Addition of admin reload combination data.

Contributed by robikbobik.
This commit is contained in:
MobiusDevelopment 2019-12-07 12:48:06 +00:00
parent 911e28b4f8
commit 84adf9ece0
30 changed files with 150 additions and 0 deletions

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

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@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AdminData;
import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData; import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

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@ -31,6 +31,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -353,6 +354,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -31,6 +31,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -353,6 +354,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -31,6 +31,7 @@ import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.ClanShopData; import org.l2jmobius.gameserver.data.xml.impl.ClanShopData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -353,6 +354,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -31,6 +31,7 @@ import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.ClanShopData; import org.l2jmobius.gameserver.data.xml.impl.ClanShopData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -353,6 +354,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -31,6 +31,7 @@ import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.ClanShopData; import org.l2jmobius.gameserver.data.xml.impl.ClanShopData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -353,6 +354,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -31,6 +31,7 @@ import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.ClanShopData; import org.l2jmobius.gameserver.data.xml.impl.ClanShopData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -353,6 +354,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);

View File

@ -51,6 +51,9 @@
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Instance" action="bypass admin_reload instance" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr>
<td><button value="Combination" action="bypass admin_reload combination" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table> </table>
<br> <br>
<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font> <font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>

View File

@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
import org.l2jmobius.gameserver.data.xml.impl.DoorData; import org.l2jmobius.gameserver.data.xml.impl.DoorData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData; import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data."); AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
break; break;
} }
case "combination":
{
CombinationItemsData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
break;
}
default: default:
{ {
activeChar.sendMessage(RELOAD_USAGE); activeChar.sendMessage(RELOAD_USAGE);