Proper naming for skill mastery related effects.
This commit is contained in:
		| @@ -323,10 +323,10 @@ public class EffectMasterHandler | ||||
| 		EffectHandler.getInstance().registerHandler("ShieldDefenceRate", ShieldDefenceRate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("ShotsBonus", ShotsBonus::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SilentMove", SilentMove::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillCritical", SkillCritical::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillCriticalDamage", SkillCriticalDamage::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillCriticalProbability", SkillCriticalProbability::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillEvasion", SkillEvasion::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillMastery", SkillMastery::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillMasteryRate", SkillMasteryRate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillPowerAdd", SkillPowerAdd::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillTurning", SkillTurning::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillTurningOverTime", SkillTurningOverTime::new); | ||||
|   | ||||
| @@ -26,11 +26,11 @@ import org.l2jmobius.gameserver.model.stats.Stat; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class SkillCritical extends AbstractEffect | ||||
| public class SkillMastery extends AbstractEffect | ||||
| { | ||||
| 	private final BaseStat _stat; | ||||
| 	 | ||||
| 	public SkillCritical(StatSet params) | ||||
| 	public SkillMastery(StatSet params) | ||||
| 	{ | ||||
| 		_stat = params.getEnum("stat", BaseStat.class, BaseStat.STR); | ||||
| 	} | ||||
| @@ -38,6 +38,6 @@ public class SkillCritical extends AbstractEffect | ||||
| 	@Override | ||||
| 	public void pump(Creature effected, Skill skill) | ||||
| 	{ | ||||
| 		effected.getStat().mergeAdd(Stat.SKILL_CRITICAL, _stat.ordinal()); | ||||
| 		effected.getStat().mergeAdd(Stat.SKILL_MASTERY, _stat.ordinal()); | ||||
| 	} | ||||
| } | ||||
| @@ -22,10 +22,10 @@ import org.l2jmobius.gameserver.model.stats.Stat; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class SkillCriticalProbability extends AbstractStatPercentEffect | ||||
| public class SkillMasteryRate extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public SkillCriticalProbability(StatSet params) | ||||
| 	public SkillMasteryRate(StatSet params) | ||||
| 	{ | ||||
| 		super(params, Stat.SKILL_CRITICAL_PROBABILITY); | ||||
| 		super(params, Stat.SKILL_MASTERY_RATE); | ||||
| 	} | ||||
| } | ||||
| @@ -1336,7 +1336,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1348,7 +1348,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1397,7 +1397,7 @@ | ||||
| 				<power>2</power> | ||||
| 				<ticks>5</ticks> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -25,7 +25,7 @@ | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -75,7 +75,7 @@ | ||||
| 				<amount>500</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -128,7 +128,7 @@ | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -92,7 +92,7 @@ | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="Accuracy"> | ||||
|   | ||||
| @@ -194,7 +194,7 @@ | ||||
| 			<value level="10">110</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
|   | ||||
| @@ -45,7 +45,7 @@ | ||||
| 		</magicLevel> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -396,11 +396,11 @@ | ||||
| 				<stat>STR</stat> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> <!-- TODO: Add skill master rate --> | ||||
| 			<effect name="SkillMasteryRate"> <!-- TODO: Add skill master rate --> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -86,7 +86,7 @@ | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">11</value> | ||||
| @@ -504,7 +504,7 @@ | ||||
| 		</magicLevel> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -904,11 +904,11 @@ | ||||
| 				<amount>2</amount> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -411,7 +411,7 @@ | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -53,7 +53,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
|   | ||||
| @@ -390,7 +390,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
|   | ||||
| @@ -47,7 +47,7 @@ | ||||
| 		</magicLevel> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack"> | ||||
|   | ||||
| @@ -149,7 +149,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
|   | ||||
| @@ -1097,7 +1097,7 @@ | ||||
| 				<amount>-10</amount> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">14</value> | ||||
|   | ||||
| @@ -3004,7 +3004,7 @@ | ||||
| 		<icon>icon.skill3238</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0.55</value> | ||||
| 					<value level="2">0.65</value> | ||||
|   | ||||
| @@ -1818,7 +1818,7 @@ | ||||
| 		<icon>icon.ensoul_big_p</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="15">{5+index}</value> | ||||
| 				</amount> | ||||
| @@ -2114,7 +2114,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value fromLevel="2" toLevel="3">4</value> | ||||
| @@ -2280,7 +2280,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value fromLevel="2" toLevel="3">4</value> | ||||
| @@ -2948,7 +2948,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value fromLevel="2" toLevel="3">4</value> | ||||
|   | ||||
| @@ -984,7 +984,7 @@ | ||||
| 				</amount> | ||||
| 				<stat>CHA</stat> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
|   | ||||
| @@ -540,7 +540,7 @@ | ||||
| 		<icon>icon.skill0193</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">10</value> | ||||
| @@ -1065,7 +1065,7 @@ | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1234,7 +1234,7 @@ | ||||
| 		<icon>icon.skill0330</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">50</value> | ||||
|   | ||||
| @@ -1130,7 +1130,7 @@ | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1623,7 +1623,7 @@ | ||||
| 		<icon>icon.skill1532</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1712,7 +1712,7 @@ | ||||
| 		<icon>icon.skill0193</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">6</value> | ||||
| @@ -1784,7 +1784,7 @@ | ||||
| 		<icon>icon.skill0330</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">60</value> | ||||
| @@ -2128,7 +2128,7 @@ | ||||
| 		<icon>icon.skill0330</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">60</value> | ||||
|   | ||||
| @@ -1104,7 +1104,7 @@ | ||||
| 			</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 			<amount> | ||||
| 				<value level="1">15</value> | ||||
| 				<value level="2">16</value> | ||||
|   | ||||
| @@ -222,7 +222,7 @@ | ||||
| 		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0.9</value> | ||||
| 					<value level="2">1</value> | ||||
| @@ -1272,7 +1272,7 @@ | ||||
| 		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0.9</value> | ||||
| 					<value level="2">1</value> | ||||
|   | ||||
| @@ -1084,7 +1084,7 @@ | ||||
| 		<icon>BranchIcon.icon.g_bm_sag_agathion_charm</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">1</value> | ||||
|   | ||||
| @@ -2450,7 +2450,7 @@ | ||||
| 			<value level="3">85</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
|   | ||||
| @@ -1813,7 +1813,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">20</value> | ||||
| @@ -2458,7 +2458,7 @@ | ||||
| 			<value level="3">85</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical" fromLevel="2" toLevel="3"> | ||||
| 			<effect name="SkillMastery" fromLevel="2" toLevel="3"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
|   | ||||
| @@ -24,7 +24,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLevel>85</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -48,7 +48,7 @@ | ||||
| 		<effectPoint>2</effectPoint> | ||||
| 		<isMagic>3</isMagic> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -934,7 +934,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -1033,7 +1033,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -1130,7 +1130,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -1181,7 +1181,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| @@ -1204,7 +1204,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
|   | ||||
| @@ -83,7 +83,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -534,7 +534,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDamageBonus"> | ||||
| @@ -700,7 +700,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -882,7 +882,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| @@ -1025,7 +1025,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| @@ -1136,7 +1136,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack"> | ||||
| @@ -1446,7 +1446,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| @@ -1700,7 +1700,7 @@ | ||||
| 			<value level="2">76</value> | ||||
| 		</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
|   | ||||
| @@ -75,7 +75,7 @@ | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCritical"> | ||||
| 			<effect name="SkillMastery"> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="Accuracy"> | ||||
|   | ||||
| @@ -555,7 +555,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="16">0</value> | ||||
| 					<value fromLevel="17" toLevel="19">20</value> | ||||
| @@ -663,7 +663,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="16">0</value> | ||||
| 					<value fromLevel="17" toLevel="19">20</value> | ||||
| @@ -771,7 +771,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="16">0</value> | ||||
| 					<value fromLevel="17" toLevel="19">20</value> | ||||
| @@ -1564,7 +1564,7 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">1</value> | ||||
|   | ||||
| @@ -2751,7 +2751,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLevel>80</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">1</value> | ||||
| @@ -2777,7 +2777,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLevel>80</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">1</value> | ||||
|   | ||||
| @@ -594,7 +594,7 @@ | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -676,7 +676,7 @@ | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalProbability"> | ||||
| 			<effect name="SkillMasteryRate"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -291,10 +291,10 @@ ShieldDefence: Shield P. Def stat. | ||||
| ShieldDefenceRate: Shield block success rate stat. | ||||
| ShotsBonus: Additional shot damage bonus. (l2jmobius) | ||||
| SilentMove: Prevents aggressive mobs from attacking you when entering aggression range. | ||||
| SkillCritical: Activates double debuff or cooldown reset critical based on the specified stat. | ||||
| SkillCriticalDamage: Skill critical damage stat. | ||||
| SkillCriticalProbability: Skill critical rate stat. | ||||
| SkillEvasion: Skill evasion stat. | ||||
| SkillMastery: Activates double debuff or cooldown reset critical based on the specified stat. | ||||
| SkillMasteryRate: Skill critical rate stat. | ||||
| SkillPowerAdd: Adds set ammount of power to skills (use only DIFF). (l2jmobius) | ||||
| SkillTurning: Stops target's casting. | ||||
| SkillTurningOverTime: Stops target's casting at a fixed rate. | ||||
|   | ||||
		Reference in New Issue
	
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