From 8a8aeffdb3d2e5b01eac8243a6632b47d708331d Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Sun, 3 Nov 2019 19:34:00 +0000 Subject: [PATCH] Players with no mastery can only have one cubic. --- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- .../data/scripts/handlers/effecthandlers/SummonCubic.java | 7 ++++--- 15 files changed, 60 insertions(+), 45 deletions(-) diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); } diff --git a/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java b/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java index 2be750a918..6fd2917569 100644 --- a/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java +++ b/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/SummonCubic.java @@ -90,9 +90,10 @@ public class SummonCubic extends AbstractEffect { // If maximum amount is reached, random cubic is removed. // Players with no mastery can have only one cubic. - final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0); - final int currentCubicCount = player.getCubics().size(); + final double allowedCubicCount = player.getStat().getValue(Stats.MAX_CUBIC, 1); + // Extra cubics are removed, one by one, randomly. + final int currentCubicCount = player.getCubics().size(); if (currentCubicCount >= allowedCubicCount) { player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate(); @@ -107,7 +108,7 @@ public class SummonCubic extends AbstractEffect } // Adding a new cubic. - player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template)); + player.addCubic(new CubicInstance(player, effector.getActingPlayer(), template)); player.sendPacket(new ExUserInfoCubic(player)); player.broadcastCharInfo(); }