Updated quest To the Ruins of Ye Sagira (10330).
Contributed by gyo.
This commit is contained in:
@@ -1,4 +1,4 @@
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<html><body>Lakcis:<br>
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I wouln't advise sight-seeing in a place like this, friend. Unless you enjoy being eaten alive, that is.<br>
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This quest can only be started by characters working on the quest "To the Esagria Ruins".)
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I wouldn't advise sight-seeing in a place like this, friend. Unless you enjoy being eaten alive, that is.<br>
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(This quest can only be started by characters working on the quest "To the Esagria Ruins")
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</body></html>
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@@ -1,4 +1,4 @@
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<html><body>Lakcis:<br>
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If there were no monsters, the investigations would be so much easier...<br>
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(You've already completed this quest.)
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(You've already completed this quest)
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</body></html>
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@@ -3,5 +3,5 @@ You want to go to Ye Sagira? For what reason?<br1>
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There are not many rangers left at the <font color="LEVEL">Ruins of Ye Sagira</font>... maybe one or two per exploration zone, but they're not fighters, and can't help you if you find yourself in danger.<br>
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Idiots go there without a plan, and idiots get hurt. That's how I broke my...<br>
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No, no... That's not why I got hurt. Anyway. Are you really going there?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10330_ToTheRuinsOfYeSagira 33448-03.html">"Yes."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10330_ToTheRuinsOfYeSagira 33448-03.htm">"Yes."</Button>
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</body></html>
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@@ -1,4 +1,4 @@
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<html><head><body>Atran:<br>
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<html><body>Atran:<br>
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Well then, it is my duty to help you as much as I can.<br>
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To get to the ruins, follow the path you came, only in the opposite direction. Walk until you meet <font color="LEVEL">Lakcis</font> - he stands at the <font color="LEVEL">Ruins of Ye Sagira Entrance</font> . <br1>
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He's a scholar, so can't go into Ruins of Ye Sagira. Go help him.
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@@ -1,4 +1,4 @@
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<html><head><body>Atran:<br>
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<html><body>Atran:<br>
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You're still free?<br>
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(You've already completed this quest.)
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(You've already completed this quest)
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</body></html>
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4
trunk/dist/game/data/scripts/quests/Q10330_ToTheRuinsOfYeSagira/33448-07.html
vendored
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4
trunk/dist/game/data/scripts/quests/Q10330_ToTheRuinsOfYeSagira/33448-07.html
vendored
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@@ -0,0 +1,4 @@
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<html><body>Atran:<br>
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What's an Ertheia doing here?<br>
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(Ertheia is excluded from this quest.)
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</body></html>
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@@ -16,6 +16,7 @@
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*/
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package quests.Q10330_ToTheRuinsOfYeSagira;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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@@ -35,11 +36,9 @@ public class Q10330_ToTheRuinsOfYeSagira extends Quest
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// Npcs
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private static final int ATRAN = 33448;
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private static final int LAKCIS = 32977;
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// Items
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private static final ItemHolder LEATHER_SHIRT = new ItemHolder(22, 1);
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private static final ItemHolder LEATHER_PANTS = new ItemHolder(29, 1);
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// Level Condition
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private static final int MIN_LEVEL = 8;
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private static final int MAX_LEVEL = 20;
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@@ -49,9 +48,10 @@ public class Q10330_ToTheRuinsOfYeSagira extends Quest
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super(10330, Q10330_ToTheRuinsOfYeSagira.class.getSimpleName(), "To the Ruins of Ye Sagira");
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addStartNpc(ATRAN);
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addTalkId(ATRAN, LAKCIS);
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addCondMinLevel(MIN_LEVEL, "33448-05.html");
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addCondMaxLevel(MAX_LEVEL, "33448-05.html");
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addCondCompletedQuest(Q10329_BackupSeekers.class.getSimpleName(), "33448-05.html");
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addCondMinLevel(MIN_LEVEL, "33448-05.htm");
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addCondMaxLevel(MAX_LEVEL, "33448-05.htm");
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addCondCompletedQuest(Q10329_BackupSeekers.class.getSimpleName(), "33448-05.htm");
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addCondNotRace(Race.ERTHEIA, "33448-07.html");
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}
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@Override
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@@ -72,7 +72,7 @@ public class Q10330_ToTheRuinsOfYeSagira extends Quest
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htmltext = event;
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break;
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}
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case "33448-03.html":
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case "33448-03.htm":
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{
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qs.startQuest();
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htmltext = event;
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@@ -82,7 +82,7 @@ public class Q10330_ToTheRuinsOfYeSagira extends Quest
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{
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if (qs.isStarted())
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{
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showOnScreenMsg(player, NpcStringId.ARMOR_HAS_BEEN_ADDED_TO_YOUR_INVENTORY, ExShowScreenMessage.TOP_CENTER, 4500);
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showOnScreenMsg(player, NpcStringId.ARMOR_HAS_BEEN_ADDED_TO_YOUR_INVENTORY, ExShowScreenMessage.TOP_CENTER, 10000);
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giveAdena(player, 620, true);
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giveItems(player, LEATHER_SHIRT);
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giveItems(player, LEATHER_PANTS);
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