Proper naming for skill mastery related effects.

This commit is contained in:
MobiusDevelopment
2021-04-30 11:13:48 +00:00
parent e9cdce08f7
commit 88cfda013d
437 changed files with 1863 additions and 1863 deletions

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@@ -1328,7 +1328,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
</effects>
@@ -1340,7 +1340,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
</effects>
@@ -1389,7 +1389,7 @@
<power>2</power>
<ticks>5</ticks>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>100</amount>
<mode>PER</mode>
</effect>

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@@ -25,7 +25,7 @@
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
@@ -75,7 +75,7 @@
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>50</amount>
<mode>PER</mode>
</effect>

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@@ -49,7 +49,7 @@
<value level="10">110</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">

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@@ -186,7 +186,7 @@
<value level="10">110</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">

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@@ -45,7 +45,7 @@
</magicLevel>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -396,11 +396,11 @@
<stat>STR</stat>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>10</amount>
<mode>PER</mode>
</effect>

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@@ -76,7 +76,7 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">10</value>
<value level="2">11</value>
@@ -410,7 +410,7 @@
</magicLevel>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="PAtk">
@@ -810,7 +810,7 @@
<amount>2</amount>
<stat>STR</stat>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>100</amount>
<mode>PER</mode>
</effect>

View File

@@ -53,7 +53,7 @@
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

View File

@@ -356,7 +356,7 @@
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

View File

@@ -47,7 +47,7 @@
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>STR</stat>
</effect>
<effect name="TriggerSkillByAttack">
@@ -4056,7 +4056,7 @@
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">10</value>
<value level="2">20</value>

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@@ -149,7 +149,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="MAtk">

View File

@@ -540,7 +540,7 @@
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">5</value>
<value level="2">10</value>
@@ -1065,7 +1065,7 @@
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
@@ -1234,7 +1234,7 @@
<icon>icon.skill0330</icon>
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">30</value>
<value level="2">50</value>

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@@ -1104,7 +1104,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">15</value>
<value level="2">16</value>

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@@ -2086,7 +2086,7 @@
<value level="3">85</value>
</magicLevel>
<effects>
<effect name="SkillCritical">
<effect name="SkillMastery">
<stat>INT</stat>
</effect>
<effect name="StatUp">

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@@ -1573,7 +1573,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>
<value level="1">10</value>
<value level="2">20</value>
@@ -2170,7 +2170,7 @@
<value level="3">85</value>
</magicLevel>
<effects>
<effect name="SkillCritical" fromLevel="2" toLevel="3">
<effect name="SkillMastery" fromLevel="2" toLevel="3">
<stat>STR</stat>
</effect>
<effect name="StatUp">

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@@ -52,7 +52,7 @@
<effectPoint>2</effectPoint>
<isMagic>3</isMagic>
<effects>
<effect name="SkillCriticalProbability">
<effect name="SkillMasteryRate">
<amount>1</amount>
<mode>PER</mode>
</effect>

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@@ -282,10 +282,10 @@ ShieldDefence: Shield P. Def stat.
ShieldDefenceRate: Shield block success rate stat.
ShotsBonus: Additional shot damage bonus. (l2jmobius)
SilentMove: Prevents aggressive mobs from attacking you when entering aggression range.
SkillCritical: Activates double debuff or cooldown reset critical based on the specified stat.
SkillCriticalDamage: Skill critical damage stat.
SkillCriticalProbability: Skill critical rate stat.
SkillEvasion: Skill evasion stat.
SkillMastery: Activates double debuff or cooldown reset critical based on the specified stat.
SkillMasteryRate: Skill critical rate stat.
SkillPowerAdd: Adds set ammount of power to skills (use only DIFF). (l2jmobius)
SkillTurning: Stops target's casting.
SkillTurningOverTime: Stops target's casting at a fixed rate.