Addition of DecreaseWaitingTime effect handler.

Contributed by CostyKiller.
This commit is contained in:
MobiusDevelopment 2021-06-05 22:37:10 +00:00
parent 36c5aeabcd
commit 8a64ca5fcb
6 changed files with 212 additions and 4 deletions

View File

@ -116,6 +116,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("DamOverTimePercent", DamOverTimePercent::new);
EffectHandler.getInstance().registerHandler("DeathLink", DeathLink::new);
EffectHandler.getInstance().registerHandler("DebuffBlock", DebuffBlock::new);
EffectHandler.getInstance().registerHandler("DecreaseWaitingTime", DecreaseWaitingTime::new);
EffectHandler.getInstance().registerHandler("DefenceAttribute", DefenceAttribute::new);
EffectHandler.getInstance().registerHandler("DefenceCriticalDamage", DefenceCriticalDamage::new);
EffectHandler.getInstance().registerHandler("DefenceCriticalRate", DefenceCriticalRate::new);

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@ -0,0 +1,79 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.homunculus.ExShowHomunculusBirthInfo;
/**
* @author CostyKiller
*/
public class DecreaseWaitingTime extends AbstractEffect
{
private final long _time;
public DecreaseWaitingTime(StatSet params)
{
_time = params.getLong("time", 0);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final PlayerInstance player = effected.getActingPlayer();
if (player == null)
{
return;
}
final long currentTime = Chronos.currentTimeMillis();
long creationTime = player.getVariables().getLong(PlayerVariables.HOMUNCULUS_CREATION_TIME, 0);
final long waitTime = 86400; // 86400 = 24 Hours
if (creationTime == 0)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You don't have any Homunculus in progress.");
}
else if (((currentTime / 1000) - (creationTime / 1000)) > waitTime)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You cannot decrease the waiting time anymore.");
}
else if (((currentTime / 1000) - (creationTime / 1000)) < waitTime)
{
player.getVariables().set(PlayerVariables.HOMUNCULUS_CREATION_TIME, creationTime - (_time));
player.sendPacket(new ExShowHomunculusBirthInfo(player));
}
else
{
player.sendMessage("You cannot use this item yet.");
}
}
}

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@ -725,13 +725,37 @@
</skill>
<skill id="39671" toLevel="1" name="Essence of Time">
<!-- When used, decreases time of homunculus creation for 1 h. -->
<icon>icon.skill0000</icon>
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>81673</itemConsumeId> <!-- Essence of Time -->
<effects>
<effect name="DecreaseWaitingTime">
<time>3600000</time>
</effect>
</effects>
</skill>
<skill id="39672" toLevel="1" name="Essence of Time (test)">
<!-- A test item for homunculus system. When used, decreases time of homunculus creation for 24 h. -->
<icon>icon.skill0000</icon>
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>81674</itemConsumeId> <!-- Essence of Time (test) -->
<effects>
<effect name="DecreaseWaitingTime">
<time>86400000</time>
</effect>
</effects>
</skill>
<skill id="39673" toLevel="1" name="Milk of Vitality">
<icon>icon.skill0000</icon>

View File

@ -116,6 +116,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("DamOverTimePercent", DamOverTimePercent::new);
EffectHandler.getInstance().registerHandler("DeathLink", DeathLink::new);
EffectHandler.getInstance().registerHandler("DebuffBlock", DebuffBlock::new);
EffectHandler.getInstance().registerHandler("DecreaseWaitingTime", DecreaseWaitingTime::new);
EffectHandler.getInstance().registerHandler("DefenceAttribute", DefenceAttribute::new);
EffectHandler.getInstance().registerHandler("DefenceCriticalDamage", DefenceCriticalDamage::new);
EffectHandler.getInstance().registerHandler("DefenceCriticalRate", DefenceCriticalRate::new);

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@ -0,0 +1,79 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.homunculus.ExShowHomunculusBirthInfo;
/**
* @author CostyKiller
*/
public class DecreaseWaitingTime extends AbstractEffect
{
private final long _time;
public DecreaseWaitingTime(StatSet params)
{
_time = params.getLong("time", 0);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final PlayerInstance player = effected.getActingPlayer();
if (player == null)
{
return;
}
final long currentTime = Chronos.currentTimeMillis();
long creationTime = player.getVariables().getLong(PlayerVariables.HOMUNCULUS_CREATION_TIME, 0);
final long waitTime = 86400; // 86400 = 24 Hours
if (creationTime == 0)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You don't have any Homunculus in progress.");
}
else if (((currentTime / 1000) - (creationTime / 1000)) > waitTime)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You cannot decrease the waiting time anymore.");
}
else if (((currentTime / 1000) - (creationTime / 1000)) < waitTime)
{
player.getVariables().set(PlayerVariables.HOMUNCULUS_CREATION_TIME, creationTime - (_time));
player.sendPacket(new ExShowHomunculusBirthInfo(player));
}
else
{
player.sendMessage("You cannot use this item yet.");
}
}
}

View File

@ -725,13 +725,37 @@
</skill>
<skill id="39671" toLevel="1" name="Essence of Time">
<!-- When used, decreases time of homunculus creation for 1 h. -->
<icon>icon.skill0000</icon>
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>81673</itemConsumeId> <!-- Essence of Time -->
<effects>
<effect name="DecreaseWaitingTime">
<time>3600000</time>
</effect>
</effects>
</skill>
<skill id="39672" toLevel="1" name="Essence of Time (test)">
<!-- A test item for homunculus system. When used, decreases time of homunculus creation for 24 h. -->
<icon>icon.skill0000</icon>
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>81674</itemConsumeId> <!-- Essence of Time (test) -->
<effects>
<effect name="DecreaseWaitingTime">
<time>86400000</time>
</effect>
</effects>
</skill>
<skill id="39673" toLevel="1" name="Milk of Vitality">
<icon>icon.skill0000</icon>