Various Grand Crusade skill changes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-11-13 16:08:01 +00:00
parent e16a46abb4
commit 7c125bc4e4
46 changed files with 14834 additions and 4703 deletions

View File

@@ -8,31 +8,33 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep --> <removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind --> <removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence --> <removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom --> <removeSkill id="1336" /> <!-- Curse of Doom -->
</skill> </skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11100" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11098" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11097" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11099" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11096" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic --> <removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity --> <removeSkill id="466" /> <!-- Magic Immunity -->
@@ -45,9 +47,6 @@
<removeSkill id="481" /> <!-- Dark Armor --> <removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection --> <removeSkill id="1442" /> <!-- Darkness Protection -->
</skill> </skill>
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting --> <removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain --> <removeSkill id="285" /> <!-- Higher Mana Gain -->
@@ -84,10 +83,6 @@
<removeSkill id="213" /> <!-- Boost Mana --> <removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump --> <removeSkill id="1565" /> <!-- Mana Pump -->
</skill> </skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="1" getLevel="85" levelUpSp="10000" /> <skill skillName="Elemental Burst" skillId="11106" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul --> <removeSkill id="502" /> <!-- Life to Soul -->
@@ -99,7 +94,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud --> <removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom --> <removeSkill id="1422" /> <!-- Day of Doom -->
</skill> </skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin --> <removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration --> <removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos --> <removeSkill id="1338" /> <!-- Arcane Chaos -->
@@ -108,9 +103,6 @@
<removeSkill id="434" /> <!-- Necromancy --> <removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo --> <removeSkill id="1457" /> <!-- Empowering Echo -->
</skill> </skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay --> <removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire --> <removeSkill id="1452" /> <!-- Count of Fire -->
@@ -120,13 +112,6 @@
<removeSkill id="1168" /> <!-- Curse Poison --> <removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind --> <removeSkill id="1458" /> <!-- Throne of Wind -->
</skill> </skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano --> <removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves --> <removeSkill id="1421" /> <!-- Raging Waves -->
@@ -137,12 +122,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear --> <removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill> </skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle --> <removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash --> <removeSkill id="1295" /> <!-- Aqua Splash -->
@@ -180,12 +159,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear --> <removeSkill id="1169" /> <!-- Curse Fear -->
</skill> </skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed --> <removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon --> <removeSkill id="1555" /> <!-- Aura Cannon -->
@@ -204,19 +177,36 @@
<removeSkill id="1148" /> <!-- Death Spike --> <removeSkill id="1148" /> <!-- Death Spike -->
<removeSkill id="1267" /> <!-- Shadow Flare --> <removeSkill id="1267" /> <!-- Shadow Flare -->
</skill> </skill>
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<!-- Hidden alter skill triggers --> <removeSkill id="337" /> <!-- Arcane Power -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="11046" /> <!-- Wizard Spirit -->
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/> </skill>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/> <skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@@ -224,15 +214,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000"> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud --> <removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow --> <removeSkill id="1298" /> <!-- Mass Slow -->
@@ -241,9 +230,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@@ -252,17 +241,16 @@
<skill skillName="Elemental Burst" skillId="11106" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Burst" skillId="11106" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@@ -271,16 +259,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000"> <skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind --> <removeSkill id="1446" /> <!-- Shadow Bind -->
</skill> </skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@@ -291,31 +278,29 @@
<removeSkill id="1056" /> <!-- Cancellation --> <removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity --> <removeSkill id="1440" /> <!-- Steal Divinity -->
</skill> </skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Burst" skillId="11106" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000"> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno --> <removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard --> <removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind --> <removeSkill id="1291" /> <!-- Demon Wind -->
@@ -323,6 +308,8 @@
<skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
@@ -330,12 +317,10 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000"> <skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@@ -343,31 +328,29 @@
</skill> </skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Elemental Burst" skillId="11106" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000"> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault --> <removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony --> <removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm --> <removeSkill id="1294" /> <!-- Elemental Storm -->
</skill> </skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@@ -376,29 +359,30 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" /> <skill skillName="Volcanic Destruction" skillId="11024" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Chain Blaze" skillId="11153" skillLvl="1" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Chain Blaze" skillId="11153" skillLvl="1" getLevel="100" levelUpSp="88099899">
<item id="39738" count="4" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Mass Burst" skillId="11106" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Burst" skillId="11106" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Meteor" skillId="11134" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
@@ -406,6 +390,12 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Meteor" skillId="11134" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@@ -413,18 +403,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Mass Burst" skillId="11106" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Burst" skillId="11106" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@@ -432,6 +422,7 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@@ -439,18 +430,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Mass Burst" skillId="11106" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Burst" skillId="11106" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@@ -458,5 +449,6 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -8,31 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Holy Stance" skillId="19312" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep --> <removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind --> <removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence --> <removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom --> <removeSkill id="1336" /> <!-- Curse of Doom -->
</skill> </skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11194" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11192" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11191" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11193" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11190" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic --> <removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity --> <removeSkill id="466" /> <!-- Magic Immunity -->
@@ -45,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor --> <removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection --> <removeSkill id="1442" /> <!-- Darkness Protection -->
</skill> </skill>
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting --> <removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain --> <removeSkill id="285" /> <!-- Higher Mana Gain -->
@@ -84,14 +81,7 @@
<removeSkill id="213" /> <!-- Boost Mana --> <removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump --> <removeSkill id="1565" /> <!-- Mana Pump -->
</skill> </skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="1" getLevel="85" levelUpSp="10000" /> <skill skillName="Elemental Burst" skillId="11112" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Aqua Crash - Freeze" skillId="11195" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Frozen" skillId="11178" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul --> <removeSkill id="502" /> <!-- Life to Soul -->
<removeSkill id="1157" /> <!-- Body To Mind --> <removeSkill id="1157" /> <!-- Body To Mind -->
@@ -102,7 +92,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud --> <removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom --> <removeSkill id="1422" /> <!-- Day of Doom -->
</skill> </skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin --> <removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration --> <removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos --> <removeSkill id="1338" /> <!-- Arcane Chaos -->
@@ -111,9 +101,6 @@
<removeSkill id="434" /> <!-- Necromancy --> <removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo --> <removeSkill id="1457" /> <!-- Empowering Echo -->
</skill> </skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay --> <removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire --> <removeSkill id="1452" /> <!-- Count of Fire -->
@@ -123,13 +110,6 @@
<removeSkill id="1168" /> <!-- Curse Poison --> <removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind --> <removeSkill id="1458" /> <!-- Throne of Wind -->
</skill> </skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano --> <removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves --> <removeSkill id="1421" /> <!-- Raging Waves -->
@@ -140,12 +120,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear --> <removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill> </skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle --> <removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash --> <removeSkill id="1295" /> <!-- Aqua Splash -->
@@ -183,12 +157,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear --> <removeSkill id="1169" /> <!-- Curse Fear -->
</skill> </skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed --> <removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon --> <removeSkill id="1555" /> <!-- Aura Cannon -->
@@ -207,19 +175,36 @@
<removeSkill id="1148" /> <!-- Death Spike --> <removeSkill id="1148" /> <!-- Death Spike -->
<removeSkill id="1267" /> <!-- Shadow Flare --> <removeSkill id="1267" /> <!-- Shadow Flare -->
</skill> </skill>
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<!-- Hidden alter skill triggers --> <removeSkill id="337" /> <!-- Arcane Power -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="11046" /> <!-- Wizard Spirit -->
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/> </skill>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/> <skill skillName="Icicle Destruction" skillId="11025" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Superior Mana of Spirit" skillId="11176" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@@ -227,15 +212,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000"> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud --> <removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow --> <removeSkill id="1298" /> <!-- Mass Slow -->
@@ -244,29 +228,27 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Burst" skillId="11112" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@@ -275,16 +257,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000"> <skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind --> <removeSkill id="1446" /> <!-- Shadow Bind -->
</skill> </skill>
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@@ -295,32 +276,29 @@
<removeSkill id="1056" /> <!-- Cancellation --> <removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity --> <removeSkill id="1440" /> <!-- Steal Divinity -->
</skill> </skill>
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Burst" skillId="11112" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000"> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno --> <removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard --> <removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind --> <removeSkill id="1291" /> <!-- Demon Wind -->
@@ -328,6 +306,8 @@
<skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
@@ -335,12 +315,10 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000"> <skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@@ -348,32 +326,29 @@
</skill> </skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Elemental Burst" skillId="11112" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault --> <removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony --> <removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm --> <removeSkill id="1294" /> <!-- Elemental Storm -->
</skill> </skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@@ -382,7 +357,8 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" /> <skill skillName="Icicle Destruction" skillId="11025" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@@ -390,27 +366,31 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
<skill skillName="Snow Storm" skillId="11136" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Snow Storm" skillId="11136" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@@ -418,19 +398,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@@ -438,6 +417,7 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@@ -445,19 +425,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@@ -465,5 +444,6 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -8,26 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dark Stance" skillId="19313" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep --> <removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind --> <removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence --> <removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom --> <removeSkill id="1336" /> <!-- Curse of Doom -->
</skill> </skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic --> <removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity --> <removeSkill id="466" /> <!-- Magic Immunity -->
@@ -40,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor --> <removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection --> <removeSkill id="1442" /> <!-- Darkness Protection -->
</skill> </skill>
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting --> <removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain --> <removeSkill id="285" /> <!-- Higher Mana Gain -->
@@ -79,10 +81,6 @@
<removeSkill id="213" /> <!-- Boost Mana --> <removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump --> <removeSkill id="1565" /> <!-- Mana Pump -->
</skill> </skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul --> <removeSkill id="502" /> <!-- Life to Soul -->
<removeSkill id="1157" /> <!-- Body To Mind --> <removeSkill id="1157" /> <!-- Body To Mind -->
@@ -93,7 +91,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud --> <removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom --> <removeSkill id="1422" /> <!-- Day of Doom -->
</skill> </skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin --> <removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration --> <removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos --> <removeSkill id="1338" /> <!-- Arcane Chaos -->
@@ -102,9 +100,6 @@
<removeSkill id="434" /> <!-- Necromancy --> <removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo --> <removeSkill id="1457" /> <!-- Empowering Echo -->
</skill> </skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay --> <removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire --> <removeSkill id="1452" /> <!-- Count of Fire -->
@@ -114,13 +109,6 @@
<removeSkill id="1168" /> <!-- Curse Poison --> <removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind --> <removeSkill id="1458" /> <!-- Throne of Wind -->
</skill> </skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano --> <removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves --> <removeSkill id="1421" /> <!-- Raging Waves -->
@@ -131,12 +119,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear --> <removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill> </skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle --> <removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash --> <removeSkill id="1295" /> <!-- Aqua Splash -->
@@ -174,12 +156,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear --> <removeSkill id="1169" /> <!-- Curse Fear -->
</skill> </skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed --> <removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon --> <removeSkill id="1555" /> <!-- Aura Cannon -->
@@ -200,19 +176,37 @@
<removeSkill id="1267" /> <!-- Shadow Flare --> <removeSkill id="1267" /> <!-- Shadow Flare -->
</skill> </skill>
<skill skillName="Lightning Shock" skillId="791" skillLvl="2" getLevel="85" levelUpSp="10000" /> <skill skillName="Lightning Shock" skillId="791" skillLvl="2" getLevel="85" levelUpSp="10000" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<!-- Hidden alter skill triggers --> <removeSkill id="337" /> <!-- Arcane Power -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="11046" /> <!-- Wizard Spirit -->
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/> </skill>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/> <skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Elemental Burst" skillId="11115" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@@ -220,15 +214,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000"> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud --> <removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow --> <removeSkill id="1298" /> <!-- Mass Slow -->
@@ -237,9 +230,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@@ -247,19 +240,19 @@
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Lightning Shock" skillId="791" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@@ -268,16 +261,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000"> <skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind --> <removeSkill id="1446" /> <!-- Shadow Bind -->
</skill> </skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@@ -288,30 +280,28 @@
<removeSkill id="1056" /> <!-- Cancellation --> <removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity --> <removeSkill id="1440" /> <!-- Steal Divinity -->
</skill> </skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000"> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno --> <removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard --> <removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind --> <removeSkill id="1291" /> <!-- Demon Wind -->
@@ -323,18 +313,19 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="4" getLevel="95" levelUpSp="1000000" /> <skill skillName="Lightning Shock" skillId="791" skillLvl="4" getLevel="95" levelUpSp="1000000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="5" getLevel="95" levelUpSp="1000000" /> <skill skillName="Lightning Shock" skillId="791" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000"> <skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@@ -342,30 +333,28 @@
</skill> </skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000"> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault --> <removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony --> <removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm --> <removeSkill id="1294" /> <!-- Elemental Storm -->
</skill> </skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@@ -374,8 +363,10 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" />
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@@ -383,18 +374,17 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Soul Bomber" skillId="11138" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="6" getLevel="101" levelUpSp="211440000" /> <skill skillName="Lightning Shock" skillId="791" skillLvl="6" getLevel="101" levelUpSp="211440000" />
@@ -404,6 +394,13 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Soul Barrage" skillId="11138" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@@ -411,17 +408,17 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="7" getLevel="103" levelUpSp="608946501" /> <skill skillName="Lightning Shock" skillId="791" skillLvl="7" getLevel="103" levelUpSp="608946501" />
@@ -431,6 +428,8 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@@ -438,17 +437,17 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="8" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Lightning Shock" skillId="791" skillLvl="8" getLevel="105" levelUpSp="1753765925" />
@@ -458,5 +457,7 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -8,34 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<removeSkill id="1556" /> <!-- Arcane Shield --> <skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
</skill> <skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dark Stance" skillId="19313" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep --> <removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind --> <removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence --> <removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom --> <removeSkill id="1336" /> <!-- Curse of Doom -->
</skill> </skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11194" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11192" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11191" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11193" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11190" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic --> <removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity --> <removeSkill id="466" /> <!-- Magic Immunity -->
@@ -48,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor --> <removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection --> <removeSkill id="1442" /> <!-- Darkness Protection -->
</skill> </skill>
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting --> <removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain --> <removeSkill id="285" /> <!-- Higher Mana Gain -->
@@ -87,10 +81,6 @@
<removeSkill id="213" /> <!-- Boost Mana --> <removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump --> <removeSkill id="1565" /> <!-- Mana Pump -->
</skill> </skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul --> <removeSkill id="502" /> <!-- Life to Soul -->
<removeSkill id="1157" /> <!-- Body To Mind --> <removeSkill id="1157" /> <!-- Body To Mind -->
@@ -101,7 +91,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud --> <removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom --> <removeSkill id="1422" /> <!-- Day of Doom -->
</skill> </skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin --> <removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration --> <removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos --> <removeSkill id="1338" /> <!-- Arcane Chaos -->
@@ -110,9 +100,6 @@
<removeSkill id="434" /> <!-- Necromancy --> <removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo --> <removeSkill id="1457" /> <!-- Empowering Echo -->
</skill> </skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Sacrificial Soul" skillId="11152" skillLvl="1" getLevel="85" levelUpSp="10000" /> <skill skillName="Sacrificial Soul" skillId="11152" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay --> <removeSkill id="1233" /> <!-- Decay -->
@@ -123,13 +110,6 @@
<removeSkill id="1168" /> <!-- Curse Poison --> <removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind --> <removeSkill id="1458" /> <!-- Throne of Wind -->
</skill> </skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano --> <removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves --> <removeSkill id="1421" /> <!-- Raging Waves -->
@@ -140,8 +120,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear --> <removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill> </skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Transfer Pain" skillId="1262" skillLvl="7" getLevel="85" levelUpSp="10000" /> <skill skillName="Transfer Pain" skillId="1262" skillLvl="7" getLevel="85" levelUpSp="10000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle --> <removeSkill id="1171" /> <!-- Blazing Circle -->
@@ -163,7 +141,6 @@
<removeSkill id="1475" /> <!-- Erase Mark --> <removeSkill id="1475" /> <!-- Erase Mark -->
<removeSkill id="1156" /> <!-- Forget --> <removeSkill id="1156" /> <!-- Forget -->
</skill> </skill>
<skill skillName="Curse Gloom" skillId="1263" skillLvl="18" getLevel="85" levelUpSp="10000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Devil's Curse" skillId="11047" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1339" /> <!-- Fire Vortex --> <removeSkill id="1339" /> <!-- Fire Vortex -->
<removeSkill id="1512" /> <!-- Soul Vortex --> <removeSkill id="1512" /> <!-- Soul Vortex -->
@@ -182,12 +159,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear --> <removeSkill id="1169" /> <!-- Curse Fear -->
</skill> </skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed --> <removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon --> <removeSkill id="1555" /> <!-- Aura Cannon -->
@@ -206,19 +177,32 @@
<removeSkill id="1148" /> <!-- Death Spike --> <removeSkill id="1148" /> <!-- Death Spike -->
<removeSkill id="1267" /> <!-- Shadow Flare --> <removeSkill id="1267" /> <!-- Shadow Flare -->
</skill> </skill>
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Lockshard Destruction" skillId="11027" skillLvl="1" getLevel="85" levelUpSp="10000">
<!-- Hidden alter skill triggers --> <removeSkill id="1230" /> <!-- Prominence -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="1439" /> <!-- Curse of Divinity -->
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
<removeSkill id="11046" /> <!-- Wizard Spirit -->
</skill>
<skill skillName="Elemental Burst" skillId="11121" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@@ -226,15 +210,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000"> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud --> <removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow --> <removeSkill id="1298" /> <!-- Mass Slow -->
@@ -243,9 +226,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@@ -253,21 +236,20 @@
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Transfer Pain" skillId="1262" skillLvl="8" getLevel="90" levelUpSp="370000" /> <skill skillName="Transfer Pain" skillId="1262" skillLvl="8" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="11" getLevel="90" levelUpSp="370000" /> <skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="11" getLevel="90" levelUpSp="370000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="11" getLevel="90" levelUpSp="370000" /> <skill skillName="Summon Cursed Man" skillId="1334" skillLvl="11" getLevel="90" levelUpSp="370000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="19" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@@ -276,16 +258,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000"> <skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind --> <removeSkill id="1446" /> <!-- Shadow Bind -->
</skill> </skill>
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@@ -296,24 +277,22 @@
<removeSkill id="1056" /> <!-- Cancellation --> <removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity --> <removeSkill id="1440" /> <!-- Steal Divinity -->
</skill> </skill>
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
@@ -322,8 +301,7 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="12" getLevel="95" levelUpSp="1000000" /> <skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="12" getLevel="95" levelUpSp="1000000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="12" getLevel="95" levelUpSp="1000000" /> <skill skillName="Summon Cursed Man" skillId="1334" skillLvl="12" getLevel="95" levelUpSp="1000000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="20" getLevel="95" levelUpSp="1000000" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno --> <removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard --> <removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind --> <removeSkill id="1291" /> <!-- Demon Wind -->
@@ -332,18 +310,19 @@
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000"> <skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@@ -351,30 +330,28 @@
</skill> </skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000"> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault --> <removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony --> <removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm --> <removeSkill id="1294" /> <!-- Elemental Storm -->
</skill> </skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@@ -384,10 +361,12 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="13" getLevel="99" levelUpSp="5000000" /> <skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="13" getLevel="99" levelUpSp="5000000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="13" getLevel="99" levelUpSp="5000000" /> <skill skillName="Summon Cursed Man" skillId="1334" skillLvl="13" getLevel="99" levelUpSp="5000000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="21" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" /> <skill skillName="Lockshard Destruction" skillId="11027" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="1" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@@ -395,10 +374,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
@@ -407,16 +386,21 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="14" getLevel="101" levelUpSp="211440000" /> <skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="14" getLevel="101" levelUpSp="211440000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="14" getLevel="101" levelUpSp="211440000" /> <skill skillName="Summon Cursed Man" skillId="1334" skillLvl="14" getLevel="101" levelUpSp="211440000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="22" getLevel="101" levelUpSp="211440000" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Black Pool" skillId="11135" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Black Pool" skillId="11135" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@@ -424,10 +408,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
@@ -436,8 +420,7 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="15" getLevel="103" levelUpSp="608946501" /> <skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="15" getLevel="103" levelUpSp="608946501" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="15" getLevel="103" levelUpSp="608946501" /> <skill skillName="Summon Cursed Man" skillId="1334" skillLvl="15" getLevel="103" levelUpSp="608946501" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="23" getLevel="103" levelUpSp="608946501" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@@ -445,6 +428,9 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@@ -452,10 +438,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
@@ -464,8 +450,7 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="16" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="16" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="16" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Summon Cursed Man" skillId="1334" skillLvl="16" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="24" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@@ -473,5 +458,8 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -8,31 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dark Stance" skillId="19313" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep --> <removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind --> <removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence --> <removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom --> <removeSkill id="1336" /> <!-- Curse of Doom -->
</skill> </skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11203" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11201" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11200" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11202" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11199" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic --> <removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity --> <removeSkill id="466" /> <!-- Magic Immunity -->
@@ -45,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor --> <removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection --> <removeSkill id="1442" /> <!-- Darkness Protection -->
</skill> </skill>
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting --> <removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain --> <removeSkill id="285" /> <!-- Higher Mana Gain -->
@@ -84,10 +81,6 @@
<removeSkill id="213" /> <!-- Boost Mana --> <removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump --> <removeSkill id="1565" /> <!-- Mana Pump -->
</skill> </skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Burst" skillId="11118" skillLvl="1" getLevel="85" levelUpSp="10000" /> <skill skillName="Elemental Burst" skillId="11118" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul --> <removeSkill id="502" /> <!-- Life to Soul -->
@@ -99,7 +92,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud --> <removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom --> <removeSkill id="1422" /> <!-- Day of Doom -->
</skill> </skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin --> <removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration --> <removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos --> <removeSkill id="1338" /> <!-- Arcane Chaos -->
@@ -107,9 +100,6 @@
<removeSkill id="1047" /> <!-- Mana Regeneration --> <removeSkill id="1047" /> <!-- Mana Regeneration -->
<removeSkill id="434" /> <!-- Necromancy --> <removeSkill id="434" /> <!-- Necromancy -->
</skill> </skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay --> <removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire --> <removeSkill id="1452" /> <!-- Count of Fire -->
@@ -119,13 +109,6 @@
<removeSkill id="1168" /> <!-- Curse Poison --> <removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind --> <removeSkill id="1458" /> <!-- Throne of Wind -->
</skill> </skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano --> <removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves --> <removeSkill id="1421" /> <!-- Raging Waves -->
@@ -136,12 +119,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear --> <removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill> </skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle --> <removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash --> <removeSkill id="1295" /> <!-- Aqua Splash -->
@@ -179,12 +156,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear --> <removeSkill id="1169" /> <!-- Curse Fear -->
</skill> </skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000"> <skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed --> <removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon --> <removeSkill id="1555" /> <!-- Aura Cannon -->
@@ -204,19 +175,36 @@
<removeSkill id="1267" /> <!-- Shadow Flare --> <removeSkill id="1267" /> <!-- Shadow Flare -->
</skill> </skill>
<skill skillName="Empowering Echo" skillId="1457" skillLvl="2" getLevel="85" levelUpSp="10000" /> <skill skillName="Empowering Echo" skillId="1457" skillLvl="2" getLevel="85" levelUpSp="10000" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" /> <skill skillName="Updraft Destruction" skillId="11026" skillLvl="1" getLevel="85" levelUpSp="10000">
<!-- Hidden alter skill triggers --> <removeSkill id="1230" /> <!-- Prominence -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="1439" /> <!-- Curse of Divinity -->
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/> <removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
<removeSkill id="11046" /> <!-- Wizard Spirit -->
</skill>
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@@ -224,15 +212,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000"> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud --> <removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow --> <removeSkill id="1298" /> <!-- Mass Slow -->
@@ -241,9 +228,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@@ -252,17 +239,16 @@
<skill skillName="Elemental Burst" skillId="11118" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Burst" skillId="11118" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@@ -271,16 +257,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000"> <skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind --> <removeSkill id="1446" /> <!-- Shadow Bind -->
</skill> </skill>
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@@ -291,31 +276,29 @@
<removeSkill id="1056" /> <!-- Cancellation --> <removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity --> <removeSkill id="1440" /> <!-- Steal Divinity -->
</skill> </skill>
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11118" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Burst" skillId="11118" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" /> <skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000"> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno --> <removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard --> <removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind --> <removeSkill id="1291" /> <!-- Demon Wind -->
@@ -323,6 +306,8 @@
<skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
@@ -330,12 +315,10 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000"> <skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@@ -343,31 +326,29 @@
</skill> </skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11118" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Elemental Burst" skillId="11118" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000"> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault --> <removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony --> <removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm --> <removeSkill id="1294" /> <!-- Elemental Storm -->
</skill> </skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" /> <skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@@ -376,7 +357,8 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" /> <skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" /> <skill skillName="Updraft Destruction" skillId="11026" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@@ -384,10 +366,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
@@ -395,15 +377,20 @@
<skill skillName="Elemental Power Burst" skillId="11118" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Power Burst" skillId="11118" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" /> <skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" /> <skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Tornado" skillId="11137" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Tornado" skillId="11137" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@@ -411,10 +398,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
@@ -422,7 +409,7 @@
<skill skillName="Elemental Power Burst" skillId="11118" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Power Burst" skillId="11118" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" /> <skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@@ -430,6 +417,7 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@@ -437,10 +425,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" /> <skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
@@ -448,7 +436,7 @@
<skill skillName="Elemental Power Burst" skillId="11118" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Power Burst" skillId="11118" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@@ -456,5 +444,6 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> <skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -39,8 +39,11 @@
<!-- TODO Proper learning condition --> <!-- TODO Proper learning condition -->
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="1" getLevel="85" getDualClassLevel="85" levelUpSp="10000" /> <skill skillName="Dual Maximum HP" skillId="1986" skillLvl="1" getLevel="85" getDualClassLevel="85" levelUpSp="10000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="2" getLevel="90" getDualClassLevel="85" levelUpSp="370000" /> <skill skillName="Dual Maximum HP" skillId="1986" skillLvl="2" getLevel="90" getDualClassLevel="90" levelUpSp="370000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="3" getLevel="95" getDualClassLevel="85" levelUpSp="1000000" /> <skill skillName="Dual Maximum HP" skillId="1986" skillLvl="3" getLevel="95" getDualClassLevel="95" levelUpSp="1000000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="4" getLevel="99" getDualClassLevel="85" levelUpSp="5000000" /> <skill skillName="Dual Maximum HP" skillId="1986" skillLvl="4" getLevel="99" getDualClassLevel="99" levelUpSp="5000000" />
<!-- Hair accessory hide / show -->
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" autoGet="true" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -7,6 +7,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="180"> <skillTree type="awakeningSaveSkillTree" classId="180">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -14,6 +15,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="181"> <skillTree type="awakeningSaveSkillTree" classId="181">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -21,6 +23,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="166"> <skillTree type="awakeningSaveSkillTree" classId="166">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -28,6 +31,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="170"> <skillTree type="awakeningSaveSkillTree" classId="170">
<skill skillName="Soul Rage" skillId="939" skillLvl="1" getLevel="1" /> <skill skillName="Soul Rage" skillId="939" skillLvl="1" getLevel="1" />
@@ -39,6 +43,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="168"> <skillTree type="awakeningSaveSkillTree" classId="168">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -46,6 +51,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="167"> <skillTree type="awakeningSaveSkillTree" classId="167">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -59,6 +65,7 @@
<skill skillName="Curse Gloom" skillId="1263" skillLvl="1" getLevel="1" /> <skill skillName="Curse Gloom" skillId="1263" skillLvl="1" getLevel="1" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="1" getLevel="1" /> <skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="1" getLevel="1" />
<skill skillName="Summon Cursed Ma" skillId="1334" skillLvl="1" getLevel="1" /> <skill skillName="Summon Cursed Ma" skillId="1334" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="169"> <skillTree type="awakeningSaveSkillTree" classId="169">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -67,6 +74,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Empowering Echo" skillId="1457" skillLvl="1" getLevel="1" /> <skill skillName="Empowering Echo" skillId="1457" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="174"> <skillTree type="awakeningSaveSkillTree" classId="174">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -77,6 +85,7 @@
<skill skillName="Pa'agrio's Fist" skillId="1416" skillLvl="1" getLevel="1" /> <skill skillName="Pa'agrio's Fist" skillId="1416" skillLvl="1" getLevel="1" />
<skill skillName="Seal of Blockade" skillId="1462" skillLvl="1" getLevel="1" /> <skill skillName="Seal of Blockade" skillId="1462" skillLvl="1" getLevel="1" />
<skill skillName="Seal of Limit" skillId="1509" skillLvl="1" getLevel="1" /> <skill skillName="Seal of Limit" skillId="1509" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="175"> <skillTree type="awakeningSaveSkillTree" classId="175">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -86,6 +95,7 @@
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Soul Cry" skillId="1001" skillLvl="1" getLevel="1" /> <skill skillName="Soul Cry" skillId="1001" skillLvl="1" getLevel="1" />
<skill skillName="Freezing Flame" skillId="1244" skillLvl="1" getLevel="1" /> <skill skillName="Freezing Flame" skillId="1244" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="171"> <skillTree type="awakeningSaveSkillTree" classId="171">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -93,6 +103,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="173"> <skillTree type="awakeningSaveSkillTree" classId="173">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -101,6 +112,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Dance of Medusa" skillId="367" skillLvl="1" getLevel="1" /> <skill skillName="Dance of Medusa" skillId="367" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="172"> <skillTree type="awakeningSaveSkillTree" classId="172">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -109,6 +121,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Song of Silence" skillId="437" skillLvl="1" getLevel="1" /> <skill skillName="Song of Silence" skillId="437" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="158"> <skillTree type="awakeningSaveSkillTree" classId="158">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -117,6 +130,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" /> <skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="161"> <skillTree type="awakeningSaveSkillTree" classId="161">
<skill skillName="Dwarven Craft" skillId="1321" skillLvl="1" getLevel="1" /> <skill skillName="Dwarven Craft" skillId="1321" skillLvl="1" getLevel="1" />
@@ -128,6 +142,7 @@
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="1" /> <skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="160"> <skillTree type="awakeningSaveSkillTree" classId="160">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -137,6 +152,7 @@
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" /> <skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" />
<skill skillName="Mortal Strike" skillId="410" skillLvl="1" getLevel="1" /> <skill skillName="Mortal Strike" skillId="410" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="159"> <skillTree type="awakeningSaveSkillTree" classId="159">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -146,6 +162,7 @@
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" /> <skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" />
<skill skillName="Mortal Strike" skillId="410" skillLvl="1" getLevel="1" /> <skill skillName="Mortal Strike" skillId="410" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="150"> <skillTree type="awakeningSaveSkillTree" classId="150">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -153,6 +170,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="149"> <skillTree type="awakeningSaveSkillTree" classId="149">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -160,6 +178,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="148"> <skillTree type="awakeningSaveSkillTree" classId="148">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -170,6 +189,7 @@
<skill skillName="Sacrifice" skillId="69" skillLvl="1" getLevel="1" /> <skill skillName="Sacrifice" skillId="69" skillLvl="1" getLevel="1" />
<skill skillName="Soul of the Phoenix" skillId="438" skillLvl="1" getLevel="1" /> <skill skillName="Soul of the Phoenix" skillId="438" skillLvl="1" getLevel="1" />
<skill skillName="Mass Shackling" skillId="404" skillLvl="1" getLevel="1" /> <skill skillName="Mass Shackling" skillId="404" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="151"> <skillTree type="awakeningSaveSkillTree" classId="151">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -178,6 +198,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Lightning Strike" skillId="279" skillLvl="1" getLevel="1" /> <skill skillName="Lightning Strike" skillId="279" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="157"> <skillTree type="awakeningSaveSkillTree" classId="157">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -190,6 +211,7 @@
<skill skillName="Disarm" skillId="485" skillLvl="1" getLevel="1" /> <skill skillName="Disarm" skillId="485" skillLvl="1" getLevel="1" />
<skill skillName="Sword Shield" skillId="483" skillLvl="1" getLevel="1" /> <skill skillName="Sword Shield" skillId="483" skillLvl="1" getLevel="1" />
<skill skillName="Soul Barrier" skillId="1514" skillLvl="1" getLevel="1" /> <skill skillName="Soul Barrier" skillId="1514" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="153"> <skillTree type="awakeningSaveSkillTree" classId="153">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -200,6 +222,7 @@
<skill skillName="Thunder Storm" skillId="48" skillLvl="1" getLevel="1" /> <skill skillName="Thunder Storm" skillId="48" skillLvl="1" getLevel="1" />
<skill skillName="Provoke" skillId="286" skillLvl="1" getLevel="1" /> <skill skillName="Provoke" skillId="286" skillLvl="1" getLevel="1" />
<skill skillName="Wrath" skillId="320" skillLvl="1" getLevel="1" /> <skill skillName="Wrath" skillId="320" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="152"> <skillTree type="awakeningSaveSkillTree" classId="152">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -211,6 +234,7 @@
<skill skillName="Triple Sonic Slash" skillId="261" skillLvl="1" getLevel="1" /> <skill skillName="Triple Sonic Slash" skillId="261" skillLvl="1" getLevel="1" />
<skill skillName="Sonic Rage" skillId="345" skillLvl="1" getLevel="1" /> <skill skillName="Sonic Rage" skillId="345" skillLvl="1" getLevel="1" />
<skill skillName="Sonic Storm" skillId="7" skillLvl="1" getLevel="1" /> <skill skillName="Sonic Storm" skillId="7" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="155"> <skillTree type="awakeningSaveSkillTree" classId="155">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -221,6 +245,7 @@
<skill skillName="Fury Fists" skillId="222" skillLvl="1" getLevel="1" /> <skill skillName="Fury Fists" skillId="222" skillLvl="1" getLevel="1" />
<skill skillName="Raging Force" skillId="346" skillLvl="1" getLevel="1" /> <skill skillName="Raging Force" skillId="346" skillLvl="1" getLevel="1" />
<skill skillName="Force Storm" skillId="35" skillLvl="1" getLevel="1" /> <skill skillName="Force Storm" skillId="35" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="156"> <skillTree type="awakeningSaveSkillTree" classId="156">
<skill skillName="Dwarven Craft" skillId="1321" skillLvl="1" getLevel="1" /> <skill skillName="Dwarven Craft" skillId="1321" skillLvl="1" getLevel="1" />
@@ -232,6 +257,7 @@
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="1" /> <skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="154"> <skillTree type="awakeningSaveSkillTree" classId="154">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -243,6 +269,7 @@
<skill skillName="Frenzy" skillId="176" skillLvl="1" getLevel="1" /> <skill skillName="Frenzy" skillId="176" skillLvl="1" getLevel="1" />
<skill skillName="Rage" skillId="94" skillLvl="1" getLevel="1" /> <skill skillName="Rage" skillId="94" skillLvl="1" getLevel="1" />
<skill skillName="Guts" skillId="139" skillLvl="1" getLevel="1" /> <skill skillName="Guts" skillId="139" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="176"> <skillTree type="awakeningSaveSkillTree" classId="176">
<skill skillName="Summon Kat the Cat" skillId="1111" skillLvl="1" getLevel="1" /> <skill skillName="Summon Kat the Cat" skillId="1111" skillLvl="1" getLevel="1" />
@@ -255,6 +282,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="177"> <skillTree type="awakeningSaveSkillTree" classId="177">
<skill skillName="Summon Boxer the Unicorn" skillId="1226" skillLvl="1" getLevel="1" /> <skill skillName="Summon Boxer the Unicorn" skillId="1226" skillLvl="1" getLevel="1" />
@@ -267,6 +295,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="178"> <skillTree type="awakeningSaveSkillTree" classId="178">
<skill skillName="Summon Shadow" skillId="1128" skillLvl="1" getLevel="1" /> <skill skillName="Summon Shadow" skillId="1128" skillLvl="1" getLevel="1" />
@@ -279,6 +308,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="164"> <skillTree type="awakeningSaveSkillTree" classId="164">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -286,6 +316,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="163"> <skillTree type="awakeningSaveSkillTree" classId="163">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -293,6 +324,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="162"> <skillTree type="awakeningSaveSkillTree" classId="162">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -300,6 +332,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
<skillTree type="awakeningSaveSkillTree" classId="165"> <skillTree type="awakeningSaveSkillTree" classId="165">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" /> <skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@@ -307,5 +340,6 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" /> <skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" /> <skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" /> <skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/skillTrees.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/skillTrees.xsd">
<skillTree type="gameMasterSkillTree"> <skillTree type="gameMasterSkillTree">
<skill skillName="Super Haste" skillId="7029" skillLvl="1" getLevel="1" /> <skill skillName="Super Haste" skillId="7029" skillLvl="1" getLevel="1" />
<skill skillName="Master's Call" skillId="23249" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Focus" skillId="7041" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Focus" skillId="7041" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Death Whisper" skillId="7042" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Death Whisper" skillId="7042" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Haste" skillId="7043" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Haste" skillId="7043" skillLvl="1" getLevel="1" />
@@ -46,7 +47,6 @@
<skill skillName="Master's Blessing - Counter Critical" skillId="23246" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Counter Critical" skillId="23246" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Elemental Protection" skillId="23247" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Elemental Protection" skillId="23247" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Arcane Protection" skillId="23248" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Arcane Protection" skillId="23248" skillLvl="1" getLevel="1" />
<skill skillName="Master's Call" skillId="23249" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Horn Melody" skillId="14779" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Horn Melody" skillId="14779" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Drum Melody" skillId="14780" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Drum Melody" skillId="14780" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Pipe Organ Melody" skillId="14781" skillLvl="1" getLevel="1" /> <skill skillName="Master's Blessing - Pipe Organ Melody" skillId="14781" skillLvl="1" getLevel="1" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/skillTrees.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/skillTrees.xsd">
<skillTree type="nobleSkillTree"> <skillTree type="nobleSkillTree">
<!-- Confirmed CT2.5 --> <!-- Noblesse -->
<skill skillName="Strider Siege Assault" skillId="325" skillLvl="1" getLevel="1" /> <skill skillName="Strider Siege Assault" skillId="325" skillLvl="1" getLevel="1" />
<skill skillName="Build Advanced Headquarters" skillId="326" skillLvl="1" getLevel="1" /> <skill skillName="Build Advanced Headquarters" skillId="326" skillLvl="1" getLevel="1" />
<skill skillName="Wyvern Aegis" skillId="327" skillLvl="1" getLevel="1" /> <skill skillName="Wyvern Aegis" skillId="327" skillLvl="1" getLevel="1" />
@@ -10,16 +10,15 @@
<skill skillName="Fortune of Noblesse" skillId="1325" skillLvl="1" getLevel="1" /> <skill skillName="Fortune of Noblesse" skillId="1325" skillLvl="1" getLevel="1" />
<skill skillName="Harmony of Noblesse" skillId="1326" skillLvl="1" getLevel="1" /> <skill skillName="Harmony of Noblesse" skillId="1326" skillLvl="1" getLevel="1" />
<skill skillName="Symphony of Noblesse" skillId="1327" skillLvl="1" getLevel="1" /> <skill skillName="Symphony of Noblesse" skillId="1327" skillLvl="1" getLevel="1" />
<!-- Exaled Noblesse -->
<!-- Exalted - Skills -->
<skill skillName="Belief of the Exalted" skillId="19223" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Blessing of the Exalted" skillId="19224" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="1" getLevel="99" learnedByFS="true" /> <skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="2" getLevel="99" learnedByFS="true" /> <skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="2" getLevel="99" learnedByFS="true" />
<skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="3" getLevel="99" learnedByFS="true" /> <skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="3" getLevel="99" learnedByFS="true" />
<skill skillName="Fate of the Exalted" skillId="19229" skillLvl="1" getLevel="99" learnedByFS="true" /> <skill skillName="Belief of the Exalted" skillId="19223" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Blessing of the Exalted" skillId="19224" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Summon Battle Potion" skillId="19225" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Favor of the Exalted" skillId="19226" skillLvl="1" getLevel="99" learnedByFS="true" /> <skill skillName="Favor of the Exalted" skillId="19226" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Favor of the Exalted" skillId="19226" skillLvl="2" getLevel="99" learnedByFS="true" /> <skill skillName="Favor of the Exalted" skillId="19226" skillLvl="2" getLevel="99" learnedByFS="true" />
<skill skillName="Summon Battle Potion" skillId="19225" skillLvl="1" getLevel="99" learnedByFS="true" /> <skill skillName="Fate of the Exalted" skillId="19229" skillLvl="1" getLevel="99" learnedByFS="true" />
</skillTree> </skillTree>
</list> </list>

View File

@@ -2450,7 +2450,7 @@
</effects> </effects>
</skill> </skill>
<skill id="1996" toLevel="2" name="Hurricane Shackle"> <skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- For 60 sec., blocks target from using escape items and skills. --> <!-- For 60 sec., blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon> <icon>icon.skill1996</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
@@ -2462,16 +2462,24 @@
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime> <abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType> <abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff> <isDebuff>1</isDebuff>
<conditions> <conditions>
<condition name="OpTargetPc" /> <condition name="OpTargetPc" />
</conditions> </conditions>
<effects> <effects>
<effect name="BlockEscape" /> <effect name="BlockEscape" />
<effect name="PhysicalAttack" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="1997" toLevel="2" name="Gravity Exile"> <skill id="1997" toLevel="2" name="Gravity Exile">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- For 30 sec., blocks target from being resurrected by another character. --> <!-- For 30 sec., blocks target from being resurrected by another character. -->
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime> <abnormalTime>30</abnormalTime>
@@ -2484,7 +2492,7 @@
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint> <effectPoint>-100</effectPoint>
<abnormalTime>30</abnormalTime> <abnormalTime>30</abnormalTime>
<isDebuff>true</isDebuff> <isDebuff>1</isDebuff>
<magicLvl>-2</magicLvl> <magicLvl>-2</magicLvl>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<stayAfterDeath>true</stayAfterDeath> <stayAfterDeath>true</stayAfterDeath>
@@ -2498,6 +2506,14 @@
</conditions> </conditions>
<effects> <effects>
<effect name="BlockResurrection" /> <effect name="BlockResurrection" />
<effect name="PhysicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
</list> </list>

View File

@@ -1987,18 +1987,23 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="8878" toLevel="1" name="Tauti's One-handed Axe"> <skill id="8878" toLevel="2" name="Tauti's Special Ability: One-handed Axe">
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.weapon_tauti_one_hand_axe_i01</icon> <!-- Glory Days confirmed -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack by 10%, Attack Speed by 15%, and P. Critical Rate by 150. -->
<icon>
<value level="1">icon.weapon_tauti_one_hand_axe_i01</value>
<value level="2">icon.tauti_weapon_one_hand_axe_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl> <magicLvl>99</magicLvl>
<effects> <effects>
<effect name="MaxHp"> <effect name="PvpPhysicalAttackDamageBonus">
<amount>25</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PvpPhysicalAttackDamageBonus"> <effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -2006,6 +2011,10 @@
<amount>15</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -2018,20 +2027,33 @@
<amount>150</amount> <amount>150</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="8879" toLevel="1" name="Tauti's Two-handed Axe"> <skill id="8879" toLevel="1" name="Tauti's Special Ability: Axe">
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.weapon_tauti_one_hand_magic_axe_i01</icon> <!-- Glory Days confirmed -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack by 10%, Attack Speed by 15%, and P. Critical Rate by 150. -->
<icon>
<value level="1">icon.weapon_tauti_one_hand_magic_axe_i01</value>
<value level="2">icon.tauti_weapon_two_hand_axe_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl> <magicLvl>99</magicLvl>
<effects> <effects>
<effect name="MaxHp"> <effect name="PvpPhysicalAttackDamageBonus">
<amount>25</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PvpPhysicalAttackDamageBonus"> <effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -2039,6 +2061,10 @@
<amount>15</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -2051,20 +2077,33 @@
<amount>150</amount> <amount>150</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="8880" toLevel="1" name="Tauti's Dual Axe"> <skill id="8880" toLevel="1" name="Tauti's Special Ability: Two-handed Axe">
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.weapon_tauti_dual_axe_i01</icon> <!-- Glory Days confirmed -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack by 10%, Attack Speed by 15%, and P. Critical Rate by 150. -->
<icon>
<value level="1">icon.weapon_tauti_dual_axe_i01</value>
<value level="2">icon.tauti_weapon_dual_axe_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl> <magicLvl>99</magicLvl>
<effects> <effects>
<effect name="MaxHp"> <effect name="PvpPhysicalAttackDamageBonus">
<amount>25</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PvpPhysicalAttackDamageBonus"> <effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -2072,6 +2111,10 @@
<amount>15</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -2084,6 +2127,14 @@
<amount>150</amount> <amount>150</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="8881" toLevel="1" name="Top-grade Resistance Earring - Stun"> <skill id="8881" toLevel="1" name="Top-grade Resistance Earring - Stun">

View File

@@ -1965,19 +1965,19 @@
</effects> </effects>
</skill> </skill>
<skill id="9460" toLevel="1" name="Frenzied Tauti's Authority"> <skill id="9460" toLevel="1" name="Frenzied Tauti's Authority">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Tauti's Authority. Inflicts 371 damage and Knocks Down nearby enemies. --> <!-- Relies on Tauti's Authority to attack nearby enemies with 42645 power added to P. Attack, inflicting Knock Down. Consumes 4 Spirit Ores. -->
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime> <abnormalTime>3</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType> <abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect> <abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<icon>icon.skill1181</icon> <icon>icon.tauti_weapon_one_hand_axe_high</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<mpConsume>279</mpConsume> <mpConsume>279</mpConsume>
<hitTime>1500</hitTime> <hitTime>1500</hitTime>
<coolTime>300</coolTime> <coolTime>300</coolTime>
<reuseDelay>15000</reuseDelay> <reuseDelay>15000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-687</effectPoint> <effectPoint>-687</effectPoint>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<rideState>NONE</rideState> <rideState>NONE</rideState>
@@ -1989,13 +1989,15 @@
<affectRange>125</affectRange> <affectRange>125</affectRange>
<affectLimit>5-12</affectLimit> <affectLimit>5-12</affectLimit>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isDebuff>true</isDebuff> <isDebuff>2</isDebuff>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope> <affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject> <affectObject>NOT_FRIEND</affectObject>
<itemConsumeCount>4</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<effects> <effects>
<effect name="MagicalAttack"> <effect name="PhysicalAttack">
<power>371</power> <power>42645</power>
</effect> </effect>
<effect name="KnockBack"> <effect name="KnockBack">
<distance>50</distance> <distance>50</distance>

View File

@@ -5121,8 +5121,19 @@
</effects> </effects>
</skill> </skill>
<skill id="10093" toLevel="7" name="Guardian Cubic"> <skill id="10093" toLevel="7" name="Guardian Cubic">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Increases Shield P. Def. and Shield Defense. Spd. + 13. --> <!-- Increases Shield P. Def. and Shield Defense. Spd. + 13. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
<icon>icon.skll10093</icon> <icon>icon.skll10093</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>TARGET</targetType>
@@ -5138,9 +5149,6 @@
<value level="6">103</value> <value level="6">103</value>
<value level="7">105</value> <value level="7">105</value>
</magicLvl> </magicLvl>
<abnormalLvl>3</abnormalLvl> <!-- Guessed -->
<abnormalTime>6</abnormalTime> <!-- Guessed -->
<!-- TODO abnormalType -->
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effects> <effects>
<effect name="ShieldDefence"> <!-- Totally Guessed --> <effect name="ShieldDefence"> <!-- Totally Guessed -->

View File

@@ -30,7 +30,7 @@
</effects> </effects>
</skill> </skill>
<skill id="10501" toLevel="10" name="Superior Dagger Mastery"> <skill id="10501" toLevel="10" name="Superior Dagger Mastery">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- P. Atk. + 739, Atk. Spd. + 25%, Accuracy + 8, and vital spot attack success rate + 5%. STR +2. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. --> <!-- P. Atk. + 739, Atk. Spd. + 25%, Accuracy + 8, and vital spot attack success rate + 5%. STR +2. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. -->
<icon>icon.skill10501</icon> <icon>icon.skill10501</icon>
@@ -52,7 +52,14 @@
<effect name="SkillCritical"> <effect name="SkillCritical">
<stat>STR</stat> <stat>STR</stat>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>25</amount>
<mode>PER</mode>
<weaponType>
<item>DAGGER</item>
</weaponType>
</effect>
<effect name="PhysicalAttack">
<amount> <amount>
<value level="1">739</value> <value level="1">739</value>
<value level="2">856</value> <value level="2">856</value>
@@ -87,6 +94,9 @@
<effect name="FatalBlowRate"> <effect name="FatalBlowRate">
<amount>5</amount> <amount>5</amount>
<mode>PER</mode> <mode>PER</mode>
<weaponType>
<item>DAGGER</item>
</weaponType>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>
@@ -95,7 +105,7 @@
</effects> </effects>
</skill> </skill>
<skill id="10502" toLevel="10" name="Superior Dual Dagger Mastery"> <skill id="10502" toLevel="10" name="Superior Dual Dagger Mastery">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- P. Atk. + 844, Atk. Spd. + 25%, Accuracy + 8, and vital spot attack success rate + 5%. STR + 2. --> <!-- P. Atk. + 844, Atk. Spd. + 25%, Accuracy + 8, and vital spot attack success rate + 5%. STR + 2. -->
<icon>icon.skill10502</icon> <icon>icon.skill10502</icon>
@@ -114,7 +124,14 @@
</magicLvl> </magicLvl>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>25</amount>
<mode>PER</mode>
<weaponType>
<item>DUALDAGGER</item>
</weaponType>
</effect>
<effect name="PhysicalAttack">
<amount> <amount>
<value level="1">844</value> <value level="1">844</value>
<value level="2">979</value> <value level="2">979</value>
@@ -149,6 +166,9 @@
<effect name="FatalBlowRate"> <effect name="FatalBlowRate">
<amount>5</amount> <amount>5</amount>
<mode>PER</mode> <mode>PER</mode>
<weaponType>
<item>DUALDAGGER</item>
</weaponType>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>
@@ -385,7 +405,7 @@
</effects> </effects>
</skill> </skill>
<skill id="10508" toLevel="11" name="Blood Stab"> <skill id="10508" toLevel="11" name="Blood Stab">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Strike's the enemy's unprotected back with 32401 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. --> <!-- Strike's the enemy's unprotected back with 32401 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. -->
<abnormalLvl> <abnormalLvl>
@@ -470,6 +490,7 @@
<effects> <effects>
<effect name="AirBind" /> <effect name="AirBind" />
<effect name="Lethal"> <effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal> <halfLethal>15</halfLethal>
</effect> </effect>
<effect name="DamOverTime"> <effect name="DamOverTime">
@@ -480,49 +501,49 @@
<pveEffects> <pveEffects>
<effect name="Backstab"> <effect name="Backstab">
<power> <power>
<value level="1">32401</value> <value level="1">38880</value>
<value level="2">33521</value> <value level="2">40220</value>
<value level="3">35765</value> <value level="3">42910</value>
<value level="4">38007</value> <value level="4">45600</value>
<value level="5">40251</value> <value level="5">48300</value>
<value level="6">42495</value> <value level="6">50990</value>
<value level="7">44737</value> <value level="7">53680</value>
<value level="8">46983</value> <value level="8">56370</value>
<value level="9">48511</value> <value level="9">58210</value>
<value level="10">50491</value> <value level="10">60580</value>
<value level="11">52471</value> <value level="11">62960</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> <value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power> </power>
<criticalChance>30</criticalChance> <criticalChance>30</criticalChance>
<chance>40</chance> <chanceBoost>400</chanceBoost>
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pveEffects> </pveEffects>
<pvpEffects> <pvpEffects>
<effect name="Backstab"> <effect name="Backstab">
<power> <power>
<value level="1">32401</value> <value level="1">38880</value>
<value level="2">33521</value> <value level="2">40220</value>
<value level="3">35765</value> <value level="3">42910</value>
<value level="4">38007</value> <value level="4">45600</value>
<value level="5">40251</value> <value level="5">48300</value>
<value level="6">42495</value> <value level="6">50990</value>
<value level="7">44737</value> <value level="7">53680</value>
<value level="8">46983</value> <value level="8">56370</value>
<value level="9">48511</value> <value level="9">58210</value>
<value level="10">50491</value> <value level="10">60580</value>
<value level="11">52471</value> <value level="11">62960</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> <value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value> <value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
</power> </power>
<criticalChance>30</criticalChance> <criticalChance>30</criticalChance>
<chance>40</chance> <chanceBoost>400</chanceBoost>
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pvpEffects> </pvpEffects>
</skill> </skill>
<skill id="10509" toLevel="11" name="Heart Breaker"> <skill id="10509" toLevel="11" name="Heart Breaker">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Stabs target's heart with 21344 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. --> <!-- Stabs target's heart with 21344 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. -->
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
@@ -588,55 +609,12 @@
</weaponType> </weaponType>
</condition> </condition>
</conditions> </conditions>
<effects>
<effect name="Lethal">
<halfLethal>15</halfLethal>
</effect>
</effects>
<pveEffects>
<effect name="FatalBlow">
<power>
<value level="1">21344</value>
<value level="2">22083</value>
<value level="3">23560</value>
<value level="4">25039</value>
<value level="5">26516</value>
<value level="6">27993</value>
<value level="7">29472</value>
<value level="8">30949</value>
<value level="9">35304</value>
<value level="10">37026</value>
<value level="11">38748</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>15</criticalChance>
<chance>36.5</chance>
<overHit>true</overHit>
</effect>
</pveEffects>
<pvpEffects>
<effect name="FatalBlow">
<power>
<value level="1">21344</value>
<value level="2">22083</value>
<value level="3">23560</value>
<value level="4">25039</value>
<value level="5">26516</value>
<value level="6">27993</value>
<value level="7">29472</value>
<value level="8">30949</value>
<value level="9">35304</value>
<value level="10">37026</value>
<value level="11">38748</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>15</criticalChance>
<chance>36.5</chance>
<overHit>true</overHit>
</effect>
</pvpEffects>
<selfEffects> <selfEffects>
<effect name="CriticalDamagePosition">
<amount>30</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
<effect name="Speed"> <effect name="Speed">
<amount>40</amount> <amount>40</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
@@ -645,15 +623,61 @@
<amount>5</amount> <amount>5</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="CriticalDamagePosition">
<amount>30</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
</selfEffects> </selfEffects>
<pveEffects>
<effect name="FatalBlow">
<power>
<value level="1">25610</value>
<value level="2">26490</value>
<value level="3">28270</value>
<value level="4">30040</value>
<value level="5">31810</value>
<value level="6">33590</value>
<value level="7">35360</value>
<value level="8">37130</value>
<value level="9">42360</value>
<value level="10">44430</value>
<value level="11">46490</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>15</criticalChance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</pveEffects>
<pvpEffects>
<effect name="FatalBlow">
<power>
<value level="1">25610</value>
<value level="2">26490</value>
<value level="3">28270</value>
<value level="4">30040</value>
<value level="5">31810</value>
<value level="6">33590</value>
<value level="7">35360</value>
<value level="8">37130</value>
<value level="9">42360</value>
<value level="10">44430</value>
<value level="11">46490</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>15</criticalChance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</pvpEffects>
</skill> </skill>
<skill id="10510" toLevel="11" name="Chain Blow"> <skill id="10510" toLevel="11" name="Chain Blow">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Inflicts damage with 22718 Power added to P. Atk. Additional Skill Power 20% to damage if used during bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. --> <!-- Inflicts damage with 22718 Power added to P. Atk. Additional Skill Power 20% to damage if used during bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. -->
<icon>icon.skill10510</icon> <icon>icon.skill10510</icon>
@@ -717,29 +741,42 @@
</conditions> </conditions>
<effects> <effects>
<effect name="Lethal"> <effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal> <halfLethal>15</halfLethal>
</effect> </effect>
</effects> </effects>
<pveEffects> <pveEffects>
<effect name="FatalBlow"> <effect name="FatalBlow">
<power> <power>
<value level="1">22718</value> <value level="1">27260</value>
<value level="2">24289</value> <value level="2">29140</value>
<value level="3">25861</value> <value level="3">31030</value>
<value level="4">27431</value> <value level="4">32910</value>
<value level="5">29003</value> <value level="5">34800</value>
<value level="6">30574</value> <value level="6">36680</value>
<value level="7">32146</value> <value level="7">38570</value>
<value level="8">33717</value> <value level="8">40460</value>
<value level="9">37332</value> <value level="9">44790</value>
<value level="10">39152</value> <value level="10">46980</value>
<value level="11">40972</value> <value level="11">49160</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> <value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power> </power>
<criticalChance>20</criticalChance> <criticalChance>20</criticalChance>
<abnormalType>BLEEDING</abnormalType> <abnormalType>BLEEDING</abnormalType>
<abnormalPower>4130</abnormalPower> <abnormalPower>
<chance>36.5</chance> <value level="1">5452</value>
<value level="2">5828</value>
<value level="3">6206</value>
<value level="4">6582</value>
<value level="5">6960</value>
<value level="6">7336</value>
<value level="7">7714</value>
<value level="8">8092</value>
<value level="9">8958</value>
<value level="10">9396</value>
<value level="11">9832</value>
</abnormalPower>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pveEffects> </pveEffects>
@@ -763,7 +800,7 @@
<criticalChance>20</criticalChance> <criticalChance>20</criticalChance>
<abnormalType>BLEEDING</abnormalType> <abnormalType>BLEEDING</abnormalType>
<abnormalPower>4130</abnormalPower> <abnormalPower>4130</abnormalPower>
<chance>36.5</chance> <chanceBoost>365</chanceBoost>
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pvpEffects> </pvpEffects>
@@ -956,9 +993,9 @@
</effects> </effects>
</skill> </skill>
<skill id="10513" toLevel="10" name="Barrage of Nails"> <skill id="10513" toLevel="10" name="Barrage of Nails">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Calls down a rain of blades to attack nearby enemies with 13649 Power added to P. Atk. and inflicts Bleed. Requires a dagger or dual dagger. Over-hit. Critical hit. --> <!-- Attacks the enemies near you with 13649 power added to P. Attack. Additionally, decreases their speed by 100 and makes them unable to hide for 5 seconds. Requires dagger/dual dagger. -->
<icon>icon.skill10513</icon> <icon>icon.skill10513</icon>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime> <abnormalTime>15</abnormalTime>
@@ -1013,7 +1050,7 @@
</effectPoint> </effectPoint>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<rideState>NONE</rideState> <rideState>NONE</rideState>
<isDebuff>true</isDebuff> <isDebuff>1</isDebuff>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope> <affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject> <affectObject>NOT_FRIEND</affectObject>
@@ -1053,10 +1090,17 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="Speed">
<amount>-100</amount>
<mode>DIFF</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>HIDE</slot>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="10514" toLevel="8" name="Paralyzing Shadow"> <skill id="10514" toLevel="8" name="Paralyzing Shadow">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Seals an enemy with the power of darkness. Causes the enemy's body to go completely rigid for 10 seconds and causes paralysis for 5 seconds. --> <!-- Seals an enemy with the power of darkness. Causes the enemy's body to go completely rigid for 10 seconds and causes paralysis for 5 seconds. -->
<icon>icon.skill10514</icon> <icon>icon.skill10514</icon>
@@ -1070,7 +1114,7 @@
<value level="7">7</value> <value level="7">7</value>
<value level="8">8</value> <value level="8">8</value>
</abnormalLvl> </abnormalLvl>
<abnormalTime>10</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType> <abnormalType>PARALYZE</abnormalType>
<activateRate> <activateRate>
<value fromLevel="1" toLevel="8">80</value> <value fromLevel="1" toLevel="8">80</value>
@@ -1278,34 +1322,40 @@
</effects> </effects>
</skill> </skill>
<skill id="10517" toLevel="1" name="Shadow Hide"> <skill id="10517" toLevel="1" name="Shadow Hide">
<!-- Updated to HELIOS --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- You go into Hide state, cancel debuffs and Hold effects on you, increase HP Recovery Bonus, and eliminate enemy enmity toward you. --> <!-- You go into Hide state, cancel debuffs and Hold effects on you, increase HP Recovery Bonus, and eliminate enemy enmity toward you. -->
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime> <abnormalTime>
<value fromLevel="1" toLevel="1">50</value> <value fromLevel="1" toLevel="1">20</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1030">{base + 10 + 0.5 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1030">{base + 10 + 0.5 * subIndex}</value>
</abnormalTime> </abnormalTime>
<abnormalType>HIDE</abnormalType> <abnormalType>HIDE</abnormalType>
<abnormalVisualEffect>STEALTH</abnormalVisualEffect> <abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<icon>icon.skill10517</icon> <icon>icon.skill10517</icon>
<operateType>A2</operateType> <operateType>DA2</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<mpConsume>38</mpConsume> <mpConsume>38</mpConsume>
<castRange>250</castRange>
<hitTime>1000</hitTime> <hitTime>1000</hitTime>
<coolTime>400</coolTime> <coolTime>400</coolTime>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<reuseDelay>180000</reuseDelay> <reuseDelay>180000</reuseDelay>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove> <removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<removedOnDamage>true</removedOnDamage> <removedOnDamage>true</removedOnDamage>
<canCastWhileDisabled>true</canCastWhileDisabled>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<rideState>NONE</rideState> <rideState>NONE</rideState>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpBlink">
<direction>FRONT</direction>
<range>250</range>
</condition>
</conditions>
<effects> <effects>
<effect name="Hide" /> <effect name="Hide" />
<effect name="DispelBySlot"> <effect name="DispelBySlot">
@@ -1326,12 +1376,12 @@
</effects> </effects>
</skill> </skill>
<skill id="10518" toLevel="1" name="Assassin's Reflex"> <skill id="10518" toLevel="1" name="Assassin's Reflex">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Atk. Spd. + 20% for 10 seconds. --> <!-- Atk. Spd. + 20% for 10 seconds. -->
<abnormalLvl>2</abnormalLvl> <abnormalLvl>2</abnormalLvl>
<abnormalTime>10</abnormalTime> <abnormalTime>10</abnormalTime>
<abnormalType>MIGHT_MORTAL</abnormalType> <abnormalType>ASSASSINS_REFLEX</abnormalType>
<icon>icon.skill10518</icon> <icon>icon.skill10518</icon>
<isTriggeredSkill>true</isTriggeredSkill> <isTriggeredSkill>true</isTriggeredSkill>
<operateType>A2</operateType> <operateType>A2</operateType>
@@ -1614,7 +1664,7 @@
</effects> </effects>
</skill> </skill>
<skill id="10524" toLevel="3" name="Counter Stance"> <skill id="10524" toLevel="3" name="Counter Stance">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- For 10 seconds, evades physical skill attacks and reflects part of the damage received. --> <!-- For 10 seconds, evades physical skill attacks and reflects part of the damage received. -->
<icon>icon.skill10524</icon> <icon>icon.skill10524</icon>
@@ -1646,7 +1696,7 @@
</effectPoint> </effectPoint>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<rideState>NONE</rideState> <rideState>NONE</rideState>
<reuseDelay>150000</reuseDelay> <reuseDelay>120000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
@@ -1733,7 +1783,7 @@
</effectPoint> </effectPoint>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<rideState>NONE</rideState> <rideState>NONE</rideState>
<reuseDelay>60000</reuseDelay> <reuseDelay>40000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
@@ -1868,12 +1918,12 @@
</effects> </effects>
</skill> </skill>
<skill id="10527" toLevel="4" name="Mass Trick"> <skill id="10527" toLevel="4" name="Mass Trick">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Cancels target of frontal enemies. Eliminates their aggression and prevent them from targeting anything for 3 seconds. --> <!-- Cancels target of frontal enemies. Eliminates their aggression and prevent them from targeting anything for 3 seconds. -->
<icon>icon.skill10527</icon> <icon>icon.skill10527</icon>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime> <abnormalTime>20</abnormalTime>
<abnormalType>CONFUSION</abnormalType> <abnormalType>CONFUSION</abnormalType>
<activateRate> <activateRate>
<value fromLevel="1" toLevel="4">80</value> <value fromLevel="1" toLevel="4">80</value>
@@ -1909,6 +1959,14 @@
</effect> </effect>
<effect name="TargetCancel" /> <effect name="TargetCancel" />
<effect name="DisableTargeting" /> <effect name="DisableTargeting" />
<effect name="MagicalEvasion">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceMagicCriticalRate">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030"> <effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
<amount> <amount>
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value> <value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
@@ -1938,19 +1996,18 @@
</effects> </effects>
</skill> </skill>
<skill id="10529" toLevel="4" name="Shadow Flash"> <skill id="10529" toLevel="4" name="Shadow Flash">
<!-- Updated to HELIOS --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Teleports to the back of the target to increase the damage from P. Critical Attack by 30% for 10 seconds and prevents it from recovering HP by over 50%. Additionally, the target is unable to hide and this state cannot be canceled. --> <!-- Teleports to the back of the target to increase the damage from P. Critical Attack by 30% for 10 seconds and prevents it from recovering HP by over 50%. Additionally, the target is unable to hide and this state cannot be canceled. -->
<icon>icon.skill10529</icon> <icon>icon.skill10529</icon>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime> <abnormalTime>10</abnormalTime>
<abnormalType>CRITICAL_SPECIAL</abnormalType> <abnormalType>SHADOW_FLASH</abnormalType>
<abnormalVisualEffect>DEATH_MARK</abnormalVisualEffect>
<activateRate> <activateRate>
<value fromLevel="1" toLevel="4">100</value> <value fromLevel="1" toLevel="4">100</value>
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> <value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</activateRate> </activateRate>
<trait>NONE</trait> <trait>SHOCK</trait>
<operateType>A2</operateType> <operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl> <magicLvl>
@@ -1964,7 +2021,7 @@
<value fromLevel="1" toLevel="4">600</value> <value fromLevel="1" toLevel="4">600</value>
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{base + 10 * subIndex}</value> <value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{base + 10 * subIndex}</value>
</castRange> </castRange>
<castRange>900</castRange> <castRange>1100</castRange>
<hitTime>1000</hitTime> <hitTime>1000</hitTime>
<coolTime>500</coolTime> <coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay> <reuseDelay>300000</reuseDelay>
@@ -1977,14 +2034,9 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<targetConditions> <canBeDispelled>true</canBeDispelled>
<condition name="OpCheckFlag" />
</targetConditions>
<effects> <effects>
<effect name="TeleportToTarget" /> <effect name="TeleportToTarget" />
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="DefenceCriticalDamage"> <effect name="DefenceCriticalDamage">
<amount>40</amount> <amount>40</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -1993,12 +2045,8 @@
<amount>-50</amount> <amount>-50</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="ReduceCancel"> <effect name="BlockAbnormalSlot">
<amount>-100</amount> <slot>HIDE</slot>
<mode>DIFF</mode>
</effect>
<effect name="TargetMeProbability">
<chance>100</chance>
</effect> </effect>
</effects> </effects>
</skill> </skill>
@@ -2044,9 +2092,9 @@
</effects> </effects>
</skill> </skill>
<skill id="10531" toLevel="2" name="Angel of Death"> <skill id="10531" toLevel="2" name="Angel of Death">
<!-- Updated to HELIOS --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- For 30 seconds, Vital Spot Attack Rate +40%, P. Skill Power +10%, P. Accuracy +8, P. Evasion +40, and defends against debuff attacks 5 times. Can be used when Dagger/Dual Dagger is equipped. --> <!-- Momentarily increases Speed by 30, P. Evasion by 40, skill Evasion by 75, Vital Spot Attack Rate by 40%, and Debuff Resistance by 80%. Casts Crippling Poison on enemies attacking you. Requires a dagger/dual dagger to be equipped. -->
<abnormalLvl> <abnormalLvl>
<value level="1">1</value> <value level="1">1</value>
<value level="2">2</value> <value level="2">2</value>
@@ -2077,7 +2125,6 @@
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<rideState>NONE</rideState> <rideState>NONE</rideState>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect> <abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<isMagic>4</isMagic>
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
@@ -2090,14 +2137,29 @@
</condition> </condition>
</conditions> </conditions>
<effects> <effects>
<effect name="TriggerSkillByDamage">
<!-- Crippling Poison -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
<skillId>10545</skillId>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
</skillLevel>
</effect>
<effect name="FatalBlowRate"> <effect name="FatalBlowRate">
<amount>
<value level="1">40</value> <value level="1">40</value>
<value level="2">45</value> <value level="2">45</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalSkillPower"> <effect name="PhysicalSkillPower">
<value level="1">10</value> <amount>10</amount>
<value level="2">15</value>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="Accuracy"> <effect name="Accuracy">
@@ -2109,12 +2171,9 @@
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="AbnormalShield"> <effect name="AbnormalShield">
<times> <times>5</times>
<value level="1">5</value>
<value level="2">7</value>
</times>
</effect> </effect>
<effect name="PAtk" fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2030"> <effect name="PhysicalAttack" fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2030">
<amount> <amount>
<value fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value> <value fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
@@ -2123,7 +2182,7 @@
</effects> </effects>
</skill> </skill>
<skill id="10532" toLevel="7" name="Clone Attack"> <skill id="10532" toLevel="7" name="Clone Attack">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Melt into a target's shadow and summons clones to attack it. Requires a dagger or dual dagger to be equipped. --> <!-- Melt into a target's shadow and summons clones to attack it. Requires a dagger or dual dagger to be equipped. -->
<icon>icon.skill10532</icon> <icon>icon.skill10532</icon>
@@ -2150,7 +2209,7 @@
<nextAction>ATTACK</nextAction> <nextAction>ATTACK</nextAction>
<castRange>400</castRange> <castRange>400</castRange>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<hitTime>3000</hitTime> <hitTime>500</hitTime>
<coolTime>500</coolTime> <coolTime>500</coolTime>
<effectPoint> <effectPoint>
<value level="1">-687</value> <value level="1">-687</value>
@@ -2161,7 +2220,7 @@
<value level="6">-713</value> <value level="6">-713</value>
<value level="7">-715</value> <value level="7">-715</value>
</effectPoint> </effectPoint>
<reuseDelay>300000</reuseDelay> <reuseDelay>180000</reuseDelay>
<rideState>NONE</rideState> <rideState>NONE</rideState>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
@@ -2201,39 +2260,26 @@
</effect> </effect>
</endEffects> </endEffects>
</skill> </skill>
<skill id="10534" toLevel="1" name="Trace of Dagger"> <skill id="10534" toLevel="3" name="Trace of Dagger">
<!-- Updated to IO --> <!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- During normal attacks, has a chance of inflicting Poison on the enemy and blocking the use of magic skills. --> <!-- Critical damage has been boosted by 100%. -->
<abnormalLvl>1</abnormalLvl> <abnormalTime>3</abnormalTime>
<abnormalTime>300</abnormalTime>
<abnormalType>POISON</abnormalType>
<icon>icon.skill10534</icon> <icon>icon.skill10534</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl> <magicLvl>99</magicLvl>
<mpConsume>75</mpConsume>
<hitTime>800</hitTime>
<coolTime>100</coolTime>
<effectPoint>711</effectPoint>
<reuseDelay>600000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<rideState>NONE</rideState> <rideState>NONE</rideState>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<isMagic>4</isMagic>
<isTriggeredSkill>true</isTriggeredSkill>
<effects> <effects>
<effect name="TriggerSkillByAttack"> <effect name="CriticalDamage">
<!-- Block Magic --> <amount>100</amount>
<attackerType>L2Playable</attackerType> <mode>PER</mode>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<chance>15</chance>
<allowWeapons>ALL</allowWeapons>
<skillId>10537</skillId>
<skillLevel>1</skillLevel>
</effect> </effect>
</effects> </effects>
</skill> </skill>

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@@ -117,32 +117,30 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="11226" toLevel="4" name="Superior Abyss Stigma"> <skill id="11226" toLevel="7" name="Superior Abyss Stigma">
<!-- MAtk/M. Critical Rate + 5% and PvP damage + 10%. --> <!-- Updated to GRAND CRUSADE -->
<!-- Increases M. Damage by 10% and M. Attack by 10%. -->
<icon>icon.skill0945</icon> <icon>icon.skill0945</icon>
<magicLvl> <magicLvl>
<value level="1">85</value> <value level="1">85</value>
<value level="2">90</value> <value level="2">90</value>
<value level="3">95</value> <value level="3">95</value>
<value level="4">99</value> <value level="4">99</value>
<value level="5">100</value>
<value level="6">102</value>
<value level="7">104</value>
</magicLvl> </magicLvl>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="MAtk"> <effect name="MagicalAttack">
<amount> <amount>
<value level="1">5</value> <value level="1">10</value>
<value level="2">6</value> <value level="2">12</value>
<value level="3">7</value> <value level="3">15</value>
<value level="4">10</value> <value level="4">20</value>
</amount> <value level="5">25</value>
<mode>PER</mode> <value level="6">30</value>
</effect> <value level="7">40</value>
<effect name="MagicCriticalRate">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">10</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -150,6 +148,10 @@
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalSkillPower" fromLevel="5" toLevel="7">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11241" toLevel="1" name="Shadow Snare"> <skill id="11241" toLevel="1" name="Shadow Snare">

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@@ -971,37 +971,23 @@
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects> <effects>
<effect name="PhysicalDefence"> <effect name="PhysicalDefence">
<amount> <amount>93</amount>
<value level="1">93</value> <mode>DIFF</mode>
<value level="2">93</value> <armorType>
<value level="3">93</value> <item>HEAVY</item>
<value level="4">93</value> </armorType>
<value level="5">93</value>
</amount>
</effect> </effect>
<effect name="StatByMoveType"> <effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat> <stat>REGENERATE_MP_RATE</stat>
<type>SITTING</type> <type>SITTING</type>
<value> <value>32</value>
<value level="1">32</value>
<value level="2">32</value>
<value level="3">32</value>
<value level="4">32</value>
<value level="5">32</value>
</value>
</effect> </effect>
<effect name="StatByMoveType"> <effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat> <stat>REGENERATE_MP_RATE</stat>
<type>STANDING</type> <type>STANDING</type>
<value> <value>32</value>
<value level="1">32</value>
<value level="2">32</value>
<value level="3">32</value>
<value level="4">32</value>
<value level="5">32</value>
</value>
</effect> </effect>
<effect name="MagicMpCost"> <effect name="MagicMpCost" fromLevel="2" toLevel="5">
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">-7</value> <value level="2">-7</value>
@@ -1029,7 +1015,7 @@
<value level="2">0</value> <value level="2">0</value>
<value level="3">11</value> <value level="3">11</value>
<value level="4">11</value> <value level="4">11</value>
<value level="5">11</value> <value level="5">21</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -1037,22 +1023,22 @@
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">0</value> <value level="2">0</value>
<value level="3">5</value> <value level="3">10</value>
<value level="4">5</value> <value level="4">10</value>
<value level="5">5</value> <value level="5">10</value>
</amount> </amount>
</effect> </effect>
<effect name="ReflectSkill"> <effect name="ReflectSkill">
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">0</value> <value level="2">0</value>
<value level="3">5</value> <value level="3">10</value>
<value level="4">5</value> <value level="4">10</value>
<value level="5">5</value> <value level="5">10</value>
</amount> </amount>
<type>MAGIC</type> <type>MAGIC</type>
</effect> </effect>
<effect name="AbsorbDamage"> <effect name="AbsorbDamage"> <!-- TODO: Need Real Damage Resist Effect -->
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">0</value> <value level="2">0</value>
@@ -1102,53 +1088,31 @@
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects> <effects>
<effect name="MagicalDefence"> <effect name="MagicalDefence">
<amount> <amount>55</amount>
<value level="1">55</value> <mode>DIFF</mode>
<value level="2">55</value> <armorType>
<value level="3">55</value> <item>LIGHT</item>
<value level="4">55</value> </armorType>
<value level="5">55</value>
</amount>
</effect> </effect>
<effect name="PhysicalEvasion"> <effect name="PhysicalEvasion">
<amount> <amount>2</amount>
<value level="1">2</value> <mode>DIFF</mode>
<value level="2">2</value> <armorType>
<value level="3">2</value> <item>LIGHT</item>
<value level="4">2</value> </armorType>
<value level="5">2</value>
</amount>
</effect> </effect>
<effect name="StatByMoveType"> <effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat> <stat>REGENERATE_MP_RATE</stat>
<type>SITTING</type> <type>SITTING</type>
<value> <value>8</value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
</effect> </effect>
<effect name="StatByMoveType"> <effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat> <stat>REGENERATE_MP_RATE</stat>
<type>STANDING</type> <type>STANDING</type>
<value> <value>8</value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
</effect> </effect>
<effect name="ResistAbnormalByCategory"> <effect name="ResistAbnormalByCategory">
<amount> <amount>-10</amount>
<value level="1">-10</value>
<value level="2">-10</value>
<value level="3">-10</value>
<value level="4">-10</value>
<value level="5">-10</value>
</amount>
<slot>DEBUFF</slot> <slot>DEBUFF</slot>
</effect> </effect>
<effect name="SkillCriticalProbability"> <effect name="SkillCriticalProbability">
@@ -1161,7 +1125,7 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="VampiricAttack" fromLevel="2" toLevel="5"> <effect name="VampiricAttack">
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">4</value> <value level="2">4</value>
@@ -1169,7 +1133,7 @@
<value level="4">4</value> <value level="4">4</value>
<value level="5">4</value> <value level="5">4</value>
</amount> </amount>
<chance>100</chance> <chance>30</chance>
</effect> </effect>
<effect name="Reuse"> <effect name="Reuse">
<amount> <amount>
@@ -1193,17 +1157,6 @@
<mode>PER</mode> <mode>PER</mode>
<magicType>1</magicType> <magicType>1</magicType>
</effect> </effect>
<effect name="Reuse">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">-10</value>
<value level="5">-10</value>
</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="Speed"> <effect name="Speed">
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
@@ -1214,7 +1167,7 @@
</amount> </amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="AbsorbDamage"> <effect name="AbsorbDamage"> <!-- TODO: Need Real Damage Resist Effect -->
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">0</value> <value level="2">0</value>
@@ -1274,79 +1227,35 @@
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects> <effects>
<effect name="PhysicalDefence"> <effect name="PhysicalDefence">
<amount> <amount>60</amount>
<value level="1">60</value>
<value level="2">60</value>
<value level="3">60</value>
<value level="4">60</value>
<value level="5">60</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect> </effect>
<effect name="WeightLimit"> <effect name="WeightLimit">
<amount> <amount>-30</amount>
<value level="1">-30</value>
<value level="2">-30</value>
<value level="3">-30</value>
<value level="4">-30</value>
<value level="5">-30</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="Reuse"> <effect name="Reuse">
<amount> <amount>-3</amount>
<value level="1">-3</value>
<value level="2">-3</value>
<value level="3">-3</value>
<value level="4">-3</value>
<value level="5">-3</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
<magicType>0</magicType> <magicType>0</magicType>
</effect> </effect>
<effect name="Reuse"> <effect name="Reuse">
<amount> <amount>-3</amount>
<value level="1">-3</value>
<value level="2">-3</value>
<value level="3">-3</value>
<value level="4">-3</value>
<value level="5">-3</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
<magicType>1</magicType> <magicType>1</magicType>
</effect> </effect>
<effect name="Reuse">
<amount>
<value level="1">-3</value>
<value level="2">-3</value>
<value level="3">-3</value>
<value level="4">-3</value>
<value level="5">-3</value>
</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="StatByMoveType"> <effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat> <stat>REGENERATE_MP_RATE</stat>
<type>SITTING</type> <type>SITTING</type>
<value> <value>8</value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
</effect> </effect>
<effect name="StatByMoveType"> <effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat> <stat>REGENERATE_MP_RATE</stat>
<type>STANDING</type> <type>STANDING</type>
<value> <value>8</value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount> <amount>
@@ -1362,9 +1271,9 @@
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">0</value> <value level="2">0</value>
<value level="3">-11</value> <value level="3">-10</value>
<value level="4">-11</value> <value level="4">-10</value>
<value level="5">-11</value> <value level="5">-10</value>
</amount> </amount>
<slot>DEBUFF</slot> <slot>DEBUFF</slot>
</effect> </effect>
@@ -1398,7 +1307,7 @@
<value level="5">10</value> <value level="5">10</value>
</DUALDAGGER> </DUALDAGGER>
</effect> </effect>
<effect name="AbsorbDamage"> <effect name="AbsorbDamage"> <!-- TODO: Need Real Damage Resist Effect -->
<amount> <amount>
<value level="1">0</value> <value level="1">0</value>
<value level="2">0</value> <value level="2">0</value>

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@@ -292,9 +292,13 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="13816" toLevel="1" name="Kelbim's Dagger"> <skill id="13816" toLevel="2" name="Kelbim's Dagger">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.weapon_kelbim_cutter_i01</icon> <!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_cutter_i01</value>
<value level="2">icon.kelbim_weapon_cutter_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
@@ -314,7 +318,7 @@
<amount>25</amount> <amount>25</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -329,10 +333,23 @@
<effect name="DamageShield"> <effect name="DamageShield">
<amount>20</amount> <amount>20</amount>
</effect> </effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13817" toLevel="1" name="Kelbim's Dual Dagger"> <skill id="13817" toLevel="1" name="Kelbim's Dual Dagger">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. --> <!-- Updated to GRAND CRUSADE -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_dual_dagger_i01</value>
<value level="2">icon.kelbim_weapon_dual_dagger_high</value>
</icon>
<icon>icon.weapon_kelbim_dual_dagger_i01</icon> <icon>icon.weapon_kelbim_dual_dagger_i01</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
@@ -353,7 +370,7 @@
<amount>25</amount> <amount>25</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -368,11 +385,23 @@
<effect name="DamageShield"> <effect name="DamageShield">
<amount>20</amount> <amount>20</amount>
</effect> </effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13818" toLevel="1" name="Kelbim's Bow"> <skill id="13818" toLevel="1" name="Kelbim's Bow">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.weapon_kelbim_bow_i01</icon> <!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_bow_i01</value>
<value level="2">icon.kelbim_weapon_bow_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
@@ -392,7 +421,7 @@
<amount>25</amount> <amount>25</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -407,11 +436,23 @@
<effect name="DamageShield"> <effect name="DamageShield">
<amount>20</amount> <amount>20</amount>
</effect> </effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13819" toLevel="1" name="Kelbim's Crossbow"> <skill id="13819" toLevel="1" name="Kelbim's Crossbow">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.weapon_kelbim_crossbow_i01</icon> <!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_crossbow_i01</value>
<value level="2">icon.kelbim_weapon_crossbow_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
@@ -431,7 +472,7 @@
<amount>25</amount> <amount>25</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
@@ -446,25 +487,37 @@
<effect name="DamageShield"> <effect name="DamageShield">
<amount>20</amount> <amount>20</amount>
</effect> </effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13820" toLevel="1" name="Spirit of Kelbim"> <skill id="13820" toLevel="1" name="Kelbim's Shout">
<!-- For 30 min., Damage Reflect Resistance + 20%. --> <!-- Updated to GRAND CRUSADE -->
<abnormalTime>1800</abnormalTime> <!-- Ignores the target's CP and inflicts 6903 power at a fixed rate. Consumes 4 Spirit Ores. -->
<icon>icon.skill0000</icon> <icon>icon.kelbim_weapon_cutter_high</icon>
<operateType>A2</operateType> <operateType>A1</operateType>
<mpConsume>382</mpConsume> <mpConsume>279</mpConsume>
<hitTime>3000</hitTime> <castRange>600</castRange>
<hitTime>500</hitTime>
<coolTime>500</coolTime> <coolTime>500</coolTime>
<effectPoint>100</effectPoint> <effectPoint>-1000</effectPoint>
<reuseDelay>15000</reuseDelay> <reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeCount>4</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<effects> <effects>
<effect name="DamageShieldResist"> <effect name="RealDamage">
<amount>20</amount> <power>6903</power>
</effect> </effect>
</effects> </effects>
</skill> </skill>
@@ -740,285 +793,623 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="13837" toLevel="12" name="Shadow Cutter"> <skill id="13837" toLevel="13" name="Shadow Cutter">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_onehand_sword</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_onehand_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_onehand_sword_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>100</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13838" toLevel="12" name="Shadow Slasher"> <skill id="13838" toLevel="13" name="Shadow Slasher">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_twohand_sword</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_twohand_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_twohand_sword_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>100</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13839" toLevel="12" name="Shadow Fighter"> <skill id="13839" toLevel="13" name="Shadow Fighter">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_fist</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_fist</value>
<value fromLevel="13" toLevel="13">icon.shadow_fist_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>100</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13840" toLevel="12" name="Shadow Stormer"> <skill id="13840" toLevel="13" name="Shadow Stormer">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_spear</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_spear</value>
<value fromLevel="13" toLevel="13">icon.shadow_spear_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>100</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13841" toLevel="12" name="Shadow Dual Sword"> <skill id="13841" toLevel="13" name="Shadow Dual Sword">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_dual_sword</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_dual_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_dual_sword_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>100</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13842" toLevel="12" name="Shadow Shaper"> <skill id="13842" toLevel="13" name="Shadow Shaper">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_dagger</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_dagger</value>
<value fromLevel="13" toLevel="13">icon.shadow_dagger_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalDamage"> <effect name="CriticalDamage">
<amount>10</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">3</value>
<value level="7">6</value>
<value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13843" toLevel="12" name="Shadow Thrower"> <skill id="13843" toLevel="13" name="Shadow Thrower">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_bow</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_bow</value>
<value fromLevel="13" toLevel="13">icon.shadow_bow_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalDamage"> <effect name="CriticalDamage">
<amount>10</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">3</value>
<value level="7">6</value>
<value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">0</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13844" toLevel="12" name="Shadow Shooter"> <skill id="13844" toLevel="13" name="Shadow Shooter">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. --> <!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_crossbow</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_crossbow</value>
<value fromLevel="13" toLevel="13">icon.shadow_crossbow_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalDamage"> <effect name="CriticalDamage">
<amount>10</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">3</value>
<value level="7">6</value>
<value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13845" toLevel="12" name="Shadow Buster"> <skill id="13845" toLevel="13" name="Shadow Buster">
<!-- Updated to GRAND CRUSADE -->
<!-- Casting Spd. + 5%. --> <!-- Casting Spd. + 5%. -->
<icon>icon.weapon_shadow_magic_sword</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_magic_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_onehand_magic_sword_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="MagicalAttackSpeed"> <effect name="MagicalAttackSpeed">
<amount>15</amount> <amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicCriticalRate"> <effect name="MagicCriticalRate">
<amount>100</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MAtk"> <effect name="MagicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13846" toLevel="12" name="Shadow Retributer"> <skill id="13846" toLevel="13" name="Shadow Retributer">
<!-- Updated to GRAND CRUSADE -->
<!-- Casting Spd. + 5%. --> <!-- Casting Spd. + 5%. -->
<icon>icon.weapon_shadow_magic_blunt</icon> <icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_magic_blunt</value>
<value fromLevel="13" toLevel="13">icon.shadow_twohand_magic_blunt_1_high</value>
</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects> <effects>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>15</amount> <amount>
<mode>PER</mode> <value level="1">5</value>
</effect> <value level="2">7</value>
<effect name="MagicalAttackSpeed"> <value level="3">10</value>
<amount>15</amount> <value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalDamage"> <effect name="CriticalDamage">
<amount>10</amount> <amount>
<mode>PER</mode> <value fromLevel="1" toLevel="5">0</value>
</effect> <value level="6">3</value>
<effect name="MagicCriticalDamage"> <value level="7">6</value>
<amount>10</amount> <value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp"> <effect name="MaxHp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>15</amount> <amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>7</amount> <amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MAtk"> <effect name="AttackAttributeAdd">
<amount>7</amount> <amount>
<mode>PER</mode> <value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@@ -2160,8 +2160,7 @@
</effects> </effects>
</skill> </skill>
<skill id="13957" toLevel="10" name="Activate.Silence"> <skill id="13957" toLevel="10" name="Activate.Silence">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to Helios -->
<!-- Silence has temporarily restrained skills. Ignores debuff immunity. -->
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime> <abnormalTime>
<value level="1">3</value> <value level="1">3</value>
@@ -2318,68 +2317,211 @@
</effects> </effects>
</skill> </skill>
<skill id="13963" toLevel="1" name="Protector's Guardian Earrings"> <skill id="13963" toLevel="1" name="Protector's Guardian Earrings">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Maximum MP +49, Maximum CP +10%%, Defense/Magical Resistance +3%%, Stun/Mental attack and defense success rate +30%%, Vampiric Rage +4%% -->
<operateType>A1</operateType> <icon>icon.accessory_earring_of_hero_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="13964" toLevel="1" name="Bracelet of the Conqueror - CON"> <skill id="13964" toLevel="1" name="Bracelet of the Conqueror - CON">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. CON +3 -->
<operateType>A1</operateType> <icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="13965" toLevel="1" name="Bracelet of the Conqueror - MEN"> <skill id="13965" toLevel="1" name="Bracelet of the Conqueror - MEN">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. MEN +3 -->
<operateType>A1</operateType> <icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="13966" toLevel="1" name="Bracelet of the Conqueror - DEX"> <skill id="13966" toLevel="1" name="Bracelet of the Conqueror - DEX">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. DEX +3 -->
<operateType>A1</operateType> <icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="13967" toLevel="1" name="Bracelet of the Conqueror - WIT"> <skill id="13967" toLevel="1" name="Bracelet of the Conqueror - WIT">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. WIT +3 -->
<operateType>A1</operateType> <icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="13968" toLevel="1" name="Bracelet of the Conqueror - STR"> <skill id="13968" toLevel="1" name="Bracelet of the Conqueror - STR">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. STR +3 -->
<operateType>A1</operateType> <icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="13969" toLevel="1" name="Bracelet of the Conqueror - INT"> <skill id="13969" toLevel="1" name="Bracelet of the Conqueror - INT">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. INT +3 -->
<operateType>A1</operateType> <icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="13970" toLevel="10" name="Sayha's Talisman"> <skill id="13970" toLevel="10" name="Sayha's Talisman">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Level: 1 Receives a boosting effect for P. Defense by 112, M. Defense by 74, and XP/SP by 1%. -->
<operateType>A1</operateType> <!-- Level: 2 Receives a boosting effect for P. Defense by 225, M. Defense by 147, and XP/SP by 2%. -->
<!-- Level: 3 Receives a boosting effect for P. Defense by 450, M. Defense by 294, and XP/SP by 3%. -->
<!-- Level: 4 Receives a boosting effect for P. Defense by 676, M. Defense by 441, and XP/SP by 5%. -->
<!-- Level: 5 Receives a boosting effect for P. Defense by 901, M. Defense by 589, and XP/SP by 7%. -->
<!-- Level: 6 Receives a boosting effect for P. Defense by 1126, M. Defense by 736, and XP/SP by 10%. -->
<!-- Level: 7 Receives a boosting effect for P. Defense by 1351, M. Defense by 833, and XP/SP by 15%. -->
<!-- Level: 8 Receives a boosting effect for P. Defense by 1576, M. Defense by 1030, and XP/SP by 20%. -->
<!-- Level: 9 Receives a boosting effect for Defense by 1801, M. Defense by 1178, XP/SP by 25% and Recovery Potion and Miracle Potion by 1000. -->
<!-- Level: 10 Receives a boosting effect for Defense by 2027, M. Defense by 1325, XP/SP by 30% and Recovery Potion and Miracle Potion by 2000. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
</skill> </skill>
<skill id="13971" toLevel="4" name="Sayha's Trust"> <skill id="13971" toLevel="4" name="Sayha's Trust">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Level: 1 Receives the effect that increases skill power by 2% and decreases cooldown by 2%. -->
<operateType>A1</operateType> <!-- Level: 2 Receives the effect that increases skill power by 3% and decreases cooldown by 3%. -->
<!-- Level: 3 Receives the effect that increases skill power by 5% and decreases cooldown by 5%. -->
<!-- Level: 4 Receives the effect that increases skill power by 9% and decreases cooldown by 5%. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
</skill> </skill>
<skill id="13972" toLevel="4" name="Sayha's Benefaction"> <skill id="13972" toLevel="4" name="Sayha's Benefaction">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Decreases damage received by 10% for 45 seconds. -->
<operateType>A1</operateType> <icon>
<value level="1">icon.sayhas_talisman_g_Lv1</value>
<value level="2">icon.sayhas_talisman_g_Lv2</value>
<value level="3">icon.sayhas_talisman_g_Lv3</value>
<value level="4">icon.sayhas_talisman_g_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<castRange>900</castRange>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<effectPoint>1</effectPoint>
</skill> </skill>
<skill id="13973" toLevel="4" name="Sayha's Encouragement"> <skill id="13973" toLevel="4" name="Sayha's Encouragement">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Increases PVE damage by 8% for 45 seconds. -->
<operateType>A1</operateType> <icon>
<value level="1">icon.sayhas_talisman_pve_Lv1</value>
<value level="2">icon.sayhas_talisman_pve_Lv2</value>
<value level="3">icon.sayhas_talisman_pve_Lv3</value>
<value level="4">icon.sayhas_talisman_pve_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<castRange>900</castRange>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<effectPoint>1</effectPoint>
</skill> </skill>
<skill id="13974" toLevel="4" name="Sayha's Anger"> <skill id="13974" toLevel="4" name="Sayha's Anger">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Increases PvP damage by 8% for 45 seconds. -->
<operateType>A1</operateType> <icon>
<value level="1">icon.sayhas_talisman_pvp_Lv1</value>
<value level="2">icon.sayhas_talisman_pvp_Lv2</value>
<value level="3">icon.sayhas_talisman_pvp_Lv3</value>
<value level="4">icon.sayhas_talisman_pvp_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<castRange>900</castRange>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<effectPoint>1</effectPoint>
</skill> </skill>
<skill id="13975" toLevel="1" name="Nevit??s Cloak of Light"> <skill id="13975" toLevel="1" name="Nevit's Cloak of Light">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- Damage received -10%%, All basic stats +3 -->
<operateType>A1</operateType> <icon>BranchSys2.Icon.7anni_cloack_i02</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>LUC</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill> </skill>
</list> </list>

View File

@@ -163,14 +163,156 @@
</effects> </effects>
</skill> </skill>
<skill id="14804" toLevel="10" name="Damage Reflect Attack Resistance"> <skill id="14804" toLevel="10" name="Damage Reflect Attack Resistance">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed --> <!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 10. --> <!-- Slightly resistant to Damage Reflect attack. -->
<icon>icon.skill0350</icon> <icon>icon.skill0350</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate> <magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects> <effects>
<effect name="DamageShield"> <effect name="DamageShield">
<amount>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">80</value>
<value level="9">90</value>
<value level="10">100</value>
</amount>
</effect>
</effects>
</skill>
<skill id="14805" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 20. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>20</amount>
</effect>
</effects>
</skill>
<skill id="14806" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 30. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="14807" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 40. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>40</amount>
</effect>
</effects>
</skill>
<skill id="14808" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 50. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>50</amount>
</effect>
</effects>
</skill>
<skill id="14809" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 60. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>60</amount>
</effect>
</effects>
</skill>
<skill id="14810" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 70. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>70</amount>
</effect>
</effects>
</skill>
<skill id="14811" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 80. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>80</amount>
</effect>
</effects>
</skill>
<skill id="14812" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 90. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>90</amount>
</effect>
</effects>
</skill>
<skill id="14813" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 100. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="14814" toLevel="1" name="Instant Kill Attack Resistance">
<!-- Glory Days confirmed -->
<!-- Has slight resistance to half-kill and lethal strike. -->
<icon>icon.skill0263</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="InstantKillResist">
<amount>10</amount> <amount>10</amount>
</effect> </effect>
</effects> </effects>

View File

@@ -399,40 +399,100 @@
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
</skill> </skill>
<skill id="15537" toLevel="2" name="Blood Sacrifice: Decrease Speed"> <skill id="15537" toLevel="2" name="Blood Sacrifice: Decrease Speed">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. --> <!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon> <icon>icon.skill1160</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<castRange>600</castRange> <castRange>600</castRange>
<effectPoint>-100</effectPoint> <effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="Speed">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="15538" toLevel="2" name="Blood Sacrifice: Decrease Accuracy"> <skill id="15538" toLevel="2" name="Blood Sacrifice: Decrease Accuracy">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. --> <!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon> <icon>icon.skill1160</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<castRange>600</castRange> <castRange>600</castRange>
<effectPoint>-100</effectPoint> <effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="Accuracy">
<amount>-6</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="15539" toLevel="2" name="Blood Sacrifice: Decrease P. Def."> <skill id="15539" toLevel="2" name="Blood Sacrifice: Decrease P. Def.">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. --> <!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon> <icon>icon.skill1160</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<castRange>600</castRange> <castRange>600</castRange>
<effectPoint>-100</effectPoint> <effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="PhysicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="15540" toLevel="2" name="Blood Sacrifice: Decrease M. Def."> <skill id="15540" toLevel="2" name="Blood Sacrifice: Decrease M. Def.">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. --> <!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon> <icon>icon.skill1160</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<castRange>600</castRange> <castRange>600</castRange>
<effectPoint>-100</effectPoint> <effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="MagicalDefence">
<amount>-15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="15541" toLevel="1" name="Flame Pillar"> <skill id="15541" toLevel="1" name="Flame Pillar">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -461,16 +461,22 @@
<operateType>A2</operateType> <operateType>A2</operateType>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
</skill> </skill>
<skill id="15642" toLevel="1" name="Horn Melody (Adventurer)"> <skill id="15642" toLevel="4" name="Horn Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. --> <!-- For 60 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<icon>icon.skill11517</icon> <icon>icon.skill11517</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<castRange>400</castRange> <castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
@@ -478,18 +484,28 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effects> <effects>
<effect name="DispelBySlotProbability"> <effect name="DispelBySlotProbability">
<dispel>IMPROVE_PA_PD_UP;PA_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel> <dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
<rate>100</rate> <rate>100</rate>
</effect> </effect>
<effect name="BlockAbnormalSlot"> <effect name="BlockAbnormalSlot">
<slot>IMPROVE_PA_PD_UP;PA_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot> <slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>17</amount> <amount>
<value level="1">17</value>
<value level="2">19</value>
<value level="3">21</value>
<value level="4">23</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MAtk"> <effect name="MagicalAttack">
<amount>79</amount> <amount>
<value level="1">79</value>
<value level="2">83</value>
<value level="3">87</value>
<value level="4">91</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence"> <effect name="MagicalDefence">
@@ -502,32 +518,36 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="15643" toLevel="1" name="Drum Melody (Adventurer)"> <skill id="15643" toLevel="4" name="Drum Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage in standard attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk./ Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30%, and Speed - 15%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. --> <!-- For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage in standard attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk./ Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30%, and Speed - 15%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<icon>icon.skill11522</icon> <icon>icon.skill11522</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<castRange>400</castRange> <castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effects> <effects>
<effect name="TriggerSkillByAttack"> <effect name="TriggerSkillByDamage">
<!-- Guess: Same as clan hall one -->
<!-- Critical Damage Increase --> <!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType> <attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel> <minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel> <maxAttackerLevel>107</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance> <chance>80</chance>
<isCritical>true</isCritical> <targetType>SELF</targetType>
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW</allowWeapons> <minDamage>300</minDamage>
<skillId>11569</skillId> <skillId>11569</skillId>
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
</effect> </effect>
@@ -538,16 +558,20 @@
<effect name="BlockAbnormalSlot"> <effect name="BlockAbnormalSlot">
<slot>MULTI_BUFF;COUNTER_CRITICAL</slot> <slot>MULTI_BUFF;COUNTER_CRITICAL</slot>
</effect> </effect>
<effect name="PAtk"> <effect name="PhysicalAttack">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MAtk"> <effect name="MagicalAttack">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="Speed"> <effect name="Speed" fromLevel="1" toLevel="3">
<amount>-15</amount> <amount>
<value level="1">-15</value>
<value level="2">-10</value>
<value level="3">-5</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence"> <effect name="MagicalDefence">
@@ -592,16 +616,22 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="15644" toLevel="1" name="Pipe Organ Melody (Adventurer)"> <skill id="15644" toLevel="4" name="Pipe Organ Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. --> <!-- For 60 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<icon>icon.skill11519</icon> <icon>icon.skill11519</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<castRange>400</castRange> <castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
@@ -615,35 +645,55 @@
<effect name="BlockAbnormalSlot"> <effect name="BlockAbnormalSlot">
<slot>IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP</slot> <slot>IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP</slot>
</effect> </effect>
<effect name="MaxHp">
<amount>37</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp"> <effect name="MaxCp">
<amount>37</amount> <amount>
<value level="1">37</value>
<value level="2">39</value>
<value level="3">41</value>
<value level="4">43</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxMp"> <effect name="MaxMp">
<amount>37</amount> <amount>
<value level="1">37</value>
<value level="2">39</value>
<value level="3">41</value>
<value level="4">43</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="HpRegen"> <effect name="HpRegen">
<amount>20</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MaxHp">
<amount>
<value level="1">37</value>
<value level="2">39</value>
<value level="3">41</value>
<value level="4">43</value>
</amount>
<mode>PER</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="15645" toLevel="1" name="Guitar Melody (Adventurer)"> <skill id="15645" toLevel="4" name="Guitar Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. --> <!-- For 60 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. -->
<!-- TODO: Iss Enchanter's Enchant Skill MP Consumption - 20% Effect on skill --> <abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
<icon>icon.skill11520</icon> <icon>icon.skill11520</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<castRange>400</castRange> <castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
@@ -662,7 +712,12 @@
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>32</amount> <amount>
<value level="1">32</value>
<value level="2">34</value>
<value level="3">36</value>
<value level="4">38</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicCriticalRate"> <effect name="MagicCriticalRate">
@@ -691,16 +746,22 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="15646" toLevel="1" name="Harp Melody (Adventurer)"> <skill id="15646" toLevel="4" name="Harp Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., P. Accuracy + 5, P./M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. --> <!-- For 60 min., P. Accuracy + 5, P./M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<icon>icon.skill11521</icon> <icon>icon.skill11521</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<castRange>400</castRange> <castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
@@ -715,19 +776,39 @@
<slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot> <slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
</effect> </effect>
<effect name="Speed"> <effect name="Speed">
<amount>34</amount> <amount>
<value level="1">34</value>
<value level="2">35</value>
<value level="3">36</value>
<value level="4">37</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="PhysicalEvasion"> <effect name="PhysicalEvasion">
<amount>5</amount> <amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">8</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="Accuracy"> <effect name="Accuracy">
<amount>5</amount> <amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">8</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="MagicalEvasion"> <effect name="MagicalEvasion">
<amount>5</amount> <amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">8</value>
</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="DefenceCriticalDamage"> <effect name="DefenceCriticalDamage">
@@ -736,16 +817,22 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="15647" toLevel="1" name="Lute Melody (Adventurer)"> <skill id="15647" toLevel="4" name="Lute Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., Atk. Spd. + 34%, Casting Spd. + 31%, and has a chance of applying 9% Vampiric Rage. --> <!-- For 60 min., Atk. Spd. + 34%, Casting Spd. + 31%, and has a chance of applying 9% Vampiric Rage. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<icon>icon.skill11518</icon> <icon>icon.skill11518</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>ENEMY</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<castRange>400</castRange> <castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange> <effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
@@ -757,18 +844,28 @@
<rate>100</rate> <rate>100</rate>
</effect> </effect>
<effect name="BlockAbnormalSlot"> <effect name="BlockAbnormalSlot">
<dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN</dispel> <slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN</slot>
</effect> </effect>
<effect name="VampiricAttack"> <effect name="VampiricAttack">
<amount>9</amount> <amount>9</amount>
<chance>30</chance> <chance>80</chance>
</effect> </effect>
<effect name="PhysicalAttackSpeed"> <effect name="PhysicalAttackSpeed">
<amount>34</amount> <amount>
<value level="1">34</value>
<value level="2">35</value>
<value level="3">36</value>
<value level="4">37</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalAttackSpeed"> <effect name="MagicalAttackSpeed">
<amount>31</amount> <amount>
<value level="1">31</value>
<value level="2">32</value>
<value level="3">33</value>
<value level="4">34</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
</effects> </effects>

View File

@@ -635,104 +635,128 @@
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="17387" toLevel="1" name="Fish Stew: WIT"> <skill id="17387" toLevel="1" name="Fish Stew: WIT">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ WIT + 3. Effect does not stack. Cooldown is 5min. --> <!-- For 30min./ WIT + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill --> <affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38222</itemConsumeId>
<effects> <effects>
<effect name="StatUp"> <effect name="StatUp">
<stat>WIT</stat>
<amount>3</amount> <amount>3</amount>
<stat>WIT</stat>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="17388" toLevel="1" name="Fish Stew: INT"> <skill id="17388" toLevel="1" name="Fish Stew: INT">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ INT + 3. Effect does not stack. Cooldown is 5min. --> <!-- For 30min./ INT + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill --> <affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38223</itemConsumeId>
<effects> <effects>
<effect name="StatUp"> <effect name="StatUp">
<stat>INT</stat>
<amount>3</amount> <amount>3</amount>
<stat>INT</stat>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="17389" toLevel="1" name="Fish Stew: MEN"> <skill id="17389" toLevel="1" name="Fish Stew: MEN">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ MEN + 3. Effect does not stack. Cooldown is 5min. --> <!-- For 30min./ MEN + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill --> <affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38224</itemConsumeId>
<effects> <effects>
<effect name="StatUp"> <effect name="StatUp">
<stat>MEN</stat>
<amount>3</amount> <amount>3</amount>
<stat>MEN</stat>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="17390" toLevel="1" name="Fish Stew: DEX"> <skill id="17390" toLevel="1" name="Fish Stew: DEX">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ DEX + 3. Effect does not stack. Cooldown is 5min. --> <!-- For 30min./ DEX + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill --> <affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38225</itemConsumeId>
<effects> <effects>
<effect name="StatUp"> <effect name="StatUp">
<stat>DEX</stat>
<amount>3</amount> <amount>3</amount>
<stat>DEX</stat>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="17391" toLevel="1" name="Fish Stew: STR"> <skill id="17391" toLevel="1" name="Fish Stew: STR">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ STR + 3. Effect does not stack. Cooldown is 5min. --> <!-- For 30min./ STR + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill --> <affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38226</itemConsumeId>
<effects> <effects>
<effect name="StatUp"> <effect name="StatUp">
<stat>STR</stat>
<amount>3</amount> <amount>3</amount>
<stat>STR</stat>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="17392" toLevel="1" name="Fish Stew: CON"> <skill id="17392" toLevel="1" name="Fish Stew: CON">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ CON + 3. Effect does not stack. Cooldown is 5min. --> <!-- For 30min./ CON + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill --> <affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38227</itemConsumeId>
<effects> <effects>
<effect name="StatUp"> <effect name="StatUp">
<stat>CON</stat>
<amount>3</amount> <amount>3</amount>
<stat>CON</stat>
</effect> </effect>
</effects> </effects>
</skill> </skill>

File diff suppressed because it is too large Load Diff

View File

@@ -935,24 +935,116 @@
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="17691" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Weapon (R-grade)"> <skill id="17691" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill> </skill>
<skill id="17692" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Armor (R-grade)"> <skill id="17692" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill> </skill>
<skill id="17693" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Weapon (S-grade)"> <skill id="17693" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Weapon (S-grade)">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>S</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill> </skill>
<skill id="17694" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Armor (S-grade)"> <skill id="17694" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Armor (S-grade)">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>S</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill> </skill>
<skill id="17695" toLevel="1" name="Summon Squash"> <skill id="17695" toLevel="1" name="Summon Squash">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -428,212 +428,534 @@
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<isMagic>4</isMagic> <isMagic>4</isMagic>
</skill> </skill>
<skill id="17714" toLevel="1" name="Dancing Cat's Steps">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., Max HP/MP/CP + 30%, P./M. Def. + 30%, Speed + 20, P. Atk. + 10%, and M. Atk. + 20%. Skill Cooldown - 10%, and Skill MP Consumption - 15%. (Same slot as Art of Seduction buff) -->
<icon>icon.skill_sing</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17715" toLevel="1" name="Spirit Hit Lv. 1">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17716" toLevel="1" name="Spirit Hit Lv. 2">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17717" toLevel="1" name="Spirit Hit Lv. 3">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17718" toLevel="1" name="Dandy's Breath"> <skill id="17718" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Antharas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17719" toLevel="1" name="Dandy's Breath"> <skill id="17719" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Sealed Antharas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Sealed Antharas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17720" toLevel="1" name="Dandy's Breath"> <skill id="17720" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Sealed Antharas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Sealed Antharas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17721" toLevel="1" name="Dandy's Breath"> <skill id="17721" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Sealed Antharas Buster (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Sealed Antharas Buster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17722" toLevel="1" name="Dandy's Breath"> <skill id="17722" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Antharas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17723" toLevel="1" name="Dandy's Breath"> <skill id="17723" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Stormer (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Antharas Stormer (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17724" toLevel="1" name="Dandy's Breath"> <skill id="17724" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Fighter (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Antharas Fighter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17725" toLevel="1" name="Dandy's Breath"> <skill id="17725" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Avenger (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Antharas Avenger (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17726" toLevel="1" name="Dandy's Breath"> <skill id="17726" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Dual Blunt Weapon (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Antharas Dual Blunt Weapon (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17727" toLevel="1" name="Dandy's Breath"> <skill id="17727" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Dualsword (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Antharas Dualsword (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17728" toLevel="1" name="Dandy's Breath"> <skill id="17728" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Valakas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17729" toLevel="1" name="Dandy's Breath"> <skill id="17729" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Valakas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17730" toLevel="1" name="Dandy's Breath"> <skill id="17730" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Valakas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17731" toLevel="1" name="Dandy's Breath"> <skill id="17731" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Valakas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17732" toLevel="1" name="Dandy's Breath"> <skill id="17732" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Buster (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Valakas Buster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17733" toLevel="1" name="Dandy's Breath"> <skill id="17733" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Caster (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Valakas Caster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17734" toLevel="1" name="Dandy's Breath"> <skill id="17734" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Retributer (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Valakas Retributer (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17735" toLevel="1" name="Dandy's Breath"> <skill id="17735" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Shaper (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Lindvior Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17736" toLevel="1" name="Dandy's Breath"> <skill id="17736" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Thrower (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Lindvior Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17737" toLevel="1" name="Dandy's Breath"> <skill id="17737" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Slasher (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Lindvior Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17738" toLevel="1" name="Dandy's Breath"> <skill id="17738" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Caster (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Lindvior Caster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17739" toLevel="1" name="Dandy's Breath"> <skill id="17739" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Cutter (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Lindvior Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17740" toLevel="1" name="Dandy's Breath"> <skill id="17740" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Shooter (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Lindvior Shooter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17741" toLevel="1" name="Dandy's Breath"> <skill id="17741" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Dual Dagger (1-hour). (Need Dandy's Scroll: Release Seal) --> <!-- Can obtain Lindvior Dual Dagger (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon> <icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay> <reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill> </skill>
<skill id="17742" toLevel="1" name="Dandy's Strength"> <skill id="17742" toLevel="1" name="Dandy's Strength">
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. --> <!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->

View File

@@ -1,28 +1,73 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18100" toLevel="1" name="Scroll: 100,000 SP"> <skill id="18100" toLevel="1" name="Scroll: 100,000 SP">
<!-- AUTO GENERATED SKILL --> <!-- Updated to Helios -->
<!-- Instantly boosts 100,000 SP. --> <!-- Instantly boosts 100,000 SP. -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime> <hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40051</itemConsumeId> <!-- Scroll: 100,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>100000</sp>
</effect>
</effects>
</skill> </skill>
<skill id="18101" toLevel="1" name="Scroll: 1,000,000 SP"> <skill id="18101" toLevel="1" name="Scroll: 1,000,000 SP">
<!-- AUTO GENERATED SKILL --> <!-- Updated to Helios -->
<!-- Instantly boosts 1,000,000 SP. --> <!-- Instantly boosts 1,000,000 SP. -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime> <hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40052</itemConsumeId> <!-- Scroll: 1,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>1000000</sp>
</effect>
</effects>
</skill> </skill>
<skill id="18102" toLevel="1" name="Scroll: 10,000,000 SP"> <skill id="18102" toLevel="1" name="Scroll: 10,000,000 SP">
<!-- AUTO GENERATED SKILL --> <!-- Updated to Helios -->
<!-- Instantly boosts 10,000,000 SP. --> <!-- Instantly boosts 10,000,000 SP. -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime> <hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40053</itemConsumeId> <!-- Scroll: 10,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>10000000</sp>
</effect>
</effects>
</skill> </skill>
<skill id="18103" toLevel="1" name="Lucky Clover"> <skill id="18103" toLevel="1" name="Lucky Clover">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->
@@ -225,16 +270,62 @@
<isMagic>4</isMagic> <isMagic>4</isMagic>
</skill> </skill>
<skill id="18131" toLevel="1" name="Freya's Lucky Enchant Stone: Weapon (R-grade)"> <skill id="18131" toLevel="1" name="Freya's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- When enchanting a weapon (R-grade) with a blessed enchant scroll, success rate + 20%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. --> <!-- When enchanting a weapon (R-grade) with a blessed enchant scroll, success rate + 20%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i01</icon> <icon>icon.freya_stone_i01</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill> </skill>
<skill id="18132" toLevel="1" name="Freya's Lucky Enchant Stone: Armor (R-grade)"> <skill id="18132" toLevel="1" name="Freya's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- When enchanting armor (R-grade) with a blessed enchant scroll, success rate + 30%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. --> <!-- When enchanting armor (R-grade) with a blessed enchant scroll, success rate + 30%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i02</icon> <icon>icon.freya_stone_i02</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill> </skill>
<skill id="18133" toLevel="1" name="Release Agathion's Seal - Freya"> <skill id="18133" toLevel="1" name="Release Agathion's Seal - Freya">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -696,12 +696,14 @@
<isMagic>4</isMagic> <isMagic>4</isMagic>
</skill> </skill>
<skill id="18266" toLevel="1" name="Spellbook: Fate of the Exalted"> <skill id="18266" toLevel="1" name="Spellbook: Fate of the Exalted">
<!-- Updated to GRAND CRUSADE -->
<hitTime>3000</hitTime> <hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill --> <isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount> <itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>46036</itemConsumeId> <!-- Spellbook: Fate of the Exalted --> <itemConsumeId>46036</itemConsumeId> <!-- Spellbook: Fate of the Exalted -->
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>3000</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>SELF</targetType>
@@ -709,7 +711,7 @@
<conditions> <conditions>
<condition name="CheckLevel"> <condition name="CheckLevel">
<minLevel>99</minLevel> <minLevel>99</minLevel>
<maxLevel>105</maxLevel> <maxLevel>111</maxLevel>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
<condition name="OpSkill"> <condition name="OpSkill">

View File

@@ -23,7 +23,7 @@
<conditions> <conditions>
<condition name="CheckLevel"> <condition name="CheckLevel">
<minLevel>99</minLevel> <minLevel>99</minLevel>
<maxLevel>105</maxLevel> <maxLevel>111</maxLevel>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
<condition name="OpSkill"> <condition name="OpSkill">
@@ -56,7 +56,7 @@
<conditions> <conditions>
<condition name="CheckLevel"> <condition name="CheckLevel">
<minLevel>99</minLevel> <minLevel>99</minLevel>
<maxLevel>105</maxLevel> <maxLevel>111</maxLevel>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
<condition name="OpSkill"> <condition name="OpSkill">
@@ -87,7 +87,7 @@
<conditions> <conditions>
<condition name="CheckLevel"> <condition name="CheckLevel">
<minLevel>99</minLevel> <minLevel>99</minLevel>
<maxLevel>105</maxLevel> <maxLevel>111</maxLevel>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
<condition name="OpSkill"> <condition name="OpSkill">
@@ -117,7 +117,7 @@
<conditions> <conditions>
<condition name="CheckLevel"> <condition name="CheckLevel">
<minLevel>99</minLevel> <minLevel>99</minLevel>
<maxLevel>105</maxLevel> <maxLevel>111</maxLevel>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
<condition name="OpSkill"> <condition name="OpSkill">
@@ -151,7 +151,7 @@
<conditions> <conditions>
<condition name="CheckLevel"> <condition name="CheckLevel">
<minLevel>99</minLevel> <minLevel>99</minLevel>
<maxLevel>105</maxLevel> <maxLevel>111</maxLevel>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
<condition name="OpSkill"> <condition name="OpSkill">

View File

@@ -117,13 +117,16 @@
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="18717" toLevel="1" name="Ruby"> <skill id="18717" toLevel="6" name="Ruby">
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects> <effects>
<effect name="PAtk"> <effect name="PAtk">
<amount>9</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value fromLevel="6" toLevel="6">9</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
</effects> </effects>
@@ -133,13 +136,16 @@
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="18719" toLevel="1" name="Sapphire"> <skill id="18719" toLevel="6" name="Sapphire">
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects> <effects>
<effect name="MAtk"> <effect name="MAtk">
<amount>13</amount> <amount>
<value fromLevel="1" toLevel="5">0</value>
<value fromLevel="6" toLevel="6">13</value>
</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
</effects> </effects>

View File

@@ -260,6 +260,7 @@
<skill id="19305" toLevel="7" name="Shadow Reverse"> <skill id="19305" toLevel="7" name="Shadow Reverse">
<!-- Updated to GRAND CRUSADE --> <!-- Updated to GRAND CRUSADE -->
<!-- Attempts Deadly Attack on the target with 38160 power added to P. Attack and moves backward. Additionally, decreases Accuracy by 5 for 3 seconds. Half-kill is possible. Requires dagger/dual dagger. --> <!-- Attempts Deadly Attack on the target with 38160 power added to P. Attack and moves backward. Additionally, decreases Accuracy by 5 for 3 seconds. Half-kill is possible. Requires dagger/dual dagger. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime> <abnormalTime>3</abnormalTime>
<icon>icon.skill19305</icon> <icon>icon.skill19305</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
@@ -330,12 +331,30 @@
<!-- Updated to GRAND CRUSADE --> <!-- Updated to GRAND CRUSADE -->
<!-- Each party member will receive a random set of effects based on a coin flip: Increased P./M. Atk and P./M. Skill Power OR Increased Head size and P./M. Def. Consumes 7777 Adena. Requires dagger/dual dagger. --> <!-- Each party member will receive a random set of effects based on a coin flip: Increased P./M. Atk and P./M. Skill Power OR Increased Head size and P./M. Def. Consumes 7777 Adena. Requires dagger/dual dagger. -->
<icon>icon.skill19306</icon> <icon>icon.skill19306</icon>
<operateType>A2</operateType> <operateType>A1</operateType>
<itemConsumeCount>7777</itemConsumeCount>
<itemConsumeId>57</itemConsumeId> <!-- Adena -->
<mpConsume>36</mpConsume> <mpConsume>36</mpConsume>
<hitTime>200</hitTime> <hitTime>200</hitTime>
<coolTime>500</coolTime> <coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay> <reuseDelay>300000</reuseDelay>
<castRange>-1</castRange>
<affectRange>600</affectRange>
<effectRange>600</effectRange>
<effectPoint>669</effectPoint> <effectPoint>669</effectPoint>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND_PC</affectObject>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>
<effect name="CallRandomSkill">
<skills>19307,1;19308,1</skills>
</effect>
</effects>
</skill> </skill>
<skill id="19307" toLevel="2" name="Lucky Coin: Attack"> <skill id="19307" toLevel="2" name="Lucky Coin: Attack">
<!-- Updated to GRAND CRUSADE --> <!-- Updated to GRAND CRUSADE -->
@@ -343,6 +362,28 @@
<icon>icon.skill19307</icon> <icon>icon.skill19307</icon>
<effectPoint>669</effectPoint> <effectPoint>669</effectPoint>
<operateType>A2</operateType> <operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>14</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="19308" toLevel="1" name="Lucky Coin: Defense"> <skill id="19308" toLevel="1" name="Lucky Coin: Defense">
<!-- Updated to GRAND CRUSADE --> <!-- Updated to GRAND CRUSADE -->
@@ -350,6 +391,22 @@
<icon>icon.skill19308</icon> <icon>icon.skill19308</icon>
<effectPoint>669</effectPoint> <effectPoint>669</effectPoint>
<operateType>A2</operateType> <operateType>A2</operateType>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="19309" toLevel="7" name="Reverse Plunder"> <skill id="19309" toLevel="7" name="Reverse Plunder">
<!-- Updated to GRAND CRUSADE --> <!-- Updated to GRAND CRUSADE -->

View File

@@ -176,19 +176,19 @@
</effects> </effects>
</skill> </skill>
<skill id="20007" toLevel="1" name="Block Invincibility"> <skill id="20007" toLevel="1" name="Block Invincibility">
<!-- Updated to Ertheia --> <!-- Updated to GRAND CRUSADE -->
<!-- Skill activates once Celestial Aegis wears off. --> <!-- Skill activates once Celestial Aegis wears off. -->
<!-- For 2 min., HP/MP Recovery Bonus increase, and Speed + 5. You cannot receive the Celestial Aegis, Celestial Protection, or the Celestial Party Protection effect. --> <!-- For 2 min., HP/MP Recovery Bonus increase, and Speed + 5. You cannot receive the Celestial Aegis, Celestial Protection, or the Celestial Party Protection effect. -->
<icon>icon.skill11560</icon> <icon>icon.skill11560</icon>
<abnormalLvl>9</abnormalLvl> <abnormalLvl>9</abnormalLvl>
<abnormalTime>120</abnormalTime> <abnormalTime>120</abnormalTime>
<abnormalType>INVINCIBILITY_SPECIAL</abnormalType> <abnormalType>BLOCK_INVINCIBILITY</abnormalType>
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>SELF</targetType> <targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<effectPoint>1</effectPoint> <effectPoint>1</effectPoint>
<isDebuff>true</isDebuff> <isDebuff>1</isDebuff>
<canBeDispelled>false</canBeDispelled> <canBeDispelled>false</canBeDispelled>
<effects> <effects>
<effect name="Speed"> <effect name="Speed">
@@ -203,6 +203,9 @@
<amount>1</amount> <amount>1</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="BlockAbnormalSlot">
<slot>INVINCIBILITY_SPECIAL;BLOCK_INVINCIBILITY</slot>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="20008" toLevel="1" name="Clan Advent (Event)"> <skill id="20008" toLevel="1" name="Clan Advent (Event)">

View File

@@ -1000,7 +1000,8 @@
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="21250" toLevel="1" name="Academy Benefaction"> <skill id="21250" toLevel="2" name="Academy Benefaction">
<!-- Updated to GRAND CRUSADE -->
<!-- Can acquire additional 10% XP. The death XP penalty decreases by 50%. Can only be used by characters at Lv.s 1~84. --> <!-- Can acquire additional 10% XP. The death XP penalty decreases by 50%. Can only be used by characters at Lv.s 1~84. -->
<icon>icon.accessory_academy_i00</icon> <icon>icon.accessory_academy_i00</icon>
<abnormalTime>7200</abnormalTime> <abnormalTime>7200</abnormalTime>
@@ -1037,6 +1038,34 @@
<mode>PER</mode> <mode>PER</mode>
<type>RAID</type> <type>RAID</type>
</effect> </effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>CHA</stat>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="21251" toLevel="1" name="Shiny Party Hat - Greater Body"> <skill id="21251" toLevel="1" name="Shiny Party Hat - Greater Body">

View File

@@ -231,18 +231,46 @@
<operateType>A2</operateType> <operateType>A2</operateType>
</skill> </skill>
<skill id="21409" toLevel="1" name="Release Agathion's Seal - Three-headed Dragon"> <skill id="21409" toLevel="1" name="Release Agathion's Seal - Three-headed Dragon">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Removes the Agathion's seal. --> <!-- Removes the Agathion's seal. -->
<icon>icon.etc_summon_aga_agit_i00</icon> <icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<hitTime>3000</hitTime> <hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>1575</npcId>
</effect>
</effects>
</skill> </skill>
<skill id="21410" toLevel="1" name="Cloak of the Chosen: Blessed Escape"> <skill id="21410" toLevel="1" name="Cloak of the Chosen: Blessed Escape">
<!-- AUTO GENERATED SKILL --> <!-- Updated to Helios -->
<!-- Can use Blessed Escape every hour. --> <!-- Can use Blessed Escape every hour. -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<magicLvl>1</magicLvl>
<hitTime>200</hitTime> <hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill> </skill>
<skill id="21411" toLevel="1" name="Halloween Outfit Appearance Stone"> <skill id="21411" toLevel="1" name="Halloween Outfit Appearance Stone">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->
@@ -264,268 +292,664 @@
<isMagic>4</isMagic> <isMagic>4</isMagic>
</skill> </skill>
<skill id="21414" toLevel="1" name="Halloween: Outfit"> <skill id="21414" toLevel="1" name="Halloween: Outfit">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Decreases Damage by 3%, LUC +1, and all Attribute Resistance + 10. --> <!-- Decreases Damage by 3%, LUC +1, and all Attribute Resistance + 10. -->
<icon>[icon.ev_wp_halloween]</icon> <icon>[icon.ev_wp_halloween]</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>LUC</stat>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="21415" toLevel="1" name="Halloween: Weapon"> <skill id="21415" toLevel="1" name="Halloween: Weapon">
<!-- AUTO GENERATED SKILL --> <!-- Updated to GRAND CRUSADE -->
<!-- Increases Damage by 3%, LUC +1, and Attack Attribute + 30. --> <!-- Increases Damage by 3%, LUC +1, and Attack Attribute + 30. -->
<icon>[icon.ev_wp_halloween]</icon> <icon>[icon.ev_wp_halloween]</icon>
<operateType>P</operateType> <operateType>P</operateType>
<effects>
<effect name="PvePhysicalAttackDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>LUC</stat>
</effect>
<effect name="AttackAttributeAdd">
<amount>30</amount>
</effect>
</effects>
</skill> </skill>
<skill id="21416" toLevel="1" name="Visual Enchant Stone"> <skill id="21416" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Debuff Reflect + 3%. --> <!-- Debuff Reflect + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="ReflectSkill">
<amount>3</amount>
<type>PHYSICAL</type>
</effect>
<effect name="ReflectSkill">
<amount>3</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill> </skill>
<skill id="21417" toLevel="1" name="Visual Enchant Stone"> <skill id="21417" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Debuff Reflect + 5%. --> <!-- Debuff Reflect + 5%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="ReflectSkill">
<amount>5</amount>
<type>PHYSICAL</type>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill> </skill>
<skill id="21418" toLevel="1" name="Visual Enchant Stone"> <skill id="21418" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Debuff Reflect + 10%. --> <!-- Debuff Reflect + 10%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="ReflectSkill">
<amount>10</amount>
<type>PHYSICAL</type>
</effect>
<effect name="ReflectSkill">
<amount>10</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill> </skill>
<skill id="21419" toLevel="1" name="Visual Enchant Stone"> <skill id="21419" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Damage Reflect Resistance + 5. --> <!-- Damage Reflect Resistance + 5. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShieldResist">
<amount>5</amount>
</effect>
</effects>
</skill> </skill>
<skill id="21420" toLevel="1" name="Visual Enchant Stone"> <skill id="21420" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Damage Reflect Resistance + 7. --> <!-- Damage Reflect Resistance + 7. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShieldResist">
<amount>7</amount>
</effect>
</effects>
</skill> </skill>
<skill id="21421" toLevel="1" name="Visual Enchant Stone"> <skill id="21421" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Damage Reflect Resistance + 15. --> <!-- Damage Reflect Resistance + 15. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShieldResist">
<amount>15</amount>
</effect>
</effects>
</skill> </skill>
<skill id="21422" toLevel="1" name="Visual Enchant Stone"> <skill id="21422" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Bow/Crossbow Resistance + 3%. --> <!-- Bow/Crossbow Resistance + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceTrait">
<BOW>3</BOW>
<CROSSBOW>3</CROSSBOW>
</effect>
</effects>
</skill> </skill>
<skill id="21423" toLevel="1" name="Visual Enchant Stone"> <skill id="21423" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Bow/Crossbow Resistance + 5%. --> <!-- Bow/Crossbow Resistance + 5%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceTrait">
<BOW>5</BOW>
<CROSSBOW>5</CROSSBOW>
</effect>
</effects>
</skill> </skill>
<skill id="21424" toLevel="1" name="Visual Enchant Stone"> <skill id="21424" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Bow/Crossbow Resistance + 10%. --> <!-- Bow/Crossbow Resistance + 10%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>10</CROSSBOW>
</effect>
</effects>
</skill> </skill>
<skill id="21425" toLevel="1" name="Visual Enchant Stone"> <skill id="21425" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Visual Def. + 3%. --> <!-- Visual Def. + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21426" toLevel="1" name="Visual Enchant Stone"> <skill id="21426" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Visual Def. + 5%. --> <!-- Visual Def. + 5%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21427" toLevel="1" name="Visual Enchant Stone"> <skill id="21427" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Visual Def. + 10%. --> <!-- Visual Def. + 10%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21428" toLevel="1" name="Visual Enchant Stone"> <skill id="21428" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 3%. --> <!-- M. Def. + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21429" toLevel="1" name="Visual Enchant Stone"> <skill id="21429" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 5%. --> <!-- M. Def. + 5%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21430" toLevel="1" name="Visual Enchant Stone"> <skill id="21430" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 10%. --> <!-- M. Def. + 10%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21431" toLevel="1" name="Visual Enchant Stone"> <skill id="21431" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Attribute Resistance + 5. --> <!-- Attribute Resistance + 5. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="21432" toLevel="1" name="Visual Enchant Stone"> <skill id="21432" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Attribute Resistance + 7. --> <!-- Attribute Resistance + 7. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="21433" toLevel="1" name="Visual Enchant Stone"> <skill id="21433" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Attribute Resistance + 15. --> <!-- Attribute Resistance + 15. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="21434" toLevel="1" name="Visual Enchant Stone"> <skill id="21434" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Received Heal Amount + 3%. --> <!-- Received Heal Amount + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HealEffect">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21435" toLevel="1" name="Visual Enchant Stone"> <skill id="21435" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Received Heal Amount + 7%. --> <!-- Received Heal Amount + 7%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HealEffect">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21436" toLevel="1" name="Visual Enchant Stone"> <skill id="21436" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Received Heal Amount + 15%. --> <!-- Received Heal Amount + 15%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HealEffect">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21437" toLevel="1" name="Visual Enchant Stone"> <skill id="21437" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. HP + 3%. --> <!-- Max. HP + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxHp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21438" toLevel="1" name="Visual Enchant Stone"> <skill id="21438" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. HP + 7%. --> <!-- Max. HP + 7%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxHp">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21439" toLevel="1" name="Visual Enchant Stone"> <skill id="21439" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. HP + 15%. --> <!-- Max. HP + 15%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxHp">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21440" toLevel="1" name="Visual Enchant Stone"> <skill id="21440" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. MP + 3%. --> <!-- Max. MP + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxMp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21441" toLevel="1" name="Visual Enchant Stone"> <skill id="21441" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. MP + 5%. --> <!-- Max. MP + 5%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21442" toLevel="1" name="Visual Enchant Stone"> <skill id="21442" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. MP + 10%. --> <!-- Max. MP + 10%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21443" toLevel="1" name="Visual Enchant Stone"> <skill id="21443" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. CP + 3%. --> <!-- Max. CP + 3%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxCp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21444" toLevel="1" name="Visual Enchant Stone"> <skill id="21444" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. CP + 7%. --> <!-- Max. CP + 7%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxCp">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21445" toLevel="1" name="Visual Enchant Stone"> <skill id="21445" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. CP + 15%. --> <!-- Max. CP + 15%. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxCp">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21446" toLevel="1" name="Visual Enchant Stone"> <skill id="21446" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. Speed + 3. --> <!-- Max. Speed + 3. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="Speed">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21447" toLevel="1" name="Visual Enchant Stone"> <skill id="21447" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. Speed + 7. --> <!-- Max. Speed + 7. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="Speed">
<amount>7</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21448" toLevel="1" name="Visual Enchant Stone"> <skill id="21448" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. Speed + 15. --> <!-- Max. Speed + 15. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="Speed">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21449" toLevel="1" name="Visual Enchant Stone"> <skill id="21449" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- HP Recovery Bonus + 5. --> <!-- HP Recovery Bonus + 5. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HpRegen">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21450" toLevel="1" name="Visual Enchant Stone"> <skill id="21450" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- HP Recovery Bonus + 8. --> <!-- HP Recovery Bonus + 8. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HpRegen">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21451" toLevel="1" name="Visual Enchant Stone"> <skill id="21451" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- HP Recovery Bonus + 16. --> <!-- HP Recovery Bonus + 16. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HpRegen">
<amount>16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21452" toLevel="1" name="Visual Enchant Stone"> <skill id="21452" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- MP Recovery Bonus + 3. --> <!-- MP Recovery Bonus + 3. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MpRegen">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21453" toLevel="1" name="Visual Enchant Stone"> <skill id="21453" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- MP Recovery Bonus + 4. --> <!-- MP Recovery Bonus + 4. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MpRegen">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21454" toLevel="1" name="Visual Enchant Stone"> <skill id="21454" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- MP Recovery Bonus + 8. --> <!-- MP Recovery Bonus + 8. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MpRegen">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21455" toLevel="1" name="Visual Enchant Stone"> <skill id="21455" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- P./M. Evasion + 3. --> <!-- P./M. Evasion + 3. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21456" toLevel="1" name="Visual Enchant Stone"> <skill id="21456" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- P./M. Evasion + 4. --> <!-- P./M. Evasion + 4. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21457" toLevel="1" name="Visual Enchant Stone"> <skill id="21457" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- P./M. Evasion + 8. --> <!-- P./M. Evasion + 8. -->
<icon>icon.skill_agathion_special</icon> <icon>icon.skill_agathion_special</icon>
<operateType>P</operateType> <operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill> </skill>
<skill id="21458" toLevel="1" name="Visual Enchant Stone"> <skill id="21458" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

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<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="27700" toLevel="6" name="Inherent Abilities - Gloves Attack"> <skill id="27700" toLevel="6" name="Inherent Abilities - Gloves Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- Level: 1 P. Atk. + 1%%, M. Atk. + 2%%. -->
<operateType>A1</operateType> <!-- Level: 2 P. Atk. + 1.1%%, M. Atk. + 2.2%%. -->
<!-- Level: 3 P. Atk. + 1.2%%, M. Atk. + 2.4%%. -->
<!-- Level: 4 P. Atk. + 1.3%%, M. Atk. + 2.6%%. -->
<!-- Level: 5 P. Atk. + 1.4%%, M. Atk. + 2.8%%. -->
<!-- Level: 6 P. Atk. + 1.5%%, M. Atk. + 3%%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PhysicalAttack">
<amount>
<value level="1">1</value>
<value level="2">1.1</value>
<value level="3">1.2</value>
<value level="4">1.3</value>
<value level="5">1.4</value>
<value level="6">1.5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>
<value level="1">2</value>
<value level="2">2.2</value>
<value level="3">2.4</value>
<value level="4">2.6</value>
<value level="5">2.8</value>
<value level="6">3</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27701" toLevel="6" name="Inherent Abilities - Shoes Attack"> <skill id="27701" toLevel="6" name="Inherent Abilities - Shoes Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- Level: 1 P. Atk. + 1%%, M. Atk. + 2%%. -->
<operateType>A1</operateType> <!-- Level: 2 P. Atk. + 1.1%%, M. Atk. + 2.2%%. -->
<!-- Level: 3 P. Atk. + 1.2%%, M. Atk. + 2.4%%. -->
<!-- Level: 4 P. Atk. + 1.3%%, M. Atk. + 2.6%%. -->
<!-- Level: 5 P. Atk. + 1.4%%, M. Atk. + 2.8%%. -->
<!-- Level: 6 P. Atk. + 1.5%%, M. Atk. + 3%%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PhysicalAttack">
<amount>
<value level="1">1</value>
<value level="2">1.1</value>
<value level="3">1.2</value>
<value level="4">1.3</value>
<value level="5">1.4</value>
<value level="6">1.5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>
<value level="1">2</value>
<value level="2">2.2</value>
<value level="3">2.4</value>
<value level="4">2.6</value>
<value level="5">2.8</value>
<value level="6">3</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27702" toLevel="6" name="Shilen's Ring"> <skill id="27702" toLevel="6" name="Shilen's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Spd. + 20%. Effect does not stack with additional rings. -->
<operateType>A1</operateType> <icon>icon.ring_earthworm_heart</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">30</value>
<value level="2">32</value>
<value level="3">35</value>
<value level="4">40</value>
<value level="5">45</value>
<value level="6">50</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">100</value>
<value level="2">110</value>
<value level="3">110</value>
<value level="4">120</value>
<value level="5">120</value>
<value level="6">130</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">6</value>
<value level="4">7</value>
<value level="5">7</value>
<value level="6">8</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">6</value>
<value level="4">7</value>
<value level="5">7</value>
<value level="6">8</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="SkillCriticalDamage">
<amount>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">25</value>
<value level="6">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="2">12</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">18</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="2">12</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">18</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27703" toLevel="1" name="Shilen's Harshness"> <skill id="27703" toLevel="1" name="Shilen's Harshness">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- When killing another character, there's a 70% chance that the PK count will not increase. -->
<operateType>A1</operateType> <icon>icon.ring_earthworm_heart</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill> </skill>
<skill id="27704" toLevel="1" name="Shilen's Will"> <skill id="27704" toLevel="1" name="Shilen's Will">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Increases P./M. Atk. by 100% for 60 seconds. -->
<operateType>A1</operateType> <icon>icon.ring_earthworm_heart</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<hitTime>200</hitTime>
<reuseDelay>7200000</reuseDelay>
</skill> </skill>
<skill id="27705" toLevel="6" name="Shilen's Necklace"> <skill id="27705" toLevel="6" name="Shilen's Necklace">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. Effect does not stack with additional rings. -->
<operateType>A1</operateType> <icon>icon.accessory_necklace_of_valakas_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">60</value>
<value level="2">62</value>
<value level="3">65</value>
<value level="4">70</value>
<value level="5">75</value>
<value level="6">80</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">120</value>
<value level="2">130</value>
<value level="3">130</value>
<value level="4">140</value>
<value level="5">140</value>
<value level="6">150</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>
<value level="1">7</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">9</value>
<value level="5">9</value>
<value level="6">10</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">7</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">9</value>
<value level="5">9</value>
<value level="6">10</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="AttackTrait">
<DERANGEMENT>
<value level="1">25</value>
<value level="2">25</value>
<value level="3">30</value>
<value level="4">35</value>
<value level="5">35</value>
<value level="6">40</value>
</DERANGEMENT>
</effect>
<effect name="MaxHp">
<amount>
<value level="2">25</value>
<value level="3">30</value>
<value level="4">34</value>
<value level="5">37</value>
<value level="6">40</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27706" toLevel="1" name="Shilen's Strength"> <skill id="27706" toLevel="1" name="Shilen's Strength">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -41,14 +256,109 @@
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="27708" toLevel="6" name="Shilen's Earring"> <skill id="27708" toLevel="6" name="Shilen's Earring">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. Effect does not stack with additional rings. -->
<operateType>A1</operateType> <icon>icon.accessory_earring_of_lind_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<reuseDelay>
<value level="1">300000</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
</reuseDelay>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">50</value>
<value level="2">52</value>
<value level="3">55</value>
<value level="4">60</value>
<value level="5">65</value>
<value level="6">70</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">110</value>
<value level="2">120</value>
<value level="3">120</value>
<value level="4">130</value>
<value level="5">130</value>
<value level="6">140</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>
<value level="1">6</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">8</value>
<value level="5">8</value>
<value level="6">9</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">6</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">8</value>
<value level="5">8</value>
<value level="6">9</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="DefenceTrait">
<DERANGEMENT>
<value level="1">30</value>
<value level="2">30</value>
<value level="3">35</value>
<value level="4">35</value>
<value level="5">40</value>
<value level="6">45</value>
</DERANGEMENT>
</effect>
<effect name="Speed">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">15</value>
<value level="4">20</value>
<value level="5">20</value>
<value level="6">25</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="2">50</value>
<value level="3">57</value>
<value level="4">68</value>
<value level="5">80</value>
<value level="6">100</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27709" toLevel="1" name="Shilen's Energy"> <skill id="27709" toLevel="1" name="Shilen's Energy">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- CHA + 10. -->
<operateType>A1</operateType> <icon>icon.accessory_earring_of_lind_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="StatUp">
<amount>10</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill> </skill>
<skill id="27710" toLevel="1" name="Shilen's Protection"> <skill id="27710" toLevel="1" name="Shilen's Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -235,9 +545,60 @@
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="27745" toLevel="1" name="Chef Monkey's Belt"> <skill id="27745" toLevel="1" name="Chef Monkey's Belt">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- Max CP/HP/MP + 300, Weight + 12800, Damage + 7%%, Received Damage - 5%%, Inventory Slots + 18, Attribute Resistance + 5. -->
<operateType>A1</operateType> <icon>BranchIcon.icon.g_monkey_belt</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MaxCp">
<amount>300</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>300</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>300</amount>
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>12800</amount>
<mode>DIFF</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>8</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>8</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>8</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="EnlargeSlot">
<amount>18</amount>
<type>INVENTORY_NORMAL</type>
</effect>
</effects>
</skill> </skill>
<skill id="27746" toLevel="1" name="Item Skill: Unlimited Vitality Agathion"> <skill id="27746" toLevel="1" name="Item Skill: Unlimited Vitality Agathion">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -245,9 +606,37 @@
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="27747" toLevel="1" name="2016 World Olympiad Hero"> <skill id="27747" toLevel="1" name="2016 World Olympiad Hero">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- STR + 5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
<operateType>A1</operateType> <icon>icon.accessory_ornithomimus_cap_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="StatUp">
<amount>5</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill> </skill>
<skill id="27748" toLevel="1" name="Special Treasure Chest"> <skill id="27748" toLevel="1" name="Special Treasure Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -305,9 +694,30 @@
<operateType>A1</operateType> <operateType>A1</operateType>
</skill> </skill>
<skill id="27759" toLevel="1" name="Eva's Rune"> <skill id="27759" toLevel="1" name="Eva's Rune">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- Through the power of Eva, increases Max HP by 10%% and decreases Cooldown by 20%%. Reflects a portion of damage received back onto the enemy. -->
<operateType>A1</operateType> <icon>BranchSys.icon.br_rune_of_eva_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>5</amount>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill> </skill>
<skill id="27760" toLevel="1" name="+10 Shiny Elemental Shirt Pack"> <skill id="27760" toLevel="1" name="+10 Shiny Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -467,8 +877,12 @@
</effects> </effects>
</skill> </skill>
<skill id="27787" toLevel="10" name="Sayha's Talisman"> <skill id="27787" toLevel="10" name="Sayha's Talisman">
<icon>icon.skill0000</icon> <!-- Updated to GRAND CRUSADE -->
<!-- P. Def. + 112, M. Def. + 74, XP/SP +1%. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType> <operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
<effects> <effects>
<effect name="PhysicalDefence"> <effect name="PhysicalDefence">
<amount> <amount>
@@ -513,7 +927,6 @@
<value level="9">25</value> <value level="9">25</value>
<value level="10">30</value> <value level="10">30</value>
</amount> </amount>
<mode>PER</mode>
</effect> </effect>
<effect name="SpModify"> <effect name="SpModify">
<amount> <amount>
@@ -528,64 +941,315 @@
<value level="9">25</value> <value level="9">25</value>
<value level="10">30</value> <value level="10">30</value>
</amount> </amount>
<mode>PER</mode>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="ManaCharge">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect> </effect>
</effects> </effects>
</skill> </skill>
<skill id="27788" toLevel="4" name="Sayha's Trust"> <skill id="27788" toLevel="4" name="Sayha's Trust">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- Skill Power + 2%, Skill Cooldown - 2%. -->
<operateType>A1</operateType> <icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
<effects>
<effect name="PhysicalSkillPower">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">9</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">9</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-2</value>
<value level="2">-3</value>
<value level="3">-5</value>
<value level="4">-5</value>
</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-2</value>
<value level="2">-3</value>
<value level="3">-5</value>
<value level="4">-5</value>
</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill> </skill>
<skill id="27789" toLevel="4" name="Sayha's Protection"> <skill id="27789" toLevel="4" name="Sayha's Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- For 45 seconds, Damage Received - 5%. -->
<operateType>A1</operateType> <abnormalLvl>1</abnormalLvl>
<abnormalTime>45</abnormalTime>
<icon>
<value level="1">icon.sayhas_talisman_g_Lv1</value>
<value level="2">icon.sayhas_talisman_g_Lv2</value>
<value level="3">icon.sayhas_talisman_g_Lv3</value>
<value level="4">icon.sayhas_talisman_g_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27790" toLevel="4" name="Sayha's Encouragement"> <skill id="27790" toLevel="4" name="Sayha's Encouragement">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- For 3 minutes, PvE Damage + 5%. -->
<operateType>A1</operateType> <abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<icon>
<value level="1">icon.sayhas_talisman_pve_Lv1</value>
<value level="2">icon.sayhas_talisman_pve_Lv2</value>
<value level="3">icon.sayhas_talisman_pve_Lv3</value>
<value level="4">icon.sayhas_talisman_pve_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27791" toLevel="4" name="Sayha's Anger"> <skill id="27791" toLevel="4" name="Sayha's Anger">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- For 45 seconds, PvP Damage + 8%. -->
<operateType>A1</operateType> <abnormalLvl>1</abnormalLvl>
<abnormalTime>45</abnormalTime>
<icon>
<value level="1">icon.sayhas_talisman_pvp_Lv1</value>
<value level="2">icon.sayhas_talisman_pvp_Lv2</value>
<value level="3">icon.sayhas_talisman_pvp_Lv3</value>
<value level="4">icon.sayhas_talisman_pvp_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="27792" toLevel="3" name="Sayha's Support"> <skill id="27792" toLevel="3" name="Sayha's Support">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon> <!-- Recovers HP by 20%, MP by 20%, and CP by 30%. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">1800000</value>
<value level="2">1200000</value>
<value level="3">360000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<effectPoint>10</effectPoint>
<effects>
<effect name="HealPercent">
<power>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</power>
</effect>
<effect name="CpHealPercent">
<power>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</power>
</effect>
<effect name="ManaHealPercent">
<power>
<value level="1">30</value>
<value level="2">30</value>
<value level="3">50</value>
</power>
</effect>
</effects>
</skill> </skill>
<skill id="27793" toLevel="1" name="Fortune Talisman Pack"> <skill id="27793" toLevel="1" name="Fortune Talisman Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->

View File

@@ -905,7 +905,7 @@
</effects> </effects>
</skill> </skill>
<skill id="30511" toLevel="7" name="Air Light"> <skill id="30511" toLevel="7" name="Air Light">
<!-- Updated to HELIOS --> <!-- Updated to GRAND CRUSADE -->
<!-- For 10 min., you're less bound by gravity and P. Atk. + 10%. --> <!-- For 10 min., you're less bound by gravity and P. Atk. + 10%. -->
<icon>icon.skill30511</icon> <icon>icon.skill30511</icon>
<abnormalLvl> <abnormalLvl>
@@ -914,8 +914,6 @@
<value level="3">3</value> <value level="3">3</value>
<value level="4">4</value> <value level="4">4</value>
<value level="5">5</value> <value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
</abnormalLvl> </abnormalLvl>
<abnormalTime>1800</abnormalTime> <abnormalTime>1800</abnormalTime>
<abnormalType>NONE</abnormalType> <abnormalType>NONE</abnormalType>
@@ -928,8 +926,6 @@
<value level="3">45</value> <value level="3">45</value>
<value level="4">45</value> <value level="4">45</value>
<value level="5">45</value> <value level="5">45</value>
<value level="6">45</value>
<value level="7">45</value>
</mpConsume> </mpConsume>
<hitTime>1500</hitTime> <hitTime>1500</hitTime>
<coolTime>500</coolTime> <coolTime>500</coolTime>
@@ -943,8 +939,8 @@
<value level="3">20</value> <value level="3">20</value>
<value level="4">25</value> <value level="4">25</value>
<value level="5">30</value> <value level="5">30</value>
<value level="6">30</value> <value level="6">35</value>
<value level="7">30</value> <value level="7">40</value>
</KNOCKDOWN> </KNOCKDOWN>
<KNOCKBACK> <KNOCKBACK>
<value level="1">0</value> <value level="1">0</value>
@@ -952,8 +948,8 @@
<value level="3">20</value> <value level="3">20</value>
<value level="4">25</value> <value level="4">25</value>
<value level="5">30</value> <value level="5">30</value>
<value level="6">30</value> <value level="6">35</value>
<value level="7">30</value> <value level="7">40</value>
</KNOCKBACK> </KNOCKBACK>
<PULL> <PULL>
<value level="1">0</value> <value level="1">0</value>
@@ -961,41 +957,29 @@
<value level="3">20</value> <value level="3">20</value>
<value level="4">25</value> <value level="4">25</value>
<value level="5">30</value> <value level="5">30</value>
<value level="6">30</value> <value level="6">35</value>
<value level="7">30</value> <value level="7">40</value>
</PULL> </PULL>
<ZONE>
<value level="1">0</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">35</value>
<value level="7">40</value>
</ZONE>
<AIRBIND> <AIRBIND>
<value level="1">0</value> <value level="1">0</value>
<value level="2">15</value> <value level="2">15</value>
<value level="3">20</value> <value level="3">20</value>
<value level="4">25</value> <value level="4">25</value>
<value level="5">30</value> <value level="5">30</value>
<value level="6">30</value> <value level="6">35</value>
<value level="7">30</value> <value level="7">40</value>
</AIRBIND> </AIRBIND>
<SHOCK>
<value level="1">0</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
</SHOCK>
</effect> </effect>
<effect name="AreaDamage"> <effect name="PhysicalAttack">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount> <amount>
<value level="1">10</value> <value level="1">10</value>
<value level="2">15</value> <value level="2">15</value>
@@ -1007,21 +991,21 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalAttackSpeed" fromLevel="3" toLevel="5" fromSubLevel="1001" toSubLevel="1030"> <effect name="PhysicalAttackSpeed" fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1030">
<amount> <amount>
<value fromLevel="3" toLevel="5" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value> <value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalDefence" fromLevel="3" toLevel="5" fromSubLevel="2001" toSubLevel="2030"> <effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">
<amount> <amount>
<value fromLevel="3" toLevel="5" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value> <value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="3" toLevel="5" fromSubLevel="3001" toSubLevel="3030"> <effect name="MagicalDefence" fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3030">
<amount> <amount>
<value fromLevel="3" toLevel="5" fromSubLevel="3001" toSubLevel="3030">{0.6 + 0.4 * subIndex}</value> <value fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3030">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>

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@@ -1,18 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="46800" toLevel="6" name="Sayha's Ring"> <skill id="46800" toLevel="6" name="Sayha's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Level: 1 Gives Movement Speed + -10%, Attack/Casting Speed + -10%. -->
<operateType>A1</operateType> <!-- Level: 2 Gives Movement Speed + -10%, Attack/Casting Speed + -10%. -->
<!-- Level: 3 Gives Movement Speed + -15%, Attack/Casting Speed + -15%. -->
<!-- Level: 4 Gives Movement Speed + -20%, Attack/Casting Speed + -20%. -->
<!-- Level: 5 Gives Movement Speed + -25%, Attack/Casting Speed + -25%. -->
<!-- Level: 6 Gives Movement Speed + -35%, Attack/Casting Speed + -35%. -->
<icon>BranchIcon.Icon.ring_of_sayhas_i00</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
<isDebuff>1</isDebuff>
</skill> </skill>
<skill id="46801" toLevel="6" name="Maphr's Ring"> <skill id="46801" toLevel="6" name="Maphr's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Level: 1 PvP P. Def + +3%, Physical and Magic Critical Damage Received + -4%, Fixed Damage Resistance + +20%, Shield Def. + +900, Shield Def. Success Rate + +20%, and Movement Speed + -30%. -->
<operateType>A1</operateType> <!-- Level: 2 PvP P. Def + +4%, Physical and Magic Critical Damage Received + -6%, Fixed Damage Resistance + +22%, Shield Def. + +930, Shield Def. Success Rate + +22%, and Movement Speed + -28%. -->
<!-- Level: 3 PvP P. Def + +5%, Physical and Magic Critical Damage Received + -12%, Fixed Damage Resistance + +24%, Shield Def. + +1000, Shield Def. Success Rate + +24%, and Movement Speed + -26%. -->
<!-- Level: 4 PvP P. Def + +9%, Physical and Magic Critical Damage Received + -14%, Fixed Damage Resistance + +28%, Shield Def. + +1300, Shield Def. Success Rate + +30%, and Movement Speed + -23%. -->
<!-- Level: 5 PvP P. Def + +12%, Physical and Magic Critical Damage Received + -18%, Fixed Damage Resistance + +34%, Shield Def. + +1800, Shield Def. Success Rate + +36%, and Movement Speed + -17%. -->
<!-- Level: 6 PvP P. Def + +15%, Physical and Magic Critical Damage Received + -25%, Fixed Damage Resistance + +40%, Shield Def. + +2500, Shield Def. Success Rate + +45%, and Movement Speed + -10%. -->
<icon>BranchIcon.Icon.ring_of_maphr_i00</icon>
<operateType>T</operateType>
<targetType>SELF</targetType>
<reuseDelay>1000</reuseDelay>
</skill> </skill>
<skill id="46802" toLevel="6" name="Maphr's Ring"> <skill id="46802" toLevel="6" name="Maphr's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon> <!-- Level: 1 Gives PvP P. Def + +2%, Fixed Damage Resistance + +15%, and Received Heal + +10%. -->
<operateType>A1</operateType> <!-- Level: 2 Gives PvP P. Def + +3%, Fixed Damage Resistance + +17%, and Received Heal + +12%. -->
<!-- Level: 3 Gives PvP P. Def + +4%, Fixed Damage Resistance + +19%, and Received Heal + +14%. -->
<!-- Level: 4 Gives PvP P. Def + +6%, Fixed Damage Resistance + +21%, and Received Heal + +16%. -->
<!-- Level: 5 Gives PvP P. Def + +8%, Fixed Damage Resistance + +23%, and Received Heal + +18%. -->
<!-- Level: 6 Gives PvP P. Def + +10%, Fixed Damage Resistance + +25%, and Received Heal + +20%. -->
<icon>BranchIcon.Icon.ring_of_maphr_i00</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
<effectPoint>2</effectPoint>
</skill> </skill>
</list> </list>

View File

@@ -34,12 +34,14 @@ public enum AbnormalType
ATTACK_TIME_DOWN_SPECIAL(-1), ATTACK_TIME_DOWN_SPECIAL(-1),
AURA(-1), AURA(-1),
AVOID_SKILL_SPECIAL(-1), AVOID_SKILL_SPECIAL(-1),
ASSASSINS_REFLEX(-1),
BARRIER(-1), BARRIER(-1),
BATTLE_CRY(-1), BATTLE_CRY(-1),
BATTLE_TOLERANCE(-1), BATTLE_TOLERANCE(-1),
BIG_BODY_COMBINATION(-1), BIG_BODY_COMBINATION(-1),
BLESS_THE_BLOOD(-1), BLESS_THE_BLOOD(-1),
BLOCK_ESCAPE(-1), BLOCK_ESCAPE(-1),
BLOCK_INVINCIBILITY(-1),
BLOCK_RESURRECTION(-1), BLOCK_RESURRECTION(-1),
BLOCK_SHIELD_UP(-1), BLOCK_SHIELD_UP(-1),
BLOCK_SPEED_UP(-1), BLOCK_SPEED_UP(-1),
@@ -94,11 +96,13 @@ public enum AbnormalType
DWARF_ATTACK_BUFF(-1), DWARF_ATTACK_BUFF(-1),
DWARF_DEFENCE_BUFF(-1), DWARF_DEFENCE_BUFF(-1),
EASTERLY_WIND_STRIKE(-1), EASTERLY_WIND_STRIKE(-1),
EINHASADS_NECKLACE(-1),
ENCHANTER_MOD(-1), ENCHANTER_MOD(-1),
ENERGY_OF_TOTEM_1(-1), ENERGY_OF_TOTEM_1(-1),
ENERGY_OF_TOTEM_2(-1), ENERGY_OF_TOTEM_2(-1),
ENERGY_OF_TOTEM_3(-1), ENERGY_OF_TOTEM_3(-1),
ENERGY_OF_TOTEM_4(-1), ENERGY_OF_TOTEM_4(-1),
EVAS_EARRING(-1),
EVENT_GAWI(-1), EVENT_GAWI(-1),
EVENT_SANTA_REWARD(-1), EVENT_SANTA_REWARD(-1),
EVENT_TERRITORY(-1), EVENT_TERRITORY(-1),
@@ -110,11 +114,14 @@ public enum AbnormalType
FLAG_BUF(-1), FLAG_BUF(-1),
FLAG_DEBUF(-1), FLAG_DEBUF(-1),
FREEZE(-1), FREEZE(-1),
FREEZE_SLOW(-1),
FORCE_HP_UP(-1), FORCE_HP_UP(-1),
GREATER_SERVITOR_BUFF(-1), GREATER_SERVITOR_BUFF(-1),
GRAN_KAINS_NECKLACE(-1),
HIDE(-1), HIDE(-1),
IMPROVE_HIT_DEFENCE_CRT_RATE_UP(-1), IMPROVE_HIT_DEFENCE_CRT_RATE_UP(-1),
INSTANT_EV_BUFF1(-1), INSTANT_EV_BUFF1(-1),
INSTANT_EV_BUFF2(-1),
INSTANT_EV_BUFF6(-1), INSTANT_EV_BUFF6(-1),
INVINCIBILITY_SPECIAL(-1), INVINCIBILITY_SPECIAL(-1),
KALIE_BUFF(-1), KALIE_BUFF(-1),
@@ -124,6 +131,7 @@ public enum AbnormalType
LIFE_FORCE_HEALER_SELF(-1), LIFE_FORCE_HEALER_SELF(-1),
LUMIERE_BUFF(-1), LUMIERE_BUFF(-1),
MANA_BURST(-1), MANA_BURST(-1),
MAPHRS_RING(-1),
MARK_DEBUF_A(-1), MARK_DEBUF_A(-1),
MARK_DEBUF_B(-1), MARK_DEBUF_B(-1),
MARK_DEBUF_C(-1), MARK_DEBUF_C(-1),
@@ -155,6 +163,7 @@ public enum AbnormalType
NPC_MULTI_BUFF1(-1), NPC_MULTI_BUFF1(-1),
PATIENCE(-1), PATIENCE(-1),
PET_FURY(-1), PET_FURY(-1),
PAAGRIOS_EARRING(-1),
POSSESSION_SPECIAL(-1), POSSESSION_SPECIAL(-1),
POWER_BLUFF(-1), POWER_BLUFF(-1),
PVP_WEAPON_BUFF(-1), PVP_WEAPON_BUFF(-1),
@@ -170,10 +179,15 @@ public enum AbnormalType
RESIST_DEATH(-1), RESIST_DEATH(-1),
RHAPSODY(-1), RHAPSODY(-1),
SACRIFICE(-1), SACRIFICE(-1),
SAYHAS_RING(-1),
SHADOW_FLASH(-1),
SEED_OF_CRITICAL(-1), SEED_OF_CRITICAL(-1),
SEED_TALISMAN1(-1), SEED_TALISMAN1(-1),
SHIELD_ATTACK(-1), SHIELD_ATTACK(-1),
SHILLIEN_PROTECTION(-1), SHILLIEN_PROTECTION(-1),
SHILENS_EARRING(-1),
SHILENS_RING(-1),
SHILENS_NECKLACE(-1),
SHOOTING_STANCE(-1), SHOOTING_STANCE(-1),
SIGNAL_A(-1), SIGNAL_A(-1),
SIGNAL_B(-1), SIGNAL_B(-1),

View File

@@ -192,8 +192,18 @@ public enum AbnormalVisualEffect
BIG_BODY_3(174), BIG_BODY_3(174),
RO_COUNTER_TRASPIE(215), RO_COUNTER_TRASPIE(215),
RO_GHOST_REFLECT(217), RO_GHOST_REFLECT(217),
ICE_ELEMENTALDESTROY(219),
DRAGON_ULTIMATE(700), DRAGON_ULTIMATE(700),
CHANGE_HALLOWEEN(1000); CHANGE_HALLOWEEN(1000),
BR_Y_1_ACCESSORY_R_RING(10001),
BR_Y_1_ACCESSORY_EARRING(10002),
BR_Y_1_ACCESSORY_NECKRACE(10003),
BR_Y_2_ACCESSORY_R_RING(10004),
BR_Y_2_ACCESSORY_EARRING(10005),
BR_Y_2_ACCESSORY_NECKRACE(10006),
BR_Y_3_ACCESSORY_R_RING(10007),
BR_Y_3_ACCESSORY_EARRING(10008),
BR_Y_3_ACCESSORY_NECKRACE(10009);
private final int _clientId; private final int _clientId;