Heroic skills for Classic Kamael and Essence.
Contributed by Iris.
This commit is contained in:
		| @@ -1,11 +1,6 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/skillTrees.xsd"> | ||||
| 	<skillTree type="heroSkillTree"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<skill skillName="Heroic Miracle" skillId="395" skillLevel="1" getLevel="1" /> | ||||
| 		<skill skillName="Heroic Berserker" skillId="396" skillLevel="1" getLevel="1" /> | ||||
| 		<skill skillName="Heroic Valor" skillId="1374" skillLevel="1" getLevel="1" /> | ||||
| 		<skill skillName="Heroic Grandeur" skillId="1375" skillLevel="1" getLevel="1" /> | ||||
| 		<skill skillName="Heroic Dread" skillId="1376" skillLevel="1" getLevel="1" /> | ||||
| 		<skill skillName="Heroic Miracle" skillId="53100" skillLevel="1" getLevel="1" /> | ||||
| 	</skillTree> | ||||
| </list> | ||||
| @@ -4,12 +4,74 @@ | ||||
| 		<!-- Skill of the Olympiad Hero. Max HP $s1 During attack Atk. Spd., Casting Spd. and Speed are increased. The buff of continual MP recovery is activated. --> | ||||
| 		<icon>icon.skill0912</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLevel>1</magicLevel> | ||||
| 		<effects> | ||||
| 			<effect name="TriggerSkillByAttack"> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>70</chance> | ||||
| 				<targetType>SELF</targetType> | ||||
| 				<isCritical>true</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>53101</skillId> <!-- Heroic Miracle --> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack"> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>70</chance> | ||||
| 				<targetType>SELF</targetType> | ||||
| 				<skillId>53101</skillId> <!-- Heroic Miracle --> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByMagicType"> | ||||
| 				<magicTypes>0;1;2;3;4</magicTypes> | ||||
| 				<skillId>53101</skillId> <!-- Heroic Miracle --> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 				<chance>70</chance> | ||||
| 				<targetType>SELF</targetType> | ||||
| 			</effect> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>850</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="53101" toLevel="1" name="Heroic Miracle"> | ||||
| 		<!-- Atk. Spd. $s1 Casting Spd. $s1 Speed $s2 Constantly restores MP. --> | ||||
| 		<icon>icon.skill0912</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<magicLevel>-1</magicLevel> | ||||
| 		<isMagic>4</isMagic> | ||||
| 		<reuseDelay>100000</reuseDelay> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<abnormalType>HERO_BUFF</abnormalType> | ||||
| 		<abnormalVisualEffect>HEROIC_MIRACLE_AVE</abnormalVisualEffect> | ||||
| 		<isTriggeredSkill>true</isTriggeredSkill> | ||||
| 		<blockedInOlympiad>true</blockedInOlympiad> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ManaHealOverTime"> | ||||
| 				<power>80</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| </list> | ||||
|   | ||||
| @@ -2147,6 +2147,8 @@ | ||||
| 															</xs:complexType> | ||||
| 														</xs:element> | ||||
| 														<xs:element minOccurs="0" name="slot" type="xs:string" /> | ||||
| 														<xs:element minOccurs="0" name="angle" type="xs:unsignedByte" /> | ||||
| 														<xs:element minOccurs="0" name="range" type="xs:unsignedShort" /> | ||||
| 														<xs:element minOccurs="0" name="mode" type="xs:string" /> | ||||
| 														<xs:element minOccurs="0" name="skillId" type="xs:unsignedShort" /> | ||||
| 														<xs:element minOccurs="0" name="skillLevel"> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDevelopment
					MobiusDevelopment