Addition of admin reload combination data.
Contributed by robikbobik.
This commit is contained in:
@@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
|
||||
import org.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
|
||||
import org.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
|
||||
import org.l2jmobius.gameserver.data.xml.impl.BuyListData;
|
||||
import org.l2jmobius.gameserver.data.xml.impl.CombinationItemsData;
|
||||
import org.l2jmobius.gameserver.data.xml.impl.DoorData;
|
||||
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
|
||||
import org.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
|
||||
@@ -346,6 +347,12 @@ public class AdminReload implements IAdminCommandHandler
|
||||
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Instances data.");
|
||||
break;
|
||||
}
|
||||
case "combination":
|
||||
{
|
||||
CombinationItemsData.getInstance().load();
|
||||
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Combination data.");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
activeChar.sendMessage(RELOAD_USAGE);
|
||||
|
Reference in New Issue
Block a user