Update daily mission level status.
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@@ -79,6 +79,12 @@ public class LevelDailyMissionHandler extends AbstractDailyMissionHandler
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// Level rewards doesn't reset daily
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}
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@Override
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public int getProgress(L2PcInstance player)
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{
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return _level;
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}
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private void onPlayerLevelChanged(OnPlayerLevelChanged event)
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{
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final L2PcInstance player = event.getActiveChar();
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@@ -79,6 +79,12 @@ public class LevelDailyMissionHandler extends AbstractDailyMissionHandler
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// Level rewards doesn't reset daily
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}
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@Override
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public int getProgress(L2PcInstance player)
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{
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return _level;
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}
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private void onPlayerLevelChanged(OnPlayerLevelChanged event)
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{
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final L2PcInstance player = event.getActiveChar();
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@@ -79,6 +79,12 @@ public class LevelDailyMissionHandler extends AbstractDailyMissionHandler
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// Level rewards doesn't reset daily
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}
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@Override
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public int getProgress(L2PcInstance player)
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{
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return _level;
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}
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private void onPlayerLevelChanged(OnPlayerLevelChanged event)
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{
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final L2PcInstance player = event.getActiveChar();
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