Proper hit time for Class Change skill.

This commit is contained in:
MobiusDevelopment
2021-10-28 06:53:30 +00:00
parent 55e6e797b9
commit 7f43985680
11 changed files with 44 additions and 44 deletions

View File

@@ -3862,7 +3862,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3892,7 +3892,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3922,7 +3922,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3952,7 +3952,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3921,7 +3921,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3951,7 +3951,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3981,7 +3981,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -4011,7 +4011,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3921,7 +3921,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3951,7 +3951,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3981,7 +3981,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -4011,7 +4011,7 @@
<!-- Changes the class. The skill cooldown is fixed. --> <!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>

View File

@@ -3906,7 +3906,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3936,7 +3936,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3966,7 +3966,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>
@@ -3996,7 +3996,7 @@
<!-- Change the class. --> <!-- Change the class. -->
<icon>icon.skill0810</icon> <icon>icon.skill0810</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>2500</hitTime> <hitTime>5000</hitTime>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <isMagic>2</isMagic>