Update daily mission level status.
This commit is contained in:
@@ -79,6 +79,12 @@ public class LevelDailyMissionHandler extends AbstractDailyMissionHandler
|
|||||||
// Level rewards doesn't reset daily
|
// Level rewards doesn't reset daily
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getProgress(L2PcInstance player)
|
||||||
|
{
|
||||||
|
return _level;
|
||||||
|
}
|
||||||
|
|
||||||
private void onPlayerLevelChanged(OnPlayerLevelChanged event)
|
private void onPlayerLevelChanged(OnPlayerLevelChanged event)
|
||||||
{
|
{
|
||||||
final L2PcInstance player = event.getActiveChar();
|
final L2PcInstance player = event.getActiveChar();
|
||||||
|
@@ -79,6 +79,12 @@ public class LevelDailyMissionHandler extends AbstractDailyMissionHandler
|
|||||||
// Level rewards doesn't reset daily
|
// Level rewards doesn't reset daily
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getProgress(L2PcInstance player)
|
||||||
|
{
|
||||||
|
return _level;
|
||||||
|
}
|
||||||
|
|
||||||
private void onPlayerLevelChanged(OnPlayerLevelChanged event)
|
private void onPlayerLevelChanged(OnPlayerLevelChanged event)
|
||||||
{
|
{
|
||||||
final L2PcInstance player = event.getActiveChar();
|
final L2PcInstance player = event.getActiveChar();
|
||||||
|
@@ -79,6 +79,12 @@ public class LevelDailyMissionHandler extends AbstractDailyMissionHandler
|
|||||||
// Level rewards doesn't reset daily
|
// Level rewards doesn't reset daily
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getProgress(L2PcInstance player)
|
||||||
|
{
|
||||||
|
return _level;
|
||||||
|
}
|
||||||
|
|
||||||
private void onPlayerLevelChanged(OnPlayerLevelChanged event)
|
private void onPlayerLevelChanged(OnPlayerLevelChanged event)
|
||||||
{
|
{
|
||||||
final L2PcInstance player = event.getActiveChar();
|
final L2PcInstance player = event.getActiveChar();
|
||||||
|
Reference in New Issue
Block a user