Summon regeneration should stop when summon is removed.
This commit is contained in:
@ -422,6 +422,7 @@ public abstract class L2Summon extends L2Playable
|
||||
}
|
||||
|
||||
stopAllEffects();
|
||||
stopHpMpRegeneration();
|
||||
|
||||
if (owner != null)
|
||||
{
|
||||
|
Reference in New Issue
Block a user