Removed unused Debug class.
This commit is contained in:
parent
2bb8220df2
commit
87499b2734
@ -1,150 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.network;
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import java.util.Map.Entry;
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import com.l2jmobius.gameserver.datatables.ItemTable;
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import com.l2jmobius.gameserver.enums.AttributeType;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
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import com.l2jmobius.gameserver.util.Util;
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/**
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* @author UnAfraid
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*/
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public class Debug
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{
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public static void sendStatsDebug(L2Character creature, Stats stat, StatsSet set)
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{
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if (!creature.isPlayer())
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{
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return;
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}
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final StringBuilder sb = new StringBuilder();
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final L2ItemInstance weapon = creature.getActiveWeaponInstance();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(creature.getActingPlayer(), "data/html/admin/statsdebug.htm");
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msg.replace("%stat%", String.valueOf(stat));
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msg.replace("%mulValue%", Util.formatDouble(creature.getStat().getMul(stat), "#.##"));
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msg.replace("%addValue%", creature.getStat().getAdd(stat));
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msg.replace("%templateValue%", Util.formatDouble(creature.getTemplate().getBaseValue(stat, 0), "#.##"));
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if (weapon != null)
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{
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msg.replace("%weaponBaseValue%", Util.formatDouble(weapon.getItem().getStats(stat, 0), "#.##"));
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}
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msg.replace("%details%", sb.toString());
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creature.sendPacket(new TutorialShowHtml(msg.getHtml()));
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}
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public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
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{
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if (!attacker.isPlayer())
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{
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return;
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}
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final StringBuilder sb = new StringBuilder();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
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msg.replace("%patk%", target.getPAtk());
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msg.replace("%matk%", target.getMAtk());
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msg.replace("%pdef%", target.getPDef());
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msg.replace("%mdef%", target.getMDef());
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msg.replace("%acc%", target.getAccuracy());
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msg.replace("%evas%", target.getEvasionRate());
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msg.replace("%crit%", target.getCriticalHit());
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msg.replace("%speed%", target.getRunSpeed());
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msg.replace("%pAtkSpd%", target.getPAtkSpd());
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msg.replace("%mAtkSpd%", target.getMAtkSpd());
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msg.replace("%str%", target.getSTR());
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msg.replace("%dex%", target.getDEX());
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msg.replace("%con%", target.getCON());
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msg.replace("%int%", target.getINT());
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msg.replace("%wit%", target.getWIT());
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msg.replace("%men%", target.getMEN());
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msg.replace("%atkElemType%", target.getAttackElement().name());
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msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
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msg.replace("%fireDef%", target.getDefenseElementValue(AttributeType.FIRE));
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msg.replace("%waterDef%", target.getDefenseElementValue(AttributeType.WATER));
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msg.replace("%windDef%", target.getDefenseElementValue(AttributeType.WIND));
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msg.replace("%earthDef%", target.getDefenseElementValue(AttributeType.EARTH));
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msg.replace("%holyDef%", target.getDefenseElementValue(AttributeType.HOLY));
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msg.replace("%darkDef%", target.getDefenseElementValue(AttributeType.DARK));
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msg.replace("%skill%", String.valueOf(skill));
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msg.replace("%details%", sb.toString());
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attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
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}
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public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
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{
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final StringBuilder sb = new StringBuilder();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(player, "data/html/admin/itemdebug.htm");
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msg.replace("%itemName%", item.getName());
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msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
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msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
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msg.replace("%enchantLevel%", item.getEnchantLevel());
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msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
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msg.replace("%item%", item.toString());
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msg.replace("%details%", sb.toString());
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player.sendPacket(new TutorialShowHtml(msg.getHtml()));
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}
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private static String parseValue(Object value)
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{
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if (value instanceof Double)
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{
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return Util.formatDouble((double) value, "#.##");
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}
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return String.valueOf(value);
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}
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private static String getBodyPart(int bodyPart)
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{
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for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
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{
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if ((entry.getValue() & bodyPart) == bodyPart)
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{
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return entry.getKey();
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}
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}
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return "Unknown";
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}
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}
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@ -1,150 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.network;
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import java.util.Map.Entry;
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import com.l2jmobius.gameserver.datatables.ItemTable;
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import com.l2jmobius.gameserver.enums.AttributeType;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
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import com.l2jmobius.gameserver.util.Util;
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/**
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* @author UnAfraid
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*/
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public class Debug
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{
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public static void sendStatsDebug(L2Character creature, Stats stat, StatsSet set)
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{
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if (!creature.isPlayer())
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{
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return;
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}
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final StringBuilder sb = new StringBuilder();
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final L2ItemInstance weapon = creature.getActiveWeaponInstance();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(creature.getActingPlayer(), "data/html/admin/statsdebug.htm");
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msg.replace("%stat%", String.valueOf(stat));
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msg.replace("%mulValue%", Util.formatDouble(creature.getStat().getMul(stat), "#.##"));
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msg.replace("%addValue%", creature.getStat().getAdd(stat));
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msg.replace("%templateValue%", Util.formatDouble(creature.getTemplate().getBaseValue(stat, 0), "#.##"));
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if (weapon != null)
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{
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msg.replace("%weaponBaseValue%", Util.formatDouble(weapon.getItem().getStats(stat, 0), "#.##"));
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}
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msg.replace("%details%", sb.toString());
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creature.sendPacket(new TutorialShowHtml(msg.getHtml()));
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}
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public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
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{
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if (!attacker.isPlayer())
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{
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return;
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}
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final StringBuilder sb = new StringBuilder();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
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msg.replace("%patk%", target.getPAtk());
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msg.replace("%matk%", target.getMAtk());
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msg.replace("%pdef%", target.getPDef());
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msg.replace("%mdef%", target.getMDef());
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msg.replace("%acc%", target.getAccuracy());
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msg.replace("%evas%", target.getEvasionRate());
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msg.replace("%crit%", target.getCriticalHit());
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msg.replace("%speed%", target.getRunSpeed());
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msg.replace("%pAtkSpd%", target.getPAtkSpd());
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msg.replace("%mAtkSpd%", target.getMAtkSpd());
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msg.replace("%str%", target.getSTR());
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msg.replace("%dex%", target.getDEX());
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msg.replace("%con%", target.getCON());
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msg.replace("%int%", target.getINT());
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msg.replace("%wit%", target.getWIT());
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msg.replace("%men%", target.getMEN());
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msg.replace("%atkElemType%", target.getAttackElement().name());
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msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
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msg.replace("%fireDef%", target.getDefenseElementValue(AttributeType.FIRE));
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msg.replace("%waterDef%", target.getDefenseElementValue(AttributeType.WATER));
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msg.replace("%windDef%", target.getDefenseElementValue(AttributeType.WIND));
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msg.replace("%earthDef%", target.getDefenseElementValue(AttributeType.EARTH));
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msg.replace("%holyDef%", target.getDefenseElementValue(AttributeType.HOLY));
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msg.replace("%darkDef%", target.getDefenseElementValue(AttributeType.DARK));
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msg.replace("%skill%", String.valueOf(skill));
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msg.replace("%details%", sb.toString());
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attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
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}
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public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
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{
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final StringBuilder sb = new StringBuilder();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(player, "data/html/admin/itemdebug.htm");
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msg.replace("%itemName%", item.getName());
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msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
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msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
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msg.replace("%enchantLevel%", item.getEnchantLevel());
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msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
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msg.replace("%item%", item.toString());
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msg.replace("%details%", sb.toString());
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player.sendPacket(new TutorialShowHtml(msg.getHtml()));
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}
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private static String parseValue(Object value)
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{
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if (value instanceof Double)
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{
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return Util.formatDouble((double) value, "#.##");
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}
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return String.valueOf(value);
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}
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private static String getBodyPart(int bodyPart)
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{
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for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
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{
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if ((entry.getValue() & bodyPart) == bodyPart)
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{
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return entry.getKey();
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}
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}
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return "Unknown";
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}
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}
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@ -1,150 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
|
||||
*
|
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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package com.l2jmobius.gameserver.network;
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import java.util.Map.Entry;
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import com.l2jmobius.gameserver.datatables.ItemTable;
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import com.l2jmobius.gameserver.enums.AttributeType;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
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import com.l2jmobius.gameserver.util.Util;
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/**
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* @author UnAfraid
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*/
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public class Debug
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{
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public static void sendStatsDebug(L2Character creature, Stats stat, StatsSet set)
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{
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if (!creature.isPlayer())
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{
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return;
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}
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final StringBuilder sb = new StringBuilder();
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final L2ItemInstance weapon = creature.getActiveWeaponInstance();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(creature.getActingPlayer(), "data/html/admin/statsdebug.htm");
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msg.replace("%stat%", String.valueOf(stat));
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msg.replace("%mulValue%", Util.formatDouble(creature.getStat().getMul(stat), "#.##"));
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msg.replace("%addValue%", creature.getStat().getAdd(stat));
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msg.replace("%templateValue%", Util.formatDouble(creature.getTemplate().getBaseValue(stat, 0), "#.##"));
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if (weapon != null)
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{
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msg.replace("%weaponBaseValue%", Util.formatDouble(weapon.getItem().getStats(stat, 0), "#.##"));
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}
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msg.replace("%details%", sb.toString());
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creature.sendPacket(new TutorialShowHtml(msg.getHtml()));
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}
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public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
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{
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if (!attacker.isPlayer())
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{
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return;
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}
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final StringBuilder sb = new StringBuilder();
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for (Entry<String, Object> entry : set.getSet().entrySet())
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{
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sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
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}
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final NpcHtmlMessage msg = new NpcHtmlMessage();
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msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
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msg.replace("%patk%", target.getPAtk());
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msg.replace("%matk%", target.getMAtk());
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msg.replace("%pdef%", target.getPDef());
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msg.replace("%mdef%", target.getMDef());
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msg.replace("%acc%", target.getAccuracy());
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msg.replace("%evas%", target.getEvasionRate());
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msg.replace("%crit%", target.getCriticalHit());
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msg.replace("%speed%", target.getRunSpeed());
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msg.replace("%pAtkSpd%", target.getPAtkSpd());
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msg.replace("%mAtkSpd%", target.getMAtkSpd());
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msg.replace("%str%", target.getSTR());
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msg.replace("%dex%", target.getDEX());
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msg.replace("%con%", target.getCON());
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msg.replace("%int%", target.getINT());
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msg.replace("%wit%", target.getWIT());
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msg.replace("%men%", target.getMEN());
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msg.replace("%atkElemType%", target.getAttackElement().name());
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msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
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msg.replace("%fireDef%", target.getDefenseElementValue(AttributeType.FIRE));
|
||||
msg.replace("%waterDef%", target.getDefenseElementValue(AttributeType.WATER));
|
||||
msg.replace("%windDef%", target.getDefenseElementValue(AttributeType.WIND));
|
||||
msg.replace("%earthDef%", target.getDefenseElementValue(AttributeType.EARTH));
|
||||
msg.replace("%holyDef%", target.getDefenseElementValue(AttributeType.HOLY));
|
||||
msg.replace("%darkDef%", target.getDefenseElementValue(AttributeType.DARK));
|
||||
msg.replace("%skill%", String.valueOf(skill));
|
||||
msg.replace("%details%", sb.toString());
|
||||
attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
|
||||
{
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(player, "data/html/admin/itemdebug.htm");
|
||||
msg.replace("%itemName%", item.getName());
|
||||
msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
|
||||
msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
|
||||
msg.replace("%enchantLevel%", item.getEnchantLevel());
|
||||
msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
|
||||
msg.replace("%item%", item.toString());
|
||||
msg.replace("%details%", sb.toString());
|
||||
player.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
private static String parseValue(Object value)
|
||||
{
|
||||
if (value instanceof Double)
|
||||
{
|
||||
return Util.formatDouble((double) value, "#.##");
|
||||
}
|
||||
return String.valueOf(value);
|
||||
}
|
||||
|
||||
private static String getBodyPart(int bodyPart)
|
||||
{
|
||||
for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
|
||||
{
|
||||
if ((entry.getValue() & bodyPart) == bodyPart)
|
||||
{
|
||||
return entry.getKey();
|
||||
}
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
@ -1,150 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network;
|
||||
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.enums.AttributeType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class Debug
|
||||
{
|
||||
public static void sendStatsDebug(L2Character creature, Stats stat, StatsSet set)
|
||||
{
|
||||
if (!creature.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
final L2ItemInstance weapon = creature.getActiveWeaponInstance();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(creature.getActingPlayer(), "data/html/admin/statsdebug.htm");
|
||||
msg.replace("%stat%", String.valueOf(stat));
|
||||
msg.replace("%mulValue%", Util.formatDouble(creature.getStat().getMul(stat), "#.##"));
|
||||
msg.replace("%addValue%", creature.getStat().getAdd(stat));
|
||||
msg.replace("%templateValue%", Util.formatDouble(creature.getTemplate().getBaseValue(stat, 0), "#.##"));
|
||||
if (weapon != null)
|
||||
{
|
||||
msg.replace("%weaponBaseValue%", Util.formatDouble(weapon.getItem().getStats(stat, 0), "#.##"));
|
||||
}
|
||||
msg.replace("%details%", sb.toString());
|
||||
creature.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
|
||||
{
|
||||
if (!attacker.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
|
||||
msg.replace("%patk%", target.getPAtk());
|
||||
msg.replace("%matk%", target.getMAtk());
|
||||
msg.replace("%pdef%", target.getPDef());
|
||||
msg.replace("%mdef%", target.getMDef());
|
||||
msg.replace("%acc%", target.getAccuracy());
|
||||
msg.replace("%evas%", target.getEvasionRate());
|
||||
msg.replace("%crit%", target.getCriticalHit());
|
||||
msg.replace("%speed%", target.getRunSpeed());
|
||||
msg.replace("%pAtkSpd%", target.getPAtkSpd());
|
||||
msg.replace("%mAtkSpd%", target.getMAtkSpd());
|
||||
msg.replace("%str%", target.getSTR());
|
||||
msg.replace("%dex%", target.getDEX());
|
||||
msg.replace("%con%", target.getCON());
|
||||
msg.replace("%int%", target.getINT());
|
||||
msg.replace("%wit%", target.getWIT());
|
||||
msg.replace("%men%", target.getMEN());
|
||||
msg.replace("%atkElemType%", target.getAttackElement().name());
|
||||
msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
|
||||
msg.replace("%fireDef%", target.getDefenseElementValue(AttributeType.FIRE));
|
||||
msg.replace("%waterDef%", target.getDefenseElementValue(AttributeType.WATER));
|
||||
msg.replace("%windDef%", target.getDefenseElementValue(AttributeType.WIND));
|
||||
msg.replace("%earthDef%", target.getDefenseElementValue(AttributeType.EARTH));
|
||||
msg.replace("%holyDef%", target.getDefenseElementValue(AttributeType.HOLY));
|
||||
msg.replace("%darkDef%", target.getDefenseElementValue(AttributeType.DARK));
|
||||
msg.replace("%skill%", String.valueOf(skill));
|
||||
msg.replace("%details%", sb.toString());
|
||||
attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
|
||||
{
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(player, "data/html/admin/itemdebug.htm");
|
||||
msg.replace("%itemName%", item.getName());
|
||||
msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
|
||||
msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
|
||||
msg.replace("%enchantLevel%", item.getEnchantLevel());
|
||||
msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
|
||||
msg.replace("%item%", item.toString());
|
||||
msg.replace("%details%", sb.toString());
|
||||
player.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
private static String parseValue(Object value)
|
||||
{
|
||||
if (value instanceof Double)
|
||||
{
|
||||
return Util.formatDouble((double) value, "#.##");
|
||||
}
|
||||
return String.valueOf(value);
|
||||
}
|
||||
|
||||
private static String getBodyPart(int bodyPart)
|
||||
{
|
||||
for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
|
||||
{
|
||||
if ((entry.getValue() & bodyPart) == bodyPart)
|
||||
{
|
||||
return entry.getKey();
|
||||
}
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
@ -1,111 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network;
|
||||
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.model.Elementals;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class Debug
|
||||
{
|
||||
public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
|
||||
{
|
||||
if (!attacker.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + entry.getValue() + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
|
||||
msg.replace("%patk%", target.getPAtk(target));
|
||||
msg.replace("%matk%", target.getMAtk(target, skill));
|
||||
msg.replace("%pdef%", target.getPDef(target));
|
||||
msg.replace("%mdef%", target.getMDef(target, skill));
|
||||
msg.replace("%acc%", target.getAccuracy());
|
||||
msg.replace("%evas%", target.getEvasionRate(target));
|
||||
msg.replace("%crit%", target.getCriticalHit(target, skill));
|
||||
msg.replace("%speed%", target.getRunSpeed());
|
||||
msg.replace("%pAtkSpd%", target.getPAtkSpd());
|
||||
msg.replace("%mAtkSpd%", target.getMAtkSpd());
|
||||
msg.replace("%str%", target.getSTR());
|
||||
msg.replace("%dex%", target.getDEX());
|
||||
msg.replace("%con%", target.getCON());
|
||||
msg.replace("%int%", target.getINT());
|
||||
msg.replace("%wit%", target.getWIT());
|
||||
msg.replace("%men%", target.getMEN());
|
||||
msg.replace("%atkElemType%", Elementals.getElementName(target.getAttackElement()));
|
||||
msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
|
||||
msg.replace("%fireDef%", target.getDefenseElementValue((byte) 0));
|
||||
msg.replace("%waterDef%", target.getDefenseElementValue((byte) 1));
|
||||
msg.replace("%windDef%", target.getDefenseElementValue((byte) 2));
|
||||
msg.replace("%earthDef%", target.getDefenseElementValue((byte) 3));
|
||||
msg.replace("%holyDef%", target.getDefenseElementValue((byte) 4));
|
||||
msg.replace("%darkDef%", target.getDefenseElementValue((byte) 5));
|
||||
msg.replace("%skill%", skill.toString());
|
||||
msg.replace("%details%", sb.toString());
|
||||
attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
|
||||
{
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + entry.getValue() + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(player, "data/html/admin/itemdebug.htm");
|
||||
msg.replace("%itemName%", item.getName());
|
||||
msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
|
||||
msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
|
||||
msg.replace("%enchantLevel%", item.getEnchantLevel());
|
||||
msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
|
||||
msg.replace("%item%", item.toString());
|
||||
msg.replace("%details%", sb.toString());
|
||||
player.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
private static String getBodyPart(int bodyPart)
|
||||
{
|
||||
for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
|
||||
{
|
||||
if ((entry.getValue() & bodyPart) == bodyPart)
|
||||
{
|
||||
return entry.getKey();
|
||||
}
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
@ -1,150 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network;
|
||||
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.enums.AttributeType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class Debug
|
||||
{
|
||||
public static void sendStatsDebug(L2Character creature, Stats stat, StatsSet set)
|
||||
{
|
||||
if (!creature.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
final L2ItemInstance weapon = creature.getActiveWeaponInstance();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(creature.getActingPlayer(), "data/html/admin/statsdebug.htm");
|
||||
msg.replace("%stat%", String.valueOf(stat));
|
||||
msg.replace("%mulValue%", Util.formatDouble(creature.getStat().getMul(stat), "#.##"));
|
||||
msg.replace("%addValue%", creature.getStat().getAdd(stat));
|
||||
msg.replace("%templateValue%", Util.formatDouble(creature.getTemplate().getBaseValue(stat, 0), "#.##"));
|
||||
if (weapon != null)
|
||||
{
|
||||
msg.replace("%weaponBaseValue%", Util.formatDouble(weapon.getItem().getStats(stat, 0), "#.##"));
|
||||
}
|
||||
msg.replace("%details%", sb.toString());
|
||||
creature.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
|
||||
{
|
||||
if (!attacker.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
|
||||
msg.replace("%patk%", target.getPAtk());
|
||||
msg.replace("%matk%", target.getMAtk());
|
||||
msg.replace("%pdef%", target.getPDef());
|
||||
msg.replace("%mdef%", target.getMDef());
|
||||
msg.replace("%acc%", target.getAccuracy());
|
||||
msg.replace("%evas%", target.getEvasionRate());
|
||||
msg.replace("%crit%", target.getCriticalHit());
|
||||
msg.replace("%speed%", target.getRunSpeed());
|
||||
msg.replace("%pAtkSpd%", target.getPAtkSpd());
|
||||
msg.replace("%mAtkSpd%", target.getMAtkSpd());
|
||||
msg.replace("%str%", target.getSTR());
|
||||
msg.replace("%dex%", target.getDEX());
|
||||
msg.replace("%con%", target.getCON());
|
||||
msg.replace("%int%", target.getINT());
|
||||
msg.replace("%wit%", target.getWIT());
|
||||
msg.replace("%men%", target.getMEN());
|
||||
msg.replace("%atkElemType%", target.getAttackElement().name());
|
||||
msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
|
||||
msg.replace("%fireDef%", target.getDefenseElementValue(AttributeType.FIRE));
|
||||
msg.replace("%waterDef%", target.getDefenseElementValue(AttributeType.WATER));
|
||||
msg.replace("%windDef%", target.getDefenseElementValue(AttributeType.WIND));
|
||||
msg.replace("%earthDef%", target.getDefenseElementValue(AttributeType.EARTH));
|
||||
msg.replace("%holyDef%", target.getDefenseElementValue(AttributeType.HOLY));
|
||||
msg.replace("%darkDef%", target.getDefenseElementValue(AttributeType.DARK));
|
||||
msg.replace("%skill%", String.valueOf(skill));
|
||||
msg.replace("%details%", sb.toString());
|
||||
attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
|
||||
{
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(player, "data/html/admin/itemdebug.htm");
|
||||
msg.replace("%itemName%", item.getName());
|
||||
msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
|
||||
msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
|
||||
msg.replace("%enchantLevel%", item.getEnchantLevel());
|
||||
msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
|
||||
msg.replace("%item%", item.toString());
|
||||
msg.replace("%details%", sb.toString());
|
||||
player.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
private static String parseValue(Object value)
|
||||
{
|
||||
if (value instanceof Double)
|
||||
{
|
||||
return Util.formatDouble((double) value, "#.##");
|
||||
}
|
||||
return String.valueOf(value);
|
||||
}
|
||||
|
||||
private static String getBodyPart(int bodyPart)
|
||||
{
|
||||
for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
|
||||
{
|
||||
if ((entry.getValue() & bodyPart) == bodyPart)
|
||||
{
|
||||
return entry.getKey();
|
||||
}
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
@ -1,150 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network;
|
||||
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.enums.AttributeType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class Debug
|
||||
{
|
||||
public static void sendStatsDebug(L2Character creature, Stats stat, StatsSet set)
|
||||
{
|
||||
if (!creature.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
final L2ItemInstance weapon = creature.getActiveWeaponInstance();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(creature.getActingPlayer(), "data/html/admin/statsdebug.htm");
|
||||
msg.replace("%stat%", String.valueOf(stat));
|
||||
msg.replace("%mulValue%", Util.formatDouble(creature.getStat().getMul(stat), "#.##"));
|
||||
msg.replace("%addValue%", creature.getStat().getAdd(stat));
|
||||
msg.replace("%templateValue%", Util.formatDouble(creature.getTemplate().getBaseValue(stat, 0), "#.##"));
|
||||
if (weapon != null)
|
||||
{
|
||||
msg.replace("%weaponBaseValue%", Util.formatDouble(weapon.getItem().getStats(stat, 0), "#.##"));
|
||||
}
|
||||
msg.replace("%details%", sb.toString());
|
||||
creature.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
|
||||
{
|
||||
if (!attacker.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
|
||||
msg.replace("%patk%", target.getPAtk());
|
||||
msg.replace("%matk%", target.getMAtk());
|
||||
msg.replace("%pdef%", target.getPDef());
|
||||
msg.replace("%mdef%", target.getMDef());
|
||||
msg.replace("%acc%", target.getAccuracy());
|
||||
msg.replace("%evas%", target.getEvasionRate());
|
||||
msg.replace("%crit%", target.getCriticalHit());
|
||||
msg.replace("%speed%", target.getRunSpeed());
|
||||
msg.replace("%pAtkSpd%", target.getPAtkSpd());
|
||||
msg.replace("%mAtkSpd%", target.getMAtkSpd());
|
||||
msg.replace("%str%", target.getSTR());
|
||||
msg.replace("%dex%", target.getDEX());
|
||||
msg.replace("%con%", target.getCON());
|
||||
msg.replace("%int%", target.getINT());
|
||||
msg.replace("%wit%", target.getWIT());
|
||||
msg.replace("%men%", target.getMEN());
|
||||
msg.replace("%atkElemType%", target.getAttackElement().name());
|
||||
msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
|
||||
msg.replace("%fireDef%", target.getDefenseElementValue(AttributeType.FIRE));
|
||||
msg.replace("%waterDef%", target.getDefenseElementValue(AttributeType.WATER));
|
||||
msg.replace("%windDef%", target.getDefenseElementValue(AttributeType.WIND));
|
||||
msg.replace("%earthDef%", target.getDefenseElementValue(AttributeType.EARTH));
|
||||
msg.replace("%holyDef%", target.getDefenseElementValue(AttributeType.HOLY));
|
||||
msg.replace("%darkDef%", target.getDefenseElementValue(AttributeType.DARK));
|
||||
msg.replace("%skill%", String.valueOf(skill));
|
||||
msg.replace("%details%", sb.toString());
|
||||
attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
|
||||
{
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(player, "data/html/admin/itemdebug.htm");
|
||||
msg.replace("%itemName%", item.getName());
|
||||
msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
|
||||
msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
|
||||
msg.replace("%enchantLevel%", item.getEnchantLevel());
|
||||
msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
|
||||
msg.replace("%item%", item.toString());
|
||||
msg.replace("%details%", sb.toString());
|
||||
player.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
private static String parseValue(Object value)
|
||||
{
|
||||
if (value instanceof Double)
|
||||
{
|
||||
return Util.formatDouble((double) value, "#.##");
|
||||
}
|
||||
return String.valueOf(value);
|
||||
}
|
||||
|
||||
private static String getBodyPart(int bodyPart)
|
||||
{
|
||||
for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
|
||||
{
|
||||
if ((entry.getValue() & bodyPart) == bodyPart)
|
||||
{
|
||||
return entry.getKey();
|
||||
}
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
@ -1,150 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network;
|
||||
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.enums.AttributeType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class Debug
|
||||
{
|
||||
public static void sendStatsDebug(L2Character creature, Stats stat, StatsSet set)
|
||||
{
|
||||
if (!creature.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
final L2ItemInstance weapon = creature.getActiveWeaponInstance();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(creature.getActingPlayer(), "data/html/admin/statsdebug.htm");
|
||||
msg.replace("%stat%", String.valueOf(stat));
|
||||
msg.replace("%mulValue%", Util.formatDouble(creature.getStat().getMul(stat), "#.##"));
|
||||
msg.replace("%addValue%", creature.getStat().getAdd(stat));
|
||||
msg.replace("%templateValue%", Util.formatDouble(creature.getTemplate().getBaseValue(stat, 0), "#.##"));
|
||||
if (weapon != null)
|
||||
{
|
||||
msg.replace("%weaponBaseValue%", Util.formatDouble(weapon.getItem().getStats(stat, 0), "#.##"));
|
||||
}
|
||||
msg.replace("%details%", sb.toString());
|
||||
creature.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
|
||||
{
|
||||
if (!attacker.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(attacker.getActingPlayer(), "data/html/admin/skilldebug.htm");
|
||||
msg.replace("%patk%", target.getPAtk());
|
||||
msg.replace("%matk%", target.getMAtk());
|
||||
msg.replace("%pdef%", target.getPDef());
|
||||
msg.replace("%mdef%", target.getMDef());
|
||||
msg.replace("%acc%", target.getAccuracy());
|
||||
msg.replace("%evas%", target.getEvasionRate());
|
||||
msg.replace("%crit%", target.getCriticalHit());
|
||||
msg.replace("%speed%", target.getRunSpeed());
|
||||
msg.replace("%pAtkSpd%", target.getPAtkSpd());
|
||||
msg.replace("%mAtkSpd%", target.getMAtkSpd());
|
||||
msg.replace("%str%", target.getSTR());
|
||||
msg.replace("%dex%", target.getDEX());
|
||||
msg.replace("%con%", target.getCON());
|
||||
msg.replace("%int%", target.getINT());
|
||||
msg.replace("%wit%", target.getWIT());
|
||||
msg.replace("%men%", target.getMEN());
|
||||
msg.replace("%atkElemType%", target.getAttackElement().name());
|
||||
msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
|
||||
msg.replace("%fireDef%", target.getDefenseElementValue(AttributeType.FIRE));
|
||||
msg.replace("%waterDef%", target.getDefenseElementValue(AttributeType.WATER));
|
||||
msg.replace("%windDef%", target.getDefenseElementValue(AttributeType.WIND));
|
||||
msg.replace("%earthDef%", target.getDefenseElementValue(AttributeType.EARTH));
|
||||
msg.replace("%holyDef%", target.getDefenseElementValue(AttributeType.HOLY));
|
||||
msg.replace("%darkDef%", target.getDefenseElementValue(AttributeType.DARK));
|
||||
msg.replace("%skill%", String.valueOf(skill));
|
||||
msg.replace("%details%", sb.toString());
|
||||
attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
|
||||
{
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (Entry<String, Object> entry : set.getSet().entrySet())
|
||||
{
|
||||
sb.append("<tr><td>" + entry.getKey() + "</td><td><font color=\"LEVEL\">" + parseValue(entry.getValue()) + "</font></td></tr>");
|
||||
}
|
||||
|
||||
final NpcHtmlMessage msg = new NpcHtmlMessage();
|
||||
msg.setFile(player, "data/html/admin/itemdebug.htm");
|
||||
msg.replace("%itemName%", item.getName());
|
||||
msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
|
||||
msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
|
||||
msg.replace("%enchantLevel%", item.getEnchantLevel());
|
||||
msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
|
||||
msg.replace("%item%", item.toString());
|
||||
msg.replace("%details%", sb.toString());
|
||||
player.sendPacket(new TutorialShowHtml(msg.getHtml()));
|
||||
}
|
||||
|
||||
private static String parseValue(Object value)
|
||||
{
|
||||
if (value instanceof Double)
|
||||
{
|
||||
return Util.formatDouble((double) value, "#.##");
|
||||
}
|
||||
return String.valueOf(value);
|
||||
}
|
||||
|
||||
private static String getBodyPart(int bodyPart)
|
||||
{
|
||||
for (Entry<String, Integer> entry : ItemTable.SLOTS.entrySet())
|
||||
{
|
||||
if ((entry.getValue() & bodyPart) == bodyPart)
|
||||
{
|
||||
return entry.getKey();
|
||||
}
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user