Proper naming for skill mastery related effects.

This commit is contained in:
MobiusDevelopment
2021-04-30 11:13:48 +00:00
parent e9cdce08f7
commit 88cfda013d
437 changed files with 1863 additions and 1863 deletions

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@@ -1336,7 +1336,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
</effects>
@@ -1348,7 +1348,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
</effects>
@@ -1397,7 +1397,7 @@
<power>2</power>
<ticks>5</ticks>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>100</amount>
<mode>PER</mode>
</effect>

View File

@@ -25,7 +25,7 @@
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
@@ -75,7 +75,7 @@
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
@@ -128,7 +128,7 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>30</amount>
<mode>PER</mode>
</effect>

View File

@@ -92,7 +92,7 @@
<item>BLUNT</item>
</weaponType>
</effect>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="Accuracy">

View File

@@ -194,7 +194,7 @@
<value level="10">110</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">

View File

@@ -45,7 +45,7 @@
</magicLevel>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -396,11 +396,11 @@
<stat>STR</stat>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability"> <!-- TODO: Add skill master rate -->
<effect name="SkillMasteryRate"> <!-- TODO: Add skill master rate -->
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@@ -86,7 +86,7 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">10</value>
<value level="2">11</value>
@@ -504,7 +504,7 @@
</magicLevel>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -904,11 +904,11 @@
<amount>2</amount>
<stat>STR</stat>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@@ -411,7 +411,7 @@
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>15</amount>
<mode>PER</mode>
</effect>

View File

@@ -53,7 +53,7 @@
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

View File

@@ -390,7 +390,7 @@
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

View File

@@ -47,7 +47,7 @@
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="TriggerSkillByAttack">

View File

@@ -149,7 +149,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

View File

@@ -1097,7 +1097,7 @@
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0</value>
<value level="2">14</value>

View File

@@ -3004,7 +3004,7 @@
<icon>icon.skill3238</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0.55</value>
<value level="2">0.65</value>

View File

@@ -1818,7 +1818,7 @@
<icon>icon.ensoul_big_p</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value fromLevel="1" toLevel="15">{5+index}</value>
</amount>
@@ -2114,7 +2114,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">3</value>
<value fromLevel="2" toLevel="3">4</value>
@@ -2280,7 +2280,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">3</value>
<value fromLevel="2" toLevel="3">4</value>
@@ -2948,7 +2948,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">3</value>
<value fromLevel="2" toLevel="3">4</value>

View File

@@ -984,7 +984,7 @@
</amount>
<stat>CHA</stat>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0</value>
<value level="2">0</value>

View File

@@ -540,7 +540,7 @@
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">5</value>
<value level="2">10</value>
@@ -1065,7 +1065,7 @@
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
@@ -1234,7 +1234,7 @@
<icon>icon.skill0330</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">30</value>
<value level="2">50</value>

View File

@@ -1130,7 +1130,7 @@
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>15</amount>
<mode>PER</mode>
</effect>
@@ -1623,7 +1623,7 @@
<icon>icon.skill1532</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>10</amount>
<mode>PER</mode>
</effect>
@@ -1712,7 +1712,7 @@
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">3</value>
<value level="2">6</value>
@@ -1784,7 +1784,7 @@
<icon>icon.skill0330</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">30</value>
<value level="2">60</value>
@@ -2128,7 +2128,7 @@
<icon>icon.skill0330</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">30</value>
<value level="2">60</value>

View File

@@ -1104,7 +1104,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">15</value>
<value level="2">16</value>

View File

@@ -222,7 +222,7 @@
<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0.9</value>
<value level="2">1</value>
@@ -1272,7 +1272,7 @@
<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0.9</value>
<value level="2">1</value>

View File

@@ -1084,7 +1084,7 @@
<icon>BranchIcon.icon.g_bm_sag_agathion_charm</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0</value>
<value level="2">1</value>

View File

@@ -2450,7 +2450,7 @@
<value level="3">85</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="StatUp">

View File

@@ -1813,7 +1813,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">10</value>
<value level="2">20</value>
@@ -2458,7 +2458,7 @@
<value level="3">85</value>
</magicLevel>
<effects>
<effect name="SkillCritical" fromLevel="2" toLevel="3">
<effect name="SkillMastery" fromLevel="2" toLevel="3">
<stat>STR</stat>
</effect>
<effect name="StatUp">

View File

@@ -24,7 +24,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>1</amount>
<mode>PER</mode>
</effect>
@@ -48,7 +48,7 @@
<effectPoint>2</effectPoint>
<isMagic>3</isMagic>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>1</amount>
<mode>PER</mode>
</effect>
@@ -934,7 +934,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -1033,7 +1033,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -1130,7 +1130,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -1181,7 +1181,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">
@@ -1204,7 +1204,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

View File

@@ -83,7 +83,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -534,7 +534,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
@@ -700,7 +700,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -882,7 +882,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -1025,7 +1025,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">
@@ -1136,7 +1136,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="TriggerSkillByAttack">
@@ -1446,7 +1446,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">
@@ -1700,7 +1700,7 @@
<value level="2">76</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

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@@ -75,7 +75,7 @@
<item>BLUNT</item>
</weaponType>
</effect>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="Accuracy">

View File

@@ -555,7 +555,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value fromLevel="1" toLevel="16">0</value>
<value fromLevel="17" toLevel="19">20</value>
@@ -663,7 +663,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value fromLevel="1" toLevel="16">0</value>
<value fromLevel="17" toLevel="19">20</value>
@@ -771,7 +771,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value fromLevel="1" toLevel="16">0</value>
<value fromLevel="17" toLevel="19">20</value>
@@ -1564,7 +1564,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0</value>
<value level="2">1</value>

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@@ -2751,7 +2751,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>80</magicLevel>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0</value>
<value level="2">1</value>
@@ -2777,7 +2777,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>80</magicLevel>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">0</value>
<value level="2">1</value>

View File

@@ -594,7 +594,7 @@
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
@@ -676,7 +676,7 @@
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>30</amount>
<mode>PER</mode>
</effect>

View File

@@ -291,10 +291,10 @@ ShieldDefence: Shield P. Def stat.
ShieldDefenceRate: Shield block success rate stat.
ShotsBonus: Additional shot damage bonus. (l2jmobius)
SilentMove: Prevents aggressive mobs from attacking you when entering aggression range.
SkillCritical: Activates double debuff or cooldown reset critical based on the specified stat.
SkillCriticalDamage: Skill critical damage stat.
SkillCriticalProbability: Skill critical rate stat.
SkillEvasion: Skill evasion stat.
SkillMastery: Activates double debuff or cooldown reset critical based on the specified stat.
SkillMasteryRate: Skill critical rate stat.
SkillPowerAdd: Adds set ammount of power to skills (use only DIFF). (l2jmobius)
SkillTurning: Stops target's casting.
SkillTurningOverTime: Stops target's casting at a fixed rate.