Sync with L2jServer HighFive Mar 25th 2015.
This commit is contained in:
@@ -23,9 +23,11 @@ import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.Statement;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.TimeUnit;
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import java.util.logging.Level;
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@@ -65,16 +67,13 @@ public class AutoSpawnHandler
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private static final int DEFAULT_RESPAWN = 3600000; // 1 hour in millisecs
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private static final int DEFAULT_DESPAWN = 3600000; // 1 hour in millisecs
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protected Map<Integer, AutoSpawnInstance> _registeredSpawns;
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protected Map<Integer, ScheduledFuture<?>> _runningSpawns;
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protected Map<Integer, AutoSpawnInstance> _registeredSpawns = new ConcurrentHashMap<>();
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protected Map<Integer, ScheduledFuture<?>> _runningSpawns = new ConcurrentHashMap<>();
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protected boolean _activeState = true;
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protected AutoSpawnHandler()
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{
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_registeredSpawns = new HashMap<>();
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_runningSpawns = new HashMap<>();
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restoreSpawnData();
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}
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@@ -108,8 +107,8 @@ public class AutoSpawnHandler
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}
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// create clean list
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_registeredSpawns = new HashMap<>();
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_runningSpawns = new HashMap<>();
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_registeredSpawns.clear();
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_runningSpawns.clear();
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// load
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restoreSpawnData();
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@@ -367,19 +366,17 @@ public class AutoSpawnHandler
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return null;
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}
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public Map<Integer, AutoSpawnInstance> getAutoSpawnInstances(int npcId)
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public List<AutoSpawnInstance> getAutoSpawnInstances(int npcId)
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{
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Map<Integer, AutoSpawnInstance> spawnInstList = new HashMap<>();
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final List<AutoSpawnInstance> result = new LinkedList<>();
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for (AutoSpawnInstance spawnInst : _registeredSpawns.values())
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{
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if (spawnInst.getId() == npcId)
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{
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spawnInstList.put(spawnInst.getObjectId(), spawnInst);
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result.add(spawnInst);
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}
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}
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return spawnInstList;
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return result;
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}
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/**
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@@ -595,9 +592,9 @@ public class AutoSpawnHandler
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protected int _lastLocIndex = -1;
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private final List<L2Npc> _npcList = new ArrayList<>();
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private final List<L2Npc> _npcList = new CopyOnWriteArrayList<>();
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private final List<Location> _locList = new ArrayList<>();
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private final List<Location> _locList = new CopyOnWriteArrayList<>();
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private boolean _spawnActive;
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@@ -680,16 +677,14 @@ public class AutoSpawnHandler
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return ret;
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}
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public L2Spawn[] getSpawns()
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public List<L2Spawn> getSpawns()
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{
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List<L2Spawn> npcSpawns = new ArrayList<>();
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final List<L2Spawn> npcSpawns = new ArrayList<>();
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for (L2Npc npcInst : _npcList)
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{
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npcSpawns.add(npcInst.getSpawn());
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}
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return npcSpawns.toArray(new L2Spawn[npcSpawns.size()]);
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return npcSpawns;
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}
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public void setSpawnCount(int spawnCount)
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@@ -35,14 +35,10 @@ import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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import com.l2jserver.gameserver.network.serverpackets.friend.BlockListPacket;
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/**
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* This class ...
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* @version $Revision: 1.2 $ $Date: 2004/06/27 08:12:59 $
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*/
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public class BlockList
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{
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private static Logger _log = Logger.getLogger(BlockList.class.getName());
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private static Map<Integer, HashMap<Integer, String>> _offlineList = new HashMap<>();
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private static Map<Integer, HashMap<Integer, String>> OFFLINE_LIST = new HashMap<>();
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private final L2PcInstance _owner;
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private HashMap<Integer, String> _blockList;
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@@ -51,7 +47,7 @@ public class BlockList
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public BlockList(L2PcInstance owner)
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{
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_owner = owner;
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_blockList = _offlineList.get(owner.getObjectId());
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_blockList = OFFLINE_LIST.get(owner.getObjectId());
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if (_blockList == null)
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{
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_blockList = loadList(_owner.getObjectId());
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@@ -108,7 +104,7 @@ public class BlockList
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public void playerLogout()
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{
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_offlineList.put(_owner.getObjectId(), _blockList);
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OFFLINE_LIST.put(_owner.getObjectId(), _blockList);
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}
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private static HashMap<Integer, String> loadList(int ObjId)
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@@ -303,10 +299,10 @@ public class BlockList
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{
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return BlockList.isBlocked(player, targetId);
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}
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if (!_offlineList.containsKey(ownerId))
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if (!OFFLINE_LIST.containsKey(ownerId))
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{
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_offlineList.put(ownerId, loadList(ownerId));
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OFFLINE_LIST.put(ownerId, loadList(ownerId));
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}
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return _offlineList.get(ownerId).containsKey(targetId);
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return OFFLINE_LIST.get(ownerId).containsKey(targetId);
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}
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}
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@@ -23,9 +23,10 @@ import java.util.Collections;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Queue;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArraySet;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.function.Consumer;
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import java.util.function.Function;
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@@ -62,18 +63,18 @@ import com.l2jserver.gameserver.network.serverpackets.ShortBuffStatusUpdate;
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public final class CharEffectList
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{
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private static final Logger _log = Logger.getLogger(CharEffectList.class.getName());
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/** Map containing all effects from buffs for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _buffs;
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/** Map containing all triggered skills for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _triggered;
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/** Map containing all dances/songs for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _dances;
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/** Map containing all toggle for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _toggles;
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/** Map containing all debuffs for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _debuffs;
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/** They bypass most of the actions, they are not included in most operations. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _passives;
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/** Queue containing all effects from buffs for this effect list. */
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private volatile Queue<BuffInfo> _buffs;
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/** Queue containing all triggered skills for this effect list. */
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private volatile Queue<BuffInfo> _triggered;
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/** Queue containing all dances/songs for this effect list. */
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private volatile Queue<BuffInfo> _dances;
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/** Queue containing all toggle for this effect list. */
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private volatile Queue<BuffInfo> _toggles;
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/** Queue containing all debuffs for this effect list. */
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private volatile Queue<BuffInfo> _debuffs;
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/** Queue containing all passives for this effect list. They bypass most of the actions and they are not included in most operations. */
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private volatile Queue<BuffInfo> _passives;
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/** Map containing the all stacked effect in progress for each abnormal type. */
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private volatile Map<AbnormalType, BuffInfo> _stackedEffects;
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/** Set containing all abnormal types that shouldn't be added to this creature effect list. */
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@@ -108,7 +109,7 @@ public final class CharEffectList
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* Gets buff skills.
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* @return the buff skills
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*/
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public Map<Integer, BuffInfo> getBuffs()
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public Queue<BuffInfo> getBuffs()
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{
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if (_buffs == null)
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{
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@@ -116,7 +117,7 @@ public final class CharEffectList
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{
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if (_buffs == null)
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{
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_buffs = new ConcurrentHashMap<>();
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_buffs = new ConcurrentLinkedQueue<>();
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}
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}
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}
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@@ -127,7 +128,7 @@ public final class CharEffectList
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* Gets triggered skill skills.
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* @return the triggered skill skills
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*/
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public Map<Integer, BuffInfo> getTriggered()
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public Queue<BuffInfo> getTriggered()
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{
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if (_triggered == null)
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{
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@@ -135,7 +136,7 @@ public final class CharEffectList
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{
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if (_triggered == null)
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{
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_triggered = new ConcurrentHashMap<>();
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_triggered = new ConcurrentLinkedQueue<>();
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}
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}
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}
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@@ -146,7 +147,7 @@ public final class CharEffectList
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* Gets dance/song skills.
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* @return the dance/song skills
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*/
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public Map<Integer, BuffInfo> getDances()
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public Queue<BuffInfo> getDances()
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{
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if (_dances == null)
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{
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@@ -154,7 +155,7 @@ public final class CharEffectList
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{
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if (_dances == null)
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{
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_dances = new ConcurrentHashMap<>();
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_dances = new ConcurrentLinkedQueue<>();
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}
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}
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}
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@@ -165,7 +166,7 @@ public final class CharEffectList
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* Gets toggle skills.
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* @return the toggle skills
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*/
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public Map<Integer, BuffInfo> getToggles()
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public Queue<BuffInfo> getToggles()
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{
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if (_toggles == null)
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{
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@@ -173,7 +174,7 @@ public final class CharEffectList
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{
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if (_toggles == null)
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{
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_toggles = new ConcurrentHashMap<>();
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_toggles = new ConcurrentLinkedQueue<>();
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}
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}
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}
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@@ -184,7 +185,7 @@ public final class CharEffectList
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* Gets debuff skills.
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* @return the debuff skills
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*/
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public Map<Integer, BuffInfo> getDebuffs()
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public Queue<BuffInfo> getDebuffs()
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{
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if (_debuffs == null)
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{
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@@ -192,7 +193,7 @@ public final class CharEffectList
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{
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if (_debuffs == null)
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{
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_debuffs = new ConcurrentHashMap<>();
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_debuffs = new ConcurrentLinkedQueue<>();
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}
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}
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}
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@@ -203,7 +204,7 @@ public final class CharEffectList
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* Gets passive skills.
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* @return the passive skills
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*/
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public Map<Integer, BuffInfo> getPassives()
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public Queue<BuffInfo> getPassives()
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{
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if (_passives == null)
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{
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@@ -211,7 +212,7 @@ public final class CharEffectList
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{
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if (_passives == null)
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{
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_passives = new ConcurrentHashMap<>();
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_passives = new ConcurrentLinkedQueue<>();
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}
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}
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}
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@@ -232,27 +233,27 @@ public final class CharEffectList
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final List<BuffInfo> buffs = new ArrayList<>();
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if (hasBuffs())
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{
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buffs.addAll(getBuffs().values());
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buffs.addAll(getBuffs());
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}
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if (hasTriggered())
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{
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buffs.addAll(getTriggered().values());
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buffs.addAll(getTriggered());
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}
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if (hasDances())
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{
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buffs.addAll(getDances().values());
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buffs.addAll(getDances());
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}
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if (hasToggles())
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{
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buffs.addAll(getToggles().values());
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buffs.addAll(getToggles());
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}
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if (hasDebuffs())
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{
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buffs.addAll(getDebuffs().values());
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buffs.addAll(getDebuffs());
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}
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return buffs;
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}
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@@ -262,14 +263,14 @@ public final class CharEffectList
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* @param skill the skill
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* @return the effect list
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*/
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private Map<Integer, BuffInfo> getEffectList(Skill skill)
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private Queue<BuffInfo> getEffectList(Skill skill)
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{
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if (skill == null)
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{
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return null;
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}
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final Map<Integer, BuffInfo> effects;
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final Queue<BuffInfo> effects;
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if (skill.isPassive())
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{
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effects = getPassives();
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@@ -308,7 +309,7 @@ public final class CharEffectList
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{
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if (hasBuffs())
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{
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for (BuffInfo info : getBuffs().values())
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for (BuffInfo info : getBuffs())
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{
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if (info != null)
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{
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@@ -325,7 +326,7 @@ public final class CharEffectList
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if (hasTriggered())
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{
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for (BuffInfo info : getTriggered().values())
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for (BuffInfo info : getTriggered())
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{
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if (info != null)
|
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{
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@@ -342,7 +343,7 @@ public final class CharEffectList
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||||
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if (hasDances())
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{
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for (BuffInfo info : getDances().values())
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for (BuffInfo info : getDances())
|
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{
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||||
if (info != null)
|
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{
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||||
@@ -359,7 +360,7 @@ public final class CharEffectList
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||||
|
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if (hasToggles())
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{
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for (BuffInfo info : getToggles().values())
|
||||
for (BuffInfo info : getToggles())
|
||||
{
|
||||
if (info != null)
|
||||
{
|
||||
@@ -376,7 +377,7 @@ public final class CharEffectList
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||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
for (BuffInfo info : getDebuffs().values())
|
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for (BuffInfo info : getDebuffs())
|
||||
{
|
||||
if (info != null)
|
||||
{
|
||||
@@ -401,7 +402,7 @@ public final class CharEffectList
|
||||
*/
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||||
public boolean isAffectedBySkill(int skillId)
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{
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||||
return (hasBuffs() && getBuffs().containsKey(skillId)) || (hasDebuffs() && getDebuffs().containsKey(skillId)) || (hasTriggered() && getTriggered().containsKey(skillId)) || (hasDances() && getDances().containsKey(skillId)) || (hasToggles() && getToggles().containsKey(skillId)) || (hasPassives() && getPassives().containsKey(skillId));
|
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return getBuffInfoBySkillId(skillId) != null;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -413,29 +414,34 @@ public final class CharEffectList
|
||||
public BuffInfo getBuffInfoBySkillId(int skillId)
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||||
{
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||||
BuffInfo info = null;
|
||||
if (hasBuffs() && getBuffs().containsKey(skillId))
|
||||
if (hasBuffs())
|
||||
{
|
||||
info = getBuffs().get(skillId);
|
||||
info = getBuffs().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
|
||||
}
|
||||
else if (hasTriggered() && getTriggered().containsKey(skillId))
|
||||
|
||||
if (hasTriggered() && (info == null))
|
||||
{
|
||||
info = getTriggered().get(skillId);
|
||||
info = getTriggered().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
|
||||
}
|
||||
else if (hasDances() && getDances().containsKey(skillId))
|
||||
|
||||
if (hasDances() && (info == null))
|
||||
{
|
||||
info = getDances().get(skillId);
|
||||
info = getDances().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
|
||||
}
|
||||
else if (hasToggles() && getToggles().containsKey(skillId))
|
||||
|
||||
if (hasToggles() && (info == null))
|
||||
{
|
||||
info = getToggles().get(skillId);
|
||||
info = getToggles().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
|
||||
}
|
||||
else if (hasDebuffs() && getDebuffs().containsKey(skillId))
|
||||
|
||||
if (hasDebuffs() && (info == null))
|
||||
{
|
||||
info = getDebuffs().get(skillId);
|
||||
info = getDebuffs().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
|
||||
}
|
||||
else if (hasPassives() && getPassives().containsKey(skillId))
|
||||
|
||||
if (hasPassives() && (info == null))
|
||||
{
|
||||
info = getPassives().get(skillId);
|
||||
info = getPassives().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
|
||||
}
|
||||
return info;
|
||||
}
|
||||
@@ -463,7 +469,7 @@ public final class CharEffectList
|
||||
{
|
||||
if (_blockedBuffSlots == null)
|
||||
{
|
||||
_blockedBuffSlots = new CopyOnWriteArraySet<>();
|
||||
_blockedBuffSlots = ConcurrentHashMap.newKeySet(blockedBuffSlots.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -535,13 +541,8 @@ public final class CharEffectList
|
||||
return false;
|
||||
}
|
||||
|
||||
final Map<Integer, BuffInfo> effects = getEffectList(skill);
|
||||
if ((effects == null) || effects.isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (BuffInfo info : effects.values())
|
||||
final Queue<BuffInfo> effects = getEffectList(skill);
|
||||
for (BuffInfo info : effects)
|
||||
{
|
||||
if ((info != null) && (info.getSkill().getAbnormalType() == type))
|
||||
{
|
||||
@@ -604,7 +605,7 @@ public final class CharEffectList
|
||||
* @param info the buff info
|
||||
* @param effects the effect list
|
||||
*/
|
||||
protected void stopAndRemove(BuffInfo info, Map<Integer, BuffInfo> effects)
|
||||
protected void stopAndRemove(BuffInfo info, Queue<BuffInfo> effects)
|
||||
{
|
||||
stopAndRemove(true, info, effects);
|
||||
}
|
||||
@@ -615,7 +616,7 @@ public final class CharEffectList
|
||||
* @param info the buff info
|
||||
* @param buffs the buff list
|
||||
*/
|
||||
private void stopAndRemove(boolean removed, BuffInfo info, Map<Integer, BuffInfo> buffs)
|
||||
private void stopAndRemove(boolean removed, BuffInfo info, Queue<BuffInfo> buffs)
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
@@ -623,7 +624,7 @@ public final class CharEffectList
|
||||
}
|
||||
|
||||
// Removes the buff from the given effect list.
|
||||
buffs.remove(info.getSkill().getId());
|
||||
buffs.remove(info);
|
||||
// Stop the buff effects.
|
||||
info.stopAllEffects(removed);
|
||||
// If it's a hidden buff that ends, then decrease hidden buff count.
|
||||
@@ -640,7 +641,7 @@ public final class CharEffectList
|
||||
// If it's an herb that ends, check if there are hidden buffs.
|
||||
if (info.getSkill().isAbnormalInstant() && hasBuffs())
|
||||
{
|
||||
for (BuffInfo buff : getBuffs().values())
|
||||
for (BuffInfo buff : getBuffs())
|
||||
{
|
||||
if ((buff != null) && (buff.getSkill().getAbnormalType() == info.getSkill().getAbnormalType()) && !buff.isInUse())
|
||||
{
|
||||
@@ -698,31 +699,31 @@ public final class CharEffectList
|
||||
boolean update = false;
|
||||
if (hasBuffs())
|
||||
{
|
||||
getBuffs().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
getBuffs().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
getTriggered().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
getTriggered().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
getDebuffs().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
getDebuffs().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDances())
|
||||
{
|
||||
getDances().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
getDances().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
getToggles().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
getToggles().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
@@ -738,31 +739,31 @@ public final class CharEffectList
|
||||
boolean update = false;
|
||||
if (hasBuffs())
|
||||
{
|
||||
getBuffs().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
getBuffs().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
getTriggered().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
getTriggered().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
getDebuffs().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
getDebuffs().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDances())
|
||||
{
|
||||
getDances().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
getDances().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
getToggles().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
getToggles().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
@@ -779,12 +780,12 @@ public final class CharEffectList
|
||||
{
|
||||
if (hasBuffs())
|
||||
{
|
||||
getBuffs().forEach((k, info) -> stopAndRemove(info, getBuffs()));
|
||||
getBuffs().forEach(b -> stopAndRemove(b, getBuffs()));
|
||||
}
|
||||
|
||||
if (triggered && hasTriggered())
|
||||
{
|
||||
getTriggered().forEach((k, info) -> stopAndRemove(info, getTriggered()));
|
||||
getTriggered().forEach(b -> stopAndRemove(b, getTriggered()));
|
||||
}
|
||||
|
||||
// Update effect flags and icons.
|
||||
@@ -808,7 +809,7 @@ public final class CharEffectList
|
||||
{
|
||||
if (hasToggles())
|
||||
{
|
||||
getToggles().forEach((k, info) -> stopAndRemove(info, getToggles()));
|
||||
getToggles().forEach(b -> stopAndRemove(b, getToggles()));
|
||||
// Update effect flags and icons.
|
||||
updateEffectList(update);
|
||||
}
|
||||
@@ -822,7 +823,7 @@ public final class CharEffectList
|
||||
{
|
||||
if (hasDances())
|
||||
{
|
||||
getDances().forEach((k, info) -> stopAndRemove(info, getDances()));
|
||||
getDances().forEach(b -> stopAndRemove(b, getDances()));
|
||||
// Update effect flags and icons.
|
||||
updateEffectList(update);
|
||||
}
|
||||
@@ -836,7 +837,7 @@ public final class CharEffectList
|
||||
{
|
||||
if (hasDebuffs())
|
||||
{
|
||||
getDebuffs().forEach((k, info) -> stopAndRemove(info, getDebuffs()));
|
||||
getDebuffs().forEach(b -> stopAndRemove(b, getDebuffs()));
|
||||
// Update effect flags and icons.
|
||||
updateEffectList(update);
|
||||
}
|
||||
@@ -860,31 +861,31 @@ public final class CharEffectList
|
||||
|
||||
if (hasBuffs())
|
||||
{
|
||||
getBuffs().values().stream().filter(Objects::nonNull).forEach(action);
|
||||
getBuffs().stream().filter(Objects::nonNull).forEach(action);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
getTriggered().values().stream().filter(Objects::nonNull).forEach(action);
|
||||
getTriggered().stream().filter(Objects::nonNull).forEach(action);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDances())
|
||||
{
|
||||
getDances().values().stream().filter(Objects::nonNull).forEach(action);
|
||||
getDances().stream().filter(Objects::nonNull).forEach(action);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
getToggles().values().stream().filter(Objects::nonNull).forEach(action);
|
||||
getToggles().stream().filter(Objects::nonNull).forEach(action);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
getDebuffs().values().stream().filter(Objects::nonNull).forEach(action);
|
||||
getDebuffs().stream().filter(Objects::nonNull).forEach(action);
|
||||
update = true;
|
||||
}
|
||||
|
||||
@@ -908,7 +909,7 @@ public final class CharEffectList
|
||||
final BuffInfo info = getBuffInfoBySkillId(skillId);
|
||||
if (info != null)
|
||||
{
|
||||
stopSkillEffects(removed, info.getSkill());
|
||||
remove(removed, info);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -925,15 +926,9 @@ public final class CharEffectList
|
||||
*/
|
||||
public void stopSkillEffects(boolean removed, Skill skill)
|
||||
{
|
||||
if ((skill == null) || !isAffectedBySkill(skill.getId()))
|
||||
if (skill != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final Map<Integer, BuffInfo> effects = getEffectList(skill);
|
||||
if (effects != null)
|
||||
{
|
||||
remove(removed, effects.get(skill.getId()));
|
||||
stopSkillEffects(removed, skill.getId());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -972,31 +967,31 @@ public final class CharEffectList
|
||||
boolean update = false;
|
||||
if (hasBuffs())
|
||||
{
|
||||
getBuffs().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
getBuffs().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
getTriggered().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
getTriggered().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
getDebuffs().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
getDebuffs().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDances())
|
||||
{
|
||||
getDances().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
getDances().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
getToggles().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
getToggles().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
@@ -1014,25 +1009,25 @@ public final class CharEffectList
|
||||
{
|
||||
if (hasBuffs())
|
||||
{
|
||||
getBuffs().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
getBuffs().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getBuffs()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
getTriggered().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
getTriggered().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getTriggered()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasDances())
|
||||
{
|
||||
getDances().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
getDances().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDances()));
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
getToggles().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
getToggles().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getToggles()));
|
||||
update = true;
|
||||
}
|
||||
}
|
||||
@@ -1041,7 +1036,7 @@ public final class CharEffectList
|
||||
{
|
||||
if (hasDebuffs())
|
||||
{
|
||||
getDebuffs().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
getDebuffs().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
||||
update = true;
|
||||
}
|
||||
}
|
||||
@@ -1144,7 +1139,7 @@ public final class CharEffectList
|
||||
boolean update = false;
|
||||
if (hasBuffs())
|
||||
{
|
||||
for (BuffInfo info : getBuffs().values())
|
||||
for (BuffInfo info : getBuffs())
|
||||
{
|
||||
update |= function.apply(info);
|
||||
}
|
||||
@@ -1152,7 +1147,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
for (BuffInfo info : getTriggered().values())
|
||||
for (BuffInfo info : getTriggered())
|
||||
{
|
||||
update |= function.apply(info);
|
||||
}
|
||||
@@ -1160,7 +1155,7 @@ public final class CharEffectList
|
||||
|
||||
if (dances && hasDances())
|
||||
{
|
||||
for (BuffInfo info : getDances().values())
|
||||
for (BuffInfo info : getDances())
|
||||
{
|
||||
update |= function.apply(info);
|
||||
}
|
||||
@@ -1168,7 +1163,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
for (BuffInfo info : getToggles().values())
|
||||
for (BuffInfo info : getToggles())
|
||||
{
|
||||
update |= function.apply(info);
|
||||
}
|
||||
@@ -1176,7 +1171,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
for (BuffInfo info : getDebuffs().values())
|
||||
for (BuffInfo info : getDebuffs())
|
||||
{
|
||||
update |= function.apply(info);
|
||||
}
|
||||
@@ -1192,7 +1187,7 @@ public final class CharEffectList
|
||||
*/
|
||||
public void remove(boolean removed, BuffInfo info)
|
||||
{
|
||||
if ((info == null) || !isAffectedBySkill(info.getSkill().getId()))
|
||||
if (info == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -1237,13 +1232,15 @@ public final class CharEffectList
|
||||
}
|
||||
|
||||
// Puts the effects in the list.
|
||||
final BuffInfo infoToRemove = getPassives().put(skill.getId(), info);
|
||||
if (infoToRemove != null)
|
||||
getPassives().stream().filter(b -> b.getSkill().getId() == skill.getId()).forEach(b ->
|
||||
{
|
||||
// Removes the old stats from the creature if the skill was present.
|
||||
infoToRemove.setInUse(false);
|
||||
infoToRemove.removeStats();
|
||||
}
|
||||
b.setInUse(false);
|
||||
b.removeStats();
|
||||
getPassives().remove(b);
|
||||
});
|
||||
|
||||
getPassives().add(info);
|
||||
|
||||
// Initialize effects.
|
||||
info.initializeEffects();
|
||||
@@ -1323,7 +1320,7 @@ public final class CharEffectList
|
||||
}
|
||||
|
||||
// Select the map that holds the effects related to this skill.
|
||||
final Map<Integer, BuffInfo> effects = getEffectList(skill);
|
||||
final Queue<BuffInfo> effects = getEffectList(skill);
|
||||
// Remove first buff when buff list is full.
|
||||
if (!skill.isDebuff() && !skill.isToggle() && !skill.is7Signs() && !doesStack(skill))
|
||||
{
|
||||
@@ -1341,7 +1338,7 @@ public final class CharEffectList
|
||||
buffsToRemove = getBuffCount() - _owner.getStat().getMaxBuffCount();
|
||||
}
|
||||
|
||||
for (BuffInfo bi : effects.values())
|
||||
for (BuffInfo bi : effects)
|
||||
{
|
||||
if (buffsToRemove < 0)
|
||||
{
|
||||
@@ -1361,7 +1358,7 @@ public final class CharEffectList
|
||||
|
||||
// After removing old buff (same ID) or stacked buff (same abnormal type),
|
||||
// Add the buff to the end of the effect list.
|
||||
effects.put(skill.getId(), info);
|
||||
effects.add(info);
|
||||
// Initialize effects.
|
||||
info.initializeEffects();
|
||||
// Update effect flags and icons.
|
||||
@@ -1423,7 +1420,7 @@ public final class CharEffectList
|
||||
// Buffs.
|
||||
if (hasBuffs())
|
||||
{
|
||||
for (BuffInfo info : getBuffs().values())
|
||||
for (BuffInfo info : getBuffs())
|
||||
{
|
||||
if (info.getSkill().isHealingPotionSkill())
|
||||
{
|
||||
@@ -1439,7 +1436,7 @@ public final class CharEffectList
|
||||
// Triggered buffs.
|
||||
if (hasTriggered())
|
||||
{
|
||||
for (BuffInfo info : getTriggered().values())
|
||||
for (BuffInfo info : getTriggered())
|
||||
{
|
||||
addIcon(info, asu, ps, psSummon, os, isSummon);
|
||||
}
|
||||
@@ -1448,7 +1445,7 @@ public final class CharEffectList
|
||||
// Songs and dances.
|
||||
if (hasDances())
|
||||
{
|
||||
for (BuffInfo info : getDances().values())
|
||||
for (BuffInfo info : getDances())
|
||||
{
|
||||
addIcon(info, asu, ps, psSummon, os, isSummon);
|
||||
}
|
||||
@@ -1457,7 +1454,7 @@ public final class CharEffectList
|
||||
// Songs and dances.
|
||||
if (hasToggles())
|
||||
{
|
||||
for (BuffInfo info : getToggles().values())
|
||||
for (BuffInfo info : getToggles())
|
||||
{
|
||||
addIcon(info, asu, ps, psSummon, os, isSummon);
|
||||
}
|
||||
@@ -1466,7 +1463,7 @@ public final class CharEffectList
|
||||
// Debuffs.
|
||||
if (hasDebuffs())
|
||||
{
|
||||
for (BuffInfo info : getDebuffs().values())
|
||||
for (BuffInfo info : getDebuffs())
|
||||
{
|
||||
addIcon(info, asu, ps, psSummon, os, isSummon);
|
||||
}
|
||||
@@ -1583,7 +1580,7 @@ public final class CharEffectList
|
||||
{
|
||||
if (hasBuffs())
|
||||
{
|
||||
for (BuffInfo info : getBuffs().values())
|
||||
for (BuffInfo info : getBuffs())
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
@@ -1604,7 +1601,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
for (BuffInfo info : getTriggered().values())
|
||||
for (BuffInfo info : getTriggered())
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
@@ -1625,7 +1622,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
for (BuffInfo info : getToggles().values())
|
||||
for (BuffInfo info : getToggles())
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
@@ -1646,7 +1643,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
for (BuffInfo info : getDebuffs().values())
|
||||
for (BuffInfo info : getDebuffs())
|
||||
{
|
||||
if ((info != null) && info.getSkill().isRemovedOnDamage())
|
||||
{
|
||||
@@ -1665,7 +1662,7 @@ public final class CharEffectList
|
||||
int flags = 0;
|
||||
if (hasBuffs())
|
||||
{
|
||||
for (BuffInfo info : getBuffs().values())
|
||||
for (BuffInfo info : getBuffs())
|
||||
{
|
||||
if (info != null)
|
||||
{
|
||||
@@ -1679,7 +1676,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasTriggered())
|
||||
{
|
||||
for (BuffInfo info : getTriggered().values())
|
||||
for (BuffInfo info : getTriggered())
|
||||
{
|
||||
if (info != null)
|
||||
{
|
||||
@@ -1693,7 +1690,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasDebuffs())
|
||||
{
|
||||
for (BuffInfo info : getDebuffs().values())
|
||||
for (BuffInfo info : getDebuffs())
|
||||
{
|
||||
if (info != null)
|
||||
{
|
||||
@@ -1707,7 +1704,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasDances())
|
||||
{
|
||||
for (BuffInfo info : getDances().values())
|
||||
for (BuffInfo info : getDances())
|
||||
{
|
||||
if (info != null)
|
||||
{
|
||||
@@ -1721,7 +1718,7 @@ public final class CharEffectList
|
||||
|
||||
if (hasToggles())
|
||||
{
|
||||
for (BuffInfo info : getToggles().values())
|
||||
for (BuffInfo info : getToggles())
|
||||
{
|
||||
if (info != null)
|
||||
{
|
||||
|
||||
@@ -25,8 +25,11 @@ import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@@ -109,7 +112,7 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
private String _name;
|
||||
private int _clanId;
|
||||
private L2ClanMember _leader;
|
||||
private final Map<Integer, L2ClanMember> _members = new HashMap<>();
|
||||
private final Map<Integer, L2ClanMember> _members = new ConcurrentHashMap<>();
|
||||
|
||||
private String _allyName;
|
||||
private int _allyId;
|
||||
@@ -130,16 +133,16 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
private int _bloodOathCount;
|
||||
|
||||
private final ItemContainer _warehouse = new ClanWarehouse(this);
|
||||
private final List<Integer> _atWarWith = new ArrayList<>();
|
||||
private final List<Integer> _atWarAttackers = new ArrayList<>();
|
||||
private final List<Integer> _atWarWith = new CopyOnWriteArrayList<>();
|
||||
private final List<Integer> _atWarAttackers = new CopyOnWriteArrayList<>();
|
||||
|
||||
private Forum _forum;
|
||||
|
||||
/** HashMap(Integer, L2Skill) containing all skills of the L2Clan */
|
||||
private final Map<Integer, Skill> _skills = new HashMap<>();
|
||||
private final Map<Integer, RankPrivs> _privs = new HashMap<>();
|
||||
private final Map<Integer, SubPledge> _subPledges = new HashMap<>();
|
||||
private final Map<Integer, Skill> _subPledgeSkills = new HashMap<>();
|
||||
/** Map(Integer, L2Skill) containing all skills of the L2Clan */
|
||||
private final Map<Integer, Skill> _skills = new ConcurrentHashMap<>();
|
||||
private final Map<Integer, RankPrivs> _privs = new ConcurrentHashMap<>();
|
||||
private final Map<Integer, SubPledge> _subPledges = new ConcurrentHashMap<>();
|
||||
private final Map<Integer, Skill> _subPledgeSkills = new ConcurrentHashMap<>();
|
||||
|
||||
private int _reputationScore = 0;
|
||||
private int _rank = 0;
|
||||
@@ -609,9 +612,9 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
* @param exclude the object Id to exclude from list.
|
||||
* @return all online members excluding the one with object id {code exclude}.
|
||||
*/
|
||||
public ArrayList<L2PcInstance> getOnlineMembers(int exclude)
|
||||
public List<L2PcInstance> getOnlineMembers(int exclude)
|
||||
{
|
||||
final ArrayList<L2PcInstance> onlineMembers = new ArrayList<>();
|
||||
final List<L2PcInstance> onlineMembers = new ArrayList<>();
|
||||
for (L2ClanMember temp : _members.values())
|
||||
{
|
||||
if ((temp != null) && temp.isOnline() && (temp.getObjectId() != exclude))
|
||||
@@ -1596,59 +1599,32 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
|
||||
public boolean isAtWarWith(Integer id)
|
||||
{
|
||||
if (!_atWarWith.isEmpty())
|
||||
{
|
||||
if (_atWarWith.contains(id))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return _atWarWith.contains(id);
|
||||
}
|
||||
|
||||
public boolean isAtWarWith(L2Clan clan)
|
||||
{
|
||||
if (clan == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!_atWarWith.isEmpty())
|
||||
{
|
||||
if (_atWarWith.contains(clan.getId()))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return _atWarWith.contains(clan.getId());
|
||||
}
|
||||
|
||||
public boolean isAtWarAttacker(Integer id)
|
||||
public boolean isAtWarAttacker(int id)
|
||||
{
|
||||
if ((_atWarAttackers != null) && !_atWarAttackers.isEmpty())
|
||||
{
|
||||
if (_atWarAttackers.contains(id))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return _atWarAttackers.contains(id);
|
||||
}
|
||||
|
||||
public void setEnemyClan(L2Clan clan)
|
||||
{
|
||||
Integer id = clan.getId();
|
||||
_atWarWith.add(id);
|
||||
_atWarWith.add(clan.getId());
|
||||
}
|
||||
|
||||
public void setEnemyClan(Integer clan)
|
||||
public void setEnemyClan(int id)
|
||||
{
|
||||
_atWarWith.add(clan);
|
||||
_atWarWith.add(id);
|
||||
}
|
||||
|
||||
public void setAttackerClan(L2Clan clan)
|
||||
{
|
||||
Integer id = clan.getId();
|
||||
_atWarAttackers.add(id);
|
||||
_atWarAttackers.add(clan.getId());
|
||||
}
|
||||
|
||||
public void setAttackerClan(Integer clan)
|
||||
@@ -1658,14 +1634,12 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
|
||||
public void deleteEnemyClan(L2Clan clan)
|
||||
{
|
||||
Integer id = clan.getId();
|
||||
_atWarWith.remove(id);
|
||||
_atWarWith.remove(clan.getId());
|
||||
}
|
||||
|
||||
public void deleteAttackerClan(L2Clan clan)
|
||||
{
|
||||
Integer id = clan.getId();
|
||||
_atWarAttackers.remove(id);
|
||||
_atWarAttackers.remove(clan.getId());
|
||||
}
|
||||
|
||||
public int getHiredGuards()
|
||||
@@ -1680,11 +1654,7 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
|
||||
public boolean isAtWar()
|
||||
{
|
||||
if ((_atWarWith != null) && !_atWarWith.isEmpty())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return (_atWarWith != null) && !_atWarWith.isEmpty();
|
||||
}
|
||||
|
||||
public List<Integer> getWarList()
|
||||
@@ -1871,11 +1841,6 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
*/
|
||||
public final SubPledge[] getAllSubPledges()
|
||||
{
|
||||
if (_subPledges == null)
|
||||
{
|
||||
return new SubPledge[0];
|
||||
}
|
||||
|
||||
return _subPledges.values().toArray(new SubPledge[_subPledges.values().size()]);
|
||||
}
|
||||
|
||||
@@ -2036,11 +2001,9 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
|
||||
public void initializePrivs()
|
||||
{
|
||||
RankPrivs privs;
|
||||
for (int i = 1; i < 10; i++)
|
||||
{
|
||||
privs = new RankPrivs(i, 0, new EnumIntBitmask<>(ClanPrivilege.class, false));
|
||||
_privs.put(i, privs);
|
||||
_privs.put(i, new RankPrivs(i, 0, new EnumIntBitmask<>(ClanPrivilege.class, false)));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2988,9 +2951,9 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
return false;
|
||||
}
|
||||
|
||||
public SubPledgeSkill[] getAllSubSkills()
|
||||
public List<SubPledgeSkill> getAllSubSkills()
|
||||
{
|
||||
final ArrayList<SubPledgeSkill> list = new ArrayList<>();
|
||||
final List<SubPledgeSkill> list = new LinkedList<>();
|
||||
for (Skill skill : _subPledgeSkills.values())
|
||||
{
|
||||
list.add(new SubPledgeSkill(0, skill.getId(), skill.getLevel()));
|
||||
@@ -3002,7 +2965,7 @@ public class L2Clan implements IIdentifiable, INamable
|
||||
list.add(new SubPledgeSkill(subunit.getId(), skill.getId(), skill.getLevel()));
|
||||
}
|
||||
}
|
||||
return list.toArray(new SubPledgeSkill[list.size()]);
|
||||
return list;
|
||||
}
|
||||
|
||||
public void setNewLeaderId(int objectId, boolean storeInDb)
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.function.Function;
|
||||
@@ -37,8 +38,8 @@ import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
*/
|
||||
public class L2CommandChannel extends AbstractPlayerGroup
|
||||
{
|
||||
private final List<L2Party> _parties;
|
||||
private L2PcInstance _commandLeader = null;
|
||||
private final List<L2Party> _parties = new CopyOnWriteArrayList<>();
|
||||
private L2PcInstance _commandLeader;
|
||||
private int _channelLvl;
|
||||
|
||||
/**
|
||||
@@ -49,7 +50,6 @@ public class L2CommandChannel extends AbstractPlayerGroup
|
||||
{
|
||||
_commandLeader = leader;
|
||||
L2Party party = leader.getParty();
|
||||
_parties = new CopyOnWriteArrayList<>();
|
||||
_parties.add(party);
|
||||
_channelLvl = party.getLevel();
|
||||
party.setCommandChannel(this);
|
||||
@@ -163,7 +163,7 @@ public class L2CommandChannel extends AbstractPlayerGroup
|
||||
@Override
|
||||
public List<L2PcInstance> getMembers()
|
||||
{
|
||||
List<L2PcInstance> members = new CopyOnWriteArrayList<>();
|
||||
final List<L2PcInstance> members = new LinkedList<>();
|
||||
for (L2Party party : getPartys())
|
||||
{
|
||||
members.addAll(party.getMembers());
|
||||
|
||||
@@ -43,7 +43,7 @@ public class L2ContactList
|
||||
{
|
||||
private final Logger _log = Logger.getLogger(getClass().getName());
|
||||
private final L2PcInstance activeChar;
|
||||
private final List<String> _contacts;
|
||||
private final List<String> _contacts = new CopyOnWriteArrayList<>();
|
||||
|
||||
private static final String QUERY_ADD = "INSERT INTO character_contacts (charId, contactId) VALUES (?, ?)";
|
||||
private static final String QUERY_REMOVE = "DELETE FROM character_contacts WHERE charId = ? and contactId = ?";
|
||||
@@ -52,7 +52,6 @@ public class L2ContactList
|
||||
public L2ContactList(L2PcInstance player)
|
||||
{
|
||||
activeChar = player;
|
||||
_contacts = new CopyOnWriteArrayList<>();
|
||||
restore();
|
||||
}
|
||||
|
||||
|
||||
@@ -525,7 +525,6 @@ public abstract class L2Object extends ListenersContainer implements IIdentifiab
|
||||
{
|
||||
if (_scripts == null)
|
||||
{
|
||||
// Double-checked locking
|
||||
synchronized (this)
|
||||
{
|
||||
if (_scripts == null)
|
||||
|
||||
@@ -21,9 +21,9 @@ package com.l2jserver.gameserver.model;
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.NoSuchElementException;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
@@ -83,7 +83,7 @@ public class L2Party extends AbstractPlayerGroup
|
||||
private static final Duration PARTY_POSITION_BROADCAST_INTERVAL = Duration.ofSeconds(12);
|
||||
private static final Duration PARTY_DISTRIBUTION_TYPE_REQUEST_TIMEOUT = Duration.ofSeconds(15);
|
||||
|
||||
private final List<L2PcInstance> _members;
|
||||
private final List<L2PcInstance> _members = new CopyOnWriteArrayList<>();
|
||||
private boolean _pendingInvitation = false;
|
||||
private long _pendingInviteTimeout;
|
||||
private int _partyLvl = 0;
|
||||
@@ -116,7 +116,6 @@ public class L2Party extends AbstractPlayerGroup
|
||||
*/
|
||||
public L2Party(L2PcInstance leader, PartyDistributionType partyDistributionType)
|
||||
{
|
||||
_members = new CopyOnWriteArrayList<>();
|
||||
_members.add(leader);
|
||||
_partyLvl = leader.getLevel();
|
||||
_distributionType = partyDistributionType;
|
||||
@@ -768,33 +767,26 @@ public class L2Party extends AbstractPlayerGroup
|
||||
*/
|
||||
public void distributeAdena(L2PcInstance player, long adena, L2Character target)
|
||||
{
|
||||
// Get all the party members
|
||||
final List<L2PcInstance> membersList = getMembers();
|
||||
|
||||
// Check the number of party members that must be rewarded
|
||||
// (The party member must be in range to receive its reward)
|
||||
final List<L2PcInstance> ToReward = new ArrayList<>();
|
||||
for (L2PcInstance member : membersList)
|
||||
final List<L2PcInstance> toReward = new LinkedList<>();
|
||||
for (L2PcInstance member : getMembers())
|
||||
{
|
||||
if (!Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
|
||||
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
|
||||
{
|
||||
continue;
|
||||
toReward.add(member);
|
||||
}
|
||||
ToReward.add(member);
|
||||
}
|
||||
|
||||
// Avoid null exceptions, if any
|
||||
if (ToReward.isEmpty())
|
||||
if (!toReward.isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Now we can actually distribute the adena reward
|
||||
// (Total adena splitted by the number of party members that are in range and must be rewarded)
|
||||
final long count = adena / ToReward.size();
|
||||
for (L2PcInstance member : ToReward)
|
||||
{
|
||||
member.addAdena("Party", count, player, true);
|
||||
// Now we can actually distribute the adena reward
|
||||
// (Total adena splitted by the number of party members that are in range and must be rewarded)
|
||||
long count = adena / toReward.size();
|
||||
for (L2PcInstance member : toReward)
|
||||
{
|
||||
member.addAdena("Party", count, player, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1044,14 +1036,7 @@ public class L2Party extends AbstractPlayerGroup
|
||||
@Override
|
||||
public L2PcInstance getLeader()
|
||||
{
|
||||
try
|
||||
{
|
||||
return _members.get(0);
|
||||
}
|
||||
catch (NoSuchElementException e)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _members.get(0);
|
||||
}
|
||||
|
||||
public synchronized void requestLootChange(PartyDistributionType partyDistributionType)
|
||||
|
||||
@@ -18,7 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.RadarControl;
|
||||
@@ -29,12 +30,11 @@ import com.l2jserver.gameserver.network.serverpackets.RadarControl;
|
||||
public final class L2Radar
|
||||
{
|
||||
private final L2PcInstance _player;
|
||||
private final ArrayList<RadarMarker> _markers;
|
||||
private final List<RadarMarker> _markers = new CopyOnWriteArrayList<>();
|
||||
|
||||
public L2Radar(L2PcInstance player)
|
||||
{
|
||||
_player = player;
|
||||
_markers = new ArrayList<>();
|
||||
}
|
||||
|
||||
// Add a marker to player's radar
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
@@ -27,8 +27,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
public class L2SiegeClan
|
||||
{
|
||||
private int _clanId = 0;
|
||||
private List<L2Npc> _flag = new ArrayList<>();
|
||||
private int _numFlagsAdded = 0;
|
||||
private final List<L2Npc> _flag = new CopyOnWriteArrayList<>();
|
||||
private SiegeClanType _type;
|
||||
|
||||
public L2SiegeClan(int clanId, SiegeClanType type)
|
||||
@@ -39,43 +38,25 @@ public class L2SiegeClan
|
||||
|
||||
public int getNumFlags()
|
||||
{
|
||||
return _numFlagsAdded;
|
||||
return _flag.size();
|
||||
}
|
||||
|
||||
public void addFlag(L2Npc flag)
|
||||
{
|
||||
_numFlagsAdded++;
|
||||
getFlag().add(flag);
|
||||
_flag.add(flag);
|
||||
}
|
||||
|
||||
public boolean removeFlag(L2Npc flag)
|
||||
{
|
||||
if (flag == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
boolean ret = getFlag().remove(flag);
|
||||
// check if null objects or duplicates remain in the list.
|
||||
// for some reason, this might be happening sometimes...
|
||||
// delete false duplicates: if this flag got deleted, delete its copies too.
|
||||
if (ret)
|
||||
{
|
||||
while (getFlag().remove(flag))
|
||||
{
|
||||
//
|
||||
}
|
||||
}
|
||||
boolean ret = _flag.remove(flag);
|
||||
flag.deleteMe();
|
||||
_numFlagsAdded--;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void removeFlags()
|
||||
{
|
||||
for (L2Npc flag : getFlag())
|
||||
{
|
||||
removeFlag(flag);
|
||||
}
|
||||
_flag.forEach(f -> f.decayMe());
|
||||
_flag.clear();
|
||||
}
|
||||
|
||||
public final int getClanId()
|
||||
@@ -85,10 +66,6 @@ public class L2SiegeClan
|
||||
|
||||
public final List<L2Npc> getFlag()
|
||||
{
|
||||
if (_flag == null)
|
||||
{
|
||||
_flag = new ArrayList<>();
|
||||
}
|
||||
return _flag;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,10 +19,12 @@
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Deque;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentLinkedDeque;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@@ -79,9 +81,8 @@ public class L2Spawn implements IPositionable, IIdentifiable, INamable
|
||||
private boolean _doRespawn;
|
||||
/** If true then spawn is custom */
|
||||
private boolean _customSpawn;
|
||||
private static List<SpawnListener> _spawnListeners = new ArrayList<>();
|
||||
private final ArrayList<L2Npc> _spawnedNpcs = new ArrayList<>();
|
||||
private L2Npc _lastSpawn;
|
||||
private static List<SpawnListener> _spawnListeners = new CopyOnWriteArrayList<>();
|
||||
private final Deque<L2Npc> _spawnedNpcs = new ConcurrentLinkedDeque<>();
|
||||
private Map<Integer, Location> _lastSpawnPoints;
|
||||
private boolean _isNoRndWalk = false; // Is no random walk
|
||||
|
||||
@@ -688,7 +689,6 @@ public class L2Spawn implements IPositionable, IIdentifiable, INamable
|
||||
notifyNpcSpawned(mob);
|
||||
|
||||
_spawnedNpcs.add(mob);
|
||||
_lastSpawn = mob;
|
||||
if (_lastSpawnPoints != null)
|
||||
{
|
||||
_lastSpawnPoints.put(mob.getObjectId(), new Location(newlocx, newlocy, newlocz));
|
||||
@@ -705,28 +705,19 @@ public class L2Spawn implements IPositionable, IIdentifiable, INamable
|
||||
|
||||
public static void addSpawnListener(SpawnListener listener)
|
||||
{
|
||||
synchronized (_spawnListeners)
|
||||
{
|
||||
_spawnListeners.add(listener);
|
||||
}
|
||||
_spawnListeners.add(listener);
|
||||
}
|
||||
|
||||
public static void removeSpawnListener(SpawnListener listener)
|
||||
{
|
||||
synchronized (_spawnListeners)
|
||||
{
|
||||
_spawnListeners.remove(listener);
|
||||
}
|
||||
_spawnListeners.remove(listener);
|
||||
}
|
||||
|
||||
public static void notifyNpcSpawned(L2Npc npc)
|
||||
{
|
||||
synchronized (_spawnListeners)
|
||||
for (SpawnListener listener : _spawnListeners)
|
||||
{
|
||||
for (SpawnListener listener : _spawnListeners)
|
||||
{
|
||||
listener.npcSpawned(npc);
|
||||
}
|
||||
listener.npcSpawned(npc);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -791,10 +782,10 @@ public class L2Spawn implements IPositionable, IIdentifiable, INamable
|
||||
|
||||
public L2Npc getLastSpawn()
|
||||
{
|
||||
return _lastSpawn;
|
||||
return _spawnedNpcs.peekLast();
|
||||
}
|
||||
|
||||
public final ArrayList<L2Npc> getSpawnedNpcs()
|
||||
public final Deque<L2Npc> getSpawnedNpcs()
|
||||
{
|
||||
return _spawnedNpcs;
|
||||
}
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.util.Rnd;
|
||||
@@ -46,7 +46,7 @@ public class L2Territory
|
||||
}
|
||||
}
|
||||
|
||||
private final List<Point> _points;
|
||||
private final List<Point> _points = new CopyOnWriteArrayList<>();
|
||||
private final int _terr;
|
||||
private int _xMin;
|
||||
private int _xMax;
|
||||
@@ -58,7 +58,6 @@ public class L2Territory
|
||||
|
||||
public L2Territory(int terr)
|
||||
{
|
||||
_points = new ArrayList<>();
|
||||
_terr = terr;
|
||||
_xMin = 999999;
|
||||
_xMax = -999999;
|
||||
@@ -99,14 +98,6 @@ public class L2Territory
|
||||
_procMax += proc;
|
||||
}
|
||||
|
||||
public void print()
|
||||
{
|
||||
for (Point p : _points)
|
||||
{
|
||||
_log.info("(" + p._x + "," + p._y + ")");
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isIntersect(int x, int y, Point p1, Point p2)
|
||||
{
|
||||
double dy1 = p1._y - y;
|
||||
|
||||
@@ -22,6 +22,7 @@ import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.Comparator;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -446,15 +447,12 @@ public final class L2World
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create an ArrayList in order to contain all visible L2Object
|
||||
List<L2Object> result = new ArrayList<>();
|
||||
|
||||
// Go through the ArrayList of region
|
||||
// Create a list in order to contain all visible objects.
|
||||
final List<L2Object> result = new LinkedList<>();
|
||||
for (L2WorldRegion regi : reg.getSurroundingRegions())
|
||||
{
|
||||
// Go through visible objects of the selected region
|
||||
Collection<L2Object> vObj = regi.getVisibleObjects().values();
|
||||
for (L2Object _object : vObj)
|
||||
for (L2Object _object : regi.getVisibleObjects().values())
|
||||
{
|
||||
if ((_object == null) || _object.equals(object))
|
||||
{
|
||||
@@ -488,15 +486,12 @@ public final class L2World
|
||||
|
||||
final int sqRadius = radius * radius;
|
||||
|
||||
// Create an ArrayList in order to contain all visible L2Object
|
||||
List<L2Object> result = new ArrayList<>();
|
||||
|
||||
// Go through the ArrayList of region
|
||||
// Create a list in order to contain all visible objects.
|
||||
final List<L2Object> result = new LinkedList<>();
|
||||
for (L2WorldRegion regi : object.getWorldRegion().getSurroundingRegions())
|
||||
{
|
||||
// Go through visible objects of the selected region
|
||||
Collection<L2Object> vObj = regi.getVisibleObjects().values();
|
||||
for (L2Object _object : vObj)
|
||||
for (L2Object _object : regi.getVisibleObjects().values())
|
||||
{
|
||||
if ((_object == null) || _object.equals(object))
|
||||
{
|
||||
@@ -529,14 +524,11 @@ public final class L2World
|
||||
|
||||
final int sqRadius = radius * radius;
|
||||
|
||||
// Create an ArrayList in order to contain all visible L2Object
|
||||
List<L2Object> result = new ArrayList<>();
|
||||
|
||||
// Go through visible object of the selected region
|
||||
// Create a list in order to contain all visible objects.
|
||||
final List<L2Object> result = new LinkedList<>();
|
||||
for (L2WorldRegion regi : object.getWorldRegion().getSurroundingRegions())
|
||||
{
|
||||
Collection<L2Object> vObj = regi.getVisibleObjects().values();
|
||||
for (L2Object _object : vObj)
|
||||
for (L2Object _object : regi.getVisibleObjects().values())
|
||||
{
|
||||
if ((_object == null) || _object.equals(object))
|
||||
{
|
||||
@@ -567,10 +559,8 @@ public final class L2World
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create an ArrayList in order to contain all visible L2Object
|
||||
List<L2Playable> result = new ArrayList<>();
|
||||
|
||||
// Go through the ArrayList of region
|
||||
// Create a list in order to contain all visible objects.
|
||||
final List<L2Playable> result = new LinkedList<>();
|
||||
for (L2WorldRegion regi : reg.getSurroundingRegions())
|
||||
{
|
||||
// Create an Iterator to go through the visible L2Object of the L2WorldRegion
|
||||
|
||||
@@ -18,11 +18,12 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@@ -43,29 +44,24 @@ public final class L2WorldRegion
|
||||
private static final Logger _log = Logger.getLogger(L2WorldRegion.class.getName());
|
||||
|
||||
/** Map containing all playable characters in game in this world region. */
|
||||
private final Map<Integer, L2Playable> _allPlayable;
|
||||
private final Map<Integer, L2Playable> _allPlayable = new ConcurrentHashMap<>();
|
||||
|
||||
/** Map containing visible objects in this world region. */
|
||||
private final Map<Integer, L2Object> _visibleObjects;
|
||||
private final Map<Integer, L2Object> _visibleObjects = new ConcurrentHashMap<>();
|
||||
|
||||
private final List<L2WorldRegion> _surroundingRegions;
|
||||
private final Queue<L2WorldRegion> _surroundingRegions = new ConcurrentLinkedQueue<>();
|
||||
private final int _tileX, _tileY;
|
||||
private boolean _active = false;
|
||||
private ScheduledFuture<?> _neighborsTask = null;
|
||||
private final List<L2ZoneType> _zones;
|
||||
private final List<L2ZoneType> _zones = new CopyOnWriteArrayList<>();
|
||||
|
||||
public L2WorldRegion(int pTileX, int pTileY)
|
||||
{
|
||||
_allPlayable = new ConcurrentHashMap<>();
|
||||
_visibleObjects = new ConcurrentHashMap<>();
|
||||
_surroundingRegions = new ArrayList<>();
|
||||
|
||||
_tileX = pTileX;
|
||||
_tileY = pTileY;
|
||||
|
||||
// default a newly initialized region to inactive, unless always on is specified
|
||||
_active = Config.GRIDS_ALWAYS_ON;
|
||||
_zones = new ArrayList<>();
|
||||
}
|
||||
|
||||
public List<L2ZoneType> getZones()
|
||||
@@ -233,8 +229,7 @@ public final class L2WorldRegion
|
||||
int c = 0;
|
||||
if (!isOn)
|
||||
{
|
||||
Collection<L2Object> vObj = _visibleObjects.values();
|
||||
for (L2Object o : vObj)
|
||||
for (L2Object o : _visibleObjects.values())
|
||||
{
|
||||
if (o instanceof L2Attackable)
|
||||
{
|
||||
@@ -272,9 +267,7 @@ public final class L2WorldRegion
|
||||
}
|
||||
else
|
||||
{
|
||||
Collection<L2Object> vObj = _visibleObjects.values();
|
||||
|
||||
for (L2Object o : vObj)
|
||||
for (L2Object o : _visibleObjects.values())
|
||||
{
|
||||
if (o instanceof L2Attackable)
|
||||
{
|
||||
@@ -454,9 +447,9 @@ public final class L2WorldRegion
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the ArrayList _surroundingRegions containing all L2WorldRegion around the current L2WorldRegion
|
||||
* @return the list containing all L2WorldRegion around the current world region
|
||||
*/
|
||||
public List<L2WorldRegion> getSurroundingRegions()
|
||||
public Queue<L2WorldRegion> getSurroundingRegions()
|
||||
{
|
||||
return _surroundingRegions;
|
||||
}
|
||||
@@ -482,8 +475,7 @@ public final class L2WorldRegion
|
||||
public void deleteVisibleNpcSpawns()
|
||||
{
|
||||
_log.fine("Deleting all visible NPC's in Region: " + getName());
|
||||
Collection<L2Object> vNPC = _visibleObjects.values();
|
||||
for (L2Object obj : vNPC)
|
||||
for (L2Object obj : _visibleObjects.values())
|
||||
{
|
||||
if (obj instanceof L2Npc)
|
||||
{
|
||||
|
||||
@@ -18,8 +18,9 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.ai.L2ControllableMobAI;
|
||||
@@ -67,7 +68,7 @@ public final class MobGroup
|
||||
{
|
||||
if (_mobs == null)
|
||||
{
|
||||
_mobs = new ArrayList<>();
|
||||
_mobs = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
|
||||
return _mobs;
|
||||
@@ -369,8 +370,7 @@ public final class MobGroup
|
||||
|
||||
protected void removeDead()
|
||||
{
|
||||
List<L2ControllableMobInstance> deadMobs = new ArrayList<>();
|
||||
|
||||
List<L2ControllableMobInstance> deadMobs = new LinkedList<>();
|
||||
for (L2ControllableMobInstance mobInst : getMobs())
|
||||
{
|
||||
if ((mobInst != null) && mobInst.isDead())
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2ControllableMobInstance;
|
||||
|
||||
@@ -35,7 +35,7 @@ public class MobGroupTable
|
||||
|
||||
protected MobGroupTable()
|
||||
{
|
||||
_groupMap = new HashMap<>();
|
||||
_groupMap = new ConcurrentHashMap<>();
|
||||
}
|
||||
|
||||
public static MobGroupTable getInstance()
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
@@ -35,7 +35,7 @@ public class PartyMatchRoomList
|
||||
|
||||
protected PartyMatchRoomList()
|
||||
{
|
||||
_rooms = new HashMap<>();
|
||||
_rooms = new ConcurrentHashMap<>();
|
||||
}
|
||||
|
||||
public synchronized void addPartyMatchRoom(int id, PartyMatchRoom room)
|
||||
@@ -122,4 +122,4 @@ public class PartyMatchRoomList
|
||||
{
|
||||
protected static final PartyMatchRoomList _instance = new PartyMatchRoomList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
@@ -32,7 +32,7 @@ public class PartyMatchWaitingList
|
||||
|
||||
protected PartyMatchWaitingList()
|
||||
{
|
||||
_members = new ArrayList<>();
|
||||
_members = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
|
||||
public void addPlayer(L2PcInstance player)
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.enums.PetitionState;
|
||||
import com.l2jserver.gameserver.enums.PetitionType;
|
||||
@@ -43,7 +43,7 @@ public final class Petition
|
||||
private final PetitionType _type;
|
||||
private PetitionState _state = PetitionState.PENDING;
|
||||
private final String _content;
|
||||
private final List<CreatureSay> _messageLog = new ArrayList<>();
|
||||
private final List<CreatureSay> _messageLog = new CopyOnWriteArrayList<>();
|
||||
private final L2PcInstance _petitioner;
|
||||
private L2PcInstance _responder;
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ package com.l2jserver.gameserver.model;
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.logging.Level;
|
||||
@@ -47,7 +47,7 @@ public class StatsSet implements IParserAdvUtils
|
||||
|
||||
public StatsSet()
|
||||
{
|
||||
this(new HashMap<String, Object>());
|
||||
this(new LinkedHashMap<>());
|
||||
}
|
||||
|
||||
public StatsSet(Map<String, Object> map)
|
||||
|
||||
@@ -20,9 +20,10 @@ package com.l2jserver.gameserver.model;
|
||||
|
||||
import static com.l2jserver.gameserver.model.itemcontainer.Inventory.MAX_ADENA;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
@@ -49,7 +50,7 @@ public class TradeList
|
||||
|
||||
private final L2PcInstance _owner;
|
||||
private L2PcInstance _partner;
|
||||
private final List<TradeItem> _items;
|
||||
private final List<TradeItem> _items = new CopyOnWriteArrayList<>();
|
||||
private String _title;
|
||||
private boolean _packaged;
|
||||
|
||||
@@ -58,7 +59,6 @@ public class TradeList
|
||||
|
||||
public TradeList(L2PcInstance owner)
|
||||
{
|
||||
_items = new ArrayList<>();
|
||||
_owner = owner;
|
||||
}
|
||||
|
||||
@@ -120,9 +120,9 @@ public class TradeList
|
||||
* @param inventory
|
||||
* @return L2ItemInstance : items in inventory
|
||||
*/
|
||||
public TradeItem[] getAvailableItems(PcInventory inventory)
|
||||
public List<TradeItem> getAvailableItems(PcInventory inventory)
|
||||
{
|
||||
final ArrayList<TradeItem> list = new ArrayList<>();
|
||||
final List<TradeItem> list = new LinkedList<>();
|
||||
for (TradeItem item : _items)
|
||||
{
|
||||
int el[] = new int[6];
|
||||
@@ -134,7 +134,7 @@ public class TradeList
|
||||
inventory.adjustAvailableItem(item);
|
||||
list.add(item);
|
||||
}
|
||||
return list.toArray(new TradeItem[list.size()]);
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -682,7 +682,7 @@ public class TradeList
|
||||
* @param items
|
||||
* @return int: result of trading. 0 - ok, 1 - canceled (no adena), 2 - failed (item error)
|
||||
*/
|
||||
public synchronized int privateStoreBuy(L2PcInstance player, HashSet<ItemRequest> items)
|
||||
public synchronized int privateStoreBuy(L2PcInstance player, Set<ItemRequest> items)
|
||||
{
|
||||
if (_locked)
|
||||
{
|
||||
|
||||
@@ -109,6 +109,7 @@ public class L2Attackable extends L2Npc
|
||||
private final Map<Integer, AbsorberInfo> _absorbersList = new ConcurrentHashMap<>();
|
||||
// Misc
|
||||
private boolean _mustGiveExpSp;
|
||||
protected int _onKillDelay = 5000;
|
||||
|
||||
/**
|
||||
* Creates an attackable NPC.
|
||||
@@ -347,7 +348,7 @@ public class L2Attackable extends L2Npc
|
||||
if ((killer != null) && killer.isPlayable())
|
||||
{
|
||||
// Delayed notification
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnAttackableKill(killer.getActingPlayer(), this, killer.isSummon()), this);
|
||||
EventDispatcher.getInstance().notifyEventAsyncDelayed(new OnAttackableKill(killer.getActingPlayer(), this, killer.isSummon()), this, _onKillDelay);
|
||||
}
|
||||
|
||||
// Notify to minions if there are.
|
||||
@@ -1547,6 +1548,20 @@ public class L2Attackable extends L2Npc
|
||||
return _seeded;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set delay for onKill() call, in ms Default: 5000 ms
|
||||
* @param delay
|
||||
*/
|
||||
public final void setOnKillDelay(int delay)
|
||||
{
|
||||
_onKillDelay = delay;
|
||||
}
|
||||
|
||||
public final int getOnKillDelay()
|
||||
{
|
||||
return _onKillDelay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the server allows Random Animation.
|
||||
*/
|
||||
|
||||
@@ -2715,7 +2715,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
||||
{
|
||||
if (_attackByList == null)
|
||||
{
|
||||
_attackByList = new HashSet<>();
|
||||
_attackByList = ConcurrentHashMap.newKeySet();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3178,7 +3178,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
||||
*/
|
||||
public void resetCurrentAbnormalVisualEffects()
|
||||
{
|
||||
final Collection<BuffInfo> passives = getEffectList().hasPassives() ? new ArrayList<>(getEffectList().getPassives().values()) : null;
|
||||
final Collection<BuffInfo> passives = getEffectList().hasPassives() ? new ArrayList<>(getEffectList().getPassives()) : null;
|
||||
//@formatter:off
|
||||
final Set<AbnormalVisualEffect> abnormalVisualEffects = Stream.concat(getEffectList().getEffects().stream(), passives != null ? passives.stream() : Stream.empty())
|
||||
.filter(Objects::nonNull)
|
||||
@@ -5530,7 +5530,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
||||
int _skiprange = 0;
|
||||
int _skipgeo = 0;
|
||||
int _skippeace = 0;
|
||||
List<L2Character> targetList = new ArrayList<>(targets.length);
|
||||
final List<L2Object> targetList = new ArrayList<>();
|
||||
for (L2Object target : targets)
|
||||
{
|
||||
if (target instanceof L2Character)
|
||||
@@ -5564,7 +5564,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
||||
}
|
||||
}
|
||||
}
|
||||
targetList.add((L2Character) target);
|
||||
targetList.add(target);
|
||||
}
|
||||
}
|
||||
if (targetList.isEmpty())
|
||||
|
||||
@@ -18,10 +18,9 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.actor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
@@ -53,7 +52,7 @@ import com.l2jserver.gameserver.util.Util;
|
||||
public abstract class L2Vehicle extends L2Character
|
||||
{
|
||||
protected int _dockId = 0;
|
||||
protected final ArrayList<L2PcInstance> _passengers = new ArrayList<>();
|
||||
protected final List<L2PcInstance> _passengers = new CopyOnWriteArrayList<>();
|
||||
protected Location _oustLoc = null;
|
||||
private Runnable _engine = null;
|
||||
|
||||
@@ -231,19 +230,8 @@ public abstract class L2Vehicle extends L2Character
|
||||
|
||||
public void oustPlayers()
|
||||
{
|
||||
L2PcInstance player;
|
||||
|
||||
// Use iterator because oustPlayer will try to remove player from _passengers
|
||||
final Iterator<L2PcInstance> iter = _passengers.iterator();
|
||||
while (iter.hasNext())
|
||||
{
|
||||
player = iter.next();
|
||||
iter.remove();
|
||||
if (player != null)
|
||||
{
|
||||
oustPlayer(player);
|
||||
}
|
||||
}
|
||||
_passengers.forEach(p -> oustPlayer(p));
|
||||
_passengers.clear();
|
||||
}
|
||||
|
||||
public void oustPlayer(L2PcInstance player)
|
||||
@@ -509,6 +497,11 @@ public abstract class L2Vehicle extends L2Character
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void detachAI()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVehicle()
|
||||
{
|
||||
|
||||
@@ -22,10 +22,10 @@ import static com.l2jserver.gameserver.model.itemcontainer.Inventory.MAX_ADENA;
|
||||
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.Calendar;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.StringTokenizer;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.enums.InstanceType;
|
||||
@@ -46,7 +46,7 @@ public final class L2AuctioneerInstance extends L2Npc
|
||||
private static final int COND_BUSY_BECAUSE_OF_SIEGE = 1;
|
||||
private static final int COND_REGULAR = 3;
|
||||
|
||||
private final Map<Integer, Auction> _pendingAuctions = new HashMap<>();
|
||||
private final Map<Integer, Auction> _pendingAuctions = new ConcurrentHashMap<>();
|
||||
|
||||
public L2AuctioneerInstance(L2NpcTemplate template)
|
||||
{
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.actor.instance;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.gameserver.enums.InstanceType;
|
||||
@@ -56,10 +56,6 @@ public class L2ControlTowerInstance extends L2Tower
|
||||
{
|
||||
for (L2Spawn spawn : _guards)
|
||||
{
|
||||
if (spawn == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
try
|
||||
{
|
||||
spawn.stopRespawn();
|
||||
@@ -89,7 +85,7 @@ public class L2ControlTowerInstance extends L2Tower
|
||||
{
|
||||
if (_guards == null)
|
||||
{
|
||||
_guards = new ArrayList<>();
|
||||
_guards = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@ package com.l2jserver.gameserver.model.actor.instance;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.Future;
|
||||
import java.util.logging.Level;
|
||||
@@ -574,19 +575,16 @@ public class L2DoorInstance extends L2Character
|
||||
return getTemplate().getNodeZ() + getTemplate().getHeight();
|
||||
}
|
||||
|
||||
public Collection<L2DefenderInstance> getKnownDefenders()
|
||||
public List<L2DefenderInstance> getKnownDefenders()
|
||||
{
|
||||
ArrayList<L2DefenderInstance> result = new ArrayList<>();
|
||||
|
||||
Collection<L2Object> objs = getKnownList().getKnownObjects().values();
|
||||
for (L2Object obj : objs)
|
||||
final List<L2DefenderInstance> result = new ArrayList<>();
|
||||
for (L2Object obj : getKnownList().getKnownObjects().values())
|
||||
{
|
||||
if (obj instanceof L2DefenderInstance)
|
||||
{
|
||||
result.add((L2DefenderInstance) obj);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.actor.instance;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
@@ -127,7 +127,7 @@ public class L2FortCommanderInstance extends L2DefenderInstance
|
||||
L2Spawn spawn = getSpawn();
|
||||
if ((spawn != null) && canTalk())
|
||||
{
|
||||
ArrayList<FortSiegeSpawn> commanders = FortSiegeManager.getInstance().getCommanderSpawnList(getFort().getResidenceId());
|
||||
List<FortSiegeSpawn> commanders = FortSiegeManager.getInstance().getCommanderSpawnList(getFort().getResidenceId());
|
||||
for (FortSiegeSpawn spawn2 : commanders)
|
||||
{
|
||||
if (spawn2.getId() == spawn.getId())
|
||||
|
||||
@@ -478,7 +478,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
private int _bookmarkslot = 0; // The Teleport Bookmark Slot
|
||||
|
||||
private final Map<Integer, TeleportBookmark> _tpbookmarks = new HashMap<>();
|
||||
private final Map<Integer, TeleportBookmark> _tpbookmarks = new ConcurrentHashMap<>();
|
||||
|
||||
private boolean _canFeed;
|
||||
private boolean _isInSiege;
|
||||
@@ -519,11 +519,11 @@ public final class L2PcInstance extends L2Playable
|
||||
private Transform _transformation;
|
||||
|
||||
/** The table containing all L2RecipeList of the L2PcInstance */
|
||||
private final Map<Integer, L2RecipeList> _dwarvenRecipeBook = new HashMap<>();
|
||||
private final Map<Integer, L2RecipeList> _commonRecipeBook = new HashMap<>();
|
||||
private final Map<Integer, L2RecipeList> _dwarvenRecipeBook = new ConcurrentHashMap<>();
|
||||
private final Map<Integer, L2RecipeList> _commonRecipeBook = new ConcurrentHashMap<>();
|
||||
|
||||
/** Premium Items */
|
||||
private final Map<Integer, L2PremiumItem> _premiumItems = new HashMap<>();
|
||||
private final Map<Integer, L2PremiumItem> _premiumItems = new ConcurrentHashMap<>();
|
||||
|
||||
/** True if the L2PcInstance is sitting */
|
||||
private boolean _waitTypeSitting;
|
||||
@@ -581,7 +581,7 @@ public final class L2PcInstance extends L2Playable
|
||||
private int _questNpcObject = 0;
|
||||
|
||||
/** The table containing all Quests began by the L2PcInstance */
|
||||
private final Map<String, QuestState> _quests = new HashMap<>();
|
||||
private final Map<String, QuestState> _quests = new ConcurrentHashMap<>();
|
||||
|
||||
/** The list containing all shortCuts of this player. */
|
||||
private final ShortCuts _shortCuts = new ShortCuts(this);
|
||||
@@ -589,8 +589,8 @@ public final class L2PcInstance extends L2Playable
|
||||
/** The list containing all macros of this player. */
|
||||
private final MacroList _macros = new MacroList(this);
|
||||
|
||||
private final List<L2PcInstance> _snoopListener = new ArrayList<>();
|
||||
private final List<L2PcInstance> _snoopedPlayer = new ArrayList<>();
|
||||
private final Set<L2PcInstance> _snoopListener = ConcurrentHashMap.newKeySet(1);
|
||||
private final Set<L2PcInstance> _snoopedPlayer = ConcurrentHashMap.newKeySet(1);
|
||||
|
||||
// hennas
|
||||
private final L2Henna[] _henna = new L2Henna[3];
|
||||
@@ -710,7 +710,7 @@ public final class L2PcInstance extends L2Playable
|
||||
/** The fists L2Weapon of the L2PcInstance (used when no weapon is equipped) */
|
||||
private L2Weapon _fistsWeaponItem;
|
||||
|
||||
private final Map<Integer, String> _chars = new HashMap<>();
|
||||
private final Map<Integer, String> _chars = new LinkedHashMap<>();
|
||||
|
||||
// private byte _updateKnownCounter = 0;
|
||||
|
||||
@@ -733,9 +733,9 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
protected boolean _inventoryDisable = false;
|
||||
/** Player's cubics. */
|
||||
private final Map<Integer, L2CubicInstance> _cubics = new ConcurrentSkipListMap<>();
|
||||
private final Map<Integer, L2CubicInstance> _cubics = new ConcurrentSkipListMap<>(); // TODO(Zoey76): This should be sorted in insert order.
|
||||
/** Active shots. */
|
||||
protected Set<Integer> _activeSoulShots = ConcurrentHashMap.newKeySet();
|
||||
protected Set<Integer> _activeSoulShots = ConcurrentHashMap.newKeySet(1);
|
||||
|
||||
public final ReentrantLock soulShotLock = new ReentrantLock();
|
||||
|
||||
@@ -1535,7 +1535,7 @@ public final class L2PcInstance extends L2Playable
|
||||
{
|
||||
if (_notifyQuestOfDeathList == null)
|
||||
{
|
||||
_notifyQuestOfDeathList = new ArrayList<>();
|
||||
_notifyQuestOfDeathList = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5924,7 +5924,7 @@ public final class L2PcInstance extends L2Playable
|
||||
{
|
||||
if (_tamedBeast == null)
|
||||
{
|
||||
_tamedBeast = new ArrayList<>();
|
||||
_tamedBeast = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
_tamedBeast.add(tamedBeast);
|
||||
}
|
||||
@@ -6875,8 +6875,7 @@ public final class L2PcInstance extends L2Playable
|
||||
su.addAttribute(StatusUpdate.KARMA, getKarma());
|
||||
sendPacket(su);
|
||||
|
||||
final Collection<L2PcInstance> plrs = getKnownList().getKnownPlayers().values();
|
||||
for (L2PcInstance player : plrs)
|
||||
for (L2PcInstance player : getKnownList().getKnownPlayers().values())
|
||||
{
|
||||
if ((player == null) || !isVisibleFor(player))
|
||||
{
|
||||
@@ -8537,7 +8536,7 @@ public final class L2PcInstance extends L2Playable
|
||||
}
|
||||
|
||||
// is AutoAttackable if both players are in the same duel and the duel is still going on
|
||||
if (attacker.isPlayer() && (getDuelState() == Duel.DUELSTATE_DUELLING) && (getDuelId() == ((L2PcInstance) attacker).getDuelId()))
|
||||
if (attacker.isPlayable() && (getDuelState() == Duel.DUELSTATE_DUELLING) && (getDuelId() == attacker.getActingPlayer().getDuelId()))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -10491,7 +10490,7 @@ public final class L2PcInstance extends L2Playable
|
||||
{
|
||||
if (_subClasses == null)
|
||||
{
|
||||
_subClasses = new HashMap<>();
|
||||
_subClasses = new ConcurrentSkipListMap<>();
|
||||
}
|
||||
|
||||
return _subClasses;
|
||||
@@ -11229,10 +11228,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
public void addSnooper(L2PcInstance pci)
|
||||
{
|
||||
if (!_snoopListener.contains(pci))
|
||||
{
|
||||
_snoopListener.add(pci);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeSnooper(L2PcInstance pci)
|
||||
@@ -11242,10 +11238,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
public void addSnooped(L2PcInstance pci)
|
||||
{
|
||||
if (!_snoopedPlayer.contains(pci))
|
||||
{
|
||||
_snoopedPlayer.add(pci);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeSnooped(L2PcInstance pci)
|
||||
@@ -13569,9 +13562,7 @@ public final class L2PcInstance extends L2Playable
|
||||
return (int) time;
|
||||
}
|
||||
|
||||
/**
|
||||
* list of character friends
|
||||
*/
|
||||
/** Friend list. */
|
||||
private final HashMap<Integer, Friend> _friendList = new HashMap<>();
|
||||
private final ArrayList<Integer> _updateMemos = new ArrayList<>();
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.Future;
|
||||
import java.util.logging.Level;
|
||||
@@ -1024,7 +1025,7 @@ public class L2PetInstance extends L2Summon
|
||||
|
||||
int buff_index = 0;
|
||||
|
||||
final List<Integer> storedSkills = new ArrayList<>();
|
||||
final List<Integer> storedSkills = new LinkedList<>();
|
||||
|
||||
// Store all effect data along with calculated remaining
|
||||
if (storeEffects)
|
||||
@@ -1068,11 +1069,7 @@ public class L2PetInstance extends L2Summon
|
||||
ps2.setInt(5, ++buff_index);
|
||||
ps2.execute();
|
||||
|
||||
if (!SummonEffectsTable.getInstance().getPetEffects().containsKey(getControlObjectId()))
|
||||
{
|
||||
SummonEffectsTable.getInstance().getPetEffects().put(getControlObjectId(), new ArrayList<SummonEffect>());
|
||||
}
|
||||
|
||||
SummonEffectsTable.getInstance().getPetEffects().putIfAbsent(getControlObjectId(), new ArrayList<>());
|
||||
SummonEffectsTable.getInstance().getPetEffects().get(getControlObjectId()).add(SummonEffectsTable.getInstance().new SummonEffect(skill, info.getTime()));
|
||||
}
|
||||
}
|
||||
@@ -1109,7 +1106,7 @@ public class L2PetInstance extends L2Summon
|
||||
{
|
||||
if (!SummonEffectsTable.getInstance().getPetEffects().containsKey(getControlObjectId()))
|
||||
{
|
||||
SummonEffectsTable.getInstance().getPetEffects().put(getControlObjectId(), new ArrayList<SummonEffect>());
|
||||
SummonEffectsTable.getInstance().getPetEffects().put(getControlObjectId(), new ArrayList<>());
|
||||
}
|
||||
|
||||
SummonEffectsTable.getInstance().getPetEffects().get(getControlObjectId()).add(SummonEffectsTable.getInstance().new SummonEffect(skill, effectCurTime));
|
||||
|
||||
@@ -46,7 +46,6 @@ public class L2RaceManagerInstance extends L2Npc
|
||||
public static final int LANES = 8;
|
||||
public static final int WINDOW_START = 0;
|
||||
|
||||
// private static List<Race> _history;
|
||||
private static List<L2RaceManagerInstance> _managers;
|
||||
protected static int _raceNumber = 4;
|
||||
|
||||
@@ -104,7 +103,6 @@ public class L2RaceManagerInstance extends L2Npc
|
||||
{
|
||||
_notInitialized = false;
|
||||
|
||||
// _history = new ArrayList<>();
|
||||
_managers = new ArrayList<>();
|
||||
|
||||
ThreadPoolManager s = ThreadPoolManager.getInstance();
|
||||
@@ -128,7 +126,6 @@ public class L2RaceManagerInstance extends L2Npc
|
||||
s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.THE_RACE_WILL_BEGIN_IN_S1_SECOND_S), (8 * MINUTE) + (58 * SECOND), 10 * MINUTE);
|
||||
s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.THE_RACE_WILL_BEGIN_IN_S1_SECOND_S), (8 * MINUTE) + (59 * SECOND), 10 * MINUTE);
|
||||
s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.THEY_RE_OFF), 9 * MINUTE, 10 * MINUTE);
|
||||
// */
|
||||
}
|
||||
_managers.add(this);
|
||||
}
|
||||
|
||||
@@ -21,11 +21,12 @@ package com.l2jserver.gameserver.model.actor.instance;
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.Future;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@@ -292,7 +293,7 @@ public class L2ServitorInstance extends L2Summon implements Runnable
|
||||
|
||||
int buff_index = 0;
|
||||
|
||||
final List<Integer> storedSkills = new ArrayList<>();
|
||||
final List<Integer> storedSkills = new LinkedList<>();
|
||||
|
||||
// Store all effect data along with calculated remaining
|
||||
if (storeEffects)
|
||||
@@ -351,7 +352,7 @@ public class L2ServitorInstance extends L2Summon implements Runnable
|
||||
}
|
||||
if (!SummonEffectsTable.getInstance().getServitorEffects(getOwner()).containsKey(getReferenceSkill()))
|
||||
{
|
||||
SummonEffectsTable.getInstance().getServitorEffects(getOwner()).put(getReferenceSkill(), new ArrayList<SummonEffect>());
|
||||
SummonEffectsTable.getInstance().getServitorEffects(getOwner()).put(getReferenceSkill(), new CopyOnWriteArrayList<SummonEffect>());
|
||||
}
|
||||
|
||||
SummonEffectsTable.getInstance().getServitorEffects(getOwner()).get(getReferenceSkill()).add(SummonEffectsTable.getInstance().new SummonEffect(skill, info.getTime()));
|
||||
@@ -407,7 +408,7 @@ public class L2ServitorInstance extends L2Summon implements Runnable
|
||||
}
|
||||
if (!SummonEffectsTable.getInstance().getServitorEffects(getOwner()).containsKey(getReferenceSkill()))
|
||||
{
|
||||
SummonEffectsTable.getInstance().getServitorEffects(getOwner()).put(getReferenceSkill(), new ArrayList<SummonEffect>());
|
||||
SummonEffectsTable.getInstance().getServitorEffects(getOwner()).put(getReferenceSkill(), new CopyOnWriteArrayList<SummonEffect>());
|
||||
}
|
||||
|
||||
SummonEffectsTable.getInstance().getServitorEffects(getOwner()).get(getReferenceSkill()).add(SummonEffectsTable.getInstance().new SummonEffect(skill, effectCurTime));
|
||||
|
||||
@@ -20,8 +20,8 @@ package com.l2jserver.gameserver.model.actor.instance;
|
||||
|
||||
import static com.l2jserver.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.Future;
|
||||
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
@@ -204,7 +204,7 @@ public final class L2TamedBeastInstance extends L2FeedableBeastInstance
|
||||
{
|
||||
if (_beastSkills == null)
|
||||
{
|
||||
_beastSkills = new ArrayList<>();
|
||||
_beastSkills = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
_beastSkills.add(skill);
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ package com.l2jserver.gameserver.model.actor.knownlist;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -204,10 +205,9 @@ public class CharKnownList extends ObjectKnownList
|
||||
return (L2Character) super.getActiveObject();
|
||||
}
|
||||
|
||||
public Collection<L2Character> getKnownCharacters()
|
||||
public List<L2Character> getKnownCharacters()
|
||||
{
|
||||
ArrayList<L2Character> result = new ArrayList<>();
|
||||
|
||||
List<L2Character> result = new LinkedList<>();
|
||||
final Collection<L2Object> objs = getKnownObjects().values();
|
||||
for (L2Object obj : objs)
|
||||
{
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
package com.l2jserver.gameserver.model.actor.status;
|
||||
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.CopyOnWriteArraySet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.Future;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@@ -42,7 +42,7 @@ public class CharStatus
|
||||
private double _currentMp = 0; // Current MP of the L2Character
|
||||
|
||||
/** Array containing all clients that need to be notified about hp/mp updates of the L2Character */
|
||||
private Set<L2Character> _StatusListener;
|
||||
private Set<L2Character> _statusListener;
|
||||
|
||||
private Future<?> _regTask;
|
||||
|
||||
@@ -106,11 +106,11 @@ public class CharStatus
|
||||
*/
|
||||
public final Set<L2Character> getStatusListener()
|
||||
{
|
||||
if (_StatusListener == null)
|
||||
if (_statusListener == null)
|
||||
{
|
||||
_StatusListener = new CopyOnWriteArraySet<>();
|
||||
_statusListener = ConcurrentHashMap.newKeySet();
|
||||
}
|
||||
return _StatusListener;
|
||||
return _statusListener;
|
||||
}
|
||||
|
||||
// place holder, only PcStatus has CP
|
||||
|
||||
@@ -100,7 +100,7 @@ public final class CubicAction implements Runnable
|
||||
boolean useCubicCure = false;
|
||||
if ((_cubic.getId() >= L2CubicInstance.SMART_CUBIC_EVATEMPLAR) && (_cubic.getId() <= L2CubicInstance.SMART_CUBIC_SPECTRALMASTER))
|
||||
{
|
||||
for (BuffInfo info : _cubic.getOwner().getEffectList().getDebuffs().values())
|
||||
for (BuffInfo info : _cubic.getOwner().getEffectList().getDebuffs())
|
||||
{
|
||||
if (info.getSkill().canBeDispeled())
|
||||
{
|
||||
|
||||
@@ -25,8 +25,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.Calendar;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@@ -61,7 +61,7 @@ public class Auction
|
||||
private long _currentBid = 0;
|
||||
private long _startingBid = 0;
|
||||
|
||||
private final Map<Integer, Bidder> _bidders = new HashMap<>();
|
||||
private final Map<Integer, Bidder> _bidders = new ConcurrentHashMap<>();
|
||||
|
||||
private static final String[] ItemTypeName =
|
||||
{
|
||||
@@ -333,7 +333,7 @@ public class Auction
|
||||
{
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
||||
{
|
||||
if (getBidders().get(bidder.getClanId()) != null)
|
||||
if (_bidders.get(bidder.getClanId()) != null)
|
||||
{
|
||||
try (PreparedStatement statement = con.prepareStatement("UPDATE auction_bid SET bidderId=?, bidderName=?, maxBid=?, time_bid=? WHERE auctionId=? AND bidderId=?"))
|
||||
{
|
||||
|
||||
@@ -18,9 +18,11 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.entity;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@@ -61,15 +63,15 @@ public final class BlockCheckerEngine
|
||||
// The object which holds all basic members info
|
||||
protected ArenaParticipantsHolder _holder;
|
||||
// Maps to hold player of each team and his points
|
||||
protected HashMap<L2PcInstance, Integer> _redTeamPoints = new HashMap<>();
|
||||
protected HashMap<L2PcInstance, Integer> _blueTeamPoints = new HashMap<>();
|
||||
protected Map<L2PcInstance, Integer> _redTeamPoints = new ConcurrentHashMap<>();
|
||||
protected Map<L2PcInstance, Integer> _blueTeamPoints = new ConcurrentHashMap<>();
|
||||
// The initial points of the event
|
||||
protected int _redPoints = 15;
|
||||
protected int _bluePoints = 15;
|
||||
// Current used arena
|
||||
protected int _arena = -1;
|
||||
// All blocks
|
||||
protected ArrayList<L2Spawn> _spawns = new ArrayList<>();
|
||||
protected List<L2Spawn> _spawns = new CopyOnWriteArrayList<>();
|
||||
// Sets if the red team won the event at the end of this (used for packets)
|
||||
protected boolean _isRedWinner;
|
||||
// Time when the event starts. Used on packet sending
|
||||
@@ -118,7 +120,7 @@ public final class BlockCheckerEngine
|
||||
// Common z coordinate
|
||||
private static final int _zCoord = -2405;
|
||||
// List of dropped items in event (for later deletion)
|
||||
protected ArrayList<L2ItemInstance> _drops = new ArrayList<>();
|
||||
protected List<L2ItemInstance> _drops = new CopyOnWriteArrayList<>();
|
||||
// Default arena
|
||||
private static final byte DEFAULT_ARENA = -1;
|
||||
// Event is started
|
||||
@@ -597,12 +599,6 @@ public final class BlockCheckerEngine
|
||||
|
||||
for (L2ItemInstance item : _drops)
|
||||
{
|
||||
// npe
|
||||
if (item == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// a player has it, it will be deleted later
|
||||
if (!item.isVisible() || (item.getOwnerId() != 0))
|
||||
{
|
||||
@@ -651,12 +647,12 @@ public final class BlockCheckerEngine
|
||||
}
|
||||
|
||||
/**
|
||||
* Reward the speicifed team as a winner team 1) Higher score - 8 extra 2) Higher score - 5 extra
|
||||
* Reward the specified team as a winner team 1) Higher score - 8 extra 2) Higher score - 5 extra
|
||||
* @param isRed
|
||||
*/
|
||||
private void rewardAsWinner(boolean isRed)
|
||||
{
|
||||
HashMap<L2PcInstance, Integer> tempPoints = isRed ? _redTeamPoints : _blueTeamPoints;
|
||||
Map<L2PcInstance, Integer> tempPoints = isRed ? _redTeamPoints : _blueTeamPoints;
|
||||
|
||||
// Main give
|
||||
for (Entry<L2PcInstance, Integer> points : tempPoints.entrySet())
|
||||
@@ -713,7 +709,7 @@ public final class BlockCheckerEngine
|
||||
*/
|
||||
private void rewardAsLooser(boolean isRed)
|
||||
{
|
||||
HashMap<L2PcInstance, Integer> tempPoints = isRed ? _redTeamPoints : _blueTeamPoints;
|
||||
Map<L2PcInstance, Integer> tempPoints = isRed ? _redTeamPoints : _blueTeamPoints;
|
||||
|
||||
for (Entry<L2PcInstance, Integer> entry : tempPoints.entrySet())
|
||||
{
|
||||
@@ -726,7 +722,7 @@ public final class BlockCheckerEngine
|
||||
}
|
||||
|
||||
/**
|
||||
* Telport players back, give status back and send final packet
|
||||
* Teleport players back, give status back and send final packet
|
||||
*/
|
||||
private void setPlayersBack()
|
||||
{
|
||||
|
||||
@@ -23,10 +23,10 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@@ -243,7 +243,7 @@ public final class Castle extends AbstractResidence
|
||||
{
|
||||
super(castleId);
|
||||
load();
|
||||
_function = new HashMap<>();
|
||||
_function = new ConcurrentHashMap<>();
|
||||
initResidenceZone();
|
||||
spawnSideNpcs();
|
||||
if (getOwnerId() != 0)
|
||||
@@ -260,11 +260,7 @@ public final class Castle extends AbstractResidence
|
||||
*/
|
||||
public CastleFunction getFunction(int type)
|
||||
{
|
||||
if (_function.containsKey(type))
|
||||
{
|
||||
return _function.get(type);
|
||||
}
|
||||
return null;
|
||||
return _function.get(type);
|
||||
}
|
||||
|
||||
public synchronized void engrave(L2Clan clan, L2Object target, CastleSide side)
|
||||
|
||||
@@ -22,8 +22,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@@ -212,7 +212,7 @@ public abstract class ClanHall
|
||||
_ownerId = set.getInt("ownerId");
|
||||
_desc = set.getString("desc");
|
||||
_location = set.getString("location");
|
||||
_functions = new HashMap<>();
|
||||
_functions = new ConcurrentHashMap<>();
|
||||
|
||||
if (_ownerId > 0)
|
||||
{
|
||||
@@ -306,11 +306,7 @@ public abstract class ClanHall
|
||||
*/
|
||||
public ClanHallFunction getFunction(int type)
|
||||
{
|
||||
if (_functions.get(type) != null)
|
||||
{
|
||||
return _functions.get(type);
|
||||
}
|
||||
return null;
|
||||
return _functions.get(type);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.entity;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
@@ -108,7 +107,7 @@ public class Duel
|
||||
private double _cp;
|
||||
private boolean _paDuel;
|
||||
private int _x, _y, _z;
|
||||
private ArrayList<Skill> _debuffs;
|
||||
private List<Skill> _debuffs;
|
||||
|
||||
public PlayerCondition(L2PcInstance player, boolean partyDuel)
|
||||
{
|
||||
@@ -160,7 +159,7 @@ public class Duel
|
||||
{
|
||||
if (_debuffs == null)
|
||||
{
|
||||
_debuffs = new ArrayList<>();
|
||||
_debuffs = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
|
||||
_debuffs.add(debuff);
|
||||
|
||||
@@ -28,6 +28,8 @@ import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.logging.Level;
|
||||
@@ -76,14 +78,14 @@ public final class Fort extends AbstractResidence
|
||||
private int _state = 0;
|
||||
private int _castleId = 0;
|
||||
private int _supplyLvL = 0;
|
||||
private final HashMap<Integer, FortFunction> _function;
|
||||
private final Map<Integer, FortFunction> _function;
|
||||
private final ScheduledFuture<?>[] _FortUpdater = new ScheduledFuture<?>[2];
|
||||
|
||||
// Spawn Data
|
||||
private boolean _isSuspiciousMerchantSpawned = false;
|
||||
private final ArrayList<L2Spawn> _siegeNpcs = new ArrayList<>();
|
||||
private final ArrayList<L2Spawn> _npcCommanders = new ArrayList<>();
|
||||
private final ArrayList<L2Spawn> _specialEnvoys = new ArrayList<>();
|
||||
private final List<L2Spawn> _siegeNpcs = new CopyOnWriteArrayList<>();
|
||||
private final List<L2Spawn> _npcCommanders = new CopyOnWriteArrayList<>();
|
||||
private final List<L2Spawn> _specialEnvoys = new CopyOnWriteArrayList<>();
|
||||
|
||||
private final Map<Integer, Integer> _envoyCastles = new HashMap<>(2);
|
||||
private final Set<Integer> _availableCastles = new HashSet<>(1);
|
||||
@@ -242,7 +244,7 @@ public final class Fort extends AbstractResidence
|
||||
super(fortId);
|
||||
load();
|
||||
loadFlagPoles();
|
||||
_function = new HashMap<>();
|
||||
_function = new ConcurrentHashMap<>();
|
||||
if (getOwnerClan() != null)
|
||||
{
|
||||
setVisibleFlag(true);
|
||||
@@ -268,11 +270,7 @@ public final class Fort extends AbstractResidence
|
||||
*/
|
||||
public FortFunction getFunction(int type)
|
||||
{
|
||||
if (_function.get(type) != null)
|
||||
{
|
||||
return _function.get(type);
|
||||
}
|
||||
return null;
|
||||
return _function.get(type);
|
||||
}
|
||||
|
||||
public void endOfSiege(L2Clan clan)
|
||||
|
||||
@@ -21,9 +21,10 @@ package com.l2jserver.gameserver.model.entity;
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@@ -224,10 +225,10 @@ public class FortSiege implements Siegable
|
||||
}
|
||||
}
|
||||
|
||||
private final List<L2SiegeClan> _attackerClans = new ArrayList<>();
|
||||
private final List<L2SiegeClan> _attackerClans = new CopyOnWriteArrayList<>();
|
||||
|
||||
// Fort setting
|
||||
protected ArrayList<L2Spawn> _commanders = new ArrayList<>();
|
||||
protected List<L2Spawn> _commanders = new CopyOnWriteArrayList<>();
|
||||
protected final Fort _fort;
|
||||
private boolean _isInProgress = false;
|
||||
private FortSiegeGuardManager _siegeGuardManager;
|
||||
@@ -364,10 +365,7 @@ public class FortSiege implements Siegable
|
||||
clan = ClanTable.getInstance().getClan(siegeclan.getClanId());
|
||||
for (L2PcInstance member : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (member != null)
|
||||
{
|
||||
member.sendPacket(sm);
|
||||
}
|
||||
member.sendPacket(sm);
|
||||
}
|
||||
}
|
||||
if (getFort().getOwnerClan() != null)
|
||||
@@ -397,11 +395,6 @@ public class FortSiege implements Siegable
|
||||
clan = ClanTable.getInstance().getClan(siegeclan.getClanId());
|
||||
for (L2PcInstance member : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (member == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (clear)
|
||||
{
|
||||
member.setSiegeState((byte) 0);
|
||||
@@ -550,18 +543,12 @@ public class FortSiege implements Siegable
|
||||
@Override
|
||||
public List<L2PcInstance> getAttackersInZone()
|
||||
{
|
||||
List<L2PcInstance> players = new ArrayList<>();
|
||||
L2Clan clan;
|
||||
final List<L2PcInstance> players = new LinkedList<>();
|
||||
for (L2SiegeClan siegeclan : getAttackerClans())
|
||||
{
|
||||
clan = ClanTable.getInstance().getClan(siegeclan.getClanId());
|
||||
L2Clan clan = ClanTable.getInstance().getClan(siegeclan.getClanId());
|
||||
for (L2PcInstance player : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (player == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (player.isInSiege())
|
||||
{
|
||||
players.add(player);
|
||||
@@ -584,11 +571,10 @@ public class FortSiege implements Siegable
|
||||
*/
|
||||
public List<L2PcInstance> getOwnersInZone()
|
||||
{
|
||||
List<L2PcInstance> players = new ArrayList<>();
|
||||
L2Clan clan;
|
||||
final List<L2PcInstance> players = new LinkedList<>();
|
||||
if (getFort().getOwnerClan() != null)
|
||||
{
|
||||
clan = ClanTable.getInstance().getClan(getFort().getOwnerClan().getId());
|
||||
L2Clan clan = ClanTable.getInstance().getClan(getFort().getOwnerClan().getId());
|
||||
if (clan != getFort().getOwnerClan())
|
||||
{
|
||||
return null;
|
||||
@@ -596,11 +582,6 @@ public class FortSiege implements Siegable
|
||||
|
||||
for (L2PcInstance player : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (player == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (player.isInSiege())
|
||||
{
|
||||
players.add(player);
|
||||
@@ -617,12 +598,12 @@ public class FortSiege implements Siegable
|
||||
*/
|
||||
public void killedCommander(L2FortCommanderInstance instance)
|
||||
{
|
||||
if ((_commanders != null) && (getFort() != null) && (_commanders.size() != 0))
|
||||
if (!_commanders.isEmpty() && (getFort() != null))
|
||||
{
|
||||
L2Spawn spawn = instance.getSpawn();
|
||||
if (spawn != null)
|
||||
{
|
||||
ArrayList<FortSiegeSpawn> commanders = FortSiegeManager.getInstance().getCommanderSpawnList(getFort().getResidenceId());
|
||||
List<FortSiegeSpawn> commanders = FortSiegeManager.getInstance().getCommanderSpawnList(getFort().getResidenceId());
|
||||
for (FortSiegeSpawn spawn2 : commanders)
|
||||
{
|
||||
if (spawn2.getId() == spawn.getId())
|
||||
|
||||
@@ -28,11 +28,10 @@ import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.Collections;
|
||||
import java.util.Date;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.logging.Level;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
@@ -76,14 +75,14 @@ public class Hero
|
||||
// delete hero items
|
||||
private static final String DELETE_ITEMS = "DELETE FROM items WHERE item_id IN (6842, 6611, 6612, 6613, 6614, 6615, 6616, 6617, 6618, 6619, 6620, 6621, 9388, 9389, 9390) AND owner_id NOT IN (SELECT charId FROM characters WHERE accesslevel > 0)";
|
||||
|
||||
private static final Map<Integer, StatsSet> _heroes = new HashMap<>();
|
||||
private static final Map<Integer, StatsSet> _completeHeroes = new HashMap<>();
|
||||
private static final Map<Integer, StatsSet> HEROES = new ConcurrentHashMap<>();
|
||||
private static final Map<Integer, StatsSet> COMPLETE_HEROS = new ConcurrentHashMap<>();
|
||||
|
||||
private static final Map<Integer, StatsSet> _herocounts = new HashMap<>();
|
||||
private static final Map<Integer, List<StatsSet>> _herofights = new HashMap<>();
|
||||
private static final Map<Integer, StatsSet> HERO_COUNTS = new ConcurrentHashMap<>();
|
||||
private static final Map<Integer, List<StatsSet>> HERO_FIGHTS = new ConcurrentHashMap<>();
|
||||
|
||||
private static final Map<Integer, List<StatsSet>> _herodiary = new HashMap<>();
|
||||
private static final Map<Integer, String> _heroMessage = new HashMap<>();
|
||||
private static final Map<Integer, List<StatsSet>> HERO_DIARY = new ConcurrentHashMap<>();
|
||||
private static final Map<Integer, String> HERO_MESSAGE = new ConcurrentHashMap<>();
|
||||
|
||||
public static final String COUNT = "count";
|
||||
public static final String PLAYED = "played";
|
||||
@@ -97,11 +96,6 @@ public class Hero
|
||||
public static final int ACTION_HERO_GAINED = 2;
|
||||
public static final int ACTION_CASTLE_TAKEN = 3;
|
||||
|
||||
public static Hero getInstance()
|
||||
{
|
||||
return SingletonHolder._instance;
|
||||
}
|
||||
|
||||
protected Hero()
|
||||
{
|
||||
init();
|
||||
@@ -109,12 +103,12 @@ public class Hero
|
||||
|
||||
private void init()
|
||||
{
|
||||
_heroes.clear();
|
||||
_completeHeroes.clear();
|
||||
_herocounts.clear();
|
||||
_herofights.clear();
|
||||
_herodiary.clear();
|
||||
_heroMessage.clear();
|
||||
HEROES.clear();
|
||||
COMPLETE_HEROS.clear();
|
||||
HERO_COUNTS.clear();
|
||||
HERO_FIGHTS.clear();
|
||||
HERO_DIARY.clear();
|
||||
HERO_MESSAGE.clear();
|
||||
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
Statement s1 = con.createStatement();
|
||||
@@ -139,7 +133,7 @@ public class Hero
|
||||
|
||||
processHeros(ps, charId, hero);
|
||||
|
||||
_heroes.put(charId, hero);
|
||||
HEROES.put(charId, hero);
|
||||
}
|
||||
|
||||
while (rset2.next())
|
||||
@@ -154,16 +148,16 @@ public class Hero
|
||||
|
||||
processHeros(ps, charId, hero);
|
||||
|
||||
_completeHeroes.put(charId, hero);
|
||||
COMPLETE_HEROS.put(charId, hero);
|
||||
}
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Hero System: Couldnt load Heroes", e);
|
||||
_log.warning("Hero System: Couldnt load Heroes: " + e.getMessage());
|
||||
}
|
||||
|
||||
_log.info("Hero System: Loaded " + _heroes.size() + " Heroes.");
|
||||
_log.info("Hero System: Loaded " + _completeHeroes.size() + " all time Heroes.");
|
||||
_log.info("Hero System: Loaded " + HEROES.size() + " Heroes.");
|
||||
_log.info("Hero System: Loaded " + COMPLETE_HEROS.size() + " all time Heroes.");
|
||||
}
|
||||
|
||||
private void processHeros(PreparedStatement ps, int charId, StatsSet hero) throws SQLException
|
||||
@@ -222,19 +216,19 @@ public class Hero
|
||||
{
|
||||
if (rset.next())
|
||||
{
|
||||
_heroMessage.put(charId, rset.getString("message"));
|
||||
HERO_MESSAGE.put(charId, rset.getString("message"));
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Hero System: Couldnt load Hero Message for CharId: " + charId, e);
|
||||
_log.warning("Hero System: Couldnt load Hero Message for CharId: " + charId + ": " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public void loadDiary(int charId)
|
||||
{
|
||||
final List<StatsSet> _diary = new ArrayList<>();
|
||||
final List<StatsSet> diary = new ArrayList<>();
|
||||
int diaryentries = 0;
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("SELECT * FROM heroes_diary WHERE charId=? ORDER BY time ASC"))
|
||||
@@ -273,31 +267,31 @@ public class Hero
|
||||
_diaryentry.set("action", castle.getName() + " Castle was successfuly taken");
|
||||
}
|
||||
}
|
||||
_diary.add(_diaryentry);
|
||||
diary.add(_diaryentry);
|
||||
diaryentries++;
|
||||
}
|
||||
}
|
||||
_herodiary.put(charId, _diary);
|
||||
HERO_DIARY.put(charId, diary);
|
||||
|
||||
_log.info("Hero System: Loaded " + diaryentries + " diary entries for Hero: " + CharNameTable.getInstance().getNameById(charId));
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Hero System: Couldnt load Hero Diary for CharId: " + charId, e);
|
||||
_log.warning("Hero System: Couldnt load Hero Diary for CharId: " + charId + ": " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public void loadFights(int charId)
|
||||
{
|
||||
final List<StatsSet> _fights = new ArrayList<>();
|
||||
StatsSet _herocountdata = new StatsSet();
|
||||
Calendar _data = Calendar.getInstance();
|
||||
_data.set(Calendar.DAY_OF_MONTH, 1);
|
||||
_data.set(Calendar.HOUR_OF_DAY, 0);
|
||||
_data.set(Calendar.MINUTE, 0);
|
||||
_data.set(Calendar.MILLISECOND, 0);
|
||||
final List<StatsSet> fights = new ArrayList<>();
|
||||
StatsSet heroCountData = new StatsSet();
|
||||
Calendar data = Calendar.getInstance();
|
||||
data.set(Calendar.DAY_OF_MONTH, 1);
|
||||
data.set(Calendar.HOUR_OF_DAY, 0);
|
||||
data.set(Calendar.MINUTE, 0);
|
||||
data.set(Calendar.MILLISECOND, 0);
|
||||
|
||||
long from = _data.getTimeInMillis();
|
||||
long from = data.getTimeInMillis();
|
||||
int numberoffights = 0;
|
||||
int _victorys = 0;
|
||||
int _losses = 0;
|
||||
@@ -361,7 +355,7 @@ public class Hero
|
||||
_draws++;
|
||||
}
|
||||
|
||||
_fights.add(fight);
|
||||
fights.add(fight);
|
||||
|
||||
numberoffights++;
|
||||
}
|
||||
@@ -397,7 +391,7 @@ public class Hero
|
||||
_draws++;
|
||||
}
|
||||
|
||||
_fights.add(fight);
|
||||
fights.add(fight);
|
||||
|
||||
numberoffights++;
|
||||
}
|
||||
@@ -405,29 +399,29 @@ public class Hero
|
||||
}
|
||||
}
|
||||
|
||||
_herocountdata.set("victory", _victorys);
|
||||
_herocountdata.set("draw", _draws);
|
||||
_herocountdata.set("loss", _losses);
|
||||
heroCountData.set("victory", _victorys);
|
||||
heroCountData.set("draw", _draws);
|
||||
heroCountData.set("loss", _losses);
|
||||
|
||||
_herocounts.put(charId, _herocountdata);
|
||||
_herofights.put(charId, _fights);
|
||||
HERO_COUNTS.put(charId, heroCountData);
|
||||
HERO_FIGHTS.put(charId, fights);
|
||||
|
||||
_log.info("Hero System: Loaded " + numberoffights + " fights for Hero: " + CharNameTable.getInstance().getNameById(charId));
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Hero System: Couldnt load Hero fights history for CharId: " + charId, e);
|
||||
_log.warning("Hero System: Couldnt load Hero fights history for CharId: " + charId + ": " + e);
|
||||
}
|
||||
}
|
||||
|
||||
public Map<Integer, StatsSet> getHeroes()
|
||||
{
|
||||
return _heroes;
|
||||
return HEROES;
|
||||
}
|
||||
|
||||
public int getHeroByClass(int classid)
|
||||
{
|
||||
for (Entry<Integer, StatsSet> e : _heroes.entrySet())
|
||||
for (Entry<Integer, StatsSet> e : HEROES.entrySet())
|
||||
{
|
||||
if (e.getValue().getInt(Olympiad.CLASS_ID) == classid)
|
||||
{
|
||||
@@ -439,42 +433,42 @@ public class Hero
|
||||
|
||||
public void resetData()
|
||||
{
|
||||
_herodiary.clear();
|
||||
_herofights.clear();
|
||||
_herocounts.clear();
|
||||
_heroMessage.clear();
|
||||
HERO_DIARY.clear();
|
||||
HERO_FIGHTS.clear();
|
||||
HERO_COUNTS.clear();
|
||||
HERO_MESSAGE.clear();
|
||||
}
|
||||
|
||||
public void showHeroDiary(L2PcInstance activeChar, int heroclass, int charid, int page)
|
||||
{
|
||||
final int perpage = 10;
|
||||
|
||||
if (_herodiary.containsKey(charid))
|
||||
final List<StatsSet> mainList = HERO_DIARY.get(charid);
|
||||
if (mainList != null)
|
||||
{
|
||||
List<StatsSet> _mainlist = _herodiary.get(charid);
|
||||
final NpcHtmlMessage DiaryReply = new NpcHtmlMessage();
|
||||
final NpcHtmlMessage diaryReply = new NpcHtmlMessage();
|
||||
final String htmContent = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/olympiad/herodiary.htm");
|
||||
if ((htmContent != null) && _heroMessage.containsKey(charid))
|
||||
final String heroMessage = HERO_MESSAGE.get(charid);
|
||||
if ((htmContent != null) && (heroMessage != null))
|
||||
{
|
||||
DiaryReply.setHtml(htmContent);
|
||||
DiaryReply.replace("%heroname%", CharNameTable.getInstance().getNameById(charid));
|
||||
DiaryReply.replace("%message%", _heroMessage.get(charid));
|
||||
DiaryReply.disableValidation();
|
||||
diaryReply.setHtml(htmContent);
|
||||
diaryReply.replace("%heroname%", CharNameTable.getInstance().getNameById(charid));
|
||||
diaryReply.replace("%message%", heroMessage);
|
||||
diaryReply.disableValidation();
|
||||
|
||||
if (!_mainlist.isEmpty())
|
||||
if (!mainList.isEmpty())
|
||||
{
|
||||
final ArrayList<StatsSet> _list = new ArrayList<>();
|
||||
_list.addAll(_mainlist);
|
||||
Collections.reverse(_list);
|
||||
final List<StatsSet> list = new ArrayList<>(mainList);
|
||||
Collections.reverse(list);
|
||||
|
||||
boolean color = true;
|
||||
final StringBuilder fList = new StringBuilder(500);
|
||||
int counter = 0;
|
||||
int breakat = 0;
|
||||
for (int i = ((page - 1) * perpage); i < _list.size(); i++)
|
||||
for (int i = ((page - 1) * perpage); i < list.size(); i++)
|
||||
{
|
||||
breakat = i;
|
||||
StatsSet _diaryentry = _list.get(i);
|
||||
StatsSet diaryEntry = list.get(i);
|
||||
StringUtil.append(fList, "<tr><td>");
|
||||
if (color)
|
||||
{
|
||||
@@ -484,8 +478,8 @@ public class Hero
|
||||
{
|
||||
StringUtil.append(fList, "<table width=270>");
|
||||
}
|
||||
StringUtil.append(fList, "<tr><td width=270><font color=\"LEVEL\">" + _diaryentry.getString("date") + ":xx</font></td></tr>");
|
||||
StringUtil.append(fList, "<tr><td width=270>" + _diaryentry.getString("action") + "</td></tr>");
|
||||
StringUtil.append(fList, "<tr><td width=270><font color=\"LEVEL\">" + diaryEntry.getString("date") + ":xx</font></td></tr>");
|
||||
StringUtil.append(fList, "<tr><td width=270>" + diaryEntry.getString("action") + "</td></tr>");
|
||||
StringUtil.append(fList, "<tr><td> </td></tr></table>");
|
||||
StringUtil.append(fList, "</td></tr>");
|
||||
color = !color;
|
||||
@@ -496,34 +490,34 @@ public class Hero
|
||||
}
|
||||
}
|
||||
|
||||
if (breakat < (_list.size() - 1))
|
||||
if (breakat < (list.size() - 1))
|
||||
{
|
||||
DiaryReply.replace("%buttprev%", "<button value=\"Prev\" action=\"bypass _diary?class=" + heroclass + "&page=" + (page + 1) + "\" width=60 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
|
||||
diaryReply.replace("%buttprev%", "<button value=\"Prev\" action=\"bypass _diary?class=" + heroclass + "&page=" + (page + 1) + "\" width=60 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
|
||||
}
|
||||
else
|
||||
{
|
||||
DiaryReply.replace("%buttprev%", "");
|
||||
diaryReply.replace("%buttprev%", "");
|
||||
}
|
||||
|
||||
if (page > 1)
|
||||
{
|
||||
DiaryReply.replace("%buttnext%", "<button value=\"Next\" action=\"bypass _diary?class=" + heroclass + "&page=" + (page - 1) + "\" width=60 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
|
||||
diaryReply.replace("%buttnext%", "<button value=\"Next\" action=\"bypass _diary?class=" + heroclass + "&page=" + (page - 1) + "\" width=60 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
|
||||
}
|
||||
else
|
||||
{
|
||||
DiaryReply.replace("%buttnext%", "");
|
||||
diaryReply.replace("%buttnext%", "");
|
||||
}
|
||||
|
||||
DiaryReply.replace("%list%", fList.toString());
|
||||
diaryReply.replace("%list%", fList.toString());
|
||||
}
|
||||
else
|
||||
{
|
||||
DiaryReply.replace("%list%", "");
|
||||
DiaryReply.replace("%buttprev%", "");
|
||||
DiaryReply.replace("%buttnext%", "");
|
||||
diaryReply.replace("%list%", "");
|
||||
diaryReply.replace("%buttprev%", "");
|
||||
diaryReply.replace("%buttnext%", "");
|
||||
}
|
||||
|
||||
activeChar.sendPacket(DiaryReply);
|
||||
activeChar.sendPacket(diaryReply);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -535,10 +529,9 @@ public class Hero
|
||||
int _loss = 0;
|
||||
int _draw = 0;
|
||||
|
||||
if (_herofights.containsKey(charid))
|
||||
final List<StatsSet> heroFights = HERO_FIGHTS.get(charid);
|
||||
if (heroFights != null)
|
||||
{
|
||||
List<StatsSet> _list = _herofights.get(charid);
|
||||
|
||||
final NpcHtmlMessage FightReply = new NpcHtmlMessage();
|
||||
final String htmContent = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/olympiad/herohistory.htm");
|
||||
if (htmContent != null)
|
||||
@@ -546,24 +539,24 @@ public class Hero
|
||||
FightReply.setHtml(htmContent);
|
||||
FightReply.replace("%heroname%", CharNameTable.getInstance().getNameById(charid));
|
||||
|
||||
if (!_list.isEmpty())
|
||||
if (!heroFights.isEmpty())
|
||||
{
|
||||
if (_herocounts.containsKey(charid))
|
||||
final StatsSet heroCount = HERO_COUNTS.get(charid);
|
||||
if (heroCount != null)
|
||||
{
|
||||
StatsSet _herocount = _herocounts.get(charid);
|
||||
_win = _herocount.getInt("victory");
|
||||
_loss = _herocount.getInt("loss");
|
||||
_draw = _herocount.getInt("draw");
|
||||
_win = heroCount.getInt("victory");
|
||||
_loss = heroCount.getInt("loss");
|
||||
_draw = heroCount.getInt("draw");
|
||||
}
|
||||
|
||||
boolean color = true;
|
||||
final StringBuilder fList = new StringBuilder(500);
|
||||
int counter = 0;
|
||||
int breakat = 0;
|
||||
for (int i = ((page - 1) * perpage); i < _list.size(); i++)
|
||||
for (int i = ((page - 1) * perpage); i < heroFights.size(); i++)
|
||||
{
|
||||
breakat = i;
|
||||
StatsSet fight = _list.get(i);
|
||||
StatsSet fight = heroFights.get(i);
|
||||
StringUtil.append(fList, "<tr><td>");
|
||||
if (color)
|
||||
{
|
||||
@@ -585,7 +578,7 @@ public class Hero
|
||||
}
|
||||
}
|
||||
|
||||
if (breakat < (_list.size() - 1))
|
||||
if (breakat < (heroFights.size() - 1))
|
||||
{
|
||||
FightReply.replace("%buttprev%", "<button value=\"Prev\" action=\"bypass _match?class=" + heroclass + "&page=" + (page + 1) + "\" width=60 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
|
||||
}
|
||||
@@ -625,7 +618,7 @@ public class Hero
|
||||
{
|
||||
updateHeroes(true);
|
||||
|
||||
for (Integer objectId : _heroes.keySet())
|
||||
for (Integer objectId : HEROES.keySet())
|
||||
{
|
||||
final L2PcInstance player = L2World.getInstance().getPlayer(objectId);
|
||||
if (player == null)
|
||||
@@ -662,26 +655,27 @@ public class Hero
|
||||
player.broadcastUserInfo();
|
||||
}
|
||||
|
||||
deleteItemsInDb();
|
||||
|
||||
HEROES.clear();
|
||||
|
||||
if (newHeroes.isEmpty())
|
||||
{
|
||||
_heroes.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
Map<Integer, StatsSet> heroes = new HashMap<>();
|
||||
|
||||
for (StatsSet hero : newHeroes)
|
||||
{
|
||||
int charId = hero.getInt(Olympiad.CHAR_ID);
|
||||
|
||||
if ((_completeHeroes != null) && _completeHeroes.containsKey(charId))
|
||||
if (COMPLETE_HEROS.containsKey(charId))
|
||||
{
|
||||
StatsSet oldHero = _completeHeroes.get(charId);
|
||||
StatsSet oldHero = COMPLETE_HEROS.get(charId);
|
||||
int count = oldHero.getInt(COUNT);
|
||||
oldHero.set(COUNT, count + 1);
|
||||
oldHero.set(PLAYED, 1);
|
||||
oldHero.set(CLAIMED, false);
|
||||
heroes.put(charId, oldHero);
|
||||
HEROES.put(charId, oldHero);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -691,17 +685,10 @@ public class Hero
|
||||
newHero.set(COUNT, 1);
|
||||
newHero.set(PLAYED, 1);
|
||||
newHero.set(CLAIMED, false);
|
||||
heroes.put(charId, newHero);
|
||||
HEROES.put(charId, newHero);
|
||||
}
|
||||
}
|
||||
|
||||
deleteItemsInDb();
|
||||
|
||||
_heroes.clear();
|
||||
_heroes.putAll(heroes);
|
||||
|
||||
heroes.clear();
|
||||
|
||||
updateHeroes(false);
|
||||
}
|
||||
|
||||
@@ -720,11 +707,11 @@ public class Hero
|
||||
{
|
||||
StatsSet hero;
|
||||
int heroId;
|
||||
for (Entry<Integer, StatsSet> entry : _heroes.entrySet())
|
||||
for (Entry<Integer, StatsSet> entry : HEROES.entrySet())
|
||||
{
|
||||
hero = entry.getValue();
|
||||
heroId = entry.getKey();
|
||||
if (_completeHeroes.isEmpty() || !_completeHeroes.containsKey(heroId))
|
||||
if (!COMPLETE_HEROS.containsKey(heroId))
|
||||
{
|
||||
try (PreparedStatement insert = con.prepareStatement(INSERT_HERO))
|
||||
{
|
||||
@@ -771,9 +758,9 @@ public class Hero
|
||||
}
|
||||
}
|
||||
}
|
||||
_heroes.put(heroId, hero);
|
||||
HEROES.put(heroId, hero);
|
||||
|
||||
_completeHeroes.put(heroId, hero);
|
||||
COMPLETE_HEROS.put(heroId, hero);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -791,7 +778,7 @@ public class Hero
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Hero System: Couldnt update Heroes", e);
|
||||
_log.warning("Hero System: Couldnt update Heroes: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -804,23 +791,17 @@ public class Hero
|
||||
{
|
||||
setDiaryData(charId, ACTION_RAID_KILLED, npcId);
|
||||
|
||||
L2NpcTemplate template = NpcData.getInstance().getTemplate(npcId);
|
||||
|
||||
if (_herodiary.containsKey(charId) && (template != null))
|
||||
final L2NpcTemplate template = NpcData.getInstance().getTemplate(npcId);
|
||||
final List<StatsSet> list = HERO_DIARY.get(charId);
|
||||
if ((list != null) && (template != null))
|
||||
{
|
||||
// Get Data
|
||||
List<StatsSet> _list = _herodiary.get(charId);
|
||||
// Clear old data
|
||||
_herodiary.remove(charId);
|
||||
// Prepare new data
|
||||
StatsSet _diaryentry = new StatsSet();
|
||||
String date = (new SimpleDateFormat("yyyy-MM-dd HH")).format(new Date(System.currentTimeMillis()));
|
||||
_diaryentry.set("date", date);
|
||||
_diaryentry.set("action", template.getName() + " was defeated");
|
||||
final StatsSet diaryEntry = new StatsSet();
|
||||
final String date = (new SimpleDateFormat("yyyy-MM-dd HH")).format(new Date(System.currentTimeMillis()));
|
||||
diaryEntry.set("date", date);
|
||||
diaryEntry.set("action", template.getName() + " was defeated");
|
||||
// Add to old list
|
||||
_list.add(_diaryentry);
|
||||
// Put new list into diary
|
||||
_herodiary.put(charId, _list);
|
||||
list.add(diaryEntry);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -828,22 +809,17 @@ public class Hero
|
||||
{
|
||||
setDiaryData(charId, ACTION_CASTLE_TAKEN, castleId);
|
||||
|
||||
Castle castle = CastleManager.getInstance().getCastleById(castleId);
|
||||
if ((castle != null) && _herodiary.containsKey(charId))
|
||||
final Castle castle = CastleManager.getInstance().getCastleById(castleId);
|
||||
final List<StatsSet> list = HERO_DIARY.get(charId);
|
||||
if ((list != null) && (castle != null))
|
||||
{
|
||||
// Get Data
|
||||
List<StatsSet> _list = _herodiary.get(charId);
|
||||
// Clear old data
|
||||
_herodiary.remove(charId);
|
||||
// Prepare new data
|
||||
StatsSet _diaryentry = new StatsSet();
|
||||
String date = (new SimpleDateFormat("yyyy-MM-dd HH")).format(new Date(System.currentTimeMillis()));
|
||||
_diaryentry.set("date", date);
|
||||
_diaryentry.set("action", castle.getName() + " Castle was successfuly taken");
|
||||
final StatsSet diaryEntry = new StatsSet();
|
||||
final String date = (new SimpleDateFormat("yyyy-MM-dd HH")).format(new Date(System.currentTimeMillis()));
|
||||
diaryEntry.set("date", date);
|
||||
diaryEntry.set("action", castle.getName() + " Castle was successfuly taken");
|
||||
// Add to old list
|
||||
_list.add(_diaryentry);
|
||||
// Put new list into diary
|
||||
_herodiary.put(charId, _list);
|
||||
list.add(diaryEntry);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -860,7 +836,7 @@ public class Hero
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "SQL exception while saving DiaryData.", e);
|
||||
_log.severe("SQL exception while saving DiaryData: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -871,7 +847,7 @@ public class Hero
|
||||
*/
|
||||
public void setHeroMessage(L2PcInstance player, String message)
|
||||
{
|
||||
_heroMessage.put(player.getObjectId(), message);
|
||||
HERO_MESSAGE.put(player.getObjectId(), message);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -880,7 +856,7 @@ public class Hero
|
||||
*/
|
||||
public void saveHeroMessage(int charId)
|
||||
{
|
||||
if (_heroMessage.get(charId) == null)
|
||||
if (HERO_MESSAGE.containsKey(charId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -888,13 +864,13 @@ public class Hero
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("UPDATE heroes SET message=? WHERE charId=?;"))
|
||||
{
|
||||
statement.setString(1, _heroMessage.get(charId));
|
||||
statement.setString(1, HERO_MESSAGE.get(charId));
|
||||
statement.setInt(2, charId);
|
||||
statement.execute();
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "SQL exception while saving HeroMessage.", e);
|
||||
_log.severe("SQL exception while saving HeroMessage:" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -907,7 +883,7 @@ public class Hero
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.WARNING, "", e);
|
||||
_log.warning("Heroes: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -917,10 +893,7 @@ public class Hero
|
||||
*/
|
||||
public void shutdown()
|
||||
{
|
||||
for (int charId : _heroMessage.keySet())
|
||||
{
|
||||
saveHeroMessage(charId);
|
||||
}
|
||||
HERO_MESSAGE.keySet().forEach(c -> saveHeroMessage(c));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -930,7 +903,7 @@ public class Hero
|
||||
*/
|
||||
public boolean isHero(int objectId)
|
||||
{
|
||||
return _heroes.containsKey(objectId) && _heroes.get(objectId).getBoolean(CLAIMED);
|
||||
return HEROES.containsKey(objectId) && HEROES.get(objectId).getBoolean(CLAIMED);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -940,7 +913,7 @@ public class Hero
|
||||
*/
|
||||
public boolean isUnclaimedHero(int objectId)
|
||||
{
|
||||
return _heroes.containsKey(objectId) && !_heroes.get(objectId).getBoolean(CLAIMED);
|
||||
return HEROES.containsKey(objectId) && !HEROES.get(objectId).getBoolean(CLAIMED);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -949,11 +922,11 @@ public class Hero
|
||||
*/
|
||||
public void claimHero(L2PcInstance player)
|
||||
{
|
||||
StatsSet hero = _heroes.get(player.getObjectId());
|
||||
StatsSet hero = HEROES.get(player.getObjectId());
|
||||
if (hero == null)
|
||||
{
|
||||
hero = new StatsSet();
|
||||
_heroes.put(player.getObjectId(), hero);
|
||||
HEROES.put(player.getObjectId(), hero);
|
||||
}
|
||||
|
||||
hero.set(CLAIMED, true);
|
||||
@@ -976,13 +949,18 @@ public class Hero
|
||||
setHeroGained(player.getObjectId());
|
||||
loadFights(player.getObjectId());
|
||||
loadDiary(player.getObjectId());
|
||||
_heroMessage.put(player.getObjectId(), "");
|
||||
HERO_MESSAGE.put(player.getObjectId(), "");
|
||||
|
||||
updateHeroes(false);
|
||||
}
|
||||
|
||||
public static Hero getInstance()
|
||||
{
|
||||
return SingletonHolder.INSTANCE;
|
||||
}
|
||||
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final Hero _instance = new Hero();
|
||||
protected static final Hero INSTANCE = new Hero();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,6 +52,7 @@ import com.l2jserver.gameserver.model.L2WorldRegion;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.TeleportWhereType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
@@ -99,7 +100,7 @@ public final class Instance
|
||||
private final List<Integer> _exceptionList = new ArrayList<>();
|
||||
|
||||
protected ScheduledFuture<?> _checkTimeUpTask = null;
|
||||
protected final Map<Integer, ScheduledFuture<?>> _ejectDeadTasks = new HashMap<>();
|
||||
protected final Map<Integer, ScheduledFuture<?>> _ejectDeadTasks = new ConcurrentHashMap<>();
|
||||
|
||||
public Instance(int id)
|
||||
{
|
||||
@@ -573,7 +574,7 @@ public final class Instance
|
||||
List<L2Spawn> manualSpawn = new ArrayList<>();
|
||||
for (Node d = group.getFirstChild(); d != null; d = d.getNextSibling())
|
||||
{
|
||||
int npcId = 0, x = 0, y = 0, z = 0, heading = 0, respawn = 0, respawnRandom = 0;
|
||||
int npcId = 0, x = 0, y = 0, z = 0, heading = 0, respawn = 0, respawnRandom = 0, delay = -1;
|
||||
Boolean allowRandomWalk = null;
|
||||
if ("spawn".equalsIgnoreCase(d.getNodeName()))
|
||||
{
|
||||
@@ -584,6 +585,10 @@ public final class Instance
|
||||
z = Integer.parseInt(d.getAttributes().getNamedItem("z").getNodeValue());
|
||||
heading = Integer.parseInt(d.getAttributes().getNamedItem("heading").getNodeValue());
|
||||
respawn = Integer.parseInt(d.getAttributes().getNamedItem("respawn").getNodeValue());
|
||||
if (d.getAttributes().getNamedItem("onKillDelay") != null)
|
||||
{
|
||||
delay = Integer.parseInt(d.getAttributes().getNamedItem("onKillDelay").getNodeValue());
|
||||
}
|
||||
if (d.getAttributes().getNamedItem("respawnRandom") != null)
|
||||
{
|
||||
respawnRandom = Integer.parseInt(d.getAttributes().getNamedItem("respawnRandom").getNodeValue());
|
||||
@@ -619,7 +624,11 @@ public final class Instance
|
||||
}
|
||||
if (spawnGroup.equals("general"))
|
||||
{
|
||||
spawnDat.doSpawn();
|
||||
L2Npc spawned = spawnDat.doSpawn();
|
||||
if ((delay >= 0) && (spawned instanceof L2Attackable))
|
||||
{
|
||||
((L2Attackable) spawned).setOnKillDelay(delay);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -28,6 +28,8 @@ import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@@ -47,7 +49,8 @@ import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
|
||||
|
||||
/**
|
||||
* @since $Revision: 1.3.4.1 $ $Date: 2005/03/27 15:29:32 $ This ancient thingie got reworked by Nik at $Date: 2011/05/17 21:51:39 $ Yeah, for 6 years no one bothered reworking this buggy event engine.
|
||||
* @author Nik
|
||||
* @Since 2011/05/17 21:51:39
|
||||
*/
|
||||
public class L2Event
|
||||
{
|
||||
@@ -57,12 +60,11 @@ public class L2Event
|
||||
public static String _eventCreator = "";
|
||||
public static String _eventInfo = "";
|
||||
public static int _teamsNumber = 0;
|
||||
public static final Map<Integer, String> _teamNames = new HashMap<>();
|
||||
public static final List<L2PcInstance> _registeredPlayers = new ArrayList<>();
|
||||
public static final Map<Integer, List<L2PcInstance>> _teams = new HashMap<>();
|
||||
public static final Map<Integer, String> _teamNames = new ConcurrentHashMap<>();
|
||||
public static final List<L2PcInstance> _registeredPlayers = new CopyOnWriteArrayList<>();
|
||||
public static final Map<Integer, List<L2PcInstance>> _teams = new ConcurrentHashMap<>();
|
||||
public static int _npcId = 0;
|
||||
// public static final List<L2Npc> _npcs = new ArrayList<L2Npc>();
|
||||
private static final Map<L2PcInstance, PlayerEventHolder> _connectionLossData = new HashMap<>();
|
||||
private static final Map<L2PcInstance, PlayerEventHolder> _connectionLossData = new ConcurrentHashMap<>();
|
||||
|
||||
public enum EventState
|
||||
{
|
||||
@@ -377,7 +379,7 @@ public class L2Event
|
||||
_eventInfo = br.readLine();
|
||||
}
|
||||
|
||||
List<L2PcInstance> temp = new ArrayList<>();
|
||||
List<L2PcInstance> temp = new LinkedList<>();
|
||||
for (L2PcInstance player : L2World.getInstance().getPlayers())
|
||||
{
|
||||
if (!player.isOnline())
|
||||
@@ -435,7 +437,7 @@ public class L2Event
|
||||
// Insert empty lists at _teams.
|
||||
for (int i = 0; i < _teamsNumber; i++)
|
||||
{
|
||||
_teams.put(i + 1, new ArrayList<L2PcInstance>());
|
||||
_teams.put(i + 1, new CopyOnWriteArrayList<L2PcInstance>());
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
|
||||
@@ -27,6 +27,7 @@ import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@@ -220,9 +221,9 @@ public class Siege implements Siegable
|
||||
}
|
||||
|
||||
// must support Concurrent Modifications
|
||||
private final List<L2SiegeClan> _attackerClans = new ArrayList<>();
|
||||
private final List<L2SiegeClan> _defenderClans = new ArrayList<>();
|
||||
private final List<L2SiegeClan> _defenderWaitingClans = new ArrayList<>();
|
||||
private final List<L2SiegeClan> _attackerClans = new CopyOnWriteArrayList<>();
|
||||
private final List<L2SiegeClan> _defenderClans = new CopyOnWriteArrayList<>();
|
||||
private final List<L2SiegeClan> _defenderWaitingClans = new CopyOnWriteArrayList<>();
|
||||
|
||||
// Castle setting
|
||||
private final List<L2ControlTowerInstance> _controlTowers = new ArrayList<>();
|
||||
@@ -550,10 +551,7 @@ public class Siege implements Siegable
|
||||
L2Clan clan = ClanTable.getInstance().getClan(siegeClans.getClanId());
|
||||
for (L2PcInstance member : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (member != null)
|
||||
{
|
||||
member.sendPacket(message);
|
||||
}
|
||||
member.sendPacket(message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -586,11 +584,6 @@ public class Siege implements Siegable
|
||||
clan = ClanTable.getInstance().getClan(siegeclan.getClanId());
|
||||
for (L2PcInstance member : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (member == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (clear)
|
||||
{
|
||||
member.setSiegeState((byte) 0);
|
||||
@@ -833,11 +826,6 @@ public class Siege implements Siegable
|
||||
clan = ClanTable.getInstance().getClan(siegeclan.getClanId());
|
||||
for (L2PcInstance player : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (player == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (player.isInSiege())
|
||||
{
|
||||
players.add(player);
|
||||
@@ -871,11 +859,6 @@ public class Siege implements Siegable
|
||||
}
|
||||
for (L2PcInstance player : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (player == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (player.isInSiege())
|
||||
{
|
||||
players.add(player);
|
||||
@@ -1596,41 +1579,35 @@ public class Siege implements Siegable
|
||||
|
||||
// Register guard to the closest Control Tower
|
||||
// When CT dies, so do all the guards that it controls
|
||||
if (!getSiegeGuardManager().getSiegeGuardSpawn().isEmpty())
|
||||
for (L2Spawn spawn : getSiegeGuardManager().getSiegeGuardSpawn())
|
||||
{
|
||||
L2ControlTowerInstance closestCt;
|
||||
double distance;
|
||||
double distanceClosest = 0;
|
||||
for (L2Spawn spawn : getSiegeGuardManager().getSiegeGuardSpawn())
|
||||
if (spawn == null)
|
||||
{
|
||||
if (spawn == null)
|
||||
continue;
|
||||
}
|
||||
|
||||
L2ControlTowerInstance closestCt = null;
|
||||
double distanceClosest = Integer.MAX_VALUE;
|
||||
|
||||
for (L2ControlTowerInstance ct : _controlTowers)
|
||||
{
|
||||
if (ct == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
closestCt = null;
|
||||
distanceClosest = Integer.MAX_VALUE;
|
||||
double distance = ct.calculateDistance(spawn, true, true);
|
||||
|
||||
for (L2ControlTowerInstance ct : _controlTowers)
|
||||
if (distance < distanceClosest)
|
||||
{
|
||||
if (ct == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
distance = ct.calculateDistance(spawn, true, true);
|
||||
|
||||
if (distance < distanceClosest)
|
||||
{
|
||||
closestCt = ct;
|
||||
distanceClosest = distance;
|
||||
}
|
||||
}
|
||||
if (closestCt != null)
|
||||
{
|
||||
closestCt.registerGuard(spawn);
|
||||
closestCt = ct;
|
||||
distanceClosest = distance;
|
||||
}
|
||||
}
|
||||
if (closestCt != null)
|
||||
{
|
||||
closestCt.registerGuard(spawn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -89,11 +89,9 @@ public class TvTEvent
|
||||
/** Instance id<br> */
|
||||
private static int _TvTEventInstance = 0;
|
||||
|
||||
/**
|
||||
* No instance of this class!<br>
|
||||
*/
|
||||
private TvTEvent()
|
||||
{
|
||||
// Prevent external initialization.
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -165,7 +163,7 @@ public class TvTEvent
|
||||
* Starts the TvTEvent fight<br>
|
||||
* 1. Set state EventState.STARTING<br>
|
||||
* 2. Close doors specified in configs<br>
|
||||
* 3. Abort if not enought participants(return false)<br>
|
||||
* 3. Abort if not enough participants(return false)<br>
|
||||
* 4. Set state EventState.STARTED<br>
|
||||
* 5. Teleport all participants to team spot<br>
|
||||
* <br>
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.entity;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
@@ -34,8 +34,8 @@ public class TvTEventTeam
|
||||
private int[] _coordinates = new int[3];
|
||||
/** The points of the team<br> */
|
||||
private short _points;
|
||||
/** Name and instance of all participated players in HashMap<br> */
|
||||
private Map<Integer, L2PcInstance> _participatedPlayers = new HashMap<>();
|
||||
/** Name and instance of all participated players in map. */
|
||||
private final Map<Integer, L2PcInstance> _participatedPlayers = new ConcurrentHashMap<>();
|
||||
|
||||
/**
|
||||
* C'tor initialize the team<br>
|
||||
@@ -63,10 +63,7 @@ public class TvTEventTeam
|
||||
return false;
|
||||
}
|
||||
|
||||
synchronized (_participatedPlayers)
|
||||
{
|
||||
_participatedPlayers.put(playerInstance.getObjectId(), playerInstance);
|
||||
}
|
||||
_participatedPlayers.put(playerInstance.getObjectId(), playerInstance);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -77,10 +74,7 @@ public class TvTEventTeam
|
||||
*/
|
||||
public void removePlayer(int playerObjectId)
|
||||
{
|
||||
synchronized (_participatedPlayers)
|
||||
{
|
||||
_participatedPlayers.remove(playerObjectId);
|
||||
}
|
||||
_participatedPlayers.remove(playerObjectId);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -97,7 +91,6 @@ public class TvTEventTeam
|
||||
public void cleanMe()
|
||||
{
|
||||
_participatedPlayers.clear();
|
||||
_participatedPlayers = new HashMap<>();
|
||||
_points = 0;
|
||||
}
|
||||
|
||||
@@ -108,14 +101,7 @@ public class TvTEventTeam
|
||||
*/
|
||||
public boolean containsPlayer(int playerObjectId)
|
||||
{
|
||||
boolean containsPlayer;
|
||||
|
||||
synchronized (_participatedPlayers)
|
||||
{
|
||||
containsPlayer = _participatedPlayers.containsKey(playerObjectId);
|
||||
}
|
||||
|
||||
return containsPlayer;
|
||||
return _participatedPlayers.containsKey(playerObjectId);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -149,20 +135,13 @@ public class TvTEventTeam
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns name and instance of all participated players in HashMap<br>
|
||||
* Returns name and instance of all participated players in FastMap<br>
|
||||
* <br>
|
||||
* @return Map<String, L2PcInstance>: map of players in this team<br>
|
||||
*/
|
||||
public Map<Integer, L2PcInstance> getParticipatedPlayers()
|
||||
{
|
||||
Map<Integer, L2PcInstance> participatedPlayers = null;
|
||||
|
||||
synchronized (_participatedPlayers)
|
||||
{
|
||||
participatedPlayers = _participatedPlayers;
|
||||
}
|
||||
|
||||
return participatedPlayers;
|
||||
return _participatedPlayers;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -172,13 +151,6 @@ public class TvTEventTeam
|
||||
*/
|
||||
public int getParticipatedPlayerCount()
|
||||
{
|
||||
int participatedPlayerCount;
|
||||
|
||||
synchronized (_participatedPlayers)
|
||||
{
|
||||
participatedPlayerCount = _participatedPlayers.size();
|
||||
}
|
||||
|
||||
return participatedPlayerCount;
|
||||
return _participatedPlayers.size();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,9 +23,9 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@@ -71,8 +71,8 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
|
||||
protected final Logger _log;
|
||||
|
||||
private final HashMap<Integer, L2SiegeClan> _attackers = new HashMap<>();
|
||||
private ArrayList<L2Spawn> _guards;
|
||||
private final Map<Integer, L2SiegeClan> _attackers = new ConcurrentHashMap<>();
|
||||
private List<L2Spawn> _guards;
|
||||
|
||||
public SiegableHall _hall;
|
||||
public ScheduledFuture<?> _siegeTask;
|
||||
@@ -91,8 +91,6 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
loadAttackers();
|
||||
}
|
||||
|
||||
// XXX Load methods -------------------------------
|
||||
|
||||
public void loadAttackers()
|
||||
{
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
@@ -123,11 +121,11 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
delStatement.setInt(1, _hall.getId());
|
||||
delStatement.execute();
|
||||
|
||||
if (getAttackers().size() > 0)
|
||||
if (_attackers.size() > 0)
|
||||
{
|
||||
try (PreparedStatement insert = con.prepareStatement(SQL_SAVE_ATTACKERS))
|
||||
{
|
||||
for (L2SiegeClan clan : getAttackers().values())
|
||||
for (L2SiegeClan clan : _attackers.values())
|
||||
{
|
||||
insert.setInt(1, _hall.getId());
|
||||
insert.setInt(2, clan.getClanId());
|
||||
@@ -175,32 +173,24 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
}
|
||||
}
|
||||
|
||||
// XXX Npc Management methods ----------------------------
|
||||
|
||||
private final void spawnSiegeGuards()
|
||||
{
|
||||
for (L2Spawn guard : _guards)
|
||||
{
|
||||
if (guard != null)
|
||||
{
|
||||
guard.init();
|
||||
}
|
||||
guard.init();
|
||||
}
|
||||
}
|
||||
|
||||
private final void unSpawnSiegeGuards()
|
||||
{
|
||||
if ((_guards != null) && (_guards.size() > 0))
|
||||
if (_guards != null)
|
||||
{
|
||||
for (L2Spawn guard : _guards)
|
||||
{
|
||||
if (guard != null)
|
||||
guard.stopRespawn();
|
||||
if (guard.getLastSpawn() != null)
|
||||
{
|
||||
guard.stopRespawn();
|
||||
if (guard.getLastSpawn() != null)
|
||||
{
|
||||
guard.getLastSpawn().deleteMe();
|
||||
}
|
||||
guard.getLastSpawn().deleteMe();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -218,9 +208,7 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
return result;
|
||||
}
|
||||
|
||||
// XXX Attacker clans management -----------------------------
|
||||
|
||||
public final HashMap<Integer, L2SiegeClan> getAttackers()
|
||||
public final Map<Integer, L2SiegeClan> getAttackers()
|
||||
{
|
||||
return _attackers;
|
||||
}
|
||||
@@ -257,26 +245,21 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
@Override
|
||||
public List<L2SiegeClan> getAttackerClans()
|
||||
{
|
||||
ArrayList<L2SiegeClan> result = new ArrayList<>();
|
||||
result.addAll(_attackers.values());
|
||||
return result;
|
||||
return new ArrayList<>(_attackers.values());
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<L2PcInstance> getAttackersInZone()
|
||||
{
|
||||
final Collection<L2PcInstance> list = _hall.getSiegeZone().getPlayersInside();
|
||||
List<L2PcInstance> attackers = new ArrayList<>();
|
||||
|
||||
for (L2PcInstance pc : list)
|
||||
final List<L2PcInstance> attackers = new ArrayList<>();
|
||||
for (L2PcInstance pc : _hall.getSiegeZone().getPlayersInside())
|
||||
{
|
||||
final L2Clan clan = pc.getClan();
|
||||
if ((clan != null) && getAttackers().containsKey(clan.getId()))
|
||||
if ((clan != null) && _attackers.containsKey(clan.getId()))
|
||||
{
|
||||
attackers.add(pc);
|
||||
}
|
||||
}
|
||||
|
||||
return attackers;
|
||||
}
|
||||
|
||||
@@ -298,14 +281,12 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
return null;
|
||||
}
|
||||
|
||||
// XXX Siege execution --------------------------
|
||||
|
||||
public void prepareOwner()
|
||||
{
|
||||
if (_hall.getOwnerId() > 0)
|
||||
{
|
||||
final L2SiegeClan clan = new L2SiegeClan(_hall.getOwnerId(), SiegeClanType.ATTACKER);
|
||||
getAttackers().put(clan.getClanId(), new L2SiegeClan(clan.getClanId(), SiegeClanType.ATTACKER));
|
||||
_attackers.put(clan.getClanId(), new L2SiegeClan(clan.getClanId(), SiegeClanType.ATTACKER));
|
||||
}
|
||||
|
||||
_hall.free();
|
||||
@@ -321,10 +302,10 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
@Override
|
||||
public void startSiege()
|
||||
{
|
||||
if ((getAttackers().size() < 1) && (_hall.getId() != 21)) // Fortress of resistance dont have attacker list
|
||||
if ((_attackers.size() < 1) && (_hall.getId() != 21)) // Fortress of resistance don't have attacker list
|
||||
{
|
||||
onSiegeEnds();
|
||||
getAttackers().clear();
|
||||
_attackers.clear();
|
||||
_hall.updateNextSiege();
|
||||
_siegeTask = ThreadPoolManager.getInstance().scheduleGeneral(new PrepareOwner(), _hall.getSiegeDate().getTimeInMillis());
|
||||
_hall.updateSiegeStatus(SiegeStatus.WAITING_BATTLE);
|
||||
@@ -340,7 +321,7 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
_hall.updateSiegeZone(true);
|
||||
|
||||
final byte state = 1;
|
||||
for (L2SiegeClan sClan : getAttackerClans())
|
||||
for (L2SiegeClan sClan : _attackers.values())
|
||||
{
|
||||
final L2Clan clan = ClanTable.getInstance().getClan(sClan.getClanId());
|
||||
if (clan == null)
|
||||
@@ -350,12 +331,9 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
|
||||
for (L2PcInstance pc : clan.getOnlineMembers(0))
|
||||
{
|
||||
if (pc != null)
|
||||
{
|
||||
pc.setSiegeState(state);
|
||||
pc.broadcastUserInfo();
|
||||
pc.setIsInHideoutSiege(true);
|
||||
}
|
||||
pc.setSiegeState(state);
|
||||
pc.broadcastUserInfo();
|
||||
pc.setIsInHideoutSiege(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -396,7 +374,7 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
_hall.banishForeigners();
|
||||
|
||||
final byte state = 0;
|
||||
for (L2SiegeClan sClan : getAttackerClans())
|
||||
for (L2SiegeClan sClan : _attackers.values())
|
||||
{
|
||||
final L2Clan clan = ClanTable.getInstance().getClan(sClan.getClanId());
|
||||
if (clan == null)
|
||||
@@ -421,7 +399,7 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
}
|
||||
}
|
||||
|
||||
getAttackers().clear();
|
||||
_attackers.clear();
|
||||
|
||||
onSiegeEnds();
|
||||
|
||||
@@ -454,8 +432,6 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
return _hall.getSiegeDate();
|
||||
}
|
||||
|
||||
// XXX Fame settings ---------------------------
|
||||
|
||||
@Override
|
||||
public boolean giveFame()
|
||||
{
|
||||
@@ -468,8 +444,6 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
return Config.CHS_FAME_AMOUNT;
|
||||
}
|
||||
|
||||
// XXX Misc methods -----------------------------
|
||||
|
||||
@Override
|
||||
public int getFameFrequency()
|
||||
{
|
||||
@@ -489,7 +463,6 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
}
|
||||
}
|
||||
|
||||
// XXX Siege task and abstract methods -------------------
|
||||
public Location getInnerSpawnLoc(L2PcInstance player)
|
||||
{
|
||||
return null;
|
||||
|
||||
@@ -25,13 +25,11 @@ import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.CopyOnWriteArraySet;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
import java.util.logging.Level;
|
||||
@@ -297,10 +295,7 @@ public abstract class AbstractScript implements INamable
|
||||
|
||||
if (!ids.isEmpty())
|
||||
{
|
||||
if (!_registeredIds.containsKey(type))
|
||||
{
|
||||
_registeredIds.put(type, new CopyOnWriteArraySet<Integer>());
|
||||
}
|
||||
_registeredIds.putIfAbsent(type, ConcurrentHashMap.newKeySet(ids.size()));
|
||||
_registeredIds.get(type).addAll(ids);
|
||||
}
|
||||
|
||||
@@ -1374,10 +1369,7 @@ public abstract class AbstractScript implements INamable
|
||||
}
|
||||
}
|
||||
|
||||
if (!_registeredIds.containsKey(registerType))
|
||||
{
|
||||
_registeredIds.put(registerType, new HashSet<Integer>());
|
||||
}
|
||||
_registeredIds.putIfAbsent(registerType, ConcurrentHashMap.newKeySet(1));
|
||||
_registeredIds.get(registerType).add(id);
|
||||
}
|
||||
}
|
||||
@@ -1489,10 +1481,7 @@ public abstract class AbstractScript implements INamable
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!_registeredIds.containsKey(registerType))
|
||||
{
|
||||
_registeredIds.put(registerType, new HashSet<Integer>());
|
||||
}
|
||||
_registeredIds.putIfAbsent(registerType, ConcurrentHashMap.newKeySet(ids.size()));
|
||||
_registeredIds.get(registerType).addAll(ids);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.holders;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
@@ -50,7 +50,7 @@ public final class PlayerEventHolder
|
||||
private final int _pkKills;
|
||||
private final int _karma;
|
||||
|
||||
private final List<L2PcInstance> _kills;
|
||||
private final List<L2PcInstance> _kills = new CopyOnWriteArrayList<>();
|
||||
private boolean _sitForced;
|
||||
|
||||
public PlayerEventHolder(L2PcInstance player)
|
||||
@@ -68,7 +68,7 @@ public final class PlayerEventHolder
|
||||
_pvpKills = player.getPvpKills();
|
||||
_pkKills = player.getPkKills();
|
||||
_karma = player.getKarma();
|
||||
_kills = new ArrayList<>();
|
||||
|
||||
_sitForced = sitForced;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.instancezone;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
import com.l2jserver.gameserver.instancemanager.InstanceManager;
|
||||
@@ -36,7 +36,7 @@ public class InstanceWorld
|
||||
{
|
||||
private int _instanceId;
|
||||
private int _templateId = -1;
|
||||
private final List<Integer> _allowed = new ArrayList<>();
|
||||
private final List<Integer> _allowed = new CopyOnWriteArrayList<>();
|
||||
private final AtomicInteger _status = new AtomicInteger();
|
||||
|
||||
public List<Integer> getAllowed()
|
||||
|
||||
@@ -21,7 +21,7 @@ package com.l2jserver.gameserver.model.itemcontainer;
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.logging.Level;
|
||||
@@ -121,7 +121,7 @@ public abstract class ItemContainer
|
||||
*/
|
||||
public List<L2ItemInstance> getItemsByItemId(int itemId)
|
||||
{
|
||||
final List<L2ItemInstance> returnList = new ArrayList<>();
|
||||
final List<L2ItemInstance> returnList = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if ((item != null) && (item.getId() == itemId))
|
||||
|
||||
@@ -21,7 +21,7 @@ package com.l2jserver.gameserver.model.itemcontainer;
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@@ -141,7 +141,7 @@ public class PcInventory extends Inventory
|
||||
|
||||
public L2ItemInstance[] getUniqueItems(boolean allowAdena, boolean allowAncientAdena, boolean onlyAvailable)
|
||||
{
|
||||
final ArrayList<L2ItemInstance> list = new ArrayList<>();
|
||||
List<L2ItemInstance> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if (item == null)
|
||||
@@ -186,7 +186,7 @@ public class PcInventory extends Inventory
|
||||
|
||||
public L2ItemInstance[] getUniqueItemsByEnchantLevel(boolean allowAdena, boolean allowAncientAdena, boolean onlyAvailable)
|
||||
{
|
||||
final ArrayList<L2ItemInstance> list = new ArrayList<>();
|
||||
List<L2ItemInstance> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if (item == null)
|
||||
@@ -237,7 +237,7 @@ public class PcInventory extends Inventory
|
||||
*/
|
||||
public L2ItemInstance[] getAllItemsByItemId(int itemId, boolean includeEquipped)
|
||||
{
|
||||
final ArrayList<L2ItemInstance> list = new ArrayList<>();
|
||||
List<L2ItemInstance> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if (item == null)
|
||||
@@ -272,7 +272,7 @@ public class PcInventory extends Inventory
|
||||
*/
|
||||
public L2ItemInstance[] getAllItemsByItemId(int itemId, int enchantment, boolean includeEquipped)
|
||||
{
|
||||
final ArrayList<L2ItemInstance> list = new ArrayList<>();
|
||||
List<L2ItemInstance> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if (item == null)
|
||||
@@ -296,7 +296,7 @@ public class PcInventory extends Inventory
|
||||
*/
|
||||
public L2ItemInstance[] getAvailableItems(boolean allowAdena, boolean allowNonTradeable, boolean feightable)
|
||||
{
|
||||
final ArrayList<L2ItemInstance> list = new ArrayList<>();
|
||||
List<L2ItemInstance> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if ((item == null) || !item.isAvailable(getOwner(), allowAdena, allowNonTradeable) || !canManipulateWithItemId(item.getId()))
|
||||
@@ -324,7 +324,7 @@ public class PcInventory extends Inventory
|
||||
*/
|
||||
public L2ItemInstance[] getAugmentedItems()
|
||||
{
|
||||
final ArrayList<L2ItemInstance> list = new ArrayList<>();
|
||||
List<L2ItemInstance> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if ((item != null) && item.isAugmented())
|
||||
@@ -341,7 +341,7 @@ public class PcInventory extends Inventory
|
||||
*/
|
||||
public L2ItemInstance[] getElementItems()
|
||||
{
|
||||
final ArrayList<L2ItemInstance> list = new ArrayList<>();
|
||||
List<L2ItemInstance> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if ((item != null) && (item.getElementals() != null))
|
||||
@@ -359,7 +359,7 @@ public class PcInventory extends Inventory
|
||||
*/
|
||||
public TradeItem[] getAvailableItems(TradeList tradeList)
|
||||
{
|
||||
final ArrayList<TradeItem> list = new ArrayList<>();
|
||||
List<TradeItem> list = new LinkedList<>();
|
||||
for (L2ItemInstance item : _items)
|
||||
{
|
||||
if ((item != null) && item.isAvailable(getOwner(), false, false))
|
||||
|
||||
@@ -178,7 +178,7 @@ public abstract class L2Item extends ListenersContainer implements IIdentifiable
|
||||
_duration = set.getInt("duration", -1);
|
||||
_time = set.getInt("time", -1);
|
||||
_autoDestroyTime = set.getInt("auto_destroy_time", -1) * 1000;
|
||||
_bodyPart = ItemTable._slots.get(set.getString("bodypart", "none"));
|
||||
_bodyPart = ItemTable.SLOTS.get(set.getString("bodypart", "none"));
|
||||
_bodyPartName = set.getString("bodypart", "none");
|
||||
_referencePrice = set.getInt("price", 0);
|
||||
_crystalType = set.getEnum("crystal_type", CrystalType.class, CrystalType.NONE);
|
||||
|
||||
@@ -74,7 +74,7 @@ public class AppearanceStone
|
||||
addTargetType(targetType);
|
||||
}
|
||||
|
||||
final int bodyPart = ItemTable._slots.get(set.getString("bodyPart", "none"));
|
||||
final int bodyPart = ItemTable.SLOTS.get(set.getString("bodyPart", "none"));
|
||||
if (bodyPart != L2Item.SLOT_NONE)
|
||||
{
|
||||
addBodyPart(bodyPart);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
package com.l2jserver.gameserver.model.multisell;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
@@ -32,8 +33,7 @@ public class PreparedListContainer extends ListContainer
|
||||
|
||||
public PreparedListContainer(ListContainer template, boolean inventoryOnly, L2PcInstance player, L2Npc npc)
|
||||
{
|
||||
super(template);
|
||||
|
||||
super(template.getListId());
|
||||
setMaintainEnchantment(template.getMaintainEnchantment());
|
||||
setApplyTaxes(false);
|
||||
double taxRate = 0;
|
||||
@@ -64,8 +64,7 @@ public class PreparedListContainer extends ListContainer
|
||||
items = player.getInventory().getUniqueItems(false, false, false);
|
||||
}
|
||||
|
||||
// size is not known - using ArrayList
|
||||
_entries = new ArrayList<>();
|
||||
_entries = new LinkedList<>();
|
||||
for (L2ItemInstance item : items)
|
||||
{
|
||||
// only do the match up on equippable items that are not currently equipped
|
||||
|
||||
@@ -31,6 +31,7 @@ import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Properties;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.LogRecord;
|
||||
@@ -57,9 +58,9 @@ public class Olympiad extends ListenersContainer
|
||||
protected static final Logger _log = Logger.getLogger(Olympiad.class.getName());
|
||||
protected static final Logger _logResults = Logger.getLogger("olympiad");
|
||||
|
||||
private static final Map<Integer, StatsSet> _nobles = new HashMap<>();
|
||||
protected static List<StatsSet> _heroesToBe;
|
||||
private static final Map<Integer, Integer> _noblesRank = new HashMap<>();
|
||||
private static final Map<Integer, StatsSet> NOBLES = new ConcurrentHashMap<>();
|
||||
private static final List<StatsSet> HEROS_TO_BE = new ArrayList<>();
|
||||
private static final Map<Integer, Integer> NOBLES_RANK = new HashMap<>();
|
||||
|
||||
public static final String OLYMPIAD_HTML_PATH = "data/html/olympiad/";
|
||||
private static final String OLYMPIAD_LOAD_DATA = "SELECT current_cycle, period, olympiad_end, validation_end, " + "next_weekly_change FROM olympiad_data WHERE id = 0";
|
||||
@@ -174,7 +175,7 @@ public class Olympiad extends ListenersContainer
|
||||
|
||||
private void load()
|
||||
{
|
||||
_nobles.clear();
|
||||
NOBLES.clear();
|
||||
boolean loaded = false;
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement(OLYMPIAD_LOAD_DATA);
|
||||
@@ -310,13 +311,13 @@ public class Olympiad extends ListenersContainer
|
||||
}
|
||||
}
|
||||
|
||||
_log.info("Olympiad System: Loaded " + _nobles.size() + " Nobles");
|
||||
_log.info("Olympiad System: Loaded " + NOBLES.size() + " Nobles");
|
||||
|
||||
}
|
||||
|
||||
public void loadNoblesRank()
|
||||
{
|
||||
_noblesRank.clear();
|
||||
NOBLES_RANK.clear();
|
||||
Map<Integer, Integer> tmpPlace = new HashMap<>();
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement(GET_ALL_CLASSIFIED_NOBLESS);
|
||||
@@ -348,23 +349,23 @@ public class Olympiad extends ListenersContainer
|
||||
{
|
||||
if (chr.getValue() <= rank1)
|
||||
{
|
||||
_noblesRank.put(chr.getKey(), 1);
|
||||
NOBLES_RANK.put(chr.getKey(), 1);
|
||||
}
|
||||
else if (tmpPlace.get(chr.getKey()) <= rank2)
|
||||
{
|
||||
_noblesRank.put(chr.getKey(), 2);
|
||||
NOBLES_RANK.put(chr.getKey(), 2);
|
||||
}
|
||||
else if (tmpPlace.get(chr.getKey()) <= rank3)
|
||||
{
|
||||
_noblesRank.put(chr.getKey(), 3);
|
||||
NOBLES_RANK.put(chr.getKey(), 3);
|
||||
}
|
||||
else if (tmpPlace.get(chr.getKey()) <= rank4)
|
||||
{
|
||||
_noblesRank.put(chr.getKey(), 4);
|
||||
NOBLES_RANK.put(chr.getKey(), 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
_noblesRank.put(chr.getKey(), 5);
|
||||
NOBLES_RANK.put(chr.getKey(), 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -386,13 +387,20 @@ public class Olympiad extends ListenersContainer
|
||||
_scheduledOlympiadEnd.cancel(true);
|
||||
}
|
||||
|
||||
_scheduledOlympiadEnd = ThreadPoolManager.getInstance().scheduleGeneral(new OlympiadEndTask(), getMillisToOlympiadEnd());
|
||||
_scheduledOlympiadEnd = ThreadPoolManager.getInstance().scheduleGeneral(new OlympiadEndTask(HEROS_TO_BE), getMillisToOlympiadEnd());
|
||||
|
||||
updateCompStatus();
|
||||
}
|
||||
|
||||
protected class OlympiadEndTask implements Runnable
|
||||
{
|
||||
private final List<StatsSet> _herosToBe;
|
||||
|
||||
public OlympiadEndTask(List<StatsSet> herosToBe)
|
||||
{
|
||||
_herosToBe = herosToBe;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
@@ -412,7 +420,7 @@ public class Olympiad extends ListenersContainer
|
||||
_period = 1;
|
||||
sortHerosToBe();
|
||||
Hero.getInstance().resetData();
|
||||
Hero.getInstance().computeNewHeroes(_heroesToBe);
|
||||
Hero.getInstance().computeNewHeroes(_herosToBe);
|
||||
|
||||
saveOlympiadStatus();
|
||||
updateMonthlyData();
|
||||
@@ -441,12 +449,12 @@ public class Olympiad extends ListenersContainer
|
||||
|
||||
protected static int getNobleCount()
|
||||
{
|
||||
return _nobles.size();
|
||||
return NOBLES.size();
|
||||
}
|
||||
|
||||
protected static StatsSet getNobleStats(int playerId)
|
||||
{
|
||||
return _nobles.get(playerId);
|
||||
return NOBLES.get(playerId);
|
||||
}
|
||||
|
||||
private void updateCompStatus()
|
||||
@@ -549,7 +557,7 @@ public class Olympiad extends ListenersContainer
|
||||
_scheduledOlympiadEnd.cancel(true);
|
||||
}
|
||||
|
||||
_scheduledOlympiadEnd = ThreadPoolManager.getInstance().scheduleGeneral(new OlympiadEndTask(), 0);
|
||||
_scheduledOlympiadEnd = ThreadPoolManager.getInstance().scheduleGeneral(new OlympiadEndTask(HEROS_TO_BE), 0);
|
||||
}
|
||||
|
||||
protected long getMillisToValidationEnd()
|
||||
@@ -658,7 +666,7 @@ public class Olympiad extends ListenersContainer
|
||||
}
|
||||
|
||||
int currentPoints;
|
||||
for (StatsSet nobleInfo : _nobles.values())
|
||||
for (StatsSet nobleInfo : NOBLES.values())
|
||||
{
|
||||
currentPoints = nobleInfo.getInt(POINTS);
|
||||
currentPoints += WEEKLY_POINTS;
|
||||
@@ -676,7 +684,7 @@ public class Olympiad extends ListenersContainer
|
||||
return;
|
||||
}
|
||||
|
||||
for (StatsSet nobleInfo : _nobles.values())
|
||||
for (StatsSet nobleInfo : NOBLES.values())
|
||||
{
|
||||
nobleInfo.set(COMP_DONE_WEEK, 0);
|
||||
nobleInfo.set(COMP_DONE_WEEK_CLASSED, 0);
|
||||
@@ -705,14 +713,14 @@ public class Olympiad extends ListenersContainer
|
||||
*/
|
||||
protected synchronized void saveNobleData()
|
||||
{
|
||||
if ((_nobles == null) || _nobles.isEmpty())
|
||||
if (NOBLES.isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
||||
{
|
||||
for (Entry<Integer, StatsSet> entry : _nobles.entrySet())
|
||||
for (Entry<Integer, StatsSet> entry : NOBLES.entrySet())
|
||||
{
|
||||
StatsSet nobleInfo = entry.getValue();
|
||||
|
||||
@@ -844,38 +852,32 @@ public class Olympiad extends ListenersContainer
|
||||
}
|
||||
|
||||
LogRecord record;
|
||||
if (_nobles != null)
|
||||
_logResults.info("Noble,charid,classid,compDone,points");
|
||||
for (Entry<Integer, StatsSet> entry : NOBLES.entrySet())
|
||||
{
|
||||
_logResults.info("Noble,charid,classid,compDone,points");
|
||||
StatsSet nobleInfo;
|
||||
for (Entry<Integer, StatsSet> entry : _nobles.entrySet())
|
||||
StatsSet nobleInfo = entry.getValue();
|
||||
if (nobleInfo == null)
|
||||
{
|
||||
nobleInfo = entry.getValue();
|
||||
if (nobleInfo == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int charId = entry.getKey();
|
||||
int classId = nobleInfo.getInt(CLASS_ID);
|
||||
String charName = nobleInfo.getString(CHAR_NAME);
|
||||
int points = nobleInfo.getInt(POINTS);
|
||||
int compDone = nobleInfo.getInt(COMP_DONE);
|
||||
|
||||
record = new LogRecord(Level.INFO, charName);
|
||||
record.setParameters(new Object[]
|
||||
{
|
||||
charId,
|
||||
classId,
|
||||
compDone,
|
||||
points
|
||||
});
|
||||
_logResults.log(record);
|
||||
continue;
|
||||
}
|
||||
|
||||
int charId = entry.getKey();
|
||||
int classId = nobleInfo.getInt(CLASS_ID);
|
||||
String charName = nobleInfo.getString(CHAR_NAME);
|
||||
int points = nobleInfo.getInt(POINTS);
|
||||
int compDone = nobleInfo.getInt(COMP_DONE);
|
||||
|
||||
record = new LogRecord(Level.INFO, charName);
|
||||
record.setParameters(new Object[]
|
||||
{
|
||||
charId,
|
||||
classId,
|
||||
compDone,
|
||||
points
|
||||
});
|
||||
_logResults.log(record);
|
||||
}
|
||||
|
||||
_heroesToBe = new ArrayList<>();
|
||||
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement(OLYMPIAD_GET_HEROS))
|
||||
{
|
||||
@@ -896,7 +898,7 @@ public class Olympiad extends ListenersContainer
|
||||
|
||||
if ((element == 132) || (element == 133)) // Male & Female Soulhounds rank as one hero class
|
||||
{
|
||||
hero = _nobles.get(hero.getInt(CHAR_ID));
|
||||
hero = NOBLES.get(hero.getInt(CHAR_ID));
|
||||
hero.set(CHAR_ID, rset.getInt(CHAR_ID));
|
||||
soulHounds.add(hero);
|
||||
}
|
||||
@@ -909,7 +911,7 @@ public class Olympiad extends ListenersContainer
|
||||
hero.getInt(CLASS_ID)
|
||||
});
|
||||
_logResults.log(record);
|
||||
_heroesToBe.add(hero);
|
||||
HEROS_TO_BE.add(hero);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -936,7 +938,7 @@ public class Olympiad extends ListenersContainer
|
||||
hero.getInt(CLASS_ID)
|
||||
});
|
||||
_logResults.log(record);
|
||||
_heroesToBe.add(hero);
|
||||
HEROS_TO_BE.add(hero);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
@@ -994,7 +996,7 @@ public class Olympiad extends ListenersContainer
|
||||
hero.getInt(CLASS_ID)
|
||||
});
|
||||
_logResults.log(record);
|
||||
_heroesToBe.add(hero);
|
||||
HEROS_TO_BE.add(hero);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1030,24 +1032,24 @@ public class Olympiad extends ListenersContainer
|
||||
|
||||
public int getNoblessePasses(L2PcInstance player, boolean clear)
|
||||
{
|
||||
if ((player == null) || (_period != 1) || _noblesRank.isEmpty())
|
||||
if ((player == null) || (_period != 1) || NOBLES_RANK.isEmpty())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
final int objId = player.getObjectId();
|
||||
if (!_noblesRank.containsKey(objId))
|
||||
if (!NOBLES_RANK.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
final StatsSet noble = _nobles.get(objId);
|
||||
final StatsSet noble = NOBLES.get(objId);
|
||||
if ((noble == null) || (noble.getInt(POINTS) == 0))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
final int rank = _noblesRank.get(objId);
|
||||
final int rank = NOBLES_RANK.get(objId);
|
||||
int points = (player.isHero() ? Config.ALT_OLY_HERO_POINTS : 0);
|
||||
switch (rank)
|
||||
{
|
||||
@@ -1077,11 +1079,11 @@ public class Olympiad extends ListenersContainer
|
||||
|
||||
public int getNoblePoints(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(POINTS);
|
||||
return NOBLES.get(objId).getInt(POINTS);
|
||||
}
|
||||
|
||||
public int getLastNobleOlympiadPoints(int objId)
|
||||
@@ -1108,29 +1110,29 @@ public class Olympiad extends ListenersContainer
|
||||
|
||||
public int getCompetitionDone(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(COMP_DONE);
|
||||
return NOBLES.get(objId).getInt(COMP_DONE);
|
||||
}
|
||||
|
||||
public int getCompetitionWon(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(COMP_WON);
|
||||
return NOBLES.get(objId).getInt(COMP_WON);
|
||||
}
|
||||
|
||||
public int getCompetitionLost(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(COMP_LOST);
|
||||
return NOBLES.get(objId).getInt(COMP_LOST);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1140,11 +1142,11 @@ public class Olympiad extends ListenersContainer
|
||||
*/
|
||||
public int getCompetitionDoneWeek(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(COMP_DONE_WEEK);
|
||||
return NOBLES.get(objId).getInt(COMP_DONE_WEEK);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1154,11 +1156,11 @@ public class Olympiad extends ListenersContainer
|
||||
*/
|
||||
public int getCompetitionDoneWeekClassed(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(COMP_DONE_WEEK_CLASSED);
|
||||
return NOBLES.get(objId).getInt(COMP_DONE_WEEK_CLASSED);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1168,11 +1170,11 @@ public class Olympiad extends ListenersContainer
|
||||
*/
|
||||
public int getCompetitionDoneWeekNonClassed(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(COMP_DONE_WEEK_NON_CLASSED);
|
||||
return NOBLES.get(objId).getInt(COMP_DONE_WEEK_NON_CLASSED);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1182,11 +1184,11 @@ public class Olympiad extends ListenersContainer
|
||||
*/
|
||||
public int getCompetitionDoneWeekTeam(int objId)
|
||||
{
|
||||
if ((_nobles == null) || !_nobles.containsKey(objId))
|
||||
if (!NOBLES.containsKey(objId))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return _nobles.get(objId).getInt(COMP_DONE_WEEK_TEAM);
|
||||
return NOBLES.get(objId).getInt(COMP_DONE_WEEK_TEAM);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1240,7 +1242,7 @@ public class Olympiad extends ListenersContainer
|
||||
{
|
||||
_log.warning("Olympiad System: Couldn't delete nobles from DB!");
|
||||
}
|
||||
_nobles.clear();
|
||||
NOBLES.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1250,7 +1252,7 @@ public class Olympiad extends ListenersContainer
|
||||
*/
|
||||
protected static StatsSet addNobleStats(int charId, StatsSet data)
|
||||
{
|
||||
return _nobles.put(Integer.valueOf(charId), data);
|
||||
return NOBLES.put(Integer.valueOf(charId), data);
|
||||
}
|
||||
|
||||
public static Olympiad getInstance()
|
||||
|
||||
@@ -80,7 +80,7 @@ public class OlympiadManager
|
||||
{
|
||||
if (result == null)
|
||||
{
|
||||
result = new ArrayList<>();
|
||||
result = new CopyOnWriteArrayList<>();
|
||||
}
|
||||
|
||||
result.add(classList.getValue());
|
||||
@@ -297,7 +297,7 @@ public class OlympiadManager
|
||||
}
|
||||
|
||||
int teamPoints = 0;
|
||||
ArrayList<Integer> team = new ArrayList<>(party.getMemberCount());
|
||||
List<Integer> team = new ArrayList<>(party.getMemberCount());
|
||||
for (L2PcInstance noble : party.getMembers())
|
||||
{
|
||||
if (!checkNoble(noble, player))
|
||||
@@ -391,7 +391,6 @@ public class OlympiadManager
|
||||
final List<Integer> classed = _classBasedRegisters.get(noble.getBaseClass());
|
||||
if ((classed != null) && classed.remove(objId))
|
||||
{
|
||||
_classBasedRegisters.remove(noble.getBaseClass());
|
||||
_classBasedRegisters.put(noble.getBaseClass(), classed);
|
||||
|
||||
if (Config.L2JMOD_DUALBOX_CHECK_MAX_OLYMPIAD_PARTICIPANTS_PER_IP > 0)
|
||||
|
||||
@@ -319,7 +319,7 @@ public final class BuffInfo
|
||||
if (task != null)
|
||||
{
|
||||
task.getScheduledFuture().cancel(true); // Don't allow to finish current run.
|
||||
_effected.getEffectList().remove(true, this); // Remove the buff from the effect list.
|
||||
_effected.getEffectList().stopSkillEffects(true, getSkill()); // Remove the buff from the effect list.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1488,8 +1488,9 @@ public final class Skill implements IIdentifiable
|
||||
}
|
||||
default:
|
||||
{
|
||||
for (L2Character target : (L2Character[]) targets)
|
||||
for (L2Object obj : targets)
|
||||
{
|
||||
final L2Character target = (L2Character) obj;
|
||||
if (Formulas.calcBuffDebuffReflection(target, this))
|
||||
{
|
||||
// if skill is reflected instant effects should be casted on target
|
||||
|
||||
@@ -1511,16 +1511,17 @@ public final class Formulas
|
||||
{
|
||||
if (attacker.isPlayer())
|
||||
{
|
||||
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RESISTED_YOUR_S2);
|
||||
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.DAMAGE_IS_DECREASED_BECAUSE_C1_RESISTED_C2_S_MAGIC);
|
||||
sm.addCharName(target);
|
||||
sm.addSkillName(skill);
|
||||
sm.addCharName(attacker);
|
||||
attacker.sendPacket(sm);
|
||||
damage /= 2;
|
||||
}
|
||||
|
||||
if (target.isPlayer())
|
||||
{
|
||||
SystemMessage sm2 = SystemMessage.getSystemMessage(SystemMessageId.YOU_RESISTED_C1_S_MAGIC);
|
||||
SystemMessage sm2 = SystemMessage.getSystemMessage(SystemMessageId.C1_WEAKLY_RESISTED_C2_S_MAGIC);
|
||||
sm2.addCharName(target);
|
||||
sm2.addCharName(attacker);
|
||||
target.sendPacket(sm2);
|
||||
}
|
||||
@@ -1916,14 +1917,14 @@ public final class Formulas
|
||||
}
|
||||
|
||||
// Prevent initialization.
|
||||
final List<BuffInfo> buffs = target.getEffectList().hasBuffs() ? new ArrayList<>(target.getEffectList().getBuffs().values()) : new ArrayList<>(1);
|
||||
final List<BuffInfo> buffs = target.getEffectList().hasBuffs() ? new ArrayList<>(target.getEffectList().getBuffs()) : new ArrayList<>(1);
|
||||
if (target.getEffectList().hasTriggered())
|
||||
{
|
||||
buffs.addAll(target.getEffectList().getTriggered().values());
|
||||
buffs.addAll(target.getEffectList().getTriggered());
|
||||
}
|
||||
if (target.getEffectList().hasDances())
|
||||
{
|
||||
buffs.addAll(target.getEffectList().getDances().values());
|
||||
buffs.addAll(target.getEffectList().getDances());
|
||||
}
|
||||
for (int i = buffs.size() - 1; i >= 0; i--) // reverse order
|
||||
{
|
||||
@@ -1942,7 +1943,7 @@ public final class Formulas
|
||||
}
|
||||
case "debuff":
|
||||
{
|
||||
final List<BuffInfo> debuffs = new ArrayList<>(target.getEffectList().getDebuffs().values());
|
||||
final List<BuffInfo> debuffs = new ArrayList<>(target.getEffectList().getDebuffs());
|
||||
for (int i = debuffs.size() - 1; i >= 0; i--)
|
||||
{
|
||||
BuffInfo info = debuffs.get(i);
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.variables;
|
||||
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
@@ -33,11 +32,6 @@ public abstract class AbstractVariables extends StatsSet implements IRestorable,
|
||||
{
|
||||
private final AtomicBoolean _hasChanges = new AtomicBoolean(false);
|
||||
|
||||
public AbstractVariables()
|
||||
{
|
||||
super(new ConcurrentHashMap<String, Object>());
|
||||
}
|
||||
|
||||
/**
|
||||
* Overriding following methods to prevent from doing useless database operations if there is no changes since player's login.
|
||||
*/
|
||||
|
||||
@@ -47,7 +47,7 @@ public abstract class L2ZoneType extends ListenersContainer
|
||||
|
||||
private final int _id;
|
||||
protected L2ZoneForm _zone;
|
||||
protected ConcurrentHashMap<Integer, L2Character> _characterList;
|
||||
protected Map<Integer, L2Character> _characterList;
|
||||
|
||||
/** Parameters to affect specific characters */
|
||||
private boolean _checkAffected = false;
|
||||
|
||||
@@ -18,10 +18,10 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.zone.type;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.GameServer;
|
||||
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
|
||||
@@ -56,13 +56,13 @@ public class L2BossZone extends L2ZoneType
|
||||
// track the times that players got disconnected. Players are allowed
|
||||
// to log back into the zone as long as their log-out was within _timeInvade time...
|
||||
// <player objectId, expiration time in milliseconds>
|
||||
private final Map<Integer, Long> _playerAllowedReEntryTimes = new HashMap<>();
|
||||
private final Map<Integer, Long> _playerAllowedReEntryTimes = new ConcurrentHashMap<>();
|
||||
|
||||
// track the players admitted to the zone who should be allowed back in
|
||||
// after reboot/server downtime (outside of their control), within 30 of server restart
|
||||
private final List<Integer> _playersAllowed = new ArrayList<>();
|
||||
private final List<Integer> _playersAllowed = new CopyOnWriteArrayList<>();
|
||||
|
||||
private final List<L2Character> _raidList = new ArrayList<>();
|
||||
private final List<L2Character> _raidList = new CopyOnWriteArrayList<>();
|
||||
|
||||
protected Settings()
|
||||
{
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.zone.type;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
@@ -46,7 +47,7 @@ public class L2EffectZone extends L2ZoneType
|
||||
private int _reuse;
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected volatile ConcurrentHashMap<Integer, Integer> _skills;
|
||||
protected volatile Map<Integer, Integer> _skills;
|
||||
|
||||
public L2EffectZone(int id)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user