Updated Talking Island NPCs.

Contributed by Street.
This commit is contained in:
MobiusDevelopment
2020-01-07 19:49:56 +00:00
parent 9bc58fe3b8
commit 87a8181f8f
88 changed files with 2681 additions and 2787 deletions

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<npcs>
<npc>30004</npc> <!-- Katerina -->
</npcs>
<item id="34994" /> <!-- Gemstone -->
<item id="2130" /> <!-- D-grade Gemstone -->
<item id="2131" /> <!-- C-grade Gemstone -->
<item id="2132" /> <!-- B-grade Gemstone -->
<item id="1835" /> <!-- Soulshot (No-grade) -->
<item id="2509" /> <!-- Spiritshot (No-grade) -->
<item id="3947" /> <!-- Blessed Spiritshot (No-grade) -->
<item id="1463" /> <!-- Soulshot (D-grade) -->
<item id="3948" /> <!-- Blessed Spiritshot (D-grade) -->
<item id="1464" /> <!-- Soulshot (C-grade) -->
<item id="3949" /> <!-- Blessed Spiritshot (C-grade) -->
<item id="1465" /> <!-- Soulshot (B-grade) -->
<item id="3950" /> <!-- Blessed Spiritshot (B-grade) -->
<item id="1466" /> <!-- Soulshot (A-grade) -->
<item id="3951" /> <!-- Blessed Spiritshot (A-grade) -->
<item id="1467" /> <!-- Soulshot (S-grade) -->
<item id="3952" /> <!-- Blessed Spiritshot (S-grade) -->
<item id="17" /> <!-- Wooden Arrow -->
<item id="1341" /> <!-- Bone Arrow -->
<item id="1342" /> <!-- Steel Arrow -->
<item id="1343" /> <!-- Silver Arrow -->
<item id="1344" /> <!-- Mithril Arrow -->
<item id="1345" /> <!-- Arrow of Light -->
<item id="18550" /> <!-- Orichalcum Arrow -->
<item id="9632" /> <!-- Wooden Bolt -->
<item id="9633" /> <!-- Bone Bolt -->
<item id="9634" /> <!-- Steel Bolt -->
<item id="9635" /> <!-- Silver Bolt -->
<item id="9636" /> <!-- Mithril Bolt -->
<item id="9637" /> <!-- Bolt of Light -->
<item id="19443" /> <!-- Orichalcum Bolt -->
<item id="32249" /> <!-- Infinite Wooden Quiver -->
<item id="32250" /> <!-- Infinite Bone Quiver -->
<item id="32251" /> <!-- Infinite Steel Quiver -->
<item id="32252" /> <!-- Infinite Silver Quiver -->
<item id="32253" /> <!-- Infinite Mithril Quiver -->
<item id="32254" /> <!-- Infinite Quiver of Light -->
<item id="32255" /> <!-- Infinite Orichalcum Quiver -->
<item id="32256" /> <!-- Infinite Wooden Bolt Container -->
<item id="32257" /> <!-- Infinite Bone Bolt Container -->
<item id="32258" /> <!-- Infinite Steel Bolt Container -->
<item id="32259" /> <!-- Infinite Silver Bolt Container -->
<item id="32260" /> <!-- Infinite Mithril Bolt Container -->
<item id="32261" /> <!-- Infinite Light Bolt Container -->
<item id="32262" /> <!-- Infinite Orichalcum Bolt Container -->
<item id="5146" /> <!-- Blessed Spiritshot Compressed Package (No-grade) -->
<item id="5140" /> <!-- Spiritshot Compressed Package (No-grade) -->
<item id="5134" /> <!-- Soulshot Compressed Package (No-grade) -->
<item id="5262" /> <!-- Greater Blessed Spiritshot Compressed Package (No-grade) -->
<item id="5256" /> <!-- Greater Spiritshot Compressed Package (No-grade) -->
<item id="5250" /> <!-- Greater Soulshot Compressed Package (No-grade) -->
<item id="17" /> <!-- Wooden Arrow -->
<item id="1341" /> <!-- Bone Arrow -->
<item id="1060" /> <!-- Healing Potion -->
<item id="1061" /> <!-- Major Healing Potion -->
<item id="1540" /> <!-- Quick Healing Potion -->
<item id="1831" /> <!-- Antidote -->
<item id="1833" /> <!-- Bandage -->
<item id="5192" /> <!-- Magic Rope (D-grade) -->
<item id="5193" /> <!-- Magic Rope (ะก-grade) -->
<item id="5194" /> <!-- Magic Rope (B-grade) -->
<item id="5195" /> <!-- Magic Rope (A-grade) -->
<item id="5196" /> <!-- Magic Rope (S-grade) -->
<item id="34837" /> <!-- Magic Rope (R-grade) -->
<item id="1060" /> <!-- Healing Potion; TODO: Swap on HP Replenishing Potion -->
<item id="1061" /> <!-- Major Healing Potion; TODO: Swap on Greater HP Replenishing Potion -->
<item id="1539" /> <!-- Major Healing Potion; TODO: Swap on Major HP Replenishing Potion -->
<item id="1540" /> <!-- Quick Healing Potion; TODO: Swap on Quick HP Replenishing Potion -->
<item id="1832" /> <!-- Greater Antidote -->
<item id="1834" /> <!-- Bandage -->
<item id="734" /> <!-- Wind Walk Potion -->
<item id="735" /> <!-- Haste Potion -->
<item id="6035" /> <!-- Magic Haste Potion -->
<item id="736" /> <!-- Scroll of Escape -->
<item id="737" /> <!-- Scroll of Resurrection -->
<item id="3031" /> <!-- Spirit Ore -->
<item id="1785" /> <!-- Soulstone -->
<item id="6037" /> <!-- Scroll: Cancel Sleep -->
<item id="5589" /> <!-- Momentum Stone -->
<item id="5192" /> <!-- Magic Rope (D-grade) -->
<item id="9633" /> <!-- Bone Bolt -->
<item id="4679" /> <!-- Eva's Blessing -->
<item id="8622" /> <!-- Elixir of Life (No-grade) -->
<item id="8623" /> <!-- Elixir of Life (D-grade) -->
<item id="8628" /> <!-- Elixir of Mind (No-grade) -->
<item id="8629" /> <!-- Elixir of Mind (D-grade) -->
<item id="8624" /> <!-- Elixir of Life (C-grade) -->
<item id="8634" /> <!-- Elixir of CP (No-grade) -->
<item id="8635" /> <!-- Elixir of CP (D-grade) -->
<item id="8636" /> <!-- Elixir of CP (C-grade) -->
<item id="8637" /> <!-- Elixir of CP (B-grade) -->
<item id="8638" /> <!-- Elixir of CP (A-grade) -->
<item id="8639" /> <!-- Elixir of CP (S-grade) -->
<item id="8615" /> <!-- Summoning Crystal -->
<item id="4625" /> <!-- Dice (Heart) -->
<item id="4626" /> <!-- Dice (Spade) -->
<item id="4627" /> <!-- Dice (Clover) -->
<item id="4628" /> <!-- Dice (Diamond) -->
<item id="32249" /> <!-- Infinite Wooden Quiver -->
<item id="32250" /> <!-- Infinite Bone Quiver -->
<item id="32257" /> <!-- Infinite Bone Bolt Container -->
<item id="8628" /> <!-- Elixir of Mind (No-grade) -->
<item id="8629" /> <!-- Elixir of Mind (D-grade) -->
<item id="36598" /> <!-- Scroll: Restore Equipment (R-grade) -->
<item id="36599" /> <!-- Scroll: Restore Equipment (S-grade) -->
<item id="36600" /> <!-- Scroll: Restore Equipment (A-grade) -->
@@ -50,5 +91,5 @@
<item id="36602" /> <!-- Scroll: Restore Equipment (C-grade) -->
<item id="36603" /> <!-- Scroll: Restore Equipment (D-grade) -->
<item id="37493" /> <!-- Hair Accessory Restoration Stone -->
<item id="32256" /> <!-- Infinite Wooden Bolt Container -->
<item id="8515" /> <!-- Charm of Courage (No-grade) -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list baseTax="20" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30004</npc> <!-- Katerina -->
</npcs>
<item id="80762" /> <!-- Dye Powder -->
<item id="3031" /> <!-- Spirit Ore -->
<item id="1785" /> <!-- Soulstone -->
<item id="19440" /> <!-- R-grade Gemstone -->
<item id="35563" /> <!-- Giant's Energy -->
<item id="1538" /> <!-- Blessed Scroll of Escape -->
<item id="3936" /> <!-- Blessed Scroll of Resurrection -->
<item id="736" /> <!-- Scroll of Escape -->
<item id="737" /> <!-- Scroll of Resurrection -->
<item id="1829" /> <!-- Scroll of Escape: Clan Hall -->
<item id="1830" /> <!-- Scroll of Escape: Castle -->
<item id="8871" /> <!-- Strategy Guide -->
<item id="19315" /> <!-- Crafting Solvent -->
<item id="8658" /> <!-- Mysterious Solvent -->
</list>

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<html><body><center>[R-grade set option]</center><br>
Our Blacksmith guild endows R-grade armor with a set option or changes the existing set option of R-grade armor at a low price on behalf of you.<br>
You can endow R-grade armor with a set effect. When wearing multiple pieces of armor with the same set effect, you may receive various abilities.<br>
If you don't like the option which has been already endowed, we will change it at any time. Please trust in our blacksmiths.<br>
You may entrust your precious armor to our Blacksmiths. They have a long-standing tradition of integrity.<br>
We will do our best to serve you.<br>
<html><body><center>[R-grade set stats]</center><br>
Blacksmiths of our guild can add R-grade stats to your cheap weapon or replace it.<br>
We can also add R-grade effects to your armor. Such improved armor has higher stats.<br>
So if you don't like anything in your equipment, we can improve it in no time.<br>
You can rely on our masters.<br>
Trust Me.<br>
<center>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 767">Endow R-grade armor with a set effect</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 768">Change the set effect of your R-grade armor</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 767">Add R-grade Set Effects</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 927">Add R95-grade Set Effects</button>
<!-- Swap item on Reinforced when come Part 3 -->
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 928">Add R99-grade Set Effects</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 929">Add Enhancement Effect to R110-grade weapon</button>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 771">Add Enhancement Effect to R110-grade armor</button>
</center>
</body></html>
</body></html>

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<html><body>Blacksmith Altran:<br>
We have been blacksmiths here for five generations. My dream is to forge a famous sword desired by everyone. In my younger days, I used to travel across the continent in search of materials. But I still have yet to gather all the materials I need. I hope I can fulfill my dream before I die, but...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dual weapon</Button>
I am a fifth generation blacksmith and I wish to craft a sword worthy to become a legend. When I was young I'd been traveling a lot gathering fair amount of materials. But still I can't finish my work. I hope that one day I can fulfil my dream...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">R-grade set option</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Seal armor and accessories</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h talk_select">Quest</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">Upgrade R-grade of higher grade items</Button>
</body></html>

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<html><body>Hierarch Kekropus:<br>
May your path be blessed by those who walked before you.<br>
I am Kekropus, leader of the Kamaels. I have lived longer, and seen more, than any other living Kamael.<br>
The world has turned many times since we woke from being sealed, and began to once again open our doors to the world. But the resurrection of the goddess of destruction brought an end to all things good.<br>When the disaster reached the Isle of Souls, we were torn. Should we turn our back on the world once again? Or should we act? That's when we heard the voice. The voice of a giant... our master's voice, on this island.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
May the kindness of Mighty Ones be with you...<br>
I am Kekropus, the head of Kamaels. I am the eldest and the most experienced among my people.<br>
How many years have passed since we got free from the seal? I guess, only now we can say that we are truly interacting with the outer world. But we have hard times now. Since the Goddess of Destruction was reborn, all the world has been in danger.<br>
When her deeds have got to the Isle of Souls, we started to argue if we should lay low or take action. And then we have heard the voice of the Giant, our master. Here, on the Talking Island.<br>
</body></html>

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<html><body>Master Xonia:<br>
We Kamael are rightly proud of our heritage and our skills. It is no secret that a capable Kamael warrior can defeat entire armies in battle. But, despite that, there is still much we can learn from the other races. Any tactical advantage we can obtain is worth doing so. Don't you agree?<br>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
You probably think that Kamaels are the best warriors in the world, right? Most of us think that way. After all, who else can teach you different fighting styles and skills? However, now that the Isle of Souls is open for everyone, we must carefully examine the differences, strengths and advantages of other races. Isn't that right? If you examine the skills and the life style of others, you might find something useful for yourself.<br>
</body></html>

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<html><body>Prefect Herz:<br>
Tejakar Oroka! Welcome! This place undoubtedly seems strange to you, but we share a kindred spirit with the Kamael.<br>
Why, Zerstorer Marcela is as mighty a warrior as I've ever met!<br>
But this is a small island. If you seek true adventure, you must travel to the mainland. There you will find stronger enemies, greater danger and more honor to be won!<br>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
For Orcs! Greetings, Warrior! I know that even air of this foreign state seems unfamiliar to you. But what can we do? That's what the world is.<br>
At least Kamael feels free to communicate in here. People like Marcela Zerstorer have the same point of view on the weapon as we are, so if you are staying here for a while, I recommend you to meet her.<br>
I see you are eager to go to the journey. If that so you better concentrate on the continent, not this tiny isle. There must be powerful enemies, threats and endless skills to gain! You unlikely find it here!<br>
</body></html>

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<html><body>
Blacksmith Kincaid:<br>
What brings you here this fine day? Something challenging, I hope! This smithy has been in my family for three generations, so there's nothing we can't figure out how to make, fix or break for you!.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dual weapon</button>
Greetings! Are you here on business? Please, speak. I am the third generation blacksmith. I know my abilities, so you can request whatever you want.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</button>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local governor and taxes</button>
</body></html>

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<html><body>Vice Hierarch Eindburgh:<br>
The Kamael have had the same Hierarchs for ages. Except for me...<br>
Why am I the exception? Ah! I am Kekropus' opposite number. I can do the one thing that he cannot. What is that, you ask? Make trouble! Ha!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Humans, Elves, Orcs, Dwarves... They don't ever change. But you are an exception from all rules.<br>
I don't think you know me. Hm... I help Kekropus. He entrusts me with missions he can't complete himself. You want to know what I'm doing now? Oh, it's a very challenging mission. Ha!<br>
</body></html>

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<html><body>Shannon:<br>
Soulshots are concentrated spirit powers, crafted by the most skilled Dwarvern Artisans. When applied to weapons, they add a significant amount of damage, you know!<br>
To try them out, just drag the soulshot(s) onto the shortcut window, then click the right mouse button to start using them.
Soulshots will be activated automatically as long as you have a weapon of the same grade equipped. You can switch this off or on by right-clicking on the soulshot icon on the upper right corner of the shortcut bar.
</body></html>

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<html><body>Shannon:<br>
What brings you here?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to know how to use a Soulshot."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Hey! You look like you want something from me. Still getting used to the village? Want me to help you? Ha ha ha!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">How to use Soulshots</Button>
</body></html>

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<html><body>Theodore:<br>
The Ruins of Giants, huh? Well, you can see it everywhere. I've even heard that this town was built on the remains of the giant king's castle <br>On the west end of town, you can still see the labyrinth that the giants built. The Rangers are currently studying it.
The Ruins of Giants, huh? Well, you can see it everywhere. I've even heard that this town was built on the remains of the giant king's castle <br>
On the west end of town, you can still see the labyrinth that the giants built. The Rangers are currently studying it.
</body></html>

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<html><body>Theodore:<br>
Visitors keep pouring in! At this pace, I'll never keep everything organized! Ahh! WHAT?! I'm busy!!... Oh, sorry. Deep breath... Can I help you? Do you have a question?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Giants' Ruins."</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Do you have any information on Pantheon?"</button>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
There are more and more visitors every day! It's getting hard to control the crowd! Arghh! I'm terribly busy, but you can ask your questions. I'll try to answer them, it's myjob after all.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask about the Ruins of the Giants</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Ask about Pantheon</button>
</body></html>

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<html><head><body>Bart:<br>
Hmm... I was holding it in my hand... Where did it go..<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Hmm... I was holding it, wasn't I?.. Where did it go?..<br>
</body></html>

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<html><head><body>Lakcis:<br>
So much potential in such a small place... but how will I get there?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
If I find anything that looks like the Grail during excavations, they might put my statue in the Museum!<br>
</body></html>

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<html><head><body>Sebion:<br>
It's taking my injuries so long to heal. I don't think I could move if I tried.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
I can't leave this place after the attack.<br>
</body></html>

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<html><body>Gallint:<br>
Magic is very sensitive and dangerous. Take it lightly, and it will destroy you. Be careful!<br>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
Magic can be really dangerous. Be careful not to harm yourself.<br>
</body></html>

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<html><body>Adventurers' Guide for Training:<br>
Adventurers, welcome to Talking Island. Adventurers' Guides such as myself will help you receive exciting benefits.<br1>
I'm here to help first-time adventurers only.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Welcome to the Talking Island, adventurer! If you need any help, you can consult with Adventurers' Guides like me.<br1>
But I only help beginner adventurers, keep that in mind.
</body></html>

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<html><body>Tayron:<br>
Museum houses the relics of the Giants. Some people are trying their hardest to get them.<br>
These relics are very rare nowadays. As you know, Giants have long since gone extinct.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest GiantSoldiers TELEPORT_OUT">Exit the Museum</Button>
</body></html>

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<html><body>Voltaire:<br>
Every items has weight. Seems obvious, right? But you have to take into account the total <font color="LEVEL">weight</font> you're carrying, or your movement speed and recovery speed might be impeded.<br>
</body></html>

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<html><body>
<br><br>
<center>
Participant,<br>
unfortunately, you haven't won any <font color="FFFB99">Provisional Clan Halls</font>.<br><br>
<font color="FFFB99">Provisional Clan Halls</font> Auction is held once in two weeks.<br>
It takes place starting Friday 00:01 till Saturday 20:55.<br>
<center>
Aw, sorry, but you didn't win a <font color="FFFB99">Provisional Clan Halls</font>.<br><br>
The auction takes place every 2 weeks,<br>
between 00:01 Saturday and 20:55 Sunday.<br>
<br>
<center>
Good luck at the next auction!<br>
Better luck at the next auction!<br>
</body></html>

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<html><body><br><br><br>
Ah, hello!<br><br>
I am the Clan Hall Gatekeeper, Kerry. It's an honor to serve you. Do you need help with the<br><br>
<font color="FFFB99">Provisional Clan Hall</font>?<br>
Htllo!<br><br>
I am the Clan Hall Gatekeeper, Kerry. It's an honor to serve you.<br>
Do you need help with the <font color="FFFB99">Provisional Clan Hall</font>?<br>
<br><br>
<center>
<button action="bypass -h npc_%objectId%_Chat 1" value="Enter Provisional Clan Hall" width=180 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h npc_%objectId%_Chat 1" value="Enter The Clan Hall" width=180 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
<button action="bypass -h npc_%objectId%_Chat 1" value="Provisional Clan Hall Result" width=180 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h npc_%objectId%_Chat 1" value="Learn more" width=180 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
</body></html>

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<html><body>Atran:<br>
Guiding is really boring! We need monsters, and danger, and fun!<br>
How about you? Any terror-inducing stories you can tell? Maybe we can have a fight? Eh? Eh?<br>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
I just stand here and show the way, can you imagine how boring it is? Maybe a monster attack would make things more exciting... By the way, what's that over there? Hey! Look out!... Relax, it's just a joke.<br>
Okay, maybe it was a bad joke...Why are you looking at me like that? You want to fight? Huh? Come on, let's do it! Have at you!<br>
</body></html>

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<html><head><body>Chesha:<br>
All of the people on the Talking Island were killed when the Airborne Island dropped onto Ye Sagira. The dead then became the source of energy for the monsters there. It's a scary and sad story.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
When Ye Sagir fell to the Talking Island, it killed everyone who lived there. Their bodies turned to ash and the Seeds of Ancient Evil sprouted from it. Such a scary and sad story.<br>
</body></html>

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<html><head><body>Nagel:<br>
I heard these ruins were the giant king's gardens long, long ago. Legend says he grew suspicious of his wife's loyalty to him, and one day, after a terrible fight, locked her away in the labyrinth.<br>
A husband who doesn't trust her... and womanizer Gran Kain... What an unlucky queen...<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
I've heard that these ruins used to be a garden of the ancient king of Giants. According to legend, he was so jealous of his wife, that he locked the poor thing in a labyrinth. She was finally saved by Gran Kain.<br>
Posessive husband... Scatterbrained Gran Kain... Yeah, this queen sure was unlucky... Hm...<br>
</body></html>

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<html><head><body>Celin:<br>
Amadeo Cadmus may be young, but has really taken the bull by the horns over here. He personally ordered the excavation of the ruins, and is supposedly quite charming in the flesh. He has looks and power... Long blond hair... A beautiful, unblemished face... I sometimes wonder if he's an Elf, you know!<br>
Compare to the royal line in Elmore - you know I heard King Astair looks like a bear! Thank god I'm a citizen of Aden!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
The king of Aden Amadeo Cadmus is still very young, but he's already proven to be a great leader. The exploration of the Ruins of the Giants was his idea. He is easy on the eyes and very smart to boot.<br>
Flowing blonde hair... Gorgeous face... Sometimes I thinks that he's an Elf. Meanwhile the kind of Elmore Astair looks like a highway robber... I'm so happy that I'm a citizen of Aden!<br>
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<html><head><body>Walter:<br>
It's hard to work with someone who you don't click with very well. Sigh... There are days when I just want to return to Aden. What should I do...<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
You can't imagine how hard it is to work with a person who doesn't understand you. Sigh... I feel like leaving it all behind and returning to Aden... What should I do...<br>
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<html><head><body>Dep:<br>
Why did the giants fight against the Gods? If they had stayed peaceful, they would have had all the races under their control...<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Why did Giants rebel against Gods? Had they been satisfied with their place in the world, they would be ruling all the other races today. Their greed was their undoing...<br>
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<html><body>Evain:<br>
Don't think that there are limits to learning. Always strive to create a new path that no one has walked before.<br>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
There is no limit to what we can learn with science. Always think for yourself and take the road less traveled, that's my advice.
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<html><body>Cellphine:<br>
You really think your gods will save you? Foolish creatures. Worshipping the ground they spit on, shouting your faith and love -- hah! They think nothing of you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Giants."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 3">"So...tell me about Awakening...?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I, uh, heard something about the Giants' method of transport..."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"Wait, I think I hear Hermuncus' call." (Watch the Awakening Prologue again.)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest GiantSoldiers TELEPORT_OUT">"I'll return to the Museum Lobby now."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
You think gods will save you? Fools! Gods don't value their creations! And you still believe in them and worship them. It's ridiculous.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask about the Giants</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 3">Ask about Awakening</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Ask about Giants' transport</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Answer the call of Hermuncus (rewatch the Awakening prologue)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest GiantSoldiers TELEPORT_OUT">Exit the Museum</Button>
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<html><body>Talking Island Auction House Manager:<br>
Welcome, adventurer.<br1>
Are you familiar with our services?<br>
We are sales intermediaries. We enable you to view and purchase goods from all over the continent at rock bottom prices! And, if you have items you want to sell, we can handle those transactions for you.<br1>
Leave the worry and the paperwork to us!<br>
All you need to is pay us a small transaction fee, and we'll take care of the rest.<br1>
We are sales intermediaries. We enable you to view and purchase goods from all over the continent at rock bottom prices!<br1>
And, if you have items you want to sell, we can
handle those transactions for you.<br>
Leave the worry and the paperwork to us! All you need to is pay us a small transaction fee, and we'll take care of the rest.<br1>
<font color="LEVEL">When an item sells, we'll transfer the proceeds to you, minus a slight transaction fee, of course.</font><br>
What do you think? You interested?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_show_commission">Use the Auction House</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_show_commission">"Yes, I am!"</button>
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<html><body>Eeny:<br>
There's no such thing as a useless item!<br1>
Everything is useful to someone. You know, like when you find the perfect use for that odd knickknack you've had crammed in the bottom of your travel bag for ages? Hmm?<br1>
Rebuilding ruins takes all kinds of materials, you know, One's trash is another's treasure, right? Tell you what, you bring mw junk and I'll give you a Fortune Treasure Chest. Win fir you, win for me...plus a tiny transaction fee.<br>
You might have some in your inventory right now. Don't you have common materials Lv. 1-3, or some crystals?<br>
Don't like the pendant attached to your hair accessory? Well, how about sealling it? A sealed pendant can help you craft a new one. If you want to know more, go ask a Maestro!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"What exactly do you consider junk?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 787"><font color="LEVEL">"So wait, you'll give me a treasure chest for this trash? I'm sold."</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2072"><font color="LEVEL">"Here take this fishing junk. Where's my chest?"</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 829"><font color="LEVEL">"How about you give me Hero's Treasure Chest, and I'll give you Lv.3 crafting material or S/R-grade crystals."</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 834">"Um, Can you mount a pendant on a hair accessory?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 859">"I actually just want to change hair accessories."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 869">"I want to trade in this useless ingredients for some fragments."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 867">"Can I exchange pedants I'm not using?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I want to exchange a Hair Accessory whit a Pendant for a Sealed Pendant."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 33581001">"I want to exchange 2 Sealed Pendants for a 2-option Hair Accessory"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2044">"I want to exchange Appearance Change Stones."</Button>
Hello!<br>
If you help us, we will definitely preserve our continent's nature!<br>
Our group strives to protect the environment in the most efficient way possible!<br>
Do you like pendants and hair accessories? Maybe you want to seal them? You can obtain different pendants from the sealed one. Ask any master for the details.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 834">Enhance a half accessory with a pendant.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 859">Change hair accessory</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 867">Exchange old pendants</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 33581002">Exchange a hair accessory enhanced with pendants for Sealed Pendant</Button>
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<html><body>Minstrel Liberatto:<br>
I'm Minstrel Liberatto, and I sing about the world. Are you not tired of listening to old tales anymore? That is precisely why I'm writing stories about our contemporary heroes.<br>
Heroes are born in times of chaos. I want to write down the tales of our contemporary heroes and tell our children in the future, so that they may learn and overcome difficult times later.<br>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
<html><body>Bard Liberator:<br>
I am Bard Liberator, a true poetic voice of this world! Aren't we all tired of dusty tales of old? I want to sing new songs, that's why I write only about modern-time heroes.<br>
Ah, it's not a secret that true heroes are born in times of turmoil. And I keep record of their adventures to pass the tales on to generations yet unborn. May be through those tales they'll see how difficult our time was.
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<html><head><body>Trader Lector:<br>
May I give you some advice? Not all expensive equipment is best for you. Could a child swing a two-handed sword properly? Equipment works best for you when they are suitable for your class and conditions. Now then, see if there is anything you need.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to trade some equipment."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
May I give you a piece of advice? Good equipment doesn't have to be expensive. If a child picks up a two-handed sword, can he use it effectively? The main thing is to use the equipment suitable for you. Choose what you like.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Buy equipment</Button>
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<html><head><body>Trader Jackson<br>
Welcome, what goods are you looking for? Please look around. There are many quality wares available. And if you can afford it, always equip the best armor and weapons. Your battles will become much easier.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to trade some equipment."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Welcome! What do you need? I have a broad assortment of high quality goods. Look around! Here you can buy the best weapon and armor. That makes you more effective in battle.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Buy equipment</Button>
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<html><head><body>Trader Katerina:<br>
May the Goddess of Fortune be with you always. Is there anything particular you are looking for? The things I sell aren't anything grand, but depending on when and how you use them they could turn out to be most useful. Please try them once, if you haven't done so yet.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3000400">"I need to exchange some consumables and minerals."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
<html><head><body>Grocer Katerina:<br>
Let the Goddess of Luck be with you! Do you need something special? My goods are not extraordinary, but it depends of how you are going to use them. Try it.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3000401"><font color="LEVEL">Buy basic supplies and materials</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3000400">Buy other items</Button>
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<html><head><body>Trader Creamees:<br>
Welcome, brother. Don't you find the fragrance of herbs sweet and soothing? It seems my young friend Herbiel is preparing another new elixir. Feel free to have a look around. You might find something you really need.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3014900">Trade accessories</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 00">Exchange equipment</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Greetings! Can you feel the aroma of medicinal herbs nearby? Do you like it? I guess my friend Herbiel is cooking a new potion. Don't be shy, come here. Maybe you can find something you need.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3014900">Buy accessories</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 003">Exchange equipment</Button>
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<html><head><body>Trader Trevor:<br>
Welcome, what brings you here today? We have accessories for all purposes!<br>
And if you are thinking of leaving on a journey, you should really get yourself a few nice accessories before you leave to bring you luck and make you look good, don't you agree?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3216600">Trade accessories</Button>
Welcome! How can I help you? We have any accessory that you might need!<br>
If you plan to go on a long journey, don't forget to buy something from our shop.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3216600">Buy accessories</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 003">Exchange equipment</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">"Tell me how to raise a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3357900">"Let's trade pet items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1000">"I want to exchange pet equipment for higher grade equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 999">"I'd like to exchange Hatchling equipment for Strider equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">"I want to evolve a pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">"Here is a Pet Coupon. Give me a pet."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Gatekeeper Milia:<br>
The Airship is where Airships heading to and from <font color="LEVEL">Gracia</font> dock. However, Airship Fields and sea routes are all closed beacause the Gracia Continent is at war with Embryo. You can't go to Gracia through the Airship Field and Sayunes. If you want to go Gracia, ask me to teleport you to the Keucereus Alliance Base.<br>
But if you want to go the Airship Field, I can teleport you there instead.<br>
The Airship Dock is where the airships that go to <font color="LEVEL">Gracia</font> come in. However, with the invasion of Embryo in Gracia, both the dock and the route have been blocked. If you want to go to Gracia, just let me know and I'll take you to the Keucereus Alliance Base.<br>
If you would like to go to the dock, I can teleport you there.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_teleport OTHER 1">Teleport to Gludio Airship Field</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Gatekeeper Milia:<br>
Welcome! I mean, it's weird saying welcome when I'm new here, but um, welcome anyway! I'm Milia from the Ivory Tower, sent away from Oren for the first time!<br>
(If your <font color="LEVEL">Main Class</font> is Lv. 99 or below, you can teleport for free.)<br>
Greetings! I'm Milia, the Ivory Tower Gatekeeper. Previously I worked in Oren, but recently I've been redeployed here. Nice to meet you! What can I do for you?<br>
(Characters whose <font color="LEVEL">main class level is 1-99</font> canteleport for free.)<br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_showTeleportList">Teleport</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Go to the Keucereus Alliance Base</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Ask about the Airship Field</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Ask about the wharf</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 002">Exange Dimensional Diamond</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Pa'agrio Lord Kakai:<br>
Hear me! I am Pa'agrio Lord Kakai, invested with the authority of Pa'agrio, the father of eternal flame, to lead the great Orc race. Young warrior, you are to my eyes like a flame of hope, hope that our race may yet achieve its former glory. What do you wish from me?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">"Can you tell me about the 1st Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me what's going on."</Button>
I am Pa'agrio Lord Kakai, the Orc Chief, blessed by Pa'agrio, the Father of Eternal Flame, himself! Young warrior, our hope that you can get back the glory of ancient times to orcs is like dying embers waiting for the wind. How can I help you?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">Learn about the 1st Class Transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Learn about the current situation</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AllianceMaster">Alliance</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Grand Master Valfar:<br>
Your curiosity brings you here. If not, what would you have of me?<br>
Perhaps you're looking for a class transfer?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClassTransferTalk">"Can you tell me about the 1st Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">"I'd like to use the Proof of Courage."</Button>
Seems like curiosity brought you here... Or do you want something from me?<br>
I can help you surpass the limit of your powers as Kamael if you feel like you have nowhere to grow...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">Learn about the 1st Class Transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">Show the Proof of Courage</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AllianceMaster">Alliance</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Grand Master Rivian:<br>
Welcome to the Elven Embassy. I am the ambassador, Grand Master Rivian!<br>
The more I see of this place, the more it reminds me of my home, Innadril. We have a large population, a bustling economy, ample supplies, even a hidden conspiracy...<br>
I do not think it was an accident that we Elves -- and myself in particular -- are here at this moment in time. I feel the threads of our collective destiny pulling tight...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">"Can you tell me about the 1st Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">"I'd like to use the Proof of Courage."</Button>
Welcome to the Elven embassy! I am Grand Master Rivian, the Elven representative in these parts.<br>
This place looks more like my native Innadril every day. Lots of people, trading, bustling economy and even secret conspiracies...<br>
I think that there is a purpose to everything, be it the mission that the Deity sent us on or our ability to lead others. I'm sure I was sent here for a reason!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">Learn about the 1st Class Transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">Show the Proof of Courage</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AllianceMaster">Alliance</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>High Prefect Took:<br>
Tejakar Oroka! Oh, young adventurer, may the zeal of the sacred flame be with you on your journey.<br>
I am Took of the Dudamara clan. I have come here as High Prefect to represent the Orc clan.<br>
This is the starting point for many adventurers. They must prove themselves through battle, obtaining qualifications and advancing to greater challenges. May the confidence you earn through your sweat and blood serve you well later in life.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">"Can you tell me about the 1st Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">"I'd like to use the Proof of Courage."</Button>
Glory to Orcs! Young adventurer, may the light of Eternal Flame illumine your way. <br>
I am High Prefect Took of the Duda-Mara tribe. I am the representative of Orcs here. <br>
Here many adventurers have embarked on their path. It is the place of qualification for future battles. Exhausting training resulting in self-confidence will let you be ready for everything.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">Learn about the 1st Class Transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">Show the Proof of Courage</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AllianceMaster">Alliance</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>High Priest Franco:<br>
May the glory of the light be with you.<br>
Life has brought me here so that I may teach and guide others through life's many passageways.<br>
Religion provides the guiding hand so many of us need, friend.<br>
It is the blanket that holds us up when we are weak.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">"Can you tell me about the 1st Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">"I'd like to use the Proof of Courage."</Button>
May the glory of Great Light be with you...<br>
I lived a long life and gained experience, so I decided to come down to this village and teach Humans.<br>
One can find those ready to convert to a true faith in every corner of the earth. The stronger their disbelief is, the more value my work has.<br>
I represent Humans here and don't want to complain. However, it's unwise to entrust such an important thing to a young girl, who knows nothing about this life.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">Learn about the 1st Class Transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">Show the Proof of Courage</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AllianceMaster">Alliance</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3030">"I have Prana's Coin."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3030">Exchange Daily Coins</Button>
</body></html>

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@@ -1,11 +1,10 @@
<html><body>Head Blacksmith Moka:<br>
Ah, my young friend! So good to see you! What brings you this way? Please, stay and talk a while, but don't mind me if I keep working, much to do, not enough time to do it in.<br>
What is with the Isle of Souls? I've been digging for ages and haven't found a single useful stone in this blasted land! Hey, Fisher, what do you think? Huh?<br>
Oh, it's you! What brings you here? Now I am very busy with preparing a report so please speak to the point.<br>
What's with the Isle of Souls? I've been digging for ages and haven't found a single useful stone in this blasted land! Hey, Fisler, what do you think? Huh?<br>
And you'd never believe all the strange requests I've been getting. Shouldn't buildings exist simply so that people can live there? What the...<br>
Oh, sorry... What is it you wanted? If it has to do with politics, go to that oldie over there, Fisher! He has all the answers!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">"Can you tell me about the 1st Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">"I'd like to use the Proof of Courage."</Button>
Oh, sorry... What is it you wanted? If it has to do with politics, go to that oldie over there, Fisler! He has all the answers!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">Learn about the 1st Class Transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">Show the Proof of Courage</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AllianceMaster">Alliance</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

View File

@@ -1,10 +1,9 @@
<html><body>Grand Magister Devon:<br>
Hmm... are you an adventurer?<br>
Come in, come in. What is that you seek from me? Does it concern a class transfer? Or perhaps it relates to the dark voice buried in the light?<br>
You know, don't you? There is a light that can only be found by those who live in darkness...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">"Can you tell me about the 1st Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">"I'd like to use the Proof of Courage."</Button>
Hm... Are you an adventurer?<br>
Please, come in. What brings you here? You want to learn about Class Transfer? Or about the voice of darkness coming from the depth of light?<br>
You've heard of it, right? There a from of light in this world that reveals the deepest secrets of darkness.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClassTransferTalk">Learn about the 1st Class Transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ProofOfCourage">Show the Proof of Courage</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AllianceMaster">Alliance</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

View File

@@ -1,7 +1,5 @@
<html><head><body>Warehouse Keeper Wilford:<br>
Welcome to the Steel Door! You can safely deposit your items here for 30 Adena per item. Now, what can I do for you?<br>
Welcome to our guild! I will store your items for just 30 adena. There, now we're acquainted. What do you think? Isn't the price low? If you don't trust me, just leave some thinket with us and see. Once you're conviced we're trustworthy you can use our services any time.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Private Warehouse</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Clan warehouse</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/g_cube_warehouse001.htm"><font color="LEVEL">Wondrous Cubic</font></Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="UTF-8"?>
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>33581</npc> <!-- Eeny -->
<npc>33584</npc> <!-- Moe -->
</npcs>
<item>
<ingredient id="32756" count="1"/> <!-- Rabbit Ears - STR Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32757" count="1"/> <!-- Rabbit Ears - DEX Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32758" count="1"/> <!-- Raccoon Ears: CON Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32759" count="1"/> <!-- Raccoon Ears: MEN Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32760" count="1"/> <!-- Cat Ears: INT Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32761" count="1"/> <!-- Cat Ears: WIT Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32762" count="1"/> <!-- Romantic Chapeau - P. Critical Rate Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32763" count="1"/> <!-- Romantic Chapeau - Critical Damage Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32764" count="1"/> <!-- Angel Circlet - P. Def. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32765" count="1"/> <!-- Angel Circlet - M. Def. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32766" count="1"/> <!-- Angel Circlet - Evasion Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32767" count="1"/> <!-- Demon Circlet - P. Atk. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32768" count="1"/> <!-- Demon Circlet - M. Atk. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="32769" count="1"/> <!-- Demon Circlet - Accuracy Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34635" count="1"/> <!-- Pirate's Eyepatch - STR Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34636" count="1"/> <!-- Pirate's Eyepatch - DEX Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34637" count="1"/> <!-- Outlaw's Eyepatch - CON Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34638" count="1"/> <!-- Outlaw's Eyepatch - MEN Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34639" count="1"/> <!-- Eyepatch - INT Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34640" count="1"/> <!-- Eyepatch - WIT Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34641" count="1"/> <!-- Party Hat - Critical Rate Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34642" count="1"/> <!-- Party Hat - Critical Damage Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34643" count="1"/> <!-- Refined Angel Ring - P. Def. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34644" count="1"/> <!-- Refined Angel Ring - M. Def. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34645" count="1"/> <!-- Refined Angel Ring - Evasion Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34646" count="1"/> <!-- Refined Devil Horn - P. Atk. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34647" count="1"/> <!-- Refined Devil Horn - M. Atk. Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
<item>
<ingredient id="34648" count="1"/> <!-- Refined Devil Horn - Accuracy Pendant -->
<production id="39746" count="1" /> <!-- Sealed Pendant -->
</item>
</list>

File diff suppressed because it is too large Load Diff

View File

@@ -3,149 +3,63 @@
<npcs>
<npc>33587</npc> <!-- Mentor Guide -->
</npcs>
<!-- TODO: Part 3
<item>
<ingredient id="33804" count="2141"/> <!-- Mentee's Mark -->
<production id="48937" count="1"/> <!-- Mentee's Vitality Potion of Gratitude -->
</item>
<ingredient id="33804" count="100000"/> --> <!-- Mentee's Mark -->
<!-- <production id="48937" count="1"/> --> <!-- Atlas' Earring -->
<!--</item>-->
<!-- TODO: Part 3
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33863" count="1"/> <!-- Fire Stone (+ 60) - Event -->
</item>
<ingredient id="33804" count="10000"/> --> <!-- Mentee's Mark -->
<!-- <production id="48937" count="1"/> --> <!-- Mask Expert's -->
<!--</item>-->
<!-- TODO: Part 3
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33864" count="1"/> <!-- Water Stone (+ 60) - Event -->
</item>
<ingredient id="33804" count="10000"/> --> <!-- Mentee's Mark -->
<!-- <production id="48937" count="1"/> --> <!-- Scroll: Enchant Expert's Mask -->
<!--</item>-->
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33865" count="1"/> <!-- Earth Stone (+ 60) - Event -->
</item>
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33866" count="1"/> <!-- Wind Stone (+ 60) - Event -->
</item>
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33867" count="1"/> <!-- Dark Stone (+ 60) - Event -->
</item>
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33868" count="1"/> <!-- Holy Stone (+ 60) - Event -->
</item>
<item>
<ingredient id="33804" count="3200"/> <!-- Mentee's Mark -->
<production id="33869" count="1"/> <!-- Fire Stone (+ 150) - Event -->
</item>
<item>
<ingredient id="33804" count="3200"/> <!-- Mentee's Mark -->
<production id="33870" count="1"/> <!-- Water Stone (+ 150) - Event -->
</item>
<item>
<ingredient id="33804" count="3200"/> <!-- Mentee's Mark -->
<production id="33871" count="1"/> <!-- Earth Stone (+ 150) - Event -->
</item>
<item>
<ingredient id="33804" count="3200"/> <!-- Mentee's Mark -->
<production id="33872" count="1"/> <!-- Wind Stone (+ 150) - Event -->
</item>
<item>
<ingredient id="33804" count="3200"/> <!-- Mentee's Mark -->
<production id="33873" count="1"/> <!-- Dark Stone (+ 150) - Event -->
</item>
<item>
<ingredient id="33804" count="3200"/> <!-- Mentee's Mark -->
<production id="33874" count="1"/> <!-- Holy Stone (+ 150) - Event -->
</item>
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33833" count="1"/> <!-- Attribute Change Crystal (S-grade) - Event -->
</item>
<item>
<ingredient id="33804" count="1600"/> <!-- Mentee's Mark -->
<production id="33834" count="1"/> <!-- Attribute Change Crystal (S80-grade) - Event -->
<ingredient id="33804" count="5000"/> <!-- Mentee's Mark -->
<production id="48848" count="1"/> <!-- Freya's Ice Rose - Event -->
</item>
<item>
<ingredient id="33804" count="8000"/> <!-- Mentee's Mark -->
<production id="33835" count="1"/> <!-- Attribute Change Crystal (R-grade) - Event -->
<production id="80832" count="1"/> <!-- Emperor's Special Cocktail Event -->
</item>
<item>
<ingredient id="33804" count="10000"/> <!-- Mentee's Mark -->
<production id="33836" count="1"/> <!-- Attribute Change Crystal (R95-grade) - Event -->
<ingredient id="33804" count="5000"/> <!-- Mentee's Mark -->
<!-- TODO: Swap on Event item -->
<production id="80842" count="1"/> <!-- Honey Dark Beer Event -->
</item>
<item>
<ingredient id="33804" count="12500"/> <!-- Mentee's Mark -->
<production id="33837" count="1"/> <!-- Attribute Change Crystal (R99-grade) - Event -->
<ingredient id="33804" count="5000"/> <!-- Mentee's Mark -->
<production id="48755" count="1"/> <!-- Glowing Dragon's Attribute Potion (XP) Event -->
</item>
<item>
<ingredient id="33804" count="700"/> <!-- Mentee's Mark -->
<production id="36285" count="1"/> <!-- Unbind Scroll: Armor (R-grade) -->
<ingredient id="33804" count="20000"/> <!-- Mentee's Mark -->
<production id="80797" count="1"/> <!-- Shining Nevit's Gold Hourglass Event -->
</item>
<!-- TODO: Part 3
<item>
<ingredient id="33804" count="2139"/> <!-- Mentee's Mark -->
<production id="36286" count="1"/> <!-- Unbind Scroll: Armor (R95-grade) -->
</item>
<ingredient id="33804" count="5000"/> --> <!-- Mentee's Mark -->
<!-- <production id="33870" count="1"/> --> <!-- Blessed Scroll: Enchant Bracelet -->
<!--</item>-->
<item>
<ingredient id="33804" count="4713"/> <!-- Mentee's Mark -->
<production id="36287" count="1"/> <!-- Unbind Scroll: Armor (R99-grade) -->
<ingredient id="33804" count="20000"/> <!-- Mentee's Mark -->
<production id="48498" count="1"/> <!-- Blessed Scroll: Enchant Dragon Shirt -->
</item>
<!-- TODO: Part 3
<item>
<ingredient id="33804" count="3964"/> <!-- Mentee's Mark -->
<production id="36288" count="1"/> <!-- Unbind Scroll: Weapon (R-grade) -->
</item>
<ingredient id="33804" count="45000"/> --> <!-- Mentee's Mark -->
<!-- <production id="33872" count="1"/> --> <!-- Blessed Scroll: Enchant Circlet -->
<!--</item>-->
<!-- TODO: Part 3
<item>
<ingredient id="33804" count="12104"/> <!-- Mentee's Mark -->
<production id="36289" count="1"/> <!-- Unbind Scroll: Weapon (R95-grade) -->
</item>
<ingredient id="33804" count="100000"/> --> <!-- Mentee's Mark -->
<!-- <production id="33873" count="1"/> --> <!-- Shining Platinum Jewelry -->
<!--</item>-->
<item>
<ingredient id="33804" count="26774"/> <!-- Mentee's Mark -->
<production id="36290" count="1"/> <!-- Unbind Scroll: Weapon (R99-grade) -->
<ingredient id="33804" count="50000"/> <!-- Mentee's Mark -->
<production id="48124" count="1"/> <!-- Fairy Agathion Charm -->
</item>
<item>
<ingredient id="33804" count="9000"/> <!-- Mentee's Mark -->
<production id="36606" count="1"/> <!-- Scroll: Modify Weapon (R-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="4955"/> <!-- Mentee's Mark -->
<production id="36607" count="1"/> <!-- Scroll: Modify Weapon (S-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="1521"/> <!-- Mentee's Mark -->
<production id="36608" count="1"/> <!-- Scroll: Modify Weapon (A-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="492"/> <!-- Mentee's Mark -->
<production id="36609" count="1"/> <!-- Scroll: Modify Weapon (B-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="27"/> <!-- Mentee's Mark -->
<production id="36610" count="1"/> <!-- Scroll: Modify Weapon (C-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="24"/> <!-- Mentee's Mark -->
<production id="36611" count="1"/> <!-- Scroll: Modify Weapon (D-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="1500"/> <!-- Mentee's Mark -->
<production id="36618" count="1"/> <!-- Scroll: Modify Armor (R-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="826"/> <!-- Mentee's Mark -->
<production id="36619" count="1"/> <!-- Scroll: Modify Armor (S-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="255"/> <!-- Mentee's Mark -->
<production id="36620" count="1"/> <!-- Scroll: Modify Armor (A-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="81"/> <!-- Mentee's Mark -->
<production id="36621" count="1"/> <!-- Scroll: Modify Armor (B-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="30"/> <!-- Mentee's Mark -->
<production id="36622" count="1"/> <!-- Scroll: Modify Armor (C-grade) 15-day -->
</item>
<item>
<ingredient id="33804" count="6"/> <!-- Mentee's Mark -->
<production id="36623" count="1"/> <!-- Scroll: Modify Armor (D-grade) 15-day -->
</item>
</list>

View File

@@ -0,0 +1,264 @@
<?xml version="1.0" encoding="UTF-8"?>
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>30298</npc> <!-- Pinter -->
<npc>30300</npc> <!-- Pushkin -->
<npc>30317</npc> <!-- Kluto -->
<npc>30458</npc> <!-- Poitan -->
<npc>30471</npc> <!-- Rupio -->
<npc>30678</npc> <!-- Helton -->
<npc>30688</npc> <!-- Duning -->
<npc>30846</npc> <!-- Wilbert -->
<npc>30898</npc> <!-- Morning -->
<npc>31271</npc> <!-- Hilda -->
<npc>31316</npc> <!-- Vincenz -->
<npc>31583</npc> <!-- Feynn -->
<npc>31960</npc> <!-- Buryun -->
<npc>31990</npc> <!-- Siger -->
<npc>33998</npc> <!-- Momet -->
<npc>30283</npc> <!-- Altran -->
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
</npcs>
<item>
<ingredient id="17398" count="1" /> <!-- Seraph Gaiters - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19556" count="1" /> <!-- Seraph Gaiters - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17399" count="1" /> <!-- Seraph Gauntlets - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19557" count="1" /> <!-- Seraph Gauntlets - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17396" count="1" /> <!-- Seraph Helmet - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19554" count="1" /> <!-- Seraph Helmet - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17401" count="1" /> <!-- Seraph Shield - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19559" count="1" /> <!-- Seraph Shield - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17400" count="1" /> <!-- Seraph Boots - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19558" count="1" /> <!-- Seraph Boots - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17397" count="1" /> <!-- Seraph Breastplate - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19555" count="1" /> <!-- Seraph Breastplate - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17404" count="1" /> <!-- Seraph Leather Leggings - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19770" count="1" /> <!-- Seraph Leather Leggings - Enchant Type / Light -->
</item>
<item>
<ingredient id="17405" count="1" /> <!-- Seraph Leather Gloves - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19771" count="1" /> <!-- Seraph Leather Gloves - Enchant Type / Light -->
</item>
<item>
<ingredient id="17402" count="1" /> <!-- Seraph Leather Helmet - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19768" count="1" /> <!-- Seraph Leather Helmet - Enchant Type / Light -->
</item>
<item>
<ingredient id="17406" count="1" /> <!-- Seraph Leather Boots - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19772" count="1" /> <!-- Seraph Leather Boots - Enchant Type / Light -->
</item>
<item>
<ingredient id="17403" count="1" /> <!-- Seraph Leather Armor - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19769" count="1" /> <!-- Seraph Leather Armor - Enchant Type / Light -->
</item>
<item>
<ingredient id="17409" count="1" /> <!-- Seraph Stockings - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19567" count="1" /> <!-- Seraph Stockings - Magic Type / Robe -->
</item>
<item>
<ingredient id="17410" count="1" /> <!-- Seraph Gloves - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19568" count="1" /> <!-- Seraph Gloves - Magic Type / Robe -->
</item>
<item>
<ingredient id="17407" count="1" /> <!-- Seraph Circlet - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19565" count="1" /> <!-- Seraph Circlet - Magic Type / Robe -->
</item>
<item>
<ingredient id="17411" count="1" /> <!-- Seraph Shoes - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19569" count="1" /> <!-- Seraph Shoes - Magic Type / Robe -->
</item>
<item>
<ingredient id="17408" count="1" /> <!-- Seraph Tunic - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19566" count="1" /> <!-- Seraph Tunic - Magic Type / Robe -->
</item>
<!-- Blessed -->
<item>
<ingredient id="18051" count="1" /> <!-- Blessed Seraph Gaiters - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19684" count="1" /> <!-- Blessed Seraph Gaiters - Attack Type / Heavy -->
</item>
<item>
<ingredient id="18052" count="1" /> <!-- Blessed Seraph Gauntlets - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19685" count="1" /> <!-- Blessed Seraph Gauntlets - Attack Type / Heavy -->
</item>
<item>
<ingredient id="18049" count="1" /> <!-- Blessed Seraph Helmet - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19682" count="1" /> <!-- Blessed Seraph Helmet - Attack Type / Heavy -->
</item>
<item>
<ingredient id="18054" count="1" /> <!-- Blessed Seraph Shield - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19687" count="1" /> <!-- Blessed Seraph Shield - Attack Type / Heavy -->
</item>
<item>
<ingredient id="18053" count="1" /> <!-- Blessed Seraph Boots - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19686" count="1" /> <!-- Blessed Seraph Boots - Attack Type / Heavy -->
</item>
<item>
<ingredient id="18050" count="1" /> <!-- Blessed Seraph Breastplate - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19683" count="1" /> <!-- Blessed Seraph Breastplate - Attack Type / Heavy -->
</item>
<item>
<ingredient id="18057" count="1" /> <!-- Blessed Seraph Leather Leggings - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19898" count="1" /> <!-- Blessed Seraph Leather Leggings - Enchant Type / Light -->
</item>
<item>
<ingredient id="18058" count="1" /> <!-- Blessed Seraph Leather Gloves - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19899" count="1" /> <!-- Blessed Seraph Leather Gloves - Enchant Type / Light -->
</item>
<item>
<ingredient id="18055" count="1" /> <!-- Blessed Seraph Leather Helmet - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19896" count="1" /> <!-- Blessed Seraph Leather Helmet - Enchant Type / Light -->
</item>
<item>
<ingredient id="18059" count="1" /> <!-- Blessed Seraph Leather Boots - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19900" count="1" /> <!-- Blessed Seraph Leather Boots - Enchant Type / Light -->
</item>
<item>
<ingredient id="18056" count="1" /> <!-- Blessed Seraph Leather Armor - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19897" count="1" /> <!-- Blessed Seraph Leather Armor - Enchant Type / Light -->
</item>
<item>
<ingredient id="18062" count="1" /> <!-- Blessed Seraph Stockings - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19695" count="1" /> <!-- Blessed Seraph Stockings - Magic Type / Robe -->
</item>
<item>
<ingredient id="18063" count="1" /> <!-- Blessed Seraph Gloves - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19696" count="1" /> <!-- Blessed Seraph Gloves - Magic Type / Robe -->
</item>
<item>
<ingredient id="18060" count="1" /> <!-- Blessed Seraph Circlet - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19693" count="1" /> <!-- Blessed Seraph Circlet - Magic Type / Robe -->
</item>
<item>
<ingredient id="18064" count="1" /> <!-- Blessed Seraph Shoes - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19697" count="1" /> <!-- Blessed Seraph Shoes - Magic Type / Robe -->
</item>
<item>
<ingredient id="18061" count="1" /> <!-- Blessed Seraph Tunic - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19694" count="1" /> <!-- Blessed Seraph Tunic - Magic Type / Robe -->
</item>
<!-- Bound -->
<item>
<ingredient id="17915" count="1" /> <!-- Bound Seraph Gaiters - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19620" count="1" /> <!-- Bound Seraph Gaiters - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17916" count="1" /> <!-- Bound Seraph Gauntlets - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19621" count="1" /> <!-- Bound Seraph Gauntlets - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17913" count="1" /> <!-- Bound Seraph Helmet - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19618" count="1" /> <!-- Bound Seraph Helmet - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17918" count="1" /> <!-- Bound Seraph Shield - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19623" count="1" /> <!-- Bound Seraph Shield - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17917" count="1" /> <!-- Bound Seraph Boots - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19622" count="1" /> <!-- Bound Seraph Boots - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17914" count="1" /> <!-- Bound Seraph Breastplate - Heavy Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19619" count="1" /> <!-- Bound Seraph Breastplate - Attack Type / Heavy -->
</item>
<item>
<ingredient id="17921" count="1" /> <!-- Bound Seraph Leather Leggings - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19834" count="1" /> <!-- Bound Seraph Leather Leggings - Enchant Type / Light -->
</item>
<item>
<ingredient id="17922" count="1" /> <!-- Bound Seraph Leather Gloves - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19835" count="1" /> <!-- Bound Seraph Leather Gloves - Enchant Type / Light -->
</item>
<item>
<ingredient id="17919" count="1" /> <!-- Bound Seraph Leather Helmet - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19832" count="1" /> <!-- Bound Seraph Leather Helmet - Enchant Type / Light -->
</item>
<item>
<ingredient id="17923" count="1" /> <!-- Bound Seraph Leather Boots - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19836" count="1" /> <!-- Bound Seraph Leather Boots - Enchant Type / Light -->
</item>
<item>
<ingredient id="17920" count="1" /> <!-- Bound Seraph Leather Armor - Light Armor -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19833" count="1" /> <!-- Bound Seraph Leather Armor - Enchant Type / Light -->
</item>
<item>
<ingredient id="17926" count="1" /> <!-- Bound Seraph Stockings - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19631" count="1" /> <!-- Bound Seraph Stockings - Magic Type / Robe -->
</item>
<item>
<ingredient id="17927" count="1" /> <!-- Bound Seraph Gloves - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19632" count="1" /> <!-- Bound Seraph Gloves - Magic Type / Robe -->
</item>
<item>
<ingredient id="17924" count="1" /> <!-- Bound Seraph Circlet - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19629" count="1" /> <!-- Bound Seraph Circlet - Magic Type / Robe -->
</item>
<item>
<ingredient id="17928" count="1" /> <!-- Bound Seraph Shoes - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19633" count="1" /> <!-- Bound Seraph Shoes - Magic Type / Robe -->
</item>
<item>
<ingredient id="17925" count="1" /> <!-- Bound Seraph Tunic - Robe -->
<ingredient id="57" count="2620000" /> <!-- Adena -->
<production id="19630" count="1" /> <!-- Bound Seraph Tunic - Magic Type / Robe -->
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>30298</npc> <!-- Pinter -->
<npc>30300</npc> <!-- Pushkin -->
<npc>30317</npc> <!-- Kluto -->
<npc>30458</npc> <!-- Poitan -->
<npc>30471</npc> <!-- Rupio -->
<npc>30678</npc> <!-- Helton -->
<npc>30688</npc> <!-- Duning -->
<npc>30846</npc> <!-- Wilbert -->
<npc>30898</npc> <!-- Morning -->
<npc>31271</npc> <!-- Hilda -->
<npc>31316</npc> <!-- Vincenz -->
<npc>31583</npc> <!-- Feynn -->
<npc>31960</npc> <!-- Buryun -->
<npc>31990</npc> <!-- Siger -->
<npc>33998</npc> <!-- Momet -->
<npc>34208</npc> <!-- Bartman -->
</npcs>
<item>
<ingredient id="80090" count="1" /> <!-- Krishna Shaper -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80133" count="1" /> <!-- Enhanced Krishna Shaper -->
</item>
<item>
<ingredient id="80091" count="1" /> <!-- Krishna Cutter -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80134" count="1" /> <!-- Enhanced Krishna Shaper -->
</item>
<item>
<ingredient id="80092" count="1" /> <!-- Krishna Slashe -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80135" count="1" /> <!-- Enhanced Krishna Slashe -->
</item>
<item>
<ingredient id="80093" count="1" /> <!-- Krishna Avenger -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80136" count="1" /> <!-- Enhanced Krishna Avenger -->
</item>
<item>
<ingredient id="80094" count="1" /> <!-- Krishna Fighter -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80137" count="1" /> <!-- Enhanced Krishna Fighter -->
</item>
<item>
<ingredient id="80095" count="1" /> <!-- Krishna Stormer -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80138" count="1" /> <!-- Enhanced Krishna Stormer -->
</item>
<item>
<ingredient id="80096" count="1" /> <!-- Krishna Krishna Thrower -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80139" count="1" /> <!-- Enhanced Krishna Thrower -->
</item>
<item>
<ingredient id="80097" count="1" /> <!-- Krishna Shooter -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80140" count="1" /> <!-- Enhanced Krishna Shooter -->
</item>
<item>
<ingredient id="80098" count="1" /> <!-- Krishna Buster -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80141" count="1" /> <!-- Enhanced Krishna Buster -->
</item>
<item>
<ingredient id="80099" count="1" /> <!-- Krishna Caster -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80142" count="1" /> <!-- Enhanced Krishna Caster -->
</item>
<item>
<ingredient id="80100" count="1" /> <!-- Krishna Retributer -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80143" count="1" /> <!-- Enhanced Krishna Retributer -->
</item>
<item>
<ingredient id="80101" count="1" /> <!-- Krishna Dual Sword -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80144" count="1" /> <!-- Enhanced Krishna Dual Sword -->
</item>
<item>
<ingredient id="80102" count="1" /> <!-- Krishna Dual Dagger -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80145" count="1" /> <!-- Enhanced Krishna Dual Dagger -->
</item>
<item>
<ingredient id="80103" count="1" /> <!-- Krishna Dual Blunt Weapon -->
<ingredient id="19440" count="1406" /> <!-- R-grade Gemstone -->
<ingredient id="36515" count="7700" /> <!-- Elcyum -->
<ingredient id="57" count="5058112338" /> <!-- Adena -->
<production id="80146" count="1" /> <!-- Enhanced Krishna Dual Blunt Weapon -->
</item>
</list>

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<html><body>Beloa:<br>
Metusella's instincts resonate with the voice of Giants...but the independent will also yearns for freedom. What a tragic paradox...<br>
<html><body>Laksian:<br>
The Awakened have recently discovered the <font color="LEVEL">Sayune</font>, a method of transport among the Giants. Immediate investigation led to creating something similar with Shine Stones concentrated in rune and mana. The gigantic leaps practically let you fly!<br>
The effects aren't earth-shattering, but to reproduce such a thing...aren't the continental scholars amazing?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest GiantSoldiers TELEPORT_OUT">"I'll return to the Museum Lobby now."</Button>
</body></html>

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<html><body>Laksian:<br>
The Awakened have recently discovered the <font color="LEVEL">Sayune</font>, a method of transport among the Giants. Immediate investigation led to creating something similar with Shine Stones concentrated in rune and mana. The gigantic leaps practically let you fly!<br>
The effects aren't earth-shattering, but to reproduce such a thing...aren't the continental scholars amazing?<br>
<html><body>Beloa:<br>
Metusella's instincts resonate with the voice of Giants...but the independent will also yearns for freedom. What a tragic paradox...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest GiantSoldiers TELEPORT_OUT">"I'll return to the Museum Lobby now."</Button>
</body></html>

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<html><body>Hadel:<br>
This place is forsaken and forgotten...a resting place for my master. Where do you head from here, lowly one? <br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Hadel 33344-01.html">"Tell me about the Reliquary of the Giants."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Hadel teleportToGiants">"I'll go to the Reliquary of the Giants now."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Hadel teleportToHarnak">"Harnak Underground Ruins!" (only for characters of level 85 or higher who have gone through awakening or the 3rd liberation)</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
This place is lost and forgotten. It's the place where my master sleeps. Where are you going, a lower creature?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Hadel 33344-01.html">Ask about Tomb of Souls</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Hadel teleportToGiants">Go to Tomb of Souls</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Hadel teleportToHarnak">Go to Harnak Underground Ruins (for characters of Lv. 85+ who are Awakened or have completed the 3rd Liberation)</Button>
</body></html>

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<html><body>Monk of Chaos:<br>
Chaos is absolutely necessary for both creation and destruction.<br>
We, the Monks of Chaos, respect Chaos' will and act on it.<br>
If you want, I will tell you about our master's will.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonkOfChaos 33880-1.html">"What is the Revelation of Chaos?"</Button>
Chaos is integral to both creation and destruction.<br>
It is the truth of all things.<br>
We, the Monks of Chaos, respect and enforce Chaos' will. If you wish, I can tell you about our master's will.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonkOfChaos 33880-1.html">"What is the Chaos Revelation?"</Button>
</body></html>

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<html><body>Pantheon:<br>
Welcome to the Talking Island! Ask me anything you need to know.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Pantheon teleport_museum">"I want to go inside the museum."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Pantheon 32972-1.html">"Can you tell me about Talking Island?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Welcome to the Talking Island! The village is not completely restored yet. If you are interested in something, ask away.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Pantheon teleport_museum">Enter the Museum</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Pantheon 32972-1.html">Ask about the Talking Island</Button>
</body></html>

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<html><head><body>Dual Class Master Raina:<br>
So you need to <font color="LEVEL">create/reset a subclass</font>?<br>
<font color="af9878">A new class subclass starts at </font><font color="LEVEL">level 40</font><font color="af9878">.<br>
</font><Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Raina addSubclass">"I'll add a new subclass (create new)."</Button><br>
(<font color="af9878">Change dual classes and your level will be </font><font color="LEVEL">reset to level 40</font><font color="af9878">.)<br>
</font><Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Raina removeSubclass">"I'll eliminate a subclass and add another one (reset)."</Button><br>
<font color="LEVEL">Maintain your level while changing classes</font><font color="af9878">.<br>
</font><Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Raina changeSubclass">"I'll change my subclass (requires Subclass Change Certificate)."</Button>
</body></html>
A dual class lets you select another class besides your main class and to raise them to the same level.<br>
There are restrictions to what types of classes you can select, though. Do you want to see if you meet the conditions? <br>
<!-- TODO:
</font><Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Raina addDualClass">"Yes, on with a dual class!"</Button>
-->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Raina 33491.html">"Yes, on with a dual class!"</Button>
</body></html>

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<html><body>Sub/Dual Class Certificate Manager Trandon:<br>
<font color="LEVEL">To get dual class certification, don't you think you should come as a dual class?</font><br>
Please come back as a dual class.
<html><body>Dual Class Certificate Manager Trandon:<br>
<font color="LEVEL">Hey, hey. You would need to come as a dual class if you want to do a dual class certification. It's not that hard.</font><br>
Come back when you're ready. Young ones these days...
</body></html>

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<html><body>Sub/Dual Class Certificate Manager Trandon:<br>
<html><body>Dual Class Certificate Manager Trandon:<br>
Your inventory and weight slots are still full.<br>
<font color="LEVEL">Come back when your inventory and weight slots are less than 80% full.</font>
</body></html>

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<html><body>Sub/Dual Class Certificate Manager Trandon:<br>
<html><body>Dual Class Certificate Manager Trandon:<br>
It seems <font color="LEVEL">you are not yet qualified to get dual class certification for level %level%</font>.<br>
You can get certified only when <font color="LEVEL">both your main class and dual class are level %level% or above</font>. So, come back after leveling up.
</body></html>

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<html><body>Sub/Dual Class Certificate Manager Trandon:<br>
<html><body>Dual Class Certificate Manager Trandon:<br>
Congratulations.<br1>
Let me give you a <font color="LEVEL">dual class certificate for level %level%.<br1>
Come back with this certificate when you want to learn a dual certification skill.</font><br1>

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<html><body>Sub/Dual Class Certificate Manager Trandon:<br>
<html><body>Dual Class Certificate Manager Trandon:<br>
Just like subclass certification skills, you <font color="LEVEL">have to be your main class to learn dual certification skills</font>.<br1>
Please come back as your main class.
</body></html>

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<html><body>Sub/Dual Class Certificate Manager Trandon:<br>
<html><body>Dual Class Certificate Manager Trandon:<br>
To re-seal the power of the dual certification skill you learned, I need herbs.<br1>
I need more herbs for this than for sealing subclass certification skills.<br1>
Let me see how much it will cost...<br>

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<html><body>Sub/Dual Class Certificate Manager Trandon:<br>
<html><body>Dual Class Certificate Manager Trandon:<br>
You don't have any unsealed certification skills yet.<br1>
Come back when you want to seal the power of unsealed certification skills.
</body></html>

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<html><body>Dual Class Certificate Manager Trandon:<br>
Discipline and endless training to bring your subclass up to a certain level open your eyes to new powers.<br1>
Now, let's see how much your training has taught you.<br1>
By the way, to receive this certification, <font color="LEVEL">your current class must be the class of the subclass or dual class you want to be certified for; you also need to be level 65 or above, and in the case of the dual class, level 85 or above</font>.<br1>
So, do you want to be certified? Or do you want to learn skills with the certification you received?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-01.html">"Wait...care to explain more about the subclass certification?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-12.html">"Certify me on the subclass."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-03.html">"I need to learn or forget a subclass skill."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-02.html">"So, uh, about this dual class certification..."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-26.html">"I need a dual class certification, please."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-08.html">"I need to learn or forget a dual class skill, actually."</Button>
When you get the Dual Class after thorough training, special skills will become available to you.<br>
Let's see if you took your training seriously. You must be of <font color="LEVEL">Lv. 105 or higher</font> to use my services.<br>
So, how can I help you?<br>
<!-- TODO:
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-02.html">Receive Dual Class skills</Button>
-->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-02.html">Ask about Dual Class certification</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-26.html">Receive Dual Class certification</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Trandon 33490-08.html">Learn or forget Dual Class skills</Button>
</body></html>

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<html><body>Ye Sagira Teleport Device:<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest YeSegiraTeleportDevice observatory">Enter Ruins of Ye Sagira</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventurers' Guide:<br>
Greetings, traveler! How may I be of assistance?<br>
My job is to offer what little assistance I can as you charge into all this endless evil and intense fighting!<br>
Even now, the monster attacks on this village grow stronger each day; it is only due to your tireless efforts that we have remained safe this long.<br>
If you have some items that you can donate to me, I'll give you the highest buff that I can.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-01.html"><font color="LEVEL">"Can I see the list of buffs at level 99 and under?"</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-02.html"><font color="LEVEL">"Can I see the list of available buffs I can get when I donate some items?"</font></Button>
You had a long journey, hadn't you? I'm sure you are tired.<br>
I help everybody who fights evil!<br>
Thanks to the warriors such as yourself, our villagers could survive despite of all the darkness that had surrounded us.<br>
If you have unnecessary things that can be donated, I will give you high level buffs in exchange.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-01.html"><font color="LEVEL">List of the buffs for characters of Ly, 1-98</font></Button><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-02.html"><font color="LEVEL">List of the donation buffs</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide weakenBreath">"I heard you could weaken Shilen's Breath level 3 or above."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-05.html">"I'd like to exchange for a Special Appearance Stone"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-06.html">"Here, I have some Steel Door Guild Coins..."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Master Cidnet:<br>
May Einhasad and Eva bless your sword and guide your steps.<br>
I am Master Cidnet, and I teach swordsmanship to young Elves. There is nothing more graceful--or deadly--than the rhythmic, flashing movements of Elven swordplay. No other race can imitate it...<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest HealerTrainer SkillTransfer">"So I heard something about skill linking. Can you tell me about it?"</button>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
May Einhasad and Eva bless your mighty blade!<br>
My goal here is to teach young Elves the art of swordfighting. The way the great Elven warriors wield their swords is amazing! Noone could do it better! So graceful, yet so deadly!<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest HealerTrainer SkillTransfer">Ask about special skills</button>
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<html><body>Master Talbot:<br>
Welcome, child of the blade! All those who walk the path of the sword are brethren, members of the same family!<br>Remember that. Others will never understand the ties that bind us together: the long hours of training, the dedication to our craft, the ability to honor a foe even as you strike him down. You must remember your obligations to this fraternity of warriors, even as you advance in rank and prestige...<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest HealerTrainer SkillTransfer">"So I heard something about skill linking. Can you tell me about it?"</button>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
Welcome! People who live by the sword are all tied together.<br>
Never forget it! The ties of this camaraderie will never be broken! Whatever happens, whoever you meet in your travels, the feeling of camaraderie should never leave you! Commit to this idea and you will find strength fighting the malevolence and disarray of the world. My students sometimes forget about this... They are great fighters, but that is not enough... They forget about people who surround them, and that's terrible!<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest HealerTrainer SkillTransfer">Ask about special skills</button>
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<html><body>Master Black:<br>
Welcome, friend!<br1>
We can no longer rely on God to defend us anymore, and time is too precious to be wasted lamenting the things we've lost. Instead, think to the future, and spend your time learning, not grieving.<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest HealerTrainer SkillTransfer">"So I heard something about skill linking. Can you tell me about it?"</button>
<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
Greetings! The God that used to protect us from the enemies will no longer help us. It honestly makes me sad that we wasted so much time on him. Dark and difficult times lie ahead, but it's also a great opportunity for growth and enlightenment. So, what shall we start with?<br>
<button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest HealerTrainer SkillTransfer">Ask about special skills</button>
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<html><body><br>
Skill Transfer is a systemthat allows you to learn some of the skills possessed by other classes in your field.<br>
For those who follow God, the Skill Link is about learning skills that connect the will of the God of Light, skills you haven't yet learned.<br>
In order to use this system, you must have completed your 3rd class transfer, which means you must be level 76 or above.<br>
In addition, 1 <font color="LEVEL">Holy Pomander</font> is required to learn each skill.<br>
If at any time you change your mind and wish to learn a skill other than the one you've already selected, you can cleanse the pomander through a special ceremony. But the ceremony is not cheap. Pomander cleansing costs <font color="LEVEL">10 million Adena</font>, so please make this decision carefully.<br>

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<html><body>Mentor Guide:<br>
Greetings adventurer!<br1>
Are you skilled enough to teach others the path to glory or are you one who needs guidance in this difficult world?<br1>
Is there anything I can help you with?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-02.htm">"What is mentoring?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-05.htm">"How can I become a mentor or a mentee?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-06.htm">"What can I do if I become a mentor or a mentee?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-07.htm">"Tell me about the skills of mentors and mentees."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 839">"I want to use my Mentee's Mark."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-03.htm">"I'd like to exchange my Mentee Certificate for a Diploma."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 840">"I want to use my Diploma."</Button>
Do you have a mentor or a mentee?<br1>
Those will always support you in this treacherous world.<br>
Try to find one right now.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-02.htm">Ask about mentoring</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-05.htm">Learn how to become a mentor or a mentee</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-06.htm">Mentor and mentee buffs</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-07.htm">Mentor and mentee skills</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide 33587-03.htm">Reward for mentors and mentees</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 839">Use Mentee's Marks</Button>
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<html><body>Mentor Guide:<br>
If you allow me to break the fourth wall for a moment, new or returning players who have not played Lineage II in awhile might find some aspects of the game have changed or are a bit challenging. The Mentor/Mentee system was designed to help anyone who is in that situation. A more experienced player will fill the role as the Mentor, while the new or inexperienced player will be the Mentee.<br>
This world is too harsh for newbies and heroes who have returned just recently. The purpose of mentoring is to help the weak in overcoming difficulties.<br>
The one who seeks help is called the mentee, and the one who assists them - the mentor.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest MentorGuide 33587-01.htm">Back</Button>
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<html>><body>Mentor Guide:<br>
If you are level 85 or higher and have a Mentee Certificate, I can exchange it for a Diploma.<br1>
Diplomas can be traded for various beneficial items.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MentorGuide exchange">"I want to exchange my Mentee Certificate for a Diploma."</Button>
Here is information about items that can be obtained after finishing mentee's training and in exchange for Mentee's Marks.<br>
When you join a clan and complete a clan mission, you can receive Scroll: Enchant Atlas' Earring.<br>
<table width=280 border=1 bgcolor="111111">
<tr><td width=170 align=center><font color="LEVEL">Mentor's Reward<font></td></tr>
<tr><td width=170 align=center>R-grade Soulshot</td></tr>
<tr><td width=170 align=center>Blessed R-grade Spiritshot</td></tr>
<tr><td width=170 align=center>Freya's Ice Rose</td></tr>
<tr><td width=170 align=center>Blessed Scroll of Resurrection</td></tr>
<tr><td width=170 align=center>Blessed Scroll of Escape</td></tr>
<tr><td width=170 align=center>PA Feather of Blessing</td></tr>
<tr><td width=170 align=center>Belt of Seeker Captain</td></tr>
<tr><td width=170 align=center>Expert's Mask</td></tr>
<tr><td width=170 align=center>My Teleport Book Lv. 1 - Event</td></tr>
<tr><td width=170 align=center>My Teleport Scroll - Event</td></tr>
<tr><td width=170 align=center>Atlas' Earring</td></tr>
</table><br><br><br>
<table width=280 border=1 bgcolor="111111">
<tr><td width=160 align=center><font color="LEVEL">Items for Mentee's Marks<font></td></tr>
<tr><td width=160 align=center>Expert's Mask</td></tr>
<tr><td width=160 align=center>Scroll: Enchant Expert's Mask</td></tr>
<tr><td width=160 align=center>Freya's Ice Rose</td></tr>
<tr><td width=160 align=center>Emperor's Special Cocktail</td></tr>
<tr><td width=160 align=center>Honey Dark Beer</td></tr>
<tr><td width=160 align=center>Glowing Dragon's Attribute Potion (XP)</td></tr>
<tr><td width=160 align=center>Nevit's Gold Hourglass</td></tr>
<tr><td width=160 align=center>Enchant Scroll: Blessed Bracelet</td></tr>
<tr><td width=160 align=center>Blessed Scroll: Enchant Dragon Shirt</td></tr>
<tr><td width=160 align=center>Blessed Circlet Enchant Scroll</td></tr>
<tr><td width=160 align=center>Shining Platinum Jewelry</td></tr>
<tr><td width=160 align=center>Atlas' Earring</td></tr>
</table><br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest MentorGuide 33587-01.htm">Back</Button><br>
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<html><body>Mentor Guide:<br>
A Mentor can open the Friend Manager window, click the &nbsp;<font color="LEVEL">Mentoring Tab</font>, and click + to invite a target as a Mentee.<br>
If you are a mentor, you can use the mentoring screen to search characters who can become mentees. <br>
You must be Level 85 or above and Awakened to be a mentor. Potential mentees must be Level 85 or under.<br1>
If the mentor and mentee end their contract prematurely, the mentor must wait 2 days to find another mentee. If the mentee graduates, the mentor must wait 1 day to find another mentee. <br>
You can offer another character to be their Mentor by opening the <font color="LEVEL">Friend Manager<font> and pressing the <font color="LEVEL">+ button<font> in the <font color="LEVEL">Mentorship<font> tab.<br>
For example, after becoming a Mentor in the Mentorship tab you can choose characters that would be your Mentees.<br>
Not every character can become a Mentor or a Mentee. A character can only become a <font color="LEVEL">Mentor<font> if they had already gone through <font color="LEVEL">Awakening<font> and reached <font color="LEVEL">Lv. 105<font>. A potential <font color="LEVEL">Mentee can't be higher that Lv.104<font>.<br1>
After a Mentee finishes their Mentor can't take on new Mentees for a day. After discontinuing Mentorship for some other reason, a Mentor can't take on new Mentees for two days.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest MentorGuide 33587-01.htm">Back</Button>
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<html><body>Mentor Guide: A mentor can guide up to 3 mentees simultaneously. As a Mantee levels, the Mentor will receive a mail containing a Mentee Coin.
This can be exchanged for item after awakening. The Mentee Coin can be recived in the mail when the Mentee reaches Lv. 40, 52, 61, 76, and 85.
After receiving the Mentee Coin and successfully placing it in your inventory, delete the mail. If your mailbox gets full, you won't be able to receive any more mails.
When a Mentor and Mentee are both online, the Mentor can receive a powerful buff and the Mentee can receive XP and an SP bonus buff.
<br>
<html><body>Mentor Guide:<br>
A mentor can take up to 3 mentees. Every time when a mentee levels up, their mentor gets <font color="LEVEL">Mentee's Marks<font> by mail. These marks can be traded for valuable items.<br>
<font color="LEVEL">[The amount of Mentee's Marks for reaching different levels]<font><br1>
Lv. 85: 5000 <br1>
Lv. 99: 10,000 <br1>
Lv. 103: 25,000 <br1>
Lv. 105: 60,000 <br>
After taking your marks from a letter, don't forget to delete it. If your mailbox is full, you won't be able to receive new items.<br>
If both the Mentor and the Mentee are playing at the same time, the former receives <font color="LEVEL">powerful buffs<font> while the latter <font color="LEVEL">gets a bonus to acquired XP/SP<font>.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest MentorGuide 33587-01.htm">Back</Button>
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<html><body>Mentor Guide:<br>
By becoming a mentor, you can apply strong buffs to your mentee.<br1>
However, if the mentor and mentee are too far apart, it will be difficult to apply this skill. To resolve this issue, the mentee has a skill to summon the mentor.<br>
Please refer to the clan / hero / mentoring skill categories in the skill window.<br>
<font color="LEVEL">1. The mentor buff is called Mentee's Appreciation<font>.<br1>
It grants acquired XP/ SP +5% to the mentor. Applied only when mentee is logged in.<br>
<font color="LEVEL">2. The mentee buff<font>.<br1>
A mentee taught by a mentor gets 4 buffs of Melody, 3 buffs of Sonatas and 1 buff of Harmony. The buffs are activated when the mentor is logged in and remain 5 min. after his/ her log out.<br>
<font color="LEVEL">3. The buff that summons mentor and enhances mentee's stats<font>.<br1>
Being a mentor you can teach your mentee useful skills.<br>
However, it's very difficult to teach somebody if you are too far away. And so the mentee is granted a skill that allows them to teleport their mentor to themselves.<br>
Mentee's Mentor Summon and Mentor's Art of Seduction can be found in the skill window, in the Clan/ Hero/ Mentorship Skills section.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest MentorGuide 33587-01.htm">Back</Button>
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<html><body>Pa'agrio Lord Kakai:<br>
I am Pa'agrio Lord Kakai. I have been given the authority of Pa'agrio, the father of eternal Flame, and am the leader of the great Orc race. Why has someone like you come to this remote place, the Immortal Plateau -- the home of the Orcs?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Grand Master Rivian:<br>
I will assist you with the transfer, but what I can tell you with certainty is that they are from the Elves.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>High Prefect Took:<br>
There is only one thing that I will tell others not of our race.<br>
Be prepared and focused. The time will come when all the powers of this land must be unified to fight against the coming winter...<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
What brought you to me?<br>
(Only available for characters who have completed the 1st class transfer via the Start of Fate quest.)<br>
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<html><body>High Priest Franco:<br>
Welcome, my child. I am High Priest Franco of this temple. It is so plain that there is nothing for you to learn here except faith in Einhasad. If you came here to learn something, I suggest you seek another Guild.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
Glad to see you! I am High Priest Franco. From your class I suppose that you want to ask about faith in Einhasad. If you want to train, you should find a respective guild.<br>
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<html><body>Head Blacksmith Moka:<br>
What? Now other creatures come here to ask about transfers?<br>
Well, listen -- this is the Isle of Souls, and here we don't tell just anybody about our skills!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<npc id="33218" x="-113404" y="249823" z="-1816" heading="0" respawnTime="60sec" /> <!-- Soros -->
<npc id="33219" x="-105210" y="247610" z="-3640" heading="59900" respawnTime="60sec" /> <!-- Holly -->
<npc id="33223" x="-119816" y="246292" z="-968" heading="843" respawnTime="60sec" /> <!-- Bink -->
<npc id="33453" x="-110632" y="238360" z="-2920" heading="21620" respawnTime="60sec" /> <!-- Dep -->
<npc id="33223" x="-114723" y="230366" z="-1664" heading="16383" respawnTime="60sec" /> <!-- Bink -->
<npc id="33230" x="-116789" y="249225" z="-1896" heading="33827" respawnTime="60sec" /> <!-- -->
<npc id="33230" x="-115159" y="249100" z="-1696" heading="24037" respawnTime="60sec" /> <!-- -->
@@ -421,7 +420,6 @@
<npc id="33485" x="-114541" y="243597" z="-7968" heading="16000" respawnTime="60sec" /> <!-- Giant's Soldier -->
<npc id="33486" x="-114602" y="243798" z="-7968" heading="21592" respawnTime="60sec" /> <!-- Giant's Soldier -->
<npc id="33487" x="-114632" y="243825" z="-7968" heading="54537" respawnTime="60sec" /> <!-- Giant's Soldier -->
<npc id="33563" x="-116021" y="236167" z="-3088" heading="5672" respawnTime="60sec" /> <!-- Hermuncus' Minion -->
<npc id="33571" x="-104474" y="247112" z="-3760" heading="63193" respawnTime="60sec" /> <!-- Toma Junior -->
<npc id="33572" x="-104451" y="248112" z="-3768" heading="63927" respawnTime="60sec" /> <!-- Galad -->
<npc id="33573" x="-104670" y="246355" z="-3768" heading="7037" respawnTime="60sec" /> <!-- Rouke -->
@@ -446,6 +444,7 @@
<npc id="33586" x="-114402" y="227100" z="-2856" heading="16384" respawnTime="60sec" /> <!-- -->
<npc id="33870" x="-114075" y="227874" z="-2856" heading="48239" respawnTime="60sec" /> <!-- Hardin -->
<npc id="33880" x="-114009" y="227900" z="-2856" heading="45119" respawnTime="60sec" /> <!-- Monk of Chaos -->
<npc id="33453" x="-112440" y="238712" z="-2923" heading="56098" respawnTime="60sec" /> <!-- Dep -->
</group>
</spawn>
</list>
</list>

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<npc id="32974" x="-111384" y="255882" z="-1440" heading="35768" respawnTime="60sec" /> <!-- Shannon -->
<npc id="32975" x="-114355" y="255041" z="-1528" heading="16384" respawnTime="60sec" /> <!-- Theodore -->
<npc id="32980" x="-116697" y="255513" z="-1424" respawnTime="60sec" /> <!-- Gallint -->
<npc id="32981" x="-110704" y="253662" z="-1792" heading="19286" respawnTime="60sec" /> <!-- Adventurers' Guide -->
<npc id="32981" x="-111465" y="255932" z="-1443" heading="51027" respawnTime="60sec" /> <!-- Adventurers' Guide -->
<npc id="33000" x="-111408" y="253264" z="-1768" heading="6892" respawnTime="60sec" /> <!-- -->
<npc id="33000" x="-111280" y="253072" z="-1784" heading="56600" respawnTime="60sec" /> <!-- -->
@@ -128,6 +127,7 @@
<npc id="33020" x="-115120" y="255776" z="-1496" heading="7480" respawnTime="60sec" /> <!-- -->
<npc id="33021" x="-109948" y="252274" z="-2008" heading="29960" respawnTime="60sec" /> <!-- Guard -->
<npc id="33022" x="-114808" y="252218" z="-1520" heading="49153" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-112808" y="254712" z="-1536" heading="32427" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-115200" y="252784" z="-1512" heading="10008" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-116128" y="254240" z="-1496" heading="19036" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-114950" y="257021" z="-1136" respawnTime="60sec" /> <!-- -->
@@ -135,7 +135,6 @@
<npc id="33022" x="-113885" y="252208" z="-1560" heading="49153" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-114032" y="257022" z="-1136" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-113792" y="257027" z="-1136" heading="33176" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-111328" y="253088" z="-1784" heading="16172" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-110768" y="252816" z="-1776" heading="42596" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-110992" y="252144" z="-1960" heading="6076" respawnTime="60sec" /> <!-- -->
<npc id="33022" x="-115205" y="258828" z="-1192" respawnTime="60sec" /> <!-- -->