diff --git a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java
index dac657ba78..c7726895ef 100644
--- a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java
+++ b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java
@@ -14,10 +14,18 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
+
package ai.bosses.Cyrax;
+import org.l2jmobius.commons.util.CommonUtil;
+import org.l2jmobius.gameserver.model.Party;
+import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
+import org.l2jmobius.gameserver.model.holders.SkillHolder;
+import org.l2jmobius.gameserver.model.skills.Skill;
+import org.l2jmobius.gameserver.model.skills.SkillCaster;
+import org.l2jmobius.gameserver.model.variables.NpcVariables;
import ai.AbstractNpcAI;
@@ -28,18 +36,161 @@ public class Cyrax extends AbstractNpcAI
{
// NPC
private static final int CYRAX = 29374;
+ // Skills
+ private static final SkillHolder AQUA_WAVE = new SkillHolder(32742, 1);
+ private static final SkillHolder SURGE_WAVE = new SkillHolder(32743, 1);
// Item
private static final int FONDUS_STONE = 80322;
public Cyrax()
{
- addKillId(CYRAX);
+ registerMobs(CYRAX);
+ }
+
+ @Override
+ public String onAdvEvent(String event, Npc npc, PlayerInstance player)
+ {
+ switch (event)
+ {
+ case "MANAGE_SKILLS":
+ {
+ if (npc != null)
+ {
+ manageSkills(npc);
+ }
+ break;
+ }
+ }
+ return super.onAdvEvent(event, npc, player);
+ }
+
+ @Override
+ public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
+ {
+ if (npc.getId() == CYRAX)
+ {
+ if (skill == null)
+ {
+ refreshAiParams(attacker, npc, (damage * 1000));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 100));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
+ {
+ refreshAiParams(attacker, npc, (damage * 20));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
+ {
+ refreshAiParams(attacker, npc, (damage * 10));
+ }
+ else
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 20));
+ }
+ manageSkills(npc);
+ }
+
+ return super.onAttack(npc, attacker, damage, isSummon);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage)
+ {
+ refreshAiParams(attacker, npc, damage, damage);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
+ {
+ final int newAggroVal = damage + getRandom(3000);
+ final int aggroVal = aggro + 1000;
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ if (attacker == vars.getObject("c_quest" + i, Creature.class))
+ {
+ if (vars.getInt("i_quest" + i) < aggroVal)
+ {
+ vars.set("i_quest" + i, newAggroVal);
+ }
+ return;
+ }
+ }
+ final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ vars.set("i_quest" + index, newAggroVal);
+ vars.set("c_quest" + index, attacker);
+ }
+
+ @Override
+ public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
+ {
+ startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
+ return super.onSpellFinished(npc, player, skill);
+ }
+
+ private void manageSkills(Npc npc)
+ {
+ if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
+ {
+ return;
+ }
+
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
+ if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
+ {
+ vars.set("i_quest" + i, 0);
+ }
+ }
+ final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ final Creature player = vars.getObject("c_quest" + index, Creature.class);
+ final int i2 = vars.getInt("i_quest" + index);
+ if ((i2 > 0) && (getRandom(100) < 70))
+ {
+ vars.set("i_quest" + index, 500);
+ }
+
+ SkillHolder skillToCast = null;
+ if ((player != null) && !player.isDead())
+ {
+ if (getRandom(100) < 30)
+ {
+ skillToCast = SURGE_WAVE;
+ }
+ else
+ {
+ skillToCast = AQUA_WAVE;
+ }
+ }
+
+ if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
+ {
+ npc.setTarget(player);
+ npc.doCast(skillToCast.getSkill());
+ }
}
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
- npc.dropItem(killer, FONDUS_STONE, 1);
+ if (killer.isInParty())
+ {
+ final Party party = killer.getParty();
+ if (party.getCommandChannel() != null)
+ {
+ giveItems(party.getCommandChannel().getLeader(), FONDUS_STONE, 1);
+ }
+ else
+ {
+ giveItems(party.getLeader(), FONDUS_STONE, 1);
+ }
+ }
+ else
+ {
+ giveItems(killer, FONDUS_STONE, 1);
+ }
return super.onKill(npc, killer, isSummon);
}
diff --git a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/bosses/Cyrax/TempleEliteWizard.java b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/bosses/Cyrax/TempleEliteWizard.java
new file mode 100644
index 0000000000..c1a2a7c2ed
--- /dev/null
+++ b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/bosses/Cyrax/TempleEliteWizard.java
@@ -0,0 +1,176 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package ai.bosses.Cyrax;
+
+import org.l2jmobius.commons.util.CommonUtil;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.actor.Npc;
+import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
+import org.l2jmobius.gameserver.model.holders.SkillHolder;
+import org.l2jmobius.gameserver.model.skills.Skill;
+import org.l2jmobius.gameserver.model.skills.SkillCaster;
+import org.l2jmobius.gameserver.model.variables.NpcVariables;
+
+import ai.AbstractNpcAI;
+
+/**
+ * @author NviX
+ */
+public class TempleEliteWizard extends AbstractNpcAI
+{
+ // NPC
+ private static final int TEMPLE_ELITE_WIZARD = 29378;
+ // Skills
+ private static final SkillHolder WATER_ARROW = new SkillHolder(32740, 1);
+ private static final SkillHolder ARROW_FLUSH = new SkillHolder(32741, 1);
+
+ private TempleEliteWizard()
+ {
+ registerMobs(TEMPLE_ELITE_WIZARD);
+ }
+
+ @Override
+ public String onAdvEvent(String event, Npc npc, PlayerInstance player)
+ {
+ switch (event)
+ {
+ case "MANAGE_SKILLS":
+ {
+ if (npc != null)
+ {
+ manageSkills(npc);
+ }
+ break;
+ }
+ }
+ return super.onAdvEvent(event, npc, player);
+ }
+
+ @Override
+ public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
+ {
+ if (npc.getId() == TEMPLE_ELITE_WIZARD)
+ {
+ if (skill == null)
+ {
+ refreshAiParams(attacker, npc, (damage * 1000));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 100));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
+ {
+ refreshAiParams(attacker, npc, (damage * 20));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
+ {
+ refreshAiParams(attacker, npc, (damage * 10));
+ }
+ else
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 20));
+ }
+ manageSkills(npc);
+ }
+
+ return super.onAttack(npc, attacker, damage, isSummon);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage)
+ {
+ refreshAiParams(attacker, npc, damage, damage);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
+ {
+ final int newAggroVal = damage + getRandom(3000);
+ final int aggroVal = aggro + 1000;
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ if (attacker == vars.getObject("c_quest" + i, Creature.class))
+ {
+ if (vars.getInt("i_quest" + i) < aggroVal)
+ {
+ vars.set("i_quest" + i, newAggroVal);
+ }
+ return;
+ }
+ }
+ final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ vars.set("i_quest" + index, newAggroVal);
+ vars.set("c_quest" + index, attacker);
+ }
+
+ @Override
+ public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
+ {
+ startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
+
+ return super.onSpellFinished(npc, player, skill);
+ }
+
+ private void manageSkills(Npc npc)
+ {
+ if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
+ {
+ return;
+ }
+
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
+ if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
+ {
+ vars.set("i_quest" + i, 0);
+ }
+ }
+ final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ final Creature player = vars.getObject("c_quest" + index, Creature.class);
+ final int i2 = vars.getInt("i_quest" + index);
+ if ((i2 > 0) && (getRandom(100) < 70))
+ {
+ vars.set("i_quest" + index, 500);
+ }
+
+ SkillHolder skillToCast = null;
+ if ((player != null) && !player.isDead())
+ {
+ if (getRandom(100) < 30)
+ {
+ skillToCast = ARROW_FLUSH;
+ }
+ else
+ {
+ skillToCast = WATER_ARROW;
+ }
+ }
+
+ if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
+ {
+ npc.setTarget(player);
+ npc.doCast(skillToCast.getSkill());
+ }
+ }
+
+ public static void main(String[] args)
+ {
+ new TempleEliteWizard();
+ }
+}
diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java
index dac657ba78..c7726895ef 100644
--- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java
+++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Cyrax/Cyrax.java
@@ -14,10 +14,18 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
+
package ai.bosses.Cyrax;
+import org.l2jmobius.commons.util.CommonUtil;
+import org.l2jmobius.gameserver.model.Party;
+import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
+import org.l2jmobius.gameserver.model.holders.SkillHolder;
+import org.l2jmobius.gameserver.model.skills.Skill;
+import org.l2jmobius.gameserver.model.skills.SkillCaster;
+import org.l2jmobius.gameserver.model.variables.NpcVariables;
import ai.AbstractNpcAI;
@@ -28,18 +36,161 @@ public class Cyrax extends AbstractNpcAI
{
// NPC
private static final int CYRAX = 29374;
+ // Skills
+ private static final SkillHolder AQUA_WAVE = new SkillHolder(32742, 1);
+ private static final SkillHolder SURGE_WAVE = new SkillHolder(32743, 1);
// Item
private static final int FONDUS_STONE = 80322;
public Cyrax()
{
- addKillId(CYRAX);
+ registerMobs(CYRAX);
+ }
+
+ @Override
+ public String onAdvEvent(String event, Npc npc, PlayerInstance player)
+ {
+ switch (event)
+ {
+ case "MANAGE_SKILLS":
+ {
+ if (npc != null)
+ {
+ manageSkills(npc);
+ }
+ break;
+ }
+ }
+ return super.onAdvEvent(event, npc, player);
+ }
+
+ @Override
+ public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
+ {
+ if (npc.getId() == CYRAX)
+ {
+ if (skill == null)
+ {
+ refreshAiParams(attacker, npc, (damage * 1000));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 100));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
+ {
+ refreshAiParams(attacker, npc, (damage * 20));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
+ {
+ refreshAiParams(attacker, npc, (damage * 10));
+ }
+ else
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 20));
+ }
+ manageSkills(npc);
+ }
+
+ return super.onAttack(npc, attacker, damage, isSummon);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage)
+ {
+ refreshAiParams(attacker, npc, damage, damage);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
+ {
+ final int newAggroVal = damage + getRandom(3000);
+ final int aggroVal = aggro + 1000;
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ if (attacker == vars.getObject("c_quest" + i, Creature.class))
+ {
+ if (vars.getInt("i_quest" + i) < aggroVal)
+ {
+ vars.set("i_quest" + i, newAggroVal);
+ }
+ return;
+ }
+ }
+ final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ vars.set("i_quest" + index, newAggroVal);
+ vars.set("c_quest" + index, attacker);
+ }
+
+ @Override
+ public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
+ {
+ startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
+ return super.onSpellFinished(npc, player, skill);
+ }
+
+ private void manageSkills(Npc npc)
+ {
+ if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
+ {
+ return;
+ }
+
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
+ if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
+ {
+ vars.set("i_quest" + i, 0);
+ }
+ }
+ final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ final Creature player = vars.getObject("c_quest" + index, Creature.class);
+ final int i2 = vars.getInt("i_quest" + index);
+ if ((i2 > 0) && (getRandom(100) < 70))
+ {
+ vars.set("i_quest" + index, 500);
+ }
+
+ SkillHolder skillToCast = null;
+ if ((player != null) && !player.isDead())
+ {
+ if (getRandom(100) < 30)
+ {
+ skillToCast = SURGE_WAVE;
+ }
+ else
+ {
+ skillToCast = AQUA_WAVE;
+ }
+ }
+
+ if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
+ {
+ npc.setTarget(player);
+ npc.doCast(skillToCast.getSkill());
+ }
}
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
- npc.dropItem(killer, FONDUS_STONE, 1);
+ if (killer.isInParty())
+ {
+ final Party party = killer.getParty();
+ if (party.getCommandChannel() != null)
+ {
+ giveItems(party.getCommandChannel().getLeader(), FONDUS_STONE, 1);
+ }
+ else
+ {
+ giveItems(party.getLeader(), FONDUS_STONE, 1);
+ }
+ }
+ else
+ {
+ giveItems(killer, FONDUS_STONE, 1);
+ }
return super.onKill(npc, killer, isSummon);
}
diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Cyrax/TempleEliteWizard.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Cyrax/TempleEliteWizard.java
new file mode 100644
index 0000000000..c1a2a7c2ed
--- /dev/null
+++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Cyrax/TempleEliteWizard.java
@@ -0,0 +1,176 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package ai.bosses.Cyrax;
+
+import org.l2jmobius.commons.util.CommonUtil;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.actor.Npc;
+import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
+import org.l2jmobius.gameserver.model.holders.SkillHolder;
+import org.l2jmobius.gameserver.model.skills.Skill;
+import org.l2jmobius.gameserver.model.skills.SkillCaster;
+import org.l2jmobius.gameserver.model.variables.NpcVariables;
+
+import ai.AbstractNpcAI;
+
+/**
+ * @author NviX
+ */
+public class TempleEliteWizard extends AbstractNpcAI
+{
+ // NPC
+ private static final int TEMPLE_ELITE_WIZARD = 29378;
+ // Skills
+ private static final SkillHolder WATER_ARROW = new SkillHolder(32740, 1);
+ private static final SkillHolder ARROW_FLUSH = new SkillHolder(32741, 1);
+
+ private TempleEliteWizard()
+ {
+ registerMobs(TEMPLE_ELITE_WIZARD);
+ }
+
+ @Override
+ public String onAdvEvent(String event, Npc npc, PlayerInstance player)
+ {
+ switch (event)
+ {
+ case "MANAGE_SKILLS":
+ {
+ if (npc != null)
+ {
+ manageSkills(npc);
+ }
+ break;
+ }
+ }
+ return super.onAdvEvent(event, npc, player);
+ }
+
+ @Override
+ public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
+ {
+ if (npc.getId() == TEMPLE_ELITE_WIZARD)
+ {
+ if (skill == null)
+ {
+ refreshAiParams(attacker, npc, (damage * 1000));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 100));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
+ {
+ refreshAiParams(attacker, npc, (damage * 20));
+ }
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
+ {
+ refreshAiParams(attacker, npc, (damage * 10));
+ }
+ else
+ {
+ refreshAiParams(attacker, npc, ((damage / 3) * 20));
+ }
+ manageSkills(npc);
+ }
+
+ return super.onAttack(npc, attacker, damage, isSummon);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage)
+ {
+ refreshAiParams(attacker, npc, damage, damage);
+ }
+
+ private final void refreshAiParams(Creature attacker, Npc npc, int damage, int aggro)
+ {
+ final int newAggroVal = damage + getRandom(3000);
+ final int aggroVal = aggro + 1000;
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ if (attacker == vars.getObject("c_quest" + i, Creature.class))
+ {
+ if (vars.getInt("i_quest" + i) < aggroVal)
+ {
+ vars.set("i_quest" + i, newAggroVal);
+ }
+ return;
+ }
+ }
+ final int index = CommonUtil.getIndexOfMinValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ vars.set("i_quest" + index, newAggroVal);
+ vars.set("c_quest" + index, attacker);
+ }
+
+ @Override
+ public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
+ {
+ startQuestTimer("MANAGE_SKILLS", 1000, npc, null);
+
+ return super.onSpellFinished(npc, player, skill);
+ }
+
+ private void manageSkills(Npc npc)
+ {
+ if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
+ {
+ return;
+ }
+
+ final NpcVariables vars = npc.getVariables();
+ for (int i = 0; i < 3; i++)
+ {
+ final Creature attacker = vars.getObject("c_quest" + i, Creature.class);
+ if ((attacker == null) || ((npc.calculateDistance3D(attacker) > 9000) || attacker.isDead()))
+ {
+ vars.set("i_quest" + i, 0);
+ }
+ }
+ final int index = CommonUtil.getIndexOfMaxValue(vars.getInt("i_quest0"), vars.getInt("i_quest1"), vars.getInt("i_quest2"));
+ final Creature player = vars.getObject("c_quest" + index, Creature.class);
+ final int i2 = vars.getInt("i_quest" + index);
+ if ((i2 > 0) && (getRandom(100) < 70))
+ {
+ vars.set("i_quest" + index, 500);
+ }
+
+ SkillHolder skillToCast = null;
+ if ((player != null) && !player.isDead())
+ {
+ if (getRandom(100) < 30)
+ {
+ skillToCast = ARROW_FLUSH;
+ }
+ else
+ {
+ skillToCast = WATER_ARROW;
+ }
+ }
+
+ if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
+ {
+ npc.setTarget(player);
+ npc.doCast(skillToCast.getSkill());
+ }
+ }
+
+ public static void main(String[] args)
+ {
+ new TempleEliteWizard();
+ }
+}