Sync with L2jServer HighFive Mar 25th 2015.
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@ -18,7 +18,8 @@
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*/
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package com.l2jserver.gameserver.model;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.concurrent.CopyOnWriteArrayList;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.serverpackets.RadarControl;
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@ -29,12 +30,11 @@ import com.l2jserver.gameserver.network.serverpackets.RadarControl;
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public final class L2Radar
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{
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private final L2PcInstance _player;
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private final ArrayList<RadarMarker> _markers;
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private final List<RadarMarker> _markers = new CopyOnWriteArrayList<>();
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public L2Radar(L2PcInstance player)
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{
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_player = player;
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_markers = new ArrayList<>();
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}
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// Add a marker to player's radar
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