Helios NPC cleanup.

Contributed by MrNapz.
This commit is contained in:
MobiusDev
2017-01-20 22:24:35 +00:00
parent 17f03ff21b
commit 7c881c24c5
68 changed files with 1 additions and 21294 deletions
-5
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@@ -1,11 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>31787</npc> <!-- Adventure Guildsman -->
<npc>31788</npc> <!-- Adventure Guildsman -->
<npc>31789</npc> <!-- Adventure Guildsman -->
<npc>31790</npc> <!-- Adventure Guildsman -->
<npc>31791</npc> <!-- Adventure Guildsman -->
<npc>34187</npc> <!-- Adventure Guildsman -->
</npcs>
<item>
-51
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@@ -5,57 +5,6 @@
<npc>31733</npc> <!-- Adventure Guildsman -->
<npc>31734</npc> <!-- Adventure Guildsman -->
<npc>31738</npc> <!-- Adventure Guildsman -->
<npc>31787</npc> <!-- Adventure Guildsman -->
<npc>31788</npc> <!-- Adventure Guildsman -->
<npc>31789</npc> <!-- Adventure Guildsman -->
<npc>31790</npc> <!-- Adventure Guildsman -->
<npc>31791</npc> <!-- Adventure Guildsman -->
<npc>31792</npc> <!-- Adventure Guildsman -->
<npc>31793</npc> <!-- Adventure Guildsman -->
<npc>31794</npc> <!-- Adventure Guildsman -->
<npc>31795</npc> <!-- Adventure Guildsman -->
<npc>31796</npc> <!-- Adventure Guildsman -->
<npc>31797</npc> <!-- Adventure Guildsman -->
<npc>31798</npc> <!-- Adventure Guildsman -->
<npc>31799</npc> <!-- Adventure Guildsman -->
<npc>31800</npc> <!-- Adventure Guildsman -->
<npc>31805</npc> <!-- Adventure Guildsman -->
<npc>31806</npc> <!-- Adventure Guildsman -->
<npc>31807</npc> <!-- Adventure Guildsman -->
<npc>31808</npc> <!-- Adventure Guildsman -->
<npc>31814</npc> <!-- Adventure Guildsman -->
<npc>31815</npc> <!-- Adventure Guildsman -->
<npc>31816</npc> <!-- Adventure Guildsman -->
<npc>31817</npc> <!-- Adventure Guildsman -->
<npc>31819</npc> <!-- Adventure Guildsman -->
<npc>31820</npc> <!-- Adventure Guildsman -->
<npc>31821</npc> <!-- Adventure Guildsman -->
<npc>31822</npc> <!-- Adventure Guildsman -->
<npc>31823</npc> <!-- Adventure Guildsman -->
<npc>31824</npc> <!-- Adventure Guildsman -->
<npc>31825</npc> <!-- Adventure Guildsman -->
<npc>31826</npc> <!-- Adventure Guildsman -->
<npc>31827</npc> <!-- Adventure Guildsman -->
<npc>31828</npc> <!-- Adventure Guildsman -->
<npc>31829</npc> <!-- Adventure Guildsman -->
<npc>31830</npc> <!-- Adventure Guildsman -->
<npc>31831</npc> <!-- Adventure Guildsman -->
<npc>31832</npc> <!-- Adventure Guildsman -->
<npc>31833</npc> <!-- Adventure Guildsman -->
<npc>31834</npc> <!-- Adventure Guildsman -->
<npc>31835</npc> <!-- Adventure Guildsman -->
<npc>31836</npc> <!-- Adventure Guildsman -->
<npc>31837</npc> <!-- Adventure Guildsman -->
<npc>31838</npc> <!-- Adventure Guildsman -->
<npc>31839</npc> <!-- Adventure Guildsman -->
<npc>31840</npc> <!-- Adventure Guildsman -->
<npc>31841</npc> <!-- Adventure Guildsman -->
<npc>31804</npc> <!-- Adventure Guildsman -->
<npc>31818</npc> <!-- Adventure Guildsman -->
<npc>31991</npc> <!-- Adventure Guildsman -->
<npc>31992</npc> <!-- Adventure Guildsman -->
<npc>31993</npc> <!-- Adventure Guildsman -->
<npc>31995</npc> <!-- Adventure Guildsman -->
<npc>34187</npc> <!-- Adventure Guildsman -->
</npcs>
<item>
-50
View File
@@ -5,56 +5,6 @@
<npc>31733</npc> <!-- Adventure Guildsman -->
<npc>31734</npc> <!-- Adventure Guildsman -->
<npc>31738</npc> <!-- Adventure Guildsman -->
<npc>31787</npc> <!-- Adventure Guildsman -->
<npc>31788</npc> <!-- Adventure Guildsman -->
<npc>31789</npc> <!-- Adventure Guildsman -->
<npc>31790</npc> <!-- Adventure Guildsman -->
<npc>31791</npc> <!-- Adventure Guildsman -->
<npc>31792</npc> <!-- Adventure Guildsman -->
<npc>31793</npc> <!-- Adventure Guildsman -->
<npc>31794</npc> <!-- Adventure Guildsman -->
<npc>31795</npc> <!-- Adventure Guildsman -->
<npc>31796</npc> <!-- Adventure Guildsman -->
<npc>31797</npc> <!-- Adventure Guildsman -->
<npc>31798</npc> <!-- Adventure Guildsman -->
<npc>31799</npc> <!-- Adventure Guildsman -->
<npc>31800</npc> <!-- Adventure Guildsman -->
<npc>31805</npc> <!-- Adventure Guildsman -->
<npc>31806</npc> <!-- Adventure Guildsman -->
<npc>31807</npc> <!-- Adventure Guildsman -->
<npc>31808</npc> <!-- Adventure Guildsman -->
<npc>31814</npc> <!-- Adventure Guildsman -->
<npc>31815</npc> <!-- Adventure Guildsman -->
<npc>31816</npc> <!-- Adventure Guildsman -->
<npc>31817</npc> <!-- Adventure Guildsman -->
<npc>31819</npc> <!-- Adventure Guildsman -->
<npc>31820</npc> <!-- Adventure Guildsman -->
<npc>31821</npc> <!-- Adventure Guildsman -->
<npc>31822</npc> <!-- Adventure Guildsman -->
<npc>31823</npc> <!-- Adventure Guildsman -->
<npc>31824</npc> <!-- Adventure Guildsman -->
<npc>31825</npc> <!-- Adventure Guildsman -->
<npc>31826</npc> <!-- Adventure Guildsman -->
<npc>31827</npc> <!-- Adventure Guildsman -->
<npc>31828</npc> <!-- Adventure Guildsman -->
<npc>31829</npc> <!-- Adventure Guildsman -->
<npc>31830</npc> <!-- Adventure Guildsman -->
<npc>31831</npc> <!-- Adventure Guildsman -->
<npc>31832</npc> <!-- Adventure Guildsman -->
<npc>31833</npc> <!-- Adventure Guildsman -->
<npc>31834</npc> <!-- Adventure Guildsman -->
<npc>31835</npc> <!-- Adventure Guildsman -->
<npc>31836</npc> <!-- Adventure Guildsman -->
<npc>31837</npc> <!-- Adventure Guildsman -->
<npc>31838</npc> <!-- Adventure Guildsman -->
<npc>31839</npc> <!-- Adventure Guildsman -->
<npc>31840</npc> <!-- Adventure Guildsman -->
<npc>31841</npc> <!-- Adventure Guildsman -->
<npc>31804</npc> <!-- Adventure Guildsman -->
<npc>31818</npc> <!-- Adventure Guildsman -->
<npc>31991</npc> <!-- Adventure Guildsman -->
<npc>31992</npc> <!-- Adventure Guildsman -->
<npc>31993</npc> <!-- Adventure Guildsman -->
<npc>31995</npc> <!-- Adventure Guildsman -->
<npc>34187</npc> <!-- Adventure Guildsman -->
</npcs>
@@ -61,10 +61,6 @@
<npc id="31688" x="147688" y="28527" z="-2264" heading="38406" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="147648" y="28599" z="-2264" heading="40508" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31739" x="147742" y="26281" z="-2104" heading="33000" respawnTime="60sec" /> <!-- Talien -->
<npc id="31827" x="147107" y="25673" z="-2008" heading="10968" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31828" x="148465" y="26654" z="-2200" heading="24198" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31830" x="143376" y="26592" z="-2392" heading="56000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31831" x="147112" y="31056" z="-2456" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32025" x="150272" y="28128" z="-2248" respawnTime="60sec" /> <!-- Ilia -->
<npc id="32221" x="143904" y="22688" z="-2120" heading="6588" respawnTime="60sec" /> <!-- Brome -->
<npc id="32222" x="143904" y="22736" z="-2120" respawnTime="60sec" /> <!-- Liane -->
@@ -87,8 +83,6 @@
<npc id="33647" x="147539" y="27361" z="-2160" heading="49153" respawnTime="60sec" /> <!-- Kartia Researcher -->
<npc id="33685" x="147607" y="28650" z="-2264" heading="38645" respawnTime="60sec" /> <!-- Mysterious Butler -->
<npc id="33715" x="147655" y="25600" z="-2008" heading="15789" respawnTime="60sec" /> <!-- Seed Talisman Manager -->
<npc id="33752" x="148421" y="26101" z="-2184" heading="16383" respawnTime="60sec" /> <!-- Physical Punch Machine -->
<npc id="33753" x="148516" y="26098" z="-2184" heading="16383" respawnTime="60sec" /> <!-- Magical Punch Machine -->
<npc id="33825" x="146468" y="27822" z="-2264" heading="65323" respawnTime="60sec" /> <!-- La Vie En Rose -->
<npc id="33854" x="146515" y="27810" z="-2264" heading="16384" respawnTime="60sec" /> <!-- Beauty Shop Helper -->
<npc id="33855" x="146562" y="27823" z="-2264" heading="15025" respawnTime="60sec" /> <!-- Beauty Shop Helper -->
@@ -13,9 +13,6 @@
<npc id="36738" x="17262" y="169863" z="-3496" heading="16857" /> <!-- Ludina -->
<npc id="36739" x="17870" y="170644" z="-3488" heading="15086" /> <!-- Flon -->
<npc id="36740" x="17883" y="170537" z="-3504" heading="52191" /> <!-- Danif -->
<npc id="31803" x="13520" y="169840" z="-3704" heading="2000" /> <!-- Adventure Guildsman -->
<npc id="31802" x="14784" y="168800" z="-3504" heading="58000" /> <!-- Adventure Guildsman -->
<npc id="31801" x="17972" y="169945" z="-3496" heading="20000" /> <!-- Adventure Guildsman -->
<npc id="30981" x="15520" y="174572" z="-3624" heading="57344" /> <!-- Dark Judge -->
<npc id="30291" x="20943" y="171358" z="-3552" heading="12288" /> <!-- Alex -->
<npc id="30633" x="13258" y="169790" z="-3704" heading="1000" /> <!-- Evert -->
@@ -70,10 +70,6 @@
<npc id="31570" x="19539" y="145987" z="-3064" heading="32500" respawnTime="60sec" /> <!-- Lanosco -->
<npc id="31688" x="16304" y="144288" z="-2984" heading="55000" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="16256" y="144256" z="-2992" heading="55000" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31797" x="15214" y="143122" z="-2672" heading="826" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31798" x="17388" y="146912" z="-3096" heading="3000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31799" x="21088" y="145424" z="-3088" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31800" x="19248" y="143040" z="-3032" heading="31000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32199" x="16259" y="146282" z="-3096" heading="63319" respawnTime="60sec" /> <!-- Holst -->
<npc id="32200" x="16279" y="146242" z="-3096" heading="63319" respawnTime="60sec" /> <!-- Entien -->
<npc id="32201" x="16292" y="146310" z="-3096" heading="63319" respawnTime="60sec" /> <!-- Rindy -->
@@ -79,11 +79,6 @@
<npc id="31572" x="80512" y="147712" z="-3504" heading="32000" respawnTime="60sec" /> <!-- O'Fulle -->
<npc id="31688" x="82053" y="147526" z="-3464" heading="16500" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="82118" y="147524" z="-3464" heading="16500" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31804" x="83514" y="147594" z="-3400" heading="18408" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31806" x="83680" y="143616" z="-3400" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31807" x="82768" y="146320" z="-3464" heading="33000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31808" x="77424" y="148432" z="-3592" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31809" x="81669" y="152665" z="-3528" heading="39240" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32213" x="81041" y="150731" z="-3512" heading="39915" respawnTime="60sec" /> <!-- Vitus -->
<npc id="32214" x="81066" y="150706" z="-3512" heading="39915" respawnTime="60sec" /> <!-- Meldina -->
<npc id="32215" x="81061" y="150669" z="-3512" heading="39915" respawnTime="60sec" /> <!-- Tenain -->
@@ -100,8 +95,6 @@
<npc id="33584" x="81085" y="147764" z="-3464" heading="10372" respawnTime="60sec" /> <!-- Moe -->
<npc id="33587" x="83644" y="147590" z="-3400" heading="18408" respawnTime="60sec" /> <!-- Mentor Guide -->
<npc id="33685" x="82167" y="147521" z="-3464" heading="14661" respawnTime="60sec" /> <!-- Mysterious Butler -->
<npc id="33752" x="83290" y="146934" z="-3464" heading="29900" respawnTime="60sec" /> <!-- Physical Punch Machine -->
<npc id="33753" x="83293" y="147028" z="-3464" heading="32767" respawnTime="60sec" /> <!-- Magical Punch Machine -->
<npc id="33825" x="81752" y="149631" z="-3464" heading="49153" respawnTime="60sec" /> <!-- La Vie En Rose -->
<npc id="33854" x="81758" y="149574" z="-3464" heading="38013" respawnTime="60sec" /> <!-- Beauty Shop Helper -->
<npc id="33855" x="81743" y="149510" z="-3464" heading="60187" respawnTime="60sec" /> <!-- Beauty Shop Helper -->
@@ -59,11 +59,6 @@
<npc id="31567" x="-79369" y="153318" z="-3160" heading="26000" respawnTime="60sec" /> <!-- Bleaker -->
<npc id="31688" x="-84816" y="151056" z="-3120" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="-84816" y="151008" z="-3120" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31787" x="-80772" y="149511" z="-3040" heading="13459" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31788" x="-79400" y="155400" z="-3168" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31789" x="-81904" y="153824" z="-3168" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31790" x="-83160" y="150844" z="-3120" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31791" x="-83524" y="149488" z="-3120" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32193" x="-84734" y="153122" z="-3160" heading="16384" respawnTime="60sec" /> <!-- Yeniche -->
<npc id="32194" x="-84773" y="153134" z="-3160" heading="16384" respawnTime="60sec" /> <!-- Shubain -->
<npc id="32195" x="-84697" y="153134" z="-3160" heading="16384" respawnTime="60sec" /> <!-- Sione -->
@@ -56,11 +56,6 @@
<npc id="31568" x="-14768" y="124704" z="-3112" heading="49000" respawnTime="60sec" /> <!-- Pamfus -->
<npc id="31688" x="-15120" y="122096" z="-3072" heading="3000" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="-15104" y="122040" z="-3064" heading="3000" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31792" x="-13836" y="123387" z="-3112" heading="22516" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31793" x="-12466" y="123408" z="-3112" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31794" x="-13944" y="126384" z="-3144" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31795" x="-15518" y="124297" z="-3128" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31796" x="-16464" y="123952" z="-3120" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32196" x="-13527" y="125585" z="-3128" heading="49004" respawnTime="60sec" /> <!-- Gershwin -->
<npc id="32197" x="-13489" y="125562" z="-3128" heading="49151" respawnTime="60sec" /> <!-- Gwain -->
<npc id="32198" x="-13565" y="125562" z="-3128" heading="49151" respawnTime="60sec" /> <!-- Gobie -->
@@ -90,10 +90,6 @@
<npc id="31741" x="150208" y="-57872" z="-2976" heading="26000" respawnTime="60sec" /> <!-- Ossian -->
<npc id="31755" x="146553" y="-52608" z="-2728" heading="49500" respawnTime="60sec" /> <!-- Halaster -->
<npc id="31758" x="148958" y="-58370" z="-2976" respawnTime="60sec" /> <!-- Rafi -->
<npc id="31837" x="148618" y="-56407" z="-2776" heading="8191" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31838" x="146856" y="-56424" z="-2776" heading="26000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31840" x="147556" y="-57828" z="-2976" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31841" x="150748" y="-57372" z="-2976" heading="28000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32225" x="151301" y="-55659" z="-2968" heading="31596" respawnTime="60sec" /> <!-- Taine -->
<npc id="32226" x="151307" y="-55619" z="-2968" heading="31596" respawnTime="60sec" /> <!-- Raula -->
<npc id="32227" x="151269" y="-55678" z="-2968" heading="31596" respawnTime="60sec" /> <!-- Digler -->
@@ -38,7 +38,6 @@
<npc id="18919" x="-19208" y="242622" z="-3344" respawnTime="60sec" /> <!-- -->
<npc id="18919" x="-19208" y="242622" z="-3344" respawnTime="60sec" /> <!-- -->
<npc id="18919" x="-19208" y="242622" z="-3344" respawnTime="60sec" /> <!-- -->
<npc id="19492" x="-21548" y="243002" z="-3136" heading="45611" respawnTime="60sec" /> <!-- Masa -->
<npc id="19503" x="-6435" y="244704" z="-2056" respawnTime="60sec" /> <!-- Bridget -->
<npc id="19503" x="-5641" y="243040" z="-2048" respawnTime="60sec" /> <!-- Bridget -->
<npc id="19506" x="-3200" y="244752" z="-1848" heading="36364" respawnTime="60sec" /> <!-- Flox Golem -->
@@ -56,10 +56,6 @@
<npc id="31669" x="117572" y="75592" z="-2648" heading="40000" respawnTime="60sec" /> <!-- Onyx -->
<npc id="31688" x="116144" y="77856" z="-2680" heading="49000" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="116096" y="77856" z="-2680" heading="49000" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31823" x="116831" y="77290" z="-2696" heading="44317" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31824" x="115552" y="76416" z="-2664" heading="58000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31825" x="114592" y="77904" z="-2600" heading="60000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31826" x="118096" y="74272" z="-2408" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32217" x="116080" y="79179" z="-2384" heading="49151" respawnTime="60sec" /> <!-- Barta -->
<npc id="32218" x="115920" y="79179" z="-2384" heading="49151" respawnTime="60sec" /> <!-- Miya -->
<npc id="32219" x="116119" y="79150" z="-2384" heading="49151" respawnTime="60sec" /> <!-- Fabnor -->
@@ -55,7 +55,6 @@
<npc id="31620" x="112020" y="219530" z="-3664" heading="26124" respawnTime="60sec" /> <!-- Elikia -->
<npc id="31688" x="112336" y="220128" z="-3592" heading="33000" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="112336" y="220208" z="-3592" heading="33000" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31822" x="111128" y="219191" z="-3536" heading="56796" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32209" x="113360" y="218528" z="-3616" heading="49152" respawnTime="60sec" /> <!-- Ferdinand -->
<npc id="32210" x="113408" y="218528" z="-3616" heading="49152" respawnTime="60sec" /> <!-- Eddy -->
<npc id="32211" x="113344" y="218498" z="-3616" heading="49152" respawnTime="60sec" /> <!-- Jueno -->
@@ -72,7 +71,6 @@
<npc id="33685" x="112435" y="220185" z="-3600" heading="47729" respawnTime="60sec" /> <!-- Mysterious Butler -->
<npc id="33900" x="112080" y="219568" z="-3664" heading="26124" respawnTime="60sec" /> <!-- Warp Gate -->
<npc id="33907" x="111382" y="220905" z="-3544" heading="16518" respawnTime="60sec" /> <!-- Lionel Hunter -->
<npc id="34067" x="109643" y="219215" z="-3952" heading="49153" respawnTime="60sec" /> <!-- Treasure Chest -->
<npc id="35319" x="115527" y="218850" z="-3656" heading="16256" respawnTime="60sec" /> <!-- Manor Manager -->
<npc id="35319" x="107372" y="217848" z="-3672" heading="13120" respawnTime="60sec" /> <!-- Manor Manager -->
<npc id="36706" x="115020" y="220453" z="-3728" heading="48207" respawnTime="60sec" /> <!-- Mermoden -->
@@ -6,7 +6,6 @@
<npc id="30223" x="204961" y="88381" z="-1000" heading="62719" respawnTime="60sec" /> <!-- Arujien -->
<npc id="30361" x="204997" y="88138" z="-1000" heading="4347" respawnTime="60sec" /> <!-- Rizraell -->
<npc id="31358" x="204980" y="88166" z="-1000" heading="6321" respawnTime="60sec" /> <!-- Kasiel -->
<npc id="31829" x="207158" y="86787" z="-1024" heading="21219" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32327" x="207197" y="86814" z="-1024" heading="15229" respawnTime="60sec" /> <!-- Adventurers' Guide -->
<npc id="32893" x="206433" y="92096" z="-544" heading="51168" respawnTime="60sec" /> <!-- Slaski -->
<npc id="32894" x="206832" y="90068" z="-1008" heading="51088" respawnTime="60sec" /> <!-- Izael -->
@@ -220,9 +220,6 @@
<npc id="31149" x="85515" y="16192" z="-4272" respawnTime="60sec" /> <!-- Alchemist's Mixing Urn -->
<npc id="31605" x="85683" y="16395" z="-2808" heading="38240" respawnTime="60sec" /> <!-- Kinsley -->
<npc id="31606" x="85713" y="16425" z="-2808" respawnTime="60sec" /> <!-- Alice de Catrina -->
<npc id="31811" x="85440" y="16816" z="-3608" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31812" x="85373" y="16200" z="-3672" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31813" x="85232" y="15568" z="-3608" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32323" x="85331" y="15790" z="-2808" heading="16392" respawnTime="60sec" /> <!-- Avant-Garde -->
</group>
</spawn>
@@ -50,11 +50,6 @@
<npc id="31574" x="79774" y="54746" z="-1544" heading="16000" respawnTime="60sec" /> <!-- Willie -->
<npc id="31688" x="82688" y="53056" z="-1488" heading="16500" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="82752" y="53056" z="-1488" heading="16500" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31814" x="83124" y="53881" z="-1488" heading="40158" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31815" x="81984" y="54256" z="-1488" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31816" x="81692" y="56128" z="-1520" heading="49000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31817" x="81136" y="54832" z="-1520" heading="33000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31818" x="79776" y="54032" z="-1552" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32205" x="83680" y="54448" z="-1512" heading="32768" respawnTime="60sec" /> <!-- Aetonic -->
<npc id="32206" x="83680" y="54480" z="-1512" heading="32768" respawnTime="60sec" /> <!-- Pieche -->
<npc id="32207" x="83658" y="54421" z="-1512" heading="32768" respawnTime="60sec" /> <!-- Orkurus -->
@@ -100,11 +100,6 @@
<npc id="31742" x="32960" y="-48224" z="1776" heading="33000" respawnTime="60sec" /> <!-- Virgil -->
<npc id="31743" x="32988" y="-48268" z="1776" heading="33000" respawnTime="60sec" /> <!-- Kassandra -->
<npc id="31744" x="32984" y="-48180" z="1776" heading="33000" respawnTime="60sec" /> <!-- Ogmar -->
<npc id="31832" x="44151" y="-48462" z="-792" heading="41389" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31833" x="42912" y="-47648" z="-792" heading="500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31834" x="40528" y="-52308" z="-832" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31835" x="45552" y="-49888" z="-792" heading="34000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31836" x="37552" y="-47440" z="-1128" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32009" x="35996" y="-48756" z="896" heading="16500" respawnTime="60sec" /> <!-- Devorin -->
<npc id="32010" x="36432" y="-51296" z="712" respawnTime="60sec" /> <!-- Flauron -->
<npc id="32024" x="45728" y="-48400" z="-792" heading="16500" respawnTime="60sec" /> <!-- Mulia -->
@@ -79,10 +79,6 @@
<npc id="31988" x="90376" y="-140872" z="-1536" heading="7000" respawnTime="60sec" /> <!-- Singa -->
<npc id="31989" x="85824" y="-141056" z="-1528" heading="55000" respawnTime="60sec" /> <!-- Batidae -->
<npc id="31990" x="88444" y="-139680" z="-1528" heading="57000" respawnTime="60sec" /> <!-- Siger -->
<npc id="31991" x="87088" y="-140784" z="-1528" heading="16500" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31992" x="88208" y="-142336" z="-1336" heading="60000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31993" x="86545" y="-142400" z="-1336" heading="51081" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31995" x="90348" y="-141336" z="-1536" heading="32000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="31996" x="88486" y="-145063" z="-1288" heading="49152" respawnTime="60sec" /> <!-- Javier -->
<npc id="32057" x="90087" y="-143200" z="-1520" respawnTime="60sec" /> <!-- Totem Spirit of Gandi -->
<npc id="32070" x="84460" y="-144052" z="-1530" heading="53247" respawnTime="60sec" /> <!-- Adolph -->
@@ -32,7 +32,6 @@
<npc id="31563" x="-115003" y="254265" z="-1496" respawnTime="60sec" /> <!-- Perelin -->
<npc id="31688" x="-116136" y="257166" z="-1512" heading="56919" respawnTime="60sec" /> <!-- Olympiad Manager -->
<npc id="31690" x="-116177" y="257317" z="-1512" heading="56732" respawnTime="60sec" /> <!-- Monument of Heroes -->
<npc id="31805" x="-114009" y="256114" z="-1512" heading="6132" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="32138" x="-113713" y="244682" z="-7944" heading="31000" respawnTime="60sec" /> <!-- Kekropus -->
<npc id="32144" x="-117362" y="256209" z="-1296" heading="62000" /> <!-- Xonia -->
<npc id="32146" x="-118145" y="255166" z="-1320" heading="14361" respawnTime="60sec" /> <!-- Valfar -->
-27
View File
@@ -6,33 +6,6 @@
<npc id="32046" x="90336" y="-107264" z="-3328" heading="57344" respawnTime="60sec" /> <!-- Suspicious-looking Pile of Stones -->
<npc id="32047" x="97014" y="-110618" z="-3288" heading="45056" respawnTime="60sec" /> <!-- Wendy -->
<npc id="32050" x="96848" y="-111076" z="-3328" heading="36864" respawnTime="60sec" /> <!-- Box of Parts -->
<npc id="18917" x="94443" y="-120252" z="-4552" heading="61134" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="92688" y="-119558" z="-4552" heading="32679" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="85961" y="-120534" z="-4368" heading="42922" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="86878" y="-121542" z="-4368" heading="8057" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="86679" y="-122406" z="-4392" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="86310" y="-121680" z="-4384" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="85286" y="-121667" z="-4384" heading="51515" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="85076" y="-122649" z="-4384" heading="60509" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="86786" y="-125858" z="-3800" heading="33338" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="91835" y="-129019" z="-4232" heading="54754" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="91794" y="-128059" z="-4264" heading="51956" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="90890" y="-127190" z="-4256" heading="14976" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="91250" y="-126283" z="-4272" heading="15244" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="93029" y="-127989" z="-4280" heading="23976" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="92725" y="-126985" z="-4256" heading="10683" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="93843" y="-122957" z="-4536" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="92651" y="-121408" z="-4544" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="94930" y="-120837" z="-4552" heading="29171" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="94743" y="-123116" z="-4552" heading="42725" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="95283" y="-121571" z="-4552" heading="34569" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="94686" y="-119583" z="-4552" heading="19499" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="90467" y="-114285" z="-3296" heading="62691" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="92359" y="-112543" z="-3328" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="90578" y="-112701" z="-3336" heading="23351" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="87606" y="-112228" z="-3064" heading="17996" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="87317" y="-113415" z="-3048" heading="51685" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="18917" x="89013" y="-113119" z="-3384" heading="57947" respawnTime="60sec" /> <!-- Pavel Safety Device -->
<npc id="22801" x="93911" y="-121086" z="-4552" heading="55036" respawnTime="60sec" /> <!-- Cruel Pincer Golem -->
<npc id="22801" x="93474" y="-119445" z="-4520" heading="28218" respawnTime="60sec" /> <!-- Cruel Pincer Golem -->
<npc id="22801" x="93444" y="-120223" z="-4552" heading="43838" respawnTime="60sec" /> <!-- Cruel Pincer Golem -->
-32
View File
@@ -300,38 +300,6 @@
<npc id="20554" x="70622" y="126495" z="-3648" heading="29960" respawnTime="60sec" /> <!-- Grandis -->
<npc id="20554" x="70438" y="101255" z="-3720" heading="62154" respawnTime="60sec" /> <!-- Grandis -->
<npc id="20554" x="70018" y="101990" z="-3720" heading="4096" respawnTime="60sec" /> <!-- Grandis -->
<npc id="20625" x="76887" y="110529" z="-2368" heading="88" respawnTime="60sec" /> <!-- Maluk Knight -->
<npc id="20625" x="76008" y="110004" z="-2568" heading="50278" respawnTime="60sec" /> <!-- Maluk Knight -->
<npc id="20626" x="75736" y="111152" z="-2488" heading="14104" respawnTime="60sec" /> <!-- Maluk Berserker -->
<npc id="20626" x="75119" y="111033" z="-2424" heading="12505" respawnTime="60sec" /> <!-- Maluk Berserker -->
<npc id="20627" x="75156" y="111390" z="-2416" heading="20634" respawnTime="60sec" /> <!-- Maluk Lord -->
<npc id="20627" x="75101" y="110724" z="-2440" heading="33892" respawnTime="60sec" /> <!-- Maluk Lord -->
<npc id="20628" x="75444" y="110961" z="-2480" heading="44491" respawnTime="60sec" /> <!-- Limal Karinness -->
<npc id="20628" x="77472" y="109284" z="-2568" heading="32641" respawnTime="60sec" /> <!-- Limal Karinness -->
<npc id="20629" x="75767" y="109281" z="-2576" heading="47731" respawnTime="60sec" /> <!-- Karik -->
<npc id="20629" x="74806" y="111232" z="-2336" heading="21559" respawnTime="60sec" /> <!-- Karik -->
<npc id="20761" x="77749" y="110222" z="-2248" heading="11778" respawnTime="60sec" /> <!-- Pytan -->
<npc id="20761" x="74638" y="111152" z="-2288" heading="47995" respawnTime="60sec" /> <!-- Pytan -->
<npc id="21084" x="78813" y="105602" z="-3152" heading="27103" respawnTime="60sec" /> <!-- Bloody Lady -->
<npc id="21090" x="75614" y="111489" z="-2464" heading="22834" respawnTime="60sec" /> <!-- Bloody Guardian -->
<npc id="21090" x="76182" y="109537" z="-2608" heading="5070" respawnTime="60sec" /> <!-- Bloody Guardian -->
<npc id="21090" x="76587" y="109820" z="-2568" heading="51607" respawnTime="60sec" /> <!-- Bloody Guardian -->
<npc id="21090" x="76651" y="108827" z="-2688" heading="8435" respawnTime="60sec" /> <!-- Bloody Guardian -->
<npc id="21091" x="77566" y="110532" z="-2240" heading="5248" respawnTime="60sec" /> <!-- Bloody Keeper -->
<npc id="21091" x="77017" y="110532" z="-2344" heading="42954" respawnTime="60sec" /> <!-- Bloody Keeper -->
<npc id="21091" x="76651" y="110067" z="-2512" heading="11757" respawnTime="60sec" /> <!-- Bloody Keeper -->
<npc id="21091" x="76468" y="109757" z="-2584" heading="18139" respawnTime="60sec" /> <!-- Bloody Keeper -->
<npc id="21091" x="75919" y="110377" z="-2544" heading="16526" respawnTime="60sec" /> <!-- Bloody Keeper -->
<npc id="21091" x="75187" y="110067" z="-2472" heading="55934" respawnTime="60sec" /> <!-- Bloody Keeper -->
<npc id="21091" x="74638" y="111152" z="-2288" heading="23837" respawnTime="60sec" /> <!-- Bloody Keeper -->
<npc id="21092" x="77200" y="111152" z="-2192" heading="41328" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="21092" x="77200" y="109757" z="-2504" heading="36865" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="21092" x="77017" y="110842" z="-2312" heading="57219" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="21092" x="77017" y="110687" z="-2320" heading="33974" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="21092" x="76834" y="111462" z="-2264" heading="26518" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="21092" x="76834" y="110997" z="-2320" heading="48346" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="21092" x="76468" y="110687" z="-2440" heading="23103" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="21092" x="76468" y="110377" z="-2480" heading="8085" respawnTime="60sec" /> <!-- Bloody Mystic -->
<npc id="30630" x="69976" y="109692" z="-3704" respawnTime="60sec" /> <!-- Orim -->
<npc id="4327" x="69403" y="118816" z="-3464" heading="58824" /> <!-- Worshipper -->
<npc id="4328" x="69549" y="118880" z="-3456" heading="64074" /> <!-- Altar Guard -->
-467
View File
@@ -3,8 +3,6 @@
<spawn name="23_18">
<group>
<npc id="20684" x="130905" y="6852" z="-3920" heading="39131" respawnTime="30sec" /> <!-- Vanor Silenos Warrior -->
<npc id="20980" x="113664" y="15025" z="928" heading="58774" respawnTime="220sec" /> <!-- Hallate's Subordinate Mul -->
<npc id="20980" x="115973" y="15260" z="928" heading="2802" respawnTime="220sec" /> <!-- Hallate's Subordinate Mul -->
<npc id="21067" x="113926" y="17952" z="6992" heading="54713" respawnTime="250sec" /> <!-- Guardian Archangel -->
<npc id="21067" x="114959" y="14295" z="6992" heading="61475" respawnTime="250sec" /> <!-- Guardian Archangel -->
<npc id="21067" x="115121" y="14036" z="6992" heading="53812" respawnTime="250sec" /> <!-- Guardian Archangel -->
@@ -24,452 +22,10 @@
<npc id="21067" x="113624" y="16377" z="7992" heading="45924" respawnTime="250sec" /> <!-- Guardian Archangel -->
<npc id="21067" x="113160" y="15584" z="7992" heading="52911" respawnTime="250sec" /> <!-- Guardian Archangel -->
<npc id="21067" x="114369" y="15152" z="7992" heading="25513" respawnTime="250sec" /> <!-- Guardian Archangel -->
<npc id="21072" x="114735" y="17917" z="6992" heading="62980" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="115493" y="14096" z="6992" heading="1668" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="113627" y="16862" z="6992" heading="40783" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="114238" y="16955" z="6992" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="115644" y="14788" z="6992" heading="63436" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="114739" y="16196" z="6992" heading="44212" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="115007" y="16990" z="6992" heading="56320" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="113889" y="14592" z="6992" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="113221" y="15170" z="6992" heading="36400" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="114858" y="15709" z="7992" heading="26142" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="114780" y="16186" z="7992" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="115543" y="16018" z="7992" heading="46542" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="21072" x="113068" y="16228" z="7992" heading="10756" respawnTime="250sec" /> <!-- Platinum Tribe Guardian Chief -->
<npc id="20812" x="113979" y="15956" z="-3608" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="114624" y="16493" z="-3608" heading="2688" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="114631" y="14920" z="-3608" heading="51263" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="113096" y="14650" z="-3608" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="113297" y="14294" z="-3608" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="113234" y="16448" z="-3608" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="113543" y="17836" z="-3608" heading="11928" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="113064" y="17522" z="-3608" heading="762" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="115435" y="17222" z="-3608" heading="31026" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="115677" y="17483" z="-3608" heading="55685" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="115571" y="17007" z="-3608" heading="54424" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="115577" y="14768" z="-3608" heading="48576" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="115632" y="14455" z="-3608" heading="2604" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20812" x="116259" y="15098" z="-3608" respawnTime="165sec" /> <!-- Archer of Despair -->
<npc id="20813" x="113646" y="15468" z="-3608" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="114215" y="15607" z="-3608" heading="5608" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="113800" y="14567" z="-3608" heading="64750" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="113902" y="13938" z="-3608" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="113321" y="15024" z="-3608" heading="58887" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="113657" y="16766" z="-3608" heading="59388" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="113268" y="17600" z="-3608" heading="51791" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="113667" y="17144" z="-3608" heading="21506" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="115525" y="18298" z="-3608" heading="21221" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="115284" y="17346" z="-3608" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="116493" y="16278" z="-3608" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="116537" y="15091" z="-3608" heading="11207" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="116153" y="14567" z="-3608" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20813" x="116058" y="15098" z="-3608" respawnTime="165sec" /> <!-- Crendion -->
<npc id="20815" x="114698" y="16141" z="-3608" heading="51261" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115088" y="15778" z="-3608" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="114002" y="14828" z="-3608" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="113896" y="14419" z="-3608" heading="39434" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="114684" y="14344" z="-3608" heading="60503" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="113745" y="15170" z="-3608" heading="12923" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="113435" y="16804" z="-3608" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="112831" y="17160" z="-3608" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="113323" y="17045" z="-3608" heading="31811" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115465" y="17770" z="-3608" heading="7280" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115787" y="17917" z="-3608" heading="58977" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="116065" y="17396" z="-3608" heading="6877" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="116392" y="17168" z="-3608" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115357" y="14622" z="-3608" heading="43933" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="116262" y="14822" z="-3608" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="116158" y="14920" z="-3608" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="112049" y="16039" z="-640" heading="33049" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="112234" y="14680" z="-640" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="112548" y="16352" z="-640" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="113906" y="17201" z="-640" heading="55526" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115242" y="17088" z="-640" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115344" y="16125" z="-640" heading="31667" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115894" y="15624" z="-640" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="115995" y="15446" z="-640" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="116270" y="14336" z="-640" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="116648" y="15025" z="-640" heading="20472" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="116782" y="15389" z="-640" heading="8518" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="20815" x="113124" y="13680" z="-640" respawnTime="165sec" /> <!-- Hallate's Hound Dog -->
<npc id="21075" x="112562" y="15260" z="-3608" heading="32271" respawnTime="200sec" /> <!-- Slaughter Bathin -->
<npc id="21075" x="113794" y="17879" z="-3608" heading="22211" respawnTime="200sec" /> <!-- Slaughter Bathin -->
<npc id="21075" x="116292" y="17702" z="-3608" respawnTime="200sec" /> <!-- Slaughter Bathin -->
<npc id="21075" x="116300" y="16854" z="-3608" heading="12747" respawnTime="200sec" /> <!-- Slaughter Bathin -->
<npc id="21075" x="116159" y="15276" z="-3608" respawnTime="200sec" /> <!-- Slaughter Bathin -->
<npc id="21078" x="114771" y="15744" z="2992" heading="2103" respawnTime="300sec" /> <!-- Magus Valac -->
<npc id="21078" x="114377" y="16100" z="2992" heading="52244" respawnTime="300sec" /> <!-- Magus Valac -->
<npc id="21078" x="115518" y="14789" z="2952" heading="41430" respawnTime="300sec" /> <!-- Magus Valac -->
<npc id="20818" x="113791" y="15680" z="-640" heading="42798" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="112419" y="15056" z="-640" heading="27553" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="112536" y="14858" z="-640" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="112997" y="14728" z="-640" heading="22056" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="112951" y="16708" z="-640" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="113790" y="16034" z="-640" heading="54189" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="113174" y="17405" z="-640" heading="18415" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="115582" y="16550" z="-640" heading="34596" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="115392" y="17768" z="-640" heading="14753" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="116859" y="16967" z="-640" heading="63325" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="116407" y="16081" z="-640" heading="38322" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="116365" y="14963" z="-640" heading="41442" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="115739" y="14285" z="-640" heading="40070" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="115184" y="14520" z="-640" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="113874" y="14137" z="-640" heading="13948" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="114141" y="14757" z="-640" heading="44689" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="115515" y="14783" z="-640" heading="9138" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="114584" y="16594" z="-640" heading="14287" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20818" x="114576" y="17074" z="-640" heading="14857" respawnTime="165sec" /> <!-- Hallate's Warrior -->
<npc id="20819" x="113472" y="15294" z="-640" heading="4654" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="112680" y="15951" z="-640" heading="9602" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="113252" y="16530" z="-640" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="114046" y="17534" z="-640" heading="13635" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="115846" y="17444" z="-640" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="116282" y="16885" z="-640" heading="45203" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="117139" y="15977" z="-640" heading="6021" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="116417" y="15390" z="-640" heading="2374" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="115315" y="13986" z="-640" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20819" x="113737" y="13629" z="-640" heading="17454" respawnTime="165sec" /> <!-- Archer of Abyss -->
<npc id="20821" x="112148" y="15992" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="112737" y="15570" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="112838" y="15036" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="112753" y="16779" z="-640" heading="29713" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="113614" y="17864" z="-640" heading="2125" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="115370" y="17353" z="-640" heading="46061" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="116646" y="16139" z="-640" heading="45370" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="116205" y="17338" z="-640" heading="59280" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="115851" y="16009" z="-640" heading="32950" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="115767" y="14514" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="115184" y="14164" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="113225" y="14214" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="113628" y="14214" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="114919" y="15668" z="-640" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20821" x="114710" y="16815" z="-640" heading="25020" respawnTime="165sec" /> <!-- Erin Ediunce -->
<npc id="20809" x="113879" y="14008" z="-5096" heading="42593" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="113208" y="14936" z="-5096" heading="54140" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="113657" y="14122" z="-5096" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="116412" y="15328" z="-5096" heading="10606" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="115951" y="14868" z="-5096" heading="60731" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="116359" y="14440" z="-5096" heading="65151" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="115601" y="17941" z="-5096" heading="18129" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="116039" y="17196" z="-5096" heading="54114" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="115330" y="17515" z="-5096" heading="31534" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="113074" y="17080" z="-5096" heading="23611" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="112539" y="17298" z="-5096" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20809" x="113446" y="16764" z="-5096" respawnTime="148sec" /> <!-- Ghost of the Tower -->
<npc id="20810" x="113758" y="14656" z="-5096" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113296" y="15174" z="-5096" heading="64931" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="112758" y="15211" z="-5096" heading="26083" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="116526" y="14908" z="-5096" heading="42631" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="116454" y="13866" z="-5096" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115850" y="14222" z="-5096" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="116373" y="17144" z="-5096" heading="53466" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115804" y="17843" z="-5096" heading="62465" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115602" y="17176" z="-5096" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113949" y="17298" z="-5096" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113143" y="17298" z="-5096" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113446" y="17120" z="-5096" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="114393" y="15629" z="-3608" heading="33214" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="114666" y="17338" z="-3608" heading="14447" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113653" y="14903" z="-3608" heading="5203" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="112855" y="14378" z="-3608" heading="45729" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113299" y="15236" z="-3608" heading="18475" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113066" y="16836" z="-3608" heading="10007" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113736" y="17338" z="-3608" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="113781" y="17000" z="-3608" heading="62734" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="112589" y="17094" z="-3608" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="116927" y="17108" z="-3608" heading="6653" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="116526" y="16694" z="-3608" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115687" y="16990" z="-3608" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115904" y="14331" z="-3608" heading="497" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115559" y="14117" z="-3608" heading="51427" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115486" y="15082" z="-3608" heading="10480" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20810" x="115957" y="14920" z="-3608" respawnTime="148sec" /> <!-- Hallate's Watchman -->
<npc id="20811" x="113024" y="14481" z="-5096" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="113744" y="14487" z="-5096" heading="4286" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="114034" y="14754" z="-5096" heading="58719" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="115733" y="14780" z="-5096" heading="27906" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="116679" y="15120" z="-5096" heading="3729" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="115828" y="15093" z="-5096" heading="13514" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="116202" y="17046" z="-5096" heading="52164" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="116593" y="16966" z="-5096" heading="53585" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="115676" y="17512" z="-5096" heading="19041" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="113345" y="17298" z="-5096" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="113647" y="17476" z="-5096" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20811" x="112539" y="16942" z="-5096" respawnTime="148sec" /> <!-- Ghastly Warrior -->
<npc id="20814" x="112958" y="14959" z="-5096" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="114089" y="14340" z="-5096" heading="54727" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="112951" y="14656" z="-5096" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="117011" y="15241" z="-5096" heading="8508" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="115535" y="14137" z="-5096" heading="39831" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="115503" y="14562" z="-5096" heading="9187" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="116397" y="17399" z="-5096" heading="63752" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="115546" y="17839" z="-5096" heading="28181" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="116144" y="17711" z="-5096" heading="29735" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="113042" y="17476" z="-5096" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="113244" y="17476" z="-5096" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20814" x="113759" y="17269" z="-5096" heading="11095" respawnTime="148sec" /> <!-- Blader of Despair -->
<npc id="20977" x="115620" y="18265" z="-640" heading="16111" respawnTime="200sec" /> <!-- Elmoreden's Lady -->
<npc id="20977" x="113124" y="13680" z="-640" respawnTime="200sec" /> <!-- Elmoreden's Lady -->
<npc id="20816" x="114299" y="15536" z="-2120" heading="46492" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="115135" y="16416" z="-2120" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="116242" y="15321" z="-2120" heading="28805" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="115182" y="15535" z="-2120" heading="42570" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="115925" y="16048" z="-2120" heading="35061" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="113688" y="14537" z="-2120" heading="47148" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="113327" y="15210" z="-2120" heading="19624" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="113064" y="15087" z="-2120" heading="61934" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="113051" y="14675" z="-2120" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="116038" y="15026" z="-2120" heading="2540" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="116135" y="15240" z="-2120" heading="9786" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="115500" y="14309" z="-2120" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="115518" y="17879" z="-2120" heading="23368" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="116499" y="16598" z="-2120" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="116686" y="16986" z="-2120" heading="54788" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20816" x="116156" y="16796" z="-2120" respawnTime="180sec" /> <!-- Hallate's Royal Guard -->
<npc id="20817" x="115240" y="16479" z="-2120" heading="38701" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="114733" y="16060" z="-2120" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="115840" y="15241" z="-2120" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="114129" y="16416" z="-2120" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="114680" y="16926" z="-2120" heading="54349" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="113543" y="14293" z="-2120" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="113983" y="14614" z="-2120" heading="59772" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="113442" y="14815" z="-2120" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="115822" y="14438" z="-2120" heading="31556" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="116111" y="14755" z="-2120" heading="18976" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="115303" y="14733" z="-2120" heading="38931" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="116301" y="17067" z="-2120" heading="17072" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="115313" y="18179" z="-2120" heading="22964" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20817" x="115380" y="17563" z="-2120" heading="22968" respawnTime="180sec" /> <!-- Corrupt Sage -->
<npc id="20820" x="115460" y="15938" z="-2120" heading="41357" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="115505" y="16211" z="-2120" heading="46958" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="114955" y="16672" z="-2120" heading="31046" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="115251" y="15873" z="-2120" heading="45986" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="114631" y="15882" z="-2120" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="114833" y="15170" z="-2120" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="113956" y="14182" z="-2120" heading="45322" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="112581" y="15388" z="-2120" heading="29778" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="113256" y="14476" z="-2120" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="116575" y="15188" z="-2120" heading="4963" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="115708" y="15031" z="-2120" heading="37813" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="116617" y="14475" z="-2120" heading="64875" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="116280" y="14517" z="-2120" heading="50429" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="116264" y="17421" z="-2120" heading="54682" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="115999" y="17743" z="-2120" heading="62038" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20820" x="114554" y="16145" z="-2120" heading="39904" respawnTime="180sec" /> <!-- Hallate's Knight -->
<npc id="20822" x="114615" y="17812" z="-2120" heading="49054" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="115373" y="15733" z="-2120" heading="39218" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="114046" y="15710" z="-2120" heading="33943" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="114986" y="16246" z="-2120" heading="8451" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="114337" y="16593" z="-2120" heading="36857" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="113887" y="14064" z="-2120" heading="17318" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="113711" y="14881" z="-2120" heading="17410" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="114763" y="13642" z="-2120" heading="17056" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="115871" y="14784" z="-2120" heading="24987" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="116003" y="14131" z="-2120" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="114671" y="14673" z="-2120" heading="17337" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="115781" y="17184" z="-2120" heading="50619" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="115855" y="17438" z="-2120" heading="14583" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20822" x="115683" y="17930" z="-2120" heading="54317" respawnTime="180sec" /> <!-- Hallate's Maid -->
<npc id="20823" x="113228" y="15823" z="1944" heading="29821" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="113383" y="15124" z="1944" heading="60835" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="114530" y="14557" z="1944" heading="47071" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="114497" y="14955" z="1944" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="115516" y="14701" z="1944" heading="4517" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="115977" y="15097" z="1944" heading="64730" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="114679" y="15960" z="1944" heading="20531" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="115085" y="16289" z="1944" heading="1739" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="114279" y="16405" z="1944" heading="54425" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="114476" y="16994" z="1944" heading="35665" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="114932" y="17599" z="1944" heading="46517" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="113298" y="17201" z="1944" heading="37825" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20823" x="113482" y="17215" z="1944" heading="18491" respawnTime="210sec" /> <!-- Platinum Tribe Soldier -->
<npc id="20826" x="113284" y="16075" z="1944" heading="36276" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="113557" y="16172" z="1944" heading="10265" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="114481" y="14430" z="1944" heading="29446" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="115076" y="14873" z="1944" heading="6723" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="115722" y="14891" z="1944" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="114738" y="16226" z="1944" heading="23111" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="114258" y="15880" z="1944" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="114632" y="17406" z="1944" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="114963" y="17116" z="1944" heading="56771" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="113561" y="17344" z="1944" heading="24462" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20826" x="113525" y="17005" z="1944" heading="3133" respawnTime="210sec" /> <!-- Platinum Tribe Archer -->
<npc id="20827" x="112983" y="16102" z="1944" heading="31189" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="113550" y="15771" z="1944" heading="8192" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="113540" y="16442" z="1944" heading="4175" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="115150" y="14476" z="1944" heading="5117" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="114753" y="14682" z="1944" heading="54788" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="114492" y="15201" z="1944" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="115032" y="15708" z="1944" heading="24800" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="114661" y="16592" z="1944" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="115071" y="15942" z="1944" heading="57291" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="114532" y="17228" z="1944" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="113777" y="17576" z="1944" heading="40960" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="113798" y="17087" z="1944" heading="47266" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20827" x="113328" y="16944" z="1944" heading="35462" respawnTime="210sec" /> <!-- Platinum Tribe Warrior -->
<npc id="20682" x="130751" y="28953" z="-3720" heading="38151" respawnTime="30sec" /> <!-- Vanor Silenos Solider -->
<npc id="20828" x="114239" y="15228" z="2992" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20828" x="113839" y="14771" z="2952" heading="17865" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20828" x="113450" y="15112" z="2952" heading="23537" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20828" x="113161" y="16488" z="2952" heading="9713" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20828" x="113773" y="17303" z="2952" heading="7296" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20828" x="115461" y="15763" z="2952" heading="12040" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20828" x="113880" y="18071" z="2952" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20828" x="115161" y="17471" z="2952" heading="11296" respawnTime="249sec" /> <!-- Platinum Tribe Shaman -->
<npc id="20829" x="113760" y="15724" z="2992" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="113960" y="16436" z="2992" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="112992" y="15456" z="2952" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="113236" y="16729" z="2952" heading="7841" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="114962" y="17138" z="2952" heading="21687" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="114172" y="16317" z="2992" heading="50499" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="115259" y="15232" z="2952" heading="45623" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="115526" y="14974" z="2952" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20829" x="114384" y="17537" z="2952" respawnTime="249sec" /> <!-- Platinum Tribe Prefect -->
<npc id="20830" x="114162" y="15724" z="2992" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114464" y="15546" z="2992" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114182" y="14628" z="2952" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="113395" y="15456" z="2952" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="115314" y="16562" z="2960" heading="13726" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="115892" y="15413" z="2952" heading="63847" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="113434" y="16950" z="2952" heading="8764" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114283" y="17715" z="2952" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="113329" y="15518" z="4976" heading="44409" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114063" y="15976" z="4976" heading="12958" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="113563" y="16797" z="4976" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114564" y="16340" z="5000" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114261" y="16874" z="4976" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114765" y="16340" z="5008" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="115670" y="16804" z="4976" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="116218" y="15430" z="4976" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="115916" y="15608" z="4976" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="114992" y="15773" z="5008" heading="35575" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="115090" y="15320" z="4976" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="20830" x="113876" y="13945" z="4976" heading="31577" respawnTime="249sec" /> <!-- Guardian Angel -->
<npc id="31646" x="120112" y="30912" z="-3616" heading="49000" respawnTime="60sec" /> <!-- Tablet of Vision -->
<npc id="21081" x="114390" y="17995" z="6992" heading="39626" respawnTime="300sec" /> <!-- Power Angel Amon -->
<npc id="21081" x="115214" y="15524" z="6992" heading="20704" respawnTime="300sec" /> <!-- Power Angel Amon -->
<npc id="21062" x="113809" y="14166" z="3960" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="113975" y="14739" z="3960" heading="14532" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="114315" y="14747" z="3960" heading="28627" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="115523" y="14724" z="3960" heading="58325" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="115848" y="15038" z="3960" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="114402" y="15350" z="3960" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="114705" y="15884" z="3960" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="114488" y="16317" z="3960" heading="37642" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="115111" y="17514" z="3960" heading="3616" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21062" x="115774" y="16123" z="3960" respawnTime="230sec" /> <!-- Messenger Angel -->
<npc id="21064" x="113910" y="15056" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Archer -->
<npc id="21064" x="114728" y="14564" z="3960" heading="59317" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Archer -->
<npc id="21064" x="116134" y="15769" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Archer -->
<npc id="21064" x="116234" y="15235" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Archer -->
<npc id="21064" x="114301" y="15884" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Archer -->
<npc id="21064" x="115311" y="17201" z="3960" heading="55900" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Archer -->
<npc id="21064" x="116378" y="16479" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Archer -->
<npc id="21065" x="113938" y="14509" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="114383" y="14531" z="3960" heading="56345" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="115107" y="14849" z="3960" heading="14563" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="116133" y="15057" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="115932" y="15769" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="114503" y="15528" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="115045" y="16281" z="3960" heading="17702" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="114560" y="17109" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="114863" y="16931" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="21065" x="116076" y="16301" z="3960" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Warrior -->
<npc id="20824" x="113254" y="15331" z="928" heading="54098" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="113078" y="16494" z="928" heading="57264" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="113061" y="16106" z="928" heading="55816" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="114462" y="15112" z="928" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="114502" y="15444" z="928" heading="36866" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="114764" y="16002" z="928" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="114806" y="15570" z="928" heading="30382" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="115699" y="16085" z="928" heading="52894" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="116100" y="15476" z="928" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="115838" y="14017" z="928" heading="2003" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="114942" y="13732" z="928" heading="64272" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="113277" y="13684" z="928" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="113244" y="13764" z="928" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="112378" y="17009" z="928" heading="14783" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="113443" y="17992" z="928" heading="47671" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="114871" y="18562" z="928" heading="5798" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20824" x="116290" y="17695" z="928" heading="39907" respawnTime="190sec" /> <!-- Hallate's Commander -->
<npc id="20825" x="113647" y="16358" z="928" heading="36977" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="112302" y="16518" z="928" heading="13509" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="113388" y="16381" z="928" heading="10691" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="113718" y="16134" z="928" heading="45786" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="114669" y="16667" z="928" heading="49332" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="114615" y="15984" z="928" heading="18674" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="115428" y="16486" z="928" heading="52578" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="116069" y="16536" z="928" heading="53554" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="116194" y="14339" z="928" heading="8042" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="115393" y="13450" z="928" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="113411" y="14170" z="928" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="112891" y="14270" z="928" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="113068" y="17959" z="928" heading="11456" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="113930" y="18278" z="928" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="115337" y="18390" z="928" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="20825" x="116092" y="18016" z="928" respawnTime="190sec" /> <!-- Hallate's Inspector -->
<npc id="21061" x="113823" y="16050" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="113320" y="16584" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="113463" y="17070" z="928" heading="12104" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="114864" y="15112" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="114985" y="15433" z="960" heading="28101" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="116145" y="15968" z="928" heading="50378" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="115927" y="16791" z="928" heading="19719" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="116100" y="15832" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="116010" y="13922" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="115576" y="14070" z="928" heading="47414" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="115594" y="13450" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="113310" y="13992" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="113060" y="14269" z="928" heading="4565" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="112968" y="17637" z="928" heading="41043" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="113526" y="18278" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="115655" y="18301" z="928" heading="48419" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21061" x="116193" y="17838" z="928" respawnTime="190sec" /> <!-- Hallate's Guardian -->
<npc id="21066" x="113707" y="15794" z="4976" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="112322" y="15152" z="4976" heading="36419" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114967" y="16696" z="4976" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="115269" y="16874" z="5008" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="115721" y="17249" z="4976" heading="62663" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="116021" y="16229" z="4976" heading="5917" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="115928" y="15313" z="4976" heading="47912" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="115250" y="14598" z="4976" heading="38668" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114587" y="15498" z="4976" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114259" y="17673" z="6992" heading="62810" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114591" y="14099" z="6992" heading="27329" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="113129" y="17332" z="6992" heading="25489" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114036" y="16955" z="6992" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="116170" y="14564" z="6992" heading="54488" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="115028" y="15948" z="6992" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="115532" y="16482" z="6992" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="113607" y="15472" z="6992" heading="56584" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114427" y="15881" z="6992" heading="39813" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114534" y="15705" z="7992" heading="52119" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114565" y="17043" z="7992" heading="18133" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="115478" y="15681" z="7992" heading="38786" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21066" x="114132" y="14530" z="7992" heading="33401" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Shaman -->
<npc id="21069" x="116866" y="17232" z="5984" heading="17682" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="114677" y="18540" z="5984" heading="24996" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="114210" y="18335" z="5984" heading="32966" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="112344" y="16573" z="5984" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="112120" y="16120" z="5984" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="114194" y="15139" z="4976" heading="7160" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="113225" y="16585" z="4976" heading="46313" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="113841" y="17384" z="4976" heading="35852" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="114564" y="16696" z="4976" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115169" y="17052" z="4976" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115814" y="16142" z="4976" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115162" y="17466" z="4976" heading="28489" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115829" y="16607" z="4976" heading="49806" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115580" y="14839" z="4976" heading="42009" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115432" y="15872" z="4976" heading="2445" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115322" y="15041" z="4976" heading="14704" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="113881" y="14733" z="4976" heading="19766" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="114830" y="16192" z="5984" heading="12826" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="114348" y="16113" z="5984" heading="38478" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="115874" y="14099" z="5984" heading="36316" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="116905" y="16472" z="5984" heading="54175" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="21069" x="116572" y="14752" z="5984" heading="44133" respawnTime="230sec" /> <!-- Platinum Tribe Guardian Prefect -->
<npc id="20568" x="98538" y="27802" z="-3608" heading="29870" respawnTime="25sec" /> <!-- Formor -->
<npc id="20956" x="110590" y="274" z="-3704" heading="10861" respawnTime="37sec" /> <!-- Knight of the Past -->
<npc id="20956" x="110123" y="1487" z="-3688" heading="14974" respawnTime="37sec" /> <!-- Knight of the Past -->
@@ -490,31 +46,8 @@
<npc id="20956" x="114924" y="1470" z="-3720" heading="35057" respawnTime="37sec" /> <!-- Knight of the Past -->
<npc id="20956" x="121591" y="376" z="-3704" heading="64297" respawnTime="37sec" /> <!-- Knight of the Past -->
<npc id="20956" x="120066" y="902" z="-3720" heading="28677" respawnTime="37sec" /> <!-- Knight of the Past -->
<npc id="20831" x="114788" y="15836" z="5984" heading="59811" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="114460" y="13756" z="5984" heading="60699" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="117079" y="15929" z="5984" heading="31921" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="112797" y="14295" z="5984" heading="31860" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="116713" y="17340" z="5984" heading="57344" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="114143" y="18519" z="5984" heading="33186" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="112546" y="17478" z="5984" heading="38533" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="112774" y="17290" z="5984" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="112227" y="16456" z="5984" heading="46119" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="20831" x="112180" y="15429" z="5984" heading="21109" respawnTime="250sec" /> <!-- Seal Angel -->
<npc id="21070" x="114248" y="15652" z="5984" heading="9309" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="115025" y="13610" z="5984" heading="36333" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="116873" y="15345" z="5984" heading="47264" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="113425" y="14182" z="5984" heading="26653" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="116469" y="17706" z="5984" heading="18831" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="113669" y="18333" z="5984" heading="36353" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="113306" y="17957" z="5984" heading="36809" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="113076" y="17824" z="5984" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="112345" y="16929" z="5984" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="21070" x="112418" y="14920" z="5984" heading="50203" respawnTime="250sec" /> <!-- Seal Archangel -->
<npc id="30951" x="118644" y="16680" z="5984" heading="42000" respawnTime="60sec" /> <!-- Pithgon -->
<npc id="30954" x="118600" y="16724" z="5984" heading="42000" respawnTime="60sec" /> <!-- Dimensional Vortex 3 -->
<npc id="20983" x="113646" y="16246" z="4976" heading="62476" respawnTime="300sec" /> <!-- Binder -->
<npc id="20983" x="114564" y="16340" z="5000" respawnTime="300sec" /> <!-- Binder -->
<npc id="20983" x="116218" y="15430" z="4976" respawnTime="300sec" /> <!-- Binder -->
<npc id="20573" x="98657" y="1664" z="-3616" heading="15769" respawnTime="41sec" /> <!-- Tarlk Basilisk -->
<npc id="20574" x="98844" y="76" z="-3672" heading="12035" respawnTime="41sec" /> <!-- Elder Tarlk Basilisk -->
<npc id="20569" x="98801" y="5362" z="-3608" heading="63887" respawnTime="25sec" /> <!-- Formor Elder -->
-1
View File
@@ -58,7 +58,6 @@
<npc id="20554" x="105452" y="101542" z="-3296" heading="27749" respawnTime="60sec" /> <!-- Grandis -->
<npc id="27108" x="116288" y="127056" z="-2480" respawnTime="180sec" /> <!-- Stenoa Gorgon Queen -->
<npc id="30758" x="102069" y="103120" z="-3504" heading="6000" respawnTime="60sec" /> <!-- Athrea -->
<npc id="31810" x="105850" y="109807" z="-3192" heading="46000" respawnTime="60sec" /> <!-- Adventure Guildsman -->
<npc id="30981" x="106131" y="105979" z="-3480" heading="28672" respawnTime="60sec" /> <!-- Dark Judge -->
<npc id="30836" x="105888" y="109808" z="-3200" heading="45056" respawnTime="60sec" /> <!-- Minerva -->
<npc id="30835" x="106581" y="113352" z="-3192" heading="28672" respawnTime="60sec" /> <!-- Icarus -->
-469
View File
@@ -2,475 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="25_19">
<group>
<npc id="22661" x="185841" y="57527" z="-4568" heading="12969" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="186762" y="57497" z="-4568" heading="26123" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="192758" y="60692" z="-6104" heading="64899" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="190939" y="62852" z="-4976" heading="60701" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="186388" y="54984" z="-4568" heading="64476" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193481" y="62857" z="-6096" heading="7512" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193381" y="61854" z="-6104" heading="3455" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="187659" y="56133" z="-4568" heading="17828" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="187192" y="57750" z="-4568" heading="63814" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="184170" y="58089" z="-3992" heading="22783" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193074" y="62438" z="-4976" heading="26808" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="185688" y="55653" z="-4568" heading="18000" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="186947" y="62337" z="-4976" heading="61480" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="186751" y="62752" z="-4976" heading="45994" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="185526" y="57049" z="-4568" heading="15958" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="187908" y="62756" z="-7232" heading="32743" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="191350" y="61502" z="-4984" heading="21826" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="188145" y="55880" z="-4568" heading="12265" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="187826" y="57660" z="-4568" heading="33439" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193807" y="59177" z="-4976" heading="23073" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193355" y="60628" z="-6104" heading="42503" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="187891" y="55512" z="-4568" heading="15574" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="188186" y="57163" z="-4568" heading="30212" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="191791" y="61406" z="-4976" heading="23482" respawnTime="10sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="192911" y="60426" z="-4976" heading="29453" respawnTime="10sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="188467" y="62780" z="-4976" heading="5691" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="192320" y="61445" z="-6096" heading="52375" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="190691" y="61934" z="-6104" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="192242" y="61971" z="-6096" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="185593" y="55807" z="-4568" heading="52606" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="189781" y="62550" z="-4976" heading="32941" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="188101" y="57404" z="-4568" heading="32696" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="184035" y="59407" z="-3992" heading="21362" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="185554" y="56397" z="-4568" heading="51333" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="186087" y="54994" z="-4568" heading="44728" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="185759" y="55029" z="-4568" heading="29211" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="188109" y="55101" z="-4568" heading="20550" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="187861" y="54711" z="-4568" heading="35528" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="191988" y="62625" z="-4976" heading="32139" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193344" y="61446" z="-6104" heading="9246" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193479" y="61824" z="-4976" heading="32659" respawnTime="10sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="186933" y="55034" z="-4568" heading="18344" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="190310" y="59442" z="-4976" heading="8992" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="193135" y="59252" z="-4976" heading="5244" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="188259" y="56547" z="-4568" heading="17680" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="192622" y="62688" z="-6104" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22661" x="187560" y="54991" z="-4568" heading="16383" respawnTime="60sec" /> <!-- Lesser Giant Soldier -->
<npc id="22662" x="184819" y="60679" z="-7232" heading="311" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="183224" y="58783" z="-7232" heading="17063" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="192983" y="60866" z="-7240" heading="56840" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="186523" y="60728" z="-7232" heading="33158" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="185850" y="59292" z="-7232" heading="31528" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="191011" y="61005" z="-7240" heading="22894" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="184715" y="59169" z="-7232" heading="35323" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="183527" y="58708" z="-7232" heading="23373" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="183900" y="61099" z="-7232" heading="50959" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="184136" y="59058" z="-7232" heading="8982" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="185406" y="60631" z="-7232" heading="24447" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="182341" y="60692" z="-7232" heading="598" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="186710" y="55647" z="-7232" heading="8793" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="186125" y="61211" z="-7232" heading="52643" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="183365" y="60085" z="-7232" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="182509" y="61103" z="-7232" heading="48579" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22662" x="185559" y="58729" z="-7232" heading="16197" respawnTime="60sec" /> <!-- Lesser Giant Shooter -->
<npc id="22663" x="184302" y="58538" z="-3992" heading="7774" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="193108" y="61108" z="-6104" heading="11441" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="183798" y="59038" z="-3992" heading="58564" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="190839" y="59417" z="-4976" heading="29767" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="192509" y="62105" z="-4984" heading="23935" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="186256" y="55599" z="-4568" heading="25533" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="191510" y="62807" z="-4976" heading="39314" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="190772" y="61930" z="-4984" heading="59647" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="191298" y="61791" z="-6104" heading="23864" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="187888" y="56688" z="-4568" heading="20113" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="186229" y="62463" z="-4976" heading="1827" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="186236" y="56907" z="-4568" heading="17805" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="187562" y="56978" z="-4568" heading="22516" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="190579" y="59169" z="-4976" heading="16874" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="193557" y="60512" z="-4976" heading="25533" respawnTime="10sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="193163" y="61323" z="-4984" heading="24066" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="193052" y="62265" z="-6104" heading="51930" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="192767" y="62671" z="-4976" heading="32189" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="193408" y="59600" z="-4976" heading="9346" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22663" x="193169" y="59664" z="-4976" heading="3547" respawnTime="60sec" /> <!-- Lesser Giant Scout -->
<npc id="22664" x="186480" y="61252" z="-7232" heading="42494" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="187511" y="62718" z="-7232" heading="8886" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="186343" y="55813" z="-7240" heading="4375" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="191416" y="61431" z="-7240" heading="13693" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="190618" y="61176" z="-6104" heading="36971" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="186958" y="62270" z="-7232" heading="14450" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="184163" y="58814" z="-7232" heading="11547" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="185047" y="60824" z="-7232" heading="50387" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="185807" y="58766" z="-7232" heading="20638" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="187808" y="62405" z="-7232" heading="5299" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="182326" y="61027" z="-7232" heading="55580" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="193275" y="61374" z="-7240" heading="60892" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="193210" y="60747" z="-7240" heading="10013" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="187873" y="59893" z="-7232" heading="23470" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="192412" y="61481" z="-7240" heading="36767" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="187239" y="55647" z="-7232" heading="41626" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="184153" y="61139" z="-7232" heading="40702" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="183654" y="60924" z="-7232" heading="53206" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="187991" y="61707" z="-7232" heading="36389" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="187299" y="56848" z="-7232" heading="24873" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="186350" y="56652" z="-7240" heading="47465" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="190573" y="60511" z="-7240" heading="35629" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="191349" y="60673" z="-7240" heading="45338" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="190686" y="61269" z="-7240" heading="13129" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="186974" y="61109" z="-7232" heading="58532" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="192635" y="60461" z="-7240" heading="2401" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="182731" y="59949" z="-7232" heading="297" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22664" x="182995" y="59192" z="-7232" heading="65417" respawnTime="60sec" /> <!-- Lesser Giant Wizard -->
<npc id="22665" x="187683" y="57372" z="-7232" heading="52415" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="186340" y="57517" z="-7232" heading="55142" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185901" y="57389" z="-7232" heading="54650" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="191022" y="62070" z="-7232" heading="49428" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="188078" y="57101" z="-7232" heading="50292" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187981" y="56358" z="-7232" heading="890" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187654" y="56013" z="-7232" heading="12855" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187111" y="54965" z="-7232" heading="26055" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="188117" y="55626" z="-7232" heading="15715" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185399" y="57055" z="-7232" heading="3692" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="188543" y="55865" z="-7232" heading="13361" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187044" y="57657" z="-7232" heading="55198" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="189226" y="61562" z="-6104" heading="12977" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="190947" y="59657" z="-7232" heading="17233" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="191316" y="59505" z="-7232" heading="20648" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="190528" y="61797" z="-7232" heading="59710" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="192017" y="62008" z="-7232" heading="45155" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="192725" y="59445" z="-7232" heading="51333" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="186216" y="60804" z="-7232" heading="47235" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185985" y="60997" z="-7232" heading="56168" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="186307" y="54857" z="-7232" heading="46394" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="193838" y="61416" z="-7232" heading="14241" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="190289" y="59997" z="-7232" heading="61272" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="193762" y="60683" z="-7232" heading="54059" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="193870" y="60204" z="-7232" heading="48207" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="188099" y="62001" z="-7232" heading="46293" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187119" y="61716" z="-7232" heading="62517" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="188058" y="60427" z="-7232" heading="46293" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187019" y="60904" z="-7232" heading="54934" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185348" y="55786" z="-7232" heading="37236" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185318" y="58976" z="-7232" heading="4461" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185422" y="56332" z="-7232" heading="59963" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="182796" y="61141" z="-7232" heading="41346" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185716" y="55224" z="-7232" heading="56680" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185332" y="61184" z="-7232" heading="43536" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="192745" y="61847" z="-7232" heading="7062" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="190183" y="59460" z="-7232" heading="42847" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="193113" y="62044" z="-7232" heading="42441" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="184633" y="58784" z="-7232" heading="21749" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="185549" y="59214" z="-7232" heading="15940" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="184168" y="60787" z="-7232" heading="33989" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="183631" y="61295" z="-7232" heading="55621" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="183453" y="59146" z="-7232" heading="32288" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="182979" y="58839" z="-7232" heading="8485" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="183383" y="59763" z="-7232" heading="1722" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="182826" y="60746" z="-7232" heading="23233" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="184877" y="61296" z="-7232" heading="60044" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="188677" y="56787" z="-7232" heading="52507" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="193871" y="59571" z="-7232" heading="20794" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187345" y="60186" z="-7232" heading="11013" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="193554" y="62125" z="-7232" heading="27508" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="193211" y="59563" z="-7232" heading="21642" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="187439" y="62058" z="-7232" heading="527" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22665" x="184403" y="59032" z="-7232" heading="16146" respawnTime="60sec" /> <!-- Lesser Giant Elder -->
<npc id="22666" x="193422" y="62266" z="-7232" heading="30212" respawnTime="60sec" /> <!-- Barif -->
<npc id="22666" x="188501" y="57218" z="-7232" heading="48655" respawnTime="60sec" /> <!-- Barif -->
<npc id="22666" x="187065" y="62638" z="-7232" heading="57343" respawnTime="60sec" /> <!-- Barif -->
<npc id="22666" x="187999" y="54928" z="-7232" heading="15086" respawnTime="60sec" /> <!-- Barif -->
<npc id="22666" x="193734" y="62133" z="-7232" heading="20352" respawnTime="60sec" /> <!-- Barif -->
<npc id="22666" x="183510" y="58222" z="-3992" heading="11094" respawnTime="60sec" /> <!-- Barif -->
<npc id="22666" x="190169" y="61838" z="-7232" heading="50948" respawnTime="60sec" /> <!-- Barif -->
<npc id="22666" x="186932" y="56268" z="-7232" heading="65361" respawnTime="60sec" /> <!-- Barif -->
<npc id="22668" x="193739" y="59559" z="-4976" heading="31079" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="193270" y="62271" z="-4976" heading="32442" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="193113" y="60692" z="-4976" heading="33209" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="190651" y="59669" z="-4976" heading="36013" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="188499" y="62839" z="-4976" heading="8506" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="191880" y="58099" z="-4808" heading="47256" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="191964" y="58357" z="-4808" heading="60727" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="192208" y="58491" z="-4808" heading="25730" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="190133" y="59878" z="-4976" heading="64904" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="193459" y="59871" z="-4976" heading="64344" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="188378" y="62433" z="-4976" heading="33331" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="192404" y="60811" z="-4976" heading="32563" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="192759" y="62866" z="-4976" heading="32936" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="183294" y="59663" z="-3992" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="192119" y="58229" z="-4808" heading="10614" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="184096" y="58807" z="-3992" heading="17094" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22668" x="184259" y="59780" z="-3992" heading="22976" respawnTime="60sec" /> <!-- Gamlin -->
<npc id="22670" x="191055" y="51731" z="-4368" heading="64270" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="192513" y="51628" z="-4368" heading="22313" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="190217" y="52832" z="-4368" heading="42386" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="173491" y="61156" z="-4368" heading="40959" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="179465" y="58950" z="-3992" heading="40662" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="173778" y="56294" z="-4344" heading="8304" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="178846" y="55313" z="-3968" heading="16097" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="186109" y="48801" z="-4368" heading="10713" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="181971" y="62415" z="-3992" heading="48792" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="193432" y="52990" z="-4368" heading="45448" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22670" x="192157" y="50843" z="-4368" heading="13732" respawnTime="60sec" /> <!-- Beastial Lord -->
<npc id="22673" x="182462" y="62402" z="-3992" heading="52135" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="182475" y="59685" z="-3992" heading="58614" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="173617" y="54705" z="-4344" heading="20842" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="177970" y="54094" z="-3968" heading="33975" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="179259" y="60224" z="-3992" heading="60161" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="175726" y="55630" z="-4344" heading="49941" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="191856" y="50361" z="-4368" heading="40627" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="192676" y="52145" z="-4368" heading="14496" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="193584" y="52698" z="-4368" heading="7812" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="186135" y="47567" z="-4344" heading="6469" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="182631" y="62220" z="-3992" heading="40216" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="193984" y="52089" z="-4368" heading="46330" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="193487" y="52495" z="-4368" heading="31264" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="191017" y="53249" z="-4368" heading="4056" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="190658" y="50992" z="-4368" heading="24724" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="191843" y="51868" z="-4368" heading="49587" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="177815" y="54683" z="-3968" heading="41093" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="181661" y="62184" z="-3992" heading="51947" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="194281" y="52031" z="-4368" heading="47094" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="190129" y="52015" z="-4368" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="186284" y="47602" z="-4344" heading="51428" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="192146" y="52749" z="-4368" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="178909" y="59446" z="-3992" heading="56014" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="192298" y="52746" z="-4368" heading="49666" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="192146" y="53016" z="-4368" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="173259" y="54879" z="-4344" heading="21891" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="189806" y="54526" z="-4368" heading="39139" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="193510" y="51951" z="-4368" heading="16938" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="193494" y="53080" z="-4368" heading="31900" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="190074" y="53820" z="-4368" heading="54437" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="193549" y="52941" z="-4368" heading="7274" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="194048" y="52543" z="-4368" heading="36299" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="177422" y="54465" z="-3968" heading="53724" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="182020" y="60087" z="-3992" heading="39120" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="189868" y="53976" z="-4368" heading="21418" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="181863" y="59256" z="-3992" heading="18411" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="192068" y="52323" z="-4368" heading="31978" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="190755" y="52413" z="-4368" heading="33914" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="173857" y="54558" z="-4344" heading="35048" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="179571" y="53599" z="-3968" heading="49764" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="185413" y="48453" z="-4360" heading="1918" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="192674" y="52482" z="-4368" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="175040" y="56268" z="-4344" heading="56870" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="191456" y="52781" z="-4368" heading="18775" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="193865" y="53100" z="-4368" heading="35477" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="180477" y="59216" z="-3992" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="181491" y="62075" z="-3992" heading="51385" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="182455" y="61507" z="-3992" heading="64161" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="180406" y="59833" z="-3992" heading="33184" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="174256" y="56027" z="-4352" heading="4711" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="178158" y="55713" z="-3968" heading="10372" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="179105" y="60117" z="-3992" heading="60524" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="182276" y="60013" z="-3992" heading="7210" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="179883" y="54789" z="-3984" heading="59264" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="179526" y="55162" z="-3968" heading="59995" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="191552" y="51948" z="-4368" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="194210" y="52643" z="-4368" heading="50377" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="181679" y="60275" z="-3992" heading="58054" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="190487" y="53026" z="-4368" heading="49100" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="174599" y="55574" z="-4368" heading="65338" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="178046" y="54825" z="-3976" heading="4446" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="185630" y="48235" z="-4360" heading="39985" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="190379" y="52404" z="-4368" heading="6574" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="189656" y="53085" z="-4368" heading="4515" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="186015" y="48671" z="-4368" heading="26371" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="184917" y="49101" z="-4344" heading="20833" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="178917" y="54764" z="-3992" heading="38379" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="179117" y="55423" z="-3968" heading="64101" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="191853" y="51614" z="-4368" heading="34582" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="173481" y="55700" z="-4352" heading="16648" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="175472" y="55491" z="-4344" heading="6275" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22673" x="174736" y="55210" z="-4368" heading="48718" respawnTime="60sec" /> <!-- Hirokai -->
<npc id="22674" x="179916" y="59216" z="-3992" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="187132" y="48103" z="-4344" heading="16036" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="186039" y="48439" z="-4368" heading="11444" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="191533" y="50018" z="-4368" heading="44783" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="182730" y="61902" z="-3992" heading="21233" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="182209" y="61419" z="-3992" heading="18665" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="186059" y="48802" z="-4368" heading="44393" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="177779" y="54327" z="-3968" heading="39343" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="175323" y="61508" z="-4368" heading="9717" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="180940" y="59890" z="-3992" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="174804" y="54595" z="-4344" heading="64797" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="181542" y="62468" z="-3992" heading="51128" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="182456" y="60167" z="-3992" heading="18749" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="191925" y="50118" z="-4368" heading="12171" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="185673" y="49265" z="-4368" heading="52672" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="178743" y="54627" z="-3992" heading="51298" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="181903" y="61920" z="-3992" heading="39163" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="191502" y="49504" z="-4368" heading="4820" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="184797" y="49130" z="-4344" heading="2719" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="176301" y="61074" z="-4368" heading="36358" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="185495" y="50107" z="-4344" heading="12963" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="180126" y="59053" z="-3992" heading="6520" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="181599" y="58721" z="-3992" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="179355" y="60008" z="-3992" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="190323" y="52907" z="-4368" heading="8399" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="179321" y="59471" z="-3992" heading="24959" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="180469" y="59135" z="-3992" heading="50767" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="178966" y="59195" z="-3992" heading="63960" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="179791" y="59663" z="-3992" heading="51308" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="190216" y="54406" z="-4368" heading="15818" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="185877" y="49444" z="-4368" heading="45783" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="173459" y="61683" z="-4368" heading="32412" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="189928" y="53756" z="-4368" heading="37303" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="184942" y="48964" z="-4344" heading="8602" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="189655" y="54197" z="-4368" heading="1623" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="175997" y="61306" z="-4368" heading="23801" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="189972" y="51776" z="-4368" heading="39616" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="178742" y="53996" z="-3968" heading="7448" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="180604" y="59124" z="-3992" heading="57800" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="173288" y="55471" z="-4344" heading="50920" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="180612" y="58750" z="-3992" heading="64234" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="173196" y="54550" z="-4344" heading="9765" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="182232" y="58680" z="-3992" heading="16784" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="181096" y="58944" z="-3992" heading="6571" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="179917" y="55104" z="-3968" heading="59615" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="186285" y="48261" z="-4368" heading="7776" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="175410" y="61955" z="-4368" heading="44840" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="185840" y="50239" z="-4344" heading="39481" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="179749" y="60244" z="-3992" heading="44622" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="173800" y="62851" z="-4368" heading="48981" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="191768" y="49954" z="-4368" heading="4445" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="191143" y="50054" z="-4368" heading="36565" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="174939" y="55588" z="-4368" heading="11686" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="178263" y="55416" z="-3976" heading="35767" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="174055" y="61523" z="-4368" heading="57418" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="181008" y="60197" z="-3992" heading="55863" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="184753" y="49327" z="-4344" heading="60458" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="190689" y="52589" z="-4368" heading="35337" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="186579" y="48114" z="-4352" heading="3355" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="182155" y="62698" z="-3992" heading="49991" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="173200" y="56058" z="-4344" heading="55768" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="174082" y="60942" z="-4368" heading="37852" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="180283" y="58729" z="-3992" heading="64811" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="174321" y="62809" z="-4368" heading="50780" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="181113" y="59594" z="-3992" heading="50551" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22674" x="173933" y="62108" z="-4368" heading="45902" respawnTime="60sec" /> <!-- Imagro -->
<npc id="22675" x="185665" y="47391" z="-4344" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="178936" y="53720" z="-3968" heading="30870" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="185380" y="49747" z="-4344" heading="10070" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174148" y="54697" z="-4344" heading="34384" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="186086" y="49323" z="-4360" heading="38426" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="178285" y="53971" z="-3968" heading="2074" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="185676" y="49183" z="-4368" heading="5901" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175934" y="62317" z="-4368" heading="41611" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174470" y="61604" z="-4368" heading="20715" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="185518" y="48090" z="-4344" heading="14818" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="173442" y="55055" z="-4344" heading="24185" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="179354" y="54637" z="-3992" heading="41508" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="179455" y="54982" z="-3976" heading="60488" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174360" y="60732" z="-4368" heading="33723" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174459" y="61234" z="-4368" heading="57113" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="176070" y="60805" z="-4368" heading="32972" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="186119" y="47756" z="-4344" heading="21857" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="173896" y="55321" z="-4368" heading="53936" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175239" y="56154" z="-4344" heading="58985" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="179790" y="53993" z="-3968" heading="61656" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174672" y="62147" z="-4368" heading="48758" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174884" y="56033" z="-4352" heading="1071" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="178134" y="55398" z="-3968" heading="26087" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175396" y="55123" z="-4352" heading="53852" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175729" y="54989" z="-4344" heading="32384" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="186997" y="48351" z="-4344" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="177663" y="55022" z="-3968" heading="50191" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174861" y="54971" z="-4360" heading="20927" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174484" y="55084" z="-4368" heading="15985" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="180162" y="54571" z="-3968" heading="44399" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="179810" y="54503" z="-3976" heading="16391" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175445" y="55678" z="-4344" heading="62306" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="178211" y="54175" z="-3968" heading="32047" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="173770" y="54833" z="-4352" heading="34538" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175403" y="61466" z="-4368" heading="57045" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="185774" y="49909" z="-4352" heading="56550" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="174123" y="61368" z="-4368" heading="38662" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="173335" y="61601" z="-4368" heading="320" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="186337" y="49631" z="-4344" heading="50177" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="185312" y="47948" z="-4344" heading="37023" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="186142" y="47532" z="-4344" heading="50157" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175139" y="60738" z="-4368" heading="63192" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="175218" y="54652" z="-4344" heading="5088" respawnTime="60sec" /> <!-- Palit -->
<npc id="22675" x="185149" y="49758" z="-4344" heading="16085" respawnTime="60sec" /> <!-- Palit -->
<npc id="22676" x="181814" y="61694" z="-3992" heading="32767" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="192316" y="52040" z="-4368" heading="40258" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="182016" y="59398" z="-3992" heading="27016" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="189905" y="52247" z="-4368" heading="31693" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190167" y="53018" z="-4368" heading="20900" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190343" y="52239" z="-4368" heading="19024" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="174539" y="61349" z="-4368" heading="44253" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="181932" y="61459" z="-3992" heading="26444" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190787" y="52215" z="-4368" heading="41451" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="193896" y="52756" z="-4368" heading="32246" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="175950" y="61803" z="-4368" heading="643" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190547" y="53185" z="-4368" heading="38049" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190496" y="53674" z="-4368" heading="52906" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="181600" y="60185" z="-3992" heading="4439" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="189759" y="53936" z="-4368" heading="28947" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="182674" y="62490" z="-3992" heading="42560" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191968" y="52257" z="-4368" heading="57311" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190743" y="52822" z="-4368" heading="40403" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="193045" y="52539" z="-4368" heading="30011" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="194299" y="51681" z="-4368" heading="23270" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="192313" y="51530" z="-4368" heading="52419" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191660" y="52867" z="-4368" heading="2487" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190499" y="52381" z="-4368" heading="44317" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191578" y="52059" z="-4368" heading="41931" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="193156" y="53354" z="-4368" heading="25685" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="193738" y="52242" z="-4368" heading="21368" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191387" y="50992" z="-4368" heading="31796" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190017" y="54103" z="-4368" heading="45954" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="179729" y="59315" z="-3992" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191210" y="49282" z="-4368" heading="22384" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="180671" y="60348" z="-3992" heading="64504" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="175090" y="61339" z="-4368" heading="53988" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191705" y="50839" z="-4368" heading="30712" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="175732" y="62826" z="-4368" heading="43904" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="192212" y="52927" z="-4368" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="192427" y="52397" z="-4368" heading="27603" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="182790" y="61563" z="-3992" heading="25171" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="182256" y="61796" z="-3992" heading="34211" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="182364" y="59380" z="-3992" heading="21462" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="173430" y="62297" z="-4368" heading="53945" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191577" y="51537" z="-4368" heading="41128" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190463" y="51860" z="-4368" heading="51490" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="192014" y="51592" z="-4368" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="189649" y="52875" z="-4368" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191647" y="51915" z="-4368" heading="9337" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190559" y="54414" z="-4368" heading="16193" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="189809" y="52101" z="-4368" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="179340" y="60373" z="-3992" heading="32593" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="193750" y="51993" z="-4368" heading="21996" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190886" y="50291" z="-4368" heading="37145" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190839" y="49862" z="-4368" heading="17257" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="191118" y="50607" z="-4368" heading="35451" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="181917" y="59772" z="-3992" heading="13198" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="180040" y="59706" z="-3992" heading="51960" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="181580" y="59541" z="-3992" heading="15602" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="194402" y="53046" z="-4368" heading="25488" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="189614" y="52890" z="-4368" heading="57717" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190676" y="52710" z="-4368" heading="47177" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="190588" y="53195" z="-4368" heading="24206" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="193670" y="52454" z="-4368" heading="33049" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="180390" y="60056" z="-3992" heading="20431" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="181894" y="58952" z="-3992" heading="33884" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="192608" y="53016" z="-4368" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="193154" y="52320" z="-4368" heading="34295" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="181074" y="58588" z="-3992" heading="64032" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="180213" y="60281" z="-3992" heading="55285" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22676" x="192452" y="49658" z="-4368" heading="13794" respawnTime="60sec" /> <!-- Hamlet -->
<npc id="22677" x="192103" y="56686" z="-4704" heading="25171" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="192117" y="55819" z="-4624" heading="14758" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="180327" y="61798" z="-4184" heading="34026" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="178630" y="61580" z="-4344" heading="24122" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="191916" y="55736" z="-4616" heading="13780" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="179255" y="61780" z="-4288" heading="33981" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="180091" y="61554" z="-4208" heading="35584" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="191895" y="56337" z="-4672" heading="62221" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="191932" y="56783" z="-4712" heading="14861" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="191937" y="57487" z="-4784" heading="14433" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="178050" y="61767" z="-4400" heading="40430" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="192115" y="57233" z="-4760" heading="18310" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="178620" y="61797" z="-4344" heading="37955" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="192005" y="55266" z="-4568" heading="48903" respawnTime="60sec" /> <!-- Klennot -->
<npc id="22677" x="179619" y="61699" z="-4248" heading="34702" respawnTime="60sec" /> <!-- Klennot -->
<npc id="32649" x="184458" y="61446" z="-3992" heading="33661" respawnTime="60sec" /> <!-- Dwyph -->
<npc id="32711" x="191391" y="57074" z="-7616" heading="59404" respawnTime="60sec" /> <!-- Droph -->
<npc id="31147" x="174473" y="52854" z="-4360" heading="48500" respawnTime="60sec" /> <!-- Sobling -->
<npc id="20965" x="175108" y="54037" z="-6016" heading="29474" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="173437" y="54698" z="-5976" heading="62650" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="176057" y="58071" z="-5840" heading="31504" respawnTime="60sec" /> <!-- Chimera Piece -->
@@ -38,25 +38,6 @@
<height normal="10" />
</collision>
</npc>
<npc id="15924" level="99" type="L2Npc" name="Deko" title="Performer">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<collision>
<radius normal="5" />
<height normal="12" />
</collision>
</npc>
<npc id="15925" level="99" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
@@ -878,86 +878,6 @@
<height normal="0.1" />
</collision>
</npc>
<npc id="18917" level="72" type="L2Monster" name="Pavel Safety Device">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Privates01_sil" value="22801" />
<param name="Privates01_ai" value="golem_cannon1_p" />
<param name="Privates02_sil" value="22804" />
<param name="Privates02_ai" value="golem_prop1_p" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<speed>
<walk ground="250" />
<run ground="250" />
</speed>
<hit_time>640</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="251" max="585" chance="100" /> <!-- Adena -->
</group>
<group chance="0.033">
<item id="9546" min="1" max="1" chance="16.666666666667" /> <!-- Fire Stone -->
<item id="9547" min="1" max="1" chance="16.666666666667" /> <!-- Water Stone -->
<item id="9548" min="1" max="1" chance="16.666666666667" /> <!-- Earth Stone -->
<item id="9549" min="1" max="1" chance="16.666666666667" /> <!-- Wind Stone -->
<item id="9550" min="1" max="1" chance="16.666666666667" /> <!-- Dark Stone -->
<item id="9551" min="1" max="1" chance="16.666666666667" /> <!-- Holy Stone -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18918" level="85" type="L2Npc">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
@@ -2686,111 +2606,6 @@
<height normal="0.1" />
</collision>
</npc>
<npc id="18969" level="83" type="L2Npc" name="Magma Drake Mother">
<!-- TODO: Must be confirmed -->
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835" mp="1777" hpRegen="8.5" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" critical="4" accuracy="5" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" />
<attack type="FIRE" value="100" />
</attribute>
<speed>
<walk ground="57" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="5598" level="12" /> <!-- Petrification Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<status showName="false" undying="false" />
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="29" />
<height normal="42" />
</collision>
</npc>
<npc id="18970" level="83" type="L2Npc" name="Magma Drake Hatchling">
<!-- TODO: Must be confirmed -->
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835" mp="1777" hpRegen="8.5" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" critical="4" accuracy="5" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" />
<attack type="FIRE" value="100" />
</attribute>
<speed>
<walk ground="57" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4412" level="6" /> <!-- Very Weak P. Def. -->
<skill id="5598" level="12" /> <!-- Petrification Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<status showName="false" undying="false" />
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="18" />
<height normal="15.5" />
</collision>
</npc>
<npc id="18971" level="83" type="L2Npc" name="Gem Dragon Hatchling">
<!-- TODO: Must be confirmed -->
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835" mp="1777" hpRegen="8.5" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" critical="4" accuracy="5" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="100" />
</attribute>
<speed>
<walk ground="100" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4412" level="6" /> <!-- Very Weak P. Def. -->
<skill id="5598" level="12" /> <!-- Petrification Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<status showName="false" undying="false" />
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="16" />
<height normal="16.5" />
</collision>
</npc>
<npc id="18972" level="90" type="L2Monster" name="Treekin Defender" title="Scout">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
@@ -430,135 +430,6 @@
<height normal="0.1" />
</collision>
</npc>
<npc id="19110" level="99" type="L2Npc" name="Antharas" title="Check Drops">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="suicide1_x" value="180896" />
<param name="suicide2_x" value="181040" />
<param name="suicide3_x" value="181184" />
<param name="suicide4_x" value="181120" />
<param name="suicide5_x" value="180880" />
<param name="suicide6_x" value="180720" />
<param name="suicide1_y" value="113776" />
<param name="suicide2_y" value="113632" />
<param name="suicide3_y" value="113472" />
<param name="suicide4_y" value="113168" />
<param name="suicide5_y" value="113072" />
<param name="suicide6_y" value="112896" />
<param name="zerging_spawn_x" value="178916" />
<param name="zerging_spawn_y" value="113925" />
<param name="dice" value="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<attack physical="2476.6178256549" magical="1212.453289922" critical="4" attackSpeed="180" range="40" />
<defence physical="396.8085106383" magical="290.35882311635" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="300" />
<height normal="300" />
</collision>
</npc>
<npc id="19111" level="99" type="L2Npc" name="Valakas" title="Check Drops">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="suicide1_x" value="180720" />
<param name="suicide2_x" value="180640" />
<param name="suicide3_x" value="180576" />
<param name="suicide4_x" value="180368" />
<param name="suicide5_x" value="180192" />
<param name="suicide6_x" value="180048" />
<param name="suicide1_y" value="112896" />
<param name="suicide2_y" value="112672" />
<param name="suicide3_y" value="112432" />
<param name="suicide4_y" value="112128" />
<param name="suicide5_y" value="111968" />
<param name="suicide6_y" value="111760" />
<param name="zerging_spawn_x" value="178782" />
<param name="zerging_spawn_y" value="113814" />
<param name="dice" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="120" />
<run ground="1" />
</speed>
<attack physical="2476.6178256549" magical="1212.453289922" critical="4" attackSpeed="180" range="40" />
<defence physical="396.8085106383" magical="290.35882311635" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="190" />
<height normal="335" />
</collision>
</npc>
<npc id="19112" level="99" type="L2Npc" name="Lindvior" title="Check Drops">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="suicide1_x" value="180048" />
<param name="suicide2_x" value="179920" />
<param name="suicide3_x" value="179728" />
<param name="suicide4_x" value="179376" />
<param name="suicide5_x" value="179136" />
<param name="suicide6_x" value="178848" />
<param name="suicide1_y" value="111760" />
<param name="suicide2_y" value="111584" />
<param name="suicide3_y" value="111472" />
<param name="suicide4_y" value="111392" />
<param name="suicide5_y" value="111376" />
<param name="suicide6_y" value="111424" />
<param name="zerging_spawn_x" value="178419" />
<param name="zerging_spawn_y" value="113417" />
<param name="dice" value="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="100" />
<run ground="1" />
</speed>
<attack physical="2476.6178256549" magical="1212.453289922" critical="4" attackSpeed="180" range="40" />
<defence physical="396.8085106383" magical="290.35882311635" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="350" />
<height normal="210" />
</collision>
</npc>
<npc id="19113" level="97" type="L2Npc" name="Inactive Player Supplies" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
@@ -3416,109 +3416,4 @@
<height normal="253" />
</collision>
</npc>
<npc id="19397" level="99" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="30" />
<run ground="250" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
</skill_list>
<ai clanHelpRange="250">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="43.5" />
</collision>
</npc>
<npc id="19398" level="99" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="53" />
<run ground="200" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
</skill_list>
<ai clanHelpRange="250">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="41.5" />
</collision>
</npc>
<npc id="19399" level="99" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="130" />
<run ground="160" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
</skill_list>
<ai clanHelpRange="250">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="23" />
</collision>
</npc>
</list>
@@ -2129,56 +2129,6 @@
<height normal="0.1" />
</collision>
</npc>
<npc id="19468" level="99" type="L2Npc" name="Antharas" title="Land Dragon">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DRAGON</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1222866" hpRegen="10.5" mp="47100" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="21373.49261838" critical="4" attackSpeed="253" range="40" />
<defence physical="936.70212765957" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<collision>
<radius normal="300" />
<height normal="300" />
</collision>
</npc>
<npc id="19469" level="99" type="L2Npc" name="Valakas" title="Fire Dragon">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DRAGON</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1222866" hpRegen="10.5" mp="47100" mpRegen="3.6" />
<speed>
<walk ground="120" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="21373.49261838" critical="4" attackSpeed="253" range="40" />
<defence physical="936.70212765957" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<collision>
<radius normal="190" />
<height normal="335" />
</collision>
</npc>
<npc id="19470" level="65" type="L2Monster" name="Kartia's Flower" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>PLANT</race>
@@ -2681,25 +2631,6 @@
<height normal="40" />
</collision>
</npc>
<npc id="19492" level="99" type="L2Npc" name="Masa" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="19493" level="99" type="L2Npc" name="Freed Knight" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
@@ -1839,27 +1839,6 @@
<height normal="120" />
</collision>
</npc>
<npc id="19595" level="85" type="L2Monster" name="Atelia Castle Guardian" title="Atelia Controller">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="554780" hpRegen="7.5" mp="25460" mpRegen="2.7" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="24" />
<height normal="47" />
</collision>
</npc>
<npc id="19596" level="85" type="L2Npc" name="Fake Kelbim" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -105,23 +105,6 @@
<height normal="0.1" />
</collision>
</npc>
<npc id="19605" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19606" level="85" type="L2Npc" name="Flame Flower" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -309,108 +292,6 @@
<height normal="40.0" />
</collision>
</npc>
<npc id="19617" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19618" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19619" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19620" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19621" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19622" level="85" type="L2Npc" name="Soul" title="Quest">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19623" level="85" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -496,91 +377,6 @@
<height normal="77.0" />
</collision>
</npc>
<npc id="19628" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19629" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19630" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19631" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19632" level="85" type="L2Npc" name="Soul" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60.0" />
<run ground="1.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="6.0" />
<height normal="25.0" />
</collision>
</npc>
<npc id="19633" level="85" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -598,21 +394,4 @@
<height normal="24.0" />
</collision>
</npc>
<npc id="19634" level="85" type="L2Npc" name="Time Bomb" title="Deton">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="53771" hpRegen="7.5" mp="23928" mpRegen="2.7" />
<speed>
<walk ground="50.0" />
<run ground="180.0" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="25.6" />
<height normal="71.4" />
</collision>
</npc>
</list>
@@ -4154,57 +4154,6 @@
<height normal="43" />
</collision>
</npc>
<npc id="20069" level="26" type="L2Monster" name="Selu Lizardman Scout">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="58" />
<param name="MoveAroundSocial1" value="58" />
<param name="MoveAroundSocial2" value="58" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- Great Spear -->
<acquire exp="1584" sp="53" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="487.5704" hpRegen="3.5" mp="273.0" mpRegen="1.5" />
<attack physical="69.75926" magical="47.63653" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="105.02818" magical="76.85506" />
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20070" level="35" type="L2Monster" name="Lesser Basilisk">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -4291,57 +4240,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="20071" level="27" type="L2Monster" name="Selu Lizardman Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- Great Spear -->
<acquire exp="1703" sp="58" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="108.28767" magical="79.24022" />
<speed>
<walk ground="52" />
<run ground="130" />
</speed>
<hit_time>590</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="30" />
</collision>
</npc>
<npc id="20072" level="35" type="L2Monster" name="Basilisk">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -4425,57 +4323,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="20073" level="28" type="L2Monster" name="Ol Mahum Legionnaire">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- Long Sword -->
<acquire exp="1766" sp="62" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="543.79576" hpRegen="3.5" mp="300.96" mpRegen="1.5" />
<attack physical="80.54056" magical="54.99876" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="111.61368" magical="81.67405" />
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="13.5" />
<height normal="25" />
</collision>
</npc>
<npc id="20075" level="29" type="L2Monster" name="Ant Larva">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1,52 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="20111" level="17" type="L2Monster" name="Wererat Leader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="1" /> <!-- Short Sword -->
<acquire exp="1436" sp="40" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<attack physical="34.8979" magical="23.83074" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="78.68469" magical="57.57804" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>WERERAT</clan>
</clan_list>
</ai>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="20116" level="2" type="L2Monster" name="Fox">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -702,149 +655,6 @@
<height normal="50" />
</collision>
</npc>
<npc id="20139" level="16" type="L2Monster" name="Giant Bee">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="706" sp="19" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="264.34345" hpRegen="2.5" mp="157.6" mpRegen="1.2" />
<attack physical="32.16396" magical="21.96382" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="76.08628" magical="55.67663" />
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="24.5" />
</collision>
</npc>
<npc id="20140" level="24" type="L2Monster" name="Giant Leech">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="1431" sp="47" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="435.34437" hpRegen="3.5" mp="245.52" mpRegen="1.5" />
<attack physical="60.19687" magical="41.10666" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="98.70919" magical="72.2311" />
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>650</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="70" />
<height normal="29" />
</collision>
</npc>
<npc id="20141" level="47" type="L2Monster" name="Giant Wild Hog">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="95" />
<param name="MoveAroundSocial1" value="95" />
<param name="MoveAroundSocial2" value="95" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="4914" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="136.5719" />
<speed>
<walk ground="35" />
<run ground="120" />
</speed>
<hit_time>540</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="35" />
<height normal="27" />
</collision>
</npc>
<npc id="20142" level="20" type="L2Monster" name="Griffon">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1202,54 +1012,6 @@
<height normal="24" />
</collision>
</npc>
<npc id="20148" level="40" type="L2Monster" name="Hungry Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="3525" sp="151" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="20149" level="38" type="L2Monster" name="Iron Golem">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1961,57 +1723,6 @@
<height normal="36" />
</collision>
</npc>
<npc id="20167" level="40" type="L2Monster" name="Serpent Slave">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<equipment rhand="73" /> <!-- Shamshir -->
<acquire exp="3560" sp="154" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SERPENT</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="46" />
</collision>
</npc>
<npc id="20168" level="30" type="L2Monster" name="Silenos">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -2100,60 +1811,6 @@
<height normal="32.5" />
</collision>
</npc>
<npc id="20169" level="26" type="L2Monster" name="Skeleton Royal Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
<acquire exp="1616" sp="54" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="487.5704" hpRegen="3.5" mp="273.0" mpRegen="1.5" />
<attack physical="69.75926" magical="47.63653" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="105.02818" magical="76.85506" shield="53" shieldRate="20" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="20170" level="15" type="L2Monster" name="Spartoi">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -2296,99 +1953,6 @@
<height normal="35" grown="43" />
</collision>
</npc>
<npc id="20174" level="35" type="L2Monster" name="Two-Headed Giant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="4" /> <!-- Club -->
<acquire exp="2697" sp="107" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<speed>
<walk ground="45" />
<run ground="100" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="17" grown="20" />
<height normal="39" grown="48" />
</collision>
</npc>
<npc id="20175" level="8" type="L2Monster" name="Walking Fungus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="355" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="124.92828" hpRegen="2" mp="92.64" mpRegen="0.9" />
<attack physical="16.20165" magical="11.06363" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="57.56203" magical="42.1214" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4277" level="5" /> <!-- Resist Poison Attacks -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="22.5" />
</collision>
</npc>
<npc id="20176" level="35" type="L2Monster" name="Wyrm">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -2525,46 +2089,6 @@
<height normal="21" />
</collision>
</npc>
<npc id="20189" level="15" type="L2Monster" name="Puma">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="661" sp="18" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="20190" level="29" type="L2Monster" name="Skeleton Marauder">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -772,60 +772,6 @@
<height normal="27" grown="32" />
</collision>
</npc>
<npc id="20212" level="34" type="L2Monster" name="Bloody Axe Turmak" title="Ol Mahum Lord">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="69" lhand="19" /> <!-- Bastard Sword / Small Shield -->
<acquire exp="5291" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="97.28601" shield="66" shieldRate="20" />
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="3" /> <!-- NPC Burn -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="14" grown="16" />
<height normal="27" grown="32" />
</collision>
</npc>
<npc id="20213" level="40" type="L2Monster" name="Porta">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -5368,158 +5314,6 @@
<height normal="46" />
</collision>
</npc>
<npc id="20279" level="45" type="L2Monster" name="Shackle">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="4" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="4461" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="130.09715" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="4" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="20280" level="50" type="L2Monster" name="Headless Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="124" /> <!-- Two-handed Sword -->
<acquire exp="5563" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="146.5258" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="24" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="20281" level="53" type="L2Monster" name="Dustwind Gargoyle">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="6067" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="100" />
<run ground="100" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20282" level="54" type="L2Monster" name="Thunder Wyrm">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -5566,114 +5360,6 @@
<height normal="72" />
</collision>
</npc>
<npc id="20283" level="55" type="L2Monster" name="Maluk Succubus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SleepMagic" id="4046" level="5" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="6599" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
<hit_time>840</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="5" /> <!-- Sleep -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>SUCCUBUS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20284" level="56" type="L2Monster" name="Maluk Succubus Turen">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SleepMagic" id="4046" level="5" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="6840" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
<attack physical="405.96455" magical="277.22116" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="167.1342" />
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
<hit_time>840</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="5" /> <!-- Sleep -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>SUCCUBUS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20285" level="57" type="L2Monster" name="Drake">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -5724,55 +5410,6 @@
<height normal="100" />
</collision>
</npc>
<npc id="20286" level="52" type="L2Monster" name="Hunter Gargoyle">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="5840" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="153.30378" />
<speed>
<walk ground="100" />
<run ground="100" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20287" level="59" type="L2Monster" name="Cave Maiden">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -6013,358 +5650,4 @@
<height normal="22" />
</collision>
</npc>
<npc id="20293" level="20" type="L2Monster" name="Virud Lizardman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="58" />
<param name="MoveAroundSocial1" value="58" />
<param name="MoveAroundSocial2" value="58" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="291" /> <!-- Trident -->
<acquire exp="890" sp="26" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20294" level="24" type="L2Monster" name="Virud Lizardman Matriarch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="65" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="65" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" lhand="19" /> <!-- Long Sword / Small Shield -->
<acquire exp="1712" sp="56" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="435.34437" hpRegen="3.5" mp="245.52" mpRegen="1.5" />
<attack physical="60.19687" magical="41.10666" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="98.70919" magical="72.2311" shield="49" shieldRate="20" />
<speed>
<walk ground="56" />
<run ground="130" />
</speed>
<hit_time>650</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="2" /> <!-- NPC Burn -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="37" />
</collision>
</npc>
<npc id="20295" level="22" type="L2Monster" name="Virud Lizardman Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- Great Spear -->
<acquire exp="1255" sp="40" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="52" />
<run ground="130" />
</speed>
<hit_time>590</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="30" />
</collision>
</npc>
<npc id="20296" level="21" type="L2Monster" name="Virud Lizardman Scout">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="139" />
<param name="MoveAroundSocial1" value="35" />
<param name="MoveAroundSocial2" value="139" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2507" /> <!-- Lizardspear -->
<acquire exp="1179" sp="36" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" grown="12" />
<height normal="22" grown="27" />
</collision>
</npc>
<npc id="20297" level="23" type="L2Monster" name="Virud Lizardman Shaman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- Apprentice's Rod -->
<acquire exp="1317" sp="42" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="410.70422" hpRegen="3.5" mp="231.96" mpRegen="1.5" />
<attack physical="55.84125" magical="38.13234" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="95.64976" magical="69.99234" />
<speed>
<walk ground="43" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="29" />
</collision>
</npc>
<npc id="20298" level="23" type="L2Monster" name="Virud Lizardman Shaman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- Apprentice's Rod -->
<acquire exp="1317" sp="42" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="410.70422" hpRegen="3.5" mp="231.96" mpRegen="1.5" />
<attack physical="55.84125" magical="38.13234" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="95.64976" magical="69.99234" />
<speed>
<walk ground="43" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="29" />
</collision>
</npc>
<npc id="20299" level="40" type="L2Monster" name="Zenta Lizardman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="68" /> <!-- Falchion -->
<acquire exp="3490" sp="150" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="37" />
<run ground="140" />
</speed>
<hit_time>280</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="32" />
</collision>
</npc>
</list>
@@ -1,265 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="20300" level="44" type="L2Monster" name="Zenta Lizardman Matriarch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="4" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="221" /> <!-- Assassin Knife -->
<acquire exp="5126" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1138.62924" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="126.91259" />
<speed>
<walk ground="53" />
<run ground="140" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="4" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="20" grown="24" />
<height normal="40" grown="48" />
</collision>
</npc>
<npc id="20301" level="41" type="L2Monster" name="Zenta Lizardman Scout">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="125" />
<param name="MoveAroundSocial1" value="125" />
<param name="MoveAroundSocial2" value="125" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- Bow -->
<acquire exp="3777" sp="164" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1008.23781" hpRegen="5.5" mp="504.8" mpRegen="2.1" />
<attack physical="187.11878" magical="127.77787" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="160.69002" magical="117.58598" />
<speed>
<walk ground="37" />
<run ground="150" />
</speed>
<hit_time>930</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="30" />
</collision>
</npc>
<npc id="20302" level="42" type="L2Monster" name="Zenta Lizardman Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- Great Spear -->
<acquire exp="3924" sp="174" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1050.81652" hpRegen="5.5" mp="531.0" mpRegen="2.1" />
<attack physical="198.34591" magical="135.44454" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="164.88513" magical="120.65578" />
<speed>
<walk ground="40" />
<run ground="140" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" grown="22" />
<height normal="35" grown="42.2" />
</collision>
</npc>
<npc id="20303" level="43" type="L2Monster" name="Zenta Lizardman Shaman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- Apprentice's Rod -->
<acquire exp="4033" sp="182" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1094.28943" hpRegen="5.5" mp="557.4" mpRegen="2.1" />
<attack physical="210.04832" magical="143.43577" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="123.76505" />
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="35" />
</collision>
</npc>
<npc id="20304" level="36" type="L2Monster" name="Marsh Stakato Queen">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="20" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="20" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="74" /> <!-- Katana -->
<acquire exp="3431" sp="138" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="809.52639" hpRegen="4.5" mp="417.6" mpRegen="1.8" />
<attack physical="137.86467" magical="94.1437" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="140.57278" magical="102.86506" />
<speed>
<walk ground="130" />
<run ground="130" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>STAKATO</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="37" />
</collision>
</npc>
<npc id="20305" level="40" type="L2Monster" name="Grave">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -468,46 +208,6 @@
<height normal="25.5" />
</collision>
</npc>
<npc id="20309" level="2" type="L2Monster" name="Brown Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="88" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="48.09168" hpRegen="2" mp="47.28" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="46.15385" magical="33.77338" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20311" level="6" type="L2Monster" name="Rakeclaw Imp">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1730,46 +1430,6 @@
<height normal="31" grown="37.5" />
</collision>
</npc>
<npc id="20334" level="1" type="L2Monster" name="Gremlin Scavenger">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>FAIRY</race>
<sex>MALE</sex>
<acquire exp="44" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<speed>
<walk ground="20" />
<run ground="50" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="10" />
<height normal="15" />
</collision>
</npc>
<npc id="20335" level="17" type="L2Monster" name="Grizzly Bear">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1928,46 +1588,6 @@
<height normal="15" />
</collision>
</npc>
<npc id="20337" level="2" type="L2Monster" name="Longtail Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="88" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="48.09168" hpRegen="2" mp="47.28" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="46.15385" magical="33.77338" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20345" level="16" type="L2Monster" name="Dark Terror">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -2294,55 +1914,6 @@
<height normal="36" />
</collision>
</npc>
<npc id="20354" level="20" type="L2Monster" name="Dwarf Ghost">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="DDMagic" id="4002" level="2" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="908" sp="27" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="2" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GHOST</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="16.5" />
</collision>
</npc>
<npc id="20356" level="25" type="L2Monster" name="Langk Lizardman Leader">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3512,46 +3083,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="20391" level="2" type="L2Monster" name="Red Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="88" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="48.09168" hpRegen="2" mp="47.28" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="46.15385" magical="33.77338" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20393" level="16" type="L2Monster" name="Red Scavenger Spider">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3620,45 +3151,4 @@
<height normal="25.5" />
</collision>
</npc>
<npc id="20394" level="15" type="L2Monster" name="Crimson Tarantula">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="674" sp="18" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<speed>
<walk ground="72" />
<run ground="130" />
</speed>
<hit_time>260</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="26" />
<height normal="25.5" />
</collision>
</npc>
</list>
@@ -170,126 +170,6 @@
<height normal="25.5" />
</collision>
</npc>
<npc id="20405" level="1" type="L2Monster" name="Young Brown Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="44" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20406" level="1" type="L2Monster" name="Young Red Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="44" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20407" level="1" type="L2Monster" name="Young Crimson Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="44" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20410" level="15" type="L2Monster" name="Scavenger Spider">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -511,55 +391,6 @@
<height normal="35" grown="41.5" />
</collision>
</npc>
<npc id="20419" level="20" type="L2Monster" name="Akaste Succubus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<skill name="HoldMagic" id="4047" level="2" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="908" sp="27" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
<hit_time>840</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4047" level="2" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SUCCUBUS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20422" level="17" type="L2Monster" name="Akaste Bone Warlord">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -901,55 +732,6 @@
<height normal="43" />
</collision>
</npc>
<npc id="20431" level="20" type="L2Monster" name="Elf Ghost">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="DDMagic" id="4002" level="2" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="908" sp="27" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="2" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="21" />
</collision>
</npc>
<npc id="20435" level="15" type="L2Monster" name="Opal Beast">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1341,166 +1123,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="20440" level="3" type="L2Monster" name="Elder Brown Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="132" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="57.54874" hpRegen="2" mp="54.64" mpRegen="0.9" />
<attack physical="10.24492" magical="6.99595" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="47.91652" magical="35.06323" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20441" level="3" type="L2Monster" name="Elder Longtail Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="132" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="57.54874" hpRegen="2" mp="54.64" mpRegen="0.9" />
<attack physical="10.24492" magical="6.99595" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="47.91652" magical="35.06323" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20443" level="3" type="L2Monster" name="Elder Red Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="132" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="57.54874" hpRegen="2" mp="54.64" mpRegen="0.9" />
<attack physical="10.24492" magical="6.99595" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="47.91652" magical="35.06323" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20444" level="3" type="L2Monster" name="Elder Prairie Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="132" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="57.54874" hpRegen="2" mp="54.64" mpRegen="0.9" />
<attack physical="10.24492" magical="6.99595" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="47.91652" magical="35.06323" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20446" level="6" type="L2Monster" name="Utuku Orc">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1805,110 +1427,6 @@
<height normal="22" />
</collision>
</npc>
<npc id="20451" level="21" type="L2Monster" name="Relic Spartoi">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="68" /> <!-- Falchion -->
<acquire exp="2131" sp="65" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="27" grown="34" />
</collision>
</npc>
<npc id="20453" level="20" type="L2Monster" name="Human Ghost">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="DDMagic" id="4002" level="2" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="908" sp="27" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="2" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GHOST</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="20458" level="33" type="L2Monster" name="Zombie Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -2208,46 +1726,6 @@
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="20465" level="2" type="L2Monster" name="Prairie Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="88" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="48.09168" hpRegen="2" mp="47.28" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="46.15385" magical="33.77338" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20466" level="17" type="L2Monster" name="Pincer Spider">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3324,60 +2802,6 @@
<height normal="22" />
</collision>
</npc>
<npc id="20490" level="40" type="L2Monster" name="Death Doll">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4035" level="4" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="3916" sp="169" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="60" />
<run ground="150" />
</speed>
<hit_time>670</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4035" level="4" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="38" />
</collision>
</npc>
<npc id="20492" level="21" type="L2Monster" name="Kirunak's Guards">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -796,214 +796,6 @@
<height normal="31" grown="37.5" />
</collision>
</npc>
<npc id="20512" level="35" type="L2Monster" name="Field Stalker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="3" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="3261" sp="128" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="3" /> <!-- NPC Burn -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>MONSTER_EYE</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="30" />
</collision>
</npc>
<npc id="20513" level="32" type="L2Monster" name="Skeleton Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="215" />
<param name="MoveAroundSocial1" value="215" />
<param name="MoveAroundSocial2" value="215" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="150" /> <!-- Elemental Sword -->
<acquire exp="2278" sp="85" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="125.57727" magical="91.89199" />
<speed>
<walk ground="40" />
<run ground="160" />
</speed>
<hit_time>170</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="3" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="20516" level="14" type="L2Monster" name="Skeleton Sentinel">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" /> <!-- Skeleton Dagger -->
<acquire exp="636" sp="16" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="230.38548" hpRegen="2.5" mp="140.88" mpRegen="1.2" />
<attack physical="27.24646" magical="18.6058" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="71.08179" magical="52.01457" />
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="31" />
</collision>
</npc>
<npc id="20519" level="27" type="L2Monster" name="Skeleton Pikeman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="299" /> <!-- Orcish Poleaxe -->
<acquire exp="1703" sp="58" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="108.28767" magical="79.24022" />
<speed>
<walk ground="50" />
<run ground="155" />
</speed>
<hit_time>210</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" grown="12" />
<height normal="28" grown="33" />
</collision>
</npc>
<npc id="20520" level="10" type="L2Monster" name="Pirate Captain Uthanka">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1302,50 +1094,6 @@
<height normal="31" grown="37.5" />
</collision>
</npc>
<npc id="20527" level="4" type="L2Monster" name="Great Snow Wolf">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="181" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="68.20985" hpRegen="2" mp="62.08" mpRegen="0.9" />
<attack physical="11.24892" magical="7.68155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="49.73343" magical="36.39277" />
<speed>
<walk ground="24" />
<run ground="110" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>WOLF</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="11" />
</collision>
</npc>
<npc id="20528" level="13" type="L2Monster" name="Goblin Lord">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1807,653 +1807,6 @@
<height normal="27" />
</collision>
</npc>
<npc id="20620" level="61" type="L2Monster" name="Cave Beast">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="135" />
<param name="MoveAroundSocial1" value="135" />
<param name="MoveAroundSocial2" value="135" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4028" level="3" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="23241" sp="5" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1985.55926" hpRegen="7.5" mp="1066.8" mpRegen="2.7" />
<attack physical="501.08068" magical="342.17315" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="252.49346" magical="184.76376" />
<speed>
<walk ground="55" />
<run ground="174" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!-- NPC Might -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true" />
<collision>
<radius normal="21" grown="25" />
<height normal="35" grown="43" />
</collision>
</npc>
<npc id="20621" level="62" type="L2Monster" name="Death Wave">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic1" id="4100" level="6" />
<skill name="DDMagic2" id="4039" level="6" />
<skill name="DeBuff" id="4117" level="6" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="25050" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2037.81082" hpRegen="7.5" mp="1097.0" mpRegen="2.7" />
<attack physical="521.12391" magical="355.86007" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="257.34267" magical="188.3122" />
<speed>
<walk ground="25" />
<run ground="174" />
</speed>
<hit_time>100</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4039" level="6" /> <!-- NPC MP Drain -->
<skill id="4100" level="6" /> <!-- NPC Prominence -->
<skill id="4117" level="6" /> <!-- Paralysis -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="22" />
</collision>
</npc>
<npc id="20622" level="63" type="L2Monster" name="Maluk Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="221" /> <!-- Assassin Knife -->
<acquire exp="26748" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2089.92274" hpRegen="7.5" mp="1127.4" mpRegen="2.7" />
<attack physical="541.44774" magical="369.73862" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="191.86238" />
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4067" level="6" /> <!-- NPC Mortal Blow -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>MALRUK</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="20623" level="64" type="L2Monster" name="Plando">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="139" />
<param name="MoveAroundSocial1" value="35" />
<param name="MoveAroundSocial2" value="139" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4124" level="6" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2507" /> <!-- Lizardspear -->
<acquire exp="35667" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2141.82127" hpRegen="7.5" mp="1158.0" mpRegen="2.7" />
<attack physical="562.02275" magical="383.78868" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="267.04468" magical="195.41171" />
<speed>
<walk ground="43" />
<run ground="174" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4124" level="6" /> <!-- NPC Spear Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" grown="12" />
<height normal="22" grown="27" />
</collision>
</npc>
<npc id="20624" level="65" type="L2Monster" name="Cave Howler">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SetHateGroup" value="attacker_group" />
<param name="SetHateGroupRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4074" level="2" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="36266" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" />
<speed>
<walk ground="45" />
<run ground="174" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true" />
<collision>
<radius normal="17" grown="20" />
<height normal="39" grown="48" />
</collision>
</npc>
<npc id="20625" level="66" type="L2Monster" name="Maluk Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="215" />
<param name="MoveAroundSocial1" value="215" />
<param name="MoveAroundSocial2" value="215" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="78" /> <!-- Great Sword -->
<acquire exp="36218" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="202.49719" />
<speed>
<walk ground="40" />
<run ground="174" />
</speed>
<hit_time>170</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>MALRUK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="44" max="102" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3835">
<item id="8729" min="1" max="1" chance="78.226857887875" /> <!-- Life Stone - Lv. 64 -->
<item id="8739" min="1" max="1" chance="19.556714471969" /> <!-- Mid-grade Life Stone - Lv. 64 -->
<item id="8749" min="1" max="1" chance="1.4341590612777" /> <!-- High-grade Life Stone - Lv. 64 -->
<item id="8759" min="1" max="1" chance="0.78226857887875" /> <!-- Top-grade Life Stone - Lv. 64 -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="20626" level="67" type="L2Monster" name="Maluk Berserker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="74" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="74" />
<param name="SetHateGroup" value="attacker_group" />
<param name="SetHateGroupRatio" value="35" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="77" /> <!-- Tsurugi -->
<acquire exp="51983" sp="12" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="206.02791" />
<speed>
<walk ground="27" />
<run ground="174" />
</speed>
<hit_time>710</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>MALRUK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="54" max="126" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3835">
<item id="8730" min="1" max="1" chance="78.226857887875" /> <!-- Life Stone - Lv. 67 -->
<item id="8740" min="1" max="1" chance="19.556714471969" /> <!-- Mid-grade Life Stone - Lv. 67 -->
<item id="8750" min="1" max="1" chance="1.4341590612777" /> <!-- High-grade Life Stone - Lv. 67 -->
<item id="8760" min="1" max="1" chance="0.78226857887875" /> <!-- Top-grade Life Stone - Lv. 67 -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" grown="14.5" />
<height normal="31" grown="36" />
</collision>
</npc>
<npc id="20627" level="68" type="L2Monster" name="Maluk Lord">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="AttackLowLevel" value="1" />
<skill name="CheckMagic" id="4098" level="6" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="6" />
<skill name="CancelMagic" id="4094" level="6" />
<skill name="SleepMagic" id="4046" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="1472" /> <!-- Dreadbane -->
<acquire exp="44681" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="209.54692" />
<speed>
<walk ground="100" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
<skill id="4046" level="6" /> <!-- Sleep -->
<skill id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="6" /> <!-- Silence -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>MALRUK</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" grown="25" />
<height normal="45" grown="52" />
</collision>
</npc>
<npc id="20628" level="69" type="L2Monster" name="Limal Karinness">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="6" />
<skill name="DeBuff" id="4117" level="6" />
<skill name="HoldMagic" id="4047" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="48145" sp="11" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2395.45533" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" />
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
<skill id="4047" level="6" /> <!-- Hold -->
<skill id="4117" level="6" /> <!-- Paralysis -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>MALRUK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="59" max="136" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="1807" min="1" max="1" chance="100" /> <!-- Recipe: Soulshot (A-grade) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="40" />
</collision>
</npc>
<npc id="20629" level="70" type="L2Monster" name="Karik">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="140" />
<param name="MoveAroundSocial1" value="140" />
<param name="MoveAroundSocial2" value="140" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff" id="4091" level="1" />
<skill name="SelfRangeDDMagic" id="4072" level="7" />
<skill name="PhysicalSpecial" id="4032" level="7" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="59259" sp="14" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<speed>
<walk ground="37" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="7" /> <!-- NPC Strike -->
<skill id="4072" level="7" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="69" max="160" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="3035" min="1" max="1" chance="100" /> <!-- Recipe: Spiritshot (A-grade) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" grown="30" />
<height normal="90" grown="109" />
</collision>
</npc>
<npc id="20630" level="40" type="L2Monster" name="Taik Orc">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3909,87 +3262,6 @@
<height normal="40" grown="48" />
</collision>
</npc>
<npc id="20646" level="56" type="L2Monster" name="Halingka">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4088" level="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="42204" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1724" hpRegen="6.5" mp="918" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="148.899508363765" />
<speed>
<walk ground="60" />
<run ground="170" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4088" level="5" /> <!-- Bleed -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>BEAST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="30" max="70" chance="100" /> <!-- Adena -->
</group>
<group chance="0.909">
<item id="299" min="1" max="1" chance="0.33003300330033" /> <!-- Orcish Poleaxe -->
<item id="301" min="1" max="1" chance="0.33003300330033" /> <!-- Scorpion -->
<item id="303" min="1" max="1" chance="0.33003300330033" /> <!-- Widow Maker -->
<item id="2113" min="1" max="1" chance="33.003300330033" /> <!-- Scorpion Blade -->
<item id="2114" min="1" max="1" chance="33.003300330033" /> <!-- Widowmaker Head -->
<item id="2122" min="1" max="1" chance="33.003300330033" /> <!-- Orcish Poleaxe Blade -->
</group>
<group chance="0.0463">
<item id="8726" min="1" max="1" chance="64.794816414687" /> <!-- Life Stone - Lv. 55 -->
<item id="8736" min="1" max="1" chance="11.879049676026" /> <!-- Mid-grade Life Stone - Lv. 55 -->
<item id="5165" min="1" max="1" chance="6.4794816414687" /> <!-- Recipe: Blessed Spiritshot Compressed Package (B-grade) -->
<item id="4190" min="1" max="1" chance="6.4794816414687" /> <!-- Recipe: Dark Elven Longbow -->
<item id="4186" min="1" max="1" chance="6.4794816414687" /> <!-- Recipe: Sword of Valhalla -->
<item id="8746" min="1" max="1" chance="1.9438444924406" /> <!-- High-grade Life Stone - Lv. 55 -->
<item id="8756" min="1" max="1" chance="1.9438444924406" /> <!-- Top-grade Life Stone - Lv. 55 -->
</group>
</death>
<corpse>
<item id="2122" min="1" max="1" chance="0.3" /> <!-- Orcish Poleaxe Blade -->
<item id="3034" min="1" max="1" chance="0.03" /> <!-- Recipe: Spiritshot (B-grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="34" />
<height normal="28" />
</collision>
</npc>
<npc id="20647" level="60" type="L2Monster" name="Yintzu">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1257,146 +1257,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="20761" level="69" type="L2Monster" name="Pytan">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<minions name="Privates">
<npc id="20762" count="2" respawnTime="300" weightPoint="1" />
</minions>
<param name="ShoutTarget" value="1" />
<param name="SetHateGroup" value="attacker_group" />
<param name="SetHateGroupRatio" value="20" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="35820" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2395.45533" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" />
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>MALRUK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="44" max="101" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3394">
<item id="8730" min="1" max="1" chance="88.391278727166" /> <!-- Life Stone - Lv. 67 -->
<item id="8740" min="1" max="1" chance="8.8391278727166" /> <!-- Mid-grade Life Stone - Lv. 67 -->
<item id="1807" min="1" max="1" chance="1.6205067766647" /> <!-- Recipe: Soulshot (A-grade) -->
<item id="8750" min="1" max="1" chance="0.88391278727166" /> <!-- High-grade Life Stone - Lv. 67 -->
<item id="8760" min="1" max="1" chance="0.2651738361815" /> <!-- Top-grade Life Stone - Lv. 67 -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="40" />
</collision>
</npc>
<npc id="20762" level="68" type="L2Monster" name="Pytan Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="MagicHeal" id="4097" level="6" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="1472" /> <!-- Dreadbane -->
<acquire exp="25276" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="209.54692" />
<speed>
<walk ground="100" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4097" level="6" /> <!-- NPC Chant of Life -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clan>MALRUK</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" grown="25" />
<height normal="45" grown="52" />
</collision>
</npc>
<npc id="20767" level="45" type="L2Monster" name="Timak Orc Troop Leader">
<!-- Confirmed CT2.5 -->
<parameters>
File diff suppressed because it is too large Load Diff
@@ -4059,8 +4059,6 @@
<param name="MoveAroundSocial2" value="0" />
<minions name="Privates">
<npc id="21073" count="1" respawnTime="0" weightPoint="1" />
<npc id="21078" count="1" respawnTime="0" weightPoint="1" />
<npc id="21079" count="1" respawnTime="0" weightPoint="1" />
</minions>
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
@@ -4230,356 +4228,6 @@
<height normal="12" />
</collision>
</npc>
<npc id="20980" level="68" type="L2Monster" name="Hallate's Follower Mul">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="114" />
<param name="MoveAroundSocial1" value="114" />
<param name="MoveAroundSocial2" value="114" />
<minions name="Privates">
<npc id="20981" count="1" respawnTime="0" weightPoint="1" />
<npc id="20982" count="1" respawnTime="0" weightPoint="1" />
</minions>
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="210" /> <!-- Staff of Evil Spirits -->
<acquire exp="32859" sp="7" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="209.54692" />
<speed>
<walk ground="70" />
<run ground="170" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="400" isAggressive="true">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
</npc>
<npc id="20981" level="67" type="L2Monster" name="Mul's Wizard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="108" />
<param name="MoveAroundSocial1" value="108" />
<param name="MoveAroundSocial2" value="108" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4078" level="6" />
<skill name="MagicHeal" id="4065" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="32677" sp="7" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="206.02791" />
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4065" level="6" /> <!-- NPC Heal -->
<skill id="4078" level="6" /> <!-- NPC Flamestrike -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="400" aggroRange="450">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<collision>
<radius normal="36" />
<height normal="60" />
</collision>
</npc>
<npc id="20982" level="67" type="L2Monster" name="Mul's Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4118" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="28844" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="206.02791" />
<speed>
<walk ground="80" />
<run ground="143" />
</speed>
<hit_time>350</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4118" level="6" /> <!-- Paralysis -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="400" aggroRange="450">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<collision>
<radius normal="28" />
<height normal="75" />
</collision>
</npc>
<npc id="20983" level="73" type="L2Monster" name="Binder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="90" />
<minions name="Privates">
<npc id="21074" count="1" respawnTime="0" weightPoint="1" />
<npc id="20984" count="1" respawnTime="0" weightPoint="1" />
<npc id="20985" count="1" respawnTime="0" weightPoint="1" />
</minions>
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="7" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="147" /> <!-- Tear of Darkness -->
<acquire exp="44681" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="7" /> <!-- Stun -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="400" isAggressive="true">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="19" />
<height normal="48" />
</collision>
</npc>
<npc id="20984" level="72" type="L2Monster" name="Bound Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="7" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- Sword of Valhalla -->
<acquire exp="41978" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="7" /> <!-- Stun -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="50" aggroRange="450">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" grown="15" />
<height normal="28" grown="34" />
</collision>
</npc>
<npc id="20985" level="72" type="L2Monster" name="Bound Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="80" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="7" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="288" /> <!-- Carnage Bow -->
<acquire exp="41669" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="305.35947" magical="223.44881" />
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hit_time>910</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4120" level="7" /> <!-- Stun -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="50" dodge="15" aggroRange="450">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="27" />
</collision>
</npc>
<npc id="20986" level="92" type="L2Monster" name="Sairon">
<!-- Confirmed CT2.5 -->
<parameters>
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -3599,320 +3599,6 @@
<height normal="28" grown="33" />
</collision>
</npc>
<npc id="21652" level="78" type="L2Monster" name="Scarlet Stakato Noble">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="62" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="62" />
<minions name="Privates">
<npc id="21378" count="5" respawnTime="0" weightPoint="1" />
</minions>
<param name="SummonPrivateRate" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="30" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="235" /> <!-- Bloody Orchid -->
<acquire exp="84438" sp="20" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" evasion="1" />
<speed>
<walk ground="25" />
<run ground="165" />
</speed>
<hit_time>580</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>FIRE</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="39" />
</collision>
</npc>
<npc id="21653" level="78" type="L2Monster" name="Assassin Beetle">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<minions name="Privates">
<npc id="21381" count="5" respawnTime="0" weightPoint="1" />
</minions>
<param name="SummonPrivateRate" value="30" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="61237" sp="14" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" evasion="2" />
<speed>
<walk ground="45" />
<run ground="165" />
</speed>
<hit_time>590</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>FIRE</clan>
</clan_list>
</ai>
<collision>
<radius normal="19" />
<height normal="54.5" />
</collision>
</npc>
<npc id="21654" level="78" type="L2Monster" name="Necromancer of Destruction">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="114" />
<param name="MoveAroundSocial1" value="114" />
<param name="MoveAroundSocial2" value="114" />
<minions name="Privates">
<npc id="21384" count="5" respawnTime="0" weightPoint="1" />
</minions>
<param name="SummonPrivateRate" value="30" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="72384" sp="17" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2975.2369188" hpRegen="8.721" mp="1742.976" mpRegen="3.0804" />
<attack physical="938.20801458" magical="656.66638089" random="10" critical="4" accuracy="7.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="354.8183475" magical="239.180922" evasion="3" />
<speed>
<walk ground="70" />
<run ground="140" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>FIRE</clan>
</clan_list>
</ai>
<collision>
<radius normal="14.5" />
<height normal="48" />
</collision>
</npc>
<npc id="21655" level="78" type="L2Monster" name="Arimanes of Destruction">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<minions name="Privates">
<npc id="21387" count="5" respawnTime="0" weightPoint="1" />
</minions>
<param name="SummonPrivateRate" value="30" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="6722" /> <!-- Monster Only (Ahrimanes) -->
<acquire exp="64337" sp="15" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3010.8929976" hpRegen="8.772" mp="1777.86" mpRegen="3.1008" />
<attack physical="961.93701102" magical="677.644106544" random="10" critical="4" accuracy="8.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.0859925" magical="246.330714" evasion="4" />
<speed>
<walk ground="35" />
<run ground="185" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>FIRE</clan>
</clan_list>
</ai>
<collision>
<radius normal="14" grown="17" />
<height normal="57.75" grown="69" />
</collision>
</npc>
<npc id="21656" level="78" type="L2Monster" name="Ashuras of Destruction">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<minions name="Privates">
<npc id="21390" count="5" respawnTime="0" weightPoint="1" />
</minions>
<param name="SummonPrivateRate" value="30" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="113004" sp="27" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3077.1572058" hpRegen="8.874" mp="1848.24" mpRegen="3.1314" />
<attack physical="1009.3950039" magical="719.599557852" random="10" critical="4" accuracy="10.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="373.969485" magical="261.022284" evasion="2" />
<speed>
<walk ground="41" />
<run ground="190" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>FIRE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="49" />
</collision>
</npc>
<npc id="21657" level="78" type="L2Monster" name="Magma Drake">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<minions name="Privates">
<npc id="21393" count="5" respawnTime="0" weightPoint="1" />
</minions>
<param name="SummonPrivateRate" value="30" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="97872" sp="23" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3107.6436594" hpRegen="8.925" mp="1883.736" mpRegen="3.1518" />
<attack physical="1033.1240034" magical="740.577283506" random="10" critical="4" accuracy="11.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="380.23713" magical="268.304676" evasion="7" />
<speed>
<walk ground="57" />
<run ground="185" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4009" level="3" /> <!-- Fire Resistance -->
<skill id="4280" level="1" /> <!-- Water Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>FIRE</clan>
</clan_list>
</ai>
<collision>
<radius normal="29" />
<height normal="42" />
</collision>
</npc>
<npc id="21658" level="64" type="L2Monster" name="Punishment of Splendor">
<!-- Confirmed CT2.5 -->
<parameters>
File diff suppressed because it is too large Load Diff
@@ -382,977 +382,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="22105" level="72" type="L2Monster" name="Spiked Stakato">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="7" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="46274" sp="11" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<speed>
<walk ground="25" />
<run ground="200" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="7" /> <!-- NPC Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="43.2" />
</collision>
</npc>
<npc id="22106" level="73" type="L2Monster" name="Spiked Stakato Worker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="7" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="221" /> <!-- Assassin Knife -->
<acquire exp="47577" sp="11" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<speed>
<walk ground="25" />
<run ground="200" />
</speed>
<hit_time>760</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4067" level="7" /> <!-- NPC Mortal Blow -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="22" />
<height normal="48.3" />
</collision>
</npc>
<npc id="22107" level="74" type="L2Monster" name="Spiked Stakato Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="7" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" /> <!-- Saber -->
<acquire exp="48891" sp="11" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="314.65987" magical="230.25444" />
<speed>
<walk ground="23" />
<run ground="200" />
</speed>
<hit_time>710</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4067" level="7" /> <!-- NPC Mortal Blow -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="22.8" />
</collision>
</npc>
<npc id="22108" level="74" type="L2Monster" name="Female Spiked Stakato">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="ai_type" value="spike_stakato_guard" />
<param name="silhouette" value="22107" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="7" />
<skill name="Buff" id="4029" level="3" />
<skill name="Debuff" id="4036" level="7" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" /> <!-- Saber -->
<acquire exp="67812" sp="16" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="314.65987" magical="230.25444" />
<speed>
<walk ground="60" />
<run ground="220" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4029" level="3" /> <!-- NPC Shield -->
<skill id="4036" level="7" /> <!-- Poison -->
<skill id="4073" level="7" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30" />
</collision>
</npc>
<npc id="22109" level="74" type="L2Monster" name="Male Spiked Stakato">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="57" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="ai_type" value="male_spike_stakato_c" />
<param name="silhouette" value="22110" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="7" />
<skill name="SelfRangePhysicalSpecial" id="4072" level="7" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="135" /> <!-- Samurai Long Sword -->
<acquire exp="66901" sp="16" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="314.65987" magical="230.25444" />
<speed>
<walk ground="30" />
<run ground="200" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="7" /> <!-- NPC Strike -->
<skill id="4072" level="7" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="31" />
</collision>
</npc>
<npc id="22110" level="74" type="L2Monster" name="Male Spiked Stakato">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="103" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4232" level="7" />
<skill name="SelfRangeDDMagic" id="4571" level="7" />
<skill name="SelfBuff" id="4030" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="135" /> <!-- Samurai Long Sword -->
<acquire exp="50900" sp="12" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="314.65987" magical="230.25444" />
<speed>
<walk ground="32" />
<run ground="220" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4030" level="3" /> <!-- NPC Clan Might -->
<skill id="4232" level="7" /> <!-- NPC AE Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4571" level="7" /> <!-- NPC Blazing Circle -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="28.4" />
</collision>
</npc>
<npc id="22111" level="75" type="L2Monster" name="Spiked Stakato Sorcerer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SpiritShot" value="200" />
<param name="SpiritShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4563" level="7" />
<skill name="W_ShortRangeDDMagic" id="4257" level="7" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="221" /> <!-- Assassin Knife -->
<acquire exp="48993" sp="11" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="25" />
<run ground="170" />
</speed>
<hit_time>690</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4257" level="7" /> <!-- NPC Hydroblast - Magic -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4563" level="7" /> <!-- NPC Solar Flare - Magic -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="24" />
<height normal="43.6" />
</collision>
</npc>
<npc id="22112" level="74" type="L2Monster" name="Cannibalistic Stakato Follower">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial1" id="4232" level="8" />
<skill name="PhysicalSpecial2" id="4072" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="223" /> <!-- Kukuri -->
<acquire exp="61902" sp="14" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="314.65987" magical="230.25444" />
<speed>
<walk ground="23" />
<run ground="200" />
</speed>
<hit_time>710</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4072" level="8" /> <!-- Stun -->
<skill id="4232" level="8" /> <!-- NPC AE Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="29.8" />
</collision>
</npc>
<npc id="22113" level="75" type="L2Monster" name="Cannibalistic Stakato Leader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="81" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial1" id="4073" level="8" />
<skill name="buff" id="4028" level="3" />
<skill name="EffectSkill" id="4485" level="1" />
<skill name="EffectSkill2" id="4484" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="77595" sp="18" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="40" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4028" level="3" /> <!-- NPC Might -->
<skill id="4073" level="8" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4484" level="1" /> <!-- Eating Follower Heal -->
<skill id="4485" level="1" /> <!-- Eating Follower -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="34" grown="44" />
<height normal="48.8" grown="59.4" />
</collision>
</npc>
<npc id="22114" level="75" type="L2Monster" name="Cannibalistic Stakato Leader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="82" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4072" level="8" />
<skill name="SelfRangeDDMagic" id="4571" level="8" />
<skill name="SelfBuff" id="4029" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="52286" sp="12" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="34" />
<run ground="220" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4029" level="3" /> <!-- NPC Shield -->
<skill id="4072" level="8" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4571" level="8" /> <!-- NPC Blazing Circle -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="40" />
<height normal="42" />
</collision>
</npc>
<npc id="22115" level="76" type="L2Monster" name="Spiked Stakato Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="51569" sp="12" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2758" hpRegen="8.5" mp="1540.8" mpRegen="3" />
<attack physical="824.422073095" magical="562.9734023" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="323.78455" magical="236.93149" />
<speed>
<walk ground="25" />
<run ground="200" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="43.2" />
</collision>
</npc>
<npc id="22116" level="77" type="L2Monster" name="Spiked Stakato Drone">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="62" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="62" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<skill name="PhysicalSpecial" id="4232" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="235" /> <!-- Bloody Orchid -->
<acquire exp="52934" sp="12" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2856" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<speed>
<walk ground="25" />
<run ground="200" />
</speed>
<hit_time>580</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4232" level="8" /> <!-- NPC AE Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="28" />
<height normal="47.3" />
</collision>
</npc>
<npc id="22117" level="78" type="L2Monster" name="Spiked Stakato Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="20" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="20" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<skill name="PhysicalSpecial" id="4032" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="234" /> <!-- Demon's Dagger -->
<acquire exp="54318" sp="13" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="80" />
<run ground="200" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="14" grown="11" />
<height normal="29.1" grown="26.4" />
</collision>
</npc>
<npc id="22118" level="78" type="L2Monster" name="Spiked Stakato Nurse">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="20" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="20" />
<param name="SpiritShot" value="200" />
<param name="SpiritShotRate" value="30" />
<param name="ai_type" value="nurse_spike_stakato_c" />
<param name="silhouette" value="22119" />
<skill name="SelfRangeDDMagic" id="4571" level="8" />
<skill name="DDMagic" id="4078" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="132" /> <!-- Ultimate Sword -->
<acquire exp="75404" sp="18" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" evasion="1" />
<speed>
<walk ground="130" />
<run ground="200" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4078" level="8" /> <!-- NPC Flamestrike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4571" level="8" /> <!-- NPC Blazing Circle -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="26" />
<height normal="43.8" />
</collision>
</npc>
<npc id="22119" level="78" type="L2Monster" name="Spiked Stakato Nurse">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="102" />
<param name="SpiritShot" value="200" />
<param name="SpiritShotRate" value="30" />
<skill name="DDMagic1" id="4100" level="8" />
<skill name="DDMagic2" id="4078" level="8" />
<skill name="DeBuff" id="4486" level="7" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="56078" sp="13" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" evasion="1" />
<speed>
<walk ground="55" />
<run ground="220" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4078" level="8" /> <!-- NPC Flamestrike -->
<skill id="4100" level="8" /> <!-- NPC Prominence -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4486" level="7" /> <!-- Decrease P. Def. -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="36.4" />
</collision>
</npc>
<npc id="22120" level="78" type="L2Monster" name="Spiked Stakato Baby">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="30" />
<param name="ai_type" value="spike_stakato_raider" />
<param name="silhouette" value="22117" />
<skill name="SelfRangePhysicalSpecial" id="4244" level="8" />
<skill name="Buff" id="4585" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="235" /> <!-- Bloody Orchid -->
<acquire exp="71493" sp="17" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" evasion="1" />
<speed>
<walk ground="60" />
<run ground="220" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4244" level="8" /> <!-- NPC Wild Sweep -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4585" level="3" /> <!-- NPC Clan Buff - Berserk Might -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="29" />
</collision>
</npc>
<npc id="22121" level="78" type="L2Monster" name="Spiked Stakato Shaman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SpiritShot" value="200" />
<param name="SpiritShotRate" value="30" />
<skill name="W_LongRangeDDMagic" id="4563" level="8" />
<skill name="W_ShortRangeDDMagic" id="4158" level="8" />
<skill name="DeBuff" id="4036" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="221" /> <!-- Assassin Knife -->
<acquire exp="55744" sp="13" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" evasion="2" />
<speed>
<walk ground="25" />
<run ground="170" />
</speed>
<hit_time>690</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4036" level="8" /> <!-- Poison -->
<skill id="4158" level="8" /> <!-- NPC Prominence - Magic -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="29" /> <!-- Humanoids -->
<skill id="4563" level="8" /> <!-- NPC Solar Flare - Magic -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>SPIKE</clan>
</clan_list>
</ai>
<collision>
<radius normal="24" />
<height normal="43.6" />
</collision>
</npc>
<npc id="22122" level="78" type="L2Monster" name="Monastic Pilgrim">
<!-- Confirmed CT2.5 -->
<parameters>
File diff suppressed because it is too large Load Diff
@@ -178,160 +178,6 @@
<height normal="34.7" />
</collision>
</npc>
<npc id="22802" level="72" type="L2Monster" name="Cruel Pincer Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Skill01_ID" id="6598" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="10821" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<speed>
<walk ground="130" />
<run ground="160" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4276" level="4" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="6" /> <!-- Very Weak P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5620" level="9" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6598" level="9" /> <!-- NPC earth attack -->
<skill id="6597" level="1" /> <!-- Earth Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="38" max="88" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0759">
<item id="36523" min="1" max="1" chance="98.814229249012" /> <!-- Adamantite -->
<item id="36870" min="1" max="1" chance="1.1857707509881" /> <!-- Recipe: Orichalcum - Upgrade -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36523" min="1" max="1" chance="0.3" /> <!-- Adamantite -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="23.5" />
<height normal="34.7" />
</collision>
</npc>
<npc id="22803" level="72" type="L2Monster" name="Cruel Pincer Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Skill01_ID" id="6598" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="13899" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<speed>
<walk ground="130" />
<run ground="160" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="4" /> <!-- Extremely Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="6598" level="9" /> <!-- NPC earth attack -->
<skill id="6597" level="1" /> <!-- Earth Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="50" max="115" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="36523" min="1" max="1" chance="99.700897308076" /> <!-- Adamantite -->
<item id="36870" min="1" max="1" chance="0.29910269192423" /> <!-- Recipe: Orichalcum - Upgrade -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36523" min="1" max="1" chance="0.3" /> <!-- Adamantite -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="23.5" />
<height normal="34.7" />
</collision>
</npc>
<npc id="22804" level="73" type="L2Monster" name="Horrifying Jackhammer Golem">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -412,158 +258,6 @@
<height normal="32.8" />
</collision>
</npc>
<npc id="22805" level="73" type="L2Monster" name="Horrifying Jackhammer Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Skill01_ID" id="6599" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="11125" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<speed>
<walk ground="72" />
<run ground="190" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4276" level="4" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="6" /> <!-- Very Weak P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5620" level="9" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6599" level="9" /> <!-- NPC earth attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="39" max="90" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0759">
<item id="36523" min="1" max="1" chance="98.814229249012" /> <!-- Adamantite -->
<item id="36870" min="1" max="1" chance="1.1857707509881" /> <!-- Recipe: Orichalcum - Upgrade -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36523" min="1" max="1" chance="0.3" /> <!-- Adamantite -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="32.8" />
</collision>
</npc>
<npc id="22806" level="73" type="L2Monster" name="Horrifying Jackhammer Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="Skill01_ID" id="6599" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14291" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<speed>
<walk ground="72" />
<run ground="190" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="4" /> <!-- Extremely Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="6599" level="9" /> <!-- NPC earth attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="51" max="119" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="36523" min="1" max="1" chance="99.700897308076" /> <!-- Adamantite -->
<item id="36870" min="1" max="1" chance="0.29910269192423" /> <!-- Recipe: Orichalcum - Upgrade -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36523" min="1" max="1" chance="0.3" /> <!-- Adamantite -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="32.8" />
</collision>
</npc>
<npc id="22807" level="72" type="L2Monster" name="Scout-type Golem No. 28">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -642,76 +336,6 @@
<height normal="23" />
</collision>
</npc>
<npc id="22808" level="72" type="L2Monster" name="Scout-type Golem No. 2">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="6597" level="9" />
<skill name="Skill02_ID" id="4156" level="7" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="8880" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4156" level="7" /> <!-- NPC Curve Beam Cannon - Magic -->
<skill id="4276" level="4" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="6597" level="9" /> <!-- NPC earth attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>GOLEM_P</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="5" />
<height normal="19" />
</collision>
</npc>
<npc id="22809" level="73" type="L2Monster" name="Guard Golem">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1978,56 +1978,6 @@
<height normal="32" />
</collision>
</npc>
<npc id="23447" level="81" type="L2Npc" name="Gust Spiral" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="231269" sp="55" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10385" hpRegen="9.5" mp="1708" mpRegen="3.3" />
<speed>
<walk ground="39" />
<run ground="170" />
</speed>
<attack physical="1012.4294733695" magical="691.47164483324" critical="4" attackSpeed="253" range="40" />
<defence physical="345.88235294118" magical="253.15472723743" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="100" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="17" max="40" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0412">
<item id="10483" min="1" max="1" chance="72.815533980583" /> <!-- Life Stone - Lv. 82 -->
<item id="9546" min="1" max="1" chance="7.2815533980583" /> <!-- Fire Stone -->
<item id="10484" min="1" max="1" chance="13.349514563107" /> <!-- Mid-grade Life Stone - Lv. 82 -->
<item id="9552" min="1" max="1" chance="2.1844660194175" /> <!-- Fire Crystal -->
<item id="10485" min="1" max="1" chance="2.1844660194175" /> <!-- High-grade Life Stone - Lv. 82 -->
<item id="17248" min="1" max="1" chance="2.1844660194175" /> <!-- Large Dragon Bone -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="7" />
<height normal="30" />
</collision>
</npc>
<npc id="23448" level="2" type="L2Monster" name="Floato" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
@@ -419,152 +419,6 @@
<height normal="25.5" />
</collision>
</npc>
<npc id="25010" level="55" type="L2RaidBoss" name="Furious Thieles" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25011" count="3" respawnTime="360" weightPoint="1" />
<npc id="25012" count="2" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm02_A" />
<skill name="PhysicalSpecial_b" id="4740" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<acquire exp="22247944" sp="5339" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="173170" hpRegen="160.428352228262" mp="889.8" mpRegen="2.4" />
<attack physical="1220.8780225827" magical="374.074597271571" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="670.9086" magical="327.3" evasion="-18" />
<speed>
<walk ground="12" />
<run ground="50" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4740" level="5" /> <!-- BOSS Strike -->
<skill id="4793" level="1" /> <!-- Raid Boss - Level 55 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="5.015">
<item id="300" min="1" max="1" chance="100" /> <!-- Great Axe -->
</group>
<group chance="10.355">
<item id="2402" min="1" max="1" chance="52.834379526799" /> <!-- Stockings of Zubei -->
<item id="2406" min="1" max="1" chance="32.419121197489" /> <!-- Avadon Robe -->
<item id="2397" min="1" max="1" chance="14.746499275712" /> <!-- Tunic of Zubei -->
</group>
<group chance="100">
<item id="8176" min="1" max="3" chance="39.475146213598" /> <!-- Destruction Tombstone -->
<item id="9818" min="2" max="7" chance="36.237739775149" /> <!-- Angelic Essence -->
<item id="4624" min="1" max="1" chance="7.772805785917" /> <!-- Greater WIT Dye (Wit + 4 Men - 4) -->
<item id="4623" min="1" max="1" chance="7.6515924403277" /> <!-- Greater WIT Dye (Wit + 4 Int - 4) -->
<item id="4622" min="1" max="1" chance="7.3940140809503" /> <!-- Greater MEN Dye (Men + 4 Wit - 4) -->
<item id="6572" min="1" max="1" chance="1.4687017040576" /> <!-- Blessed Scroll: Enchant Armor (B-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="68.78" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="90" />
</collision>
</npc>
<npc id="25011" level="54" type="L2Monster" name="Thieles' Escort" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="LongRangePhysicalSpecial_a" id="4760" level="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="279" /> <!-- Reinforced Longbow -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="17881" hpRegen="62.194388632129" mp="861.0" mpRegen="2.4" />
<attack physical="1156.04034569734" magical="348.461698676962" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="328.343835" magical="320.36" evasion="-18" />
<speed>
<walk ground="37" />
<run ground="170" />
</speed>
<hit_time>930</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4760" level="5" /> <!-- Stun -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="11" />
<height normal="30" />
</collision>
</npc>
<npc id="25012" level="54" type="L2Monster" name="Thieles' Follower" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13344" hpRegen="62.194388632129" mp="861.0" mpRegen="2.4" />
<attack physical="1156.04034569734" magical="348.461698676962" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.343835" magical="320.36" evasion="-18" />
<speed>
<walk ground="40" />
<run ground="170" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="9" />
<height normal="20" />
</collision>
</npc>
<npc id="25013" level="50" type="L2RaidBoss" name="Ghost of Peasant Captain" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3470,158 +3324,6 @@
<height normal="61" />
</collision>
</npc>
<npc id="25070" level="55" type="L2RaidBoss" name="Enchanted Forest Lookout Ruell" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25071" count="3" respawnTime="360" weightPoint="1" />
<npc id="25072" count="1" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="RangeHold_a" id="4197" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<acquire exp="22247944" sp="5339" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="125175" hpRegen="160.428352228262" mp="889.8" mpRegen="2.4" />
<attack physical="1220.8780225827" magical="374.074597271571" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="670.9086" magical="327.3" evasion="-18" />
<speed>
<walk ground="12" />
<run ground="50" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="5" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4815" level="1" /> <!-- Raid Boss - Level 55 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="5.834">
<item id="148" min="1" max="1" chance="33.801851217004" /> <!-- Sword of Valhalla -->
<item id="78" min="1" max="1" chance="33.664724031539" /> <!-- Great Sword -->
<item id="142" min="1" max="1" chance="32.533424751457" /> <!-- Keshanberk -->
</group>
<group chance="10.749">
<item id="887" min="1" max="1" chance="47.641641082891" /> <!-- Adamantite Ring -->
<item id="918" min="1" max="1" chance="38.533817099265" /> <!-- Adamantite Necklace -->
<item id="856" min="1" max="1" chance="13.824541817844" /> <!-- Adamantite Earring -->
</group>
<group chance="100">
<item id="8176" min="1" max="1" chance="48.213306883141" /> <!-- Destruction Tombstone -->
<item id="9818" min="1" max="4" chance="38.991412388087" /> <!-- Angelic Essence -->
<item id="948" min="1" max="1" chance="10.811516274699" /> <!-- Scroll: Enchant Armor (B-grade) -->
<item id="947" min="1" max="1" chance="1.8271514708569" /> <!-- Scroll: Enchant Weapon (B-grade) -->
<item id="6571" min="1" max="1" chance="0.15661298321631" /> <!-- Blessed Scroll: Enchant Weapon (B-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="70.85" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="90" />
</collision>
</npc>
<npc id="25071" level="54" type="L2Monster" name="Ruell's Wind" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic_a" id="4191" level="5" />
<skill name="Debuff_a" id="4200" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="12939" hpRegen="62.194388632129" mp="861.0" mpRegen="2.4" />
<attack physical="1541.34859291827" magical="619.460361738035" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.343835" magical="320.36" evasion="-18" />
<speed>
<walk ground="60" />
<run ground="170" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4191" level="5" /> <!-- BOSS Windstrike -->
<skill id="4200" level="5" /> <!-- Decrease Atk. Spd. -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="11" />
<height normal="35" />
</collision>
</npc>
<npc id="25072" level="54" type="L2Monster" name="Ruell's Unicorn" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4727" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="19312" hpRegen="62.194388632129" mp="861.0" mpRegen="2.4" />
<attack physical="2312.08069139469" magical="1393.84679470785" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.343835" magical="320.36" evasion="-18" />
<speed>
<walk ground="46" />
<run ground="170" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4727" level="5" /> <!-- Stun -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="14" />
<height normal="30" />
</collision>
</npc>
<npc id="25073" level="69" type="L2RaidBoss" name="Bloody Priest Rudelto" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -939,162 +939,6 @@
<height normal="58" />
</collision>
</npc>
<npc id="25119" level="50" type="L2RaidBoss" name="Fairy Queen's Messenger Berun" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25120" count="3" respawnTime="360" weightPoint="1" />
<npc id="25121" count="1" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm02_A" />
<skill name="RangeHold_a" id="4197" level="5" />
</parameters>
<race>FAIRY</race>
<sex>MALE</sex>
<equipment rhand="213" /> <!-- Branch of the Mother Tree -->
<acquire exp="7064466" sp="1695" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="140675" hpRegen="134.636584855273" mp="747.8" mpRegen="2.1" />
<attack physical="916.960869206271" magical="226.1107141388" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="600.71532" magical="293.06" evasion="-18" />
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<hit_time>580</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="5" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4834" level="1" /> <!-- Raid Boss - Level 50 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="7.144">
<item id="148" min="1" max="1" chance="34.168533034714" /> <!-- Sword of Valhalla -->
<item id="78" min="1" max="1" chance="33.468645016797" /> <!-- Great Sword -->
<item id="142" min="1" max="1" chance="32.362821948488" /> <!-- Keshanberk -->
</group>
<group chance="11.04">
<item id="2379" min="1" max="1" chance="47.509057971014" /> <!-- Avadon Gaiters -->
<item id="357" min="1" max="1" chance="22.789855072464" /> <!-- Zubei's Breastplate -->
<item id="2376" min="1" max="1" chance="17.952898550725" /> <!-- Avadon Breastplate -->
<item id="383" min="1" max="1" chance="11.748188405797" /> <!-- Zubei's Gaiters -->
</group>
<group chance="100">
<item id="8176" min="1" max="2" chance="42.533411379298" /> <!-- Destruction Tombstone -->
<item id="9818" min="2" max="5" chance="38.445835936232" /> <!-- Angelic Essence -->
<item id="4609" min="1" max="1" chance="10.231235766039" /> <!-- Greater MEN Dye (Men + 3 Int - 3) -->
<item id="4607" min="1" max="3" chance="5.0516726594818" /> <!-- Greater INT Dye (Int + 3 Men - 3) -->
<item id="4608" min="1" max="3" chance="3.3689295077693" /> <!-- Greater INT Dye (Int + 3 Wit - 3) -->
<item id="6573" min="1" max="1" chance="0.3689147511793" /> <!-- Blessed Scroll: Enchant Weapon (C-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="68.29" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="42" />
<height normal="73" />
</collision>
</npc>
<npc id="25120" level="49" type="L2Monster" name="Berun's Servant" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic_a" id="4191" level="4" />
<skill name="Debuff_a" id="4199" level="4" />
</parameters>
<race>FAIRY</race>
<sex>MALE</sex>
<equipment rhand="90" /> <!-- Goat Head Staff -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14379" hpRegen="51.7193112926872" mp="720.0" mpRegen="2.1" />
<attack physical="1150.06020643895" magical="369.246765797441" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="293.49453" magical="286.36" evasion="-18" />
<speed>
<walk ground="45" />
<run ground="110" />
</speed>
<hit_time>580</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4191" level="4" /> <!-- BOSS Windstrike -->
<skill id="4199" level="4" /> <!-- Decrease P. Atk. -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="14" />
<height normal="35" />
</collision>
</npc>
<npc id="25121" level="49" type="L2Monster" name="Berun's Prattler" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4170" level="4" />
</parameters>
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="21462" hpRegen="51.7193112926872" mp="720.0" mpRegen="2.1" />
<attack physical="1725.13343799437" magical="830.841572363032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="293.49453" magical="286.36" evasion="-18" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4170" level="4" /> <!-- BOSS Mortal Blow -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="5" />
<height normal="25" />
</collision>
</npc>
<npc id="25122" level="56" type="L2RaidBoss" name="Refugee Applicant Leo" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3002,154 +2846,6 @@
<height normal="126" />
</collision>
</npc>
<npc id="25159" level="54" type="L2RaidBoss" name="Paniel the Unicorn" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25160" count="2" respawnTime="360" weightPoint="1" />
<npc id="25161" count="2" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="RangeDDMagic_a" id="4178" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<acquire exp="8151307" sp="1956" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="120701" hpRegen="155.485971580322" mp="861.0" mpRegen="2.4" />
<attack physical="1156.04034569734" magical="87.1154246692405" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="656.68767" magical="320.36" evasion="-18" />
<speed>
<walk ground="46" />
<run ground="170" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4178" level="5" /> <!-- BOSS Flamestrike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4850" level="1" /> <!-- Raid Boss - Level 54 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="2.274">
<item id="284" min="1" max="1" chance="100" /> <!-- Dark Elven Longbow -->
</group>
<group chance="16.767">
<item id="383" min="1" max="1" chance="44.486193117433" /> <!-- Zubei's Gaiters -->
<item id="2379" min="1" max="1" chance="29.987475398103" /> <!-- Avadon Gaiters -->
<item id="357" min="1" max="1" chance="14.009661835749" /> <!-- Zubei's Breastplate -->
<item id="2376" min="1" max="1" chance="11.516669648715" /> <!-- Avadon Breastplate -->
</group>
<group chance="100">
<item id="9818" min="1" max="3" chance="43.94992908919" /> <!-- Angelic Essence -->
<item id="8176" min="1" max="1" chance="43.117711944532" /> <!-- Destruction Tombstone -->
<item id="4621" min="1" max="1" chance="4.2827174598172" /> <!-- Greater MEN Dye (Men + 4 Int - 4) -->
<item id="4619" min="1" max="1" chance="4.2531712890009" /> <!-- Greater INT Dye (Int + 4 Men - 4) -->
<item id="4620" min="1" max="1" chance="4.2487393633785" /> <!-- Greater INT Dye (Int + 4 Wit - 4) -->
<item id="6571" min="1" max="1" chance="0.14773085408131" /> <!-- Blessed Scroll: Enchant Weapon (B-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="68.89" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="30" />
</collision>
</npc>
<npc id="25160" level="53" type="L2Monster" name="Rapini the Unicorn" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="HealMagic_a" id="4781" level="5" />
<skill name="SelfRangeBuff_a" id="4213" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="18585" hpRegen="60.1633937196702" mp="832.4" mpRegen="2.4" />
<attack physical="1093.15424907494" magical="322.489091733196" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="321.27489" magical="313.46" evasion="-18" />
<speed>
<walk ground="27" />
<run ground="170" />
</speed>
<hit_time>710</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4213" level="5" /> <!-- BOSS Haste -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4781" level="5" /> <!-- BOSS Heal -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="11" />
<height normal="18" />
</collision>
</npc>
<npc id="25161" level="53" type="L2Monster" name="Ririf the Unicorn" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="9292" hpRegen="60.1633937196702" mp="832.4" mpRegen="2.4" />
<attack physical="1093.15424907494" magical="322.489091733196" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="642.54978" magical="313.46" evasion="-18" />
<speed>
<walk ground="27" />
<run ground="170" />
</speed>
<hit_time>690</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="17" />
</collision>
</npc>
<npc id="25162" level="60" type="L2RaidBoss" name="Giant Marpanak" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3685,258 +3685,6 @@
<height normal="21" />
</collision>
</npc>
<npc id="25378" level="20" type="L2RaidBoss" name="Madness Beast" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25379" count="3" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="RangeHold_a" id="4197" level="2" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="1452604" sp="348" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="24319" hpRegen="16.5400323223535" mp="192.0" mpRegen="1.2" />
<attack physical="48.8251644288713" magical="2.38238750889189" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="260.61147" magical="127.14" evasion="-18" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="2" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4935" level="1" /> <!-- Raid Boss - Level 20 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="4.67">
<item id="258" min="1" max="1" chance="100" /> <!-- Bagh-Nakh -->
</group>
<group chance="8.793">
<item id="465" min="1" max="1" chance="80.575457750483" /> <!-- Cursed Stockings -->
<item id="432" min="1" max="1" chance="19.424542249517" /> <!-- Cursed Tunic -->
</group>
<group chance="38.47">
<item id="6387" min="4" max="12" chance="43.930335326228" /> <!-- Blessed Scroll of Resurrection (Pet) -->
<item id="955" min="1" max="1" chance="36.28801663634" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="7" max="21" chance="19.781648037432" /> <!-- Scroll: Enchant Armor (D-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="39.46" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="18.7" />
</collision>
</npc>
<npc id="25379" level="19" type="L2Monster" name="Dementia Beast" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4743" level="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3793" hpRegen="16.2943663177076" mp="183.28" mpRegen="1.2" />
<attack physical="179.477904052609" magical="33.8323268495015" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="126.11457" magical="135.6" evasion="-18" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4743" level="1" /> <!-- BOSS Strike -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="25380" level="21" type="L2RaidBoss" name="Icarus' Herald Kaysha" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25381" count="1" respawnTime="360" weightPoint="1" />
<npc id="25382" count="4" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="DDMagic_a" id="4192" level="2" />
<skill name="SelfRangeDebuff_a" id="4188" level="2" />
<skill name="SelfRangeDebuffAnother_a" id="4187" level="2" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="529270" sp="127" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="25005" hpRegen="16.8269664693931" mp="205.2" mpRegen="1.5" />
<attack physical="53.1275788089434" magical="3.16860505219161" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="269.19177" magical="131.32" evasion="-18" />
<speed>
<walk ground="60" />
<run ground="190" />
</speed>
<hit_time>840</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4187" level="2" /> <!-- Decrease Speed -->
<skill id="4188" level="2" /> <!-- Bleed -->
<skill id="4192" level="2" /> <!-- BOSS HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
<skill id="4936" level="1" /> <!-- Raid Boss - Level 21 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="2.851">
<item id="292" min="1" max="1" chance="100" /> <!-- Pike -->
</group>
<group chance="13.009">
<item id="392" min="1" max="1" chance="66.361749557998" /> <!-- Lion Skin Shirt -->
<item id="414" min="1" max="1" chance="33.638250442002" /> <!-- Lion Skin Gaiters -->
</group>
<group chance="36.997">
<item id="6387" min="4" max="12" chance="44.59821066573" /> <!-- Blessed Scroll of Resurrection (Pet) -->
<item id="955" min="1" max="1" chance="35.408276346731" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="7" max="21" chance="19.99351298754" /> <!-- Scroll: Enchant Armor (D-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="38.46" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="43.2" />
</collision>
</npc>
<npc id="25381" level="19" type="L2Monster" name="Nightmare Flyer" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4743" level="1" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3793" hpRegen="16.2943663177076" mp="183.28" mpRegen="1.2" />
<attack physical="179.477904052609" magical="33.8323268495015" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="126.11457" magical="123.04" evasion="-18" />
<speed>
<walk ground="60" />
<run ground="190" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4743" level="1" /> <!-- BOSS Strike -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="42" />
</collision>
</npc>
<npc id="25382" level="19" type="L2Monster" name="Hostile Flyer" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1896" hpRegen="16.2943663177076" mp="183.28" mpRegen="1.2" />
<attack physical="89.7389520263043" magical="8.45808171237537" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="126.11457" magical="123.04" evasion="-18" />
<speed>
<walk ground="60" />
<run ground="190" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="33.5" />
</collision>
</npc>
<npc id="25383" level="34" type="L2RaidBoss" name="Revenant of Sir Calibus" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1174,176 +1174,6 @@
<height normal="80" grown="96" />
</collision>
</npc>
<npc id="25423" level="61" type="L2RaidBoss" name="Fairy Queen Timiniel" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25424" count="4" respawnTime="360" weightPoint="1" />
<npc id="25425" count="1" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="DDMagic_a" id="4194" level="6" />
<skill name="SelfRangeDebuff_a" id="4187" level="6" />
<skill name="SelfRangeDebuffAnother_a" id="4190" level="6" />
</parameters>
<race>FAIRY</race>
<sex>FEMALE</sex>
<acquire exp="35970058" sp="8632" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="226767.438196184" hpRegen="186.171733413433" mp="1066.8" mpRegen="2.7" />
<attack physical="1644.27308091156" magical="600.902583850684" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="757.48038" magical="369.52" evasion="-18" />
<speed>
<walk ground="80" />
<run ground="190" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4187" level="6" /> <!-- Decrease Speed -->
<skill id="4190" level="6" /> <!-- Decrease MP -->
<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4953" level="1" /> <!-- Raid Boss - Level 61 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300">
<clan_list>
<clan>TIMINIEL</clan>
<ignore_npc_id>21797</ignore_npc_id> <!-- Spirit of Timiniel -->
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="100">
<item id="234" min="1" max="1" chance="0.74441687344913" /> <!-- Demon's Dagger -->
<item id="4119" min="1" max="1" chance="99.255583126551" /> <!-- Demon's Dagger Edge -->
</group>
<group chance="100">
<item id="2404" min="1" max="1" chance="3.8606314155998" /> <!-- Stockings of Doom -->
<item id="2403" min="1" max="1" chance="3.8150210227213" /> <!-- Blue Wolf Stockings -->
<item id="2398" min="1" max="1" chance="2.4257389407904" /> <!-- Blue Wolf Tunic -->
<item id="2399" min="1" max="1" chance="2.4105354764975" /> <!-- Tunic of Doom -->
<item id="4086" min="6" max="18" chance="42.302328751324" /> <!-- Blue Wolf Stocking Pattern -->
<item id="4087" min="10" max="30" chance="25.069988361486" /> <!-- Stockings of Doom Pattern -->
<item id="4084" min="16" max="48" chance="11.648999192644" /> <!-- Blue Wolf Tunic Fabric -->
<item id="4085" min="22" max="66" chance="8.4667568389376" /> <!-- Tunic of Doom Pattern -->
</group>
<group chance="100">
<item id="9818" min="1" max="4" chance="44.951083443334" /> <!-- Angelic Essence -->
<item id="8176" min="1" max="2" chance="37.921874745368" /> <!-- Destruction Tombstone -->
<item id="4622" min="1" max="1" chance="5.3734878238243" /> <!-- Greater MEN Dye (Men + 4 Wit - 4) -->
<item id="4623" min="1" max="1" chance="5.3593642205672" /> <!-- Greater WIT Dye (Wit + 4 Int - 4) -->
<item id="4624" min="1" max="1" chance="5.3517592034288" /> <!-- Greater WIT Dye (Wit + 4 Men - 4) -->
<item id="6572" min="1" max="1" chance="1.0424305634774" /> <!-- Blessed Scroll: Enchant Armor (B-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="78.16" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="54" />
</collision>
</npc>
<npc id="25424" level="60" type="L2Monster" name="Timiniel's Escort" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="17688.0019979944" hpRegen="72.9643823396131" mp="1036.8" mpRegen="2.4" />
<attack physical="1570.35490008098" magical="534.047830747273" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="371.47512" magical="362.44" evasion="-18" />
<speed>
<walk ground="80" />
<run ground="190" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300">
<clan_list>
<clan>TIMINIEL</clan>
<ignore_npc_id>21797</ignore_npc_id> <!-- Spirit of Timiniel -->
</clan_list>
</ai>
<collision>
<radius normal="5" />
<height normal="25" />
</collision>
</npc>
<npc id="25425" level="60" type="L2Monster" name="Timiniel's Escort Captain" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4742" level="6" />
</parameters>
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="35376.0039959888" hpRegen="72.9643823396131" mp="1036.8" mpRegen="2.4" />
<attack physical="3140.70980016196" magical="2136.19132298909" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="371.47512" magical="362.44" evasion="-18" />
<speed>
<walk ground="80" />
<run ground="190" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
<skill id="4742" level="6" /> <!-- BOSS Strike -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300">
<clan_list>
<clan>TIMINIEL</clan>
<ignore_npc_id>21797</ignore_npc_id> <!-- Spirit of Timiniel -->
</clan_list>
</ai>
<collision>
<radius normal="5" />
<height normal="25" />
</collision>
</npc>
<npc id="25426" level="25" type="L2RaidBoss" name="Betrayer of Urutu Freki" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3966,167 +3966,6 @@
<height normal="23.4" />
</collision>
</npc>
<npc id="25665" level="99" type="L2RaidBoss" name="Yehan Klodekus" title="Soul Destroyer">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="pan_skill" id="5933" level="1" />
<skill name="donut_skill" id="5936" level="1" />
<skill name="pc_buff_skill" id="5934" level="1" />
<skill name="toggle_shield" id="5931" level="1" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="13982" /> <!-- Monster Only (Death Knight_pole) -->
<acquire exp="7534864" sp="1210" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="148936.33253589" hpRegen="53.2190190842186" mp="1743.0" mpRegen="3" />
<attack physical="2153.20693445914" magical="1624.01432535894" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="703.664537294118" magical="514.911176470588" />
<attribute>
<attack type="EARTH" value="200" />
<defence fire="200" water="200" wind="150" earth="200" holy="200" dark="200" default="150" />
</attribute>
<speed>
<walk ground="73" />
<run ground="180" />
</speed>
<abnormalResist physical="230" magical="230" />
</stats>
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5465" level="1" /> <!-- Earth Attacks -->
<skill id="5933" level="1" /> <!-- Dark Blade -->
<skill id="5934" level="1" /> <!-- Meet the soul of darkness and fight against it. -->
<skill id="5936" level="1" /> <!-- Earth Ring -->
<skill id="6062" level="1" /> <!-- Raid Boss - Level 81 -->
<skill id="5823" level="1" /> <!-- Boss Defeat -->
<skill id="5931" level="1" /> <!-- Ultimate Shield -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1500" isAggressive="true">
<skill maxChance="25" />
<clan_list>
<clan>ACEED</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="1.068">
<item id="6371" min="1" max="1" chance="100" /> <!-- Demon Splinter -->
</group>
<group chance="17.03">
<item id="6726" min="1" max="1" chance="58.896065766295" /> <!-- Sealed Tateossian Necklace -->
<item id="6724" min="1" max="1" chance="26.112742219612" /> <!-- Sealed Tateossian Earring -->
<item id="6725" min="1" max="1" chance="14.991192014093" /> <!-- Sealed Tateossian Ring -->
</group>
<group chance="2.723">
<item id="959" min="1" max="1" chance="88.982739625413" /> <!-- Scroll: Enchant Weapon (S-grade) -->
<item id="6577" min="1" max="1" chance="11.017260374587" /> <!-- Blessed Scroll: Enchant Weapon (S-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="92.19" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="34.32" />
<height normal="62.4" />
</collision>
</npc>
<npc id="25666" level="99" type="L2RaidBoss" name="Yehan Klanikus" title="Guide of Darkness">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="pan_skill" id="5932" level="1" />
<skill name="donut_skill" id="5935" level="1" />
<skill name="pc_buff_skill" id="5934" level="1" />
<skill name="toggle_shield" id="5931" level="1" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="13983" /> <!-- Monster Only (Death Knight_2hs) -->
<acquire exp="7534864" sp="1210" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="148936.33253589" hpRegen="53.2190190842186" mp="1743.0" mpRegen="3" />
<attack physical="2153.20693445914" magical="1624.01432535894" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="80" distance="80" width="120" />
<defence physical="703.664537294118" magical="514.911176470588" />
<attribute>
<attack type="DARK" value="200" />
<defence fire="200" water="200" wind="200" earth="200" holy="150" dark="200" default="150" />
</attribute>
<speed>
<walk ground="73" />
<run ground="180" />
</speed>
<abnormalResist physical="230" magical="230" />
</stats>
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="13" /> <!-- Two-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5932" level="1" /> <!-- Dark Blade -->
<skill id="5934" level="1" /> <!-- Meet the soul of darkness and fight against it. -->
<skill id="5935" level="1" /> <!-- Dark Ring -->
<skill id="6063" level="1" /> <!-- Raid Boss - Level 81 -->
<skill id="5823" level="1" /> <!-- Boss Defeat -->
<skill id="5931" level="1" /> <!-- Ultimate Shield -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1500" isAggressive="true">
<skill maxChance="25" />
<clan_list>
<clan>ACEED</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="1.2">
<item id="6365" min="1" max="1" chance="25" /> <!-- Basalt Battlehammer -->
<item id="6579" min="1" max="1" chance="25" /> <!-- Arcana Mace -->
<item id="6366" min="1" max="1" chance="25" /> <!-- Imperial Staff -->
<item id="21959" min="1" max="1" chance="25" /> <!-- Blood Brother -->
</group>
<group chance="18.05">
<item id="6686" min="1" max="1" chance="30.725761772853" /> <!-- Sealed Major Arcana Boots -->
<item id="6685" min="1" max="1" chance="30.448753462604" /> <!-- Sealed Major Arcana Gloves -->
<item id="6676" min="1" max="1" chance="15.058171745152" /> <!-- Sealed Imperial Crusader Gauntlets -->
<item id="6677" min="1" max="1" chance="9.8227146814404" /> <!-- Sealed Imperial Crusader Boots -->
<item id="6681" min="1" max="1" chance="7.8337950138504" /> <!-- Sealed Draconic Leather Gloves -->
<item id="6682" min="1" max="1" chance="6.1108033240997" /> <!-- Sealed Draconic Leather Boots -->
</group>
<group chance="5.515">
<item id="6578" min="1" max="1" chance="100" /> <!-- Blessed Scroll: Enchant Armor (S-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="90.745" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="34.32" />
<height normal="62.4" />
</collision>
</npc>
<npc id="25667" level="84" type="L2RaidBoss" name="Cannibalistic Stakato Captain" title="Shadow of Violence">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -4875,592 +4714,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="25680" level="82" type="L2RaidBoss" name="Giant Marpanak" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="SelfRangeCancel_a" id="4177" level="8" />
<skill name="SelfBuff_a" id="4173" level="8" />
<skill name="PhysicalSpecial_a" id="4730" level="8" />
<skill name="SelfRangePhysicalSpecial_a" id="4735" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="3937" /> <!-- Monster Only (Lesser Giant) -->
<acquire exp="5553281" sp="1332" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="855234.894272099" hpRegen="328.667996016813" mp="1743.0" mpRegen="3" />
<attack physical="5450.52437713053" magical="3992.4335394373" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1049.32431" magical="511.9" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="15" />
<run ground="180" />
</speed>
<hit_time>580</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4173" level="8" /> <!-- BOSS Might -->
<skill id="4177" level="8" /> <!-- BOSS Cancel Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4730" level="8" /> <!-- BOSS Mortal Blow -->
<skill id="4735" level="8" /> <!-- BOSS Spinning Slash -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
<skill id="6230" level="1" /> <!-- Raid Boss - Level 82 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="5.48">
<item id="9529" min="1" max="1" chance="78.102189781022" /> <!-- Sealed Dynasty Shield -->
<item id="9448" min="1" max="1" chance="5.4744525547445" /> <!-- Dynasty Cudgel -->
<item id="9449" min="1" max="1" chance="5.4744525547445" /> <!-- Dynasty Mace -->
<item id="10252" min="1" max="1" chance="5.4744525547445" /> <!-- Dynasty Staff -->
<item id="10253" min="1" max="1" chance="5.4744525547445" /> <!-- Dynasty Crusher -->
</group>
<group chance="11.219">
<item id="13885" min="1" max="1" chance="73.179427756485" /> <!-- Sealed Arcana Sigil -->
<item id="9516" min="1" max="1" chance="26.820572243515" /> <!-- Sealed Dynasty Helmet -->
</group>
<group chance="100">
<item id="14851" min="1" max="1" chance="97.117551083832" /> <!-- Cave Exploration Text 1 Sheet -->
<item id="959" min="1" max="1" chance="2.5910962629166" /> <!-- Scroll: Enchant Weapon (S-grade) -->
<item id="6577" min="1" max="1" chance="0.2913526532515" /> <!-- Blessed Scroll: Enchant Weapon (S-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="87.89" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="50" />
<height normal="91" />
</collision>
</npc>
<npc id="25681" level="82" type="L2RaidBoss" name="Gorgolos" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25682" count="3" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="DDMagic_a" id="4196" level="8" />
<skill name="SelfRangeDebuff_a" id="4185" level="8" />
<skill name="SelfRangeDebuffAnother_a" id="4190" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="4027949" sp="966" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="306363.627490454" hpRegen="94.1947722699655" mp="1743.0" mpRegen="3" />
<attack physical="2948.76787015753" magical="2071.3426383783" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="524.662155" magical="511.9" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="100" />
<run ground="100" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4185" level="8" /> <!-- Sleep -->
<skill id="4190" level="8" /> <!-- Decrease MP -->
<skill id="4196" level="8" /> <!-- Decrease Speed -->
<skill id="4276" level="3" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
<skill id="6231" level="1" /> <!-- Raid Boss - Level 82 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="0.9">
<item id="9442" min="1" max="1" chance="33.333333333333" /> <!-- Dynasty Sword -->
<item id="9443" min="1" max="1" chance="33.333333333333" /> <!-- Dynasty Blade -->
<item id="9444" min="1" max="1" chance="33.333333333333" /> <!-- Dynasty Phantom -->
</group>
<group chance="100">
<item id="9515" min="1" max="1" chance="0.37304153195722" /> <!-- Sealed Dynasty Gaiters -->
<item id="9514" min="1" max="1" chance="0.14921661278289" /> <!-- Sealed Dynasty Breastplate -->
<item id="9530" min="7" max="21" chance="49.73887092763" /> <!-- Sealed Dynasty Breastplate Piece -->
<item id="9531" min="36" max="108" chance="49.73887092763" /> <!-- Sealed Dynasty Gaiters Piece -->
</group>
<group chance="100">
<item id="14852" min="1" max="1" chance="57.204965390996" /> <!-- Cave Exploration Text 2 Sheet -->
<item id="9617" min="3" max="9" chance="14.455694754305" /> <!-- Dynasty Blade Piece -->
<item id="9618" min="4" max="12" chance="14.335564326984" /> <!-- Dynasty Phantom Piece -->
<item id="9616" min="3" max="9" chance="14.003775527716" /> <!-- Dynasty Sword Piece -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="92.325" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="25682" level="82" type="L2Monster" name="Cursed Life" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="32842.1808669766" hpRegen="94.1947722699655" mp="1743.0" mpRegen="3" />
<attack physical="3931.59220128104" magical="4660.72484306306" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="524.662155" magical="511.9" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="140" />
<run ground="140" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4276" level="3" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="16" />
<height normal="65" />
</collision>
</npc>
<npc id="25683" level="82" type="L2Monster" name="Cursed Soul" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4743" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49018.1803984726" hpRegen="94.1947722699655" mp="1743.0" mpRegen="3" />
<attack physical="5897.53574031506" magical="4660.72484306306" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="524.662155" magical="511.9" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="140" />
<run ground="140" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4276" level="3" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4743" level="8" /> <!-- BOSS Strike -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="16" />
<height normal="65" />
</collision>
</npc>
<npc id="25684" level="83" type="L2RaidBoss" name="Last Titan Utenus" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25685" count="3" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="RangeHold_a" id="4197" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="3938" /> <!-- Monster Only (Lesser Giant Wizard's Weapon) -->
<acquire exp="4158608" sp="998" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="309427.263765358" hpRegen="95.1367199926651" mp="1777.4" mpRegen="3" />
<attack physical="2978.25554885911" magical="1178.51378779587" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="1061.58432" magical="517.88" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="15" />
<run ground="190" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="8" /> <!-- Hold -->
<skill id="4273" level="4" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="4" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4444" level="3" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
<skill id="6232" level="1" /> <!-- Raid Boss - Level 83 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="0.6">
<item id="10220" min="1" max="1" chance="50" /> <!-- Icarus Hammer -->
<item id="10222" min="1" max="1" chance="50" /> <!-- Icarus Hall -->
</group>
<group chance="9.849">
<item id="9520" min="1" max="1" chance="11.60523911057" /> <!-- Sealed Dynasty Leather Leggings -->
<item id="9519" min="1" max="1" chance="7.6149862930247" /> <!-- Sealed Dynasty Leather Armor -->
<item id="9535" min="7" max="21" chance="60.016245304092" /> <!-- Sealed Dynasty Leather Armor Fragment -->
<item id="9536" min="32" max="96" chance="20.763529292314" /> <!-- Sealed Dynasty Leather Leggings Piece -->
</group>
<group chance="100">
<item id="14853" min="1" max="1" chance="85.200647524921" /> <!-- Cave Exploration Text 3 Sheet -->
<item id="960" min="1" max="1" chance="8.4144159495612" /> <!-- Scroll: Enchant Armor (S-grade) -->
<item id="10402" min="3" max="9" chance="2.970946579194" /> <!-- Icarus Hammer Piece -->
<item id="10404" min="3" max="9" chance="2.5193831473119" /> <!-- Icarus Hall Piece -->
<item id="959" min="1" max="1" chance="0.63900485643691" /> <!-- Scroll: Enchant Weapon (S-grade) -->
<item id="6577" min="1" max="1" chance="0.25560194257476" /> <!-- Blessed Scroll: Enchant Weapon (S-grade) -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="91.79" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="50" />
<height normal="66" />
</collision>
</npc>
<npc id="25685" level="82" type="L2Monster" name="Utenus' Wizard" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic_a" id="4195" level="8" />
<skill name="Debuff_a" id="4205" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="32842.1808669766" hpRegen="94.1947722699655" mp="1743.0" mpRegen="3" />
<attack physical="3931.59220128104" magical="2071.3426383783" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="524.662155" magical="511.9" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="15" />
<run ground="190" />
</speed>
<hit_time>580</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4195" level="8" /> <!-- BOSS Twister -->
<skill id="4205" level="8" /> <!-- Paralysis -->
<skill id="4273" level="4" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="4" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4444" level="3" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="50" />
<height normal="91" />
</collision>
</npc>
<npc id="25686" level="82" type="L2Monster" name="Utenus' Escort" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4743" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49018.1803984726" hpRegen="94.1947722699655" mp="1743.0" mpRegen="3" />
<attack physical="5897.53574031506" magical="4660.72484306306" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="524.662155" magical="511.9" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="80" />
<run ground="190" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4273" level="4" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="4" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="3" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4743" level="8" /> <!-- BOSS Strike -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="15" />
<height normal="35" />
</collision>
</npc>
<npc id="25687" level="83" type="L2RaidBoss" name="Hekaton Prime" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25688" count="1" respawnTime="360" weightPoint="1" />
<npc id="25689" count="2" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="DDMagic_a" id="4195" level="8" />
<skill name="SelfRangeDebuff_a" id="4184" level="8" />
<skill name="SelfRangeDebuffAnother_a" id="4189" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="5614731" sp="1347" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="431893.62160741" hpRegen="132.781870390792" mp="1777.4" mpRegen="3" />
<attack physical="2752.51481045092" magical="4038.11495620023" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="1061.58432" magical="517.88" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="27" />
<run ground="170" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4184" level="8" /> <!-- Decrease Atk. Spd. -->
<skill id="4189" level="8" /> <!-- Paralysis -->
<skill id="4195" level="8" /> <!-- BOSS Twister -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
<skill id="6233" level="1" /> <!-- Raid Boss - Level 83 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="0.3">
<item id="10221" min="1" max="1" chance="100" /> <!-- Icarus Hand -->
</group>
<group chance="11.982">
<item id="9520" min="1" max="1" chance="23.810716074111" /> <!-- Sealed Dynasty Leather Leggings -->
<item id="9519" min="1" max="1" chance="14.288098814889" /> <!-- Sealed Dynasty Leather Armor -->
<item id="9536" min="28" max="84" chance="47.270906359539" /> <!-- Sealed Dynasty Leather Leggings Piece -->
<item id="9535" min="60" max="180" chance="14.630278751461" /> <!-- Sealed Dynasty Leather Armor Fragment -->
</group>
<group chance="37.352">
<item id="3936" min="1" max="1" chance="89.714071535661" /> <!-- Blessed Scroll of Resurrection -->
<item id="6578" min="1" max="1" chance="8.2780038552152" /> <!-- Blessed Scroll: Enchant Armor (S-grade) -->
<item id="10403" min="27" max="81" chance="2.007924609124" /> <!-- Icarus Hand Piece -->
</group>
</death>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="90.48" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" grown="25" />
<height normal="35" grown="41.5" />
</collision>
</npc>
<npc id="25688" level="83" type="L2Monster" name="Hekaton Cottus" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4720" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="46298.9962363143" hpRegen="132.781870390792" mp="1777.4" mpRegen="3" />
<attack physical="7339.85599354841" magical="7178.55695763715" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="530.79216" magical="517.88" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4720" level="8" /> <!-- BOSS Strike -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="11" />
<height normal="32" />
</collision>
</npc>
<npc id="25689" level="83" type="L2Monster" name="Hekaton Chires" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="3937" /> <!-- Monster Only (Lesser Giant) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="69102.9794571856" hpRegen="132.781870390792" mp="1777.4" mpRegen="3" />
<attack physical="11010.0592418037" magical="16152.4598248009" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="530.79216" magical="517.88" />
<attribute>
<attack type="WATER" value="200" />
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" default="100" />
</attribute>
<speed>
<walk ground="15" />
<run ground="180" />
</speed>
<hit_time>580</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="31.5" />
<height normal="69" />
</collision>
</npc>
<npc id="25690" level="81" type="L2RaidBoss" name="Aenkinel" title="Invader of Dream">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -2038,34 +2038,6 @@
<height normal="40" />
</collision>
</npc>
<npc id="27347" level="85" type="L2Monster" name="Guards of the Dawn Oracle">
<!-- Confirmed CT2.5 -->
<race>MERCENARY</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="150" water="40" wind="90" earth="90" holy="90" dark="90" default="85" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<skill_list>
<skill id="5978" level="1" /> <!-- Devil Strike -->
</skill_list>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27348" level="85" type="L2Monster" name="Guards of the Dawn Oracle">
<!-- Confirmed CT2.5 -->
<race>MERCENARY</race>
@@ -2106,31 +2078,6 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="27349" level="85" type="L2Monster" name="Guards of the Dawn Oracle">
<!-- Confirmed CT2.5 -->
<race>MERCENARY</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="150" water="40" wind="90" earth="90" holy="90" dark="90" default="85" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27350" level="85" type="L2Monster" name="Guards of the Dawn Oracle">
<!-- Confirmed CT2.5 -->
<race>MERCENARY</race>
@@ -3816,199 +3763,6 @@
<height normal="24" />
</collision>
</npc>
<npc id="27385" level="85" type="L2Monster" name="Lilith" title="Holy Mother of Abyss">
<!-- Confirmed CT2.5 -->
<race>DEMONIC</race>
<sex>FEMALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<attack type="DARK" value="200" />
<defence fire="170" water="170" wind="170" earth="170" holy="120" dark="200" default="150" />
</attribute>
<speed>
<walk ground="45" />
<run ground="200" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status targetable="false" undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<skill_list>
<skill id="4197" level="1" /> <!-- Hold -->
</skill_list>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27386" level="85" type="L2Monster" name="Lilith's Steward">
<!-- Confirmed CT2.5 -->
<race>DEMONIC</race>
<sex>FEMALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<attack type="DARK" value="200" />
<defence fire="170" water="170" wind="170" earth="170" holy="120" dark="200" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="190" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status targetable="false" undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<skill_list>
<skill id="4316" level="1" /> <!-- Drain Energy -->
</skill_list>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27387" level="85" type="L2Monster" name="Lilith's Elite">
<!-- Confirmed CT2.5 -->
<race>DEMONIC</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<attack type="DARK" value="200" />
<defence fire="170" water="170" wind="170" earth="170" holy="120" dark="200" default="150" />
</attribute>
<speed>
<walk ground="56" />
<run ground="220" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status targetable="false" undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<skill_list>
<skill id="4179" level="1" /> <!-- Power Strike -->
</skill_list>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27388" level="85" type="L2Monster" name="Anakim" title="Flames of Sacred Fire">
<!-- Confirmed CT2.5 -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="170" water="170" wind="170" earth="170" holy="200" dark="120" default="100" />
</attribute>
<speed>
<walk ground="45" />
<run ground="200" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status targetable="false" undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<skill_list>
<skill id="4314" level="1" /> <!-- Holy Light Burst -->
</skill_list>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27389" level="85" type="L2Monster" name="Anakim's Guardian">
<!-- Confirmed CT2.5 -->
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="170" water="170" wind="170" earth="170" holy="200" dark="120" default="100" />
</attribute>
<speed>
<walk ground="50" />
<run ground="190" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status targetable="false" undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<skill_list>
<skill id="4209" level="1" /> <!-- Heal -->
</skill_list>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27390" level="85" type="L2Monster" name="Anakim's Guard">
<!-- Confirmed CT2.5 -->
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="170" water="170" wind="170" earth="170" holy="200" dark="120" default="100" />
</attribute>
<speed>
<walk ground="65" />
<run ground="220" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status targetable="false" undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="0" grown="14.4" />
<height normal="0" grown="51.6" />
</collision>
</npc>
<npc id="27391" level="85" type="L2Monster" name="Anakim's Executor">
<!-- Confirmed CT2.5 -->
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="170" water="170" wind="170" earth="170" holy="200" dark="120" default="100" />
</attribute>
<speed>
<walk ground="65" />
<run ground="190" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status targetable="false" undying="false" />
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27392" level="65" type="L2Monster" name="Bloody Axe Aide">
<!-- Confirmed CT2.5 -->
<race>HUMANOID</race>
@@ -3541,30 +3541,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="27483" level="75" type="L2Npc" name="Flame Flower" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="794.70901" magical="542.68324" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<collision>
<radius normal="0" />
<height normal="0" />
</collision>
</npc>
<npc id="27484" level="80" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
@@ -2834,29 +2834,6 @@
<height normal="123" />
</collision>
</npc>
<npc id="29262" level="85" type="L2Monster" name="Flint" title="Dimensional Invader">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="45124018" hpRegen="7.5" mp="47100" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="200" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="16452" level="3" /> <!-- Raid Boss (Lv. 99) -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<collision>
<radius normal="120" />
<height normal="154" />
</collision>
</npc>
<npc id="29263" level="85" type="L2Monster" name="Harp" title="Dimensional Invader">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -2880,52 +2857,6 @@
<height normal="78" />
</collision>
</npc>
<npc id="29264" level="85" type="L2Monster" name="Mad Maliss" title="Dimensional Invader">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="270744112" hpRegen="7.5" mp="47100" mpRegen="2.7" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="16452" level="5" /> <!-- Raid Boss (Lv. 99) -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="48" />
<height normal="123" />
</collision>
</npc>
<npc id="29265" level="85" type="L2Monster" name="Mad Isadora" title="Dimensional Invader">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="270744112" hpRegen="7.5" mp="47100" mpRegen="2.7" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="16452" level="6" /> <!-- Raid Boss (Lv. 99) -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="48" />
<height normal="123" />
</collision>
</npc>
<npc id="29266" level="85" type="L2Monster" name="Corrupted Captain" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -2900,47 +2900,6 @@
<height normal="25" />
</collision>
</npc>
<npc id="31147" level="70" type="L2Teleporter" name="Sobling" title="Head Researcher">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="132" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="19.7" />
</collision>
</npc>
<npc id="31148" level="70" type="L2Npc" name="Pirate's Chest">
<!-- Confirmed CT2.5 -->
<parameters>
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -4248,214 +4248,6 @@
<height normal="16.5" />
</collision>
</npc>
<npc id="31991" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="31992" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<equipment rhand="9444" lhand="102" /> <!-- Dynasty Phantom / Round Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="64" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="31993" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="165" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<equipment rhand="99" /> <!-- Apprentice's Spellbook -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="31994" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="188" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="26" />
</collision>
</npc>
<npc id="31995" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="156" lhand="20" /> <!-- Hand Axe / Buckler -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="12" />
<height normal="21.5" />
</collision>
</npc>
<npc id="31996" level="70" type="L2VillageMaster" name="Javier" title="Grand Magister">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3073,47 +3073,6 @@
<height normal="17.3" />
</collision>
</npc>
<npc id="32074" level="70" type="L2Npc" name="Gludio Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32075" level="70" type="L2Npc" name="Sandy the Cat" title="Tournament Helper">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -3320,334 +3279,6 @@
<height normal="20.5" />
</collision>
</npc>
<npc id="32082" level="70" type="L2Npc" name="Dion Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32083" level="70" type="L2Npc" name="Giran Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32084" level="70" type="L2Npc" name="Oren Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32085" level="70" type="L2Npc" name="Aden Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32086" level="70" type="L2Npc" name="Innadril Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32087" level="70" type="L2Npc" name="Schuttgart Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32088" level="70" type="L2Npc" name="Goddard Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32089" level="70" type="L2Npc" name="Rune Territory Manager" title="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32090" level="70" type="L2Npc" name="Dead Leopard's Carcass">
<!-- Confirmed CT2.5 -->
<parameters>
@@ -1904,42 +1904,6 @@
<height normal="12.5" />
</collision>
</npc>
<npc id="32649" level="80" type="L2Teleporter" name="Dwyph" title="Dwarf Adventurer">
<!-- Confirmed CT2.5 -->
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="8" />
<height normal="18" />
</collision>
</npc>
<npc id="32650" level="80" type="L2Npc" name="Kanemika" title="Grave Robber Leader">
<!-- Confirmed CT2.5 -->
<race>HUMANOID</race>
@@ -410,42 +410,6 @@
<height normal="38.5" />
</collision>
</npc>
<npc id="32711" level="80" type="L2Teleporter" name="Droph" title="Dwarf Adventurer">
<!-- Confirmed CT2.5 -->
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="8" />
<height normal="18" />
</collision>
</npc>
<npc id="32712" level="80" type="L2Teleporter" name="Somulitan" title="Zaken Researcher">
<!-- Confirmed CT2.5 -->
<race>ELF</race>
@@ -1321,190 +1321,6 @@
<height normal="51.5" />
</collision>
</npc>
<npc id="33439" level="97" type="L2Npc" name="Fellow" title="Antharas Expedition">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="33440" level="97" type="L2Npc" name="Ateld" title="Antharas Expedition">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="32" />
<run ground="136" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="7" />
<height normal="21" />
</collision>
</npc>
<npc id="33441" level="97" type="L2Npc" name="Paulia" title="Antharas Expedition">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33442" level="97" type="L2Npc" name="Rash" title="Support Troop Lieutenant">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="10" />
<height normal="23.75" />
</collision>
</npc>
<npc id="33443" level="97" type="L2Npc" name="Kale" title="Kingdom Delegate">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="33444" level="97" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="33445" level="97" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="33446" level="97" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="1813.75716494098" magical="1238.56102932397" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="400.83818" magical="293.31598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="125" />
<height normal="43" />
</collision>
</npc>
<npc id="33447" level="85" type="CommissionManager" name="Gwendiel" title="Auction House Manager">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
@@ -1772,121 +1588,6 @@
<height normal="23" />
</collision>
</npc>
<npc id="33455" level="85" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33456" level="85" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="28" />
<run ground="160" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33457" level="85" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="33458" level="85" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33459" level="85" type="L2Npc" name="" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="33460" level="85" type="L2Npc" name="Shuman" title="Guard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
@@ -1777,66 +1777,6 @@
<height normal="40" grown="48" />
</collision>
</npc>
<npc id="33752" level="85" type="L2Monster" name="Physical Punch Machine">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1000000000" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="23" />
<run ground="100" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="5000" magical="1000" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="30" />
</collision>
</npc>
<npc id="33753" level="85" type="L2Monster" name="Magical Punch Machine">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1000000000" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="23" />
<run ground="100" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="50000" magical="100" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="30" />
</collision>
</npc>
<npc id="33754" level="85" type="L2Npc" name="Bardona" title="Retired Gatekeeper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
@@ -118,23 +118,6 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="34007" level="70" type="L2Npc" name="Nomi" title="Unlicensed Buff Manager">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4228" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="34008" level="99" type="L2Npc" name="Noelle" title="Event Manager">
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -847,23 +830,6 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="34050" level="99" type="L2Npc" name="Treasure Chest">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14612" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="34051" level="99" type="L2Npc" name="Kaysia" title="Shadai's Disciple">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -1136,91 +1102,6 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="34067" level="99" type="L2Npc" name="Treasure Chest">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14612" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="34068" level="99" type="L2Npc" name="Treasure Chest">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14612" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="34069" level="99" type="L2Npc" name="Treasure Chest">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14612" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="34070" level="99" type="L2Npc" name="Treasure Chest">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14612" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="34071" level="99" type="L2Npc" name="Treasure Chest">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14612" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="34072" level="99" type="L2Npc" name="Secret Teleport Device" title="Atelia Castle">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
@@ -465,7 +465,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Summon">
<npcId>20169</npcId>
<!--<npcId>20169</npcId> TODO-->
<lifeTime>1200</lifeTime>
</effect>
</effects>