Previous commit adapted for newer branches.

Contributed by Sahar.
This commit is contained in:
MobiusDevelopment 2020-09-26 11:01:25 +00:00
parent 1304c34d2f
commit 847da4664a
15 changed files with 45 additions and 15 deletions

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }

View File

@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
private final Skill _skill; private final Skill _skill;
private final ItemInstance _item; private final ItemInstance _item;
private final SkillCastingType _castingType; private final SkillCastingType _castingType;
private final boolean _shiftPressed;
private int _hitTime; private int _hitTime;
private int _cancelTime; private int _cancelTime;
private int _coolTime; private int _coolTime;
@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
_skill = skill; _skill = skill;
_item = item; _item = item;
_castingType = castingType; _castingType = castingType;
_shiftPressed = shiftPressed;
calcSkillTiming(caster, skill, castTime); calcSkillTiming(caster, skill, castTime);
} }
@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
// Attack target after skill use. // Attack target after skill use.
if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null)) if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
{ {
if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster)) if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
{ {
caster.getAI().setIntention(AI_INTENTION_ATTACK, target); caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
} }