Converting Ertheia quests to follow showHtmlFile logic.
This commit is contained in:
@@ -2,5 +2,5 @@
|
||||
Break's over. It's time to begin some earnest training.<br>
|
||||
We're going to the training camp. The monsters there are illusions based on actual monsters that live outside this town. Practice means getting some real battle experience while overcoming its dangers. I'll be going with you, so don't be scared.<br>
|
||||
So, are we ready?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10735_ASpecialPower 33942-02.htm">"I am ready."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10735_ASpecialPower 33942-02.html">"I am ready."</Button>
|
||||
</body></html>
|
@@ -1,4 +1,4 @@
|
||||
<html><body>Magister Ayanthe:<br>
|
||||
Focus on the fight!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10735_ASpecialPower 33944-03.htm">"Create more monsters so I can train."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10735_ASpecialPower 33944-03.html">"Create more monsters so I can train."</Button>
|
||||
</body></html>
|
@@ -2,5 +2,5 @@
|
||||
I see you're a quick study. I'm impressed. I can't wait to see how much you'll have improved in the future. You have recovered some of your power that has been sealed while passing through the Dimensional Rift. These are called <font color="LEVEL">Skills</font>.<br>
|
||||
The more abilities you recover, the stronger you'll grow.<br>
|
||||
Now that you've recovered some of your power, shall we face tougher enemies? Are you ready?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10735_ASpecialPower 33944-07.htm">"My body is ready."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10735_ASpecialPower 33944-07.html">"My body is ready."</Button>
|
||||
</body></html>
|
@@ -62,10 +62,10 @@ public class Q10735_ASpecialPower extends Quest
|
||||
addStartNpc(AYANTHE);
|
||||
addTalkId(AYANTHE, AYANTHE_2);
|
||||
addKillId(FLOATO, RATEL);
|
||||
addCondLevel(MIN_LEVEL, MAX_LEVEL, "fixme.htm");
|
||||
addCondRace(Race.ERTHEIA, "fixme.htm");
|
||||
addCondLevel(MIN_LEVEL, MAX_LEVEL, "fixme.html");
|
||||
addCondRace(Race.ERTHEIA, "fixme.html");
|
||||
addCondClassId(ClassId.ERTHEIA_WIZARD, "fixme.html");
|
||||
addCondCompletedQuest(Q10734_DoOrDie.class.getSimpleName(), "fixme.htm");
|
||||
addCondCompletedQuest(Q10734_DoOrDie.class.getSimpleName(), "fixme.html");
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -80,13 +80,13 @@ public class Q10735_ASpecialPower extends Quest
|
||||
String htmltext = null;
|
||||
switch (event)
|
||||
{
|
||||
case "33942-02.htm":
|
||||
case "33942-02.html":
|
||||
{
|
||||
qs.startQuest();
|
||||
htmltext = event;
|
||||
break;
|
||||
}
|
||||
case "33944-03.htm":
|
||||
case "33944-03.html":
|
||||
{
|
||||
htmltext = event;
|
||||
showOnScreenMsg(player, NpcStringId.ATTACK_THE_MONSTER, ExShowScreenMessage.TOP_CENTER, 4500);
|
||||
@@ -97,7 +97,7 @@ public class Q10735_ASpecialPower extends Quest
|
||||
showOnScreenMsg(player, NpcStringId.AUTOMATE_SPIRITSHOT_AS_SHOWN_IN_THE_TUTORIAL, ExShowScreenMessage.TOP_CENTER, 4500);
|
||||
break;
|
||||
}
|
||||
case "33944-07.htm":
|
||||
case "33944-07.html":
|
||||
{
|
||||
if (qs.isCond(5))
|
||||
{
|
||||
@@ -141,7 +141,7 @@ public class Q10735_ASpecialPower extends Quest
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
htmltext = "33942-02.htm";
|
||||
htmltext = "33942-02.html";
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
@@ -150,12 +150,12 @@ public class Q10735_ASpecialPower extends Quest
|
||||
case 5:
|
||||
case 6:
|
||||
{
|
||||
htmltext = "33942-04.htm";
|
||||
htmltext = "33942-04.html";
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
htmltext = "33942-03.htm";
|
||||
htmltext = "33942-03.html";
|
||||
giveAdena(player, 900, true);
|
||||
rewardItems(player, SPIRITSHOTS_REWARD);
|
||||
addExpAndSp(player, 3154, 0);
|
||||
@@ -178,14 +178,14 @@ public class Q10735_ASpecialPower extends Quest
|
||||
qs.setCond(2, true);
|
||||
addSpawn(FLOATO, MOB_1, false, 0, false, player.getInstanceId());
|
||||
addSpawn(FLOATO, MOB_2, false, 0, false, player.getInstanceId());
|
||||
htmltext = "33944-01.htm";
|
||||
htmltext = "33944-01.html";
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
case 4:
|
||||
case 6:
|
||||
{
|
||||
htmltext = "33944-02.htm";
|
||||
htmltext = "33944-02.html";
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
@@ -195,7 +195,7 @@ public class Q10735_ASpecialPower extends Quest
|
||||
addSpawn(FLOATO, MOB_1, false, 0, false, player.getInstanceId());
|
||||
addSpawn(FLOATO, MOB_2, false, 0, false, player.getInstanceId());
|
||||
showOnScreenMsg(player, NpcStringId.ATTACK_THE_MONSTER, ExShowScreenMessage.TOP_CENTER, 4500);
|
||||
htmltext = "33944-05.htm";
|
||||
htmltext = "33944-05.html";
|
||||
qs.setCond(4, true);
|
||||
}
|
||||
else
|
||||
@@ -204,20 +204,20 @@ public class Q10735_ASpecialPower extends Quest
|
||||
showOnScreenMsg(player, NpcStringId.SPIRITSHOT_HAVE_BEEN_ADDED_TO_YOUR_INVENTORY, ExShowScreenMessage.TOP_CENTER, 4500);
|
||||
startQuestTimer("showscreen_1", 4500, npc, player);
|
||||
player.sendPacket(new TutorialShowHtml(npc.getObjectId(), "..\\L2Text\\QT_003_bullet_01.htm", TutorialShowHtml.LARGE_WINDOW));
|
||||
htmltext = "33944-04.htm";
|
||||
htmltext = "33944-04.html";
|
||||
qs.set("ss", 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
htmltext = "33944-06.htm";
|
||||
htmltext = "33944-06.html";
|
||||
player.sendPacket(new TutorialShowHtml(npc.getObjectId(), "..\\L2Text\\QT_004_skill_01.htm", TutorialShowHtml.LARGE_WINDOW));
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
htmltext = "33944-08.htm";
|
||||
htmltext = "33944-08.html";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user