Fixed Yul passive skills.

Contributed by champzix1.
This commit is contained in:
MobiusDevelopment 2019-04-25 15:01:09 +00:00
parent fc03d4d1b7
commit 87138e2e15
3 changed files with 75 additions and 21 deletions

View File

@ -637,7 +637,6 @@
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>0</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
@ -690,7 +689,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>51</amount>
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
@ -699,7 +698,7 @@
</effect>
<effect name="AreaDamage">
<amount>-30</amount>
<mode>DIFF</mode>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -867,6 +866,29 @@
<amount>1000</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>
<value level="1">10</value>
<value level="2">12</value>
<value level="3">14</value>
<value level="4">16</value>
<value level="5">20</value>
<value level="6">22</value>
<value level="7">24</value>
<value level="8">26</value>
<value level="9">28</value>
<value level="10">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="10757" toLevel="4" name="Dead Eye Stance">
@ -3238,10 +3260,6 @@
<value level="10">110</value>
</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">776</value>

View File

@ -633,7 +633,6 @@
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>0</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
@ -686,7 +685,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>51</amount>
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
@ -695,7 +694,7 @@
</effect>
<effect name="AreaDamage">
<amount>-30</amount>
<mode>DIFF</mode>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -863,6 +862,29 @@
<amount>1000</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>
<value level="1">10</value>
<value level="2">12</value>
<value level="3">14</value>
<value level="4">16</value>
<value level="5">20</value>
<value level="6">22</value>
<value level="7">24</value>
<value level="8">26</value>
<value level="9">28</value>
<value level="10">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="10757" toLevel="4" name="Dead Eye Stance">
@ -3211,10 +3233,6 @@
<value level="10">110</value>
</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">776</value>

View File

@ -650,7 +650,6 @@
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>0</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
@ -703,7 +702,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>51</amount>
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
@ -712,7 +711,7 @@
</effect>
<effect name="AreaDamage">
<amount>-30</amount>
<mode>DIFF</mode>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -880,6 +879,29 @@
<amount>1000</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>
<value level="1">10</value>
<value level="2">12</value>
<value level="3">14</value>
<value level="4">16</value>
<value level="5">20</value>
<value level="6">22</value>
<value level="7">24</value>
<value level="8">26</value>
<value level="9">28</value>
<value level="10">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="10757" toLevel="4" name="Dead Eye Stance">
@ -3354,10 +3376,6 @@
<value level="10">110</value>
</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">776</value>