Jewel slot fix.

Contributed by Sdw-.
This commit is contained in:
MobiusDev 2016-06-27 12:02:24 +00:00
parent a7db2a938b
commit 7cc21ab528
5 changed files with 58 additions and 12 deletions

View File

@ -161,6 +161,7 @@ public final class EffectMasterHandler
EffectHandler.getInstance().registerHandler("IgnoreDeath", IgnoreDeath::new);
EffectHandler.getInstance().registerHandler("ImmobilePetBuff", ImmobilePetBuff::new);
EffectHandler.getInstance().registerHandler("InstantKillResist", InstantKillResist::new);
EffectHandler.getInstance().registerHandler("JewelSlot", JewelSlot::new);
EffectHandler.getInstance().registerHandler("KarmaCount", KarmaCount::new);
EffectHandler.getInstance().registerHandler("KnockBack", KnockBack::new);
EffectHandler.getInstance().registerHandler("Lethal", Lethal::new);

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@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.stats.Stats;
/**
* @author Sdw
*/
public class JewelSlot extends AbstractStatAddEffect
{
public JewelSlot(StatsSet params)
{
super(params, Stats.BROOCH_JEWELS);
}
}

View File

@ -763,10 +763,13 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="10" />
<skills>
<skill id="13659" level="1" /> <!-- La Vie En Rose's Radiant Brooch -->
<skill id="13924" level="1" /> <!-- La Vie En Rose's Radiant Brooch -->
</skills>
<stats>
<stat type="mDef">101</stat>
<stat type="broochJewels">5</stat>
<stat type="inventoryLimit">12</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="26475" name="Radiant Gemstone Fragment" additionalName="" type="EtcItem">

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@ -355,11 +355,16 @@
<operateType>P</operateType>
</skill>
<skill id="13659" toLevel="1" name="La Vie En Rose's Radiant Brooch">
<!-- AUTO GENERATED SKILL -->
<!-- 5 Jewels can be equipped. -->
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
<operateType>P</operateType>
</skill>
<!-- Updated to IO -->
<!-- 5 Jewels can be equipped. -->
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
<operateType>P</operateType>
<effects>
<effect name="JewelSlot">
<amount>5</amount>
</effect>
</effects>
</skill>
<skill id="13660" toLevel="1" name="Noble Top-grade Brooch">
<!-- AUTO GENERATED SKILL -->
<!-- 6 Jewels can be equipped. -->

View File

@ -163,9 +163,15 @@
<operateType>P</operateType>
</skill>
<skill id="13924" toLevel="1" name="La Vie En Rose's Radiant Brooch">
<!-- AUTO GENERATED SKILL -->
<!-- Expands inventory. -->
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
<operateType>P</operateType>
</skill>
<!-- Updated to IO -->
<!-- Expands inventory. -->
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
<operateType>P</operateType>
<effects>
<effect name="EnlargeSlot">
<amount>12</amount>
<type>INVENTORY_NORMAL</type>
</effect>
</effects>
</skill>
</list>