Sync with L2jServer HighFive Mar 25th 2015.

This commit is contained in:
MobiusDev
2015-03-25 06:48:51 +00:00
parent e0c66b1412
commit 82606870c0
194 changed files with 2619 additions and 2869 deletions

View File

@@ -29,7 +29,6 @@ import org.w3c.dom.Node;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.data.xml.IXmlReader;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.tasks.StartMovingTask;
import com.l2jserver.gameserver.model.L2NpcWalkerNode;
@@ -45,6 +44,7 @@ import com.l2jserver.gameserver.model.holders.NpcRoutesHolder;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.util.Broadcast;
import com.l2jserver.util.data.xml.IXmlReader;
/**
* This class manages walking monsters.