Flame Rice 20 and 30 percent.
Contributed by robikbobik.
This commit is contained in:
parent
b5b5e5d79a
commit
8b5295b9b5
@ -1165,11 +1165,12 @@
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<set name="icon" val="icon.bm_rice_cake_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="32001" level="1"/> <!-- Rice Cake of Fighting Spirit Event -->
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</skills>
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</item>
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<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
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<!-- Magic Scroll that relocates you to the nearest village. -->
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@ -121,6 +121,11 @@
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="39134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
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</skills>
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</item>
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<item id="49675" name="Hero Cube Box" type="EtcItem">
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<!-- Double-click to receive Hero Cube (7-day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse or transferred to another character on the same account using Dimensional Merchant. <Note>. Even if you have several of these Cubes, you can only use one. -->
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@ -84,11 +84,27 @@
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</skill>
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<skill id="39109" toLevel="1" name="Improved Scroll of Resurrection">
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<icon>icon.etc_scroll_of_resurrection_i01</icon>
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<operateType>A1</operateType>
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<castRange>400</castRange>
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>1</effectPoint>
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<effectRange>600</effectRange>
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<hitTime>1000</hitTime>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>49542</itemConsumeId> <!-- Improved Scroll of Resurrection -->
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<magicLvl>1</magicLvl>
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<operateType>A1</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<coolTime>500</coolTime>
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<targetType>PC_BODY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpResurrection" />
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</conditions>
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<effects>
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<effect name="Resurrection">
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<power>50</power>
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</effect>
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</effects>
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</skill>
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<skill id="39110" toLevel="1" name="Teleport Device - Entrance to Enchanted Valley">
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<!-- Teleports to Entrance to Enchanted Valley. Cooldown - 60 minutes. -->
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@ -109,8 +125,33 @@
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<skill id="39113" toLevel="1" name="Golden Necklace of Mermaid">
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<!-- Increases XP/SP gain by 50% for 1 hours. Cooldown - 30 minutes. Effect remains after death. -->
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<icon>icon.general_fuel_i00</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>VOTE</abnormalType>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>49585</itemConsumeId>
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<operateType>A2</operateType>
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<isMagic>4</isMagic>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>1</magicLvl>
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<stayAfterDeath>true</stayAfterDeath>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<passiveConditions>
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<condition name="CheckLevel">
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<minLevel>1</minLevel>
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<maxLevel>85</maxLevel>
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<affectType>CASTER</affectType>
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</condition>
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</passiveConditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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<effect name="SpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="39114" toLevel="3" name="Refined Queen Ant's Ring">
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<!-- Poison Chance and Resistance +20%, P/M Accuracy +3, P/M Attack +7%, P. Crit. Damage +10%, M. Crit. Damage +5%. -->
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@ -587,9 +628,32 @@
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<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
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<!-- Increases XP and SP gain by 30% for 20 minutes. Cooldown - 10 minutes. The effect does not disappear after character's death. -->
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<icon>icon.bm_rice_cake_i01</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>VOTE</abnormalType>
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<operateType>A2</operateType>
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<isMagic>4</isMagic>
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<reuseDelay>600000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>1</magicLvl>
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<stayAfterDeath>true</stayAfterDeath>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<passiveConditions>
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<condition name="CheckLevel">
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<minLevel>1</minLevel>
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<maxLevel>85</maxLevel>
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<affectType>CASTER</affectType>
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</condition>
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</passiveConditions>
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<effects>
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<effect name="ExpModify">
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<amount>30</amount>
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</effect>
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<effect name="SpModify">
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<amount>30</amount>
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</effect>
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</effects>
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</skill>
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<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
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<!-- STR + 1, INT + 1. -->
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@ -866,7 +930,7 @@
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</skill>
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<skill id="39150" toLevel="1" name="Sayha's Holy Water">
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<operateType>A1</operateType>
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<reuseDelay>3600000</reuseDelay>
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<reuseDelay>600000</reuseDelay>
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</skill>
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<skill id="39151" toLevel="1" name="Armor Supply Box (A-grade)">
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<icon>icon.etc_treasure_box_i07</icon>
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@ -1440,17 +1504,168 @@
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</skill>
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<skill id="39174" toLevel="1" name="+8 Weapon Supply Box (B-grade)">
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<icon>icon.etc_treasure_box_i07</icon>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>49789</itemConsumeId>
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<magicLvl>1</magicLvl>
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<operateType>A1</operateType>
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<hitTime>500</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>3000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpEncumbered">
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<weightPercent>20</weightPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</conditions>
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<effects>
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<effect name="RestorationRandom">
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<items>
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<item chance="4.0">
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<item id="175" count="1" minEnchant="8" maxEnchant="8" /> <!-- Art of Battle Axe -->
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</item>
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<item chance="4.0">
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<item id="267" count="1" minEnchant="8" maxEnchant="8" /> <!-- Arthro Nail -->
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</item>
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<item chance="4.0">
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<item id="268" count="1" minEnchant="8" maxEnchant="8" /> <!-- Bellion Cestus -->
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</item>
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<item chance="4.0">
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<item id="287" count="1" minEnchant="8" maxEnchant="8" /> <!-- Bow of Peril -->
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</item>
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<item chance="4.0">
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<item id="79" count="1" minEnchant="8" maxEnchant="8" /> <!-- Damascus -->
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</item>
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<item chance="4.0">
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<item id="284" count="1" minEnchant="8" maxEnchant="8" /> <!-- Dark Elven Longbow -->
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</item>
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<item chance="4.0">
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<item id="171" count="1" minEnchant="8" maxEnchant="8" /> <!-- Deadman's Glory -->
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</item>
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<item chance="4.0">
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<item id="234" count="1" minEnchant="8" maxEnchant="8" /> <!-- Demon's Dagger -->
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</item>
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<item chance="4.0">
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<item id="300" count="1" minEnchant="8" maxEnchant="8" /> <!-- Great Axe -->
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</item>
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<item chance="4.0">
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<item id="78" count="1" minEnchant="8" maxEnchant="8" /> <!-- Great Sword -->
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</item>
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<item chance="4.0">
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<item id="7883" count="1" minEnchant="8" maxEnchant="8" /> <!-- Guardian's Sword -->
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</item>
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<item chance="4.0">
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<item id="91" count="1" minEnchant="8" maxEnchant="8" /> <!-- Heavy War Axe -->
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</item>
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<item chance="4.0">
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<item id="7900" count="1" minEnchant="8" maxEnchant="8" /> <!-- Ice Storm Hammer -->
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</item>
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<item chance="4.0">
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<item id="7893" count="1" minEnchant="8" maxEnchant="8" /> <!-- Kaim Vanul's Bones -->
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</item>
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<item chance="4.0">
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<item id="142" count="1" minEnchant="8" maxEnchant="8" /> <!-- Keshanberk -->
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</item>
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<item chance="4.0">
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<item id="229" count="1" minEnchant="8" maxEnchant="8" /> <!-- Kris -->
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</item>
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<item chance="4.0">
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<item id="97" count="1" minEnchant="8" maxEnchant="8" /> <!-- Lance -->
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</item>
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<item chance="4.0">
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<item id="264" count="1" minEnchant="8" maxEnchant="8" /> <!-- Pata -->
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</item>
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<item chance="4.0">
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<item id="7892" count="1" minEnchant="8" maxEnchant="8" /> <!-- Spell Breaker -->
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</item>
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<item chance="4.0">
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<item id="92" count="1" minEnchant="8" maxEnchant="8" /> <!-- Spirit's Staff -->
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</item>
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<item chance="4.0">
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<item id="210" count="1" minEnchant="8" maxEnchant="8" /> <!-- Staff of Evil Spirits -->
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</item>
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<item chance="4.0">
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<item id="7901" count="1" minEnchant="8" maxEnchant="8" /> <!-- Star Buster -->
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</item>
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<item chance="4.0">
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<item id="148" count="1" minEnchant="8" maxEnchant="8" /> <!-- Sword of Valhalla -->
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</item>
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<item chance="4.0">
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<item id="243" count="1" minEnchant="8" maxEnchant="8" /> <!-- Twilight Knife -->
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</item>
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<item chance="4.0">
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<item id="7889" count="1" minEnchant="8" maxEnchant="8" /> <!-- Wizard's Tear -->
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</item>
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</items>
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</effect>
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</effects>
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</skill>
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<skill id="39175" toLevel="1" name="+16 Weapon Supply Box (C-grade)">
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<icon>icon.etc_treasure_box_i07</icon>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>49790</itemConsumeId>
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<magicLvl>1</magicLvl>
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<operateType>A1</operateType>
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<hitTime>500</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>3000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpEncumbered">
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<weightPercent>20</weightPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</conditions>
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<effects>
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<effect name="RestorationRandom">
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<items>
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<item chance="8.3">
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<item id="242" count="1" minEnchant="16" maxEnchant="16" /> <!-- Soulfire Dirk -->
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</item>
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<item chance="8.3">
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<item id="7887" count="1" minEnchant="16" maxEnchant="16" /> <!-- Mysterious Sword -->
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</item>
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<item chance="8.3">
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<item id="72" count="1" minEnchant="16" maxEnchant="16" /> <!-- Stormbringer -->
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</item>
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<item chance="8.3">
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<item id="71" count="1" minEnchant="16" maxEnchant="16" /> <!-- Flamberge -->
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</item>
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<item chance="8.3">
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<item id="281" count="1" minEnchant="16" maxEnchant="16" /> <!-- Crystallized Ice Bow -->
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</item>
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<item chance="8.3">
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<item id="193" count="1" minEnchant="16" maxEnchant="16" /> <!-- Stick of Faith -->
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</item>
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<item chance="8.3">
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<item id="160" count="1" minEnchant="16" maxEnchant="16" /> <!-- Battle Axe -->
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</item>
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<item chance="8.3">
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<item id="161" count="1" minEnchant="16" maxEnchant="16" /> <!-- Silver Axe -->
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</item>
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<item chance="8.3">
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<item id="192" count="1" minEnchant="16" maxEnchant="16" /> <!-- Crystal Staff -->
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</item>
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<item chance="8.3">
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<item id="194" count="1" minEnchant="16" maxEnchant="16" /> <!-- Heavy Doom Axe -->
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</item>
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<item chance="8.3">
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<item id="302" count="1" minEnchant="16" maxEnchant="16" /> <!-- Body Slasher -->
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</item>
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<item chance="8.3">
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<item id="263" count="1" minEnchant="16" maxEnchant="16" /> <!-- Chakram -->
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</item>
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</items>
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</effect>
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</effects>
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</skill>
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<skill id="39176" toLevel="1" name="Red Libra Supplies Lv. 1">
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<icon>icon.event_mahum_coinbox</icon>
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@ -1166,11 +1166,12 @@
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<set name="icon" val="icon.bm_rice_cake_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="32001" level="1"/> <!-- Rice Cake of Fighting Spirit Event -->
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</skills>
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</item>
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<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
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<!-- Magic Scroll that relocates you to the nearest village. -->
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@ -121,6 +121,11 @@
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="39134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
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</skills>
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</item>
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<item id="49675" name="Hero Cube Box" type="EtcItem">
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<!-- Double-click to receive Hero Cube (7-day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse or transferred to another character on the same account using Dimensional Merchant. <Note>. Even if you have several of these Cubes, you can only use one. -->
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@ -628,9 +628,32 @@
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<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
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<!-- Increases XP and SP gain by 30% for 20 minutes. Cooldown - 10 minutes. The effect does not disappear after character's death. -->
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<icon>icon.bm_rice_cake_i01</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>VOTE</abnormalType>
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<operateType>A2</operateType>
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<isMagic>4</isMagic>
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<reuseDelay>600000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>1</magicLvl>
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<stayAfterDeath>true</stayAfterDeath>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<passiveConditions>
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<condition name="CheckLevel">
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<minLevel>1</minLevel>
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<maxLevel>85</maxLevel>
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<affectType>CASTER</affectType>
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</condition>
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</passiveConditions>
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<effects>
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<effect name="ExpModify">
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<amount>30</amount>
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</effect>
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<effect name="SpModify">
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<amount>30</amount>
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</effect>
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</effects>
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</skill>
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<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
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<!-- STR+1, INT+1. -->
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@ -1165,11 +1165,12 @@
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<set name="icon" val="icon.bm_rice_cake_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
|
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<skill id="32001" level="1"/> <!-- Rice Cake of Fighting Spirit Event -->
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</skills>
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</item>
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<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
|
||||
<!-- Magic Scroll that relocates you to the nearest village. -->
|
||||
|
@ -121,6 +121,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="39134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49675" name="Hero Cube Box" type="EtcItem">
|
||||
<!-- Double-click to receive Hero Cube (7-day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse or transferred to another character on the same account using Dimensional Merchant. <Note>. Even if you have several of these Cubes, you can only use one. -->
|
||||
|
@ -628,9 +628,32 @@
|
||||
<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
|
||||
<!-- Increases XP/ SP gain by 30% for 20 minutes. Cooldown - 10 minutes. The effect does not disappear after character's death. -->
|
||||
<icon>icon.bm_rice_cake_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<passiveConditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>85</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="ExpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
|
||||
<!-- STR+1, INT+1. -->
|
||||
|
@ -1165,11 +1165,12 @@
|
||||
<set name="icon" val="icon.bm_rice_cake_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="32001" level="1"/> <!-- Rice Cake of Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
|
||||
<!-- Magic Scroll that relocates you to the nearest village. -->
|
||||
|
@ -831,6 +831,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="39134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49675" name="Hero Cube Box" type="EtcItem">
|
||||
<!-- Double-click to obtain Hero Cube (7-day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse or transferred to another character on the same account using Dimensional Merchant. <Note>. Even if you have several of these Cubes, you can only use one. -->
|
||||
|
@ -628,9 +628,32 @@
|
||||
<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
|
||||
<!-- Acquired XP/ SP +30% for 20 min. Cooldown - 10 min. Buff remains after death. -->
|
||||
<icon>icon.bm_rice_cake_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<passiveConditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>85</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="ExpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
|
||||
<!-- STR+1, INT+1. -->
|
||||
|
@ -1165,11 +1165,12 @@
|
||||
<set name="icon" val="icon.bm_rice_cake_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="32001" level="1"/> <!-- Rice Cake of Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
|
||||
<!-- Magic Scroll that relocates you to the nearest village. -->
|
||||
|
@ -831,6 +831,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="39134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49675" name="Hero Cube Box" type="EtcItem">
|
||||
<!-- Double-click to obtain Hero Cube (7-day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse or transferred to another character on the same account using Dimensional Merchant. <Note>. Even if you have several of these Cubes, you can only use one. -->
|
||||
|
@ -30,7 +30,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32001" toLevel="1" name="Rice Cake of Fighting Spirit - Personal">
|
||||
<skill id="32001" toLevel="1" name="Rice Cake of Fighting Spirit - Event">
|
||||
<!-- Acquired XP/ SP +20% for 20 min. Cooldown - 10 min. Effect remains after death. -->
|
||||
<icon>icon.bm_rice_cake_i00</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
|
@ -628,9 +628,32 @@
|
||||
<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
|
||||
<!-- Acquired XP/ SP +30% for 3 min. Cooldown - 10 min. Effect remains after death. -->
|
||||
<icon>icon.bm_rice_cake_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<passiveConditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>85</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="ExpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
|
||||
<!-- STR+1, INT+1. -->
|
||||
|
@ -1165,11 +1165,12 @@
|
||||
<set name="icon" val="icon.bm_rice_cake_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="32001" level="1"/> <!-- Rice Cake of Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
|
||||
<!-- Magic Scroll that relocates you to the nearest village. -->
|
||||
|
@ -831,6 +831,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="39134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49675" name="Hero Cube Box" type="EtcItem">
|
||||
<!-- Double-click to obtain Hero Cube (7-day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse or transferred to another character on the same account using Dimensional Merchant. <Note>. Even if you have several of these Cubes, you can only use one. -->
|
||||
|
@ -515,11 +515,16 @@
|
||||
<!-- Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. -->
|
||||
<set name="icon" val="icon.bm_rice_cake_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="50134" level="1"/> <!-- Rice Cake of Flaming Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="91841" name="Transformation Scroll: White Assassin" additionalName="Event" type="EtcItem">
|
||||
<!-- Transforms into White Assassin for 20 minutes. The effect remains after death. White Assassin Transformation: Max HP/ MP +7%, P./ M. Accuracy +2, P./ M. Atk. +3%, P./ M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. -->
|
||||
|
@ -30,7 +30,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32001" toLevel="1" name="Rice Cake of Fighting Spirit - Personal">
|
||||
<skill id="32001" toLevel="1" name="Rice Cake of Fighting Spirit - Event">
|
||||
<!-- Acquired XP/ SP +20% for 20 min. Cooldown - 10 min. Effect remains after death. -->
|
||||
<icon>icon.bm_rice_cake_i00</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
|
@ -628,9 +628,32 @@
|
||||
<skill id="39134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit - Event">
|
||||
<!-- Acquired XP/ SP +30% for 3 min. Cooldown - 10 min. Effect remains after death. -->
|
||||
<icon>icon.bm_rice_cake_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<passiveConditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>85</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="ExpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39135" toLevel="1" name="Chic Silver Chapeau - 30-day">
|
||||
<!-- STR+1, INT+1. -->
|
||||
|
@ -248,9 +248,32 @@
|
||||
<skill id="50134" toLevel="1" name="Rice Cake of Flaming Fighting Spirit">
|
||||
<!-- For 3 min., Acquired XP/ SP +30%. Cooldown: 1 min. The effect remains after death. -->
|
||||
<icon>icon.bm_rice_cake_i01</icon>
|
||||
<operateType>A1</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VOTE</abnormalType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<passiveConditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>85</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="ExpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>30</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="50135" toLevel="1" name="Einhasad<61>s Protection">
|
||||
<!-- For 1 h., Acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. -->
|
||||
|
Loading…
Reference in New Issue
Block a user