Cyrax changes.

Source: Liamxroy
This commit is contained in:
MobiusDevelopment
2020-04-25 09:17:14 +00:00
parent abaa1e83b1
commit 8c77306a5c
4 changed files with 658 additions and 4 deletions

View File

@@ -14,10 +14,18 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package ai.bosses.Cyrax; package ai.bosses.Cyrax;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.variables.NpcVariables;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -28,18 +36,161 @@ public class Cyrax extends AbstractNpcAI
{ {
// NPC // NPC
private static final int CYRAX = 29374; private static final int CYRAX = 29374;
// Skills
private static final SkillHolder AQUA_WAVE = new SkillHolder(32742, 1);
private static final SkillHolder SURGE_WAVE = new SkillHolder(32743, 1);
// Item // Item
private static final int FONDUS_STONE = 80322; private static final int FONDUS_STONE = 80322;
public Cyrax() public Cyrax()
{ {
addKillId(CYRAX); registerMobs(CYRAX);
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
switch (event)
{
case "MANAGE_SKILLS":
{
if (npc != null)
{
manageSkills(npc);
}
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
{
if (npc.getId() == CYRAX)
{
if (skill == null)
{
refreshAiParams(attacker, npc, (damage * 1000));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
refreshAiParams(attacker, npc, ((damage / 3) * 100));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
refreshAiParams(attacker, npc, (damage * 20));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
refreshAiParams(attacker, npc, (damage * 10));
}
else
{
refreshAiParams(attacker, npc, ((damage / 3) * 20));
}
manageSkills(npc);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage)
{
refreshAiParams(attacker, npc, damage, damage);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
{
final int newAggroVal = damage + getRandom(3000);
final int aggroVal = aggro + 1000;
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
if (attacker == vars.getObject("c_quest" + i, Creature.class))
{
if (vars.getInt("i_quest" + i) < aggroVal)
{
vars.set("i_quest" + i, newAggroVal);
}
return;
}
}
final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
vars.set("i_quest" + index, newAggroVal);
vars.set("c_quest" + index, attacker);
}
@Override
public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
{
startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
return super.onSpellFinished(npc, player, skill);
}
private void manageSkills(Npc npc)
{
if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
{
return;
}
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
{
vars.set("i_quest" + i, 0);
}
}
final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
final Creature player = vars.getObject("c_quest" + index, Creature.class);
final int i2 = vars.getInt("i_quest" + index);
if ((i2 > 0) && (getRandom(100) < 70))
{
vars.set("i_quest" + index, 500);
}
SkillHolder skillToCast = null;
if ((player != null) && !player.isDead())
{
if (getRandom(100) < 30)
{
skillToCast = SURGE_WAVE;
}
else
{
skillToCast = AQUA_WAVE;
}
}
if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
{
npc.setTarget(player);
npc.doCast(skillToCast.getSkill());
}
} }
@Override @Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon) public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{ {
npc.dropItem(killer, FONDUS_STONE, 1); if (killer.isInParty())
{
final Party party = killer.getParty();
if (party.getCommandChannel() != null)
{
giveItems(party.getCommandChannel().getLeader(), FONDUS_STONE, 1);
}
else
{
giveItems(party.getLeader(), FONDUS_STONE, 1);
}
}
else
{
giveItems(killer, FONDUS_STONE, 1);
}
return super.onKill(npc, killer, isSummon); return super.onKill(npc, killer, isSummon);
} }

View File

@@ -0,0 +1,176 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.bosses.Cyrax;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.variables.NpcVariables;
import ai.AbstractNpcAI;
/**
* @author NviX
*/
public class TempleEliteWizard extends AbstractNpcAI
{
// NPC
private static final int TEMPLE_ELITE_WIZARD = 29378;
// Skills
private static final SkillHolder WATER_ARROW = new SkillHolder(32740, 1);
private static final SkillHolder ARROW_FLUSH = new SkillHolder(32741, 1);
private TempleEliteWizard()
{
registerMobs(TEMPLE_ELITE_WIZARD);
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
switch (event)
{
case "MANAGE_SKILLS":
{
if (npc != null)
{
manageSkills(npc);
}
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
{
if (npc.getId() == TEMPLE_ELITE_WIZARD)
{
if (skill == null)
{
refreshAiParams(attacker, npc, (damage * 1000));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
refreshAiParams(attacker, npc, ((damage / 3) * 100));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
refreshAiParams(attacker, npc, (damage * 20));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
refreshAiParams(attacker, npc, (damage * 10));
}
else
{
refreshAiParams(attacker, npc, ((damage / 3) * 20));
}
manageSkills(npc);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage)
{
refreshAiParams(attacker, npc, damage, damage);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
{
final int newAggroVal = damage + getRandom(3000);
final int aggroVal = aggro + 1000;
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
if (attacker == vars.getObject("c_quest" + i, Creature.class))
{
if (vars.getInt("i_quest" + i) < aggroVal)
{
vars.set("i_quest" + i, newAggroVal);
}
return;
}
}
final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
vars.set("i_quest" + index, newAggroVal);
vars.set("c_quest" + index, attacker);
}
@Override
public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
{
startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
return super.onSpellFinished(npc, player, skill);
}
private void manageSkills(Npc npc)
{
if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
{
return;
}
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
{
vars.set("i_quest" + i, 0);
}
}
final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
final Creature player = vars.getObject("c_quest" + index, Creature.class);
final int i2 = vars.getInt("i_quest" + index);
if ((i2 > 0) && (getRandom(100) < 70))
{
vars.set("i_quest" + index, 500);
}
SkillHolder skillToCast = null;
if ((player != null) && !player.isDead())
{
if (getRandom(100) < 30)
{
skillToCast = ARROW_FLUSH;
}
else
{
skillToCast = WATER_ARROW;
}
}
if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
{
npc.setTarget(player);
npc.doCast(skillToCast.getSkill());
}
}
public static void main(String[] args)
{
new TempleEliteWizard();
}
}

View File

@@ -14,10 +14,18 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package ai.bosses.Cyrax; package ai.bosses.Cyrax;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.variables.NpcVariables;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -28,18 +36,161 @@ public class Cyrax extends AbstractNpcAI
{ {
// NPC // NPC
private static final int CYRAX = 29374; private static final int CYRAX = 29374;
// Skills
private static final SkillHolder AQUA_WAVE = new SkillHolder(32742, 1);
private static final SkillHolder SURGE_WAVE = new SkillHolder(32743, 1);
// Item // Item
private static final int FONDUS_STONE = 80322; private static final int FONDUS_STONE = 80322;
public Cyrax() public Cyrax()
{ {
addKillId(CYRAX); registerMobs(CYRAX);
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
switch (event)
{
case "MANAGE_SKILLS":
{
if (npc != null)
{
manageSkills(npc);
}
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
{
if (npc.getId() == CYRAX)
{
if (skill == null)
{
refreshAiParams(attacker, npc, (damage * 1000));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
refreshAiParams(attacker, npc, ((damage / 3) * 100));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
refreshAiParams(attacker, npc, (damage * 20));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
refreshAiParams(attacker, npc, (damage * 10));
}
else
{
refreshAiParams(attacker, npc, ((damage / 3) * 20));
}
manageSkills(npc);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage)
{
refreshAiParams(attacker, npc, damage, damage);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
{
final int newAggroVal = damage + getRandom(3000);
final int aggroVal = aggro + 1000;
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
if (attacker == vars.getObject("c_quest" + i, Creature.class))
{
if (vars.getInt("i_quest" + i) < aggroVal)
{
vars.set("i_quest" + i, newAggroVal);
}
return;
}
}
final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
vars.set("i_quest" + index, newAggroVal);
vars.set("c_quest" + index, attacker);
}
@Override
public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
{
startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
return super.onSpellFinished(npc, player, skill);
}
private void manageSkills(Npc npc)
{
if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
{
return;
}
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
{
vars.set("i_quest" + i, 0);
}
}
final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
final Creature player = vars.getObject("c_quest" + index, Creature.class);
final int i2 = vars.getInt("i_quest" + index);
if ((i2 > 0) && (getRandom(100) < 70))
{
vars.set("i_quest" + index, 500);
}
SkillHolder skillToCast = null;
if ((player != null) && !player.isDead())
{
if (getRandom(100) < 30)
{
skillToCast = SURGE_WAVE;
}
else
{
skillToCast = AQUA_WAVE;
}
}
if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
{
npc.setTarget(player);
npc.doCast(skillToCast.getSkill());
}
} }
@Override @Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon) public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{ {
npc.dropItem(killer, FONDUS_STONE, 1); if (killer.isInParty())
{
final Party party = killer.getParty();
if (party.getCommandChannel() != null)
{
giveItems(party.getCommandChannel().getLeader(), FONDUS_STONE, 1);
}
else
{
giveItems(party.getLeader(), FONDUS_STONE, 1);
}
}
else
{
giveItems(killer, FONDUS_STONE, 1);
}
return super.onKill(npc, killer, isSummon); return super.onKill(npc, killer, isSummon);
} }

View File

@@ -0,0 +1,176 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.bosses.Cyrax;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.variables.NpcVariables;
import ai.AbstractNpcAI;
/**
* @author NviX
*/
public class TempleEliteWizard extends AbstractNpcAI
{
// NPC
private static final int TEMPLE_ELITE_WIZARD = 29378;
// Skills
private static final SkillHolder WATER_ARROW = new SkillHolder(32740, 1);
private static final SkillHolder ARROW_FLUSH = new SkillHolder(32741, 1);
private TempleEliteWizard()
{
registerMobs(TEMPLE_ELITE_WIZARD);
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
switch (event)
{
case "MANAGE_SKILLS":
{
if (npc != null)
{
manageSkills(npc);
}
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
{
if (npc.getId() == TEMPLE_ELITE_WIZARD)
{
if (skill == null)
{
refreshAiParams(attacker, npc, (damage * 1000));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
refreshAiParams(attacker, npc, ((damage / 3) * 100));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
refreshAiParams(attacker, npc, (damage * 20));
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
refreshAiParams(attacker, npc, (damage * 10));
}
else
{
refreshAiParams(attacker, npc, ((damage / 3) * 20));
}
manageSkills(npc);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage)
{
refreshAiParams(attacker, npc, damage, damage);
}
private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
{
final int newAggroVal = damage + getRandom(3000);
final int aggroVal = aggro + 1000;
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
if (attacker == vars.getObject("c_quest" + i, Creature.class))
{
if (vars.getInt("i_quest" + i) < aggroVal)
{
vars.set("i_quest" + i, newAggroVal);
}
return;
}
}
final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
vars.set("i_quest" + index, newAggroVal);
vars.set("c_quest" + index, attacker);
}
@Override
public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
{
startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
return super.onSpellFinished(npc, player, skill);
}
private void manageSkills(Npc npc)
{
if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
{
return;
}
final NpcVariables vars = npc.getVariables();
for (int i = 0; i < 3; i++)
{
final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
{
vars.set("i_quest" + i, 0);
}
}
final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
final Creature player = vars.getObject("c_quest" + index, Creature.class);
final int i2 = vars.getInt("i_quest" + index);
if ((i2 > 0) && (getRandom(100) < 70))
{
vars.set("i_quest" + index, 500);
}
SkillHolder skillToCast = null;
if ((player != null) && !player.isDead())
{
if (getRandom(100) < 30)
{
skillToCast = ARROW_FLUSH;
}
else
{
skillToCast = WATER_ARROW;
}
}
if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
{
npc.setTarget(player);
npc.doCast(skillToCast.getSkill());
}
}
public static void main(String[] args)
{
new TempleEliteWizard();
}
}