Use of AbnormalShield effect for skills.
Contributed by Iris.
This commit is contained in:
@@ -2715,10 +2715,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -2879,10 +2877,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -1503,6 +1503,21 @@
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="times">
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<xs:complexType mixed="true">
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<xs:sequence minOccurs="0">
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<xs:element maxOccurs="unbounded" name="value">
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<xs:complexType>
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<xs:simpleContent>
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<xs:extension base="xs:unsignedByte">
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<xs:attribute name="level" type="xs:unsignedByte" use="required" />
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</xs:extension>
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</xs:simpleContent>
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="canKill" type="xs:boolean" />
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<xs:element name="canKill" type="xs:boolean" />
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@@ -2715,10 +2715,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -2879,10 +2877,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -1503,6 +1503,21 @@
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="times">
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<xs:complexType mixed="true">
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<xs:sequence minOccurs="0">
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<xs:element maxOccurs="unbounded" name="value">
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<xs:complexType>
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<xs:simpleContent>
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<xs:extension base="xs:unsignedByte">
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<xs:attribute name="level" type="xs:unsignedByte" use="required" />
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</xs:extension>
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</xs:simpleContent>
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="canKill" type="xs:boolean" />
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<xs:element name="canKill" type="xs:boolean" />
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@@ -2715,10 +2715,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -2879,10 +2877,8 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -1489,6 +1489,21 @@
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="times">
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<xs:complexType mixed="true">
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<xs:sequence minOccurs="0">
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<xs:element maxOccurs="unbounded" name="value">
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<xs:complexType>
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<xs:simpleContent>
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<xs:extension base="xs:unsignedByte">
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<xs:attribute name="level" type="xs:unsignedByte" use="required" />
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</xs:extension>
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</xs:simpleContent>
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="canKill" type="xs:boolean" />
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<xs:element name="canKill" type="xs:boolean" />
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@@ -2715,10 +2715,8 @@
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|||||||
<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
|
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -2879,10 +2877,8 @@
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|||||||
<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
<effects>
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<effects>
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<effect name="ResistAbnormalByCategory">
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<effect name="AbnormalShield">
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<amount>-100</amount>
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<times>5</times>
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<slot>DEBUFF</slot>
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<max>5</max>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -1489,6 +1489,21 @@
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="DEPORT" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="CHANGEBODY" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="KNOCKDOWN" type="xs:unsignedByte" />
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<xs:element name="times">
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<xs:complexType mixed="true">
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<xs:sequence minOccurs="0">
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<xs:element maxOccurs="unbounded" name="value">
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<xs:complexType>
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<xs:simpleContent>
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<xs:extension base="xs:unsignedByte">
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<xs:attribute name="level" type="xs:unsignedByte" use="required" />
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</xs:extension>
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</xs:simpleContent>
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="ZONE" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="PSYCHIC" type="xs:unsignedByte" />
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<xs:element name="canKill" type="xs:boolean" />
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<xs:element name="canKill" type="xs:boolean" />
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