Sync with L2jServer HighFive Mar 25th 2015.
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@@ -40,7 +40,6 @@ import org.w3c.dom.Node;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.data.xml.IXmlReader;
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import com.l2jserver.gameserver.enums.ManorMode;
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import com.l2jserver.gameserver.model.CropProcure;
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import com.l2jserver.gameserver.model.L2Clan;
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@@ -53,6 +52,7 @@ import com.l2jserver.gameserver.model.interfaces.IStorable;
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import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.util.Rnd;
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import com.l2jserver.util.data.xml.IXmlReader;
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/**
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* Castle manor system.
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