Addition of new item templates and space cleanup.

This commit is contained in:
MobiusDevelopment
2021-11-26 21:52:07 +00:00
parent 679964e0bd
commit 7e24f57b40
110 changed files with 11864 additions and 1066 deletions

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@@ -120,7 +120,7 @@
<item id="37503" elemental="DARK" type="STONE" />
<item id="37504" elemental="HOLY" type="STONE" />
<!-- GoD+ Crystals -->
<!-- GoD+ Crystals -->
<item id="22641" elemental="FIRE" type="CRYSTAL" />
<item id="22642" elemental="WATER" type="CRYSTAL" />
<item id="22643" elemental="EARTH" type="CRYSTAL" />

View File

@@ -149,27 +149,27 @@
<passive_skill id="35526" level="5" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34137" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="6" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34138" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="7" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34139" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="8" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34140" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="9" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34141" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9%\nActive Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9% Active Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="10" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34142" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10%\nActive Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10% Active Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="11" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34143" name="preludeofwar_unk_opt">

View File

@@ -28,90 +28,90 @@
<!-- Active Skill: P./ M. Def. + 10%, P. Atk. + 10%, M. Atk. + 20%. Can be used in the Olympiad. -->
</option>
<option id="40010" name="gc_opt">
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5,\n Skill Critical Damage + 18%. -->
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5, Skill Critical Damage + 18%. -->
</option>
<option id="40011" name="gc_opt">
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
</option>
<option id="40012" name="gc_opt">
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40013" name="gc_opt">
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 15%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 15%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40014" name="gc_opt">
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 18%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 18%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40015" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8,\n Skill Critical Damage + 30%, Atk. Spd./Casting Sp\nd. + 20%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Sp d. + 20%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40016" name="gc_opt">
<!-- Increases P./M. Atk. by 100% for 60 seconds. -->
</option>
<option id="40017" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind attack success rate + 25. -->
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. -->
</option>
<option id="40018" name="gc_opt">
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 25, Max HP + \n25%. -->
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 25, Max HP + 25%. -->
</option>
<option id="40019" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 30, Max HP + \n30%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 30, Max HP + 30%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40020" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n34%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 34%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40021" name="gc_opt">
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n37%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 37%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40022" name="gc_opt">
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10\n, Physical/Mind attack success rate + 40, Max HP +\n 40%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10 , Physical/Mind attack success rate + 40, Max HP + 40%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40023" name="gc_opt">
<!-- Stuns target for 60 seconds. -->
</option>
<option id="40024" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6,\n Physical/Mind Resistance + 30, Speed 10. -->
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6, Physical/Mind Resistance + 30, Speed 10. -->
</option>
<option id="40025" name="gc_opt">
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 30, Speed 15, Max CP +\n 50%. -->
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 30, Speed 15, Max CP + 50%. -->
</option>
<option id="40026" name="gc_opt">
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 35, Speed 15, Max CP +\n 57%. -->
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 35, Speed 15, Max CP + 57%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40027" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 35, Speed 20, Max CP +\n 68%. -->
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40028" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 40, Speed 20, Max CP +\n 80%. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 40, Speed 20, Max CP + 80%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40029" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind Resistance + 45, Speed 25, Max CP +\n 100%. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind Resistance + 45, Speed 25, Max CP + 100%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40030" name="gc_opt">
<!-- Creates a space that cancels all ranged attacks an\nd debuffs for 60 seconds. -->
<!-- Creates a space that cancels all ranged attacks an d debuffs for 60 seconds. -->
</option>
<option id="40031" name="gc_opt">
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="1" />
</option>
<option id="40032" name="gc_opt">
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="2" />
</option>
<option id="40033" name="gc_opt">
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="3" />
</option>
<option id="40034" name="gc_opt">
@@ -127,39 +127,39 @@
<passive_skill id="27805" level="3" />
</option>
<option id="40037" name="gc_opt">
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="1" />
</option>
<option id="40038" name="gc_opt">
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="2" />
</option>
<option id="40039" name="gc_opt">
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="3" />
</option>
<option id="40040" name="gc_opt">
<!-- Additional PvP Received Damage - 1% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 1% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="1" />
</option>
<option id="40041" name="gc_opt">
<!-- Additional PvP Received Damage - 2% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 2% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="2" />
</option>
<option id="40042" name="gc_opt">
<!-- Additional PvP Received Damage - 5% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 5% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="3" />
</option>
<option id="40043" name="gc_opt">
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="1" />
</option>
<option id="40044" name="gc_opt">
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="2" />
</option>
<option id="40045" name="gc_opt">
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="3" />
</option>
<option id="40046" name="gc_opt">
@@ -167,35 +167,35 @@
<passive_skill id="27809" level="1" />
</option>
<option id="40047" name="gc_opt">
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a\nbove -->
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a bove -->
<passive_skill id="27809" level="2" />
</option>
<option id="40048" name="gc_opt">
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping \nEmerald Lv. 4 or above -->
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping Emerald Lv. 4 or above -->
<passive_skill id="27809" level="3" />
</option>
<option id="40049" name="gc_opt">
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo\nve -->
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo ve -->
<passive_skill id="27810" level="1" />
</option>
<option id="40050" name="gc_opt">
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="2" />
</option>
<option id="40051" name="gc_opt">
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="3" />
</option>
<option id="40052" name="gc_opt">
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="1" />
</option>
<option id="40053" name="gc_opt">
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="2" />
</option>
<option id="40054" name="gc_opt">
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="3" />
</option>
<option id="40055" name="gc_opt">
@@ -211,15 +211,15 @@
<passive_skill id="27812" level="3" />
</option>
<option id="40058" name="gc_opt">
<!-- Additional Received Damage - 1% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 1% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="1" />
</option>
<option id="40059" name="gc_opt">
<!-- Additional Received Damage - 2% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 2% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="2" />
</option>
<option id="40060" name="gc_opt">
<!-- Additional Received Damage - 3% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 3% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="3" />
</option>
<option id="40061" name="gc_opt">
@@ -235,39 +235,39 @@
<passive_skill id="27814" level="3" />
</option>
<option id="40064" name="gc_opt">
<!-- Vitality Bonus XP + 1% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 1% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="1" />
</option>
<option id="40065" name="gc_opt">
<!-- Vitality Bonus XP + 2% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 2% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="2" />
</option>
<option id="40066" name="gc_opt">
<!-- Vitality Bonus XP + 5% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 5% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="3" />
</option>
<option id="40067" name="gc_opt">
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="1" />
</option>
<option id="40068" name="gc_opt">
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="2" />
</option>
<option id="40069" name="gc_opt">
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="3" />
</option>
<option id="40070" name="gc_opt">
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="1" />
</option>
<option id="40071" name="gc_opt">
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="2" />
</option>
<option id="40072" name="gc_opt">
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="3" />
</option>
<option id="40073" name="gc_opt">

View File

@@ -208,27 +208,27 @@
</effects>
</option>
<option id="40223" name="gc_opt">
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="1" />
</option>
<option id="40224" name="gc_opt">
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="2" />
</option>
<option id="40225" name="gc_opt">
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="3" />
</option>
<option id="40226" name="gc_opt">
<!-- Reflect 1% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 1% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="1" />
</option>
<option id="40227" name="gc_opt">
<!-- Reflect 2% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 2% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="2" />
</option>
<option id="40228" name="gc_opt">
<!-- Reflect 5% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 5% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="3" />
</option>
<option id="40229" name="elmoreden_cloak_opt">

View File

@@ -226,7 +226,7 @@
<agathion id="48122" enchant="0" mainSkill="6916,1" />
<!-- Nevit's Messenger Kanna Agathion Charm -->
<agathion id="48123" enchant="0" mainSkill="6917,1" />
<!-- Fairy Agathion Charm -->
<!-- Fairy Agathion Charm -->
<agathion id="48124" enchant="0" mainSkill="14288,1;14187,1" subSkill="35622,1" />
<!-- PA - Propeller Agathion Charm - PA exclusive -->
<agathion id="48125" enchant="0" mainSkill="9311,1;9347,1" />

View File

@@ -120,7 +120,7 @@
<item id="37503" elemental="DARK" type="STONE" />
<item id="37504" elemental="HOLY" type="STONE" />
<!-- GoD+ Crystals -->
<!-- GoD+ Crystals -->
<item id="22641" elemental="FIRE" type="CRYSTAL" />
<item id="22642" elemental="WATER" type="CRYSTAL" />
<item id="22643" elemental="EARTH" type="CRYSTAL" />

View File

@@ -121,7 +121,7 @@
<passive_skill id="35105" level="4" />
</option>
<option id="33239" name="gc_opt">
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP\n/SP + 10% -->
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP /SP + 10% -->
<passive_skill id="35105" level="5" />
</option>
<option id="33240" name="gc_opt">
@@ -141,7 +141,7 @@
<passive_skill id="35106" level="4" />
</option>
<option id="33244" name="gc_opt">
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired \n+ 10% -->
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired + 10% -->
<passive_skill id="35106" level="5" />
</option>
<option id="33245" name="gc_opt">
@@ -153,15 +153,15 @@
<passive_skill id="35107" level="2" />
</option>
<option id="33247" name="gc_opt">
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1\n% -->
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1 % -->
<passive_skill id="35107" level="3" />
</option>
<option id="33248" name="gc_opt">
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3\n% -->
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3 % -->
<passive_skill id="35107" level="4" />
</option>
<option id="33249" name="gc_opt">
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5%\n, Max HP/MP/CP + 5% -->
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5% , Max HP/MP/CP + 5% -->
<passive_skill id="35107" level="5" />
</option>
<option id="33250" name="gc_opt">
@@ -181,7 +181,7 @@
<passive_skill id="35109" level="4" />
</option>
<option id="33254" name="gc_opt">
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S\nP + 10% -->
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S P + 10% -->
<passive_skill id="35109" level="5" />
</option>
<option id="33255" name="gc_opt">
@@ -201,7 +201,7 @@
<passive_skill id="35110" level="4" />
</option>
<option id="33259" name="gc_opt">
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired\n + 10% -->
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired + 10% -->
<passive_skill id="35110" level="5" />
</option>
<option id="33260" name="gc_opt">
@@ -221,7 +221,7 @@
<passive_skill id="35111" level="4" />
</option>
<option id="33264" name="gc_opt">
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/\nMP/CP + 5% -->
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/ MP/CP + 5% -->
<passive_skill id="35111" level="5" />
</option>
<option id="33265" name="gc_opt">
@@ -241,7 +241,7 @@
<passive_skill id="35113" level="4" />
</option>
<option id="33269" name="gc_opt">
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality \nStatus XP/SP + 10% -->
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35113" level="5" />
</option>
<option id="33270" name="gc_opt">
@@ -261,7 +261,7 @@
<passive_skill id="35114" level="4" />
</option>
<option id="33274" name="gc_opt">
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP \nAcquired + 10% -->
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP Acquired + 10% -->
<passive_skill id="35114" level="5" />
</option>
<option id="33275" name="gc_opt">
@@ -273,15 +273,15 @@
<passive_skill id="35115" level="2" />
</option>
<option id="33277" name="gc_opt">
<!-- Received Critical Damage - 7%, Received Damage - 3\n% -->
<!-- Received Critical Damage - 7%, Received Damage - 3 % -->
<passive_skill id="35115" level="3" />
</option>
<option id="33278" name="gc_opt">
<!-- Received Critical Damage - 10%, Received Damage - \n7% -->
<!-- Received Critical Damage - 10%, Received Damage - 7% -->
<passive_skill id="35115" level="4" />
</option>
<option id="33279" name="gc_opt">
<!-- Received Critical Damage - 15%, Received Damage - \n10%, Max HP/MP/CP + 5% -->
<!-- Received Critical Damage - 15%, Received Damage - 10%, Max HP/MP/CP + 5% -->
<passive_skill id="35115" level="5" />
</option>
<option id="33280" name="gc_opt">
@@ -289,11 +289,11 @@
<passive_skill id="35104" level="1" />
</option>
<option id="33281" name="gc_opt">
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35104" level="2" />
</option>
<option id="33282" name="gc_opt">
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk.\n + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5\n, Attack Attribute + 50 -->
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk. + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5 , Attack Attribute + 50 -->
<passive_skill id="35104" level="3" />
</option>
<option id="33283" name="gc_opt">
@@ -301,11 +301,11 @@
<passive_skill id="35108" level="1" />
</option>
<option id="33284" name="gc_opt">
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35108" level="2" />
</option>
<option id="33285" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1\n4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A\nttack Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1 4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A ttack Attribute + 50 -->
<passive_skill id="35108" level="3" />
</option>
<option id="33286" name="gc_opt">
@@ -313,24 +313,24 @@
<passive_skill id="35112" level="1" />
</option>
<option id="33287" name="gc_opt">
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + \n50, Vitality Status XP/SP + 10% -->
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35112" level="2" />
</option>
<option id="33288" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M.\n Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + \n1, CON/MEN + 5, All Defense Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M. Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50 -->
<passive_skill id="35112" level="3" />
</option>
<option id="33289" name="unk_opt">
<!-- Basic Ability increases when enchanted -->
</option>
<option id="33290" name="unk_opt">
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1\nDebuff Resistance increases when enchanted -->
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1 Debuff Resistance increases when enchanted -->
</option>
<option id="33291" name="unk_opt">
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Debuff Resistance +5%\nEffect of Recovery Potions/ Elixirs increases when enchanted -->
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Debuff Resistance +5% Effect of Recovery Potions/ Elixirs increases when enchanted -->
</option>
<option id="33292" name="unk_opt">
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Debuff Resistance +5%, Recovery Potion/ Elixir Effect +500\nReceived PvP Damage decreases when enchanted -->
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Debuff Resistance +5%, Recovery Potion/ Elixir Effect +500 Received PvP Damage decreases when enchanted -->
</option>
<option id="33293" name="unk_opt">
<!-- MEN +1 -->

View File

@@ -43,13 +43,13 @@
<!-- Basic Ability increases when enchanted -->
</option>
<option id="33314" name="unk_opt">
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1\nVitality EXP/ SP Bonus increased when enchanted -->
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1 Vitality EXP/ SP Bonus increased when enchanted -->
</option>
<option id="33315" name="unk_opt">
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Vitality EXP/ SP Bonus +5%\nMax HP increasese when enchanted -->
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Vitality EXP/ SP Bonus +5% Max HP increasese when enchanted -->
</option>
<option id="33316" name="unk_opt">
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Vitality EXP/ SP Bonus +5%, Max HP +5000\nReceived PvE Damage decreases when enchanted -->
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Vitality EXP/ SP Bonus +5%, Max HP +5000 Received PvE Damage decreases when enchanted -->
</option>
<option id="33317" name="unk_opt">
<!-- MEN +1 -->

View File

@@ -29,19 +29,19 @@
<passive_skill id="35206" level="7" />
</option>
<option id="33436" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +7%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +1%\nWizard's Circlet: M. Atk. +1%\nKnight's Circlet: P./ M. Def. +1% -->
<!-- Debuff Resistance +7% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +1% Wizard's Circlet: M. Atk. +1% Knight's Circlet: P./ M. Def. +1% -->
<passive_skill id="35206" level="8" />
</option>
<option id="33437" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +8%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +3%\nWizard's Circlet: M. Atk. +3%\nKnight's Circlet: P./ M. Def. +3% -->
<!-- Debuff Resistance +8% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +3% Wizard's Circlet: M. Atk. +3% Knight's Circlet: P./ M. Def. +3% -->
<passive_skill id="35206" level="9" />
</option>
<option id="33438" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +9%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +5%\nWizard's Circlet: M. Atk. +5%\nKnight's Circlet: P./ M. Def. +5% -->
<!-- Debuff Resistance +9% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +5% Wizard's Circlet: M. Atk. +5% Knight's Circlet: P./ M. Def. +5% -->
<passive_skill id="35206" level="10" />
</option>
<option id="33439" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +10%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +10%\nWizard's Circlet: M. Atk. +10%\nKnight's Circlet: P/ M. Def. +10% -->
<!-- Debuff Resistance +10% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +10% Wizard's Circlet: M. Atk. +10% Knight's Circlet: P/ M. Def. +10% -->
<passive_skill id="35206" level="11" />
</option>
<option id="33440" name="Angels_Necklace">

View File

@@ -149,27 +149,27 @@
<passive_skill id="35526" level="5" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34137" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="6" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34138" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="7" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34139" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="8" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34140" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="9" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34141" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9%\nActive Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9% Active Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="10" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34142" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10%\nActive Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10% Active Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="11" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34143" name="preludeofwar_unk_opt">

View File

@@ -28,90 +28,90 @@
<!-- Active Skill: P./ M. Def. + 10%, P. Atk. + 10%, M. Atk. + 20%. Can be used in the Olympiad. -->
</option>
<option id="40010" name="gc_opt">
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5,\n Skill Critical Damage + 18%. -->
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5, Skill Critical Damage + 18%. -->
</option>
<option id="40011" name="gc_opt">
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
</option>
<option id="40012" name="gc_opt">
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40013" name="gc_opt">
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 15%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 15%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40014" name="gc_opt">
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 18%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 18%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40015" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8,\n Skill Critical Damage + 30%, Atk. Spd./Casting Sp\nd. + 20%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Sp d. + 20%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40016" name="gc_opt">
<!-- Increases P./M. Atk. by 100% for 60 seconds. -->
</option>
<option id="40017" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind attack success rate + 25. -->
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. -->
</option>
<option id="40018" name="gc_opt">
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 25, Max HP + \n25%. -->
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 25, Max HP + 25%. -->
</option>
<option id="40019" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 30, Max HP + \n30%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 30, Max HP + 30%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40020" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n34%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 34%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40021" name="gc_opt">
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n37%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 37%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40022" name="gc_opt">
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10\n, Physical/Mind attack success rate + 40, Max HP +\n 40%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10 , Physical/Mind attack success rate + 40, Max HP + 40%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40023" name="gc_opt">
<!-- Stuns target for 60 seconds. -->
</option>
<option id="40024" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6,\n Physical/Mind Resistance + 30, Speed 10. -->
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6, Physical/Mind Resistance + 30, Speed 10. -->
</option>
<option id="40025" name="gc_opt">
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 30, Speed 15, Max CP +\n 50%. -->
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 30, Speed 15, Max CP + 50%. -->
</option>
<option id="40026" name="gc_opt">
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 35, Speed 15, Max CP +\n 57%. -->
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 35, Speed 15, Max CP + 57%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40027" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 35, Speed 20, Max CP +\n 68%. -->
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40028" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 40, Speed 20, Max CP +\n 80%. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 40, Speed 20, Max CP + 80%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40029" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind Resistance + 45, Speed 25, Max CP +\n 100%. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind Resistance + 45, Speed 25, Max CP + 100%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40030" name="gc_opt">
<!-- Creates a space that cancels all ranged attacks an\nd debuffs for 60 seconds. -->
<!-- Creates a space that cancels all ranged attacks an d debuffs for 60 seconds. -->
</option>
<option id="40031" name="gc_opt">
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="1" />
</option>
<option id="40032" name="gc_opt">
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="2" />
</option>
<option id="40033" name="gc_opt">
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="3" />
</option>
<option id="40034" name="gc_opt">
@@ -127,39 +127,39 @@
<passive_skill id="27805" level="3" />
</option>
<option id="40037" name="gc_opt">
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="1" />
</option>
<option id="40038" name="gc_opt">
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="2" />
</option>
<option id="40039" name="gc_opt">
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="3" />
</option>
<option id="40040" name="gc_opt">
<!-- Additional PvP Received Damage - 1% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 1% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="1" />
</option>
<option id="40041" name="gc_opt">
<!-- Additional PvP Received Damage - 2% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 2% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="2" />
</option>
<option id="40042" name="gc_opt">
<!-- Additional PvP Received Damage - 5% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 5% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="3" />
</option>
<option id="40043" name="gc_opt">
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="1" />
</option>
<option id="40044" name="gc_opt">
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="2" />
</option>
<option id="40045" name="gc_opt">
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="3" />
</option>
<option id="40046" name="gc_opt">
@@ -167,35 +167,35 @@
<passive_skill id="27809" level="1" />
</option>
<option id="40047" name="gc_opt">
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a\nbove -->
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a bove -->
<passive_skill id="27809" level="2" />
</option>
<option id="40048" name="gc_opt">
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping \nEmerald Lv. 4 or above -->
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping Emerald Lv. 4 or above -->
<passive_skill id="27809" level="3" />
</option>
<option id="40049" name="gc_opt">
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo\nve -->
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo ve -->
<passive_skill id="27810" level="1" />
</option>
<option id="40050" name="gc_opt">
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="2" />
</option>
<option id="40051" name="gc_opt">
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="3" />
</option>
<option id="40052" name="gc_opt">
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="1" />
</option>
<option id="40053" name="gc_opt">
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="2" />
</option>
<option id="40054" name="gc_opt">
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="3" />
</option>
<option id="40055" name="gc_opt">
@@ -211,15 +211,15 @@
<passive_skill id="27812" level="3" />
</option>
<option id="40058" name="gc_opt">
<!-- Additional Received Damage - 1% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 1% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="1" />
</option>
<option id="40059" name="gc_opt">
<!-- Additional Received Damage - 2% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 2% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="2" />
</option>
<option id="40060" name="gc_opt">
<!-- Additional Received Damage - 3% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 3% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="3" />
</option>
<option id="40061" name="gc_opt">
@@ -235,39 +235,39 @@
<passive_skill id="27814" level="3" />
</option>
<option id="40064" name="gc_opt">
<!-- Vitality Bonus XP + 1% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 1% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="1" />
</option>
<option id="40065" name="gc_opt">
<!-- Vitality Bonus XP + 2% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 2% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="2" />
</option>
<option id="40066" name="gc_opt">
<!-- Vitality Bonus XP + 5% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 5% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="3" />
</option>
<option id="40067" name="gc_opt">
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="1" />
</option>
<option id="40068" name="gc_opt">
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="2" />
</option>
<option id="40069" name="gc_opt">
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="3" />
</option>
<option id="40070" name="gc_opt">
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="1" />
</option>
<option id="40071" name="gc_opt">
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="2" />
</option>
<option id="40072" name="gc_opt">
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="3" />
</option>
<option id="40073" name="gc_opt">

View File

@@ -208,27 +208,27 @@
</effects>
</option>
<option id="40223" name="gc_opt">
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="1" />
</option>
<option id="40224" name="gc_opt">
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="2" />
</option>
<option id="40225" name="gc_opt">
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="3" />
</option>
<option id="40226" name="gc_opt">
<!-- Reflect 1% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 1% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="1" />
</option>
<option id="40227" name="gc_opt">
<!-- Reflect 2% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 2% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="2" />
</option>
<option id="40228" name="gc_opt">
<!-- Reflect 5% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 5% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="3" />
</option>
<option id="40229" name="elmoreden_cloak_opt">

View File

@@ -226,7 +226,7 @@
<agathion id="48122" enchant="0" mainSkill="6916,1" />
<!-- Nevit's Messenger Kanna Agathion Charm -->
<agathion id="48123" enchant="0" mainSkill="6917,1" />
<!-- Fairy Agathion Charm -->
<!-- Fairy Agathion Charm -->
<agathion id="48124" enchant="0" mainSkill="14288,1;14187,1" subSkill="35622,1" />
<!-- PA - Propeller Agathion Charm - PA exclusive -->
<agathion id="48125" enchant="0" mainSkill="9311,1;9347,1" />

View File

@@ -17320,27 +17320,27 @@
<reward id="29805" count="1" type="ON_SUCCESS" /> <!-- Superior Amethyst Lv. 10 -->
<reward id="29796" count="1" type="ON_FAILURE" /> <!-- Superior Amethyst Lv. 1 -->
</item>
<item one="60047" two="60046" commission="100000"> <!-- Gran Kain's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60047" two="60046" commission="100000"> <!-- Gran Kain's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60049" count="1" type="ON_SUCCESS" /> <!-- Gran Kain's Necklace Lv. 3 - THE HERO -->
<reward id="60048" count="1" type="ON_FAILURE" /> <!-- Gran Kain's Necklace Lv. 2 - THE HERO -->
</item>
<item one="60050" two="60046" commission="100000"> <!-- Einhasad's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60050" two="60046" commission="100000"> <!-- Einhasad's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60052" count="1" type="ON_SUCCESS" /> <!-- Einhasad's Necklace Lv. 3 - THE HERO -->
<reward id="60051" count="1" type="ON_FAILURE" /> <!-- Einhasad's Necklace Lv. 2 - THE HERO -->
</item>
<item one="60053" two="60046" commission="100000"> <!-- Pa'agrio's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60053" two="60046" commission="100000"> <!-- Pa'agrio's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60055" count="1" type="ON_SUCCESS" /> <!-- Pa'agrio's Earring Lv. 3 - THE HERO -->
<reward id="60054" count="1" type="ON_FAILURE" /> <!-- Pa'agrio's Earring Lv. 2 - THE HERO -->
</item>
<item one="60056" two="60046" commission="100000"> <!-- Eva's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60056" two="60046" commission="100000"> <!-- Eva's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60058" count="1" type="ON_SUCCESS" /> <!-- Eva's Earring Lv. 3 - THE HERO -->
<reward id="60057" count="1" type="ON_FAILURE" /> <!-- Eva's Earring Lv. 2 - THE HERO -->
</item>
<item one="60059" two="60046" commission="100000"> <!-- Sayha's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60059" two="60046" commission="100000"> <!-- Sayha's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60061" count="1" type="ON_SUCCESS" /> <!-- Sayha's Ring Lv. 3 - THE HERO -->
<reward id="60060" count="1" type="ON_FAILURE" /> <!-- Sayha's Ring Lv. 2 - THE HERO -->
</item>
<item one="60062" two="60046" commission="100000"> <!-- Maphr's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60062" two="60046" commission="100000"> <!-- Maphr's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60064" count="1" type="ON_SUCCESS" /> <!-- Maphr's Ring Lv. 3 - THE HERO -->
<reward id="60063" count="1" type="ON_FAILURE" /> <!-- Maphr's Ring Lv. 2 - THE HERO -->
</item>

View File

@@ -120,7 +120,7 @@
<item id="37503" elemental="DARK" type="STONE" />
<item id="37504" elemental="HOLY" type="STONE" />
<!-- GoD+ Crystals -->
<!-- GoD+ Crystals -->
<item id="22641" elemental="FIRE" type="CRYSTAL" />
<item id="22642" elemental="WATER" type="CRYSTAL" />
<item id="22643" elemental="EARTH" type="CRYSTAL" />

View File

@@ -8,49 +8,49 @@
<ingredient id="81350" enchantmentLevel="10" count="1" /> <!-- Atlas' Earring -->
<ingredient id="47494" count="30" /> <!-- Selenite -->
<ingredient id="35563" count="20" /> <!-- Giant's Energy -->
<production id="81454" count="1" chance="100" /> <!-- Atlas' Earring (Vitality) -->
<production id="81454" count="1" chance="100" /> <!-- Atlas' Earring (Vitality) -->
</item>
<item>
<ingredient id="81876" count="1" /> <!-- Blessed Atlas' Earring -->
<ingredient id="47494" count="30" /> <!-- Selenite -->
<ingredient id="35563" count="20" /> <!-- Giant's Energy -->
<production id="81877" count="1" chance="100" /> <!-- Blessed Atlas' Earring (Vitality) -->
<production id="81877" count="1" chance="100" /> <!-- Blessed Atlas' Earring (Vitality) -->
</item>
<item>
<ingredient id="37521" count="1" /> <!-- Baium's Soul Ring -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47466" count="1" chance="100" /> <!-- Baium's Soul Ring STR -->
<production id="47466" count="1" chance="100" /> <!-- Baium's Soul Ring STR -->
</item>
<item>
<ingredient id="37521" count="1" /> <!-- Baium's Soul Ring -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47467" count="1" chance="100" /> <!-- Baium's Soul Ring INT -->
<production id="47467" count="1" chance="100" /> <!-- Baium's Soul Ring INT -->
</item>
<item>
<ingredient id="37521" count="1" /> <!-- Baium's Soul Ring -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47468" count="1" chance="100" /> <!-- Baium's Soul Ring CON -->
<production id="47468" count="1" chance="100" /> <!-- Baium's Soul Ring CON -->
</item>
<item>
<ingredient id="37522" count="1" /> <!-- Frintezza's Soul Necklace -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47469" count="1" chance="100" /> <!-- Frintezza's Necklace Body -->
<production id="47469" count="1" chance="100" /> <!-- Frintezza's Necklace Body -->
</item>
<item>
<ingredient id="37522" count="1" /> <!-- Frintezza's Soul Necklace -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47470" count="1" chance="100" /> <!-- Frintezza's Necklace Mind -->
<production id="47470" count="1" chance="100" /> <!-- Frintezza's Necklace Mind -->
</item>
<item>
<ingredient id="37522" count="1" /> <!-- Frintezza's Soul Necklace -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47471" count="1" chance="100" /> <!-- Frintezza's Necklace Barrier -->
<production id="47471" count="1" chance="100" /> <!-- Frintezza's Necklace Barrier -->
</item>
<item>
<ingredient id="36254" count="1" /> <!-- Queen Ant's Soul Ring -->

View File

@@ -13,7 +13,7 @@
<production id="29759" count="2" /> <!-- Wondrous Shard -->
</item>
<item>
<ingredient id="28366" count="1" /> <!-- Vital Stone Lv. 3 Jewelry Box -->
<ingredient id="28366" count="1" /> <!-- Vital Stone Lv. 3 Jewelry Box -->
<production id="29759" count="2" /> <!-- Wondrous Shard -->
</item>
<item>

View File

@@ -121,7 +121,7 @@
<passive_skill id="35105" level="4" />
</option>
<option id="33239" name="gc_opt">
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP\n/SP + 10% -->
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP /SP + 10% -->
<passive_skill id="35105" level="5" />
</option>
<option id="33240" name="gc_opt">
@@ -141,7 +141,7 @@
<passive_skill id="35106" level="4" />
</option>
<option id="33244" name="gc_opt">
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired \n+ 10% -->
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired + 10% -->
<passive_skill id="35106" level="5" />
</option>
<option id="33245" name="gc_opt">
@@ -153,15 +153,15 @@
<passive_skill id="35107" level="2" />
</option>
<option id="33247" name="gc_opt">
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1\n% -->
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1 % -->
<passive_skill id="35107" level="3" />
</option>
<option id="33248" name="gc_opt">
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3\n% -->
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3 % -->
<passive_skill id="35107" level="4" />
</option>
<option id="33249" name="gc_opt">
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5%\n, Max HP/MP/CP + 5% -->
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5% , Max HP/MP/CP + 5% -->
<passive_skill id="35107" level="5" />
</option>
<option id="33250" name="gc_opt">
@@ -181,7 +181,7 @@
<passive_skill id="35109" level="4" />
</option>
<option id="33254" name="gc_opt">
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S\nP + 10% -->
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S P + 10% -->
<passive_skill id="35109" level="5" />
</option>
<option id="33255" name="gc_opt">
@@ -201,7 +201,7 @@
<passive_skill id="35110" level="4" />
</option>
<option id="33259" name="gc_opt">
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired\n + 10% -->
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired + 10% -->
<passive_skill id="35110" level="5" />
</option>
<option id="33260" name="gc_opt">
@@ -221,7 +221,7 @@
<passive_skill id="35111" level="4" />
</option>
<option id="33264" name="gc_opt">
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/\nMP/CP + 5% -->
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/ MP/CP + 5% -->
<passive_skill id="35111" level="5" />
</option>
<option id="33265" name="gc_opt">
@@ -241,7 +241,7 @@
<passive_skill id="35113" level="4" />
</option>
<option id="33269" name="gc_opt">
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality \nStatus XP/SP + 10% -->
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35113" level="5" />
</option>
<option id="33270" name="gc_opt">
@@ -261,7 +261,7 @@
<passive_skill id="35114" level="4" />
</option>
<option id="33274" name="gc_opt">
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP \nAcquired + 10% -->
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP Acquired + 10% -->
<passive_skill id="35114" level="5" />
</option>
<option id="33275" name="gc_opt">
@@ -273,15 +273,15 @@
<passive_skill id="35115" level="2" />
</option>
<option id="33277" name="gc_opt">
<!-- Received Critical Damage - 7%, Received Damage - 3\n% -->
<!-- Received Critical Damage - 7%, Received Damage - 3 % -->
<passive_skill id="35115" level="3" />
</option>
<option id="33278" name="gc_opt">
<!-- Received Critical Damage - 10%, Received Damage - \n7% -->
<!-- Received Critical Damage - 10%, Received Damage - 7% -->
<passive_skill id="35115" level="4" />
</option>
<option id="33279" name="gc_opt">
<!-- Received Critical Damage - 15%, Received Damage - \n10%, Max HP/MP/CP + 5% -->
<!-- Received Critical Damage - 15%, Received Damage - 10%, Max HP/MP/CP + 5% -->
<passive_skill id="35115" level="5" />
</option>
<option id="33280" name="gc_opt">
@@ -289,11 +289,11 @@
<passive_skill id="35104" level="1" />
</option>
<option id="33281" name="gc_opt">
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35104" level="2" />
</option>
<option id="33282" name="gc_opt">
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk.\n + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5\n, Attack Attribute + 50 -->
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk. + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5 , Attack Attribute + 50 -->
<passive_skill id="35104" level="3" />
</option>
<option id="33283" name="gc_opt">
@@ -301,11 +301,11 @@
<passive_skill id="35108" level="1" />
</option>
<option id="33284" name="gc_opt">
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35108" level="2" />
</option>
<option id="33285" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1\n4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A\nttack Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1 4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A ttack Attribute + 50 -->
<passive_skill id="35108" level="3" />
</option>
<option id="33286" name="gc_opt">
@@ -313,24 +313,24 @@
<passive_skill id="35112" level="1" />
</option>
<option id="33287" name="gc_opt">
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + \n50, Vitality Status XP/SP + 10% -->
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35112" level="2" />
</option>
<option id="33288" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M.\n Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + \n1, CON/MEN + 5, All Defense Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M. Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50 -->
<passive_skill id="35112" level="3" />
</option>
<option id="33289" name="unk_opt">
<!-- Basic Ability increases when enchanted -->
</option>
<option id="33290" name="unk_opt">
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1\nDebuff Resistance increases when enchanted -->
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1 Debuff Resistance increases when enchanted -->
</option>
<option id="33291" name="unk_opt">
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Debuff Resistance +5%\nEffect of Recovery Potions/ Elixirs increases when enchanted -->
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Debuff Resistance +5% Effect of Recovery Potions/ Elixirs increases when enchanted -->
</option>
<option id="33292" name="unk_opt">
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Debuff Resistance +5%, Recovery Potion/ Elixir Effect +500\nReceived PvP Damage decreases when enchanted -->
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Debuff Resistance +5%, Recovery Potion/ Elixir Effect +500 Received PvP Damage decreases when enchanted -->
</option>
<option id="33293" name="unk_opt">
<!-- MEN +1 -->

View File

@@ -43,13 +43,13 @@
<!-- Basic Ability increases when enchanted -->
</option>
<option id="33314" name="unk_opt">
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1\nVitality EXP/ SP Bonus increased when enchanted -->
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1 Vitality EXP/ SP Bonus increased when enchanted -->
</option>
<option id="33315" name="unk_opt">
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Vitality EXP/ SP Bonus +5%\nMax HP increasese when enchanted -->
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Vitality EXP/ SP Bonus +5% Max HP increasese when enchanted -->
</option>
<option id="33316" name="unk_opt">
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Vitality EXP/ SP Bonus +5%, Max HP +5000\nReceived PvE Damage decreases when enchanted -->
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Vitality EXP/ SP Bonus +5%, Max HP +5000 Received PvE Damage decreases when enchanted -->
</option>
<option id="33317" name="unk_opt">
<!-- MEN +1 -->

View File

@@ -29,19 +29,19 @@
<passive_skill id="35206" level="7" />
</option>
<option id="33436" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +7%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +1%\nWizard's Circlet: M. Atk. +1%\nKnight's Circlet: P./ M. Def. +1% -->
<!-- Debuff Resistance +7% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +1% Wizard's Circlet: M. Atk. +1% Knight's Circlet: P./ M. Def. +1% -->
<passive_skill id="35206" level="8" />
</option>
<option id="33437" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +8%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +3%\nWizard's Circlet: M. Atk. +3%\nKnight's Circlet: P./ M. Def. +3% -->
<!-- Debuff Resistance +8% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +3% Wizard's Circlet: M. Atk. +3% Knight's Circlet: P./ M. Def. +3% -->
<passive_skill id="35206" level="9" />
</option>
<option id="33438" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +9%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +5%\nWizard's Circlet: M. Atk. +5%\nKnight's Circlet: P./ M. Def. +5% -->
<!-- Debuff Resistance +9% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +5% Wizard's Circlet: M. Atk. +5% Knight's Circlet: P./ M. Def. +5% -->
<passive_skill id="35206" level="10" />
</option>
<option id="33439" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +10%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +10%\nWizard's Circlet: M. Atk. +10%\nKnight's Circlet: P/ M. Def. +10% -->
<!-- Debuff Resistance +10% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +10% Wizard's Circlet: M. Atk. +10% Knight's Circlet: P/ M. Def. +10% -->
<passive_skill id="35206" level="11" />
</option>
<option id="33440" name="Angels_Necklace">

View File

@@ -149,27 +149,27 @@
<passive_skill id="35526" level="5" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34137" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="6" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34138" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="7" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34139" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="8" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34140" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="9" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34141" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9%\nActive Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9% Active Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="10" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34142" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10%\nActive Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10% Active Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="11" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34143" name="preludeofwar_unk_opt">

View File

@@ -28,90 +28,90 @@
<!-- Active Skill: P./ M. Def. + 10%, P. Atk. + 10%, M. Atk. + 20%. Can be used in the Olympiad. -->
</option>
<option id="40010" name="gc_opt">
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5,\n Skill Critical Damage + 18%. -->
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5, Skill Critical Damage + 18%. -->
</option>
<option id="40011" name="gc_opt">
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
</option>
<option id="40012" name="gc_opt">
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40013" name="gc_opt">
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 15%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 15%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40014" name="gc_opt">
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 18%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 18%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40015" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8,\n Skill Critical Damage + 30%, Atk. Spd./Casting Sp\nd. + 20%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Sp d. + 20%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40016" name="gc_opt">
<!-- Increases P./M. Atk. by 100% for 60 seconds. -->
</option>
<option id="40017" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind attack success rate + 25. -->
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. -->
</option>
<option id="40018" name="gc_opt">
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 25, Max HP + \n25%. -->
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 25, Max HP + 25%. -->
</option>
<option id="40019" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 30, Max HP + \n30%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 30, Max HP + 30%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40020" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n34%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 34%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40021" name="gc_opt">
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n37%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 37%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40022" name="gc_opt">
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10\n, Physical/Mind attack success rate + 40, Max HP +\n 40%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10 , Physical/Mind attack success rate + 40, Max HP + 40%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40023" name="gc_opt">
<!-- Stuns target for 60 seconds. -->
</option>
<option id="40024" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6,\n Physical/Mind Resistance + 30, Speed 10. -->
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6, Physical/Mind Resistance + 30, Speed 10. -->
</option>
<option id="40025" name="gc_opt">
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 30, Speed 15, Max CP +\n 50%. -->
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 30, Speed 15, Max CP + 50%. -->
</option>
<option id="40026" name="gc_opt">
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 35, Speed 15, Max CP +\n 57%. -->
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 35, Speed 15, Max CP + 57%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40027" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 35, Speed 20, Max CP +\n 68%. -->
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40028" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 40, Speed 20, Max CP +\n 80%. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 40, Speed 20, Max CP + 80%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40029" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind Resistance + 45, Speed 25, Max CP +\n 100%. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind Resistance + 45, Speed 25, Max CP + 100%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40030" name="gc_opt">
<!-- Creates a space that cancels all ranged attacks an\nd debuffs for 60 seconds. -->
<!-- Creates a space that cancels all ranged attacks an d debuffs for 60 seconds. -->
</option>
<option id="40031" name="gc_opt">
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="1" />
</option>
<option id="40032" name="gc_opt">
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="2" />
</option>
<option id="40033" name="gc_opt">
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="3" />
</option>
<option id="40034" name="gc_opt">
@@ -127,39 +127,39 @@
<passive_skill id="27805" level="3" />
</option>
<option id="40037" name="gc_opt">
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="1" />
</option>
<option id="40038" name="gc_opt">
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="2" />
</option>
<option id="40039" name="gc_opt">
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="3" />
</option>
<option id="40040" name="gc_opt">
<!-- Additional PvP Received Damage - 1% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 1% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="1" />
</option>
<option id="40041" name="gc_opt">
<!-- Additional PvP Received Damage - 2% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 2% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="2" />
</option>
<option id="40042" name="gc_opt">
<!-- Additional PvP Received Damage - 5% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 5% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="3" />
</option>
<option id="40043" name="gc_opt">
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="1" />
</option>
<option id="40044" name="gc_opt">
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="2" />
</option>
<option id="40045" name="gc_opt">
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="3" />
</option>
<option id="40046" name="gc_opt">
@@ -167,35 +167,35 @@
<passive_skill id="27809" level="1" />
</option>
<option id="40047" name="gc_opt">
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a\nbove -->
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a bove -->
<passive_skill id="27809" level="2" />
</option>
<option id="40048" name="gc_opt">
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping \nEmerald Lv. 4 or above -->
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping Emerald Lv. 4 or above -->
<passive_skill id="27809" level="3" />
</option>
<option id="40049" name="gc_opt">
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo\nve -->
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo ve -->
<passive_skill id="27810" level="1" />
</option>
<option id="40050" name="gc_opt">
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="2" />
</option>
<option id="40051" name="gc_opt">
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="3" />
</option>
<option id="40052" name="gc_opt">
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="1" />
</option>
<option id="40053" name="gc_opt">
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="2" />
</option>
<option id="40054" name="gc_opt">
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="3" />
</option>
<option id="40055" name="gc_opt">
@@ -211,15 +211,15 @@
<passive_skill id="27812" level="3" />
</option>
<option id="40058" name="gc_opt">
<!-- Additional Received Damage - 1% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 1% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="1" />
</option>
<option id="40059" name="gc_opt">
<!-- Additional Received Damage - 2% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 2% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="2" />
</option>
<option id="40060" name="gc_opt">
<!-- Additional Received Damage - 3% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 3% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="3" />
</option>
<option id="40061" name="gc_opt">
@@ -235,39 +235,39 @@
<passive_skill id="27814" level="3" />
</option>
<option id="40064" name="gc_opt">
<!-- Vitality Bonus XP + 1% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 1% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="1" />
</option>
<option id="40065" name="gc_opt">
<!-- Vitality Bonus XP + 2% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 2% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="2" />
</option>
<option id="40066" name="gc_opt">
<!-- Vitality Bonus XP + 5% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 5% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="3" />
</option>
<option id="40067" name="gc_opt">
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="1" />
</option>
<option id="40068" name="gc_opt">
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="2" />
</option>
<option id="40069" name="gc_opt">
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="3" />
</option>
<option id="40070" name="gc_opt">
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="1" />
</option>
<option id="40071" name="gc_opt">
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="2" />
</option>
<option id="40072" name="gc_opt">
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="3" />
</option>
<option id="40073" name="gc_opt">

View File

@@ -208,27 +208,27 @@
</effects>
</option>
<option id="40223" name="gc_opt">
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="1" />
</option>
<option id="40224" name="gc_opt">
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="2" />
</option>
<option id="40225" name="gc_opt">
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="3" />
</option>
<option id="40226" name="gc_opt">
<!-- Reflect 1% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 1% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="1" />
</option>
<option id="40227" name="gc_opt">
<!-- Reflect 2% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 2% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="2" />
</option>
<option id="40228" name="gc_opt">
<!-- Reflect 5% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 5% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="3" />
</option>
<option id="40229" name="elmoreden_cloak_opt">

View File

@@ -584,7 +584,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
</skillList>
@@ -612,7 +612,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
</skillList>
@@ -640,7 +640,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
<skill id="5599" level="12" /> <!-- Confusion Resistance-->
@@ -669,7 +669,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
<skill id="5599" level="12" /> <!-- Confusion Resistance-->

View File

@@ -2024,7 +2024,7 @@
</effects>
</skill>
<skill id="29445" toLevel="1" name="Create Mysterious R-grade Soulshots">
<!-- Creates 10,000 Mysterious R-grade Soulshots.\nCan be used only if there are no R-grade Soulshots in your inventory.\nRequires 150 R-grade Crystals. -->
<!-- Creates 10,000 Mysterious R-grade Soulshots. Can be used only if there are no R-grade Soulshots in your inventory. Requires 150 R-grade Crystals. -->
<icon>icon.skill29445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
@@ -2048,7 +2048,7 @@
</effects>
</skill>
<skill id="29446" toLevel="1" name="Create Mysterious R-grade Spiritshots">
<!-- Creates 10,000 Mysterious R-grade Soulshots.\nCan be used only if there are no R-grade Spiritshots in your inventory.\nRequires 150 R-grade Crystals. -->
<!-- Creates 10,000 Mysterious R-grade Soulshots. Can be used only if there are no R-grade Spiritshots in your inventory. Requires 150 R-grade Crystals. -->
<icon>icon.skill29446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>

View File

@@ -149,7 +149,7 @@
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillBySkill">
<castSkillId>19226</castSkillId> <!-- Favor of the Exalted -->
<castSkillId>19226</castSkillId> <!-- Favor of the Exalted -->
<skillId>34014</skillId> <!-- Fofo's Blessing -->
<skillLevel>
<value level="1">1</value>

View File

@@ -1026,7 +1026,7 @@
<operateType>A1</operateType>
</skill>
<skill id="35965" toLevel="16" name="Dragon's Critical Damage">
<!-- For 10 min., Critical Damage for standard attacks +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., Critical Damage for standard attacks +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35965</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
@@ -1074,7 +1074,7 @@
</effects>
</skill>
<skill id="35966" toLevel="16" name="Dragon's P. Critical Damage">
<!-- For 10 min., P. Skill Critical Damage +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., P. Skill Critical Damage +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35966</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
@@ -1121,7 +1121,7 @@
</effects>
</skill>
<skill id="35967" toLevel="16" name="Dragon's M. Critical Damage">
<!-- For 10 min., M. Skill Critical Damage +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., M. Skill Critical Damage +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35967</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
@@ -1168,7 +1168,7 @@
</effects>
</skill>
<skill id="35968" toLevel="16" name="Dragon's Battle Roar">
<!-- For 10 min., HP/ CP +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., HP/ CP +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35968</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>

View File

@@ -226,7 +226,7 @@
<agathion id="48122" enchant="0" mainSkill="6916,1" />
<!-- Nevit's Messenger Kanna Agathion Charm -->
<agathion id="48123" enchant="0" mainSkill="6917,1" />
<!-- Fairy Agathion Charm -->
<!-- Fairy Agathion Charm -->
<agathion id="48124" enchant="0" mainSkill="14288,1;14187,1" subSkill="35622,1" />
<!-- PA - Propeller Agathion Charm - PA exclusive -->
<agathion id="48125" enchant="0" mainSkill="9311,1;9347,1" />

View File

@@ -17320,27 +17320,27 @@
<reward id="29805" count="1" type="ON_SUCCESS" /> <!-- Superior Amethyst Lv. 10 -->
<reward id="29796" count="1" type="ON_FAILURE" /> <!-- Superior Amethyst Lv. 1 -->
</item>
<item one="60047" two="60046" commission="100000"> <!-- Gran Kain's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60047" two="60046" commission="100000"> <!-- Gran Kain's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60049" count="1" type="ON_SUCCESS" /> <!-- Gran Kain's Necklace Lv. 3 - THE HERO -->
<reward id="60048" count="1" type="ON_FAILURE" /> <!-- Gran Kain's Necklace Lv. 2 - THE HERO -->
</item>
<item one="60050" two="60046" commission="100000"> <!-- Einhasad's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60050" two="60046" commission="100000"> <!-- Einhasad's Necklace Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60052" count="1" type="ON_SUCCESS" /> <!-- Einhasad's Necklace Lv. 3 - THE HERO -->
<reward id="60051" count="1" type="ON_FAILURE" /> <!-- Einhasad's Necklace Lv. 2 - THE HERO -->
</item>
<item one="60053" two="60046" commission="100000"> <!-- Pa'agrio's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60053" two="60046" commission="100000"> <!-- Pa'agrio's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60055" count="1" type="ON_SUCCESS" /> <!-- Pa'agrio's Earring Lv. 3 - THE HERO -->
<reward id="60054" count="1" type="ON_FAILURE" /> <!-- Pa'agrio's Earring Lv. 2 - THE HERO -->
</item>
<item one="60056" two="60046" commission="100000"> <!-- Eva's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60056" two="60046" commission="100000"> <!-- Eva's Earring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60058" count="1" type="ON_SUCCESS" /> <!-- Eva's Earring Lv. 3 - THE HERO -->
<reward id="60057" count="1" type="ON_FAILURE" /> <!-- Eva's Earring Lv. 2 - THE HERO -->
</item>
<item one="60059" two="60046" commission="100000"> <!-- Sayha's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60059" two="60046" commission="100000"> <!-- Sayha's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60061" count="1" type="ON_SUCCESS" /> <!-- Sayha's Ring Lv. 3 - THE HERO -->
<reward id="60060" count="1" type="ON_FAILURE" /> <!-- Sayha's Ring Lv. 2 - THE HERO -->
</item>
<item one="60062" two="60046" commission="100000"> <!-- Maphr's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<item one="60062" two="60046" commission="100000"> <!-- Maphr's Ring Lv. 1 - THE HERO / God's Accessory Enhancement Stone - THE HERO -->
<reward id="60064" count="1" type="ON_SUCCESS" /> <!-- Maphr's Ring Lv. 3 - THE HERO -->
<reward id="60063" count="1" type="ON_FAILURE" /> <!-- Maphr's Ring Lv. 2 - THE HERO -->
</item>

View File

@@ -120,7 +120,7 @@
<item id="37503" elemental="DARK" type="STONE" />
<item id="37504" elemental="HOLY" type="STONE" />
<!-- GoD+ Crystals -->
<!-- GoD+ Crystals -->
<item id="22641" elemental="FIRE" type="CRYSTAL" />
<item id="22642" elemental="WATER" type="CRYSTAL" />
<item id="22643" elemental="EARTH" type="CRYSTAL" />

View File

@@ -8,49 +8,49 @@
<ingredient id="81350" enchantmentLevel="10" count="1" /> <!-- Atlas' Earring -->
<ingredient id="47494" count="30" /> <!-- Selenite -->
<ingredient id="35563" count="20" /> <!-- Giant's Energy -->
<production id="81454" count="1" chance="100" /> <!-- Atlas' Earring (Vitality) -->
<production id="81454" count="1" chance="100" /> <!-- Atlas' Earring (Vitality) -->
</item>
<item>
<ingredient id="81876" count="1" /> <!-- Blessed Atlas' Earring -->
<ingredient id="47494" count="30" /> <!-- Selenite -->
<ingredient id="35563" count="20" /> <!-- Giant's Energy -->
<production id="81877" count="1" chance="100" /> <!-- Blessed Atlas' Earring (Vitality) -->
<production id="81877" count="1" chance="100" /> <!-- Blessed Atlas' Earring (Vitality) -->
</item>
<item>
<ingredient id="37521" count="1" /> <!-- Baium's Soul Ring -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47466" count="1" chance="100" /> <!-- Baium's Soul Ring STR -->
<production id="47466" count="1" chance="100" /> <!-- Baium's Soul Ring STR -->
</item>
<item>
<ingredient id="37521" count="1" /> <!-- Baium's Soul Ring -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47467" count="1" chance="100" /> <!-- Baium's Soul Ring INT -->
<production id="47467" count="1" chance="100" /> <!-- Baium's Soul Ring INT -->
</item>
<item>
<ingredient id="37521" count="1" /> <!-- Baium's Soul Ring -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47468" count="1" chance="100" /> <!-- Baium's Soul Ring CON -->
<production id="47468" count="1" chance="100" /> <!-- Baium's Soul Ring CON -->
</item>
<item>
<ingredient id="37522" count="1" /> <!-- Frintezza's Soul Necklace -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47469" count="1" chance="100" /> <!-- Frintezza's Necklace Body -->
<production id="47469" count="1" chance="100" /> <!-- Frintezza's Necklace Body -->
</item>
<item>
<ingredient id="37522" count="1" /> <!-- Frintezza's Soul Necklace -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47470" count="1" chance="100" /> <!-- Frintezza's Necklace Mind -->
<production id="47470" count="1" chance="100" /> <!-- Frintezza's Necklace Mind -->
</item>
<item>
<ingredient id="37522" count="1" /> <!-- Frintezza's Soul Necklace -->
<ingredient id="47494" count="15" /> <!-- Selenite -->
<ingredient id="35563" count="10" /> <!-- Giant's Energy -->
<production id="47471" count="1" chance="100" /> <!-- Frintezza's Necklace Barrier -->
<production id="47471" count="1" chance="100" /> <!-- Frintezza's Necklace Barrier -->
</item>
<item>
<ingredient id="36254" count="1" /> <!-- Queen Ant's Soul Ring -->

View File

@@ -13,7 +13,7 @@
<production id="29759" count="2" /> <!-- Wondrous Shard -->
</item>
<item>
<ingredient id="28366" count="1" /> <!-- Vital Stone Lv. 3 Jewelry Box -->
<ingredient id="28366" count="1" /> <!-- Vital Stone Lv. 3 Jewelry Box -->
<production id="29759" count="2" /> <!-- Wondrous Shard -->
</item>
<item>

View File

@@ -121,7 +121,7 @@
<passive_skill id="35105" level="4" />
</option>
<option id="33239" name="gc_opt">
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP\n/SP + 10% -->
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP /SP + 10% -->
<passive_skill id="35105" level="5" />
</option>
<option id="33240" name="gc_opt">
@@ -141,7 +141,7 @@
<passive_skill id="35106" level="4" />
</option>
<option id="33244" name="gc_opt">
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired \n+ 10% -->
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired + 10% -->
<passive_skill id="35106" level="5" />
</option>
<option id="33245" name="gc_opt">
@@ -153,15 +153,15 @@
<passive_skill id="35107" level="2" />
</option>
<option id="33247" name="gc_opt">
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1\n% -->
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1 % -->
<passive_skill id="35107" level="3" />
</option>
<option id="33248" name="gc_opt">
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3\n% -->
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3 % -->
<passive_skill id="35107" level="4" />
</option>
<option id="33249" name="gc_opt">
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5%\n, Max HP/MP/CP + 5% -->
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5% , Max HP/MP/CP + 5% -->
<passive_skill id="35107" level="5" />
</option>
<option id="33250" name="gc_opt">
@@ -181,7 +181,7 @@
<passive_skill id="35109" level="4" />
</option>
<option id="33254" name="gc_opt">
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S\nP + 10% -->
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S P + 10% -->
<passive_skill id="35109" level="5" />
</option>
<option id="33255" name="gc_opt">
@@ -201,7 +201,7 @@
<passive_skill id="35110" level="4" />
</option>
<option id="33259" name="gc_opt">
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired\n + 10% -->
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired + 10% -->
<passive_skill id="35110" level="5" />
</option>
<option id="33260" name="gc_opt">
@@ -221,7 +221,7 @@
<passive_skill id="35111" level="4" />
</option>
<option id="33264" name="gc_opt">
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/\nMP/CP + 5% -->
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/ MP/CP + 5% -->
<passive_skill id="35111" level="5" />
</option>
<option id="33265" name="gc_opt">
@@ -241,7 +241,7 @@
<passive_skill id="35113" level="4" />
</option>
<option id="33269" name="gc_opt">
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality \nStatus XP/SP + 10% -->
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35113" level="5" />
</option>
<option id="33270" name="gc_opt">
@@ -261,7 +261,7 @@
<passive_skill id="35114" level="4" />
</option>
<option id="33274" name="gc_opt">
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP \nAcquired + 10% -->
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP Acquired + 10% -->
<passive_skill id="35114" level="5" />
</option>
<option id="33275" name="gc_opt">
@@ -273,15 +273,15 @@
<passive_skill id="35115" level="2" />
</option>
<option id="33277" name="gc_opt">
<!-- Received Critical Damage - 7%, Received Damage - 3\n% -->
<!-- Received Critical Damage - 7%, Received Damage - 3 % -->
<passive_skill id="35115" level="3" />
</option>
<option id="33278" name="gc_opt">
<!-- Received Critical Damage - 10%, Received Damage - \n7% -->
<!-- Received Critical Damage - 10%, Received Damage - 7% -->
<passive_skill id="35115" level="4" />
</option>
<option id="33279" name="gc_opt">
<!-- Received Critical Damage - 15%, Received Damage - \n10%, Max HP/MP/CP + 5% -->
<!-- Received Critical Damage - 15%, Received Damage - 10%, Max HP/MP/CP + 5% -->
<passive_skill id="35115" level="5" />
</option>
<option id="33280" name="gc_opt">
@@ -289,11 +289,11 @@
<passive_skill id="35104" level="1" />
</option>
<option id="33281" name="gc_opt">
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35104" level="2" />
</option>
<option id="33282" name="gc_opt">
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk.\n + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5\n, Attack Attribute + 50 -->
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk. + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5 , Attack Attribute + 50 -->
<passive_skill id="35104" level="3" />
</option>
<option id="33283" name="gc_opt">
@@ -301,11 +301,11 @@
<passive_skill id="35108" level="1" />
</option>
<option id="33284" name="gc_opt">
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35108" level="2" />
</option>
<option id="33285" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1\n4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A\nttack Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1 4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A ttack Attribute + 50 -->
<passive_skill id="35108" level="3" />
</option>
<option id="33286" name="gc_opt">
@@ -313,24 +313,24 @@
<passive_skill id="35112" level="1" />
</option>
<option id="33287" name="gc_opt">
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + \n50, Vitality Status XP/SP + 10% -->
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35112" level="2" />
</option>
<option id="33288" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M.\n Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + \n1, CON/MEN + 5, All Defense Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M. Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50 -->
<passive_skill id="35112" level="3" />
</option>
<option id="33289" name="unk_opt">
<!-- Basic Ability increases when enchanted -->
</option>
<option id="33290" name="unk_opt">
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1\nDebuff Resistance increases when enchanted -->
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1 Debuff Resistance increases when enchanted -->
</option>
<option id="33291" name="unk_opt">
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Debuff Resistance +5%\nEffect of Recovery Potions/ Elixirs increases when enchanted -->
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Debuff Resistance +5% Effect of Recovery Potions/ Elixirs increases when enchanted -->
</option>
<option id="33292" name="unk_opt">
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Debuff Resistance +5%, Recovery Potion/ Elixir Effect +500\nReceived PvP Damage decreases when enchanted -->
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Debuff Resistance +5%, Recovery Potion/ Elixir Effect +500 Received PvP Damage decreases when enchanted -->
</option>
<option id="33293" name="unk_opt">
<!-- MEN +1 -->

View File

@@ -43,13 +43,13 @@
<!-- Basic Ability increases when enchanted -->
</option>
<option id="33314" name="unk_opt">
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1\nVitality EXP/ SP Bonus increased when enchanted -->
<!-- STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1 Vitality EXP/ SP Bonus increased when enchanted -->
</option>
<option id="33315" name="unk_opt">
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Vitality EXP/ SP Bonus +5%\nMax HP increasese when enchanted -->
<!-- STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, LUC +2, CHA +2, Vitality EXP/ SP Bonus +5% Max HP increasese when enchanted -->
</option>
<option id="33316" name="unk_opt">
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Vitality EXP/ SP Bonus +5%, Max HP +5000\nReceived PvE Damage decreases when enchanted -->
<!-- STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, LUC +3, CHA +3, Vitality EXP/ SP Bonus +5%, Max HP +5000 Received PvE Damage decreases when enchanted -->
</option>
<option id="33317" name="unk_opt">
<!-- MEN +1 -->

View File

@@ -29,19 +29,19 @@
<passive_skill id="35206" level="7" />
</option>
<option id="33436" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +7%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +1%\nWizard's Circlet: M. Atk. +1%\nKnight's Circlet: P./ M. Def. +1% -->
<!-- Debuff Resistance +7% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +1% Wizard's Circlet: M. Atk. +1% Knight's Circlet: P./ M. Def. +1% -->
<passive_skill id="35206" level="8" />
</option>
<option id="33437" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +8%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +3%\nWizard's Circlet: M. Atk. +3%\nKnight's Circlet: P./ M. Def. +3% -->
<!-- Debuff Resistance +8% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +3% Wizard's Circlet: M. Atk. +3% Knight's Circlet: P./ M. Def. +3% -->
<passive_skill id="35206" level="9" />
</option>
<option id="33438" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +9%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +5%\nWizard's Circlet: M. Atk. +5%\nKnight's Circlet: P./ M. Def. +5% -->
<!-- Debuff Resistance +9% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +5% Wizard's Circlet: M. Atk. +5% Knight's Circlet: P./ M. Def. +5% -->
<passive_skill id="35206" level="10" />
</option>
<option id="33439" name="fafurion_savior_mask_opt">
<!-- Debuff Resistance +10%\n\n<Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet>\nWarrior's Circlet: P. Atk. +10%\nWizard's Circlet: M. Atk. +10%\nKnight's Circlet: P/ M. Def. +10% -->
<!-- Debuff Resistance +10% <Effect when equipped with the Warrior's/ Wizard's/ Knight's Circlet> Warrior's Circlet: P. Atk. +10% Wizard's Circlet: M. Atk. +10% Knight's Circlet: P/ M. Def. +10% -->
<passive_skill id="35206" level="11" />
</option>
<option id="33440" name="Angels_Necklace">

View File

@@ -149,27 +149,27 @@
<passive_skill id="35526" level="5" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34137" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="6" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34138" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7% Active Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="7" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34139" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="8" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34140" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8% Active Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="9" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34141" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9%\nActive Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9% Active Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="10" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34142" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10%\nActive Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10% Active Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<passive_skill id="35526" level="11" /> <!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34143" name="preludeofwar_unk_opt">

View File

@@ -28,90 +28,90 @@
<!-- Active Skill: P./ M. Def. + 10%, P. Atk. + 10%, M. Atk. + 20%. Can be used in the Olympiad. -->
</option>
<option id="40010" name="gc_opt">
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5,\n Skill Critical Damage + 18%. -->
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5, Skill Critical Damage + 18%. -->
</option>
<option id="40011" name="gc_opt">
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
</option>
<option id="40012" name="gc_opt">
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40013" name="gc_opt">
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 15%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 15%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40014" name="gc_opt">
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 18%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 18%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40015" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8,\n Skill Critical Damage + 30%, Atk. Spd./Casting Sp\nd. + 20%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Sp d. + 20%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40016" name="gc_opt">
<!-- Increases P./M. Atk. by 100% for 60 seconds. -->
</option>
<option id="40017" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind attack success rate + 25. -->
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. -->
</option>
<option id="40018" name="gc_opt">
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 25, Max HP + \n25%. -->
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 25, Max HP + 25%. -->
</option>
<option id="40019" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 30, Max HP + \n30%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 30, Max HP + 30%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40020" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n34%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 34%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40021" name="gc_opt">
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n37%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 37%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40022" name="gc_opt">
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10\n, Physical/Mind attack success rate + 40, Max HP +\n 40%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10 , Physical/Mind attack success rate + 40, Max HP + 40%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40023" name="gc_opt">
<!-- Stuns target for 60 seconds. -->
</option>
<option id="40024" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6,\n Physical/Mind Resistance + 30, Speed 10. -->
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6, Physical/Mind Resistance + 30, Speed 10. -->
</option>
<option id="40025" name="gc_opt">
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 30, Speed 15, Max CP +\n 50%. -->
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 30, Speed 15, Max CP + 50%. -->
</option>
<option id="40026" name="gc_opt">
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 35, Speed 15, Max CP +\n 57%. -->
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 35, Speed 15, Max CP + 57%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40027" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 35, Speed 20, Max CP +\n 68%. -->
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40028" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 40, Speed 20, Max CP +\n 80%. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 40, Speed 20, Max CP + 80%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40029" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind Resistance + 45, Speed 25, Max CP +\n 100%. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind Resistance + 45, Speed 25, Max CP + 100%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40030" name="gc_opt">
<!-- Creates a space that cancels all ranged attacks an\nd debuffs for 60 seconds. -->
<!-- Creates a space that cancels all ranged attacks an d debuffs for 60 seconds. -->
</option>
<option id="40031" name="gc_opt">
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="1" />
</option>
<option id="40032" name="gc_opt">
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="2" />
</option>
<option id="40033" name="gc_opt">
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="3" />
</option>
<option id="40034" name="gc_opt">
@@ -127,39 +127,39 @@
<passive_skill id="27805" level="3" />
</option>
<option id="40037" name="gc_opt">
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="1" />
</option>
<option id="40038" name="gc_opt">
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="2" />
</option>
<option id="40039" name="gc_opt">
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="3" />
</option>
<option id="40040" name="gc_opt">
<!-- Additional PvP Received Damage - 1% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 1% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="1" />
</option>
<option id="40041" name="gc_opt">
<!-- Additional PvP Received Damage - 2% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 2% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="2" />
</option>
<option id="40042" name="gc_opt">
<!-- Additional PvP Received Damage - 5% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 5% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="3" />
</option>
<option id="40043" name="gc_opt">
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="1" />
</option>
<option id="40044" name="gc_opt">
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="2" />
</option>
<option id="40045" name="gc_opt">
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="3" />
</option>
<option id="40046" name="gc_opt">
@@ -167,35 +167,35 @@
<passive_skill id="27809" level="1" />
</option>
<option id="40047" name="gc_opt">
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a\nbove -->
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a bove -->
<passive_skill id="27809" level="2" />
</option>
<option id="40048" name="gc_opt">
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping \nEmerald Lv. 4 or above -->
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping Emerald Lv. 4 or above -->
<passive_skill id="27809" level="3" />
</option>
<option id="40049" name="gc_opt">
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo\nve -->
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo ve -->
<passive_skill id="27810" level="1" />
</option>
<option id="40050" name="gc_opt">
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="2" />
</option>
<option id="40051" name="gc_opt">
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="3" />
</option>
<option id="40052" name="gc_opt">
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="1" />
</option>
<option id="40053" name="gc_opt">
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="2" />
</option>
<option id="40054" name="gc_opt">
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="3" />
</option>
<option id="40055" name="gc_opt">
@@ -211,15 +211,15 @@
<passive_skill id="27812" level="3" />
</option>
<option id="40058" name="gc_opt">
<!-- Additional Received Damage - 1% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 1% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="1" />
</option>
<option id="40059" name="gc_opt">
<!-- Additional Received Damage - 2% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 2% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="2" />
</option>
<option id="40060" name="gc_opt">
<!-- Additional Received Damage - 3% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 3% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="3" />
</option>
<option id="40061" name="gc_opt">
@@ -235,39 +235,39 @@
<passive_skill id="27814" level="3" />
</option>
<option id="40064" name="gc_opt">
<!-- Vitality Bonus XP + 1% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 1% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="1" />
</option>
<option id="40065" name="gc_opt">
<!-- Vitality Bonus XP + 2% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 2% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="2" />
</option>
<option id="40066" name="gc_opt">
<!-- Vitality Bonus XP + 5% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 5% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="3" />
</option>
<option id="40067" name="gc_opt">
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="1" />
</option>
<option id="40068" name="gc_opt">
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="2" />
</option>
<option id="40069" name="gc_opt">
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="3" />
</option>
<option id="40070" name="gc_opt">
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="1" />
</option>
<option id="40071" name="gc_opt">
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="2" />
</option>
<option id="40072" name="gc_opt">
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="3" />
</option>
<option id="40073" name="gc_opt">

View File

@@ -208,27 +208,27 @@
</effects>
</option>
<option id="40223" name="gc_opt">
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="1" />
</option>
<option id="40224" name="gc_opt">
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="2" />
</option>
<option id="40225" name="gc_opt">
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="3" />
</option>
<option id="40226" name="gc_opt">
<!-- Reflect 1% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 1% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="1" />
</option>
<option id="40227" name="gc_opt">
<!-- Reflect 2% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 2% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="2" />
</option>
<option id="40228" name="gc_opt">
<!-- Reflect 5% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 5% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="3" />
</option>
<option id="40229" name="elmoreden_cloak_opt">

View File

@@ -801,7 +801,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="29876" name="Valentine's Day Gift Box" additionalName="Event" type="EtcItem">
<!-- Violet's gift for Valentine's Day. Carefully and neatly wrapped.\nDouble-click to obtain one of the following items: Bloody Weapon Enhancement Stone, Blessed Valakas' Necklace, Blessed Antharas' Earring, Lindvior's Earring, +8 Fallen Angel's Ring Pack, +8 Angel Necklace/ Earring/ Ring Pack, Alice's Costume Appearance Stone, Forgotten Spellbook Chapter 1, Jewel Energy, various supplies. -->
<!-- Violet's gift for Valentine's Day. Carefully and neatly wrapped. Double-click to obtain one of the following items: Bloody Weapon Enhancement Stone, Blessed Valakas' Necklace, Blessed Antharas' Earring, Lindvior's Earring, +8 Fallen Angel's Ring Pack, +8 Angel Necklace/ Earring/ Ring Pack, Alice's Costume Appearance Stone, Forgotten Spellbook Chapter 1, Jewel Energy, various supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />

View File

@@ -108,7 +108,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="29908" name="Sealed Bloodthirsty Zariche Weapon Pack" type="EtcItem">
<!-- A pack in which the madness of the Demonic Sword Zariche is sealed.\nDouble-click to obtain a Bloodthirsty Zariche weapon. -->
<!-- A pack in which the madness of the Demonic Sword Zariche is sealed. Double-click to obtain a Bloodthirsty Zariche weapon. -->
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -116,7 +116,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="29909" name="Sealed Bloodstained Zariche Weapon Pack" type="EtcItem">
<!-- A pack in which the madness of the Demonic Sword Zariche is sealed.\nDouble-click to obtain a Bloodstained Zariche weapon. -->
<!-- A pack in which the madness of the Demonic Sword Zariche is sealed. Double-click to obtain a Bloodstained Zariche weapon. -->
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -148,7 +148,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="29913" name="Sealed Bloodthirsty Akamanah Weapon Pack" type="EtcItem">
<!-- A chest in which the madness of the Blood Sword Akamanah is sealed.\nDouble-click to obtain a Bloodthirsty Akamanah weapon. -->
<!-- A chest in which the madness of the Blood Sword Akamanah is sealed. Double-click to obtain a Bloodthirsty Akamanah weapon. -->
<set name="icon" val="icon.aka_manaf_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -156,7 +156,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="29914" name="Sealed Bloodstained Akamanah Weapon Pack" type="EtcItem">
<!-- A chest in which the madness of the Blood Sword Akamanah is sealed.\nDouble-click to obtain a Bloodstained Akamanah weapon. -->
<!-- A chest in which the madness of the Blood Sword Akamanah is sealed. Double-click to obtain a Bloodstained Akamanah weapon. -->
<set name="icon" val="icon.aka_manaf_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />

View File

@@ -1178,7 +1178,7 @@
<set name="bodypart" val="hairall" />
</item>
<item id="40372" name="Agathion - Three-headed Dragon" additionalName="30-day" type="Armor">
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.)\n\n(Passive Skill)\n1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1.\n2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.) (Passive Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="time" val="43200" />

View File

@@ -366,7 +366,6 @@
<!-- Hat that looks like a watermelon. It feels cool just by looking at it. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys.icon.br_watermelon_cap_a_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
@@ -487,7 +486,6 @@
<!-- MP +107, Dark Resistance +50, STR +3, INT +3, CON +3, Skill Cooldown -10%, Damage Reflection +5%, P. Atk. +15%, M. Atk. +10%, Skill Power +15%, Max HP +3%, Max MP +5%, Confusion Resistance +25%, Obstruction Resistance +25%, Stupor Resistance +15%. Cannot be enchanted. -->
<set name="icon" val="BranchIcon.Icon.necklace_of_grankein_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -505,7 +503,6 @@
<!-- MP +114, Dark Resistance +50, STR +3, INT +3, CON +3, Skill Cooldown -11%, Damage Reflection +6%, P. Atk. +16%, M. Atk. +11%, Skill Power +17%, Max HP +3%, Max MP +5%, Confusion Resistance +26%, Obstruction Resistance +26%, Stupor Resistance +16%. When used, ignores the target's invincibility for 7 sec. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.necklace_of_grankein_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -523,7 +520,6 @@
<!-- MP +121, Dark Resistance +60, STR +4, INT +4, CON +4, Skill Cooldown -12%, Damage Reflection +7%, P. Atk. +17%, M. Atk. +12%, Skill Power +25%, Max HP +5%, Max MP +7%, Confusion Resistance +27%, Obstruction Resistance +27%, Stupor Resistance +17%. When used, ignores the target's invincibility for 8 sec. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.necklace_of_grankein_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -541,7 +537,6 @@
<!-- MP +107, Holy Resistance +50, STR +3, INT +3, CON +3, Skill Cooldown -10%, Damage Reflection +5%, P. Atk. +10%, M. Atk. +15%, Skill Power +15%, Max HP +5%, Max MP +3%, Confusion Resistance +25%, Obstruction Resistance +25%, Stupor Resistance +25%. Cannot be enchanted. -->
<set name="icon" val="BranchIcon.Icon.necklace_of_einhasad_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -559,7 +554,6 @@
<!-- MP +114, Holy Resistance +50, STR +3, INT +3, CON +3, Skill Cooldown -11%, Damage Reflection +6%, P. Atk. +11%, M. Atk. +16%, Skill Power +17%, Max HP +5%, Max MP +3%, Confusion Resistance +26%, Obstruction Resistance +26%, Stupor Resistance +26%. When used, Damage Reflection Resistance +20% for 30 sec. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.necklace_of_einhasad_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -577,7 +571,6 @@
<!-- MP +121, Holy Resistance +60, STR +4, INT +4, CON +4, Skill Cooldown -12%, Damage Reflection +7%, P. Atk. +12%, M. Atk. +17%, Skill Power +25%, Max HP +7%, Max MP +5%, Confusion Resistance +27%, Obstruction Resistance +27%, Stupor Resistance +27%. When used, Damage Reflection Resistance +35% for 30 sec. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.necklace_of_einhasad_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -595,7 +588,6 @@
<!-- MP +80, Fire Resistance +70, DEX +3, WIT +3, MEN +3, Vampiric Rage effect +5%, MP Consumption -5%, P. Def. +15%, M. Def. +10%, P./ M. Debuff Reflection Rate +13%, M. Damage Reflection Rate +13%, P. Skill Evasion +5%, P. Skill Power +2%, Speed +2, Received Healing +10%, Healing Power +80, Obstruction/ Stupor Resistance +10%, Confusion/ Vital Point Attack Resistance +30%, Petrification/ Infection Resistance +40%. Cannot be enchanted. -->
<set name="icon" val="BranchIcon.Icon.earring_of_paagrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -613,7 +605,6 @@
<!-- MP +86, Fire Resistance +75, DEX +3, WIT +3, MEN +3, Vampiric Rage effect +5%, MP Consumption -5%, P. Def. +16%, M. Def. +11%, P./ M. Debuff Reflection Rate +14%, M. Damage Reflection Rate +14%, P. Skill Evasion +6%, P. Skill Power +3%, Speed +3, Received Healing +12%, Healing Power +88, Obstruction/ Stupor Resistance +12%, Confusion/ Vital Point Attack Resistance +32%, Petrification/ Infection Resistance +42%. Inflicts continuous damage with a chance of 1% for basic attacks and 2% for skill casting. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.earring_of_paagrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -631,7 +622,6 @@
<!-- MP +91, Fire Resistance +80, DEX +4, WIT +4, MEN +4, Vampiric Rage effect +6%, MP Consumption -6%, P. Def. +17%, M. Def. +12%, P./ M. Debuff Reflection Rate +15%, M. Damage Reflection Rate +15%, P. Skill Evasion +6%, P. Skill Power +3%, Speed +3, Received Healing +14%, Healing Power +96, Obstruction/ Stupor Resistance +14%, Confusion/ Vital Point Attack Resistance +34%, Petrification/ Infection Resistance +44%. Inflicts continuous damage with a chance of 2% for basic attacks and 3% for skill casting. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.earring_of_paagrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -649,7 +639,6 @@
<!-- MP +160, Water Resistance +70, DEX +3, WIT +3, MEN +3, Vampiric Rage effect +5%, MP Consumption -5%, P. Def. +10%, M. Def. +15%, P./ M. Debuff Reflection Rate +13%, M. Damage Reflection Rate +13%, P. Skill Evasion +5%, P. Skill Power +2%, Speed +2, Received Healing +5%, Healing Power +160, Obstruction/ Stupor Resistance +10%, Confusion/ Vital Point Attack Resistance +30%, Petrification/ Infection Resistance +40%. Cannot be enchanted. -->
<set name="icon" val="BranchIcon.Icon.earring_of_eva_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -667,7 +656,6 @@
<!-- MP +86, Water Resistance +75, DEX +3, WIT +3, MEN +3, Vampiric Rage effect +5%, MP Consumption -5%, P. Def. +11%, M. Def. +16%, P./ M. Debuff Reflection Rate +14%, M. Damage Reflection Rate +14%, P. Skill Evasion +6%, P. Skill Power +3%, Speed +3, Received Healing +7%, Healing Power +168, Obstruction/ Stupor Resistance +12%, Confusion/ Vital Point Attack Resistance +32%, Petrification/ Infection Resistance +42%. For 40 sec., P./ M. Def. +20%. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.earring_of_eva_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -685,7 +673,6 @@
<!-- MP +91, Water Resistance +80, DEX +4, WIT +4, MEN +4, Vampiric Rage effect +6%, MP Consumption -6%, P. Def. +12%, M. Def. +17%, P./ M. Debuff Reflection Rate +15%, M. Damage Reflection Rate +15%, P. Skill Evasion +6%, P. Skill Power +3%, Speed +3, Received Healing +9%, Healing Power +176, Obstruction/ Stupor Resistance +14%, Confusion/ Vital Point Attack Resistance +34%, Petrification/ Infection Resistance +44%. For 40 sec., P./ M. Def. +25%, PvP defense -10%. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.earring_of_eva_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -703,7 +690,6 @@
<!-- MP +53, CHA +3, LUC +3, P. Critical Damage/ M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflection Resistance +30%, Fixed Damage Resistance +5%, P./ M. Skill Power +5%, Speed +2, Physical/ Mental Resistance +10, P. Accuracy +2, HP Recovery +10%, Confusion Resistance +20%, Obstruction Resistance +12%, Petrification Resistance +10%, Infection Resistance +40%, Vital Point Attack Resistance +10%. Cannot be enchanted. -->
<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -721,7 +707,6 @@
<!-- MP +57, CHA +3, LUC +3, P. Critical Damage/ M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflection Resistance +33%, Fixed Damage Resistance +6%, P./ M. Skill Power +9%, Speed +2, Physical/ Mental Resistance +11, P. Accuracy +3, HP Recovery +15%, Confusion Resistance +22%, Obstruction Resistance +14%, Petrification Resistance +11%, Infection Resistance +42%, Vital Point Attack Resistance +12%. Blocks P./ M. skills with a 1% chance for basic attacks and 2% for skill casting. Additionally, upon activation of toggle skills, Speed +7, P. Atk. in PvP +4%, P./ M. Atk. +12%, Critical Rate for basic attacks -55, P./ M. Def. -18%; nearby enemies' Speed -10%, Atk. Spd./ Casting Spd. -10%. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -739,7 +724,6 @@
<!-- MP +60, CHA +4, LUC +4, P. Critical Damage/ M. Skill Critical Damage +21%, Atk. Spd. +7%, Casting Spd. +7%, Damage Reflection Resistance +35%, Fixed Damage Resistance +7%, P./ M. Skill Power +12%, Speed +3, Physical/ Mental Resistance +12, P. Accuracy +4, HP Recovery +18%, Confusion Resistance +24%, Obstruction Resistance +16%, Petrification Resistance +12%, Infection Resistance +44%, Vital Point Attack Resistance +14%. Blocks P./ M. skills with a 2% chance for basic attacks and 3% for skill casting. Additionally, upon activation of toggle skills, Speed +10, P. Atk. in PvP +6%, P./ M. Atk. +15%, Critical Rate for basic attacks -50, P./ M. Def. -16%; nearby enemies' Speed -15%, Atk. Spd./ Casting Spd. -15%. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -757,7 +741,6 @@
<!-- MP +53, CHA +3, LUC +3, P. Critical Damage/ M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflection Resistance +30%, Fixed Damage Resistance +5%, P./ M. Skill Power +5%, Speed +2, Physical/ Mental Resistance +10, M. Accuracy +2, MP Recovery +10%, Confusion Resistance +20%, Obstruction Resistance +12%, Petrification Resistance +10%, Infection Resistance +40%, Vital Point Attack Resistance +10%. Cannot be enchanted. -->
<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -775,7 +758,6 @@
<!-- MP +57, CHA +3, LUC +3, P. Critical Damage/ M. Skill Critical Damage +20%, Atk. Spd. +6%, Casting Spd. +6%, Damage Reflection Resistance +33%, Fixed Damage Resistance +6%, P./ M. Skill Power +9%, Speed +2, Physical/ Mental Resistance +11, M. Accuracy +3, MP Recovery +15%, Confusion Resistance +22%, Obstruction Resistance +14%, Petrification Resistance +11%, Infection Resistance +42%, Vital Point Attack Resistance +12%. Binds the target with a chance of 1% for basic attacks and 2% for skill casting. Additionally, upon activation of toggle skills, P. Def. in PvP +4%, P./ M. Critical Damage -6%, Fixed Damage Resistance +22%, Shield Defense +930, Shield Defense Rate +22%, Speed -28%; party members' P. Def. in PvP +3%, Fixed Damage Resistance +17%, Received Healing +12%. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -793,7 +775,6 @@
<!-- MP +60, CHA +4, LUC +4, P. Critical Damage/ M. Skill Critical Damage +21%, Atk. Spd. +7%, Casting Spd. +7%, Damage Reflection Resistance +35%, Fixed Damage Resistance +7%, P./ M. Skill Power +12%, Speed +3, Physical/ Mental Resistance +12, M. Accuracy +4, MP Recovery +18%, Confusion Resistance +24%, Obstruction Resistance +16%, Petrification Resistance +12%, Infection Resistance +44%, Vital Point Attack Resistance +14%. Binds the target with a chance of 2% for basic attacks and 3% for skill casting. Additionally, upon activation of toggle skills, P. Def. in PvP +5%, P./ M. Critical Damage -12%, Fixed Damage Resistance +24%, Shield Defense +1000, Shield Defense Rate +24%, Speed -26%; party members' P. Def. in PvP +4%, Fixed Damage Resistance +19%, Received Healing +14%. Cannot be enchanted or upgraded. -->
<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -849,6 +830,42 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60070" name="Heavenly Accessory Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain a Lv. 1 heavenly accessory. -->
<set name="icon" val="br_L2Icon.etc_i.Event_TreasureChest" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60071" name="Growth Cookie" type="EtcItem">
<!-- For 30 min., Vitality bonus +50%, acquired XP/ SP +300%. Required level: 1-117. The effect remains after death. Cooldown: 5 min. Cannot be used in the Olympiad. -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60072" name="Growth Cookie Box" type="EtcItem">
<!-- Double-click to obtain Growth Cookie (50 pcs.). Required level: 1-117. Note! Growth Cookie cannot be traded and can be used only if a character's level is below 118. -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60073" name="Freya's Ice Crystal" additionalName="Event" type="EtcItem">
<!-- Can be exchanged by Freya in any town for Freya's Marks and various supplies. -->
<set name="icon" val="icon.bm_freya_crystal" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60074" name="Freya's Mark" additionalName="Event" type="EtcItem">
<!-- Freya's special gift filled with her kindness and love. Its additional effects become available after adding the item to collections. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
@@ -856,6 +873,141 @@
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="60075" name="Freya's Glowing Potion" additionalName="Event" type="EtcItem">
<!-- For 30 min., acquired XP/ SP +20%, Vitality bonus +15%, P. Atk./ P. Def./ M. Atk./ M. Def. +5%. Cooldown: 5 min. -->
<set name="icon" val="icon.giant_blue_potion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60076" name="Charming Mermaid's Pack" type="EtcItem">
<!-- Double-click to obtain Glittering Freya's Ice Rose, 2 Glittering Freya's Scrolls of Storm and a random item from the list. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60077" name="Clan Rewards" type="EtcItem">
<!-- Double-click to obtain one of the following rewards: Ice Rose (8 pcs.), Glowing Dragon's Attribute Potion (8 pcs.), Honey Dark Beer (8 pcs.), Emperor's Special Cocktail (4 pcs.), Shining Nevit's Gold Hourglass (8 pcs.). -->
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60078" name="Water Dragon's Scroll Bundle" type="EtcItem">
<!-- A bundle of scrolls used by the warriors of Water Dragon's Legion that live in the Corroded Fields. Double-click to obtain Scroll of Storm with a certain chance. -->
<set name="icon" val="br_cashtex.item.br_cash_fighter_buff_set_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60079" name="17th Anniversary Treasure Chest" type="EtcItem">
<!-- Double-click to obtain a useful item. -->
<set name="icon" val="icon.bm_silver_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60080" name="17th Anniversary Mysterious Treasure Chest" type="EtcItem">
<!-- Double-click to obtain 1 special item. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60081" name="Mysterious Sphere" type="EtcItem">
<!-- Take it to the Game Assistant to obtain a useful item. -->
<set name="icon" val="icon.etc_warding_orb_blue_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60082" name="Maphr's Fortune Box" type="EtcItem">
<!-- Double-click to obtain one of the following items with a certain chance. -->
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60083" name="Dwarf's Gold Chest" type="EtcItem">
<!-- Double-click to obtain Shiny Gold Bar Box and a useful item. -->
<set name="icon" val="BranchIcon.icon.etc_g_bm_godspirit_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60084" name="Swift Attack Cookie Pack" type="EtcItem">
<!-- Double-click to obtain Swift Attack Cookie (50 pcs.). Note! Received cookies cannot be traded. -->
<set name="icon" val="br_L2Icon.stromshirt_box_i00_cn" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60085" name="Ancient War Relic" type="EtcItem">
<!-- Double-click to obtain a Labirinth pack. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60086" name="Golden Labirinth Pack" type="EtcItem">
<!-- Double-click to obtain a random rare item. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60087" name="Silver Labirinth Pack" type="EtcItem">
<!-- Double-click to obtain a random rare item. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60088" name="Red Labirinth Pack" type="EtcItem">
<!-- Double-click to obtain a random rare item. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60089" name="Blue Labirinth Pack" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60090" name="Oren Treasure" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.sayha2017_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60091" name="Abundance Mark" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.etc_pi_gift_box_i03" />
@@ -866,8 +1018,41 @@
<set name="is_dropable" val="true" />
<set name="is_sellable" val="true" />
</item>
<item id="60092" name="Autumn Festival's Mooncake Box" type="EtcItem">
<!-- Double-click to obtain 3 Mooncake Lucky Messages. There is also a chance to obtain an additional useful item. -->
<set name="icon" val="icon.event_steamed_rice_cake_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60093" name="Mooncake Lucky Message" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.etc_piece_of_report_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60094" name="God's Spirit Bottle" type="EtcItem">
<!-- Required for creating and upgrading god's accessories (6 types). -->
<set name="icon" val="BranchIcon.icon.energy_of_shilen_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
<item id="60095" name="Transcendent Treasure Chest" type="EtcItem">
<!-- Double-click to obtain a random item from the list and another one of various items. Can also be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="60096" name="Heir's Radiance Lv. 8" additionalName="PvE/PvP" type="Armor">
<!-- Attribute Attack +60\nAttribute Resistance +60\nDebuff Resistance +15%\nMax HP +7000\nReceived damage from area attacks/ skill critical attacks -15%\nP./ M. Skill Power +5%\nAll Critical Damage +5%\nSTR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, CHA +5, LUC +5\nPvP/ PvE damage +10%\nDragon Claw's received damage -15%\nEnables the Heir's Radiance - PvP/ PvE Lv. 1 skill.\n\n<When equipped with Knight's/ Wizard's/ Warrior's Circlet>\nKnight's Circlet: P./ M. Def. +15%\nWarrior's Circlet: P. Atk. +15%\nWizard's Circlet: M. Atk. +15%\nCannot be enchanced. -->
<!-- Attribute Attack +60 Attribute Resistance +60 Debuff Resistance +15% Max HP +7000 Received damage from area attacks/ skill critical attacks -15% P./ M. Skill Power +5% All Critical Damage +5% STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, CHA +5, LUC +5 PvP/ PvE damage +10% Dragon Claw's received damage -15% Enables the Heir's Radiance - PvP/ PvE Lv. 1 skill. <When equipped with Knight's/ Wizard's/ Warrior's Circlet> Knight's Circlet: P./ M. Def. +15% Warrior's Circlet: P. Atk. +15% Wizard's Circlet: M. Atk. +15% Cannot be enchanced. -->
<set name="icon" val="BranchIcon.icon.g_bm_ring_of_light" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -879,7 +1064,7 @@
<set name="enchant_enabled" val="false" />
</item>
<item id="60097" name="Heir's Radiance Lv. 9" additionalName="PvE/PvP" type="Armor">
<!-- Attribute Attack +70\nAttribute Resistance +70\nDebuff Resistance +20%\nMax HP +9000\nReceived damage from area attacks/ skill critical attacks -17%\nP./ M. Skill Power +10%\nAll Critical Damage +10%\nSTR +6, DEX +6, CON +6, INT +6, WIT +6, MEN +6, CHA +6, LUC +6\nPvP/ PvE damage +12%\nDragon Claw's received damage -17%\nEnables the Heir's Radiance - PvP/ PvE Lv. 2 skill.\n\n<When equipped with Knight's/ Wizard's/ Warrior's Circlet>\nKnight's Circlet: P./ M. Def. +20%\nWarrior's Circlet: P. Atk. +20%\nWizard's Circlet: M. Atk. +20%\nCannot be enchanced. -->
<!-- Attribute Attack +70 Attribute Resistance +70 Debuff Resistance +20% Max HP +9000 Received damage from area attacks/ skill critical attacks -17% P./ M. Skill Power +10% All Critical Damage +10% STR +6, DEX +6, CON +6, INT +6, WIT +6, MEN +6, CHA +6, LUC +6 PvP/ PvE damage +12% Dragon Claw's received damage -17% Enables the Heir's Radiance - PvP/ PvE Lv. 2 skill. <When equipped with Knight's/ Wizard's/ Warrior's Circlet> Knight's Circlet: P./ M. Def. +20% Warrior's Circlet: P. Atk. +20% Wizard's Circlet: M. Atk. +20% Cannot be enchanced. -->
<set name="icon" val="BranchIcon.icon.g_bm_ring_of_light" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -891,7 +1076,7 @@
<set name="enchant_enabled" val="false" />
</item>
<item id="60098" name="Heir's Radiance Lv. 10" additionalName="PvE/PvP" type="Armor">
<!-- Attribute Attack +80\nAttribute Resistance +80\nDebuff Resistance +25%\nMax HP +10000\nReceived damage from area attacks/ skill critical attacks -20%\nP./ M. Skill Power +20%\nAll Critical Damage +20%\nSTR +7, DEX +7, CON +7, INT +7, WIT +7, MEN +7, CHA +7, LUC +7\nPvP/ PvE damage +15%\nDragon Claw's received damage -20%\nEnables the Heir's Radiance - PvP/ PvE Lv. 3 skill.\n\n<When equipped with Knight's/ Wizard's/ Warrior's Circlet>\nKnight's Circlet: P./ M. Def. +25%\nWarrior's Circlet: P. Atk. +25%\nWizard's Circlet: M. Atk. +25%\nCannot be enchanced. -->
<!-- Attribute Attack +80 Attribute Resistance +80 Debuff Resistance +25% Max HP +10000 Received damage from area attacks/ skill critical attacks -20% P./ M. Skill Power +20% All Critical Damage +20% STR +7, DEX +7, CON +7, INT +7, WIT +7, MEN +7, CHA +7, LUC +7 PvP/ PvE damage +15% Dragon Claw's received damage -20% Enables the Heir's Radiance - PvP/ PvE Lv. 3 skill. <When equipped with Knight's/ Wizard's/ Warrior's Circlet> Knight's Circlet: P./ M. Def. +25% Warrior's Circlet: P. Atk. +25% Wizard's Circlet: M. Atk. +25% Cannot be enchanced. -->
<set name="icon" val="BranchIcon.icon.g_bm_ring_of_light" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -902,4 +1087,12 @@
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="false" />
</item>
<item id="60099" name="+8 Artifact Pack - P. Atk. (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Atk. (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -0,0 +1,582 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="60100" name="+8 Artifact Pack - M. Atk. (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Atk. (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60101" name="+8 Artifact Pack - Atk. Spd. (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Atk. Spd. (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60102" name="+8 Artifact Pack - Casting Spd. (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Casting Spd. (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60103" name="+8 Artifact Pack - P. Def. (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Def. (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60104" name="+8 Artifact Pack - M. Def. (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Def. (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60105" name="+8 Artifact Pack - Max HP (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Max HP (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60106" name="+8 Artifact Pack - Max MP (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Max MP (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60107" name="+8 Artifact Pack - Acquired XP (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Acquired XP (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60108" name="+8 Artifact Pack - Vampiric Rage (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Vampiric Rage (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60109" name="+8 Artifact Pack - Speed (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Speed (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60110" name="+8 Artifact Pack - Received Healing (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Received Healing (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60111" name="+8 Artifact Pack - P. Atk. (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Atk. (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60112" name="+8 Artifact Pack - M. Atk. (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Atk. (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60113" name="+8 Artifact Pack - P. Accuracy (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Accuracy (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60114" name="+8 Artifact Pack - M. Accuracy (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Accuracy (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60115" name="+8 Artifact Pack - Critical Rate for Basic Attacks (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Critical Rate for Basic Attacks (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60116" name="+8 Artifact Pack - P. Skill Critical Rate (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Skill Critical Rate (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60117" name="+8 Artifact Pack - M. Critical Rate (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Critical Rate (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60118" name="+8 Artifact Pack - Recovery Potions' Effect (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Recovery Potions' Effect (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60119" name="+8 Artifact Pack - Received Damage When Immobilized (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Received Damage When Immobilized (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60120" name="+8 Artifact Pack - Critical Damage for Basic Attacks (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Critical Damage for Basic Attacks (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60121" name="+8 Artifact Pack - P. Skill Critical Damage (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Skill Critical Damage (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60122" name="+8 Artifact Pack - M. Skill Critical Damage (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Skill Critical Damage (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60123" name="+8 Artifact Pack - Bow Resistance (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Bow Resistance (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60124" name="+8 Artifact Pack - Dagger Resistance (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Dagger Resistance (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60125" name="+8 Artifact Pack - Sword Resistance (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Sword Resistance (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60126" name="+8 Artifact Pack - Vitality Bonus (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Vitality Bonus (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60127" name="+8 Artifact Pack - Vitality Consumption (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Vitality Consumption (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60128" name="+8 Artifact Pack - Skill MP Consumption (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Skill MP Consumption (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60129" name="+8 Artifact Pack - P. Def. (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Def. (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60130" name="+8 Artifact Pack - M. Def. (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Def. (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60131" name="+8 Artifact Pack - Critical Damage for Basic Attacks (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Critical Damage for Basic Attacks (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60132" name="+8 Artifact Pack - P. Skill Critical Damage (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Skill Critical Damage (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60133" name="+8 Artifact Pack - M. Skill Critical Damage (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Skill Critical Damage (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60134" name="+8 Artifact Pack - Atk. Spd. (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Atk. Spd. (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60135" name="+8 Artifact Pack - Casting Spd. (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Casting Spd. (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60136" name="+8 Artifact Pack - Attribute Attack (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Attribute Attack (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60137" name="+8 Artifact Pack - P. Skill Power (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - P. Skill Power (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60138" name="+8 Artifact Pack - M. Skill Power (Attack)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - M. Skill Power (attack). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60139" name="+8 Artifact Pack - Attribute Resistance (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Attribute Resistance (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60140" name="+8 Artifact Pack - Received Damage When Immobilized (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Received Damage When Immobilized (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60141" name="+8 Artifact Pack - Received P. Critical Damage (Defense)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Received P. Critical Damage (defense). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60142" name="+8 Artifact Pack - Recovery Potions' Effect (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Recovery Potions' Effect (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60143" name="+8 Artifact Pack - Fixed Damage Resistance (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Fixed Damage Resistance (support). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60144" name="+8 Artifact Pack - Damage Reflection Resistance (Support)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Damage Reflection Resistance (defense). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60145" name="+8 Artifact Pack - Vitality Bonus (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Vitality Bonus (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60146" name="+8 Artifact Pack - Received Healing (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Received Healing (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60147" name="+8 Artifact Pack - Skill MP Consumption (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Skill MP Consumption (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60148" name="+8 Artifact Pack - Received P. Critical Rate (Balance)" type="EtcItem">
<!-- Double-click to obtain +8 Artifact - Received P. Critical Rate (balance). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="60149" name="Death Knight's Ring Pack" additionalName="Event" type="EtcItem">
<!-- A special gift for brave hearts who have preliminarily created their characters on a new server. Double-click to obtain Death Knight's Ring (30-day). -->
<set name="icon" val="icon.bm_dragon_shinning_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="60150" name="Death Knight's Flame Soul Pack" type="EtcItem">
<!-- Double-click to obtain 3 Death Knight's Flame Souls. There is also a chance to obtain an additional useful item. -->
<set name="icon" val="Branchsys2.icon2.g_alegra_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60151" name="Death Knight's Flame Soul" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant side panel. -->
<set name="icon" val="icon.ev_firewood_box" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60152" name="Blessed Exalted Armor Pack Coupon" additionalName="Event" type="EtcItem">
<!-- Required for creating Blessed Exalted Armor Pack through the Special Craft. -->
<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60153" name="Conquest Expedition Support Package Coupon" type="EtcItem">
<!-- Required for creating Conquest Expedition Support Package through the Special Craft. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60154" name="Chest of Future Battle" type="EtcItem">
<!-- Double-click to obtain a useful item. -->
<set name="icon" val="icon.bm_silver_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60155" name="New Beginning's Support Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Emperor's Special Cocktail (12 pcs.), Freya's Ice Rose (24 pcs.), Glowing Dragon's Attribute Potion (XP) (24 pcs.), Honey Dark Beer (24 pcs.). -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60156" name="Daily Cookie Cube" type="EtcItem">
<!-- A cube for supporting new players on the Anakim server. Double-click to obtain Cookie Pouch. -->
<set name="icon" val="Branchsys2.icon.cube_event_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60157" name="Cookie Pouch" type="EtcItem">
<!-- Double-click to obtain Swift Attack Cookie (24 pcs.), Swift Defense Cookie (24 pcs.). -->
<set name="icon" val="icon.bm_goblin_pocket" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60158" name="Conquest Expedition Rune Box (30-day)" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Conquest Expedition Rune (30-day). -->
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60159" name="Blessed Exalted Set Pack Coupon" additionalName="Event" type="EtcItem">
<!-- Can be exchanged for a pack with Blessed Exalted heavy/ light/ robe armor set through the Game Assistant. -->
<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60160" name="Red/ Blue Cat's Eye Coupon" type="EtcItem">
<!-- Can be exchanged for Red Cat's Eye Lv. 4 or Blue Cat's Eye Lv. 4 through the Game Assistant. -->
<set name="icon" val="icon.bm_payback_ticket_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60161" name="Jewel Support Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Ruby Lv. 5, Sapphire Lv. 5, Diamond Lv. 5, Pearl Lv. 5, Opal Lv. 5, Vital Stone Lv. 5 for 45 d. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60162" name="Expedition Supplies" type="EtcItem">
<!-- Double-click to obtain La Vie En Rose's Brooch Lv. 5, +5 Kaliel's Bracelet, Artifact Book, +5 Dragon Leather Shirt, Red/ Blue Cat's Eye Coupon, High-grade Talisman of Skill Power, High-grade Talisman of Attribute Attack, High-grade Talisman of Skill Cooldown, Artifact Crystal (30 pcs.), Freya's Ice Rose (200 pcs.), Freya's Scroll of Storm (300 pcs.), Emperor's Special Cocktail (100 pcs.), Shining Nevit's Gold Hourglass (200 pcs.), Glowing Dragon's Attribute Potion (XP) (200 pcs.), Honey Dark Beer (200 pcs.). -->
<set name="icon" val="icon.bm_Supply_phy_box" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60163" name="Halloween's Clever Ghost Chest" type="EtcItem">
<!-- Double-click to obtain Halloween's Strange Pumpkin. There is also a chance to obtain an additional useful item. -->
<set name="icon" val="icon.etc_treasure_box_i11" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60164" name="Halloween's Strange Pumpkin" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.event_halloween_king_pumpkini00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60165" name="Night Goblins Treasure Chest" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. Also, you can double-click it to obtain Glittering Freya's Scroll of Storm, Glittering Freya's Ice Rose, a random item from the list, and an additional useful item. -->
<set name="icon" val="icon.etc_treasure_box_i10" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60166" name="Night Goblin's Coin" type="EtcItem">
<!-- Contains Night Goblin's power. Can be used through the Game Assistant. -->
<set name="icon" val="icon.bm_goblin_coin" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60167" name="Expedition Supplies" additionalName="Physical" type="EtcItem">
<!-- Double-click to obtain La Vie En Rose's Brooch Lv. 2, +5 Kaliel's Bracelet, Artifact Book, +5 Dragon Leather Shirt, Red Cat's Eye Lv. 4, High-grade Talisman of Skill Power, High-grade Talisman of Attribute Attack, High-grade Talisman of Skill Cooldown, +3 Artifact - P. Atk., +3 Artifact - P. Def., +3 Artifact - Acquired XP, +3 Artifact - P. Atk., +3 Artifact - Vitality Bonus, Artifact - Attribute Attack, Artifact - Attribute Resistance, Freya's Ice Rose (200 pcs.), Freya's Scroll of Storm (300 pcs.), Emperor's Special Cocktail (100 pcs.), Shining Nevit's Gold Hourglass (200 pcs.), Glowing Dragon's Attribute Potion (XP) (200 pcs.), Honey Dark Beer (200 pcs.). -->
<set name="icon" val="icon.bm_Supply_phy_box" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60168" name="Expedition Supplies" additionalName="Magic" type="EtcItem">
<!-- Double-click to obtain La Vie En Rose's Brooch Lv. 2, +5 Kaliel's Bracelet, Artifact Book, +5 Dragon Leather Shirt, Blue Cat's Eye Lv. 4, High-grade Talisman of Skill Power, High-grade Talisman of Attribute Attack, High-grade Talisman of Skill Cooldown, +3 Artifact - M. Atk., +3 Artifact - P. Def., +3 Artifact - Acquired XP, +3 Artifact - M. Atk., +3 Artifact - Vitality Bonus, Artifact - Attribute Attack, Artifact - Attribute Resistance, Freya's Ice Rose (200 pcs.), Freya's Scroll of Storm (300 pcs.), Emperor's Special Cocktail (100 pcs.), Shining Nevit's Gold Hourglass (200 pcs.), Glowing Dragon's Attribute Potion (XP) (200 pcs.), Honey Dark Beer (200 pcs.). -->
<set name="icon" val="icon.bm_Supply_mag_box" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -60,7 +60,7 @@
</skills>
</item>
<item id="80805" name="17th Anniversary Cake" additionalName="Event" type="EtcItem">
<!-- Special cake prepared for the 17th anniversary festivities.\nRecovers 1 of the 4 Vitality bars.\nCannot be used in the Olympiad. -->
<!-- Special cake prepared for the 17th anniversary festivities. Recovers 1 of the 4 Vitality bars. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.bm_freya_potion" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="LIQUID" />

View File

@@ -591,7 +591,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81747" name="Royal Honey Dark Beer" type="EtcItem">
<!-- For 30 min. all basic stats +3, Vitality bonus +50%, P./ M. Def. +15%.\n\nThe effect remains after death. Cooldown: 5 min.\nCannot be used in the Olympiad. -->
<!-- For 30 min. all basic stats +3, Vitality bonus +50%, P./ M. Def. +15%. The effect remains after death. Cooldown: 5 min. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.bm_royal_black_beer" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -632,7 +632,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="81750" name="First Time Lv. 120 Gift" additionalName="Dan from the Sieghardt server" type="EtcItem">
<!-- Dan from the Sieghardt server was the first player in the history of Lineage 2 to reach Lv. 120.\nTo commemorate this event every player is awarded a special gift.\nDouble-click to receive a large amount of supplies. -->
<!-- Dan from the Sieghardt server was the first player in the history of Lineage 2 to reach Lv. 120. To commemorate this event every player is awarded a special gift. Double-click to receive a large amount of supplies. -->
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
@@ -689,7 +689,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81754" name="Aden Unity Support Box" additionalName="Lv. 1" type="EtcItem">
<!-- A gift box prepared by Anhel to unite Aden warriors.\nDouble-click to receive a large amount of supplies. -->
<!-- A gift box prepared by Anhel to unite Aden warriors. Double-click to receive a large amount of supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -699,7 +699,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81755" name="Aden Unity Support Box" additionalName="Lv. 2" type="EtcItem">
<!-- A gift box prepared by Anhel to unite Aden warriors.\nDouble-click to receive a large amount of supplies. -->
<!-- A gift box prepared by Anhel to unite Aden warriors. Double-click to receive a large amount of supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -709,7 +709,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81756" name="Aden Unity Support Box" additionalName="Lv. 3" type="EtcItem">
<!-- A gift box prepared by Anhel to unite Aden warriors.\nDouble-click to receive a Krishna Weapon or Leviathan Armor with a certain chance as well as a large amount of supplies. -->
<!-- A gift box prepared by Anhel to unite Aden warriors. Double-click to receive a Krishna Weapon or Leviathan Armor with a certain chance as well as a large amount of supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -739,7 +739,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81759" name="Glowing Royal Dragon's Attribute Potion" additionalName="EXP" type="EtcItem">
<!-- When used, Attribute Attack +100, Attribute Resistance +100, acquired XP/ SP +50% for 30 min.\n\nThe effect remains after death. Cooldown: 5 min.\nCannot be used in the Olympiad. -->
<!-- When used, Attribute Attack +100, Attribute Resistance +100, acquired XP/ SP +50% for 30 min. The effect remains after death. Cooldown: 5 min. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.bm_dragon_posion_special" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -757,7 +757,7 @@
</skills>
</item>
<item id="81760" name="Enhanced Talisman of Protection Lv. 1" type="Armor">
<!-- Applies the following effects.\nP. Def. +5000, M. Def. +3250, Attribute Resistance +160.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +5000, M. Def. +3250, Attribute Resistance +160. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -770,7 +770,7 @@
</skills>
</item>
<item id="81761" name="Enhanced Talisman of Protection Lv. 2" type="Armor">
<!-- Applies the following effects.\nP. Def. +5960, M. Def. +3874, Attribute Resistance +170.\nReceived. M. damage -5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +5960, M. Def. +3874, Attribute Resistance +170. Received. M. damage -5%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -783,7 +783,7 @@
</skills>
</item>
<item id="81762" name="Enhanced Talisman of Protection Lv. 3" type="Armor">
<!-- Applies the following effects.\nP. Def. +6920, M. Def. +4498, Attribute Resistance +180.\nReceived. M. damage -5%.\nDagger Resistance +5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +6920, M. Def. +4498, Attribute Resistance +180. Received. M. damage -5%. Dagger Resistance +5%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -796,7 +796,7 @@
</skills>
</item>
<item id="81763" name="Enhanced Talisman of Protection Lv. 4" type="Armor">
<!-- Applies the following effects.\nP. Def. +7880, M. Def. +5122, Attribute Resistance +190.\nReceived. M. damage -5%.\nDagger/ Bow/ Crossbow Resistance +5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +7880, M. Def. +5122, Attribute Resistance +190. Received. M. damage -5%. Dagger/ Bow/ Crossbow Resistance +5%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -809,7 +809,7 @@
</skills>
</item>
<item id="81764" name="Enhanced Talisman of Protection Lv. 5" type="Armor">
<!-- Applies the following effects.\nP. Def. +8840, M. Def. +5746, Attribute Resistance +200.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +8840, M. Def. +5746, Attribute Resistance +200. Received. M. damage -5%. Dagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -822,7 +822,7 @@
</skills>
</item>
<item id="81765" name="Enhanced Talisman of Protection Lv. 6" type="Armor">
<!-- Applies the following effects.\nP. Def. +9992, M. Def. +6495, Attribute Resistance +220.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +9992, M. Def. +6495, Attribute Resistance +220. Received. M. damage -5%. Dagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%. Received Critical Rate from standard attacks -10%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -835,7 +835,7 @@
</skills>
</item>
<item id="81766" name="Enhanced Talisman of Protection Lv. 7" type="Armor">
<!-- Applies the following effects.\nP. Def. +11,144, M. Def. +7244, Attribute Resistance +240.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +11,144, M. Def. +7244, Attribute Resistance +240. Received. M. damage -5%. Dagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%. Received Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -848,7 +848,7 @@
</skills>
</item>
<item id="81767" name="Enhanced Talisman of Protection Lv. 8" type="Armor">
<!-- Applies the following effects.\nP. Def. +12,296, M. Def. +7993, Attribute Resistance +260.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%.\nReceived Critical Damage from standard attacks -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +12,296, M. Def. +7993, Attribute Resistance +260. Received. M. damage -5%. Dagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%. Received Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%. Received Critical Damage from standard attacks -10%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -861,7 +861,7 @@
</skills>
</item>
<item id="81768" name="Enhanced Talisman of Protection Lv. 9" type="Armor">
<!-- Applies the following effects.\nP. Def. +13,448, M. Def. +8742, Attribute Resistance +280.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%.\nReceived Critical Damage from standard attacks and P./ M. skills -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<!-- Applies the following effects. P. Def. +13,448, M. Def. +8742, Attribute Resistance +280. Received. M. damage -5%. Dagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%. Received Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%. Received Critical Damage from standard attacks and P./ M. skills -10%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. <Enchanting> Use Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -874,7 +874,7 @@
</skills>
</item>
<item id="81769" name="Enhanced Talisman of Protection Lv. 10" type="Armor">
<!-- Applies the following effects.\nP. Def. +14,600, M. Def. +9491, Attribute Resistance +300.\nReceived. M. damage -7%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +7%.\nReceived Critical Rate from standard attacks -15%, Received P./ M. Skill Critical Rate -15%.\nReceived Critical Damage from standard attacks and P./ M. skills -15%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<!-- Applies the following effects. P. Def. +14,600, M. Def. +9491, Attribute Resistance +300. Received. M. damage -7%. Dagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +7%. Received Critical Rate from standard attacks -15%, Received P./ M. Skill Critical Rate -15%. Received Critical Damage from standard attacks and P./ M. skills -15%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -913,7 +913,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81773" name="Beach Swimsuit" type="Armor">
<!-- Swimsuit for the beach.\nNote!\nDisplayed incorrectly on Ertheia. -->
<!-- Swimsuit for the beach. Note! Displayed incorrectly on Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -927,7 +927,7 @@
</stats>
</item>
<item id="81774" name="Alluring Swimsuit" type="Armor">
<!-- Alluring swimsuit with exquisite prints.\nNote!\nDisplayed incorrectly on Ertheia. -->
<!-- Alluring swimsuit with exquisite prints. Note! Displayed incorrectly on Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -941,7 +941,7 @@
</stats>
</item>
<item id="81775" name="Seductive Swimsuit" type="Armor">
<!-- Seductive swimsuit with exquisite prints.\nNote!\nDisplayed incorrectly on Ertheia. -->
<!-- Seductive swimsuit with exquisite prints. Note! Displayed incorrectly on Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1009,14 +1009,14 @@
<set name="is_sellable" val="false" />
</item>
<item id="81782" name="Watermelon Seed" additionalName="Event" type="EtcItem">
<!-- You get a fresh Watermelon.\nIf the Watermelon is crashed, there is a certain chance to obtain a buff and Ice Box. The effect duration and a number of Ice Boxes depend on the Watermelon size. -->
<!-- You get a fresh Watermelon. If the Watermelon is crashed, there is a certain chance to obtain a buff and Ice Box. The effect duration and a number of Ice Boxes depend on the Watermelon size. -->
<set name="icon" val="icon.event_watermelon_seed_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
<item id="81783" name="Ice Box" additionalName="Event" type="EtcItem">
<!-- It can help to survive the hot summer time.\nDouble-click to obtain supplies and equipment. -->
<!-- It can help to survive the hot summer time. Double-click to obtain supplies and equipment. -->
<set name="icon" val="icon.ev_2020_summer_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -1026,7 +1026,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81784" name="Blessed Angel's Necklace" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. The item can be changed. <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1040,7 +1040,7 @@
</stats>
</item>
<item id="81785" name="Blessed Angel's Necklace" additionalName="Assault Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. <Special effects> P./ M. Atk. +1% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1054,7 +1054,7 @@
</stats>
</item>
<item id="81786" name="Blessed Angel's Necklace" additionalName="Assault Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. <Special effects> P./ M. Atk. +2% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1068,7 +1068,7 @@
</stats>
</item>
<item id="81787" name="Blessed Angel's Necklace" additionalName="Assault Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. <Special effects> P./ M. Atk. +5% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1082,7 +1082,7 @@
</stats>
</item>
<item id="81788" name="Blessed Angel's Earring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. The item can be changed. <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1096,7 +1096,7 @@
</stats>
</item>
<item id="81789" name="Blessed Angel's Earring" additionalName="Security Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. <Special effects> P./ M. Def. +1% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1110,7 +1110,7 @@
</stats>
</item>
<item id="81790" name="Blessed Angel's Earring" additionalName="Security Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. <Special effects> P./ M. Def. +2% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1124,7 +1124,7 @@
</stats>
</item>
<item id="81791" name="Blessed Angel's Earring" additionalName="Security Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. <Special effects> P./ M. Def. +5% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1138,7 +1138,7 @@
</stats>
</item>
<item id="81792" name="Blessed Angel's Ring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate/ Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage, and P./ M. Skill Power.\nWhen equipped both Angel's Ring and Blessed Angel's Ring, the effects do not stack.\nThe item can be changed.\n\n<Enchanting>Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate/ Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage, and P./ M. Skill Power. When equipped both Angel's Ring and Blessed Angel's Ring, the effects do not stack. The item can be changed. <Enchanting>Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -1152,7 +1152,7 @@
</stats>
</item>
<item id="81793" name="Blessed Angel's Ring" additionalName="Elements Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +10\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power. The effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously. <Special effect> Attribute Attack/ Resistance +10 <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -1166,7 +1166,7 @@
</stats>
</item>
<item id="81794" name="Blessed Angel's Ring" additionalName="Elements Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +20\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power. The effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously. <Special effect> Attribute Attack/ Resistance +20 <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -1180,7 +1180,7 @@
</stats>
</item>
<item id="81795" name="Blessed Angel's Ring" additionalName="Elements Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +50\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power. The effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously. <Special effect> Attribute Attack/ Resistance +50 <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -1194,7 +1194,7 @@
</stats>
</item>
<item id="81796" name="Blessed Angel's Necklace" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. The item can be changed. <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1211,7 +1211,7 @@
</stats>
</item>
<item id="81797" name="Blessed Angel's Necklace" additionalName="Assault Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. <Special effects> P./ M. Atk. +1% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1228,7 +1228,7 @@
</stats>
</item>
<item id="81798" name="Blessed Angel's Necklace" additionalName="Assault Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. <Special effects> P./ M. Atk. +2% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1245,7 +1245,7 @@
</stats>
</item>
<item id="81799" name="Blessed Angel's Necklace" additionalName="Assault Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5. When enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns. <Special effects> P./ M. Atk. +5% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="81800" name="Blessed Angel's Earring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. The item can be changed. <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -19,7 +19,7 @@
</stats>
</item>
<item id="81801" name="Blessed Angel's Earring" additionalName="Security Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. <Special effects> P./ M. Def. +1% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -40,7 +40,7 @@
</stats>
</item>
<item id="81802" name="Blessed Angel's Earring" additionalName="Security Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. <Special effects> P./ M. Def. +2% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -61,7 +61,7 @@
</stats>
</item>
<item id="81803" name="Blessed Angel's Earring" additionalName="Security Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5. When enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage. The effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped. <Special effects> P./ M. Def. +5% <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -82,7 +82,7 @@
</stats>
</item>
<item id="81804" name="Blessed Angel's Ring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\nThe item can be changed.\n\n<Enchanting>Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power. The effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously. The item can be changed. <Enchanting>Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -100,7 +100,7 @@
</stats>
</item>
<item id="81805" name="Blessed Angel's Ring" additionalName="Elements Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +10\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power. The effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously. <Special effect> Attribute Attack/ Resistance +10 <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -121,7 +121,7 @@
</stats>
</item>
<item id="81806" name="Blessed Angel's Ring" additionalName="Elements Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +20\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power. The effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously. <Special effect> Attribute Attack/ Resistance +20 <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -142,7 +142,7 @@
</stats>
</item>
<item id="81807" name="Blessed Angel's Ring" additionalName="Elements Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +50\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1. When enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power. The effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously. <Special effect> Attribute Attack/ Resistance +50 <Enchanting> Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -231,7 +231,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81815" name="Homunculus' Hourglass" type="EtcItem">
<!-- Required for awakening a Homunculus sleeping in the Cradle of Time. Click on the Create icon in the Homunculus window or double-click on the item to open the Cradle of Time.\n\nCan be bought for adena in the Homunculi tab of the Einhasad's Store. -->
<!-- Required for awakening a Homunculus sleeping in the Cradle of Time. Click on the Create icon in the Homunculus window or double-click on the item to open the Cradle of Time. Can be bought for adena in the Homunculi tab of the Einhasad's Store. -->
<set name="icon" val="icon.homun_cupon_s" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -264,7 +264,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81818" name="Elixir of Agility" additionalName="Event" type="EtcItem">
<!-- Alice's elixir that grants a feeling of lightness.\nWhen used, for 30 min., Power of standard attacks and P./ M. skills +5%%, P./ M. Def. +5%%, Acquired XP/ SP +5%. -->
<!-- Alice's elixir that grants a feeling of lightness. When used, for 30 min., Power of standard attacks and P./ M. skills +5%%, P./ M. Def. +5%%, Acquired XP/ SP +5%. -->
<set name="icon" val="icon.etc_whiteday_herb" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
@@ -272,7 +272,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81819" name="Alice's Golden Pack" additionalName="Event" type="EtcItem">
<!-- A thank gift prepared by Alice.\nDouble-click to obtain one of the Dark/ Bloody Weapon Enhancement Stone and Elixir of Agility. -->
<!-- A thank gift prepared by Alice. Double-click to obtain one of the Dark/ Bloody Weapon Enhancement Stone and Elixir of Agility. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -294,7 +294,7 @@
</skills>
</item>
<item id="81821" name="Cara's Talisman" additionalName="10-day" type="Armor">
<!-- The best talisman of Cara, the most powerful demon working for Gran Kain. Skill Power +5%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +10%, P. Def. +10%, M. Def. +10%, Attribute Attack +70, Skill Cooldown -5%. The dark energy fades little by little, so the talisman cannot be used for a long time.\n\nWhen equipped with High-grade Skill Cooldown Talisman, High-grade Talisman of Attribute Attack or High-grade Skill Power Talisman, only one effect is applied. -->
<!-- The best talisman of Cara, the most powerful demon working for Gran Kain. Skill Power +5%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +10%, P. Def. +10%, M. Def. +10%, Attribute Attack +70, Skill Cooldown -5%. The dark energy fades little by little, so the talisman cannot be used for a long time. When equipped with High-grade Skill Cooldown Talisman, High-grade Talisman of Attribute Attack or High-grade Skill Power Talisman, only one effect is applied. -->
<set name="icon" val="icon.combination_mammon_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -353,7 +353,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81825" name="Festival Fairy's Five-colored Rice Cake" additionalName="Event" type="EtcItem">
<!-- A rice cake cooked by the Festival Fairy.\nWhen used, for 2 h., acquired XP/ SP +15%, the character's armor appearance is changed to that of Lovely Hanbok. -->
<!-- A rice cake cooked by the Festival Fairy. When used, for 2 h., acquired XP/ SP +15%, the character's armor appearance is changed to that of Lovely Hanbok. -->
<set name="icon" val="icon.etc_five_color_honey_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
@@ -363,7 +363,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81826" name="5 Billion Adena Pack" additionalName="Event" type="EtcItem">
<!-- A pack prepared by Festival Fairy for Chuseok.\nDouble-click to obtain 5 billion adena. -->
<!-- A pack prepared by Festival Fairy for Chuseok. Double-click to obtain 5 billion adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -374,7 +374,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81827" name="10 Billion Adena Pack" additionalName="Event" type="EtcItem">
<!-- A pack prepared by Festival Fairy for Chuseok.\nDouble-click to obtain 10 billion adena. -->
<!-- A pack prepared by Festival Fairy for Chuseok. Double-click to obtain 10 billion adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -385,7 +385,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81828" name="Festival Fairy's Box: +5 Greater Agathion Charm" additionalName="Event" type="EtcItem">
<!-- A box prepared by Festival Fairy for Chuseok.\nDouble-click to obtain +5 Enhanced Zodiac Agathion. -->
<!-- A box prepared by Festival Fairy for Chuseok. Double-click to obtain +5 Enhanced Zodiac Agathion. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -476,7 +476,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81836" name="Bloody Soul Orb" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -484,7 +484,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81837" name="Bloody Soul Orb" additionalName="Lv. 1" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -492,7 +492,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81838" name="Bloody Soul Orb" additionalName="Lv. 2" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -500,7 +500,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81839" name="Bloody Soul Orb" additionalName="Lv. 3" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -508,7 +508,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81840" name="Bloody Soul Orb" additionalName="Lv. 4" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -516,7 +516,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81841" name="Bloody Soul Orb" additionalName="Lv. 5" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -524,7 +524,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81842" name="Bloody Soul Orb" additionalName="Lv. 6" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -532,7 +532,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81843" name="Bloody Soul Orb" additionalName="Lv. 7" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -540,7 +540,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81844" name="Bloody Soul Orb" additionalName="Lv. 8" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv3" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -548,7 +548,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81845" name="Bloody Soul Orb" additionalName="Lv. 9" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained during hunting on the Aden continent. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv3" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -564,7 +564,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81847" name="Orb of Abyss" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -572,7 +572,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81848" name="Orb of Abyss" additionalName="Lv. 1" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -580,7 +580,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81849" name="Orb of Abyss" additionalName="Lv. 2" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -588,7 +588,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81850" name="Orb of Abyss" additionalName="Lv. 3" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -596,7 +596,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81851" name="Orb of Abyss" additionalName="Lv. 4" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -604,7 +604,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81852" name="Orb of Abyss" additionalName="Lv. 5" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -612,7 +612,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81853" name="Orb of Abyss" additionalName="Lv. 6" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -620,7 +620,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81854" name="Orb of Abyss" additionalName="Lv. 7" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -628,7 +628,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81855" name="Orb of Abyss" additionalName="Lv. 8" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -636,7 +636,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81856" name="Orb of Abyss" additionalName="Lv. 9" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -652,7 +652,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81858" name="Orb of Darkness" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -660,7 +660,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81859" name="Orb of Darkness" additionalName="Lv. 1" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -668,7 +668,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81860" name="Orb of Darkness" additionalName="Lv. 2" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -676,7 +676,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81861" name="Orb of Darkness" additionalName="Lv. 3" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -684,7 +684,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81862" name="Orb of Darkness" additionalName="Lv. 4" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -692,7 +692,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81863" name="Orb of Darkness" additionalName="Lv. 5" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -700,7 +700,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81864" name="Orb of Darkness" additionalName="Lv. 6" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -708,7 +708,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81865" name="Orb of Darkness" additionalName="Lv. 7" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -716,7 +716,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81866" name="Orb of Darkness" additionalName="Lv. 8" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -724,7 +724,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81867" name="Orb of Darkness" additionalName="Lv. 9" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. Can be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -796,7 +796,7 @@
</stats>
</item>
<item id="81873" name="Heavenly Talisman" additionalName="1-day" type="Armor">
<!-- Max HP/ MP/ CP +7%, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage +5%, Atk./ Casting Spd. +70, P. Critical Rate +30, M. Critical Rate +10, P./ M. Atk. +3%, Skill Power +7%, Damage Reflection Resistance +40, Fixed Damage Resistance +15%, P./ M. Def. +750, all stats +3, MP Consumption -3%, Skill Cooldown -3%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<!-- Max HP/ MP/ CP +7%, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage +5%, Atk./ Casting Spd. +70, P. Critical Rate +30, M. Critical Rate +10, P./ M. Atk. +3%, Skill Power +7%, Damage Reflection Resistance +40, Fixed Damage Resistance +15%, P./ M. Def. +750, all stats +3, MP Consumption -3%, Skill Cooldown -3%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.accessory_heaven_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
@@ -832,7 +832,7 @@
<set name="handler" val="TeleportCube" />
</item>
<item id="81876" name="Blessed Atlas' Earring" type="Armor">
<!-- A special mentor's earring.\nWhen enchanted, Stupor Atk. Rate and Resistance +25%, Attribute Resistance +60, Vampiric Rage effect +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, P./ M. Def. +2%, MP Consumption -11%.\nEffects of two identical earrings do not stack.\nThe item can be changed.\nCan be augmented.\nCannot be enchanted. -->
<!-- A special mentor's earring. When enchanted, Stupor Atk. Rate and Resistance +25%, Attribute Resistance +60, Vampiric Rage effect +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, P./ M. Def. +2%, MP Consumption -11%. Effects of two identical earrings do not stack. The item can be changed. Can be augmented. Cannot be enchanted. -->
<set name="icon" val="icon.mentoring_earring_01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -848,7 +848,7 @@
</stats>
</item>
<item id="81877" name="Blessed Atlas' Earring" additionalName="Vitality" type="Armor">
<!-- A special mentor's earring.\nWhen enchanted, Stupor Atk. Rate and Resistance +25%, Attribute Resistance +60, Vampiric Rage effect +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, P./ M. Def. +2%, MP Consumption -11%.\nEffects of two identical earrings do not stack.\n\n<Special effect>\nVitality bonus +3%\nCan be augmented.\nCannot be enchanted. -->
<!-- A special mentor's earring. When enchanted, Stupor Atk. Rate and Resistance +25%, Attribute Resistance +60, Vampiric Rage effect +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, P./ M. Def. +2%, MP Consumption -11%. Effects of two identical earrings do not stack. <Special effect> Vitality bonus +3% Can be augmented. Cannot be enchanted. -->
<set name="icon" val="icon.mentoring_earring_01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -864,7 +864,7 @@
</stats>
</item>
<item id="81878" name="Atlas' Earring Upgrade Stone" type="EtcItem">
<!-- Imbued with Atlas' energy. Increases the Atlas' Earring level.\nAtlas Earring can be upgraded to Blessed Atlas Earring through a town head blacksmith. -->
<!-- Imbued with Atlas' energy. Increases the Atlas' Earring level. Atlas Earring can be upgraded to Blessed Atlas Earring through a town head blacksmith. -->
<set name="icon" val="icon.freed_soul_essense_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -874,7 +874,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81879" name="Homunculus' Shiny Hourglass" additionalName="Event" type="EtcItem">
<!-- A homunculus' hourglass that is shining very bright. Required to awake Homunculus of High-Grade or Top-Grade who is sleeping in the Cradle of Time.\nClick on the Create icon in the homunculus window or double-click on the item to get to the Cradle of Time.\n\nCan be obtained by completing the Mentee Training clan quest. -->
<!-- A homunculus' hourglass that is shining very bright. Required to awake Homunculus of High-Grade or Top-Grade who is sleeping in the Cradle of Time. Click on the Create icon in the homunculus window or double-click on the item to get to the Cradle of Time. Can be obtained by completing the Mentee Training clan quest. -->
<set name="icon" val="icon.homun_coupon_etc" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -883,7 +883,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81880" name="17th Anniversary Jewel Box" additionalName="Event" type="EtcItem">
<!-- A jewel box prepared by Lilly for 17th anniversary.\nDouble-click to obtain Superior Ruby Lv. 10, Superior Sapphire Lv. 10, Superior Red Cat's Eye Lv. 10, and Superior Blue Cat's Eye Lv. 10. -->
<!-- A jewel box prepared by Lilly for 17th anniversary. Double-click to obtain Superior Ruby Lv. 10, Superior Sapphire Lv. 10, Superior Red Cat's Eye Lv. 10, and Superior Blue Cat's Eye Lv. 10. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -896,7 +896,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81881" name="Passion Pack" additionalName="Event" type="EtcItem">
<!-- A box containing supplies prepared by Lilly for the 17th anniversary.\nDouble-click to obtain Emperor's Special Cocktail, Freya's Ice Rose (2 pcs.), Glowing Dragon's Attribute Potion (XP) (2 pcs.), Honey Dark Beer (2 pcs.). -->
<!-- A box containing supplies prepared by Lilly for the 17th anniversary. Double-click to obtain Emperor's Special Cocktail, Freya's Ice Rose (2 pcs.), Glowing Dragon's Attribute Potion (XP) (2 pcs.), Honey Dark Beer (2 pcs.). -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -909,7 +909,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81882" name="17th Anniversary Cube of Abundance" additionalName="Event" type="EtcItem">
<!-- A cube full of presents prepared by Lilly for 17th anniversary.\nThey say, the items of the cube are getting more enhanced day after day. -->
<!-- A cube full of presents prepared by Lilly for 17th anniversary. They say, the items of the cube are getting more enhanced day after day. -->
<set name="icon" val="icon.bm_2019_cube_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -919,7 +919,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81883" name="17th Anniversary Cube of Passion" additionalName="Event" type="EtcItem">
<!-- A cube full of presents prepared by Lilly for 17th anniversary.\nThey say, the items of the cube allow warriors to use the power of passion in combat. -->
<!-- A cube full of presents prepared by Lilly for 17th anniversary. They say, the items of the cube allow warriors to use the power of passion in combat. -->
<set name="icon" val="icon.bm_2019_cube_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -929,7 +929,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81884" name="17th Anniversary Cube of Vitality" additionalName="Event" type="EtcItem">
<!-- A cube full of presents prepared by Lilly for 17th anniversary.\nThey say, the items of the cube help to restore vitality. -->
<!-- A cube full of presents prepared by Lilly for 17th anniversary. They say, the items of the cube help to restore vitality. -->
<set name="icon" val="icon.bm_2019_cube_lv3" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1003,7 +1003,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81891" name="17th Anniversary Gift Box" additionalName="Event" type="EtcItem">
<!-- A box full of cubes prepared by Lilly for 17th anniversary.\nDouble-click to obtain 17th Anniversary Cube of Abundance, 17th Anniversary Cube of Passion, and 17th Anniversary Cube of Vitality. -->
<!-- A box full of cubes prepared by Lilly for 17th anniversary. Double-click to obtain 17th Anniversary Cube of Abundance, 17th Anniversary Cube of Passion, and 17th Anniversary Cube of Vitality. -->
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -1016,7 +1016,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="81892" name="Shining Royal Nevit's Gold Hourglass" type="EtcItem">
<!-- During hunting, for 30 min., acquired XP/ SP +120%, damage +5%, received damage -7%.\nCannot stack with the Shining Nevit's Gold Hourglass, Fall of the Dragon, or Dandy's Home Run Ball.\nThe effect is removed after entering the Olympiad or the Ceremony of Chaos.\nCooldown: 10 sec. -->
<!-- During hunting, for 30 min., acquired XP/ SP +120%, damage +5%, received damage -7%. Cannot stack with the Shining Nevit's Gold Hourglass, Fall of the Dragon, or Dandy's Home Run Ball. The effect is removed after entering the Olympiad or the Ceremony of Chaos. Cooldown: 10 sec. -->
<set name="icon" val="icon.bm_dragon_breath" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
@@ -1094,7 +1094,7 @@
</skills>
</item>
<item id="81899" name="17th Anniversary Box" type="EtcItem">
<!-- Double-click to obtain 300 of each of the following items: Freya's Ice Rose, Glowing Dragon's Attribute Potion, Shining Nevit's Gold Hourglass, Honey Dark Beer, and also 150 Emperor's Special Cocktails and 17th Anniversary Coin.\n\nCan be transferred within the account before being opened. -->
<!-- Double-click to obtain 300 of each of the following items: Freya's Ice Rose, Glowing Dragon's Attribute Potion, Shining Nevit's Gold Hourglass, Honey Dark Beer, and also 150 Emperor's Special Cocktails and 17th Anniversary Coin. Can be transferred within the account before being opened. -->
<set name="icon" val="icon.bm_strongbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />

View File

@@ -136,7 +136,7 @@
</skills>
</item>
<item id="81909" name="Winner's Trophy" additionalName="V1" type="EtcItem">
<!-- Granted to Aden's warriors as a token of appreciation for their support.\nDouble-click to obtain Dandy's Golden Ball, Belt of Fortitude and the No Doubt rune for recovering Vitality. -->
<!-- Granted to Aden's warriors as a token of appreciation for their support. Double-click to obtain Dandy's Golden Ball, Belt of Fortitude and the No Doubt rune for recovering Vitality. -->
<set name="icon" val="icon.ev_2018_soccer_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -147,7 +147,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81910" name="Official League Winner's Trophy" additionalName="Event" type="EtcItem">
<!-- Granted to Aden's warriors as a token of appreciation for their support.\nDouble-click to obtain Dandy's Golden Ball, Belt of Fortitude and the No Doubt rune for recovering Vitality. -->
<!-- Granted to Aden's warriors as a token of appreciation for their support. Double-click to obtain Dandy's Golden Ball, Belt of Fortitude and the No Doubt rune for recovering Vitality. -->
<set name="icon" val="icon.ev_2018_soccer_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -192,7 +192,7 @@
</stats>
</item>
<item id="81913" name="No Doubt" additionalName="Event" type="EtcItem">
<!-- A symbol of those who go only forward without hesitation.\n\nWhen in inventory, maintains your Vitality level. Available for 7 d. -->
<!-- A symbol of those who go only forward without hesitation. When in inventory, maintains your Vitality level. Available for 7 d. -->
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
@@ -328,7 +328,6 @@
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -343,7 +342,6 @@
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -358,7 +356,6 @@
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -373,7 +370,6 @@
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -388,7 +384,6 @@
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -434,7 +429,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81931" name="Dragon Skin Shirt Augmenting Stone" type="EtcItem">
<!--A mineral that has been petrified by some kind of physical or magical damage and dimensional anomalies.\nKey material for Dragon Rind Leather Shirt's augmentation. Double-click on the item or speak to a blacksmith to augment what you need. -->
<!--A mineral that has been petrified by some kind of physical or magical damage and dimensional anomalies. Key material for Dragon Rind Leather Shirt's augmentation. Double-click on the item or speak to a blacksmith to augment what you need. -->
<set name="icon" val="icon.renewal_mineral_dragon_rind_leather_shirt" />
<set name="commissionItemType" val="LIFE_STONE" />
<set name="immediate_effect" val="true" />
@@ -447,7 +442,6 @@
<!-- Changes your appearance to that of a Death Knight. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
@@ -465,7 +459,6 @@
<!-- Changes your appearance to that of a Death Knight. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
@@ -542,7 +535,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81938" name="Greater Zodiac Agathion's Sacred Book of Growth" type="EtcItem">
<!-- Required for upgrading Greater Zodiac Agathion Charms.\nCan be used with Greater Zodiac agathions enchanted to +5 and higher.\nIn case of failure, the enchant value remains the same. -->
<!-- Required for upgrading Greater Zodiac Agathion Charms. Can be used with Greater Zodiac agathions enchanted to +5 and higher. In case of failure, the enchant value remains the same. -->
<set name="icon" val="icon.star_scrl_of_ench_ag_2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -591,7 +584,6 @@
<!-- Changes the armor appearance. Available only for those who has taken the 1st place in the Conquest rankings. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="D" />
@@ -1021,7 +1013,6 @@
<!-- Changes gloves' appearance to that of Lindvior armor. Available to characters from the Conquest-winning server. -->
<set name="icon" val="icon.honors_light_gloves_opt" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -1040,7 +1031,6 @@
<!-- Changes boots' appearance to that of Lindvior armor. Available to characters from the Conquest-winning server. -->
<set name="icon" val="icon.honors_light_shoes_opt" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="feet" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@@ -1059,7 +1049,6 @@
<!-- Changes the appearance of characters from the Conquest-winning server. -->
<set name="icon" val="icon.cloak_noblesse2_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
@@ -1458,7 +1447,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="81980" name="Soul Orb" type="EtcItem">
<!-- At first glance, looks like an ordinary glass bead. However, if you take a closer look, you will see a soul trapped inside.\nListen closely, and you will hear its whisper: 'Here, in the depths of darkness filled with horror and despair, one may acquire special powers, and that will let them rule the world.'\n\nIt's time to go to the Conquest. -->
<!-- At first glance, looks like an ordinary glass bead. However, if you take a closer look, you will see a soul trapped inside. Listen closely, and you will hear its whisper: 'Here, in the depths of darkness filled with horror and despair, one may acquire special powers, and that will let them rule the world.' It's time to go to the Conquest. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
@@ -1485,7 +1474,6 @@
<!-- Changes the cloak appearance. Available only for those who has taken the 1st place in the Conquest rankings. -->
<set name="icon" val="icon.cloak_noblesse2_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
@@ -1525,4 +1513,280 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81986" name="Bloodthirsty Eigis Shaper" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_shaper_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">685</stat>
<stat type="mAtk">414</stat>
<stat type="rCrit">1.2E-07</stat>
<stat type="pAtkSpd">433</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81987" name="Bloodthirsty Eigis Cutter" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_cutter_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81988" name="Bloodthirsty Eigis Slasher" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_slasher_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81989" name="Bloodthirsty Eigis Avenger" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_onehand_blunt_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">20</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81990" name="Bloodthirsty Eigis Fighter" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_fist_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="FIST" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="81991" name="Bloodthirsty Eigis Stormer" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_spear_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="BRONZE" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="81992" name="Bloodthirsty Eigis Thrower" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_bow_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">1481</stat>
<stat type="mAtk">414</stat>
<stat type="rCrit">1.2E-07</stat>
<stat type="pAtkSpd">293</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="81993" name="Bloodthirsty Eigis Guardian" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_crossbow_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">1333</stat>
<stat type="mAtk">414</stat>
<stat type="rCrit">1.2E-07</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="81994" name="Bloodthirsty Eigis Buster" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_onehane_magic_sword_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<stats>
<stat type="pAtk">602</stat>
<stat type="mAtk">486</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81995" name="Bloodthirsty Eigis Caster" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_onehand_magic_blunt_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="WOOD" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<stats>
<stat type="pAtk">602</stat>
<stat type="mAtk">486</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">20</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81996" name="Bloodthirsty Eigis Retributer" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_twohand_magic_blunt_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="WOOD" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<stats>
<stat type="pAtk">733</stat>
<stat type="mAtk">535</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">20</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="81997" name="Bloodthirsty Eigis Dual Swords" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_dual_sword_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81998" name="Bloodthirsty Eigis Dual Daggers" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_dual_dagger_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALDAGGER" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
<stat type="rCrit">1.2E-07</stat>
<stat type="pAtkSpd">433</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="81999" name="Bloodthirsty Eigis Dual Blunt Weapons" type="Weapon">
<!-- Eigis' creation. Max HP can be more than 150,000. Cannot be imbued with attributes, crystallized, augmented, enchanted. Its appearance cannot be changed. No soul crystal can be inserted. <Enhancing> Nothing is known. -->
<set name="icon" val="icon.aegis_dual_blunt_1" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALBLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="500" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">20</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
</list>

View File

@@ -8,6 +8,158 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82001" name="Lindvior's Conquest - Upper Armor" additionalName="Light armor" type="Armor">
<!-- Changes your upper armor's appearance to that of Lindvior light armor. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_upbody_opt" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="BRONZE" />
<set name="weight" val="4140" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">360</stat>
<stat type="accCombat">5E-08</stat>
</stats>
</item>
<item id="82002" name="Lindvior's Conquest - Lower Armor" additionalName="Light armor" type="Armor">
<!-- Changes your lower armor's appearance to that of Lindvior light armor. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_downbody_opt" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="legs" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="1320" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">225</stat>
<stat type="accCombat">3E-08</stat>
</stats>
</item>
<item id="82003" name="Lindvior's Conquest - Gloves" additionalName="Light armor" type="Armor">
<!-- Changes your gloves' appearance to that of Lindvior light armor. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_gloves_opt" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">113</stat>
</stats>
</item>
<item id="82004" name="Lindvior's Conquest - Boots" additionalName="Light armor" type="Armor">
<!-- Changes your boots' appearance to that of Lindvior light armor. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_shoes_opt" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">113</stat>
</stats>
</item>
<item id="82005" name="Lindvior's Conquest - Upper Armor" additionalName="Robe" type="Armor">
<!-- Changes your upper armor's appearance to that of Lindvior robe. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_upbody_opt" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="BRONZE" />
<set name="weight" val="4140" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">360</stat>
<stat type="accCombat">5E-08</stat>
</stats>
</item>
<item id="82006" name="Lindvior's Conquest - Lower Armor" additionalName="Robe" type="Armor">
<!-- Changes your lower armor's appearance to that of Lindvior robe. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_downbody_opt" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="legs" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="1320" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">225</stat>
<stat type="accCombat">3E-08</stat>
</stats>
</item>
<item id="82007" name="Lindvior's Conquest - Gloves" additionalName="Robe" type="Armor">
<!-- Changes your gloves' appearance to that of Lindvior robe. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_gloves_opt" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">113</stat>
</stats>
</item>
<item id="82008" name="Lindvior's Conquest - Boots" additionalName="Robe" type="Armor">
<!-- Changes your boots' appearance to that of Lindvior robe. Available to characters from the Conqueror server. -->
<set name="icon" val="icon.honors_light_shoes_opt" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">113</stat>
</stats>
</item>
<item id="82009" name="Heine's Blue Box" type="EtcItem">
<!-- A box that was hidden in Heine. Double-click to obtain 1 rare item (excluding Star Sign and Scroll: Enchant Superior Seed Bracelet). -->
<set name="icon" val="icon.bm_dragon_present_5" />
@@ -30,7 +182,7 @@
</skills>
</item>
<item id="82011" name="Festival Fairy's Chest: Authority Ornament" additionalName="Event" type="EtcItem">
<!-- A gift from the Festival Fairy.\nDouble-click to obtain Authority Ornament (4 pcs.). -->
<!-- A gift from the Festival Fairy. Double-click to obtain Authority Ornament (4 pcs.). -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -121,6 +273,120 @@
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="82024" name="Master's Shining Pack" type="EtcItem">
<!-- Double-click to obtain 1 special item (excluding Forgotten Spellbook - Chapter 1). -->
<set name="icon" val="icon.bm_dragon_present_5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82025" name="Tower of Insolence's Time Stone (Middle Floors)" type="EtcItem">
<!-- Adds 60 min. to the hunting time in the Tower of Insolence (Middle Floors). Required level: 110+. -->
<set name="icon" val="icon.timezone_refill_oman_a_60" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82026" name="Ultimate Death Knight C - Not Available" additionalName="Blue" type="Armor">
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82027" name="Ultimate Death Knight D - Not Available" additionalName="Blue" type="Armor">
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82028" name="Ultimate Death Knight E - Not Available" additionalName="Blue" type="Armor">
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R110" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82029" name="Ultimate Death Knight C - Not Available" additionalName="Phiolet" type="Armor">
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82030" name="Ultimate Death Knight D - Not Available" additionalName="Phiolet" type="Armor">
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82031" name="Ultimate Death Knight E - Not Available" additionalName="Phiolet" type="Armor">
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R110" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82032" name="Shiny Jewel Energy" type="EtcItem">
<!-- Required for upgrading Superior jewels through compounding. Can be used with any Superior jewels of Lv. 5+. If compounding fails, the jewel's level remains the same. -->
<set name="icon" val="icon.bm_bless_jewel_energy" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
<item id="82033" name="Shining Jewel Box" additionalName="" type="EtcItem">
<!-- Double-click to obtain 1 special item (excluding Jewel Energy). -->
<set name="icon" val="icon.collection_field_rune_lv1" />
@@ -128,6 +394,254 @@
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="82034" name="Lineage 2 (1)" additionalName="DE" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part1_1" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82035" name="Lineage 2 (2)" additionalName="THR" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part1_2" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82036" name="Lineage 2 (3)" additionalName="ONE" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part1_3" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82037" name="Awakening (1)" additionalName="DEA" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part2_1" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82038" name="Awakening (2)" additionalName="THKNI" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part2_2" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82039" name="Awakening (3)" additionalName="GHT" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part2_3" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82040" name="New Era (1)" additionalName="NEW" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part3_1" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82041" name="New Era (2)" additionalName="SER" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part3_2" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82042" name="New Era (3)" additionalName="VER" type="EtcItem">
<!-- A part of a word. Collect the whole word and take it to the Prophet of New World in any village to get a reward. Double-click to see an inscription on the other side. -->
<set name="icon" val="icon.ev_2021_teasing_part3_3" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82043" name="Call of the New World" additionalName="Event" type="EtcItem">
<!-- A book written in incomprehensible symbols. It is filled with strange energy. When used, damage +5%, Vitality bonus +5%, received damage -5% for 2 h. The effect remains after death, switching to the subclass and entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.ev_2021_teasing_scroll1" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82044" name="Reward Box of Awakening" additionalName="Event" type="EtcItem">
<!-- A reward given for deciphering a message related to the Awakening. Double-click to open. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82045" name="Reward Box of New Era" additionalName="Event" type="EtcItem">
<!-- A reward given for deciphering a message related to the New Era. Double-click to open. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82046" name="Gran Kain's Pack" additionalName="Lv. 1" type="EtcItem">
<!-- Double-click to obtain 1 special item (excluding Gran Kain's Large Pack). -->
<set name="icon" val="icon.bm_freya_2016_gift_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82047" name="Gran Kain's Large Pack" additionalName="Lv. 2" type="EtcItem">
<!-- Double-click to obtain 1 special item (excluding Gran Kain's Exceptional Pack). -->
<set name="icon" val="icon.bm_silver_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82048" name="Gran Kain's Exceptional Pack" additionalName="Lv. 3" type="EtcItem">
<!-- Double-click to obtain 1 rare item. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82049" name="Shining Sayha's Energy" type="EtcItem">
<!-- Required for compounding with Enhanced Sayha's Talismanr to increase its level. In case of failure, Sayha's Talisman is not destroyed. However, Shining Sayha's Energy is consumed in any case. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman_energy" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="82050" name="Enhanced Sayha's Talisman Lv. 1" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +2252 and +3%, M. Def. +1472 and +3%, acquired XP/ SP +30%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +9%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 4 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 4 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82051" name="Enhanced Sayha's Talisman Lv. 2" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +2477 and +3%, M. Def. +1619 and +3%, acquired XP/ SP +30%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +9%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 4 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 4 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82052" name="Enhanced Sayha's Talisman Lv. 3" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +2702 and +3%, M. Def. +1766 and +3%, acquired XP/ SP +30%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +11%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 5 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 5 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82053" name="Enhanced Sayha's Talisman Lv. 4" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +2927 and +3%, M. Def. +1913 and +3%, acquired XP/ SP +30%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +11%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 5 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 5 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82054" name="Enhanced Sayha's Talisman Lv. 5" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +3152 and +7%, M. Def. +2060 and +7%, acquired XP/ SP +35%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +13%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 6 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 6 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82055" name="Enhanced Sayha's Talisman Lv. 6" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +3377 and +7%, M. Def. +2207 and +7%, acquired XP/ SP +35%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +13%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 6 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 6 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82056" name="Enhanced Sayha's Talisman Lv. 7" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +3602 and +7%, M. Def. +2354 and +7%, acquired XP/ SP +35%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +15%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 7 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 7 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82057" name="Enhanced Sayha's Talisman Lv. 8" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +3827 and +7%, M. Def. +2501 and +7%, acquired XP/ SP +35%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +15%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 7 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 7 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82058" name="Enhanced Sayha's Talisman Lv. 9" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +4052 and +7%, M. Def. +2648 and +7%, acquired XP/ SP +40%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +15%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 7 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 7 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82059" name="Enhanced Sayha's Talisman Lv. 10" type="Armor">
<!-- When equipped, grants Sayha's power: P. Def. +4277 and +10%, M. Def. +2795 and +10%, acquired XP/ SP +40%, Recovery Potions' Effect +3000 (except percentage recovery items). If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+: Skill Power +18%, Skill Cooldown -5%. Active skills: Sayha's Grace Lv. 8 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 8 Sayha's Support Lv. 3 Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_bless_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82060" name="Sayha's Blessing Pack" additionalName="" type="EtcItem">
<!-- Double-click to obtain 1 rare item (excluding Sayha's Talisman Pack and Sayha's Energy). -->
<set name="icon" val="icon.collection_field_rune_lv1" />
@@ -135,6 +649,113 @@
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="82061" name="Expedition Supplies" additionalName="Physical" type="EtcItem">
<!-- Double-click to obtain La Vie En Rose's Brooch Lv. 5, +5 Kaliel's Bracelet, Artifact Book, +5 Dragon Leather Shirt, Red Cat's Eye Lv. 4, High-grade Talisman of Skill Power, High-grade Talisman of Attribute Attack, High-grade Talisman of Skill Cooldown, +3 Artifact - P. Atk., +3 Artifact - P. Def., +3 Artifact - Acquired XP, +3 Artifact - P. Atk., +3 Artifact - Vitality Bonus, Artifact - Attribute Attack, Artifact - Attribute Resistance, Freya's Ice Rose (200 pcs.), Freya's Scroll of Storm (300 pcs.), Emperor's Special Cocktail (100 pcs.), Shining Nevit's Gold Hourglass (200 pcs.), Glowing Dragon's Attribute Potion (XP) (200 pcs.), Honey Dark Beer (200 pcs.). -->
<set name="icon" val="icon.bm_Supply_phy_box" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82062" name="Expedition Supplies" additionalName="Magic" type="EtcItem">
<!-- Double-click to obtain La Vie En Rose's Brooch Lv. 5, +5 Kaliel's Bracelet, Artifact Book, +5 Dragon Leather Shirt, Blue Cat's Eye Lv. 4, High-grade Talisman of Skill Power, High-grade Talisman of Attribute Attack, High-grade Talisman of Skill Cooldown, +3 Artifact - M. Atk., +3 Artifact - P. Def., +3 Artifact - Acquired XP, +3 Artifact - M. Atk., +3 Artifact - Vitality Bonus, Artifact - Attribute Attack, Artifact - Attribute Resistance, Freya's Ice Rose (200 pcs.), Freya's Scroll of Storm (300 pcs.), Emperor's Special Cocktail (100 pcs.), Shining Nevit's Gold Hourglass (200 pcs.), Glowing Dragon's Attribute Potion (XP) (200 pcs.), Honey Dark Beer (200 pcs.). -->
<set name="icon" val="icon.bm_Supply_mag_box" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82063" name="Blessed Valakas' Necklace - Mind" additionalName="Event" type="Armor">
<!-- MP +79, Max HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +20, STR/ INT +3, Fire Resistance +30, Dark Resistance +20, Stupor Atk. Rate and Resistance +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection +5%. Active skill: Removes Hold debuffs and grants immunity to Obstruction for 5 sec. <Special effect> Skill Cooldown -3% -->
<set name="icon" val="icon.bm_necklace_of_valakas" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">226</stat>
<stat type="maxMp">79</stat>
</stats>
</item>
<item id="82064" name="Blessed Antharas' Earring - Shield" additionalName="Event" type="Armor">
<!-- MP +59, P./ M. Def. +15%, CON/ MEN +3, Holy/ Earth Resistance +30, Infection Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Active skill: Removes Shock debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect> P. Def. +4% -->
<set name="icon" val="icon.bm_earring_of_antaras" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
</stats>
</item>
<item id="82065" name="Lindvior's Earring - Shield" additionalName="Event" type="Armor">
<!-- MP +59, P. Critical Damage/ M. Skill Critical Damage +10%, Speed +5, DEX/ WIT +3, Wind/ Dark Resistance +30, Petrifaction Resistance/ Atk. Rate +50%, Confusion Resistance/ Atk. Rate +40%, Danger Zone Resistance +40%, P./ M. Debuff Reflection Rate +10%, M. Damage Reflection Rate +10%. Active skill: Removes Knockback/ Knockdown debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect> P. Def. +4% -->
<set name="icon" val="icon.npoint_earring_of_lind_30day" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
</stats>
</item>
<item id="82066" name="Ring of Truth-seeker - INT" additionalName="Event" type="Armor">
<!-- MP +46, M. Atk. +5%, M. Skill Critical Damage +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using M. skills. Effects of two identical rings do not stack. <Special effect> INT +2 -->
<set name="icon" val="icon.accessory_ring_of_helios_enchant" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
</stats>
</item>
<item id="82067" name="Ruler's Ring of Authority - STR" additionalName="Event" type="Armor">
<!-- MP +46, P. Atk. +5%, Critical Damage for basic attacks +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using attacking skills. Effects of two identical rings do not stack. <Special effect> STR +2 -->
<set name="icon" val="icon.accessory_ring_of_helios_enchant_red" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
</stats>
</item>
<item id="82068" name="Death Knight's Ring" type="Armor">
<!-- When enchanted, increases Obstruction Atk. Rate/ Resistance, Attribute Resistance, P. Critical Damage, P./ M. Skill Critical Damage, and P./ M. Skill Power. Effects of two identical rings do not stack. The item can be changed. <Enchanting>. Use Scroll: Enchant Angel Accessory. Can be augmented. -->
<set name="icon" val="icon.new_ring_of_hero" />
@@ -150,6 +771,132 @@
<stat type="mDef">101</stat>
</stats>
</item>
<item id="82069" name="Top-grade Growth Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, acquired XP/ SP +20%. Required level: 1-110. -->
<set name="icon" val="icon.skill19226" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82070" name="Conquest Expedition Rune" additionalName="30-day" type="EtcItem">
<!-- Sustains Vitality when in inventory. Required level: 1-110. No level restrictions in the Conquest world. -->
<set name="icon" val="BranchSys3.icon1.g_rune_of_flint_will" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82071" name="Krishna Weapon Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain a random Krishna weapon. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82072" name="Leviathan Armor Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain a piece of Leviathan armor. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82073" name="Iron Gate's Key" additionalName="Event" type="EtcItem">
<!-- Required for accessing the Iron Gate Guild's secret store. -->
<set name="icon" val="icon.etc_skeleton_key_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82074" name="Blessed Scroll: Enchant Exalted Weapon" type="EtcItem">
<!-- For enchanting Blessed Exalted weapons. Enchant success rate: 100%. Cannot be used with weapons enchanted to +12 or higher. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82075" name="Prophetess' Gift Cube" additionalName="Event" type="EtcItem">
<!-- A wondrous cube created by the Prophetess. Double-click to obtain Mysterious Energy Potion. Upon the 10th use you can obtain a special reward. -->
<set name="icon" val="icon.bm_2019_cube_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82076" name="Mysterious Energy Potion" additionalName="Event" type="EtcItem">
<!-- A mysterious potion from another dimension. For 30 min., P./ M. Atk. +10%, Atk. Spd./ Casting Spd. +10%, Max HP/ MP/ CP +10%, acquired XP/ SP +5%. The effect does not stack with that of Royal Santiago's Soup. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
<set name="icon" val="BranchSys3.lcon.g_vitality_potion_stop" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82077" name="Vitality" additionalName="Event" type="EtcItem">
<!-- Double click to recover a certain amount of Vitality. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.bm_freya_potion" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82078" name="Emperor's Vitality Tonic" additionalName="Event" type="EtcItem">
<!-- Contains the strength of the emperor. Recovers 1 of the 4 Vitality bars. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.etc_recall_potion3" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82079" name="Invitation from New World" type="EtcItem">
<!-- An invitation from Larra. Take it to Conquest Guide Entropy in the Conquest world. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82080" name="Conquest Mark" type="EtcItem">
<!-- A mark given to you by Conquest Guide Entropy after you gave her the invitation. A proof that you've been to the Conquest world. Take it to Larra. -->
<set name="icon" val="icon.etc_permit_card_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82081" name="Memory Shard" additionalName="" type="EtcItem">
<!-- A shard that can be obtained while hunting in the Conquest world. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
@@ -178,4 +925,179 @@
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="82085" name="Soul Talisman" additionalName="Lv. 1" type="Armor">
<!-- When equipped, MEN/ WIT/ CON +4, INT/ DEX/ STR/ LUC/ CHA +3. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82086" name="Soul Talisman" additionalName="Lv. 2" type="Armor">
<!-- When equipped, MEN/ WIT/ CON/ DEX +4, INT/ STR/ LUC/ CHA +3. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82087" name="Soul Talisman" additionalName="Lv. 3" type="Armor">
<!-- When equipped, MEN/ WIT/ CON/ DEX/ INT/ STR +4, LUC/ CHA +3. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82088" name="Soul Talisman" additionalName="Lv. 4" type="Armor">
<!-- When equipped, MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +4. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82089" name="Soul Talisman" additionalName="Lv. 5" type="Armor">
<!-- When equipped, all stats +4, P./ M. Atk. +1%. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv5" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82090" name="Soul Talisman" additionalName="Lv. 6" type="Armor">
<!-- When equipped, all stats +4, P./ M. Atk. +2%. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv5" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82091" name="Soul Talisman" additionalName="Lv. 7" type="Armor">
<!-- When equipped, all stats +4, P./ M. Atk. +3%. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv5" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82092" name="Soul Talisman" additionalName="Lv. 8" type="Armor">
<!-- When equipped, all stats +4, P./ M. Atk. +3%, Critical Damage for basic attacks +1%, P./ M. Skill Critical Damage +1%. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv5" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82093" name="Soul Talisman" additionalName="Lv. 9" type="Armor">
<!-- When equipped, all stats +4, P./ M. Atk. +3%, Critical Damage for basic attacks +2%, P./ M. Skill Critical Damage +2%. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv9" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82094" name="Soul Talisman" additionalName="Lv. 10" type="Armor">
<!-- When equipped, all stats +4, P./ M. Atk. +3%, Critical Damage for basic attacks +3%, P./ M. Skill Critical Damage +3%. -->
<set name="icon" val="icon.dethrone_soul_talisman_lv9" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="82095" name="Letter L" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_l_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82096" name="Letter I" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_i_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82097" name="Letter N" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_n_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82098" name="Letter E" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_e_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82099" name="Letter A" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_a_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -1,5 +1,208 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="82100" name="Letter G" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_g_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82101" name="Number II" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_ii_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82102" name="Letter W" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_w_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82103" name="Letter D" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_d_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82104" name="Letter T" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_t_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82105" name="Letter O" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_o_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82106" name="Letter H" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_h_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82107" name="Letter P" additionalName="Event" type="EtcItem">
<!-- A letter that can be obtained while hunting monsters on the continent. If you collect a word from such letters, you'll be able to participate in the event and get useful items. -->
<set name="icon" val="icon.etc_alphabet_p_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82108" name="Conquest Leader" additionalName="30-day" type="Armor">
<!-- Given only to the Conquest Leader. When equipped, Max HP/ MP/ CP +5%, weight limit +25,600, damage +15%, received damage -15%, Damage Reflection Resistance +20%, Fixed Damage Resistance +20%, Critical Damage -20%, inventory slots +36, Attribute Resistance +50. -->
<set name="icon" val="icon.dethrone_belt" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<stats>
<stat type="pDef">300</stat>
</stats>
</item>
<item id="82109" name="5 Billion Adena Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 5 billion adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82110" name="100 Million Adena Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 100 million adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82111" name="Conquest Rankings' 1st Place Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, P. Atk., M. Atk., P. Def., M. Def., acquired XP/ SP +5%. -->
<set name="icon" val="icon.dethrone_tier_1_rune" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82112" name="Conquest Rankings' 2nd Place Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, P. Atk., M. Atk., P. Def., M. Def., acquired XP/ SP +3%. -->
<set name="icon" val="icon.dethrone_tier_1_rune" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82113" name="Conquest Rankings' 3rd Place Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, P. Atk., M. Atk., P. Def., M. Def. +1%, acquired XP/ SP +3%. -->
<set name="icon" val="icon.dethrone_tier_1_rune" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82114" name="Conquest Rankings' 4th Place Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, P./ M. Def. +1%, acquired XP/ SP +3%. -->
<set name="icon" val="icon.dethrone_tier_1_rune" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82115" name="Conquest Rankings' 5th Place Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, acquired XP/ SP +3%. -->
<set name="icon" val="icon.dethrone_tier_1_rune" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82116" name="Conqueror Server Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, acquired XP/ SP +5%. -->
<set name="icon" val="icon.dethrone_server_rune" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="82117" name="10 Million Adena Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 10 million adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82118" name="Death Knight's Flame Sword" type="Weapon">
<!-- Changes a one-handed sword's appearance to that of Eigis. -->
<set name="icon" val="icon.weapon_aka_i00" />
@@ -23,6 +226,303 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="82119" name="Proof of Traveling to Conquest World" type="EtcItem">
<!-- Proves that you've been to the Conquest world. Disappears automatically after returning to your home world. For special purposes. -->
<set name="icon" val="icon.etc_paper_blue_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82120" name="Human Starting Box" additionalName="Warrior" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82121" name="Human Starting Box" additionalName="Wizard" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82122" name="Elf Starting Box" additionalName="Warrior" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82123" name="Elf Starting Box" additionalName="Wizard" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82124" name="Dark Elf Starting Box" additionalName="Warrior" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82125" name="Dark Elf Starting Box" additionalName="Wizard" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82126" name="Orc Starting Box" additionalName="Warrior" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82127" name="Orc Starting Box" additionalName="Shaman" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82128" name="Dwarf Starting Box" additionalName="Warrior" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82129" name="Kamael Starting Box" additionalName="Male" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82130" name="Kamael Starting Box" additionalName="Female" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82131" name="Ertheia Starting Box" additionalName="Warrior" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82132" name="Ertheia Starting Box" additionalName="Wizard" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82133" name="Human Starting Box" additionalName="Death Soldier" type="EtcItem">
<!-- Double-click to obtain some items required for starting the game. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82134" name="Abandoned Coal Mines' Time Stone" additionalName="Event" type="EtcItem">
<!-- Adds 60 min. to the hunting time in the Abandoned Coal Mines. Required level: 99-105. -->
<set name="icon" val="icon.timezone_refill_lost_mine_60" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82135" name="Exalted Growth Support Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Nevit's Cloak of Light (30-day), Storm Isle's Time Stone/ Abandoned Coal Mines' Time Stone (9 pcs.), Emperor's Special Cocktail (72 pcs.), Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Shining Nevit's Gold Hourglass, Honey Dark Beer, Newbie's Fortune Scroll (114 pcs.), Freya's Scroll of Storm (432 pcs.). -->
<set name="icon" val="icon.etc_candy_basket_i04_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82136" name="Circlet Upgrade Kit" type="EtcItem">
<!-- Double-click to obtain Blessed Scroll: Enchant Circlet (20 pcs.), Crystal of Dawn (12 pcs.). -->
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82137" name="Large Circlet Upgrade Kit" type="EtcItem">
<!-- Double-click to obtain Blessed Scroll: Enchant Circlet (40 pcs.), Crystal of Dawn (38 pcs.). -->
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82138" name="Shirt Upgrade Kit" type="EtcItem">
<!-- Double-click to obtain Blessed Scroll: Enchant Dragon Shirt (20 pcs.), Crystal of Dawn (12 pcs.). -->
<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82139" name="Large Shirt Upgrade Kit" type="EtcItem">
<!-- Double-click to obtain Blessed Scroll: Enchant Dragon Shirt (20 pcs.), Crystal of Dawn (38 pcs.). -->
<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82140" name="Scroll: Enchant R-grade Armor 3-unit Pack" type="EtcItem">
<!-- Double-click to obtain Scroll: Enchant R-grade Armor (3 pcs.). -->
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82141" name="Emperor's Special Cocktail 5-unit Pack" type="EtcItem">
<!-- Double-click to obtain Emperor's Special Cocktail (5 pcs.). -->
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82142" name="Honey Dark Beer 2-unit Pack" type="EtcItem">
<!-- Double-click to obtain Honey Dark Beer (2 pcs.). -->
<set name="icon" val="icon.etc_pi_gift_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82143" name="Glowing Dragon's Attribute Potion (XP) 2-unit Pack" type="EtcItem">
<!-- Double-click to obtain Glowing Dragon's Attribute Potion (XP) (2 pcs.). -->
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82144" name="Freya's Ice Rose 2-unit Pack" type="EtcItem">
<!-- Double-click to obtain Freya's Ice Rose (2 pcs.). -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82145" name="Mysterious Aid Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Storm Isle's Time Stone/ Abandoned Coal Mines' Time Stone, Emperor's Special Cocktail (24 pcs.), Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Shining Nevit's Gold Hourglass, Honey Dark Beer, Newbie's Fortune Scroll (48 pcs.), Freya's Scroll of Storm (144 pcs.). -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82146" name="Mysterious Aid Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Emperor's Special Cocktail (72 pcs.), Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Shining Nevit's Gold Hourglass, Honey Dark Beer (114 pcs.), Freya's Scroll of Storm (432 pcs.). -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82147" name="Grace' Fortune Box" additionalName="" type="EtcItem">
<!-- Double-click to obtain 1 rare item (excluding Forgotten Spellbook - Chapter 1 and various supplies). -->
<set name="icon" val="icon.collection_field_rune_lv1" />
@@ -30,6 +530,109 @@
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="82148" name="Mysterious Humble Support Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Emperor's Special Cocktail (4 pcs.), Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Shining Nevit's Gold Hourglass, Honey Dark Beer (8 pcs.), Freya's Scroll of Storm (24 pcs.). -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82149" name="Einhasad's Elixir" type="EtcItem">
<!-- For 30 min., damage +15%, Attribute Attack/ Resistance +100, acquired XP/ SP +50%, Vitality bonus +50%, received damage -15%. Does not stack with Freya's Charisma Potion, Einhasad's Charisma Potion, Freya's Luck Potion. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
<set name="icon" val="BranchSys2.br_essence_rose_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82150" name="New Beginning's Yellow Support Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Heavenly Talisman, Blue Cube, Emperor's Special Cocktail (12 pcs.), Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Shining Nevit's Gold Hourglass, Honey Dark Beer (24 pcs.), Freya's Scroll of Storm (72 pcs.). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82151" name="New Beginning's Blue Support Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Superior Red Cat's Eye Lv. 10, Superior Blue Cat's Eye Lv. 10, Red Cube, Emperor's Special Cocktail (12 pcs.), Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Shining Nevit's Gold Hourglass, Honey Dark Beer (24 pcs.), Freya's Scroll of Storm (72 pcs.). -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82152" name="New Beginning's Red Support Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Ruler's Authority, Emperor's Special Cocktail (12 pcs.), Freya's Ice Rose, Glowing Dragon's Attribute Potion (XP), Shining Nevit's Gold Hourglass, Honey Dark Beer (24 pcs.), Freya's Scroll of Storm (72 pcs.). -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82153" name="Common Dice Coupon" additionalName="Event" type="EtcItem">
<!-- Required for obtaining Common Dice for the Aden Adventure game. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82154" name="Alexandria's Artifact Pack" type="EtcItem">
<!-- Double-click to obtain 1 rare item (excluding Artifact Crystal and various supplies). -->
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82155" name="Adventurer's Fortune Scroll" additionalName="Event" type="EtcItem">
<!-- A scroll that charges adventurers with luck. For 30 min., Attribute Attack/ Resistance +70, P. Atk./ M. Atk./ P. Def./ M. Def. +7%, acquired XP/ SP +5%, Vitality bonus +10%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
<set name="icon" val="icon.etc_charm_of_luck_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82156" name="Invitation from New World" type="EtcItem">
<!-- An invitation from Conquest Guide Chloe. Go to the Conquest world and take it to Conquest Guide Entropy in the Town of Conquest. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82157" name="Conquest Mark" type="EtcItem">
<!-- A mark given to you by Conquest Guide Entropy after you gave her the invitation. A proof that you've been to the Conquest world. Take it to Conquest Guide Chloe in your home world. -->
<set name="icon" val="icon.etc_permit_card_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82158" name="+1 Attack Artifact Pack" type="EtcItem">
<!-- Double-click to obtain an attack artifact enchanted to +1. -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
@@ -90,6 +693,48 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
</item>
<item id="82164" name="Collection Item Box - All as One" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Abyss Lv. 1, Orb of Abyss Lv. 3, Orb of Abyss Lv. 7 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82165" name="Collection Item Box - Last Chance!" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Darkness Lv. 2, Orb of Darkness Lv. 3, Orb of Darkness Lv. 6, Orb of Darkness Lv. 7 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82166" name="Collection Item Box - Adventurer" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Bloody Soul Lv. 3, Orb of Bloody Soul Lv. 5, Orb of Bloody Soul Lv. 8, Orb of Bloody Soul Lv. 10 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82167" name="Collection Item Box - Empiric" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Bloody Soul Lv. 8, Orb of Bloody Soul Lv. 9 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82168" name="Sayha's Blessing Potion" type="EtcItem">
<!-- For 30 min., Attribute Attack/ Resistance +200, acquired XP/ SP +100%. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.etc_potion_of_energy_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82169" name="Forgotten Spellbook - Finale" type="EtcItem">
<!-- A spellbook for learning the Forgotten Power skills Lv. 31. -->
<set name="icon" val="icon.bm_skill_book_base" />
@@ -107,4 +752,60 @@
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
</list>
<item id="82171" name="Swift Growth Cookie" type="EtcItem">
<!-- When used, Vitality bonus +50% for 30 min. Additionally, acquired XP/ SP +300%, if your level is lower than 118. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82172" name="Swift Attack Cookie" type="EtcItem">
<!-- For 30 min., acquired XP/ SP +10%, Vitality bonus +20%, Attribute Attack +70, damage +10%. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
<set name="icon" val="BranchSys.icon.br_herb_of_baguette_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82173" name="Accessory Coupon" type="EtcItem">
<!-- Required for creating accessories. -->
<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="82174" name="Collection Item Box - Conqueror of Tower of Insolence's Middle Floors" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 4 types of Orbs of Anger (48 pcs.), 5 types of Orbs of Anger (24 pcs.), 6 types of Orbs of Anger (16 pcs.), High Priest's Holy Water (500 pcs.). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82175" name="Collection Item Box - Conqueror of Tower of Insolence's Lower Floors" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 1 type of Orbs of Anger (48 pcs.), 2 types of Orbs of Anger (24 pcs.), 3 types of Orbs of Anger (16 pcs.), High Priest's Holy Water (500 pcs.). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="82187" name="Swift Defense Cookie" type="EtcItem">
<!-- When used for 30 min., acquired XP/ SP +10%, Vitality bonus +20%, Attribute Resistance +70, received damage -10%. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
<set name="icon" val="BranchSys.icon.br_herb_of_baguette_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -584,7 +584,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
</skillList>
@@ -612,7 +612,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
</skillList>
@@ -640,7 +640,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
<skill id="5599" level="12" /> <!-- Confusion Resistance-->
@@ -669,7 +669,7 @@
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14765" level="5" /> <!-- Vampiric Rage Resistance -->
<skill id="33104" level="1" /> <!-- Party Bonus -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="33112" level="1" /> <!-- Night of Spores -->
<skill id="14818" level="1" /> <!-- Instant kill resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance-->
<skill id="5599" level="12" /> <!-- Confusion Resistance-->

View File

@@ -2024,7 +2024,7 @@
</effects>
</skill>
<skill id="29445" toLevel="1" name="Create Mysterious R-grade Soulshots">
<!-- Creates 10,000 Mysterious R-grade Soulshots.\nCan be used only if there are no R-grade Soulshots in your inventory.\nRequires 150 R-grade Crystals. -->
<!-- Creates 10,000 Mysterious R-grade Soulshots. Can be used only if there are no R-grade Soulshots in your inventory. Requires 150 R-grade Crystals. -->
<icon>icon.skill29445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
@@ -2048,7 +2048,7 @@
</effects>
</skill>
<skill id="29446" toLevel="1" name="Create Mysterious R-grade Spiritshots">
<!-- Creates 10,000 Mysterious R-grade Soulshots.\nCan be used only if there are no R-grade Spiritshots in your inventory.\nRequires 150 R-grade Crystals. -->
<!-- Creates 10,000 Mysterious R-grade Soulshots. Can be used only if there are no R-grade Spiritshots in your inventory. Requires 150 R-grade Crystals. -->
<icon>icon.skill29446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>

View File

@@ -719,7 +719,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="30950" toLevel="5" name="Presence of Mind">
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%.\nCannot be used along with Spirit Altar. -->
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%. Cannot be used along with Spirit Altar. -->
<icon>icon.skill30950</icon>
<mpConsume>
<value level="1">34</value>
@@ -790,7 +790,7 @@
</effects>
</skill>
<skill id="30951" toLevel="1" name="Valakas' Sturdiness">
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%.\nCannot be used along with Spirit Altar. -->
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%. Cannot be used along with Spirit Altar. -->
<icon>icon.skill30950</icon>
<mpConsume>192</mpConsume>
<abnormalLevel>1</abnormalLevel>
@@ -821,7 +821,7 @@
</effects>
</skill>
<skill id="30952" toLevel="1" name="Valakas' Fury">
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%.\nCannot be used along with Spirit Altar. -->
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%. Cannot be used along with Spirit Altar. -->
<icon>icon.skill30953</icon>
<mpConsume>192</mpConsume>
<abnormalLevel>1</abnormalLevel>
@@ -854,7 +854,7 @@
</effects>
</skill>
<skill id="30953" toLevel="5" name="Ignition">
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%.\nCannot be used along with Spirit Altar. -->
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%. Cannot be used along with Spirit Altar. -->
<icon>icon.skill30953</icon>
<mpConsume>
<value level="1">38</value>
@@ -1200,7 +1200,7 @@
</effects>
</skill>
<skill id="30960" toLevel="9" name="Pursuing Curse">
<!-- Throws a cursed sword at an enemy at a distance, dealing them damage equal to 105%% of your P. Atk. Additionally, the target's P. Def. -20%%.\n\nRequires a one-handed sword. -->
<!-- Throws a cursed sword at an enemy at a distance, dealing them damage equal to 105%% of your P. Atk. Additionally, the target's P. Def. -20%%. Requires a one-handed sword. -->
<icon>icon.skill30957</icon>
<operateType>A2</operateType>
<magicLevel>
@@ -1334,7 +1334,7 @@
</effects>
</skill>
<skill id="30962" toLevel="3" name="Shrivelling">
<!-- Throws a cursed sword at an enemy at a distance, dealing them damage equal to 105%% of your P. Atk. Additionally, the target's P. Def. -20%%.\n\nRequires a one-handed sword. -->
<!-- Throws a cursed sword at an enemy at a distance, dealing them damage equal to 105%% of your P. Atk. Additionally, the target's P. Def. -20%%. Requires a one-handed sword. -->
<icon>icon.skill30962</icon>
<operateType>A1</operateType>
<magicLevel>
@@ -1829,7 +1829,7 @@
</effects>
</skill>
<skill id="30972" toLevel="9" name="Fateful Assault">
<!-- Rushes to the target attacking them and nearby enemies.\nDeals them damage equal to 107%% of your P. Atk., ignoring 5%% of their P. Def. and stunning them.\nCannot be used on a close target.\n\nInflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown).\n\nRequires a one-handed sword. -->
<!-- Rushes to the target attacking them and nearby enemies. Deals them damage equal to 107%% of your P. Atk., ignoring 5%% of their P. Def. and stunning them. Cannot be used on a close target. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). Requires a one-handed sword. -->
<icon>icon.skill10269</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1926,7 +1926,7 @@
</effects>
</skill>
<skill id="30973" toLevel="1" name="Mocking Regeneration">
<!-- When HP < 30%%, recovers 100%% HP and 50%% MP/ CP, when hit.\nTriggers 1 time in 5 min. -->
<!-- When HP < 30%%, recovers 100%% HP and 50%% MP/ CP, when hit. Triggers 1 time in 5 min. -->
<icon>icon.skill30973</icon>
<abnormalLevel>1</abnormalLevel>
<operateType>A1</operateType>
@@ -1957,7 +1957,7 @@
</effects>
</skill>
<skill id="30980" toLevel="1" name="Spirit Altar">
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%.\nCannot be used along with Spirit Altar. -->
<!-- Death Knight uses their abilities to apply Blood Curse. For 5 min., P. Atk. +20%%, P. Skill Power +30%%, P. Skill Critical Damage +20%%, P./ M. Def. +40%%. Cannot be used along with Spirit Altar. -->
<icon>icon.skill30980</icon>
<mpConsume>44</mpConsume>
<abnormalLevel>1</abnormalLevel>
@@ -2260,7 +2260,7 @@
</skill>
<skill id="30984" toLevel="4" name="Superior Adamant Will">
<!-- Sigel Death Knight's unbreakable will increases Critical Attack Rate when using P. skills. P. Atk. +15%%, P. Skill Power +14%%, P. Skill Critical Rate +3%%, P. Critical Damage/ P. Skill Critical Damage +20%%, P./ M. Def. +3%%. -->
<!-- Additionally, when HP <30%%, applies the Mocking Regeneration effect that recovers 100%% HP and 50%% MP/ CP.\nMocking Regeneration triggers once in 5 min. -->
<!-- Additionally, when HP <30%%, applies the Mocking Regeneration effect that recovers 100%% HP and 50%% MP/ CP. Mocking Regeneration triggers once in 5 min. -->
<icon>icon.skill30984</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>

View File

@@ -149,7 +149,7 @@
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillBySkill">
<castSkillId>19226</castSkillId> <!-- Favor of the Exalted -->
<castSkillId>19226</castSkillId> <!-- Favor of the Exalted -->
<skillId>34014</skillId> <!-- Fofo's Blessing -->
<skillLevel>
<value level="1">1</value>

View File

@@ -1026,7 +1026,7 @@
<operateType>A1</operateType>
</skill>
<skill id="35965" toLevel="16" name="Dragon's Critical Damage">
<!-- For 10 min., Critical Damage for standard attacks +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., Critical Damage for standard attacks +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35965</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
@@ -1074,7 +1074,7 @@
</effects>
</skill>
<skill id="35966" toLevel="16" name="Dragon's P. Critical Damage">
<!-- For 10 min., P. Skill Critical Damage +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., P. Skill Critical Damage +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35966</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
@@ -1121,7 +1121,7 @@
</effects>
</skill>
<skill id="35967" toLevel="16" name="Dragon's M. Critical Damage">
<!-- For 10 min., M. Skill Critical Damage +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., M. Skill Critical Damage +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35967</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
@@ -1168,7 +1168,7 @@
</effects>
</skill>
<skill id="35968" toLevel="16" name="Dragon's Battle Roar">
<!-- For 10 min., HP/ CP +1%%.\nConsumes 100 pcs. Spirit Ore.\n\nDoes not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<!-- For 10 min., HP/ CP +1%%. Consumes 100 pcs. Spirit Ore. Does not stack with such effects as Giant's Critical Damage and Giant's Battle Roar. -->
<icon>icon.skill35968</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>

View File

@@ -20,7 +20,7 @@
<effectPoint>-1</effectPoint>
</skill>
<skill id="55902" toLevel="1" name="Match Girls' Blessing">
<!-- Blessing from helping the Match Girls. For 2 h., acquired XP/ SP +70% and XP/ SP from fishing +20%.\n\nCannot be stacked with Dandy's Home Run Ball and Fish Stew - Guild's Gratitude. Remains when moving to the Olympiad. -->
<!-- Blessing from helping the Match Girls. For 2 h., acquired XP/ SP +70% and XP/ SP from fishing +20%. Cannot be stacked with Dandy's Home Run Ball and Fish Stew - Guild's Gratitude. Remains when moving to the Olympiad. -->
<icon>BranchSys.icon.br_xmas_miracle_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>

View File

@@ -424,28 +424,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59159" toLevel="1" name="Santa Claus">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59160" toLevel="1" name="Santa Claus">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59161" toLevel="1" name="Santa Claus">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59162" toLevel="1" name="Santa Claus">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -459,28 +459,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59164" toLevel="1" name="School Uniform A">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59165" toLevel="1" name="School Uniform A">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59166" toLevel="1" name="School Uniform A">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59167" toLevel="1" name="School Uniform A">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -494,28 +494,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59169" toLevel="1" name="Beach Swimsuit">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59170" toLevel="1" name="Beach Swimsuit">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59171" toLevel="1" name="Beach Swimsuit">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59172" toLevel="1" name="Beach Swimsuit">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -529,28 +529,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59174" toLevel="1" name="Teddy Bear">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59175" toLevel="1" name="Teddy Bear">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59176" toLevel="1" name="Teddy Bear">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59177" toLevel="1" name="Teddy Bear">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -564,28 +564,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59179" toLevel="1" name="Toy Cat">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59180" toLevel="1" name="Toy Cat">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59181" toLevel="1" name="Toy Cat">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59182" toLevel="1" name="Toy Cat">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -599,28 +599,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59184" toLevel="1" name="Toy Panda">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59185" toLevel="1" name="Toy Panda">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59186" toLevel="1" name="Toy Panda">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59187" toLevel="1" name="Toy Panda">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -634,28 +634,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59189" toLevel="1" name="Baseball Uniform">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59190" toLevel="1" name="Baseball Uniform">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59191" toLevel="1" name="Baseball Uniform">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59192" toLevel="1" name="Baseball Uniform">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -669,28 +669,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59194" toLevel="1" name="Seductive Swimsuit">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59195" toLevel="1" name="Seductive Swimsuit">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59196" toLevel="1" name="Seductive Swimsuit">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59197" toLevel="1" name="Seductive Swimsuit">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -704,7 +704,7 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59199" toLevel="1" name="School Uniform B">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_schoollook_b</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>

View File

@@ -11,14 +11,14 @@
<hitTime>500</hitTime>
</skill>
<skill id="59602" toLevel="1" name="Shadow Master">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nIf a character is attacked when the transformation is active, it summons a clone every 120 sec. The clone provokes the enemies while the character is hiding for 10 sec. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> If a character is attacked when the transformation is active, it summons a clone every 120 sec. The clone provokes the enemies while the character is hiding for 10 sec. -->
<icon>BranchIcon.Icon.g_bm_costume_thief</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59603" toLevel="1" name="Shadow Master">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nIf a character is attacked when the transformation is active, it summons a clone every 60 sec. The clone provokes the enemies while the character is hiding for 20 sec. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> If a character is attacked when the transformation is active, it summons a clone every 60 sec. The clone provokes the enemies while the character is hiding for 20 sec. -->
<icon>BranchIcon.Icon.g_bm_costume_thief</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -42,14 +42,14 @@
<isMagic>4</isMagic>
</skill>
<skill id="59607" toLevel="1" name="Admiral">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nWhen the transformation is active: P./ M. Atk. +150% in case of successful attack or skill usage, P./ M. Def. +150% in case of receiving damage. Cooldown: 100 sec.\nDuring the cooldown only 1 buff (attack or defense bonus) is active. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> When the transformation is active: P./ M. Atk. +150% in case of successful attack or skill usage, P./ M. Def. +150% in case of receiving damage. Cooldown: 100 sec. During the cooldown only 1 buff (attack or defense bonus) is active. -->
<icon>BranchIcon.Icon.g_bm_costume_navy</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59608" toLevel="1" name="Admiral">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nWhen the transformation is active: P./ M. Atk. +200% in case of successful attack or skill usage, P./ M. Def. +200% in case of receiving damage. Cooldown: 600 sec.\nDuring the cooldown only 1 buff (attack or defense bonus) is active. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> When the transformation is active: P./ M. Atk. +200% in case of successful attack or skill usage, P./ M. Def. +200% in case of receiving damage. Cooldown: 600 sec. During the cooldown only 1 buff (attack or defense bonus) is active. -->
<icon>BranchIcon.Icon.g_bm_costume_navy</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -82,14 +82,14 @@
<isMagic>4</isMagic>
</skill>
<skill id="59613" toLevel="1" name="Nymph">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nAcquired adena/ item drop rate/ Spoil drop rate +50%.\nWhen the transformation is active, every 100 sec. the target receives the Lure debuff when attacks or uses skills. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> Acquired adena/ item drop rate/ Spoil drop rate +50%. When the transformation is active, every 100 sec. the target receives the Lure debuff when attacks or uses skills. -->
<icon>BranchIcon.Icon.g_bm_costume_nymph</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59614" toLevel="1" name="Nymph">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nAcquired adena/ item drop rate/ Spoil drop rate +50%.\nWhen the transformation is active, every 60 sec. the target receives the Lure debuff when attacks or uses skills. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> Acquired adena/ item drop rate/ Spoil drop rate +50%. When the transformation is active, every 60 sec. the target receives the Lure debuff when attacks or uses skills. -->
<icon>BranchIcon.Icon.g_bm_costume_nymph</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -115,7 +115,7 @@
<effectPoint>-100</effectPoint>
</skill>
<skill id="59617" toLevel="1" name="Demon">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nEvery 60 sec. when receiving damage the Barrier is activated for 20 sec. In 10 sec. after the Barrier effect is over, activates Inferno that deals 1000 damage to all attacking enemies. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> Every 60 sec. when receiving damage the Barrier is activated for 20 sec. In 10 sec. after the Barrier effect is over, activates Inferno that deals 1000 damage to all attacking enemies. -->
<icon>BranchIcon.Icon.g_bm_costume_devil</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>

View File

@@ -61,47 +61,47 @@
</effects>
</option>
<option id="33621" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50312" level="1" />
</option>
<option id="33622" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="1" />
</option>
<option id="33623" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="2" />
</option>
<option id="33624" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="3" />
</option>
<option id="33625" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="4" />
</option>
<option id="33626" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="5" />
</option>
<option id="33627" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="6" />
</option>
<option id="33628" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="7" />
</option>
<option id="33629" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="8" />
</option>
<option id="33630" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="9" />
</option>
<option id="33631" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="10" />
</option>
</list>

View File

@@ -45,47 +45,47 @@
<passive_skill id="50340" level="10" />
</option>
<option id="33852" name="Talisman of Authority">
<!-- P. Atk. +50\nM. Atk. +50\nP. Def. +10\nM. Def. +10\nMax HP +50\nMax MP +30 -->
<!-- P. Atk. +50 M. Atk. +50 P. Def. +10 M. Def. +10 Max HP +50 Max MP +30 -->
<passive_skill id="50352" level="1" />
</option>
<option id="33853" name="Talisman of Authority">
<!-- P. Atk. +80\nM. Atk. +80\nP. Def. +13\nM. Def. +13\nMax HP +100\nMax MP +80 -->
<!-- P. Atk. +80 M. Atk. +80 P. Def. +13 M. Def. +13 Max HP +100 Max MP +80 -->
<passive_skill id="50352" level="2" />
</option>
<option id="33854" name="Talisman of Authority">
<!-- P. Atk. +110\nM. Atk. +110\nP. Def. +16\nM. Def. +16\nMax HP +150\nMax MP +130 -->
<!-- P. Atk. +110 M. Atk. +110 P. Def. +16 M. Def. +16 Max HP +150 Max MP +130 -->
<passive_skill id="50352" level="3" />
</option>
<option id="33855" name="Talisman of Authority">
<!-- P. Atk. +160\nM. Atk. +160\nP. Def. +19\nM. Def. +19\nMax HP +200\nMax MP +180\nP. Skill Critical Damage +50\nM. Skill Critical Damage +50 -->
<!-- P. Atk. +160 M. Atk. +160 P. Def. +19 M. Def. +19 Max HP +200 Max MP +180 P. Skill Critical Damage +50 M. Skill Critical Damage +50 -->
<passive_skill id="50352" level="4" />
</option>
<option id="33856" name="Talisman of Authority">
<!-- P. Atk. +210\nM. Atk. +210\nP. Def. +22\nM. Def. +22\nMax HP +300\n Max MP +280\nP. Skill Critical Damage +100\nM. Skill Critical Damage +100\nP. Skill Power +2%\nM. Skill Power +2% -->
<!-- P. Atk. +210 M. Atk. +210 P. Def. +22 M. Def. +22 Max HP +300 Max MP +280 P. Skill Critical Damage +100 M. Skill Critical Damage +100 P. Skill Power +2% M. Skill Power +2% -->
<passive_skill id="50352" level="5" />
</option>
<option id="33857" name="Talisman of Authority">
<!-- P. Atk. +290\nM. Atk. +290\nP. Def. +27\nM. Def. +27\nMax HP +400\nMax MP +380\nP. Skill Critical Damage +200\nM. Skill Critical Damage +200\nP. Skill Power +4%\nM. Skill Power +4% -->
<!-- P. Atk. +290 M. Atk. +290 P. Def. +27 M. Def. +27 Max HP +400 Max MP +380 P. Skill Critical Damage +200 M. Skill Critical Damage +200 P. Skill Power +4% M. Skill Power +4% -->
<passive_skill id="50352" level="6" />
</option>
<option id="33858" name="Talisman of Authority">
<!-- P. Atk. +370\nM. Atk. +370\nP. Def. +32\nM. Def. +32\nMax HP +500\nMax MP +480\nP. Skill Critical Damage +300\nM. Skill Critical Damage +300\nP. Skill Power +6%\nM. Skill Power +6% -->
<!-- P. Atk. +370 M. Atk. +370 P. Def. +32 M. Def. +32 Max HP +500 Max MP +480 P. Skill Critical Damage +300 M. Skill Critical Damage +300 P. Skill Power +6% M. Skill Power +6% -->
<passive_skill id="50352" level="7" />
</option>
<option id="33859" name="Talisman of Authority">
<!-- P. Atk. +470\nM. Atk. +470\nP. Def. +40\nM. Def. +40\nMax HP +1000\nMax MP +880\nP. Skill Critical Damage +400\nM. Skill Critical Damage +400\nP. Skill Power +8%\nM. Skill Power +8% -->
<!-- P. Atk. +470 M. Atk. +470 P. Def. +40 M. Def. +40 Max HP +1000 Max MP +880 P. Skill Critical Damage +400 M. Skill Critical Damage +400 P. Skill Power +8% M. Skill Power +8% -->
<passive_skill id="50352" level="8" />
</option>
<option id="33860" name="Talisman of Authority">
<!-- P. Atk. +570\nM. Atk. +570\nP. Def. +48\nM. Def. +48\nMax HP +1500\nMax MP +1280\nP. Skill Critical Damage +500\nM. Skill Critical Damage +500\nP. Skill Power +10%\nM. Skill Power +10% -->
<!-- P. Atk. +570 M. Atk. +570 P. Def. +48 M. Def. +48 Max HP +1500 Max MP +1280 P. Skill Critical Damage +500 M. Skill Critical Damage +500 P. Skill Power +10% M. Skill Power +10% -->
<passive_skill id="50352" level="9" />
</option>
<option id="33861" name="Talisman of Authority">
<!-- P. Atk. +770\nM. Atk. +770\nP. Def. +56\nM. Def. +56\nMax HP +2500\nMax MP +1780\nP. Skill Critical Damage +700\nM. Skill Critical Damage +700\nP. Skill Power +12%\nM. Skill Power +12% -->
<!-- P. Atk. +770 M. Atk. +770 P. Def. +56 M. Def. +56 Max HP +2500 Max MP +1780 P. Skill Critical Damage +700 M. Skill Critical Damage +700 P. Skill Power +12% M. Skill Power +12% -->
<passive_skill id="50352" level="10" />
</option>
<option id="33862" name="Talisman of Authority">
<!-- P. Atk. +1000\nM. Atk. +1000\nP. Def. +70\nM. Def. +70\nMax HP +4000\nMax MP +2780\nP. Skill Critical Damage +1000\nM. Skill Critical Damage +1000\nP. Skill Power +15%\nM. Skill Power +15% -->
<!-- P. Atk. +1000 M. Atk. +1000 P. Def. +70 M. Def. +70 Max HP +4000 Max MP +2780 P. Skill Critical Damage +1000 M. Skill Critical Damage +1000 P. Skill Power +15% M. Skill Power +15% -->
<passive_skill id="50352" level="11" />
</option>
<option id="33885" name="A Death Knight's flame sword cursed by Valakas">

View File

@@ -1,47 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="33918" name="Circlet of Hero">
<!-- Max HP +100\nMax MP +100\nMax CP +100\nP. Def. +1%\nM. Def. +1%\nReceived damage -1% -->
<!-- Max HP +100 Max MP +100 Max CP +100 P. Def. +1% M. Def. +1% Received damage -1% -->
<passive_skill id="50389" level="1" />
</option>
<option id="33919" name="Circlet of Hero">
<!-- Max HP +200\nMax MP +200\nMax CP +200\nP. Def. +2%\nM. Def. +2%\nReceived damage -2% -->
<!-- Max HP +200 Max MP +200 Max CP +200 P. Def. +2% M. Def. +2% Received damage -2% -->
<passive_skill id="50390" level="1" />
</option>
<option id="33920" name="Circlet of Hero">
<!-- Max HP +300\nMax MP +300\nMax CP +300\nP. Def. +3%\nM. Def. +3%\nReceived damage -3% -->
<!-- Max HP +300 Max MP +300 Max CP +300 P. Def. +3% M. Def. +3% Received damage -3% -->
<passive_skill id="50390" level="2" />
</option>
<option id="33921" name="Circlet of Hero">
<!-- Max HP +400\nMax MP +400\nMax CP +400\nP. Def. +4%\nM. Def. +4%\nReceived damage -4% -->
<!-- Max HP +400 Max MP +400 Max CP +400 P. Def. +4% M. Def. +4% Received damage -4% -->
<passive_skill id="50390" level="3" />
</option>
<option id="33922" name="Circlet of Hero">
<!-- Max HP +500\nMax MP +500\nMax CP +500\nP. Def. +5%\nM. Def. +5%\nReceived damage -5%\n\n<Fatal Critical Strike>\nWith a 5% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +5% for 8 sec. -->
<!-- Max HP +500 Max MP +500 Max CP +500 P. Def. +5% M. Def. +5% Received damage -5% <Fatal Critical Strike> With a 5% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +5% for 8 sec. -->
<passive_skill id="50390" level="4" />
</option>
<option id="33923" name="Circlet of Hero">
<!-- Max HP +600\nMax MP +600\nMax CP +600\nP. Def. +6%\nM. Def. +6%\nReceived damage -6%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +15% for 8 sec. -->
<!-- Max HP +600 Max MP +600 Max CP +600 P. Def. +6% M. Def. +6% Received damage -6% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +15% for 8 sec. -->
<passive_skill id="50390" level="5" />
</option>
<option id="33924" name="Circlet of Hero">
<!-- Max HP +700\nMax MP +700\nMax CP +700\nP. Def. +7%\nM. Def. +7%\nReceived damage -7%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +25% for 8 sec. -->
<!-- Max HP +700 Max MP +700 Max CP +700 P. Def. +7% M. Def. +7% Received damage -7% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +25% for 8 sec. -->
<passive_skill id="50390" level="6" />
</option>
<option id="33925" name="Circlet of Hero">
<!-- Max HP +800\nMax MP +800\nMax CP +800\nP. Def. +8%\nM. Def. +8%\nReceived damage -8%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +40% for 8 sec. -->
<!-- Max HP +800 Max MP +800 Max CP +800 P. Def. +8% M. Def. +8% Received damage -8% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +40% for 8 sec. -->
<passive_skill id="50390" level="7" />
</option>
<option id="33926" name="Circlet of Hero">
<!-- Max HP +1000\nMax MP +1000\nMax CP +1000\nP. Def. +10%\nM. Def. +10%\nReceived damage -10%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +60% for 8 sec. -->
<!-- Max HP +1000 Max MP +1000 Max CP +1000 P. Def. +10% M. Def. +10% Received damage -10% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +60% for 8 sec. -->
<passive_skill id="50390" level="8" />
</option>
<option id="33927" name="Circlet of Hero">
<!-- Max HP +2000\nMax MP +2000\nMax CP +2000\nP. Def. +12%\nM. Def. +12%\nReceived damage -12%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +80% for 8 sec. -->
<!-- Max HP +2000 Max MP +2000 Max CP +2000 P. Def. +12% M. Def. +12% Received damage -12% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +80% for 8 sec. -->
<passive_skill id="50390" level="9" />
</option>
<option id="33928" name="Circlet of Hero">
<!--Max HP +3000\nMax MP +3000\nMax CP +3000\nP. Def. +15%\nM. Def. +15%\nReceived damage -15%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +100% for 8 sec. -->
<!--Max HP +3000 Max MP +3000 Max CP +3000 P. Def. +15% M. Def. +15% Received damage -15% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +100% for 8 sec. -->
<passive_skill id="50390" level="10" />
</option>
<option id="33929" name="atk_speed">

View File

@@ -20,7 +20,7 @@
<effectPoint>-1</effectPoint>
</skill>
<skill id="55902" toLevel="1" name="Match Girls' Blessing">
<!-- Blessing from helping the Match Girls. For 2 h., acquired XP/ SP +70% and XP/ SP from fishing +20%.\n\nCannot be stacked with Dandy's Home Run Ball and Fish Stew - Guild's Gratitude. Remains when moving to the Olympiad. -->
<!-- Blessing from helping the Match Girls. For 2 h., acquired XP/ SP +70% and XP/ SP from fishing +20%. Cannot be stacked with Dandy's Home Run Ball and Fish Stew - Guild's Gratitude. Remains when moving to the Olympiad. -->
<icon>BranchSys.icon.br_xmas_miracle_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>

View File

@@ -424,28 +424,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59159" toLevel="1" name="Santa Claus">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59160" toLevel="1" name="Santa Claus">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59161" toLevel="1" name="Santa Claus">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59162" toLevel="1" name="Santa Claus">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -459,28 +459,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59164" toLevel="1" name="School Uniform A">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59165" toLevel="1" name="School Uniform A">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59166" toLevel="1" name="School Uniform A">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59167" toLevel="1" name="School Uniform A">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -494,28 +494,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59169" toLevel="1" name="Beach Swimsuit">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59170" toLevel="1" name="Beach Swimsuit">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59171" toLevel="1" name="Beach Swimsuit">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59172" toLevel="1" name="Beach Swimsuit">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -529,28 +529,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59174" toLevel="1" name="Teddy Bear">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59175" toLevel="1" name="Teddy Bear">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59176" toLevel="1" name="Teddy Bear">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59177" toLevel="1" name="Teddy Bear">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -564,28 +564,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59179" toLevel="1" name="Toy Cat">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59180" toLevel="1" name="Toy Cat">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59181" toLevel="1" name="Toy Cat">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59182" toLevel="1" name="Toy Cat">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -599,28 +599,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59184" toLevel="1" name="Toy Panda">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59185" toLevel="1" name="Toy Panda">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59186" toLevel="1" name="Toy Panda">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59187" toLevel="1" name="Toy Panda">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -634,28 +634,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59189" toLevel="1" name="Baseball Uniform">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59190" toLevel="1" name="Baseball Uniform">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59191" toLevel="1" name="Baseball Uniform">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59192" toLevel="1" name="Baseball Uniform">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -669,28 +669,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59194" toLevel="1" name="Seductive Swimsuit">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59195" toLevel="1" name="Seductive Swimsuit">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59196" toLevel="1" name="Seductive Swimsuit">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59197" toLevel="1" name="Seductive Swimsuit">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -704,7 +704,7 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59199" toLevel="1" name="School Uniform B">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_schoollook_b</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>

View File

@@ -11,14 +11,14 @@
<hitTime>500</hitTime>
</skill>
<skill id="59602" toLevel="1" name="Shadow Master">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nIf a character is attacked when the transformation is active, it summons a clone every 120 sec. The clone provokes the enemies while the character is hiding for 10 sec. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> If a character is attacked when the transformation is active, it summons a clone every 120 sec. The clone provokes the enemies while the character is hiding for 10 sec. -->
<icon>BranchIcon.Icon.g_bm_costume_thief</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59603" toLevel="1" name="Shadow Master">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nIf a character is attacked when the transformation is active, it summons a clone every 60 sec. The clone provokes the enemies while the character is hiding for 20 sec. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> If a character is attacked when the transformation is active, it summons a clone every 60 sec. The clone provokes the enemies while the character is hiding for 20 sec. -->
<icon>BranchIcon.Icon.g_bm_costume_thief</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -42,14 +42,14 @@
<isMagic>4</isMagic>
</skill>
<skill id="59607" toLevel="1" name="Admiral">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nWhen the transformation is active: P./ M. Atk. +150% in case of successful attack or skill usage, P./ M. Def. +150% in case of receiving damage. Cooldown: 100 sec.\nDuring the cooldown only 1 buff (attack or defense bonus) is active. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> When the transformation is active: P./ M. Atk. +150% in case of successful attack or skill usage, P./ M. Def. +150% in case of receiving damage. Cooldown: 100 sec. During the cooldown only 1 buff (attack or defense bonus) is active. -->
<icon>BranchIcon.Icon.g_bm_costume_navy</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59608" toLevel="1" name="Admiral">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nWhen the transformation is active: P./ M. Atk. +200% in case of successful attack or skill usage, P./ M. Def. +200% in case of receiving damage. Cooldown: 600 sec.\nDuring the cooldown only 1 buff (attack or defense bonus) is active. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> When the transformation is active: P./ M. Atk. +200% in case of successful attack or skill usage, P./ M. Def. +200% in case of receiving damage. Cooldown: 600 sec. During the cooldown only 1 buff (attack or defense bonus) is active. -->
<icon>BranchIcon.Icon.g_bm_costume_navy</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -82,14 +82,14 @@
<isMagic>4</isMagic>
</skill>
<skill id="59613" toLevel="1" name="Nymph">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nAcquired adena/ item drop rate/ Spoil drop rate +50%.\nWhen the transformation is active, every 100 sec. the target receives the Lure debuff when attacks or uses skills. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> Acquired adena/ item drop rate/ Spoil drop rate +50%. When the transformation is active, every 100 sec. the target receives the Lure debuff when attacks or uses skills. -->
<icon>BranchIcon.Icon.g_bm_costume_nymph</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59614" toLevel="1" name="Nymph">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nAcquired adena/ item drop rate/ Spoil drop rate +50%.\nWhen the transformation is active, every 60 sec. the target receives the Lure debuff when attacks or uses skills. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> Acquired adena/ item drop rate/ Spoil drop rate +50%. When the transformation is active, every 60 sec. the target receives the Lure debuff when attacks or uses skills. -->
<icon>BranchIcon.Icon.g_bm_costume_nymph</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -115,7 +115,7 @@
<effectPoint>-100</effectPoint>
</skill>
<skill id="59617" toLevel="1" name="Demon">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nEvery 60 sec. when receiving damage the Barrier is activated for 20 sec. In 10 sec. after the Barrier effect is over, activates Inferno that deals 1000 damage to all attacking enemies. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> Every 60 sec. when receiving damage the Barrier is activated for 20 sec. In 10 sec. after the Barrier effect is over, activates Inferno that deals 1000 damage to all attacking enemies. -->
<icon>BranchIcon.Icon.g_bm_costume_devil</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>

View File

@@ -4,7 +4,7 @@
<add npc="34184" x="83332" y="149161" z="-3384" heading="49151" /> <!-- Antri Giran -->
<add npc="34184" x="147783" y="25627" z="-1996" heading="28180" /> <!-- Antri Aden Acord -->
<add npc="34184" x="-14789" y="123676" z="-3121" heading="7037" /> <!-- Antri Gludio -->
<add npc="34185" x="-9913" y="175356" z="-4154" heading="21798" /> <!-- Jio Ant Nest -->
<add npc="34185" x="-9913" y="175356" z="-4154" heading="21798" /> <!-- Jio Ant Nest -->
</spawnlist>
<messages>
<add type="onEnd" text="Defeat the Queen: Event end!" />

View File

@@ -927,14 +927,14 @@
<item id="95727" />
<item id="95728" />
<item id="95729" />
<item id="95730" />
<item id="95730" />
<item id="95731" />
<item id="95732" />
<item id="95733" />
<item id="95734" />
<item id="95732" />
<item id="95733" />
<item id="95734" />
<item id="95735" />
<item id="95736" />
<item id="95737" />
<item id="95737" />
</itemGroup>

View File

@@ -61,47 +61,47 @@
</effects>
</option>
<option id="33621" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50312" level="1" />
</option>
<option id="33622" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="1" />
</option>
<option id="33623" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="2" />
</option>
<option id="33624" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="3" />
</option>
<option id="33625" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="4" />
</option>
<option id="33626" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="5" />
</option>
<option id="33627" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="6" />
</option>
<option id="33628" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="7" />
</option>
<option id="33629" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="8" />
</option>
<option id="33630" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="9" />
</option>
<option id="33631" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="10" />
</option>
</list>

View File

@@ -45,47 +45,47 @@
<passive_skill id="50340" level="10" />
</option>
<option id="33852" name="Talisman of Authority">
<!-- P. Atk. +50\nM. Atk. +50\nP. Def. +10\nM. Def. +10\nMax HP +50\nMax MP +30 -->
<!-- P. Atk. +50 M. Atk. +50 P. Def. +10 M. Def. +10 Max HP +50 Max MP +30 -->
<passive_skill id="50352" level="1" />
</option>
<option id="33853" name="Talisman of Authority">
<!-- P. Atk. +80\nM. Atk. +80\nP. Def. +13\nM. Def. +13\nMax HP +100\nMax MP +80 -->
<!-- P. Atk. +80 M. Atk. +80 P. Def. +13 M. Def. +13 Max HP +100 Max MP +80 -->
<passive_skill id="50352" level="2" />
</option>
<option id="33854" name="Talisman of Authority">
<!-- P. Atk. +110\nM. Atk. +110\nP. Def. +16\nM. Def. +16\nMax HP +150\nMax MP +130 -->
<!-- P. Atk. +110 M. Atk. +110 P. Def. +16 M. Def. +16 Max HP +150 Max MP +130 -->
<passive_skill id="50352" level="3" />
</option>
<option id="33855" name="Talisman of Authority">
<!-- P. Atk. +160\nM. Atk. +160\nP. Def. +19\nM. Def. +19\nMax HP +200\nMax MP +180\nP. Skill Critical Damage +50\nM. Skill Critical Damage +50 -->
<!-- P. Atk. +160 M. Atk. +160 P. Def. +19 M. Def. +19 Max HP +200 Max MP +180 P. Skill Critical Damage +50 M. Skill Critical Damage +50 -->
<passive_skill id="50352" level="4" />
</option>
<option id="33856" name="Talisman of Authority">
<!-- P. Atk. +210\nM. Atk. +210\nP. Def. +22\nM. Def. +22\nMax HP +300\n Max MP +280\nP. Skill Critical Damage +100\nM. Skill Critical Damage +100\nP. Skill Power +2%\nM. Skill Power +2% -->
<!-- P. Atk. +210 M. Atk. +210 P. Def. +22 M. Def. +22 Max HP +300 Max MP +280 P. Skill Critical Damage +100 M. Skill Critical Damage +100 P. Skill Power +2% M. Skill Power +2% -->
<passive_skill id="50352" level="5" />
</option>
<option id="33857" name="Talisman of Authority">
<!-- P. Atk. +290\nM. Atk. +290\nP. Def. +27\nM. Def. +27\nMax HP +400\nMax MP +380\nP. Skill Critical Damage +200\nM. Skill Critical Damage +200\nP. Skill Power +4%\nM. Skill Power +4% -->
<!-- P. Atk. +290 M. Atk. +290 P. Def. +27 M. Def. +27 Max HP +400 Max MP +380 P. Skill Critical Damage +200 M. Skill Critical Damage +200 P. Skill Power +4% M. Skill Power +4% -->
<passive_skill id="50352" level="6" />
</option>
<option id="33858" name="Talisman of Authority">
<!-- P. Atk. +370\nM. Atk. +370\nP. Def. +32\nM. Def. +32\nMax HP +500\nMax MP +480\nP. Skill Critical Damage +300\nM. Skill Critical Damage +300\nP. Skill Power +6%\nM. Skill Power +6% -->
<!-- P. Atk. +370 M. Atk. +370 P. Def. +32 M. Def. +32 Max HP +500 Max MP +480 P. Skill Critical Damage +300 M. Skill Critical Damage +300 P. Skill Power +6% M. Skill Power +6% -->
<passive_skill id="50352" level="7" />
</option>
<option id="33859" name="Talisman of Authority">
<!-- P. Atk. +470\nM. Atk. +470\nP. Def. +40\nM. Def. +40\nMax HP +1000\nMax MP +880\nP. Skill Critical Damage +400\nM. Skill Critical Damage +400\nP. Skill Power +8%\nM. Skill Power +8% -->
<!-- P. Atk. +470 M. Atk. +470 P. Def. +40 M. Def. +40 Max HP +1000 Max MP +880 P. Skill Critical Damage +400 M. Skill Critical Damage +400 P. Skill Power +8% M. Skill Power +8% -->
<passive_skill id="50352" level="8" />
</option>
<option id="33860" name="Talisman of Authority">
<!-- P. Atk. +570\nM. Atk. +570\nP. Def. +48\nM. Def. +48\nMax HP +1500\nMax MP +1280\nP. Skill Critical Damage +500\nM. Skill Critical Damage +500\nP. Skill Power +10%\nM. Skill Power +10% -->
<!-- P. Atk. +570 M. Atk. +570 P. Def. +48 M. Def. +48 Max HP +1500 Max MP +1280 P. Skill Critical Damage +500 M. Skill Critical Damage +500 P. Skill Power +10% M. Skill Power +10% -->
<passive_skill id="50352" level="9" />
</option>
<option id="33861" name="Talisman of Authority">
<!-- P. Atk. +770\nM. Atk. +770\nP. Def. +56\nM. Def. +56\nMax HP +2500\nMax MP +1780\nP. Skill Critical Damage +700\nM. Skill Critical Damage +700\nP. Skill Power +12%\nM. Skill Power +12% -->
<!-- P. Atk. +770 M. Atk. +770 P. Def. +56 M. Def. +56 Max HP +2500 Max MP +1780 P. Skill Critical Damage +700 M. Skill Critical Damage +700 P. Skill Power +12% M. Skill Power +12% -->
<passive_skill id="50352" level="10" />
</option>
<option id="33862" name="Talisman of Authority">
<!-- P. Atk. +1000\nM. Atk. +1000\nP. Def. +70\nM. Def. +70\nMax HP +4000\nMax MP +2780\nP. Skill Critical Damage +1000\nM. Skill Critical Damage +1000\nP. Skill Power +15%\nM. Skill Power +15% -->
<!-- P. Atk. +1000 M. Atk. +1000 P. Def. +70 M. Def. +70 Max HP +4000 Max MP +2780 P. Skill Critical Damage +1000 M. Skill Critical Damage +1000 P. Skill Power +15% M. Skill Power +15% -->
<passive_skill id="50352" level="11" />
</option>
<option id="33885" name="A Death Knight's flame sword cursed by Valakas">

View File

@@ -1,47 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="33918" name="Circlet of Hero">
<!-- Max HP +100\nMax MP +100\nMax CP +100\nP. Def. +1%\nM. Def. +1%\nReceived damage -1% -->
<!-- Max HP +100 Max MP +100 Max CP +100 P. Def. +1% M. Def. +1% Received damage -1% -->
<passive_skill id="50389" level="1" />
</option>
<option id="33919" name="Circlet of Hero">
<!-- Max HP +200\nMax MP +200\nMax CP +200\nP. Def. +2%\nM. Def. +2%\nReceived damage -2% -->
<!-- Max HP +200 Max MP +200 Max CP +200 P. Def. +2% M. Def. +2% Received damage -2% -->
<passive_skill id="50390" level="1" />
</option>
<option id="33920" name="Circlet of Hero">
<!-- Max HP +300\nMax MP +300\nMax CP +300\nP. Def. +3%\nM. Def. +3%\nReceived damage -3% -->
<!-- Max HP +300 Max MP +300 Max CP +300 P. Def. +3% M. Def. +3% Received damage -3% -->
<passive_skill id="50390" level="2" />
</option>
<option id="33921" name="Circlet of Hero">
<!-- Max HP +400\nMax MP +400\nMax CP +400\nP. Def. +4%\nM. Def. +4%\nReceived damage -4% -->
<!-- Max HP +400 Max MP +400 Max CP +400 P. Def. +4% M. Def. +4% Received damage -4% -->
<passive_skill id="50390" level="3" />
</option>
<option id="33922" name="Circlet of Hero">
<!-- Max HP +500\nMax MP +500\nMax CP +500\nP. Def. +5%\nM. Def. +5%\nReceived damage -5%\n\n<Fatal Critical Strike>\nWith a 5% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +5% for 8 sec. -->
<!-- Max HP +500 Max MP +500 Max CP +500 P. Def. +5% M. Def. +5% Received damage -5% <Fatal Critical Strike> With a 5% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +5% for 8 sec. -->
<passive_skill id="50390" level="4" />
</option>
<option id="33923" name="Circlet of Hero">
<!-- Max HP +600\nMax MP +600\nMax CP +600\nP. Def. +6%\nM. Def. +6%\nReceived damage -6%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +15% for 8 sec. -->
<!-- Max HP +600 Max MP +600 Max CP +600 P. Def. +6% M. Def. +6% Received damage -6% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +15% for 8 sec. -->
<passive_skill id="50390" level="5" />
</option>
<option id="33924" name="Circlet of Hero">
<!-- Max HP +700\nMax MP +700\nMax CP +700\nP. Def. +7%\nM. Def. +7%\nReceived damage -7%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +25% for 8 sec. -->
<!-- Max HP +700 Max MP +700 Max CP +700 P. Def. +7% M. Def. +7% Received damage -7% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +25% for 8 sec. -->
<passive_skill id="50390" level="6" />
</option>
<option id="33925" name="Circlet of Hero">
<!-- Max HP +800\nMax MP +800\nMax CP +800\nP. Def. +8%\nM. Def. +8%\nReceived damage -8%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +40% for 8 sec. -->
<!-- Max HP +800 Max MP +800 Max CP +800 P. Def. +8% M. Def. +8% Received damage -8% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +40% for 8 sec. -->
<passive_skill id="50390" level="7" />
</option>
<option id="33926" name="Circlet of Hero">
<!-- Max HP +1000\nMax MP +1000\nMax CP +1000\nP. Def. +10%\nM. Def. +10%\nReceived damage -10%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +60% for 8 sec. -->
<!-- Max HP +1000 Max MP +1000 Max CP +1000 P. Def. +10% M. Def. +10% Received damage -10% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +60% for 8 sec. -->
<passive_skill id="50390" level="8" />
</option>
<option id="33927" name="Circlet of Hero">
<!-- Max HP +2000\nMax MP +2000\nMax CP +2000\nP. Def. +12%\nM. Def. +12%\nReceived damage -12%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +80% for 8 sec. -->
<!-- Max HP +2000 Max MP +2000 Max CP +2000 P. Def. +12% M. Def. +12% Received damage -12% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +80% for 8 sec. -->
<passive_skill id="50390" level="9" />
</option>
<option id="33928" name="Circlet of Hero">
<!--Max HP +3000\nMax MP +3000\nMax CP +3000\nP. Def. +15%\nM. Def. +15%\nReceived damage -15%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +100% for 8 sec. -->
<!--Max HP +3000 Max MP +3000 Max CP +3000 P. Def. +15% M. Def. +15% Received damage -15% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +100% for 8 sec. -->
<passive_skill id="50390" level="10" />
</option>
<option id="33929" name="atk_speed">

View File

@@ -1533,7 +1533,7 @@
<item id="95804" min="1" max="1" chance="0.1075" /> <!-- Hardin soul crystal -->
<item id="57" min="1200" max="5200" chance="70" /> <!-- Adena -->
</drop>
</dropLists>
</dropLists>
</npc>
<npc id="22348" level="85" type="Monster" name="Emperor's Knight">
<!-- FROST LORD CASTLEZONE -->

View File

@@ -226,14 +226,14 @@
<amount>
<value level="1">0</value>
<value level="2">200</value>
</amount>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">0</value>
<value level="2">200</value>
</amount>
</amount>
<mode>DIFF</mode>
</effect>
</effects>

View File

@@ -186,18 +186,18 @@
<amount>
<value level="1">200</value>
<value level="2">500</value>
</amount>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">250</value>
<value level="2">500</value>
</amount>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="Synergy">
<!-- Party Solidarity -->
<!-- Party Solidarity -->
<optionalSlots>DANCE_OF_FURY;DANCE_OF_FIRE;DANCE_OF_WARRIOR;SONG_OF_EARTH;SONG_OF_WIND;SONG_OF_HUNTER</optionalSlots>
<requiredSlots>SONG_OF_EARTH</requiredSlots>
<partyBuffSkillId>45403</partyBuffSkillId>
@@ -246,7 +246,7 @@
<mode>DIFF</mode>
</effect>
<effect name="Synergy">
<!-- Party Solidarity -->
<!-- Party Solidarity -->
<optionalSlots>DANCE_OF_FURY;DANCE_OF_FIRE;DANCE_OF_WARRIOR;SONG_OF_EARTH;SONG_OF_WIND;SONG_OF_HUNTER</optionalSlots>
<requiredSlots>SONG_OF_HUNTER</requiredSlots>
<partyBuffSkillId>45403</partyBuffSkillId>
@@ -294,7 +294,7 @@
<mode>DIFF</mode>
</effect>
<effect name="Synergy">
<!-- Party Solidarity -->
<!-- Party Solidarity -->
<optionalSlots>DANCE_OF_FURY;DANCE_OF_FIRE;DANCE_OF_WARRIOR;SONG_OF_EARTH;SONG_OF_WIND;SONG_OF_HUNTER</optionalSlots>
<requiredSlots>DANCE_OF_WARRIOR</requiredSlots>
<partyBuffSkillId>45403</partyBuffSkillId>
@@ -350,7 +350,7 @@
<mode>PER</mode>
</effect>
<effect name="Synergy">
<!-- Party Solidarity -->
<!-- Party Solidarity -->
<optionalSlots>DANCE_OF_FURY;DANCE_OF_FIRE;DANCE_OF_WARRIOR;SONG_OF_EARTH;SONG_OF_WIND;SONG_OF_HUNTER</optionalSlots>
<requiredSlots>DANCE_OF_FIRE</requiredSlots>
<partyBuffSkillId>45403</partyBuffSkillId>
@@ -2451,7 +2451,7 @@
</effects>
</skill>
<skill id="45489" toLevel="3" name="Shocking Burst">
<!-- P. Def. $s1\nM. Def. $s2. -->
<!-- P. Def. $s1 M. Def. $s2. -->
<icon>icon.skill1564</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>

View File

@@ -1299,7 +1299,7 @@
</SUPPRESSION>
</effect>
<effect name="Synergy">
<!-- Party Solidarity -->
<!-- Party Solidarity -->
<optionalSlots>DANCE_OF_FURY;DANCE_OF_FIRE;DANCE_OF_WARRIOR;SONG_OF_EARTH;SONG_OF_WIND;SONG_OF_HUNTER</optionalSlots>
<requiredSlots>SONG_OF_WIND</requiredSlots>
<partyBuffSkillId>45403</partyBuffSkillId>
@@ -1356,7 +1356,7 @@
<magicType>0</magicType>
</effect>
<effect name="Synergy">
<!-- Party Solidarity -->
<!-- Party Solidarity -->
<optionalSlots>DANCE_OF_FURY;DANCE_OF_FIRE;DANCE_OF_WARRIOR;SONG_OF_EARTH;SONG_OF_WIND;SONG_OF_HUNTER</optionalSlots>
<requiredSlots>DANCE_OF_FURY</requiredSlots>
<partyBuffSkillId>45403</partyBuffSkillId>

View File

@@ -1121,7 +1121,7 @@
</effects>
</skill>
<skill id="50544" toLevel="7" name="Critical Rate Defense">
<!-- TODO: teris1994 -->
<!-- TODO: teris1994 -->
<icon>icon.skill1095</icon>
<abnormalLevel>
<value level="1">1</value>

View File

@@ -20,7 +20,7 @@
<effectPoint>-1</effectPoint>
</skill>
<skill id="55902" toLevel="1" name="Match Girls' Blessing">
<!-- Blessing from helping the Match Girls. For 2 h., acquired XP/ SP +70% and XP/ SP from fishing +20%.\n\nCannot be stacked with Dandy's Home Run Ball and Fish Stew - Guild's Gratitude. Remains when moving to the Olympiad. -->
<!-- Blessing from helping the Match Girls. For 2 h., acquired XP/ SP +70% and XP/ SP from fishing +20%. Cannot be stacked with Dandy's Home Run Ball and Fish Stew - Guild's Gratitude. Remains when moving to the Olympiad. -->
<icon>BranchSys.icon.br_xmas_miracle_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>

View File

@@ -424,28 +424,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59159" toLevel="1" name="Santa Claus">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59160" toLevel="1" name="Santa Claus">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59161" toLevel="1" name="Santa Claus">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59162" toLevel="1" name="Santa Claus">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_santa</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -459,28 +459,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59164" toLevel="1" name="School Uniform A">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59165" toLevel="1" name="School Uniform A">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59166" toLevel="1" name="School Uniform A">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59167" toLevel="1" name="School Uniform A">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchSys3.icon1.Br_schoollook</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -494,28 +494,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59169" toLevel="1" name="Beach Swimsuit">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59170" toLevel="1" name="Beach Swimsuit">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59171" toLevel="1" name="Beach Swimsuit">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59172" toLevel="1" name="Beach Swimsuit">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_swimsuit_a</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -529,28 +529,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59174" toLevel="1" name="Teddy Bear">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59175" toLevel="1" name="Teddy Bear">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59176" toLevel="1" name="Teddy Bear">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59177" toLevel="1" name="Teddy Bear">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.gomdori_chest_change</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -564,28 +564,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59179" toLevel="1" name="Toy Cat">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59180" toLevel="1" name="Toy Cat">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59181" toLevel="1" name="Toy Cat">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59182" toLevel="1" name="Toy Cat">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.sayha2017_cat</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -599,28 +599,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59184" toLevel="1" name="Toy Panda">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59185" toLevel="1" name="Toy Panda">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59186" toLevel="1" name="Toy Panda">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59187" toLevel="1" name="Toy Panda">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>icon.sayha2017_panda</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -634,28 +634,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59189" toLevel="1" name="Baseball Uniform">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59190" toLevel="1" name="Baseball Uniform">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59191" toLevel="1" name="Baseball Uniform">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59192" toLevel="1" name="Baseball Uniform">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchIcon.Icon.g_bm_costume_baseball</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -669,28 +669,28 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59194" toLevel="1" name="Seductive Swimsuit">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59195" toLevel="1" name="Seductive Swimsuit">
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1, DEX +1. -->
<!-- Rare transformation. Acquired XP +20%, P. Atk. +10%, M. Atk. +10%, P./ M. Critical Damage +5%, Speed +5. Transformation effect remains after death. <Special ability> CON +1, MEN +1, DEX +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59196" toLevel="1" name="Seductive Swimsuit">
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death.\n\n<Special ability>\nCON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<!-- Legendary transformation. Acquired XP +30%, P. Atk. +15%, M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. Transformation effect remains after death. <Special ability> CON +2, MEN +2, DEX +2, WIT +1, STR +1, INT +1. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59197" toLevel="1" name="Seductive Swimsuit">
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death.\n\n<Special ability>\nAll characteristics +3. -->
<!-- Mythic transformation. Acquired XP +50%, P. Atk. +20%, M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. Transformation effect remains after death. <Special ability> All characteristics +3. -->
<icon>BranchSys3.icon1.g_co_swimsuit_event_03</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -704,7 +704,7 @@
<reuseDelay>10800000</reuseDelay>
</skill>
<skill id="59199" toLevel="1" name="School Uniform B">
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death.\n\n<Special ability>\nCON +1, MEN +1. -->
<!-- High-grade transformation. Acquired XP +10%, P. Atk. +5%, M. Atk. +5%. Transformation effect remains after death. <Special ability> CON +1, MEN +1. -->
<icon>BranchIcon.Icon.g_bm_costume_schoollook_b</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>

View File

@@ -11,14 +11,14 @@
<hitTime>500</hitTime>
</skill>
<skill id="59602" toLevel="1" name="Shadow Master">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nIf a character is attacked when the transformation is active, it summons a clone every 120 sec. The clone provokes the enemies while the character is hiding for 10 sec. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> If a character is attacked when the transformation is active, it summons a clone every 120 sec. The clone provokes the enemies while the character is hiding for 10 sec. -->
<icon>BranchIcon.Icon.g_bm_costume_thief</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59603" toLevel="1" name="Shadow Master">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nIf a character is attacked when the transformation is active, it summons a clone every 60 sec. The clone provokes the enemies while the character is hiding for 20 sec. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> If a character is attacked when the transformation is active, it summons a clone every 60 sec. The clone provokes the enemies while the character is hiding for 20 sec. -->
<icon>BranchIcon.Icon.g_bm_costume_thief</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -42,14 +42,14 @@
<isMagic>4</isMagic>
</skill>
<skill id="59607" toLevel="1" name="Admiral">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nWhen the transformation is active: P./ M. Atk. +150% in case of successful attack or skill usage, P./ M. Def. +150% in case of receiving damage. Cooldown: 100 sec.\nDuring the cooldown only 1 buff (attack or defense bonus) is active. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> When the transformation is active: P./ M. Atk. +150% in case of successful attack or skill usage, P./ M. Def. +150% in case of receiving damage. Cooldown: 100 sec. During the cooldown only 1 buff (attack or defense bonus) is active. -->
<icon>BranchIcon.Icon.g_bm_costume_navy</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59608" toLevel="1" name="Admiral">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nWhen the transformation is active: P./ M. Atk. +200% in case of successful attack or skill usage, P./ M. Def. +200% in case of receiving damage. Cooldown: 600 sec.\nDuring the cooldown only 1 buff (attack or defense bonus) is active. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> When the transformation is active: P./ M. Atk. +200% in case of successful attack or skill usage, P./ M. Def. +200% in case of receiving damage. Cooldown: 600 sec. During the cooldown only 1 buff (attack or defense bonus) is active. -->
<icon>BranchIcon.Icon.g_bm_costume_navy</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -82,14 +82,14 @@
<isMagic>4</isMagic>
</skill>
<skill id="59613" toLevel="1" name="Nymph">
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death.\n\n<Special ability>\nAcquired adena/ item drop rate/ Spoil drop rate +50%.\nWhen the transformation is active, every 100 sec. the target receives the Lure debuff when attacks or uses skills. -->
<!-- Legendary transformation. Acquired XP +30%, P./ M. Atk. +15%, P./ M. Critical Damage +10%, Speed +10, Received PvP Damage -10%. The effect remains after death. <Special ability> Acquired adena/ item drop rate/ Spoil drop rate +50%. When the transformation is active, every 100 sec. the target receives the Lure debuff when attacks or uses skills. -->
<icon>BranchIcon.Icon.g_bm_costume_nymph</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="59614" toLevel="1" name="Nymph">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nAcquired adena/ item drop rate/ Spoil drop rate +50%.\nWhen the transformation is active, every 60 sec. the target receives the Lure debuff when attacks or uses skills. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> Acquired adena/ item drop rate/ Spoil drop rate +50%. When the transformation is active, every 60 sec. the target receives the Lure debuff when attacks or uses skills. -->
<icon>BranchIcon.Icon.g_bm_costume_nymph</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>
@@ -115,7 +115,7 @@
<effectPoint>-100</effectPoint>
</skill>
<skill id="59617" toLevel="1" name="Demon">
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death.\n\n<Special ability>\nEvery 60 sec. when receiving damage the Barrier is activated for 20 sec. In 10 sec. after the Barrier effect is over, activates Inferno that deals 1000 damage to all attacking enemies. -->
<!-- Mythic transformation. Acquired XP +50%, P./ M. Atk. +20%, P./ M. Critical Damage +15%, Speed +20, PvP Damage +10%, Received PvP Damage -20%. The effect remains after death. <Special ability> Every 60 sec. when receiving damage the Barrier is activated for 20 sec. In 10 sec. after the Barrier effect is over, activates Inferno that deals 1000 damage to all attacking enemies. -->
<icon>BranchIcon.Icon.g_bm_costume_devil</icon>
<operateType>A1</operateType>
<isMagic>50</isMagic>

View File

@@ -780,12 +780,12 @@
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
<effect name="TargetCancel">
<chance>80</chance>
</effect>
</effects>
<effects>
<effect name="BlockActions" />
<effect name="TargetCancel">
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="82015" toLevel="20" name="Silence Attack">
<icon>

View File

@@ -2,8 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/SiegeSchedule.xsd">
<!-- <schedule castleId="1" castleName="Gludio" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
<!-- <schedule castleId="2" castleName="Dion" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
<schedule castleId="3" castleName="Giran" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
<schedule castleId="3" castleName="Giran" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
<!-- <schedule castleId="4" castleName="Oren" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
<!-- <schedule castleId="5" castleName="Aden" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
<schedule castleId="7" castleName="Goddard" siegeEnabled="true" day="TUESDAY" hour="16" maxConcurrent="5" />
<schedule castleId="7" castleName="Goddard" siegeEnabled="true" day="TUESDAY" hour="16" maxConcurrent="5" />
</list>

View File

@@ -406,8 +406,8 @@
<item id="95138" count="1" enchant_level="5" /> <!-- Forgotten Boots - Sealed -->
<item id="321" count="1" enchant_level="5" /> <!-- Demon's Fangs -->
<item id="95055" count="1" enchant_level="5" /> <!-- Demon's Fangs - Sealed -->
<item id="606" count="1" enchant_level="5" /> <!-- Rip Gauntlets -->
<item id="95120" count="1" enchant_level="5" /> <!-- Rip Gauntlets - Sealed -->
<item id="606" count="1" enchant_level="5" /> <!-- Rip Gauntlets -->
<item id="95120" count="1" enchant_level="5" /> <!-- Rip Gauntlets - Sealed -->
</collection>
<collection id="51" optionId="39081" category="2">
<item id="500" count="1" enchant_level="4" /> <!-- Great Helmet -->

View File

@@ -4,7 +4,7 @@
<add npc="34184" x="83332" y="149161" z="-3384" heading="49151" /> <!-- Antri Giran -->
<add npc="34184" x="147783" y="25627" z="-1996" heading="28180" /> <!-- Antri Aden Acord -->
<add npc="34184" x="-14789" y="123676" z="-3121" heading="7037" /> <!-- Antri Gludio -->
<add npc="34185" x="-9913" y="175356" z="-4154" heading="21798" /> <!-- Jio Ant Nest -->
<add npc="34185" x="-9913" y="175356" z="-4154" heading="21798" /> <!-- Jio Ant Nest -->
</spawnlist>
<messages>
<add type="onEnd" text="Defeat the Queen: Event end!" />

View File

@@ -927,14 +927,14 @@
<item id="95727" />
<item id="95728" />
<item id="95729" />
<item id="95730" />
<item id="95730" />
<item id="95731" />
<item id="95732" />
<item id="95733" />
<item id="95734" />
<item id="95732" />
<item id="95733" />
<item id="95734" />
<item id="95735" />
<item id="95736" />
<item id="95737" />
<item id="95737" />
</itemGroup>

View File

@@ -61,47 +61,47 @@
</effects>
</option>
<option id="33621" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50312" level="1" />
</option>
<option id="33622" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="1" />
</option>
<option id="33623" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="2" />
</option>
<option id="33624" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="3" />
</option>
<option id="33625" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="4" />
</option>
<option id="33626" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="5" />
</option>
<option id="33627" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="6" />
</option>
<option id="33628" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="7" />
</option>
<option id="33629" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="8" />
</option>
<option id="33630" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="9" />
</option>
<option id="33631" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<!--Atk. Spd. +2 Casting Spd. +2 Max MP +10 All Critical Rate +1% -->
<passive_skill id="50313" level="10" />
</option>
</list>

View File

@@ -45,47 +45,47 @@
<passive_skill id="50340" level="10" />
</option>
<option id="33852" name="Talisman of Authority">
<!-- P. Atk. +50\nM. Atk. +50\nP. Def. +10\nM. Def. +10\nMax HP +50\nMax MP +30 -->
<!-- P. Atk. +50 M. Atk. +50 P. Def. +10 M. Def. +10 Max HP +50 Max MP +30 -->
<passive_skill id="50352" level="1" />
</option>
<option id="33853" name="Talisman of Authority">
<!-- P. Atk. +80\nM. Atk. +80\nP. Def. +13\nM. Def. +13\nMax HP +100\nMax MP +80 -->
<!-- P. Atk. +80 M. Atk. +80 P. Def. +13 M. Def. +13 Max HP +100 Max MP +80 -->
<passive_skill id="50352" level="2" />
</option>
<option id="33854" name="Talisman of Authority">
<!-- P. Atk. +110\nM. Atk. +110\nP. Def. +16\nM. Def. +16\nMax HP +150\nMax MP +130 -->
<!-- P. Atk. +110 M. Atk. +110 P. Def. +16 M. Def. +16 Max HP +150 Max MP +130 -->
<passive_skill id="50352" level="3" />
</option>
<option id="33855" name="Talisman of Authority">
<!-- P. Atk. +160\nM. Atk. +160\nP. Def. +19\nM. Def. +19\nMax HP +200\nMax MP +180\nP. Skill Critical Damage +50\nM. Skill Critical Damage +50 -->
<!-- P. Atk. +160 M. Atk. +160 P. Def. +19 M. Def. +19 Max HP +200 Max MP +180 P. Skill Critical Damage +50 M. Skill Critical Damage +50 -->
<passive_skill id="50352" level="4" />
</option>
<option id="33856" name="Talisman of Authority">
<!-- P. Atk. +210\nM. Atk. +210\nP. Def. +22\nM. Def. +22\nMax HP +300\n Max MP +280\nP. Skill Critical Damage +100\nM. Skill Critical Damage +100\nP. Skill Power +2%\nM. Skill Power +2% -->
<!-- P. Atk. +210 M. Atk. +210 P. Def. +22 M. Def. +22 Max HP +300 Max MP +280 P. Skill Critical Damage +100 M. Skill Critical Damage +100 P. Skill Power +2% M. Skill Power +2% -->
<passive_skill id="50352" level="5" />
</option>
<option id="33857" name="Talisman of Authority">
<!-- P. Atk. +290\nM. Atk. +290\nP. Def. +27\nM. Def. +27\nMax HP +400\nMax MP +380\nP. Skill Critical Damage +200\nM. Skill Critical Damage +200\nP. Skill Power +4%\nM. Skill Power +4% -->
<!-- P. Atk. +290 M. Atk. +290 P. Def. +27 M. Def. +27 Max HP +400 Max MP +380 P. Skill Critical Damage +200 M. Skill Critical Damage +200 P. Skill Power +4% M. Skill Power +4% -->
<passive_skill id="50352" level="6" />
</option>
<option id="33858" name="Talisman of Authority">
<!-- P. Atk. +370\nM. Atk. +370\nP. Def. +32\nM. Def. +32\nMax HP +500\nMax MP +480\nP. Skill Critical Damage +300\nM. Skill Critical Damage +300\nP. Skill Power +6%\nM. Skill Power +6% -->
<!-- P. Atk. +370 M. Atk. +370 P. Def. +32 M. Def. +32 Max HP +500 Max MP +480 P. Skill Critical Damage +300 M. Skill Critical Damage +300 P. Skill Power +6% M. Skill Power +6% -->
<passive_skill id="50352" level="7" />
</option>
<option id="33859" name="Talisman of Authority">
<!-- P. Atk. +470\nM. Atk. +470\nP. Def. +40\nM. Def. +40\nMax HP +1000\nMax MP +880\nP. Skill Critical Damage +400\nM. Skill Critical Damage +400\nP. Skill Power +8%\nM. Skill Power +8% -->
<!-- P. Atk. +470 M. Atk. +470 P. Def. +40 M. Def. +40 Max HP +1000 Max MP +880 P. Skill Critical Damage +400 M. Skill Critical Damage +400 P. Skill Power +8% M. Skill Power +8% -->
<passive_skill id="50352" level="8" />
</option>
<option id="33860" name="Talisman of Authority">
<!-- P. Atk. +570\nM. Atk. +570\nP. Def. +48\nM. Def. +48\nMax HP +1500\nMax MP +1280\nP. Skill Critical Damage +500\nM. Skill Critical Damage +500\nP. Skill Power +10%\nM. Skill Power +10% -->
<!-- P. Atk. +570 M. Atk. +570 P. Def. +48 M. Def. +48 Max HP +1500 Max MP +1280 P. Skill Critical Damage +500 M. Skill Critical Damage +500 P. Skill Power +10% M. Skill Power +10% -->
<passive_skill id="50352" level="9" />
</option>
<option id="33861" name="Talisman of Authority">
<!-- P. Atk. +770\nM. Atk. +770\nP. Def. +56\nM. Def. +56\nMax HP +2500\nMax MP +1780\nP. Skill Critical Damage +700\nM. Skill Critical Damage +700\nP. Skill Power +12%\nM. Skill Power +12% -->
<!-- P. Atk. +770 M. Atk. +770 P. Def. +56 M. Def. +56 Max HP +2500 Max MP +1780 P. Skill Critical Damage +700 M. Skill Critical Damage +700 P. Skill Power +12% M. Skill Power +12% -->
<passive_skill id="50352" level="10" />
</option>
<option id="33862" name="Talisman of Authority">
<!-- P. Atk. +1000\nM. Atk. +1000\nP. Def. +70\nM. Def. +70\nMax HP +4000\nMax MP +2780\nP. Skill Critical Damage +1000\nM. Skill Critical Damage +1000\nP. Skill Power +15%\nM. Skill Power +15% -->
<!-- P. Atk. +1000 M. Atk. +1000 P. Def. +70 M. Def. +70 Max HP +4000 Max MP +2780 P. Skill Critical Damage +1000 M. Skill Critical Damage +1000 P. Skill Power +15% M. Skill Power +15% -->
<passive_skill id="50352" level="11" />
</option>
<option id="33885" name="A Death Knight's flame sword cursed by Valakas">

View File

@@ -1,47 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="33918" name="Circlet of Hero">
<!-- Max HP +100\nMax MP +100\nMax CP +100\nP. Def. +1%\nM. Def. +1%\nReceived damage -1% -->
<!-- Max HP +100 Max MP +100 Max CP +100 P. Def. +1% M. Def. +1% Received damage -1% -->
<passive_skill id="50389" level="1" />
</option>
<option id="33919" name="Circlet of Hero">
<!-- Max HP +200\nMax MP +200\nMax CP +200\nP. Def. +2%\nM. Def. +2%\nReceived damage -2% -->
<!-- Max HP +200 Max MP +200 Max CP +200 P. Def. +2% M. Def. +2% Received damage -2% -->
<passive_skill id="50390" level="1" />
</option>
<option id="33920" name="Circlet of Hero">
<!-- Max HP +300\nMax MP +300\nMax CP +300\nP. Def. +3%\nM. Def. +3%\nReceived damage -3% -->
<!-- Max HP +300 Max MP +300 Max CP +300 P. Def. +3% M. Def. +3% Received damage -3% -->
<passive_skill id="50390" level="2" />
</option>
<option id="33921" name="Circlet of Hero">
<!-- Max HP +400\nMax MP +400\nMax CP +400\nP. Def. +4%\nM. Def. +4%\nReceived damage -4% -->
<!-- Max HP +400 Max MP +400 Max CP +400 P. Def. +4% M. Def. +4% Received damage -4% -->
<passive_skill id="50390" level="3" />
</option>
<option id="33922" name="Circlet of Hero">
<!-- Max HP +500\nMax MP +500\nMax CP +500\nP. Def. +5%\nM. Def. +5%\nReceived damage -5%\n\n<Fatal Critical Strike>\nWith a 5% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +5% for 8 sec. -->
<!-- Max HP +500 Max MP +500 Max CP +500 P. Def. +5% M. Def. +5% Received damage -5% <Fatal Critical Strike> With a 5% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +5% for 8 sec. -->
<passive_skill id="50390" level="4" />
</option>
<option id="33923" name="Circlet of Hero">
<!-- Max HP +600\nMax MP +600\nMax CP +600\nP. Def. +6%\nM. Def. +6%\nReceived damage -6%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +15% for 8 sec. -->
<!-- Max HP +600 Max MP +600 Max CP +600 P. Def. +6% M. Def. +6% Received damage -6% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +15% for 8 sec. -->
<passive_skill id="50390" level="5" />
</option>
<option id="33924" name="Circlet of Hero">
<!-- Max HP +700\nMax MP +700\nMax CP +700\nP. Def. +7%\nM. Def. +7%\nReceived damage -7%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +25% for 8 sec. -->
<!-- Max HP +700 Max MP +700 Max CP +700 P. Def. +7% M. Def. +7% Received damage -7% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +25% for 8 sec. -->
<passive_skill id="50390" level="6" />
</option>
<option id="33925" name="Circlet of Hero">
<!-- Max HP +800\nMax MP +800\nMax CP +800\nP. Def. +8%\nM. Def. +8%\nReceived damage -8%\n\n<Fatal Critical Strike>\nWith a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +40% for 8 sec. -->
<!-- Max HP +800 Max MP +800 Max CP +800 P. Def. +8% M. Def. +8% Received damage -8% <Fatal Critical Strike> With a 10% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +40% for 8 sec. -->
<passive_skill id="50390" level="7" />
</option>
<option id="33926" name="Circlet of Hero">
<!-- Max HP +1000\nMax MP +1000\nMax CP +1000\nP. Def. +10%\nM. Def. +10%\nReceived damage -10%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +60% for 8 sec. -->
<!-- Max HP +1000 Max MP +1000 Max CP +1000 P. Def. +10% M. Def. +10% Received damage -10% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +60% for 8 sec. -->
<passive_skill id="50390" level="8" />
</option>
<option id="33927" name="Circlet of Hero">
<!-- Max HP +2000\nMax MP +2000\nMax CP +2000\nP. Def. +12%\nM. Def. +12%\nReceived damage -12%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +80% for 8 sec. -->
<!-- Max HP +2000 Max MP +2000 Max CP +2000 P. Def. +12% M. Def. +12% Received damage -12% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +80% for 8 sec. -->
<passive_skill id="50390" level="9" />
</option>
<option id="33928" name="Circlet of Hero">
<!--Max HP +3000\nMax MP +3000\nMax CP +3000\nP. Def. +15%\nM. Def. +15%\nReceived damage -15%\n\n<Fatal Critical Strike>\nWith a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +100% for 8 sec. -->
<!--Max HP +3000 Max MP +3000 Max CP +3000 P. Def. +15% M. Def. +15% Received damage -15% <Fatal Critical Strike> With a 15% chance, after a standard attack or when using an attack skill, P./ M. Skill Critical Damage +100% for 8 sec. -->
<passive_skill id="50390" level="10" />
</option>
<option id="33929" name="atk_speed">

View File

@@ -74,7 +74,6 @@
<set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -96,7 +95,6 @@
<set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -118,7 +116,6 @@
<set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -130,7 +127,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
@@ -155,7 +151,6 @@
<set name="icon" val="BranchIcon.Icon.etc_g_field_special_coin_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -166,7 +161,6 @@
<set name="icon" val="icon.etc_london_olympic_gold" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
@@ -178,7 +172,6 @@
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -189,7 +182,6 @@
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -200,7 +192,6 @@
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -211,7 +202,6 @@
<set name="icon" val="icon.bm_doll_frintessa_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -242,7 +232,6 @@
<set name="icon" val="icon.ev_charge_run" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -259,4 +248,129 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72272" name="300 Million Adena Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain 300 million adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72273" name="10 Million Adena Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain 10 million adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72274" name="1 Million Adena Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain 1 million adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72283" name="Aden's Treasure Chest (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain Berserker's Scroll (2 pcs.) and a random item from the list. -->
<set name="icon" val="icon.event_july_seven_park_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72284" name="Hero's Lost Trophy" type="EtcItem">
<!-- A trophy that belongs to a hero who has fallen in battle. Double-click to obtain various items. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="72285" name="Enchantment Pass - Additional Rewards" type="EtcItem">
<!-- Can be bought once per account in a season. -->
<set name="icon" val="BranchIcon.icon.g_pass_advance_premium_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72286" name="Sayha's Grace Sustention Points" type="EtcItem">
<set name="icon" val="BranchIcon.icon.g_pass_sayha_grace_point_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="72287" name="Game Assistant's Exchange" type="EtcItem">
<set name="icon" val="BranchIcon.icon.g_pass_advance_type_multisell_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="72288" name="Item Exchange/ Upgrade" type="EtcItem">
<set name="icon" val="BranchIcon.icon.g_pass_advance_type_multisell_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="72289" name="Hunt Pass - Additional Reward Ticket" type="EtcItem">
<!-- A ticket to the Season Pass. Required for activating additional rewards for the Hunt Pass. -->
<set name="icon" val="BranchIcon.icon.g_pass_hunting_premium_ticket_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72290" name="Enchantment Pass - Additional Reward Ticket" type="EtcItem">
<!-- A ticket to the Season Pass. Required for activating additional rewards for the Enchantment Pass. -->
<set name="icon" val="BranchIcon.icon.g_pass_advance_premium_ticket_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72291" name="L-Coins (1000 pcs.)" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_lcoin_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72292" name="L-Coins (8000 pcs.)" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.bm_lcoin_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72293" name="Antharas Doll (Event)" additionalName="Sealed" type="EtcItem">
<!-- <Antharas Doll's Sorcery Lv. 1> CON +1 MEN +1 Received damage -2% Knockback Resistance +5% Shock Resistance +5% Pull Resistance +5% Soulshot Damage Resistance +2% Spiritshot Damage Resistance +2% Boosts stats when in inventory. Cannot be upgraded through compounding. -->
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="72303" name="Hunt Pass - Additional Rewards" type="EtcItem">
<!-- Can be bought once per account in a season. -->
<set name="icon" val="BranchIcon.icon.g_pass_hunting_premium_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72305" name="Sparkling Accessory Pack (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="BranchSys3.icon.g_cash_fortuna_box_r" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72314" name="Mark of Olympiad Master (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- <How to use> Boosts stats when added to the collection. -->
<set name="icon" val="icon.etc_ev_kalie_token" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="72315" name="Olympiad Treasure Chest" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain Mark of Olympiad Master and a random item from the list. -->
<set name="icon" val="icon.etc_treasure_box_i11" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72316" name="Kit: Olympiad Survival (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.present_of_destination_event" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72317" name="Kit: Pet Survival" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -479,7 +479,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">276</stat>
<stat type="pAtk">279</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
@@ -511,7 +511,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">336</stat>
<stat type="pAtk">340</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
@@ -544,7 +544,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">276</stat>
<stat type="pAtk">279</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
@@ -577,7 +577,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">242</stat>
<stat type="pAtk">245</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
@@ -611,7 +611,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">276</stat>
<stat type="pAtk">279</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
@@ -646,7 +646,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">627</stat>
<stat type="pAtk">634</stat>
<stat type="mAtk">166</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
@@ -679,7 +679,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">336</stat>
<stat type="pAtk">340</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
@@ -714,7 +714,7 @@
</skills>
<stats>
<stat type="pAtk">222</stat>
<stat type="mAtk">201</stat>
<stat type="mAtk">204</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">379</stat>
@@ -748,7 +748,7 @@
</skills>
<stats>
<stat type="pAtk">270</stat>
<stat type="mAtk">221</stat>
<stat type="mAtk">224</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">325</stat>
@@ -780,7 +780,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">305</stat>
<stat type="pAtk">309</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">10</stat>
<stat type="accCombat">5</stat>
@@ -813,8 +813,8 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">263</stat>
<stat type="mAtk">182</stat>
<stat type="pAtk">266</stat>
<stat type="mAtk">184</stat>
<stat type="rCrit">10</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">406</stat>
@@ -846,7 +846,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">627</stat>
<stat type="pAtk">634</stat>
<stat type="mAtk">166</stat>
<stat type="rCrit">10</stat>
<stat type="accCombat">-3.75</stat>
@@ -880,7 +880,7 @@
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">336</stat>
<stat type="pAtk">340</stat>
<stat type="mAtk">151</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
@@ -1078,7 +1078,6 @@
<set name="icon" val="icon.gray_figure" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1089,7 +1088,6 @@
<set name="icon" val="icon.coloring_tool" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1100,7 +1098,6 @@
<set name="icon" val="icon.figure_box" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1111,7 +1108,6 @@
<set name="icon" val="icon.death_knight_human_figure" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1122,7 +1118,6 @@
<set name="icon" val="icon.death_knight_elf_figure" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1133,7 +1128,6 @@
<set name="icon" val="icon.death_knight_darkelf_figure" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1209,7 +1203,6 @@
<set name="icon" val="icon.2020_ev_baseboll_victory" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1222,7 +1215,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
@@ -1363,7 +1355,6 @@
<set name="icon" val="icon.etc_powder_of_life_i02" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1434,7 +1425,6 @@
<set name="icon" val="icon.core_of_black_ice" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
@@ -1443,7 +1433,6 @@
<set name="icon" val="icon.etc_condensed_energy_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />

View File

@@ -430,7 +430,6 @@
<set name="icon" val="icon.ev_freya_crystal" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -724,7 +723,6 @@
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -751,7 +749,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
@@ -1267,7 +1264,6 @@
<set name="icon" val="icon.etc_royalgurad_talisman" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1277,7 +1273,6 @@
<set name="icon" val="icon.etc_royalgurad_talisman" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -15,7 +15,6 @@
<set name="icon" val="icon.ev_valentine_white_choco" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -26,7 +25,6 @@
<set name="icon" val="icon.ev_valentine_dark_choco" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
@@ -35,7 +33,6 @@
<set name="icon" val="icon.etc_coda_seed_i08" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -46,7 +43,6 @@
<set name="icon" val="icon.ev_valentine_basic_box" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -57,7 +53,6 @@
<set name="icon" val="icon.ev_valentine_deco_ribbon" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -164,6 +159,29 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="95916" name="Lionel Hunter's Appearance - Not Available" additionalName="Test" type="Armor">
<!-- Test Item. -->
<set name="icon" val="icon.lionelhunter_dress" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<set name="price" val="5000000" />
</item>
<item id="95917" name="Lionel Hunter's Cloak - Not Available" additionalName="Test" type="Armor">
<!-- Test Item. -->
<set name="icon" val="icon.amor_goodness_cloak" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="95918" name="Package: New Year's Reward - Sayha's Cookie (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />

View File

@@ -633,6 +633,24 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96065" name="Emerald Weapon - Ancient Sword" type="Weapon">
<set name="icon" val="BranchSys3.Icon.g_beam_twohand_sword" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="209" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="96066" name="Elder Green's Treasure Chest (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
@@ -789,7 +807,6 @@
<set name="icon" val="icon.red_save_ticket" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -805,4 +822,182 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96083" name="Garden of Genesis' Time Stone (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Prolongs your session zone's raid for 60 min. <Hunting zone> Garden of Genesis -->
<set name="icon" val="icon.bm_timezone_refill_pccafe_a_60" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96084" name="Treasure Chest of Genesis (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96085" name="Spring Energy (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Craft points +5000. <Effect> Sayha's Grace points +750. -->
<set name="icon" val="icon.etc_flower_i07" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="10000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96086" name="Invigorating Spring Energy (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Craft points +10,000. <Effect> Momentarily recovers 500 HP. If HP is full, CP is recovered. -->
<set name="icon" val="icon.etc_flower_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96087" name="Spring Crystal Shard (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- A crystal shard from the Garden of Genesis. <Effect> Can be exchanged for Spring Crystals in the Special Craft window. -->
<set name="icon" val="icon.etc_jewel_piece" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96088" name="Spring Crystal (Time-limited)" type="EtcItem">
<!-- Apherus' crystal. <Effect> Required for a collection to get additional stat bonuses. Can be used once to acquire craft points. -->
<set name="icon" val="icon.rare_acc_smith_piece" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="2000000" />
<set name="is_sellable" val="false" />
</item>
<item id="96089" name="Aden Cloak" additionalName="Sealed" type="Armor">
<!-- Can be enchanted with Scroll: Enchant Aden Cloak. Depending on the enchant value, activates special effects. <font color=ff6666>Note! The item is destroyed if failing enchanting to +1. Available only to clan members.</font> -->
<set name="icon" val="BranchSys2.Icon.7anni_cloack_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96090" name="World Siege Reward Cloak - Not Available" additionalName="Not Available" type="Armor">
<!-- The item is not available. -->
<set name="icon" val="icon.etc_ertheia2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96091" name="Scroll: 100,000,000 SP" additionalName="Sealed" type="EtcItem">
<!-- SP +1,000,000,000. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96092" name="Protection Treasure Chest (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain a random item from the list or one of various items. -->
<set name="icon" val="icon.bm_dragon_present_5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96093" name="Buff Expansion Book Lv. 3" additionalName="Sealed" type="EtcItem">
<!-- Required for learning the Divine Inspiration Lv. 3 skill. <Classes> All classes after the 3rd class change <Skill effect> Increases the number of buff slots. -->
<set name="icon" val="icon.etc_add_buffslot_i02" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96094" name="Buff Expansion Book Lv. 4" additionalName="Sealed" type="EtcItem">
<!-- Required for learning the Divine Inspiration Lv. 4 skill. <Classes> All classes after the 3rd class change <Skill effect> Increases the number of buff slots. -->
<set name="icon" val="icon.etc_add_buffslot_i03" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96095" name="Herphah's Mark (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain Shining Battle Support Chest through the Special Craft. Craft points +100,000. -->
<set name="icon" val="icon.etc_bereths_gold_dragon_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96096" name="Mark of Combat (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Required for a collection to get additional stat bonuses. -->
<set name="icon" val="icon.shield_bread_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96097" name="Shining Mark of Combat (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Required for a collection to get additional stat bonuses. -->
<set name="icon" val="icon.shield_bread_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96098" name="Battle Support Mark (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain Battle Support Chest through the Special Craft. -->
<set name="icon" val="icon.etc_battle_support_coin_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96099" name="Mysterious Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Mysterious Box that lost all its power. Double-click to obtain the following items. -->
<set name="icon" val="icon.sayha2017_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -1,5 +1,184 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="96100" name="Shining Mysterious Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Mysterious Box that lost all its power. Double-click to obtain the following items. -->
<set name="icon" val="icon.sayha2017_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96101" name="Battle Support Cube - 10 Charges (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed> Daily Supply Box <Special> When used 1 time: 1st Use Special Supply Box When used 5 times: 5th Use Special Supply Box When used 10 times: 10th Use Special Supply Box Can be used only once a day. Can be used up to 10 times in total. -->
<set name="icon" val="icon.star_agathion_cube" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96102" name="Torn Map Piece 1 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An unknown map filled with notes. -->
<set name="icon" val="icon.etc_map_ivory_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="96103" name="Torn Map Piece 2 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An unknown map filled with notes. -->
<set name="icon" val="icon.etc_map_yellow_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="96104" name="Torn Map Piece 3 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An unknown map filled with notes. -->
<set name="icon" val="icon.etc_map_yellow_i02" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="96105" name="Torn Map Piece 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An unknown map filled with notes. -->
<set name="icon" val="icon.etc_map_yellow_i04" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="96106" name="Teleport Scroll: Efri (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Teleports you to Efri. -->
<set name="icon" val="icon.scroll_of_verification_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96107" name="Torn Map Piece Pack (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_artifact_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96108" name="Battle Support Scroll (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Applies a buff when used. <Buff effect> STR/ INT +1 DEX/ WIT +1 CON/ MEN +1 Sayha's Grace Consumption -20% Duration: 180 min. Cooldown: 1 min. The effect remains after death. <font color=ff6666>Note!</font> Cannot be used while Sayla's Grace is active. -->
<set name="icon" val="icon.etc_pvppoint_scroll1" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96109" name="Battle Support Chest (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96110" name="Shining Battle Support Chest (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain an item from the guaranteed list and an item from the random list. -->
<set name="icon" val="icon.bm_special_jewelbox_lv4" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96111" name="Daily Supply Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.etc_treasure_box_i10" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96112" name="Special Replenishment Pouch (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_golden_spice_blessed_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96113" name="Sayha's Grace Scroll (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Applies a buff when used. <Buff> Temporarily maintains Sayha's Grace. Duration: 60 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.ev_sayha_gold_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96114" name="Fragment of Grace (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Can be obtained for completing daily missions. <How to use> Special Craft - Sayha's Grace Scroll -->
<set name="icon" val="icon.cube_piece_ag" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96115" name="1st Use Special Supply Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.event_hero_treasure_box_blue" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96116" name="5th Use Special Supply Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.event_hero_treasure_box_blue" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96117" name="10th Use Special Supply Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.event_hero_treasure_box_blue" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96118" name="Kit: New Battle - Newcomers/ Returners (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_freya_snowman_box" />
@@ -21,18 +200,61 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96120" name="Kit: Battle Chronicles (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="BranchSys.icon.br_fortuna_cube_s_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96121" name="Growth Mark (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Can be used for creating +5 A-grade time-limited weapons through the Special Craft or exchanged for various items through the Grocer. -->
<set name="icon" val="icon.etc_guardian_talisman" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96122" name="Growth Scroll (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Applies a buff when used. <Buff effect> STR/ INT +1 DEX/ WIT +1 CON/ MEN +1 Sayha's Grace Consumption -20% Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=ff6666>Note!</font> Cannot be used if you have effects that decrease Sayha's Grace Consumption applied. -->
<set name="icon" val="icon.ev_2020_mask_enchant_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96123" name="+5 Time-limited A-grade Weapon Coupon (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Can be exchanged for a time-limited A-grade weapon through the Event option of the Game Assistant. -->
<set name="icon" val="icon.bm_weapon_ticket_a" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96124" name="Elmoreden Tower's Time Stone" additionalName="Sealed" type="EtcItem">
<!-- Prolongs your session zone's raid for 60 min. <Hunting zone> Elmoreden Tower - World Hunting Zone Note! The item will be deleted after the event (a special announcement will appear). -->
<set name="icon" val="icon.timezone_refill_oman_a_60" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96125" name="Sirra's Blade (Time-limited)" additionalName="Sealed" type="Weapon">
<!-- Cannot be enchanted, modified. No Soul Crystal can be inserted. Cannot be equipped on a pet. -->
<set name="icon" val="icon.weapon_sirr_blade_i00" />
@@ -606,13 +828,177 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96157" name="Package: +5 Sirra's Blade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96158" name="Package: +5 Themis' Tongue (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96159" name="Package: +5 Naga's Storm (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96160" name="Package: +5 Éclair Bijou (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96161" name="Package: +5 Sword of Ipos (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96162" name="Package: +5 Durendal (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96163" name="Package: +5 Tallum Blade*Damascus Sword (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96164" name="Package: +5 Barakiel's Axe (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96165" name="Package: +5 Cabrio's Hand (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96166" name="Package: +5 Behemoth' Tuning Fork (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96167" name="Package: +5 Daimon Crystal (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96168" name="Package: +5 Shyeed's Bow (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96169" name="Package: +5 Sobekk's Hurricane (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96170" name="Package: +5 Tiphon's Spear (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96171" name="Package: +5 Zephyrus (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.shooter_a_high" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96172" name="Talisman of Eva (Time-limited)" additionalName="Sealed" type="Armor">
<!-- A talisman that contains the energy of Eva. <font color=eeaa22><Creating a permanent item></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> Effects of two identical talismans do not stack. -->
<set name="icon" val="icon.bm_eva_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
@@ -627,7 +1013,6 @@
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -643,7 +1028,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
@@ -657,7 +1041,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -670,7 +1053,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="underwear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -686,7 +1068,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
@@ -738,6 +1119,199 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96182" name="Brooch Lv. 5 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- When equipped, unlocks 6 jewel slots. Inventory slots +15. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. -->
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i06" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="underwear" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96183" name="Opal Lv. 4 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- <Properties> Shock/ Pull/ Fear/ Silence/ Paralysis Resistance +12% <Active skill> Grants immunity to debuffs and anomalies for 5 sec. Cooldown: 5 min. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96184" name="Coral Lv. 4 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- <Properties> Atk. Spd. +7% Casting Spd. +7% <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96185" name="Onyx Lv. 4 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- <Properties> Soulshot/ Spiritshot damage +8% <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96186" name="Spinel Lv. 4 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- <Properties> DEX/ WIT +1 CON/ MEN +1 Received P. Critical Damage -4% Received M. Skill Critical Damage -4% P. Def. +100 M. Def. +60 With a certain chance, recovers 30 MP when using skills (cooldown: 3 sec.). <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Crfat windown. <font color=ff6666>Note!</font> Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96187" name="Zircon Lv. 4 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- <Properties> P. Critical Damage +8% M. Skill Critical Damage +8% <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.etc_bm_jewel_bloodstone_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96188" name="Moonstone Lv. 4 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- <Properties> While Sayha's Grace is active, acquired XP/ SP +8% Sayha's Grace Consumption -10% <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96189" name="Agathion Lv. 5 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Unlocks 5 agathion slots. STR/ INT/ CON/ MEN/ DEX/ WIT +1 Shock/ Sleep/ Silence/ Fear/Paralysis Resistance +8% <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96190" name="Agathion Ignis (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Equipping it in the main slot summons Agathion Ignis. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=eeaa22>Note!</font> If equipped with Agathion Aquarius or Agathion Leo, only Agathion Ignis is active. -->
<set name="icon" val="icon.agathion_fire_1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96191" name="Agathion Nebula (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Equipping it in the main slot summons Agathion Nebula. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> If equipped with Agathion Scorpio or Agathion Capricorn, only Agathion Nebula is active. -->
<set name="icon" val="icon.agathion_water_1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96192" name="Agathion Procella (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Equipping it in the main slot summons Agathion Procella. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> If equipped with Agathion Libra or Agathion Sagittarius, only Agathion Procella is active. -->
<set name="icon" val="icon.agathion_wind_1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96193" name="Agathion Petram (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Equipping it in the main slot summons Agathion Petram. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> If equipped simultaneously with Agathion Taurus or Agathion Virgo, only Agathion Petram will be active. -->
<set name="icon" val="icon.agathion_earth_1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96194" name="Agathion Joy (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Equipping it in the main slot summons Agathion Joy. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> If equipped with Agathion Gemini, only Agathion Joy is active. -->
<set name="icon" val="icon.pleasure_agathion_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96195" name="Talisman Bracelet Lv. 5 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Unlocks 5 talisman slots. <Special effects> HP/ MP Recovery Rate +15%, P. Accuracy +2, M. Accuracy +2, weight limit +10,000. <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. -->
<set name="icon" val="icon.dimension_bracelet_i04" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96196" name="Venir's Talisman Lv. 12 (Time-limited)" additionalName="Sealed" type="Armor">
<!-- <When equipped> CON +2 MEN +2 DEX +2 WIT +2 STR +2 INT +2 All received Critical Rate -2% P./ M. Skill Cooldown -1% <font color=eeaa22><Permanent item craft></font> Can be created in the Accessories tab of the Special Craft window. <font color=ff6666>Note!</font> Effects of two identical talismans do not stack. -->
<set name="icon" val="icon.benir_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96197" name="Package: +4 Talisman of Eva (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_eva_talisman" />

View File

@@ -77,6 +77,171 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96207" name="Package: Brooch Lv. 5 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i06" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96208" name="Package: Opal Lv. 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96209" name="Package: Coral Lv. 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_bm_jewel_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96210" name="Package: Onyx Lv. 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_bm_jewel_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96211" name="Package: Spinel Lv. 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_bm_jewel_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96212" name="Package: Zircon Lv. 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_bm_jewel_bloodstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96213" name="Package: Moonstone Lv. 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96214" name="Package: Agathion Lv. 5 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96215" name="Package: +5 Agathion Ignis (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_fire_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96216" name="Package: +5 Agathion Nebula (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_water_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96217" name="Package: +5 Agathion Procella (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_wind_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96218" name="Package: +5 Agathion Petram (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_earth_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96219" name="Package: +5 Agathion Joy (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.pleasure_agathion_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96220" name="Package: Talisman Bracelet Lv. 5 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.dimension_bracelet_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96221" name="Package: Venir's Talisman Lv. 12 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.benir_talisman_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96222" name="Herphah's Equipment Pack Lv. 55 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. <Requirements> Required level: 55+. -->
<set name="icon" val="icon.etc_exchange_box_i00" />
@@ -528,4 +693,381 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96263" name="Hellbound's Treasure Chest (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain a random item from the list or one of various items. -->
<set name="icon" val="icon.present_of_destination_event" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96264" name="Scratched Key (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An old key given for killing monsters. <How to use> Special Craft - Special Support Supply Box -->
<set name="icon" val="icon.etc_old_key_i01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96265" name="Polished Key (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- A polished key given for killing monsters. <How to use> Can be exchanged for various items through Mammon. -->
<set name="icon" val="icon.etc_old_key_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96266" name="Support Supply Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96267" name="Special Support Supply Box (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96268" name="Beleth's Soul Eater" type="Weapon">
<set name="icon" val="icon.staff_of_bereth" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="WOOD" />
<set name="weight" val="880" />
<set name="price" val="26968400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="enchant_enabled" val="true" />
<set name="is_freightable" val="true" />
<set name="is_magic_weapon" val="true" />
<stats>
<stat type="pAtk">245</stat>
<stat type="mAtk">212</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="96269" name="Beleth's Soul Eater" additionalName="Sealed" type="Weapon">
<set name="icon" val="icon.staff_of_bereth" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="WOOD" />
<set name="weight" val="880" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_magic_weapon" val="true" />
<stats>
<stat type="pAtk">245</stat>
<stat type="mAtk">212</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="96270" name="Dragon Slayer Outfit - Not Available" type="Armor">
<!-- Required for transformation. -->
<set name="icon" val="icon.dragon_slayer_suit" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="is_sellable" val="false" />
</item>
<item id="96271" name="Test Period 1" additionalName="2 min." type="Armor">
<!-- Time-limited test equipment. -->
<set name="icon" val="icon.accessory_ring_of_queen_ant_i04" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">77</stat>
<stat type="maxMp">30</stat>
</stats>
</item>
<item id="96272" name="Test Period 2" additionalName="2 min." type="EtcItem">
<!-- Time-limited test supplies. -->
<set name="icon" val="icon.scrl_item_unlock" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96273" name="Spellbook: Masterpiece Shield" type="EtcItem">
<!-- A scroll for learning the Masterpiece Shield skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Makes an enemy's Shield Defense ignoring effects less effective. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96274" name="Spellbook: Masterpiece Shield" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Masterpiece Shield skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Makes an enemy's Shield Defense ignoring effects less effective. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96275" name="Spellbook: Knight's Power" type="EtcItem">
<!-- A scroll for learning the Knight's Power skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Increases P. Atk. in accordance with your P. Def. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96276" name="Spellbook: Knight's Power" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Knight's Power skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Increases P. Atk. in accordance with your P. Def. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96277" name="Spellbook: Knight Assault" type="EtcItem">
<!-- A scroll for learning the Knight Assault skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Attacks an enemy with a powerful sword swing. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96278" name="Spellbook: Knight Assault" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Knight Assault skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Attacks an enemy with a powerful sword swing. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96279" name="Spellbook: Chain Strike (Shock)" type="EtcItem">
<!-- A scroll for learning the Chain Strike (Shock) skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Enhances the Chain Strike skill. Adds a chance to stun the target when using the Chain Strike skill. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96280" name="Spellbook: Chain Strike (Shock)" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Chain Strike (Shock) skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Enhances the Chain Strike skill. Adds a chance to stun the target when using the Chain Strike skill. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96281" name="Spellbook: Shield Throwing" type="EtcItem">
<!-- A scroll for learning the Shield Throwing skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Attacks an enemy with a powerful shield throw. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96282" name="Spellbook: Shield Throwing" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Shield Throwing skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Attacks an enemy with a powerful shield throw. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96283" name="Spellbook: Power of Life" type="EtcItem">
<!-- A scroll for learning the Power of Life skill. <Classes> Phoenix Knight Eva's Templar <Skill effect> Increases your body's energy. Increases Max HP, P. Def. and Shield Defense. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96284" name="Spellbook: Power of Life" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Power of Life skill. <Classes> Phoenix Knight Eva's Templar <Skill effect> Increases your body's energy. Increases Max HP, P. Def. and Shield Defense. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96285" name="Spellbook: Toughness" type="EtcItem">
<!-- A scroll for learning the Toughness skill. <Classes> Hell Knight Shillien Templar <Skill effect> Makes your body stronger. Increases Max HP, P. Def. and Shield Defense. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96286" name="Spellbook: Toughness" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Toughness skill. <Classes> Hell Knight Shillien Templar <Skill effect> Makes your body stronger. Increases Max HP, P. Def. and Shield Defense. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96287" name="Spellbook: Ultimate Defense Lv. 3" type="EtcItem">
<!-- A scroll for learning the Ultimate Defense skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Increases P./ M. Def. Increases Buff Cancel Resistance. Cancels defense ignoring effects. Cancels Shield Defense ignoring effects. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96288" name="Spellbook: Ultimate Defense Lv. 3" additionalName="Sealed" type="EtcItem">
<!-- A scroll for learning the Ultimate Defense skill. <Classes> Phoenix Knight Hell Knight Eva's Templar Shillien Templar <Skill effect> Increases P./ M. Def. Increases Buff Cancel Resistance. Cancels defense ignoring effects. Cancels Shield Defense ignoring effects. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96289" name="Spellbook: Phoenix Shield" type="EtcItem">
<!-- A spellbook for learning the Phoenix skill. <Class> Phoenix Knight <Skill effect> Covers nearby allies by a barrier imbued with the power of Phoenix. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96290" name="Spellbook: Phoenix Shield" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Phoenix skill. <Class> Phoenix Knight <Skill effect> Covers nearby allies by a barrier imbued with the power of Phoenix. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96291" name="Spellbook: Hell" type="EtcItem">
<!-- A spellbook for learning the Hell skill. <Class> Hell Knight <Skill effect> Deals a heavy blow to nearby enemies rendering them helpless. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96292" name="Spellbook: Hell" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Hell skill. <Class> Hell Knight <Skill effect> Deals a heavy blow to nearby enemies rendering them helpless. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96293" name="Spellbook: Shelter" type="EtcItem">
<!-- A spellbook for learning the Shelter skill. <Class> Eva's Templar <Skill effect> Transfers a part of nearby allies' incoming damage to the caster. Protects the caster with a barrier. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96294" name="Spellbook: Shelter" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Shelter skill. <Class> Eva's Templar <Skill effect> Transfers a part of nearby allies' incoming damage to the caster. Protects the caster with a barrier. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96295" name="Spellbook: Condemnation" type="EtcItem">
<!-- A spellbook for learning the Condemnation skill. <Class> Shillien Templar <Skill effect> Rushes to the target dealing a heavy blow to them and nearby enemies and rendering them helpless. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96296" name="Spellbook: Condemnation" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Condemnation skill. <Class> Shillien Templar <Skill effect> Rushes to the target dealing a heavy blow to them and nearby enemies and rendering them helpless. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96297" name="Frost Lord's Weapon Pack" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_dragon_present_5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96298" name="Rare Scroll Pack (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96299" name="Recipe: Death Knight's Flame Sword (20%)" type="EtcItem">
<!-- For Dwarves only. A recipe for Flame Sword. Requires Create Item Lv. 8. The success rate is 20%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="200000000" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="96600" name="Beleth' Ring" type="Armor">
<!-- Max enchant value: +5. (Requires Scroll: Enchant Rare Accessories.) Boosts the item's parameters after enchanting. Effects of two identical rings do not stack. Safe enchanting to +1 -->
<set name="icon" val="icon.accessary_dynasty_ring_i03" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_freightable" val="true" />
<stats>
<stat type="mDef">73</stat>
</stats>
</item>
<item id="96601" name="Antharas Doll Lv. 1" additionalName="Sealed" type="EtcItem">
<!-- <Antharas Doll's Sorcery Lv. 1> CON +1 MEN +1 Received damage -2% Knockback Resistance +5% Shock Resistance +5% Pull Resistance +5% Soulshot Damage Resistance +2% Spiritshot Damage Resistance +2% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96602" name="Antharas Doll Lv. 2" type="EtcItem">
<!-- <Antharas Doll's Sorcery Lv. 2> CON +2 MEN +2 Received damage -5% Knockback Resistance +10% Shock Resistance +10% Pull Resistance +10% Soulshot Damage Resistance +3% Spiritshot Damage Resistance +3% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96603" name="Antharas Doll Lv. 3" type="EtcItem">
<!-- <Antharas Doll's Sorcery Lv. 3> CON +3 MEN +3 Received damage -10% Knockback Resistance +20% Shock Resistance +20% Pull Resistance +20% Soulshot Damage Resistance +10% Spiritshot Damage Resistance +10% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96604" name="Pack of Seals (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain Giran Seal and another one of various items. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96605" name="Spellbook: Shield of Security" type="EtcItem">
<!-- A spellbook for learning the Shield of Security skill. <Class> Phoenix Knight <Skill effect> Increases defense of all party members. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96606" name="Spellbook: Shield of Security" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Shield of Security skill. <Class> Phoenix Knight <Skill effect> Increases defense of all party members. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96607" name="Spellbook: Lunatic Crusher" type="EtcItem">
<!-- A spellbook for learning the Lunatic Crusher skill. <Class> Hell Knight <Skill effect> Attacks nearby enemies. Deals them damage and stuns. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96608" name="Spellbook: Lunatic Crusher" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Lunatic Crusher skill. <Class> Hell Knight <Skill effect> Attacks nearby enemies. Deals them damage and stuns. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96609" name="Spellbook: Eva's Care" type="EtcItem">
<!-- A spellbook for learning the Eva's Care skill. <Class> Eva's Templar <Skill effect> Puts you under Eva's care. Increases defense. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96610" name="Spellbook: Eva's Care" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Eva's Care skill. <Class> Eva's Templar <Skill effect> Puts you under Eva's care. Increases defense. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96611" name="Spellbook: Shillien's Curse" type="EtcItem">
<!-- A spellbook for learning the Shillien's Curse skill. <Class> Shillien Templar <Skill effect> Shillien's power lays a curse on nearby enemies. With a certain chance, removes buffs from them, decreasing their Max HP/ MP/ CP and Skill Power. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96612" name="Spellbook: Shillien's Curse" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Shillien's Curse skill. <Class> Shillien Templar <Skill effect> Shillien's power lays a curse on nearby enemies. With a certain chance, removes buffs from them, decreasing their Max HP/ MP/ CP and Skill Power. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96613" name="Pattern Slot Expansion Ticket" type="EtcItem">
<!-- Required for learning the Expanded Potential of Dyes skill. <Classes> All classes after the 3rd class change <Skill effect> Unlocks the 4th pattern slot. -->
<set name="icon" val="icon.etc_add_buffslot_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
</item>
<item id="96614" name="Pattern Slot Expansion Ticket" additionalName="Sealed" type="EtcItem">
<!-- Required for learning the Expanded Potential of Dyes skill. <Classes> All classes after the 3rd class change <Skill effect> Unlocks the 4th pattern slot. -->
<set name="icon" val="icon.etc_add_buffslot_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96615" name="Aden's Treasure Chest (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain a random item from the list or one of various items. -->
<set name="icon" val="icon.present_of_destination_event" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96616" name="Boss' Weapon Pack" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.aka_manaf_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96617" name="STR Dye" additionalName="Lv. 0" type="EtcItem">
<!-- Required for applying STR Pattern. Applying the pattern requires 1 dye. <Effect> STR +1 <font color=ff6666>Note!</font> Requirements: all classes after the 1st class change. Hidden power is not available. Patterns and dyes can be upgraded through compounding. Costs for upgrading patterns and dyes differ. -->
<set name="icon" val="BranchSys3.icon1.g_premium_dye_attribute_unholy" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="12000000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96618" name="CON Dye" additionalName="Lv. 0" type="EtcItem">
<!-- Required for applying CON Pattern. Applying the pattern requires 1 dye. <Effect> CON +1 <font color=ff6666>Note!</font> Requirements: all classes after the 1st class change. Hidden power is not available. Patterns and dyes can be upgraded through compounding. Costs for upgrading patterns and dyes differ. -->
<set name="icon" val="BranchSys3.icon5.g_premium_dye_attribute_fire" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="12000000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96619" name="DEX Dye" additionalName="Lv. 0" type="EtcItem">
<!-- Required for applying DEX Pattern. Applying the pattern requires 1 dye. <Effect> DEX +1 <font color=ff6666>Note!</font> Requirements: all classes after the 1st class change. Hidden power is not available. Patterns and dyes can be upgraded through compounding. Costs for upgrading patterns and dyes differ. -->
<set name="icon" val="BranchSys3.icon3.g_premium_dye_attribute_holy" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="12000000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96620" name="INT Dye" additionalName="Lv. 0" type="EtcItem">
<!-- Required for applying INT Pattern. Applying the pattern requires 1 dye. <Effect> INT +1 <font color=ff6666>Note!</font> Requirements: all classes after the 1st class change. Hidden power is not available. Patterns and dyes can be upgraded through compounding. Costs for upgrading patterns and dyes differ. -->
<set name="icon" val="BranchSys3.icon2.g_premium_dye_attribute_water" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="12000000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96621" name="MEN Dye" additionalName="Lv. 0" type="EtcItem">
<!-- Required for applying MEN Pattern. Applying the pattern requires 1 dye. <Effect> MEN +1 <font color=ff6666>Note!</font> Requirements: all classes after the 1st class change. Hidden power is not available. Patterns and dyes can be upgraded through compounding. Costs for upgrading patterns and dyes differ. -->
<set name="icon" val="BranchSys3.icon6.g_premium_dye_attribute_wind" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="12000000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96622" name="WIT Dye" additionalName="Lv. 0" type="EtcItem">
<!-- Required for applying WIT Pattern. Applying the pattern requires 1 dye. <Effect> WIT +1 <font color=ff6666>Note!</font> Requirements: all classes after the 1st class change. Hidden power is not available. Patterns and dyes can be upgraded through compounding. Costs for upgrading patterns and dyes differ. -->
<set name="icon" val="BranchSys3.icon4.g_premium_dye_attribute_earth" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="12000000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96623" name="Dye Powder" type="EtcItem">
<!-- Required for upgrading patterns and dyes. <font color=eeaa22>Used with items of Lv. 0~10.</font> -->
<set name="icon" val="icon.dye_charge_meal" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96624" name="Package: +5 Cloak of Protection" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_2018_sayha_cloak_back_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96625" name="Package: +5 Agathion Ignis" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_fire_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96626" name="Package: +5 Agathion Nebula" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_water_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96627" name="Package: +5 Agathion Procella" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_wind_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96628" name="Package: +5 Agathion Petram" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.agathion_earth_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96629" name="Package: +5 Agathion Joy" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.pleasure_agathion_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96630" name="Enhanced Dye Powder" type="EtcItem">
<!-- Required for upgrading patterns and dyes. <font color=eeaa22>Used with items of Lv. 11~19.</font> -->
<set name="icon" val="icon.dye_charge_meal" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96631" name="Queen Ant Doll Lv. 4" type="EtcItem">
<!-- <Queen Ant Doll's Sorcery Lv. 4> P. Atk. +15% P. Critical Damage +12% P. Skill Critical Damage +12% Max HP +17% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96632" name="Baium Doll Lv. 4" type="EtcItem">
<!-- <Baium Doll's Sorcery Lv. 4> Skill Cooldown -4% P. Def. +18% M. Def. +18% Silence Resistance +45% Fear Resistance +45% Paralysis Resistance +25% Knockback Resistance +25% Pull Resistance +27% Shock Resistance +10% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_baium_doll_30d_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96633" name="Orfen Doll Lv. 4" type="EtcItem">
<!-- <Orfen Doll's Sorcery Lv. 4> M. Atk. +20% M. Skill Critical Damage +12% Max MP +17% Melee Weapon Resistance +1% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_orfen_doll_30d_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96634" name="Zaken Doll Lv. 4" type="EtcItem">
<!-- <Zaken Doll's Sorcery Lv. 4> Skill Critical Rate +70 HP Recovery Potions' Effect +110 Skill Critical Damage +300 Vampiric Rage +3% (with a certain chance) Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_zaken_doll_30d_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96635" name="Core Doll Lv. 4" type="EtcItem">
<!-- <Core Doll's Sorcery Lv. 4> Received Skill Critical Damage -17% Received Skill Critical Rate -10% Shock Resistance +35% Sleep Resistance +35% Knockback Resistance +20% Paralysis Resistance +10% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_core_doll_30d_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96636" name="Frintezza Doll Lv. 4" type="EtcItem">
<!-- <Frintezza Doll's Sorcery Lv. 4> STR/ INT +2 DEX/ WIT +3 CON/ MEN +2 Skill Power +6% Atk. Spd. +110 Casting Spd. +110 Speed +5 Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_doll_frintessa_30d_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96637" name="Antharas Doll Lv. 4" type="EtcItem">
<!-- <Antharas Doll's Sorcery Lv. 4> CON +4 MEN +4 Received damage -12% Knockback Resistance +25% Shock Resistance +25% Pull Resistance +25% Soulshot Damage Resistance +12% Spiritshot Damage Resistance +10% Imprisonment Resistance +10% Boosts stats when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_antaras_doll_30d_00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96638" name="Queen Ant Doll Lv. 5" type="EtcItem">
<!-- <Queen Ant Doll's Sorcery Lv. 5> P. Atk. +18% P. Critical Damage +15% P. Skill Critical Damage +15% Max HP +20% Boosts stats when in inventory. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96639" name="Baium Doll Lv. 5" type="EtcItem">
<!-- <Baium Doll's Sorcery Lv. 5> Skill Cooldown -4% P. Def. +21% M. Def. +21% Silence Resistance +45% Fear Resistance +45% Paralysis Resistance +25% Knockback Resistance +25% Pull Resistance +30% Shock Resistance +15% Boosts stats when in inventory. -->
<set name="icon" val="icon.bm_baium_doll_30d_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96640" name="Orfen Doll Lv. 5" type="EtcItem">
<!-- <Orfen Doll's Sorcery Lv. 5> M. Atk. +25% M. Skill Critical Damage +15% Max MP +20% Melee Weapon Resistance +2% Boosts stats when in inventory. -->
<set name="icon" val="icon.bm_orfen_doll_30d_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96641" name="Zaken Doll Lv. 5" type="EtcItem">
<!-- <Zaken Doll's Sorcery Lv. 5> Skill Critical Rate +80 HP Recovery Potions' Effect +150 Skill Critical Damage +300 Vampiric Rage +3% (with a certain chance) Boosts stats when in inventory. -->
<set name="icon" val="icon.bm_zaken_doll_30d_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96642" name="Core Doll Lv. 5" type="EtcItem">
<!-- <Core Doll's Sorcery Lv. 5> Received Skill Critical Damage -20% Received Skill Critical Rate -12% Shock Resistance +35% Sleep Resistance +35% Knockback Resistance +20% Paralysis Resistance +20% Boosts stats when in inventory. -->
<set name="icon" val="icon.bm_core_doll_30d_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96643" name="Frintezza Doll Lv. 5" type="EtcItem">
<!-- <Frintezza Doll's Sorcery Lv. 5> STR/ INT +3 DEX/ WIT +3 CON/ MEN +3 Skill Power +8% Atk. Spd. +120 Casting Spd. +120 Speed +5 Boosts stats when in inventory. -->
<set name="icon" val="icon.bm_doll_frintessa_30d_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96644" name="Antharas Doll Lv. 5" type="EtcItem">
<!-- <Antharas Doll's Sorcery Lv. 5> CON +5 MEN +5 Received damage -15% Knockback Resistance +25% Shock Resistance +25% Pull Resistance +25% Soulshot Damage Resistance +15% Spiritshot Damage Resistance +15% Imprisonment Resistance +20% Boosts stats when in inventory. -->
<set name="icon" val="icon.bm_antaras_doll_30d_01" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96645" name="Ice Crystal Heavy Armor Set" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.armor_t94_u_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96646" name="Light Armor of Lightning Set" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.armor_t101_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96647" name="Flaming Robe Set" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.armor_t96_u_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96648" name="Kit: Dyes Lv. 3" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.freya_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96649" name="Golden Wheel's Accessory Coupon (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. - Enchant Kit: Talisman of Eva (1 pc.) - Dragon Belt Pack (1 pc.) - Enchant Kit: Talisman of Authority (2 pcs.) - Enchant Kit: Circlet of Hero (3 pcs.) -->
<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1000000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96650" name="Armor of Protection Pack" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.event_hero_treasure_box_silver" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96651" name="Einhasad's Blessing Pack (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain a random item from the list or one of various items. -->
<set name="icon" val="icon.bm_sayha_blessed_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96652" name="Package: Antharas Doll Lv. 1" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96653" name="Package: Antharas Doll Lv. 2" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96654" name="Package: Antharas Doll Lv. 3" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96655" name="Special Spellbook Chest" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.event_hero_treasure_box_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96656" name="Magic Lamp Charging Potion (1-time)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to charge the Magic Lamp once. -->
<set name="icon" val="icon.magic_lamp_charge_potion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96657" name="Elmoreden Tower Guardian's Mark (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Given for completing daily missions in the Elmoreden Tower. <How to use> Game Assistant (Events and offers) - Elmoreden Tower Guardian's Mark -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96658" name="Multicolored Ore (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Can be obtained in the Elmoreden Tower. <How to use> Special Craft - Elmoreden Tower's Supplies -->
<set name="icon" val="icon.bm_dye_stone" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96659" name="Elmoreden Supplies (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96660" name="Talisman of Elmoreden Pack (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96661" name="Spellbook: Fast Run Lv. 3" type="EtcItem">
<!-- A spellbook for learning the Fast Run Lv. 3 skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Increases Speed. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96662" name="Spellbook: Fatal Accuracy" type="EtcItem">
<!-- A spellbook for learning the Fatal Accuracy skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Makes extra hits after using the Bluff skill successfully. Increases Flying Dagger's success rate. Increases Backstab's accuracy when attacking from the front. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96663" name="Spellbook: Shadow Assault" type="EtcItem">
<!-- A spellbook for learning the Shadow Assault skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Enhances the following skill: Shadow Step → Shadow Step: Assault Adds the Silence debuff. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96664" name="Spellbook: Rogue Mastery" type="EtcItem">
<!-- A spellbook for learning the following skills: Bluff Mastery, Critical Attack Mastery, Backstab Mastery. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Enhances certain skills. Adventurer - Bluff → Bluff: Edge Wind Rider - Critical Wound → Critical Wound: Focus Ghost Hunter - Backstab → Backstab - Blood -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96665" name="Spellbook: Seclusion" type="EtcItem">
<!-- A spellbook for learning the Seclusion skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> When used, makes you invisible, the status is not removed when hit. Allows to ignore enemies Hiding effects if your DEX is higher enough. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96666" name="Spellbook: Dark Blow" type="EtcItem">
<!-- A spellbook for learning the Dark Blow skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> When striking at a vital point, summons a shadow that also attacks the target. The shadow attacks from the side opposite to yours. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96667" name="Spellbook: Reversed Pull" type="EtcItem">
<!-- A spellbook for learning the Reversed Pull skill. <Class> Adventurer <Skill effect> Makes you immune to Pull. Knocks down an enemy if they are trying to pull you to them. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96668" name="Spellbook: Synchro Freedom" type="EtcItem">
<!-- A spellbook for learning the Synchro Freedom skill. <Class> Wind Rider <Skill effect> Greatly increases Suppression Resistance and protects from skills that cancel Speed debuffs. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96669" name="Spellbook: Ethereal Blood" type="EtcItem">
<!-- A spellbook for learning the Ethereal Blood skill. <Class> Ghost Hunter <Skill effect> Increases Max HP. - Bloody Nightmare While Bloody Nightmare is applied, the target's Max HP and P./ M. Def. are temporarily decreased when hit (only in PvP). - Bloody Stigma When the Bloody Nightmare effect expires, the target's Max HP and P./ M. Def. are greatly decreased for a certain time (only in PvP). -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96670" name="Spellbook: Critical Assault" type="EtcItem">
<!-- A spellbook for learning the Critical Assault skill. <Classes> Adventurer <Skill effect> Makes a powerful blow at the target increasing their received Vital Point Critical Damage. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96671" name="Spellbook: Fury Blade" type="EtcItem">
<!-- A spellbook for learning the Fury Blade skill. <Class> Wind Rider <Skill effect> Swiftly strikes the target preventing them from using skills for 5 sec. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96672" name="Spellbook: Mortal Piercing" type="EtcItem">
<!-- A spellbook for learning the Mortal Piercing skill. <Class> Ghost Hunter <Skill effect> Attacks the target's vital point ignoring their Shield Defense. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="96673" name="Spellbook: Fast Run Lv. 3" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Fast Run Lv. 3 skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Increases Speed. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96674" name="Spellbook: Fatal Accuracy" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Fatal Accuracy skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Makes extra hits after using the Bluff skill successfully. Increases Flying Dagger's success rate. Increases Backstab's accuracy when attacking from the front. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96675" name="Spellbook: Shadow Assault" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Shadow Assault skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Enhances the following skill: Shadow Step → Shadow Step: Assault Adds the Silence debuff. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96676" name="Spellbook: Rogue Mastery" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the following skills: Bluff Mastery, Critical Attack Mastery, Backstab Mastery. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> Enhances certain skills. Adventurer - Bluff → Bluff: Edge Wind Rider - Critical Wound → Critical Wound: Focus Ghost Hunter - Backstab → Backstab - Blood -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96677" name="Spellbook: Seclusion" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Seclusion skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> When used, makes you invisible, the status is not removed when hit. Allows to ignore enemies Hiding effects if your DEX is higher enough. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96678" name="Spellbook: Dark Blow" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Dark Blow skill. <Classes> Adventurer Wind Rider Ghost Hunter <Skill effect> When striking at a vital point, summons a shadow that also attacks the target. The shadow attacks from the side opposite to yours. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96679" name="Spellbook: Reversed Pull" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Reversed Pull skill. <Class> Adventurer <Skill effect> Makes you immune to Pull. Knocks down an enemy if they are trying to pull you to them. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96680" name="Spellbook: Synchro Freedom" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Synchro Freedom skill. <Class> Wind Rider <Skill effect> Greatly increases Suppression Resistance and protects from skills that cancel Speed debuffs. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96681" name="Spellbook: Ethereal Blood" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Ethereal Blood skill. <Class> Ghost Hunter <Skill effect> Increases Max HP. - Bloody Nightmare While Bloody Nightmare is applied, the target's Max HP and P./ M. Def. are temporarily decreased when hit (only in PvP). - Bloody Stigma When the Bloody Nightmare effect expires, the target's Max HP and P./ M. Def. are greatly decreased for a certain time (only in PvP). -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96682" name="Spellbook: Critical Assault" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Critical Assault skill. <Classes> Adventurer <Skill effect> Makes a powerful blow at the target increasing their received Vital Point Critical Damage. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96683" name="Spellbook: Fury Blade" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Fury Blade skill. <Class> Wind Rider <Skill effect> Swiftly strikes the target preventing them from using skills for 5 sec. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96684" name="Spellbook: Mortal Piercing" additionalName="Sealed" type="EtcItem">
<!-- A spellbook for learning the Mortal Piercing skill. <Class> Ghost Hunter <Skill effect> Attacks the target's vital point ignoring their Shield Defense. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96685" name="Mysterious Crystal (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Can be used for creating many valuable items. -->
<set name="icon" val="icon.etc_black_freezing_core_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96686" name="Mysterious Pack Lv. 1 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain a random item from the list or one of various items. Can be used to create Mysterious Chest Lv. 2 with a certain chance through the Special Craft. -->
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96687" name="Mysterious Pack Lv. 2 (Time-limited)" type="EtcItem">
<!-- Can be used to create Mysterious Chest Lv. 3 with a certain chance through the Special Craft, or exchanged for the following items through the Game Assistant. <font color=eeaa22><Items for exchange></font> Sayha's Blessing x20 (1 pc.) Soulshot Ticket x100 Scroll: Boost Attack x20 (1 pc.) Scroll: Boost Defense x20 (1 pc.) -->
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96688" name="Mysterious Pack Lv. 3 (Time-limited)" type="EtcItem">
<!-- Can be used to create Mysterious Chest Lv. 4 with a certain chance through the Special Craft, or exchanged for the following items through the Game Assistant. <font color=eeaa22><Items for exchange></font> Life Stone - Accessories x3 (2 pcs.) Life Stone - Circlet x3 (2 pcs.) Life Stone Lv. 2 - Weapon x3 (2 pcs.) Life Stone Lv. 2 - Armor x3 (2 pcs.) Life Stone Lv. 2 - Shield/ Sigil x3 (2 pcs.) -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96689" name="Mysterious Pack Lv. 4 (Time-limited)" type="EtcItem">
<!-- Can be used to create Mysterious Chest Lv. 5 with a certain chance through the Special Craft, or exchanged for the following items through the Game Assistant. <font color=eeaa22><Items for exchange></font> Enchant Package: Ring of Insolence x10 (1 pc.) Enchant Package: Dragon Valley's Earring x10 (1 pc.) Agathion Spirit Exchange Coupon x5 (1 pc.) Enchant Kit: Talisman of Eva x2 (1 pc.) Enchant Kit: Talisman of Speed x5 (1 pc.) Dragon Belt Pack x2 (1 pc.) Enchant Kit: Talisman of Authority x3 (2 pcs.) Enchant Kit: Circlet of Hero x2 (3 pcs.) Package: Einhasad's Pendant Lv. 1 x2 (3 pcs.) -->
<set name="icon" val="icon.npoint_valakas_30day_box" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96690" name="Mysterious Pack Lv. 5 (Time-limited)" type="EtcItem">
<!-- Can be used to create Mysterious Chest Lv. 6 with a certain chance through the Special Craft, or exchanged for the following items through the Game Assistant. <font color=eeaa22><Items for exchange></font> Improved Scroll: Enchant A-grade Weapon x1 (2 pcs.) Improved Scroll: Enchant A-grade Armor x1 (2 pcs.) Cursed Scroll: Enchant A-grade Weapon x1 (1 pc.) Cursed Scroll: Enchant A-grade Armor x1 (1 pc.) Opal Kit Lv. 4 x2 (1 pc.) Amber Kit Lv. 4 x2 (1 pc.) Moonstone Kit Lv. 4 x2 (1 pc.) Spinel Kit Lv. 4 x1 (2 pcs.) Zircon Kit Lv. 4 x1 (2 pcs.) Onyx Kit Lv. 4 x1 (2 pcs.) Coral Kit Lv. 4 x1 (2 pcs.) -->
<set name="icon" val="icon.npoint_tauti_30day_box" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96691" name="Mysterious Pack Lv. 6 (Time-limited)" type="EtcItem">
<!-- Can be used to create Mysterious Chest Lv. 6 with a certain chance through the Special Craft, or exchanged for the following items through the Game Assistant. <font color=eeaa22><Items for exchange></font> Ice Crystal Breastplate x1 (1 pc.) Ice Crystal Gaiters x1 (1 pc.) Leather Armor of Lightning x1 (1 pc.) Leather Leggings of Lightning x1 (1 pc.) Flaming Tunic x1 (1 pc.) Flaming Stockings x1 (1 pc.) Helmet of Mana x1 (3 pcs.) Stun Gauntlets x1 (3 pcs.) Boots of Evasion x1 (3 pcs.) Shield of Vengeance x1 (1 pc.) Sigil of Inevitability x1 (3 pcs.) -->
<set name="icon" val="icon.npoint_antaras_30day_box" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96692" name="Mysterious Pack Lv. 7 (Time-limited)" type="EtcItem">
<!-- Can be used to create Mysterious Chest Lv. 8 with a certain chance through the Special Craft, or exchanged for the following items through the Game Assistant. <font color=eeaa22><Items for exchange></font> Boss' Weapon Pack x1 (6 pcs.) Package: Talisman of Baium x1 (10 pcs.) Package: Frintezza's Necklace x1 (10 pcs.) Package: Baium's Ring x1 (6 pcs.) Package: Zaken's Earring x1 (4 pcs.) Package: Queen Ant's Ring x1 (2 pcs.) Package: Orfen's Earring x1 (2 pcs.) Package: Ring of Core x2 (1 pc.) -->
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96693" name="Mysterious Pack Lv. 8 (Time-limited)" type="EtcItem">
<!-- Can be exchanged for the following items through the Game Assistant. <font color=eeaa22><Items for exchange></font> Talisman Bracelet Lv. 6 x1 Scroll: Enchant Rare Accessories x1 (1 pc.) Improved Scroll: Enchant Rare Accessories x1 (2 pcs.) Package: Antharas' Earring x1 (15 pcs.) Package: Beleth' Ring x1 (10 pcs.) Spellbook: Ultimate Death Knight Transformation x1 (30 pcs.) Spellbook: Titan Champion x1 (30 pcs.) Spellbook: Rolling Dice x1 (25 pcs.) Spellbook: Dragon Strike x1 (20 pcs.) Spellbook: Mechanical Hero x1 (15 pcs.) Spellbook: Meteor x1 (15 pcs.) Spellbook: Cacophony of War x1 (15 pcs.) Spellbook: Exclusion x1 (15 pcs.) Spellbook: Dark Disruption x1 (15 pcs.) Spellbook: Tranquillity x1 (15 pcs.) Spellbook: Pa'agrio's Touch x1 (15 pcs.) Spellbook: Team Building x1 (15 pcs.) Spellbook: Hell x1 (15 pcs.) Spellbook: Phoenix Shield x1 (15 pcs.) Spellbook: Shelter x1 (15 pcs.) Spellbook: Condemnation x1 (15 pcs.) -->
<set name="icon" val="icon.etc_pi_box_wish_pack" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96694" name="Package: Antharas' Earring" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.accessory_earring_of_antaras_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96695" name="Package: Beleth' Ring" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.accessary_dynasty_ring_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96696" name="Discount XP Recovery Scroll Lv. 1" additionalName="Sealed" type="EtcItem">
<!-- Applies a buff when used. <Buff effect> XP recovery fee -20% Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96697" name="Discount XP Recovery Scroll Lv. 2" additionalName="Sealed" type="EtcItem">
<!-- Applies a buff when used. <Buff effect> XP recovery fee -30% Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96698" name="Elmoreden Tower Scroll of Blessing (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Applies a buff when used. <Buff effect> All stats +1 P./ M. Atk. +100 P./ M. Def. +100 XP recovery fee -10% Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.bm_challenger_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96699" name="Agathion Petram" additionalName="30-day" type="Armor">
<!-- Available for 30 d. Applies the following effects when equipped. <font color=eeaa22><Unique properties></font> P. Def. +11% M. Def. +11% Shock Atk. Rate +14% Silence Atk. Rate +14% Fear Atk. Rate +14% Speed +2 Equipping it in the main agathion slot summons Agathion Petram. <font color=ff6666>Note!</font> If equipped simultaneously with Agathion Taurus or Agathion Virgo, only Agathion Petram will be active. <font color=ff6666>Cannot be enchanted.</font> -->
<set name="icon" val="icon.agathion_earth_1" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="96800" name="+0 ~ +5 Talisman of Eva Pack" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96801" name="100,000 Adena Pack" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain 100,000 adena. -->
<set name="icon" val="icon.event_hero_treasure_box_blue" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96802" name="500,000 Adena Pack" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain 500,000 adena. -->
<set name="icon" val="icon.event_hero_treasure_box_silver" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96803" name="5 Million Adena Pack" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain 5 million adena. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96804" name="Package: Full Plate Boots' Hassle Collection (Exchangeable)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.armor_t62_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96805" name="Package: Full Plate Boots' Hassle Collection" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.armor_t62_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96806" name="Ancient Coin (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Can be used for creating ancient weapons and armor through the Special Craft. Ancient equipment can be used to replace some items in certain collections. They can be added to a collection if they have the corresponding enchant value. -->
<set name="icon" val="icon.etc_coins_black_i00" />
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96807" name="High-grade Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Mace and Majestic Circlets: Majestic Circlet (Heavy), Majestic Circlet (Light), Majestic Circlet (Robe) <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="CLOTH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96808" name="Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Tallum Stockings, Tallum Tunic, Tallum Boots (Robe), Tallum Gloves (Robe) <font color=bbaa88><Defense></font> Fashion Fanatic II: Tallum Boots (Heavy), Tallum Gloves (Heavy) Fashion Fanatic III: Tallum Plate Armor Fashion Fanatic V: Dark Crystal Gloves (Light) <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="CLOTH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96809" name="High-grade Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Beat'n'Cut: Doom Gloves (Heavy) <font color=bbaa88><Defense></font> Blue Wolf Upper and Lower Armor: Blue Wolf Breastplate, Blue Wolf Stockings, Blue Wolf Tunic, Blue Wolf Leather Armor, Blue Wolf Gaiters Fashion Fanatic V: Doom Boots (Heavy) Fashion Fanatic III: Blue Wolf Helmet (Heavy) Fashion Fanatic II: Blue Wolf Breastplate, Blue Wolf Helmet (Light), Blue Wolf Gaiters <font color=bbaa88><Support></font> Doom vs Zubei: Doom Leather Armor, Doom Gloves (Light) <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="B" />
<set name="material" val="CLOTH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96810" name="Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Avadon Robe Lost Equipment: Avadon Boots (Light), Avadon Gloves (Light) <font color=bbaa88><Defense></font> Fashion Fanatic V: Avadon Leather Armor Fashion Fanatic III: Avadon Boots (Heavy), Avadon Gloves (Heavy) Zubei's Upper and Lower Armor: Zubei's Stockings, Zubei's Tunic, Zubei's Breastplate, Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Zubei's Boots and Gauntlets: Zubei's Boots (Heavy), Zubei's Boots (Light), Zubei's Boots (Robe), Zubei's Gauntlets (Heavy), Zubei's Gauntlets (Light), Zubei's Gauntlets (Robe) <font color=bbaa88><Support></font> Doom vs Zubei: Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="B" />
<set name="material" val="CLOTH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96811" name="High-grade Ancient Armor - C-grade (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Divine Earring, Divine Earring <font color=bbaa88><Defense></font> Fashion Fanatic V: Mithril Helmet Hand Protection: Divine Gloves, Gauntlets of Ghost, Blessed Gloves <font color=bbaa88><Support></font> All Equipment to +6 II: Full Plate Helmet, Full Plate Gauntlets, Adamantite Boots, Drake Leather Boots Unknown Victory II: Forgotten Boots, Shining Circlet <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
<set name="material" val="CLOTH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96812" name="Ancient Armor - C-grade (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Importance of Magic Attack: Chain Gloves <font color=bbaa88><Defense></font> Light Armor and Shield: Plated Leather Boots, Plated Leather Gloves, Plated Leather Gaiters Sturdy Head Equipment: Steel Plate Helmet Energy of Pa'agrio: Pa'agrio Hand Sturdy Head Equipment: Chain Hood, Chain Helmet Hand Protection: Gloves of Seal Light Armor and Shield: Dwarven Chain Shield Sturdy Head Equipment: Great Helmet <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
<set name="material" val="CLOTH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96813" name="Ancient Armor - D-grade (Time-limited)" additionalName="Sealed" type="Armor">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Rags, Sage's Worn Gloves Hunter's Durable Equipment: Puma Skin Shirt Sturdy Head Equipment: Bronze Helmet Hunter's Durable Equipment: Ogre Power Gauntlets, Lion Skin Shirt Sturdy Head Equipment: Bone Helmet <font color=bbaa88><Support></font> Ant Nest's Memento: Brigandine, Brigandine Gaiters, Manticore Skin Boots, Dwarven Scale Gaiters <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="D" />
<set name="material" val="CLOTH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96814" name="Ancient Weapon - A-grade (Time-limited)" additionalName="Sealed" type="Weapon">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Meteor Shower Mace and Majestic Circlets: Meteor Shower <font color=bbaa88><Defense></font> A-grade Weapon Set II: Destroyer Hammer, Tallum Blade, Spiritual Eye, Bloody Tornado, White Lightning <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="100" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">10</stat>
<stat type="mAtk">10</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="96815" name="Ancient Weapon - B-grade (Time-limited)" additionalName="Sealed" type="Weapon">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Importance of Physical Attack: Military Fleuret, Volcano Importance of Magic Attack: Ice Storm Hammer, Arthro Nail, Guardian's Sword Too Hard: Heavy War Axe, Military Fleuret Beat'n'Cut: Kris <font color=bbaa88><Support></font> Unknown Victory II: Innominate Victory <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="B" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="100" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">10</stat>
<stat type="mAtk">10</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="96816" name="High-grade Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="Weapon">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> C-grade Weapon Set III: Paradia Staff, Yaksa Mace, Dwarven Hammer, Grace Dagger Ghoul's Embrace: Ghoul's Staff Too Hard: Blinzlasher Hunter's Durable Equipment: War Axe Mid-grade Weapon Set II: Crystal Dagger, Orcish Poleaxe, Eminence Bow, Admiral's Estoc, Samurai Long Sword, Great Pata Mid-grade Two-handed Blunt Set I: Ecliptic Axe, Mace of Underworld, Club of Nature, Nirvana Axe, Stick of Eternity <font color=bbaa88><Defense></font> Energy of Pa'agrio: Pa'agrio Hammer, Pa'agrio Axe, Pa'agrio Sword Sage's Ascesis: Sage's Staff <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="100" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">10</stat>
<stat type="mAtk">10</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="96817" name="Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="Weapon">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Too Hard: Heavy Doom Axe Lost Equipment: Flamberge, Big Hammer, Stormbringer, Wolverine Fang Importance of Physical Attack: Cursed Staff, Chevalier Rapier Importance of Magic Attack: Stiletto Mid-grade Spear Set II: Orcish Glaive, Scythe, Bec de Corbin Mid-grade Two-handed Blunt Set I: Stick of Faith Beat'n'Cut: Schlager, Raid Sword C-grade Weapon Set III: Noble Elven Bow <font color=bbaa88><Defense></font> Hunter's Durable Equipment: Battle Axe <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="100" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">10</stat>
<stat type="mAtk">10</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="96818" name="Ancient Weapon - D-grade (Time-limited)" additionalName="Sealed" type="Weapon">
<!-- Can be used to replace some items in the following collections. <font color=bbaa88><Attack></font> Primary Weapon Set IV: Elven Long Sword, Atuba Mace, Vajra Wand <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Blood <font color=bbaa88><Support></font> Ant Nest's Memento: Dwarven Pike <font color=bbaa88><Special></font> +9 D-grade Weapons: Hand Axe, Poniard Dagger, Tomahawk, Bagh-Nakh, Dwarven Pike <font color=EEAA22>Can be enchanted with an enchant scroll of the corresponding grade.</font> -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="D" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="100" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">10</stat>
<stat type="mAtk">10</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="96819" name="Extra Pass: Ancient Pirates' Tomb" additionalName="Sealed" type="EtcItem">
<!-- Double-click to get an extra pass to Ancient Pirates' Tomb. Note! Can be used once a day outside of instance zones. Can only be used when Ancient Pirates' Tomb is on cooldown. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96820" name="Pack of Seals (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain Giran Seal, a random item from the list and another one of various items. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96821" name="Kit: Pack of Seals (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following. -->
<set name="icon" val="icon.present_of_destination_event" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96822" name="Package: +5 High-grade Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collection. <font color=bbaa88><Attack></font> Mace and Majestic Circlets: Majestic Circlet (Heavy), Majestic Circlet (Light), Majestic Circlet (Robe) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96823" name="Package: +4 High-grade Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collection. <font color=bbaa88><Attack></font> Mace and Majestic Circlets: Majestic Circlet (Heavy), Majestic Circlet (Light), Majestic Circlet (Robe) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96824" name="Package: High-grade Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collection. <font color=bbaa88><Attack></font> Mace and Majestic Circlets: Majestic Circlet (Heavy), Majestic Circlet (Light), Majestic Circlet (Robe) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96825" name="Package: +5 Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Tallum Stockings, Tallum Tunic, Tallum Boots (Robe), Tallum Gloves (Robe) <font color=bbaa88><Defense></font> Fashion Fanatic II: Tallum Boots (Heavy), Tallum Gloves (Heavy) Fashion Fanatic III: Tallum Plate Armor Fashion Fanatic V: Dark Crystal Gloves (Light) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96826" name="Package: +4 Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Tallum Stockings, Tallum Tunic, Tallum Boots (Robe), Tallum Gloves (Robe) <font color=bbaa88><Defense></font> Fashion Fanatic II: Tallum Boots (Heavy), Tallum Gloves (Heavy) Fashion Fanatic III: Tallum Plate Armor Fashion Fanatic V: Dark Crystal Gloves (Light) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96827" name="Package: Ancient Armor - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Tallum Stockings, Tallum Tunic, Tallum Boots (Robe), Tallum Gloves (Robe) <font color=bbaa88><Defense></font> Fashion Fanatic II: Tallum Boots (Heavy), Tallum Gloves (Heavy) Fashion Fanatic III: Tallum Plate Armor Fashion Fanatic V: Dark Crystal Gloves (Light) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96828" name="Package: +6 High-grade Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Beat'n'Cut: Doom Gloves (Heavy) <font color=bbaa88><Defense></font> Blue Wolf Upper and Lower Armor: Blue Wolf Breastplate, Blue Wolf Stockings, Blue Wolf Tunic, Blue Wolf Leather Armor, Blue Wolf Gaiters Fashion Fanatic V: Doom Boots (Heavy) Fashion Fanatic III: Blue Wolf Helmet (Heavy) Fashion Fanatic II: Blue Wolf Breastplate, Blue Wolf Helmet (Light), Blue Wolf Gaiters <font color=bbaa88><Support></font> Doom vs Zubei: Doom Leather Armor, Doom Gloves (Light) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96829" name="Package: +5 High-grade Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Beat'n'Cut: Doom Gloves (Heavy) <font color=bbaa88><Defense></font> Blue Wolf Upper and Lower Armor: Blue Wolf Breastplate, Blue Wolf Stockings, Blue Wolf Tunic, Blue Wolf Leather Armor, Blue Wolf Gaiters Fashion Fanatic V: Doom Boots (Heavy) Fashion Fanatic III: Blue Wolf Helmet (Heavy) Fashion Fanatic II: Blue Wolf Breastplate, Blue Wolf Helmet (Light), Blue Wolf Gaiters <font color=bbaa88><Support></font> Doom vs Zubei: Doom Leather Armor, Doom Gloves (Light) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96830" name="Package: +4 High-grade Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Beat'n'Cut: Doom Gloves (Heavy) <font color=bbaa88><Defense></font> Blue Wolf Upper and Lower Armor: Blue Wolf Breastplate, Blue Wolf Stockings, Blue Wolf Tunic, Blue Wolf Leather Armor, Blue Wolf Gaiters Fashion Fanatic V: Doom Boots (Heavy) Fashion Fanatic III: Blue Wolf Helmet (Heavy) Fashion Fanatic II: Blue Wolf Breastplate, Blue Wolf Helmet (Light), Blue Wolf Gaiters <font color=bbaa88><Support></font> Doom vs Zubei: Doom Leather Armor, Doom Gloves (Light) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96831" name="Package: High-grade Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Beat'n'Cut: Doom Gloves (Heavy) <font color=bbaa88><Defense></font> Blue Wolf Upper and Lower Armor: Blue Wolf Breastplate, Blue Wolf Stockings, Blue Wolf Tunic, Blue Wolf Leather Armor, Blue Wolf Gaiters Fashion Fanatic V: Doom Boots (Heavy) Fashion Fanatic III: Blue Wolf Helmet (Heavy) Fashion Fanatic II: Blue Wolf Breastplate, Blue Wolf Helmet (Light), Blue Wolf Gaiters <font color=bbaa88><Support></font> Doom vs Zubei: Doom Leather Armor, Doom Gloves (Light) Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96832" name="Package: +6 Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Avadon Robe Lost Equipment: Avadon Boots (Light), Avadon Gloves (Light) <font color=bbaa88><Defense></font> Fashion Fanatic V: Avadon Leather Armor Fashion Fanatic III: Avadon Boots (Heavy), Avadon Gloves (Heavy) Zubei's Upper and Lower Armor: Zubei's Stockings, Zubei's Tunic, Zubei's Breastplate, Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Zubei's Boots and Gauntlets: Zubei's Boots (Heavy), Zubei's Boots (Light), Zubei's Boots (Robe), Zubei's Gauntlets (Heavy), Zubei's Gauntlets (Light), Zubei's Gauntlets (Robe) <font color=bbaa88><Support></font> Doom vs Zubei: Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96833" name="Package: +5 Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Avadon Robe Lost Equipment: Avadon Boots (Light), Avadon Gloves (Light) <font color=bbaa88><Defense></font> Fashion Fanatic V: Avadon Leather Armor Fashion Fanatic III: Avadon Boots (Heavy), Avadon Gloves (Heavy) Zubei's Upper and Lower Armor: Zubei's Stockings, Zubei's Tunic, Zubei's Breastplate, Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Zubei's Boots and Gauntlets: Zubei's Boots (Heavy), Zubei's Boots (Light), Zubei's Boots (Robe), Zubei's Gauntlets (Heavy), Zubei's Gauntlets (Light), Zubei's Gauntlets (Robe) <font color=bbaa88><Support></font> Doom vs Zubei: Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96834" name="Package: +4 Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Avadon Robe Lost Equipment: Avadon Boots (Light), Avadon Gloves (Light) <font color=bbaa88><Defense></font> Fashion Fanatic V: Avadon Leather Armor Fashion Fanatic III: Avadon Boots (Heavy), Avadon Gloves (Heavy) Zubei's Upper and Lower Armor: Zubei's Stockings, Zubei's Tunic, Zubei's Breastplate, Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Zubei's Boots and Gauntlets: Zubei's Boots (Heavy), Zubei's Boots (Light), Zubei's Boots (Robe), Zubei's Gauntlets (Heavy), Zubei's Gauntlets (Light), Zubei's Gauntlets (Robe) <font color=bbaa88><Support></font> Doom vs Zubei: Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96835" name="Package: +3 Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Avadon Robe Lost Equipment: Avadon Boots (Light), Avadon Gloves (Light) <font color=bbaa88><Defense></font> Fashion Fanatic V: Avadon Leather Armor Fashion Fanatic III: Avadon Boots (Heavy), Avadon Gloves (Heavy) Zubei's Upper and Lower Armor: Zubei's Stockings, Zubei's Tunic, Zubei's Breastplate, Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Zubei's Boots and Gauntlets: Zubei's Boots (Heavy), Zubei's Boots (Light), Zubei's Boots (Robe), Zubei's Gauntlets (Heavy), Zubei's Gauntlets (Light), Zubei's Gauntlets (Robe) <font color=bbaa88><Support></font> Doom vs Zubei: Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96836" name="Package: Ancient Armor - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Avadon Robe Lost Equipment: Avadon Boots (Light), Avadon Gloves (Light) <font color=bbaa88><Defense></font> Fashion Fanatic V: Avadon Leather Armor Fashion Fanatic III: Avadon Boots (Heavy), Avadon Gloves (Heavy) Zubei's Upper and Lower Armor: Zubei's Stockings, Zubei's Tunic, Zubei's Breastplate, Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Zubei's Boots and Gauntlets: Zubei's Boots (Heavy), Zubei's Boots (Light), Zubei's Boots (Robe), Zubei's Gauntlets (Heavy), Zubei's Gauntlets (Light), Zubei's Gauntlets (Robe) <font color=bbaa88><Support></font> Doom vs Zubei: Zubei's Gaiters, Zubei's Leather Shirt, Zubei's Leather Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96837" name="Package: +6 High-grade Ancient Armor - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Divine Earring, Divine Earring <font color=bbaa88><Defense></font> Fashion Fanatic V: Mithril Helmet Hand Protection: Divine Gloves, Gauntlets of Ghost, Blessed Gloves <font color=bbaa88><Support></font> All Equipment to +6 II: Full Plate Helmet, Full Plate Gauntlets, Adamantite Boots, Drake Leather Boots Unknown Victory II: Forgotten Boots, Shining Circlet Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96838" name="Package: +4 High-grade Ancient Armor - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Divine Earring, Divine Earring <font color=bbaa88><Defense></font> Fashion Fanatic V: Mithril Helmet Hand Protection: Divine Gloves, Gauntlets of Ghost, Blessed Gloves <font color=bbaa88><Support></font> All Equipment to +6 II: Full Plate Helmet, Full Plate Gauntlets, Adamantite Boots, Drake Leather Boots Unknown Victory II: Forgotten Boots, Shining Circlet Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96839" name="High-grade Ancient Armor - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Ghoul's Embrace: Divine Earring, Divine Earring <font color=bbaa88><Defense></font> Fashion Fanatic V: Mithril Helmet Hand Protection: Divine Gloves, Gauntlets of Ghost, Blessed Gloves <font color=bbaa88><Support></font> All Equipment to +6 II: Full Plate Helmet, Full Plate Gauntlets, Adamantite Boots, Drake Leather Boots Unknown Victory II: Forgotten Boots, Shining Circlet Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96840" name="Package: +4 Ancient Armor - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Importance of Magic Attack: Chain Gloves <font color=bbaa88><Defense></font> Light Armor and Shield: Plated Leather Boots, Plated Leather Gloves, Plated Leather Gaiters Sturdy Head Equipment: Steel Plate Helmet Energy of Pa'agrio: Pa'agrio Hand Sturdy Head Equipment: Chain Hood, Chain Helmet Hand Protection: Gloves of Seal Light Armor and Shield: Dwarven Chain Shield Sturdy Head Equipment: Great Helmet Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96841" name="Package: Ancient Armor - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Importance of Magic Attack: Chain Gloves <font color=bbaa88><Defense></font> Light Armor and Shield: Plated Leather Boots, Plated Leather Gloves, Plated Leather Gaiters Sturdy Head Equipment: Steel Plate Helmet Energy of Pa'agrio: Pa'agrio Hand Sturdy Head Equipment: Chain Hood, Chain Helmet Hand Protection: Gloves of Seal Light Armor and Shield: Dwarven Chain Shield Sturdy Head Equipment: Great Helmet Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96842" name="Package: +5 Ancient Armor - D-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collection. <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Rags, Sage's Worn Gloves Hunter's Durable Equipment: Puma Skin Shirt Sturdy Head Equipment: Bronze Helmet Hunter's Durable Equipment: Ogre Power Gauntlets, Lion Skin Shirt Sturdy Head Equipment: Bone Helmet <font color=bbaa88><Support></font> Ant Nest's Memento: Brigandine, Brigandine Gaiters, Manticore Skin Boots, Dwarven Scale Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96843" name="Package: +4 Ancient Armor - D-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collection. <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Rags, Sage's Worn Gloves Hunter's Durable Equipment: Puma Skin Shirt Sturdy Head Equipment: Bronze Helmet Hunter's Durable Equipment: Ogre Power Gauntlets, Lion Skin Shirt Sturdy Head Equipment: Bone Helmet <font color=bbaa88><Support></font> Ant Nest's Memento: Brigandine, Brigandine Gaiters, Manticore Skin Boots, Dwarven Scale Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96844" name="Package: Ancient Armor - D-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collection. <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Rags, Sage's Worn Gloves Hunter's Durable Equipment: Puma Skin Shirt Sturdy Head Equipment: Bronze Helmet Hunter's Durable Equipment: Ogre Power Gauntlets, Lion Skin Shirt Sturdy Head Equipment: Bone Helmet <font color=bbaa88><Support></font> Ant Nest's Memento: Brigandine, Brigandine Gaiters, Manticore Skin Boots, Dwarven Scale Gaiters Double-click to obtain the following. -->
<set name="icon" val="icon.pirate_crew_change" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96845" name="Package: +5 Ancient Weapon - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Meteor Shower Mace and Majestic Circlets: Meteor Shower <font color=bbaa88><Defense></font> A-grade Weapon Set II: Destroyer Hammer, Tallum Blade, Spiritual Eye, Bloody Tornado, White Lightning Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96846" name="Package: +4 Ancient Weapon - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Meteor Shower Mace and Majestic Circlets: Meteor Shower <font color=bbaa88><Defense></font> A-grade Weapon Set II: Destroyer Hammer, Tallum Blade, Spiritual Eye, Bloody Tornado, White Lightning Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96847" name="Package Ancient Weapon - A-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Not a Fighter: Meteor Shower Mace and Majestic Circlets: Meteor Shower <font color=bbaa88><Defense></font> A-grade Weapon Set II: Destroyer Hammer, Tallum Blade, Spiritual Eye, Bloody Tornado, White Lightning Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96848" name="Package: +9 Ancient Weapon - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Importance of Physical Attack: Military Fleuret, Volcano Importance of Magic Attack: Ice Storm Hammer, Arthro Nail, Guardian's Sword Too Hard: Heavy War Axe, Military Fleuret Beat'n'Cut: Kris <font color=bbaa88><Support></font> Unknown Victory II: Innominate Victory Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96849" name="Package: +4 Ancient Weapon - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Importance of Physical Attack: Military Fleuret, Volcano Importance of Magic Attack: Ice Storm Hammer, Arthro Nail, Guardian's Sword Too Hard: Heavy War Axe, Military Fleuret Beat'n'Cut: Kris <font color=bbaa88><Support></font> Unknown Victory II: Innominate Victory Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96850" name="Package: Ancient Weapon - B-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Importance of Physical Attack: Military Fleuret, Volcano Importance of Magic Attack: Ice Storm Hammer, Arthro Nail, Guardian's Sword Too Hard: Heavy War Axe, Military Fleuret Beat'n'Cut: Kris <font color=bbaa88><Support></font> Unknown Victory II: Innominate Victory Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96851" name="Package: +12 High-grade Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> C-grade Weapon Set III: Paradia Staff, Yaksa Mace, Dwarven Hammer, Grace Dagger Ghoul's Embrace: Ghoul's Staff Too Hard: Blinzlasher Hunter's Durable Equipment: War Axe Mid-grade Weapon Set II: Crystal Dagger, Orcish Poleaxe, Eminence Bow, Admiral's Estoc, Samurai Long Sword, Great Pata Mid-grade Two-handed Blunt Set I: Ecliptic Axe, Mace of Underworld, Club of Nature, Nirvana Axe, Stick of Eternity <font color=bbaa88><Defense></font> Energy of Pa'agrio: Pa'agrio Hammer, Pa'agrio Axe, Pa'agrio Sword Sage's Ascesis: Sage's Staff Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96852" name="Package: +10 High-grade Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> C-grade Weapon Set III: Paradia Staff, Yaksa Mace, Dwarven Hammer, Grace Dagger Ghoul's Embrace: Ghoul's Staff Too Hard: Blinzlasher Hunter's Durable Equipment: War Axe Mid-grade Weapon Set II: Crystal Dagger, Orcish Poleaxe, Eminence Bow, Admiral's Estoc, Samurai Long Sword, Great Pata Mid-grade Two-handed Blunt Set I: Ecliptic Axe, Mace of Underworld, Club of Nature, Nirvana Axe, Stick of Eternity <font color=bbaa88><Defense></font> Energy of Pa'agrio: Pa'agrio Hammer, Pa'agrio Axe, Pa'agrio Sword Sage's Ascesis: Sage's Staff Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96853" name="Package: +5 High-grade Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> C-grade Weapon Set III: Paradia Staff, Yaksa Mace, Dwarven Hammer, Grace Dagger Ghoul's Embrace: Ghoul's Staff Too Hard: Blinzlasher Hunter's Durable Equipment: War Axe Mid-grade Weapon Set II: Crystal Dagger, Orcish Poleaxe, Eminence Bow, Admiral's Estoc, Samurai Long Sword, Great Pata Mid-grade Two-handed Blunt Set I: Ecliptic Axe, Mace of Underworld, Club of Nature, Nirvana Axe, Stick of Eternity <font color=bbaa88><Defense></font> Energy of Pa'agrio: Pa'agrio Hammer, Pa'agrio Axe, Pa'agrio Sword Sage's Ascesis: Sage's Staff Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96854" name="Package: +4 High-grade Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> C-grade Weapon Set III: Paradia Staff, Yaksa Mace, Dwarven Hammer, Grace Dagger Ghoul's Embrace: Ghoul's Staff Too Hard: Blinzlasher Hunter's Durable Equipment: War Axe Mid-grade Weapon Set II: Crystal Dagger, Orcish Poleaxe, Eminence Bow, Admiral's Estoc, Samurai Long Sword, Great Pata Mid-grade Two-handed Blunt Set I: Ecliptic Axe, Mace of Underworld, Club of Nature, Nirvana Axe, Stick of Eternity <font color=bbaa88><Defense></font> Energy of Pa'agrio: Pa'agrio Hammer, Pa'agrio Axe, Pa'agrio Sword Sage's Ascesis: Sage's Staff Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96855" name="Package: High-grade Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> C-grade Weapon Set III: Paradia Staff, Yaksa Mace, Dwarven Hammer, Grace Dagger Ghoul's Embrace: Ghoul's Staff Too Hard: Blinzlasher Hunter's Durable Equipment: War Axe Mid-grade Weapon Set II: Crystal Dagger, Orcish Poleaxe, Eminence Bow, Admiral's Estoc, Samurai Long Sword, Great Pata Mid-grade Two-handed Blunt Set I: Ecliptic Axe, Mace of Underworld, Club of Nature, Nirvana Axe, Stick of Eternity <font color=bbaa88><Defense></font> Energy of Pa'agrio: Pa'agrio Hammer, Pa'agrio Axe, Pa'agrio Sword Sage's Ascesis: Sage's Staff Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96856" name="Package: +9 Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Too Hard: Heavy Doom Axe Lost Equipment: Flamberge, Big Hammer, Stormbringer, Wolverine Fang Importance of Physical Attack: Cursed Staff, Chevalier Rapier Importance of Magic Attack: Stiletto Mid-grade Spear Set II: Orcish Glaive, Scythe, Bec de Corbin Mid-grade Two-handed Blunt Set I: Stick of Faith Beat'n'Cut: Schlager, Raid Sword C-grade Weapon Set III: Noble Elven Bow <font color=bbaa88><Defense></font> Hunter's Durable Equipment: Battle Axe Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96857" name="Package: +7 Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Too Hard: Heavy Doom Axe Lost Equipment: Flamberge, Big Hammer, Stormbringer, Wolverine Fang Importance of Physical Attack: Cursed Staff, Chevalier Rapier Importance of Magic Attack: Stiletto Mid-grade Spear Set II: Orcish Glaive, Scythe, Bec de Corbin Mid-grade Two-handed Blunt Set I: Stick of Faith Beat'n'Cut: Schlager, Raid Sword C-grade Weapon Set III: Noble Elven Bow <font color=bbaa88><Defense></font> Hunter's Durable Equipment: Battle Axe Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96858" name="Package: +5 Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Too Hard: Heavy Doom Axe Lost Equipment: Flamberge, Big Hammer, Stormbringer, Wolverine Fang Importance of Physical Attack: Cursed Staff, Chevalier Rapier Importance of Magic Attack: Stiletto Mid-grade Spear Set II: Orcish Glaive, Scythe, Bec de Corbin Mid-grade Two-handed Blunt Set I: Stick of Faith Beat'n'Cut: Schlager, Raid Sword C-grade Weapon Set III: Noble Elven Bow <font color=bbaa88><Defense></font> Hunter's Durable Equipment: Battle Axe Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96859" name="Package: +4 Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Too Hard: Heavy Doom Axe Lost Equipment: Flamberge, Big Hammer, Stormbringer, Wolverine Fang Importance of Physical Attack: Cursed Staff, Chevalier Rapier Importance of Magic Attack: Stiletto Mid-grade Spear Set II: Orcish Glaive, Scythe, Bec de Corbin Mid-grade Two-handed Blunt Set I: Stick of Faith Beat'n'Cut: Schlager, Raid Sword C-grade Weapon Set III: Noble Elven Bow <font color=bbaa88><Defense></font> Hunter's Durable Equipment: Battle Axe Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96860" name="Package: Ancient Weapon - C-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Too Hard: Heavy Doom Axe Lost Equipment: Flamberge, Big Hammer, Stormbringer, Wolverine Fang Importance of Physical Attack: Cursed Staff, Chevalier Rapier Importance of Magic Attack: Stiletto Mid-grade Spear Set II: Orcish Glaive, Scythe, Bec de Corbin Mid-grade Two-handed Blunt Set I: Stick of Faith Beat'n'Cut: Schlager, Raid Sword C-grade Weapon Set III: Noble Elven Bow <font color=bbaa88><Defense></font> Hunter's Durable Equipment: Battle Axe Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96861" name="Package: +9 Ancient Weapon - D-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Primary Weapon Set IV: Elven Long Sword, Atuba Mace, Vajra Wand <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Blood <font color=bbaa88><Support></font> Ant Nest's Memento: Dwarven Pike <font color=bbaa88><Special></font> +9 D-grade Weapons: Hand Axe, Poniard Dagger, Tomahawk, Bagh-Nakh, Dwarven Pike Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96862" name="Package: +7 Ancient Weapon - D-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Primary Weapon Set IV: Elven Long Sword, Atuba Mace, Vajra Wand <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Blood <font color=bbaa88><Support></font> Ant Nest's Memento: Dwarven Pike <font color=bbaa88><Special></font> +9 D-grade Weapons: Hand Axe, Poniard Dagger, Tomahawk, Bagh-Nakh, Dwarven Pike Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96863" name="Package: +4 Ancient Weapon - D-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Primary Weapon Set IV: Elven Long Sword, Atuba Mace, Vajra Wand <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Blood <font color=bbaa88><Support></font> Ant Nest's Memento: Dwarven Pike <font color=bbaa88><Special></font> +9 D-grade Weapons: Hand Axe, Poniard Dagger, Tomahawk, Bagh-Nakh, Dwarven Pike Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96864" name="Package: Ancient Weapon - D-grade (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Contains replacement items for the following collections. <font color=bbaa88><Attack></font> Primary Weapon Set IV: Elven Long Sword, Atuba Mace, Vajra Wand <font color=bbaa88><Defense></font> Sage's Ascesis: Sage's Blood <font color=bbaa88><Support></font> Ant Nest's Memento: Dwarven Pike <font color=bbaa88><Special></font> +9 D-grade Weapons: Hand Axe, Poniard Dagger, Tomahawk, Bagh-Nakh, Dwarven Pike Double-click to obtain the following. -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="99357" name="Emerald Weapon: Rapier" type="Weapon">
<set name="icon" val="BranchSys3.Icon.g_beam_sword" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="144" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
</list>

View File

@@ -1533,7 +1533,7 @@
<item id="95804" min="1" max="1" chance="0.1075" /> <!-- Hardin soul crystal -->
<item id="57" min="1200" max="5200" chance="70" /> <!-- Adena -->
</drop>
</dropLists>
</dropLists>
</npc>
<npc id="22348" level="85" type="Monster" name="Emperor's Knight">
<!-- FROST LORD CASTLEZONE -->

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