Players with no mastery can only have one cubic.
This commit is contained in:
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61b68da1ff
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8a8aeffdb3
@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1);
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// Extra cubics are removed, one by one, randomly.
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final int currentCubicCount = player.getCubics().size();
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if (currentCubicCount >= allowedCubicCount)
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{
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template));
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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}
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