Flame Rice 20 and 30 percent.

Contributed by robikbobik.
This commit is contained in:
MobiusDevelopment
2020-03-25 13:06:28 +00:00
parent b5b5e5d79a
commit 8b5295b9b5
22 changed files with 434 additions and 40 deletions

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@@ -1165,11 +1165,12 @@
<set name="icon" val="icon.bm_rice_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="32001" level="1"/> <!-- Rice Cake of Fighting Spirit Event -->
</skills>
</item>
<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
<!-- Magic Scroll that relocates you to the nearest village. -->

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@@ -831,6 +831,11 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
</skills>
</item>
<item id="49675" name="Hero Cube Box" type="EtcItem">
<!-- Double-click to obtain Hero Cube (7-day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse or transferred to another character on the same account using Dimensional Merchant. <Note>. Even if you have several of these Cubes, you can only use one. -->

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@@ -628,9 +628,32 @@
<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
<!-- Acquired XP/ SP +30% for 20 min. Cooldown - 10 min. Buff remains after death. -->
<icon>icon.bm_rice_cake_i01</icon>
<operateType>A1</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<operateType>A2</operateType>
<isMagic>4</isMagic>
<reuseDelay>600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
<!-- STR+1, INT+1. -->