Previous commit adapted for newer branches.
Contributed by Sahar.
This commit is contained in:
parent
1304c34d2f
commit
847da4664a
@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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@ -92,6 +92,7 @@ public class SkillCaster implements Runnable
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private final Skill _skill;
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private final ItemInstance _item;
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private final SkillCastingType _castingType;
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private final boolean _shiftPressed;
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private int _hitTime;
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private int _cancelTime;
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private int _coolTime;
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@ -110,6 +111,7 @@ public class SkillCaster implements Runnable
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_skill = skill;
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_item = item;
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_castingType = castingType;
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_shiftPressed = shiftPressed;
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calcSkillTiming(caster, skill, castTime);
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}
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@ -747,7 +749,7 @@ public class SkillCaster implements Runnable
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// Attack target after skill use.
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if ((_skill.getNextAction() != NextActionType.NONE) && (caster.getAI().getNextIntention() == null))
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{
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster))
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if ((_skill.getNextAction() == NextActionType.ATTACK) && (target != null) && (target != caster) && target.isAutoAttackable(caster) && !_shiftPressed)
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{
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caster.getAI().setIntention(AI_INTENTION_ATTACK, target);
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}
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Block a user