Various Grand Crusade skill changes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-11-13 16:08:01 +00:00
parent e16a46abb4
commit 7c125bc4e4
46 changed files with 14834 additions and 4703 deletions

View File

@ -8,31 +8,33 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom -->
</skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11100" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11098" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11097" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11099" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11096" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity -->
@ -45,9 +47,6 @@
<removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection -->
</skill>
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain -->
@ -84,10 +83,6 @@
<removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump -->
</skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul -->
@ -99,7 +94,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom -->
</skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos -->
@ -108,9 +103,6 @@
<removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo -->
</skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire -->
@ -120,13 +112,6 @@
<removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind -->
</skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves -->
@ -137,12 +122,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash -->
@ -180,12 +159,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear -->
</skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon -->
@ -204,19 +177,36 @@
<removeSkill id="1148" /> <!-- Death Spike -->
<removeSkill id="1267" /> <!-- Shadow Flare -->
</skill>
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
<removeSkill id="11046" /> <!-- Wizard Spirit -->
</skill>
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@ -224,15 +214,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow -->
@ -241,9 +230,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@ -252,17 +241,16 @@
<skill skillName="Elemental Burst" skillId="11106" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@ -271,16 +259,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind -->
</skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@ -291,31 +278,29 @@
<removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity -->
</skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind -->
@ -323,6 +308,8 @@
<skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
@ -330,12 +317,10 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@ -343,31 +328,29 @@
</skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11124" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm -->
</skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@ -376,29 +359,30 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Chain Blaze" skillId="11153" skillLvl="1" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Chain Blaze" skillId="11153" skillLvl="1" getLevel="100" levelUpSp="88099899">
<item id="39738" count="4" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Mass Burst" skillId="11106" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Meteor" skillId="11134" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
@ -406,6 +390,12 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Meteor" skillId="11134" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@ -413,18 +403,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Mass Burst" skillId="11106" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@ -432,6 +422,7 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@ -439,18 +430,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Elemental Master" skillId="11124" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Mass Burst" skillId="11106" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@ -458,5 +449,6 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Volcanic Destruction" skillId="11024" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
</skillTree>
</list>

View File

@ -8,31 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Holy Stance" skillId="19312" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom -->
</skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11194" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11192" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11191" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11193" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11190" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity -->
@ -45,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection -->
</skill>
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain -->
@ -84,14 +81,7 @@
<removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump -->
</skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Aqua Crash - Freeze" skillId="11195" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Frozen" skillId="11178" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul -->
<removeSkill id="1157" /> <!-- Body To Mind -->
@ -102,7 +92,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom -->
</skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos -->
@ -111,9 +101,6 @@
<removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo -->
</skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire -->
@ -123,13 +110,6 @@
<removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind -->
</skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves -->
@ -140,12 +120,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash -->
@ -183,12 +157,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear -->
</skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon -->
@ -207,19 +175,36 @@
<removeSkill id="1148" /> <!-- Death Spike -->
<removeSkill id="1267" /> <!-- Shadow Flare -->
</skill>
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
<removeSkill id="11046" /> <!-- Wizard Spirit -->
</skill>
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Superior Mana of Spirit" skillId="11176" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@ -227,15 +212,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow -->
@ -244,29 +228,27 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@ -275,16 +257,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind -->
</skill>
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@ -295,32 +276,29 @@
<removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity -->
</skill>
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind -->
@ -328,6 +306,8 @@
<skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
@ -335,12 +315,10 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@ -348,32 +326,29 @@
</skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11176" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm -->
</skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@ -382,7 +357,8 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -390,27 +366,31 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
<skill skillName="Snow Storm" skillId="11136" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Snow Storm" skillId="11136" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@ -418,19 +398,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@ -438,6 +417,7 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@ -445,19 +425,18 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Elemental Master" skillId="11176" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Speed Burst" skillId="11112" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Aqua Crash" skillId="11177" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@ -465,5 +444,6 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
</skillTree>
</list>
</list>

View File

@ -8,26 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dark Stance" skillId="19313" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom -->
</skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity -->
@ -40,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection -->
</skill>
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain -->
@ -79,10 +81,6 @@
<removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump -->
</skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul -->
<removeSkill id="1157" /> <!-- Body To Mind -->
@ -93,7 +91,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom -->
</skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos -->
@ -102,9 +100,6 @@
<removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo -->
</skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire -->
@ -114,13 +109,6 @@
<removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind -->
</skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves -->
@ -131,12 +119,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash -->
@ -174,12 +156,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear -->
</skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon -->
@ -200,19 +176,37 @@
<removeSkill id="1267" /> <!-- Shadow Flare -->
</skill>
<skill skillName="Lightning Shock" skillId="791" skillLvl="2" getLevel="85" levelUpSp="10000" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
<removeSkill id="11046" /> <!-- Wizard Spirit -->
</skill>
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Elemental Burst" skillId="11115" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@ -220,15 +214,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow -->
@ -237,9 +230,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@ -247,19 +240,19 @@
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@ -268,16 +261,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind -->
</skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@ -288,30 +280,28 @@
<removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity -->
</skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind -->
@ -323,18 +313,19 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="4" getLevel="95" levelUpSp="1000000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@ -342,30 +333,28 @@
</skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11226" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm -->
</skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@ -374,8 +363,10 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" />
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -383,18 +374,17 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Soul Bomber" skillId="11138" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="6" getLevel="101" levelUpSp="211440000" />
@ -404,6 +394,13 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Soul Barrage" skillId="11138" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Void Destruction" skillId="11028" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@ -411,17 +408,17 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="7" getLevel="103" levelUpSp="608946501" />
@ -431,6 +428,8 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@ -438,17 +437,17 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Abyss Stigma" skillId="11226" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Lightning Shock" skillId="791" skillLvl="8" getLevel="105" levelUpSp="1753765925" />
@ -458,5 +457,7 @@
<skill skillName="Physical Soul Barrier" skillId="11225" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Void Destruction" skillId="11028" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Burst" skillId="11115" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
</skillTree>
</list>
</list>

View File

@ -8,34 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
</skill>
<skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dark Stance" skillId="19313" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom -->
</skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11194" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11192" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11191" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11193" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11190" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity -->
@ -48,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection -->
</skill>
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain -->
@ -87,10 +81,6 @@
<removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump -->
</skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul -->
<removeSkill id="1157" /> <!-- Body To Mind -->
@ -101,7 +91,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom -->
</skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos -->
@ -110,9 +100,6 @@
<removeSkill id="434" /> <!-- Necromancy -->
<removeSkill id="1457" /> <!-- Empowering Echo -->
</skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Sacrificial Soul" skillId="11152" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay -->
@ -123,13 +110,6 @@
<removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind -->
</skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves -->
@ -140,8 +120,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Transfer Pain" skillId="1262" skillLvl="7" getLevel="85" levelUpSp="10000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle -->
@ -163,7 +141,6 @@
<removeSkill id="1475" /> <!-- Erase Mark -->
<removeSkill id="1156" /> <!-- Forget -->
</skill>
<skill skillName="Curse Gloom" skillId="1263" skillLvl="18" getLevel="85" levelUpSp="10000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1339" /> <!-- Fire Vortex -->
<removeSkill id="1512" /> <!-- Soul Vortex -->
@ -182,12 +159,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear -->
</skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon -->
@ -206,19 +177,32 @@
<removeSkill id="1148" /> <!-- Death Spike -->
<removeSkill id="1267" /> <!-- Shadow Flare -->
</skill>
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
<removeSkill id="11046" /> <!-- Wizard Spirit -->
</skill>
<skill skillName="Elemental Burst" skillId="11121" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@ -226,15 +210,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow -->
@ -243,9 +226,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@ -253,21 +236,20 @@
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Transfer Pain" skillId="1262" skillLvl="8" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="11" getLevel="90" levelUpSp="370000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="11" getLevel="90" levelUpSp="370000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="19" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@ -276,16 +258,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind -->
</skill>
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@ -296,24 +277,22 @@
<removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity -->
</skill>
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
@ -322,8 +301,7 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="12" getLevel="95" levelUpSp="1000000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="12" getLevel="95" levelUpSp="1000000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="20" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind -->
@ -332,18 +310,19 @@
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@ -351,30 +330,28 @@
</skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11151" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm -->
</skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@ -384,10 +361,12 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="13" getLevel="99" levelUpSp="5000000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="13" getLevel="99" levelUpSp="5000000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="21" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="1" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -395,10 +374,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
@ -407,16 +386,21 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="14" getLevel="101" levelUpSp="211440000" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="14" getLevel="101" levelUpSp="211440000" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="22" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Black Pool" skillId="11135" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Black Pool" skillId="11135" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@ -424,10 +408,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
@ -436,8 +420,7 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="15" getLevel="103" levelUpSp="608946501" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="15" getLevel="103" levelUpSp="608946501" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="23" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@ -445,6 +428,9 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@ -452,10 +438,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Necromancy" skillId="11151" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
@ -464,8 +450,7 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="16" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Summon Cursed Man" skillId="1334" skillLvl="16" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Curse Gloom" skillId="1263" skillLvl="24" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@ -473,5 +458,8 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Lockshard Destruction" skillId="11027" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Discarded Wizard's Soul" skillId="19405" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Burst" skillId="11121" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
</skillTree>
</list>
</list>

View File

@ -8,31 +8,31 @@
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Feoh Aura" skillId="1935" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Crash" skillId="11086" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Double Casting - Elemental Spike" skillId="11076" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Spike / Elemental Crash - Additional Effect" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="2" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="4" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="5" getLevel="85" autoGet="true" />
<skill skillName="Crystallize" skillId="248" skillLvl="6" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dark Stance" skillId="19313" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1069" /> <!-- Sleep -->
<removeSkill id="1447" /> <!-- Voice Bind -->
<removeSkill id="1064" /> <!-- Silence -->
<removeSkill id="1336" /> <!-- Curse of Doom -->
</skill>
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
</skill>
<skill skillName="Elemental Destruction: Double Casting" skillId="11203" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Wind" skillId="11201" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Water" skillId="11200" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Earth" skillId="11202" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Destruction: Fire" skillId="11199" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="146" /> <!-- Anti Magic -->
<removeSkill id="466" /> <!-- Magic Immunity -->
@ -45,9 +45,6 @@
<removeSkill id="481" /> <!-- Dark Armor -->
<removeSkill id="1442" /> <!-- Darkness Protection -->
</skill>
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Superior Wizard Mastery" skillId="11005" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="228" /> <!-- Fast Spell Casting -->
<removeSkill id="285" /> <!-- Higher Mana Gain -->
@ -84,10 +81,6 @@
<removeSkill id="213" /> <!-- Boost Mana -->
<removeSkill id="1565" /> <!-- Mana Pump -->
</skill>
<skill skillName="Wind - Elemental Crash" skillId="11084" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind - Elemental Spike" skillId="11074" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Crash" skillId="11083" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water - Elemental Spike" skillId="11073" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Elemental Burst" skillId="11118" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="502" /> <!-- Life to Soul -->
@ -99,7 +92,7 @@
<removeSkill id="1167" /> <!-- Poisonous Cloud -->
<removeSkill id="1422" /> <!-- Day of Doom -->
</skill>
<skill skillName="Double Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<skill skillName="Burst Casting" skillId="11068" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1232" /> <!-- Blazing Skin -->
<removeSkill id="1078" /> <!-- Concentration -->
<removeSkill id="1338" /> <!-- Arcane Chaos -->
@ -107,9 +100,6 @@
<removeSkill id="1047" /> <!-- Mana Regeneration -->
<removeSkill id="434" /> <!-- Necromancy -->
</skill>
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Death Breath" skillId="11029" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1233" /> <!-- Decay -->
<removeSkill id="1452" /> <!-- Count of Fire -->
@ -119,13 +109,6 @@
<removeSkill id="1168" /> <!-- Curse Poison -->
<removeSkill id="1458" /> <!-- Throne of Wind -->
</skill>
<skill skillName="Earth - Elemental Crash" skillId="11085" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth - Elemental Spike" skillId="11075" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Water Stance" skillId="11008" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Earth Stance" skillId="11010" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Wind Stance" skillId="11009" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire Stance" skillId="11007" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Weight Limit" skillId="150" skillLvl="3" getLevel="85" autoGet="true" />
<skill skillName="Death Lord" skillId="11030" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1419" /> <!-- Volcano -->
<removeSkill id="1421" /> <!-- Raging Waves -->
@ -136,12 +119,6 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1381" /> <!-- Mass Curse Fear -->
</skill>
<skill skillName="Arcane Barrier" skillId="11065" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
</skill>
<skill skillName="Fire - Elemental Crash" skillId="11082" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fire - Elemental Spike" skillId="11072" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1171" /> <!-- Blazing Circle -->
<removeSkill id="1295" /> <!-- Aqua Splash -->
@ -179,12 +156,6 @@
<skill skillName="Death Fear" skillId="11055" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1169" /> <!-- Curse Fear -->
</skill>
<skill skillName="Create Common Item" skillId="1320" skillLvl="10" getLevel="85" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1275" /> <!-- Aura Bolt -->
<removeSkill id="1438" /> <!-- Annihilation Circle -->
<removeSkill id="1269" /> <!-- Curse Disease -->
</skill>
<skill skillName="Elemental Crash" skillId="11017" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1160" /> <!-- Decrease Speed -->
<removeSkill id="1555" /> <!-- Aura Cannon -->
@ -204,19 +175,36 @@
<removeSkill id="1267" /> <!-- Shadow Flare -->
</skill>
<skill skillName="Empowering Echo" skillId="1457" skillLvl="2" getLevel="85" levelUpSp="10000" />
<skill skillName="Summon Blue Phantom" skillId="8604" skillLvl="1" getLevel="85" autoGet="true" />
<!-- Hidden alter skill triggers -->
<skill skillName="Heavy Hit" skillId="11250" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Heavy Hit" skillId="11249" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="" skillId="14579" skillLvl="1" getLevel="85" autoGet="true"/>
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1230" /> <!-- Prominence -->
<removeSkill id="1451" /> <!-- Fire Vortex Buster -->
<removeSkill id="1439" /> <!-- Curse of Divinity -->
<removeSkill id="1513" /> <!-- Soul Vortex Extinction -->
<removeSkill id="1235" /> <!-- Hydro Blast -->
<removeSkill id="1453" /> <!-- Ice Vortex Crusher -->
<removeSkill id="1159" /> <!-- Curse Death Link -->
<removeSkill id="1239" /> <!-- Hurricane -->
<removeSkill id="1456" /> <!-- Wind Vortex Slug -->
<removeSkill id="11023" /> <!-- Elemental Destruction -->
</skill>
<skill skillName="Essence of Mana" skillId="19407" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
<removeSkill id="11046" /> <!-- Wizard Spirit -->
</skill>
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="1556" /> <!-- Arcane Shield -->
<removeSkill id="1262" /> <!-- Transfer Pain -->
<removeSkill id="11065" /> <!-- Arcane Barrier -->
</skill>
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="1" getLevel="85" levelUpSp="10000">
<removeSkill id="337" /> <!-- Arcane Power -->
</skill>
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="1" getLevel="87" levelUpSp="60000" />
@ -224,15 +212,14 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="2" getLevel="87" levelUpSp="60000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="2" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="3" getLevel="88" levelUpSp="80000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="2" getLevel="89" levelUpSp="100000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="1" getLevel="89" levelUpSp="100000">
<removeSkill id="1072" /> <!-- Sleeping Cloud -->
<removeSkill id="1298" /> <!-- Mass Slow -->
@ -241,9 +228,9 @@
<skill skillName="Elemental Storm" skillId="11040" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="3" getLevel="89" levelUpSp="100000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="2" getLevel="90" levelUpSp="370000" />
@ -252,17 +239,16 @@
<skill skillName="Elemental Burst" skillId="11118" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="3" getLevel="90" levelUpSp="370000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Create Item" skillId="172" skillLvl="12" getLevel="90" autoGet="true" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="4" getLevel="90" levelUpSp="370000" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="2" getLevel="90" levelUpSp="370000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="3" getLevel="91" levelUpSp="400000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="2" getLevel="91" levelUpSp="400000" />
@ -271,16 +257,15 @@
<skill skillName="Shadow Snare" skillId="11058" skillLvl="1" getLevel="91" levelUpSp="400000">
<removeSkill id="1446" /> <!-- Shadow Bind -->
</skill>
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="4" getLevel="91" levelUpSp="400000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="2" getLevel="92" levelUpSp="420000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="4" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="5" getLevel="92" levelUpSp="420000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="3" getLevel="93" levelUpSp="440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="4" getLevel="93" levelUpSp="440000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="4" getLevel="93" levelUpSp="440000" />
@ -291,31 +276,29 @@
<removeSkill id="1056" /> <!-- Cancellation -->
<removeSkill id="1440" /> <!-- Steal Divinity -->
</skill>
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="5" getLevel="93" levelUpSp="440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="4" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="2" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="6" getLevel="94" levelUpSp="480000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Burst" skillId="11118" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Wizard Spirit" skillId="11046" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="2" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="1" getLevel="95" levelUpSp="1000000">
<removeSkill id="1289" /> <!-- Inferno -->
<removeSkill id="1290" /> <!-- Blizzard -->
<removeSkill id="1291" /> <!-- Demon Wind -->
@ -323,6 +306,8 @@
<skill skillName="Devil's Curse" skillId="11047" skillLvl="5" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="6" getLevel="95" levelUpSp="1000000" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="3" getLevel="95" levelUpSp="1000000" />
<skill skillName="Create Item" skillId="172" skillLvl="13" getLevel="95" autoGet="true" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="7" getLevel="96" levelUpSp="4970000" />
@ -330,12 +315,10 @@
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="5" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="7" getLevel="96" levelUpSp="4970000" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="4" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Death Breath" skillId="11029" skillLvl="5" getLevel="97" levelUpSp="4980000" />
<skill skillName="Elemental Storm" skillId="11040" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Crystal Form" skillId="11093" skillLvl="1" getLevel="97" levelUpSp="4980000">
@ -343,31 +326,29 @@
</skill>
<skill skillName="Death Fear" skillId="11055" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="3" getLevel="97" levelUpSp="4980000" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="7" getLevel="97" levelUpSp="4980000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="4" getLevel="98" levelUpSp="4990000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="6" getLevel="98" levelUpSp="4990000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="2" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Blast" skillId="11034" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="8" getLevel="98" levelUpSp="4990000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Wizardry" skillId="11125" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Fast MP Recovery" skillId="11186" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Elemental Burst" skillId="11118" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1292" /> <!-- Elemental Assault -->
<removeSkill id="1293" /> <!-- Elemental Symphony -->
<removeSkill id="1294" /> <!-- Elemental Storm -->
</skill>
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Double Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Burst Casting" skillId="11068" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Lord" skillId="11030" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Air Rider" skillId="11062" skillLvl="4" getLevel="99" levelUpSp="5000000" />
@ -376,7 +357,8 @@
<skill skillName="Magical Evasion" skillId="11057" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Create Item" skillId="172" skillLvl="14" getLevel="99" autoGet="true" />
<skill skillName="Wizard Hidden Trigger" skillId="19182" skillLvl="1" getLevel="99" autoGet="true" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="8" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -384,10 +366,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="5" getLevel="101" levelUpSp="211440000" />
@ -395,15 +377,20 @@
<skill skillName="Elemental Power Burst" skillId="11118" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="7" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Howl" skillId="11032" skillLvl="5" getLevel="101" levelUpSp="211440000" />
<skill skillName="Death Fear" skillId="11055" skillLvl="8" getLevel="101" levelUpSp="211440000" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Tornado" skillId="11137" skillLvl="1" getLevel="101" levelUpSp="211440000" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="4" getLevel="101" levelUpSp="211440000" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Essence of Mana" skillId="19407" skillLvl="3" getLevel="101" levelUpSp="211440000" />
<skill skillName="Tornado" skillId="11137" skillLvl="1" getLevel="101" levelUpSp="211440000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="9" getLevel="101" levelUpSp="211440000" />
<skill skillName="Embody Mana Armor" skillId="19408" skillLvl="2" getLevel="101" levelUpSp="211440000" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="6" getLevel="102" levelUpSp="507455418" />
@ -411,10 +398,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="6" getLevel="102" levelUpSp="507455418" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="6" getLevel="103" levelUpSp="608946501" />
@ -422,7 +409,7 @@
<skill skillName="Elemental Power Burst" skillId="11118" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Howl" skillId="11032" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Death Fear" skillId="11055" skillLvl="9" getLevel="103" levelUpSp="608946501" />
@ -430,6 +417,7 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="5" getLevel="103" levelUpSp="608946501" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Superior Anti Magic" skillId="11003" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Clear Mind" skillId="11187" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
@ -437,10 +425,10 @@
<skill skillName="Superior Robe Mastery" skillId="11002" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Weapon Mastery" skillId="11001" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior MP Boost" skillId="11185" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Spirit Eye" skillId="11125" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Destruction" skillId="11023" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Mass Unleash Hell" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Devil's Curse" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
@ -448,7 +436,7 @@
<skill skillName="Elemental Power Burst" skillId="11118" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Unleash Hell" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Devil's Curse" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
@ -456,5 +444,6 @@
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Updraft Destruction" skillId="11026" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
</skillTree>
</list>
</list>

View File

@ -39,8 +39,11 @@
<!-- TODO Proper learning condition -->
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="1" getLevel="85" getDualClassLevel="85" levelUpSp="10000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="2" getLevel="90" getDualClassLevel="85" levelUpSp="370000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="3" getLevel="95" getDualClassLevel="85" levelUpSp="1000000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="4" getLevel="99" getDualClassLevel="85" levelUpSp="5000000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="2" getLevel="90" getDualClassLevel="90" levelUpSp="370000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="3" getLevel="95" getDualClassLevel="95" levelUpSp="1000000" />
<skill skillName="Dual Maximum HP" skillId="1986" skillLvl="4" getLevel="99" getDualClassLevel="99" levelUpSp="5000000" />
<!-- Hair accessory hide / show -->
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" autoGet="true" />
</skillTree>
</list>

View File

@ -7,6 +7,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="180">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -14,6 +15,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="181">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -21,6 +23,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="166">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -28,6 +31,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="170">
<skill skillName="Soul Rage" skillId="939" skillLvl="1" getLevel="1" />
@ -39,6 +43,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="168">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -46,6 +51,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="167">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -59,6 +65,7 @@
<skill skillName="Curse Gloom" skillId="1263" skillLvl="1" getLevel="1" />
<skill skillName="Summon Reanimated Man" skillId="1129" skillLvl="1" getLevel="1" />
<skill skillName="Summon Cursed Ma" skillId="1334" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="169">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -67,6 +74,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Empowering Echo" skillId="1457" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="174">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -77,6 +85,7 @@
<skill skillName="Pa'agrio's Fist" skillId="1416" skillLvl="1" getLevel="1" />
<skill skillName="Seal of Blockade" skillId="1462" skillLvl="1" getLevel="1" />
<skill skillName="Seal of Limit" skillId="1509" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="175">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -86,6 +95,7 @@
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Soul Cry" skillId="1001" skillLvl="1" getLevel="1" />
<skill skillName="Freezing Flame" skillId="1244" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="171">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -93,6 +103,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="173">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -101,6 +112,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Dance of Medusa" skillId="367" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="172">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -109,6 +121,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Song of Silence" skillId="437" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="158">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -117,6 +130,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="161">
<skill skillName="Dwarven Craft" skillId="1321" skillLvl="1" getLevel="1" />
@ -128,6 +142,7 @@
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="160">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -137,6 +152,7 @@
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" />
<skill skillName="Mortal Strike" skillId="410" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="159">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -146,6 +162,7 @@
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Critical Wound" skillId="531" skillLvl="1" getLevel="1" />
<skill skillName="Mortal Strike" skillId="410" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="150">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -153,6 +170,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="149">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -160,6 +178,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="148">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -170,6 +189,7 @@
<skill skillName="Sacrifice" skillId="69" skillLvl="1" getLevel="1" />
<skill skillName="Soul of the Phoenix" skillId="438" skillLvl="1" getLevel="1" />
<skill skillName="Mass Shackling" skillId="404" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="151">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -178,6 +198,7 @@
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Lightning Strike" skillId="279" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="157">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -190,6 +211,7 @@
<skill skillName="Disarm" skillId="485" skillLvl="1" getLevel="1" />
<skill skillName="Sword Shield" skillId="483" skillLvl="1" getLevel="1" />
<skill skillName="Soul Barrier" skillId="1514" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="153">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -200,6 +222,7 @@
<skill skillName="Thunder Storm" skillId="48" skillLvl="1" getLevel="1" />
<skill skillName="Provoke" skillId="286" skillLvl="1" getLevel="1" />
<skill skillName="Wrath" skillId="320" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="152">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -211,6 +234,7 @@
<skill skillName="Triple Sonic Slash" skillId="261" skillLvl="1" getLevel="1" />
<skill skillName="Sonic Rage" skillId="345" skillLvl="1" getLevel="1" />
<skill skillName="Sonic Storm" skillId="7" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="155">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -221,6 +245,7 @@
<skill skillName="Fury Fists" skillId="222" skillLvl="1" getLevel="1" />
<skill skillName="Raging Force" skillId="346" skillLvl="1" getLevel="1" />
<skill skillName="Force Storm" skillId="35" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="156">
<skill skillName="Dwarven Craft" skillId="1321" skillLvl="1" getLevel="1" />
@ -232,6 +257,7 @@
<skill skillName="Crystallize" skillId="248" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="154">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -243,6 +269,7 @@
<skill skillName="Frenzy" skillId="176" skillLvl="1" getLevel="1" />
<skill skillName="Rage" skillId="94" skillLvl="1" getLevel="1" />
<skill skillName="Guts" skillId="139" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="176">
<skill skillName="Summon Kat the Cat" skillId="1111" skillLvl="1" getLevel="1" />
@ -255,6 +282,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="177">
<skill skillName="Summon Boxer the Unicorn" skillId="1226" skillLvl="1" getLevel="1" />
@ -267,6 +295,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="178">
<skill skillName="Summon Shadow" skillId="1128" skillLvl="1" getLevel="1" />
@ -279,6 +308,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="164">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -286,6 +316,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="163">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -293,6 +324,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="162">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -300,6 +332,7 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
<skillTree type="awakeningSaveSkillTree" classId="165">
<skill skillName="Common Craft" skillId="1322" skillLvl="1" getLevel="1" />
@ -307,5 +340,6 @@
<skill skillName="Expertise" skillId="239" skillLvl="1" getLevel="1" />
<skill skillName="Create Common Item" skillId="1320" skillLvl="1" getLevel="1" />
<skill skillName="Divine Inspiration" skillId="1405" skillLvl="1" getLevel="1" />
<skill skillName="Change Hair Accessory" skillId="17192" skillLvl="1" getLevel="1" />
</skillTree>
</list>

View File

@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/skillTrees.xsd">
<skillTree type="gameMasterSkillTree">
<skill skillName="Super Haste" skillId="7029" skillLvl="1" getLevel="1" />
<skill skillName="Master's Call" skillId="23249" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Focus" skillId="7041" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Death Whisper" skillId="7042" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Haste" skillId="7043" skillLvl="1" getLevel="1" />
@ -46,7 +47,6 @@
<skill skillName="Master's Blessing - Counter Critical" skillId="23246" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Elemental Protection" skillId="23247" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Arcane Protection" skillId="23248" skillLvl="1" getLevel="1" />
<skill skillName="Master's Call" skillId="23249" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Horn Melody" skillId="14779" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Drum Melody" skillId="14780" skillLvl="1" getLevel="1" />
<skill skillName="Master's Blessing - Pipe Organ Melody" skillId="14781" skillLvl="1" getLevel="1" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/skillTrees.xsd">
<skillTree type="nobleSkillTree">
<!-- Confirmed CT2.5 -->
<!-- Noblesse -->
<skill skillName="Strider Siege Assault" skillId="325" skillLvl="1" getLevel="1" />
<skill skillName="Build Advanced Headquarters" skillId="326" skillLvl="1" getLevel="1" />
<skill skillName="Wyvern Aegis" skillId="327" skillLvl="1" getLevel="1" />
@ -10,16 +10,15 @@
<skill skillName="Fortune of Noblesse" skillId="1325" skillLvl="1" getLevel="1" />
<skill skillName="Harmony of Noblesse" skillId="1326" skillLvl="1" getLevel="1" />
<skill skillName="Symphony of Noblesse" skillId="1327" skillLvl="1" getLevel="1" />
<!-- Exalted - Skills -->
<skill skillName="Belief of the Exalted" skillId="19223" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Blessing of the Exalted" skillId="19224" skillLvl="1" getLevel="99" learnedByFS="true" />
<!-- Exaled Noblesse -->
<skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="2" getLevel="99" learnedByFS="true" />
<skill skillName="Dignity of the Exalted" skillId="19222" skillLvl="3" getLevel="99" learnedByFS="true" />
<skill skillName="Fate of the Exalted" skillId="19229" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Belief of the Exalted" skillId="19223" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Blessing of the Exalted" skillId="19224" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Summon Battle Potion" skillId="19225" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Favor of the Exalted" skillId="19226" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Favor of the Exalted" skillId="19226" skillLvl="2" getLevel="99" learnedByFS="true" />
<skill skillName="Summon Battle Potion" skillId="19225" skillLvl="1" getLevel="99" learnedByFS="true" />
<skill skillName="Fate of the Exalted" skillId="19229" skillLvl="1" getLevel="99" learnedByFS="true" />
</skillTree>
</list>

View File

@ -2450,7 +2450,7 @@
</effects>
</skill>
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 sec., blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
@ -2462,16 +2462,24 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
<isDebuff>1</isDebuff>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<effects>
<effect name="BlockEscape" />
<effect name="PhysicalAttack" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- For 30 sec., blocks target from being resurrected by another character. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@ -2484,7 +2492,7 @@
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalTime>30</abnormalTime>
<isDebuff>true</isDebuff>
<isDebuff>1</isDebuff>
<magicLvl>-2</magicLvl>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<stayAfterDeath>true</stayAfterDeath>
@ -2498,6 +2506,14 @@
</conditions>
<effects>
<effect name="BlockResurrection" />
<effect name="PhysicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -1987,18 +1987,23 @@
</effect>
</effects>
</skill>
<skill id="8878" toLevel="1" name="Tauti's One-handed Axe">
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. -->
<icon>icon.weapon_tauti_one_hand_axe_i01</icon>
<skill id="8878" toLevel="2" name="Tauti's Special Ability: One-handed Axe">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack by 10%, Attack Speed by 15%, and P. Critical Rate by 150. -->
<icon>
<value level="1">icon.weapon_tauti_one_hand_axe_i01</value>
<value level="2">icon.tauti_weapon_one_hand_axe_high</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<effects>
<effect name="MaxHp">
<amount>25</amount>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
@ -2006,6 +2011,10 @@
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
@ -2018,20 +2027,33 @@
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8879" toLevel="1" name="Tauti's Two-handed Axe">
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. -->
<icon>icon.weapon_tauti_one_hand_magic_axe_i01</icon>
<skill id="8879" toLevel="1" name="Tauti's Special Ability: Axe">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack by 10%, Attack Speed by 15%, and P. Critical Rate by 150. -->
<icon>
<value level="1">icon.weapon_tauti_one_hand_magic_axe_i01</value>
<value level="2">icon.tauti_weapon_two_hand_axe_high</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<effects>
<effect name="MaxHp">
<amount>25</amount>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
@ -2039,6 +2061,10 @@
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
@ -2051,20 +2077,33 @@
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8880" toLevel="1" name="Tauti's Dual Axe">
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. -->
<icon>icon.weapon_tauti_dual_axe_i01</icon>
<skill id="8880" toLevel="1" name="Tauti's Special Ability: Two-handed Axe">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack by 10%, Attack Speed by 15%, and P. Critical Rate by 150. -->
<icon>
<value level="1">icon.weapon_tauti_dual_axe_i01</value>
<value level="2">icon.tauti_weapon_dual_axe_high</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<effects>
<effect name="MaxHp">
<amount>25</amount>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
@ -2072,6 +2111,10 @@
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
@ -2084,6 +2127,14 @@
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8881" toLevel="1" name="Top-grade Resistance Earring - Stun">

View File

@ -1965,19 +1965,19 @@
</effects>
</skill>
<skill id="9460" toLevel="1" name="Frenzied Tauti's Authority">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Tauti's Authority. Inflicts 371 damage and Knocks Down nearby enemies. -->
<!-- Relies on Tauti's Authority to attack nearby enemies with 42645 power added to P. Attack, inflicting Knock Down. Consumes 4 Spirit Ores. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<icon>icon.skill1181</icon>
<icon>icon.tauti_weapon_one_hand_axe_high</icon>
<operateType>A2</operateType>
<mpConsume>279</mpConsume>
<hitTime>1500</hitTime>
<coolTime>300</coolTime>
<reuseDelay>15000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-687</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
@ -1989,13 +1989,15 @@
<affectRange>125</affectRange>
<affectLimit>5-12</affectLimit>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<isDebuff>2</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<itemConsumeCount>4</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<effects>
<effect name="MagicalAttack">
<power>371</power>
<effect name="PhysicalAttack">
<power>42645</power>
</effect>
<effect name="KnockBack">
<distance>50</distance>

View File

@ -5121,8 +5121,19 @@
</effects>
</skill>
<skill id="10093" toLevel="7" name="Guardian Cubic">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Increases Shield P. Def. and Shield Defense. Spd. + 13. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
<icon>icon.skll10093</icon>
<operateType>A2</operateType>
<targetType>TARGET</targetType>
@ -5138,9 +5149,6 @@
<value level="6">103</value>
<value level="7">105</value>
</magicLvl>
<abnormalLvl>3</abnormalLvl> <!-- Guessed -->
<abnormalTime>6</abnormalTime> <!-- Guessed -->
<!-- TODO abnormalType -->
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effects>
<effect name="ShieldDefence"> <!-- Totally Guessed -->

View File

@ -30,7 +30,7 @@
</effects>
</skill>
<skill id="10501" toLevel="10" name="Superior Dagger Mastery">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- P. Atk. + 739, Atk. Spd. + 25%, Accuracy + 8, and vital spot attack success rate + 5%. STR +2. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. -->
<icon>icon.skill10501</icon>
@ -52,7 +52,14 @@
<effect name="SkillCritical">
<stat>STR</stat>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>25</amount>
<mode>PER</mode>
<weaponType>
<item>DAGGER</item>
</weaponType>
</effect>
<effect name="PhysicalAttack">
<amount>
<value level="1">739</value>
<value level="2">856</value>
@ -87,6 +94,9 @@
<effect name="FatalBlowRate">
<amount>5</amount>
<mode>PER</mode>
<weaponType>
<item>DAGGER</item>
</weaponType>
</effect>
<effect name="StatUp">
<amount>2</amount>
@ -95,7 +105,7 @@
</effects>
</skill>
<skill id="10502" toLevel="10" name="Superior Dual Dagger Mastery">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- P. Atk. + 844, Atk. Spd. + 25%, Accuracy + 8, and vital spot attack success rate + 5%. STR + 2. -->
<icon>icon.skill10502</icon>
@ -114,7 +124,14 @@
</magicLvl>
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>25</amount>
<mode>PER</mode>
<weaponType>
<item>DUALDAGGER</item>
</weaponType>
</effect>
<effect name="PhysicalAttack">
<amount>
<value level="1">844</value>
<value level="2">979</value>
@ -149,6 +166,9 @@
<effect name="FatalBlowRate">
<amount>5</amount>
<mode>PER</mode>
<weaponType>
<item>DUALDAGGER</item>
</weaponType>
</effect>
<effect name="StatUp">
<amount>2</amount>
@ -385,7 +405,7 @@
</effects>
</skill>
<skill id="10508" toLevel="11" name="Blood Stab">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Strike's the enemy's unprotected back with 32401 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. -->
<abnormalLvl>
@ -470,6 +490,7 @@
<effects>
<effect name="AirBind" />
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
<effect name="DamOverTime">
@ -480,49 +501,49 @@
<pveEffects>
<effect name="Backstab">
<power>
<value level="1">32401</value>
<value level="2">33521</value>
<value level="3">35765</value>
<value level="4">38007</value>
<value level="5">40251</value>
<value level="6">42495</value>
<value level="7">44737</value>
<value level="8">46983</value>
<value level="9">48511</value>
<value level="10">50491</value>
<value level="11">52471</value>
<value level="1">38880</value>
<value level="2">40220</value>
<value level="3">42910</value>
<value level="4">45600</value>
<value level="5">48300</value>
<value level="6">50990</value>
<value level="7">53680</value>
<value level="8">56370</value>
<value level="9">58210</value>
<value level="10">60580</value>
<value level="11">62960</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>30</criticalChance>
<chance>40</chance>
<chanceBoost>400</chanceBoost>
<overHit>true</overHit>
</effect>
</pveEffects>
<pvpEffects>
<effect name="Backstab">
<power>
<value level="1">32401</value>
<value level="2">33521</value>
<value level="3">35765</value>
<value level="4">38007</value>
<value level="5">40251</value>
<value level="6">42495</value>
<value level="7">44737</value>
<value level="8">46983</value>
<value level="9">48511</value>
<value level="10">50491</value>
<value level="11">52471</value>
<value level="1">38880</value>
<value level="2">40220</value>
<value level="3">42910</value>
<value level="4">45600</value>
<value level="5">48300</value>
<value level="6">50990</value>
<value level="7">53680</value>
<value level="8">56370</value>
<value level="9">58210</value>
<value level="10">60580</value>
<value level="11">62960</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>30</criticalChance>
<chance>40</chance>
<chanceBoost>400</chanceBoost>
<overHit>true</overHit>
</effect>
</pvpEffects>
</skill>
<skill id="10509" toLevel="11" name="Heart Breaker">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Stabs target's heart with 21344 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. -->
<abnormalLvl>1</abnormalLvl>
@ -588,55 +609,12 @@
</weaponType>
</condition>
</conditions>
<effects>
<effect name="Lethal">
<halfLethal>15</halfLethal>
</effect>
</effects>
<pveEffects>
<effect name="FatalBlow">
<power>
<value level="1">21344</value>
<value level="2">22083</value>
<value level="3">23560</value>
<value level="4">25039</value>
<value level="5">26516</value>
<value level="6">27993</value>
<value level="7">29472</value>
<value level="8">30949</value>
<value level="9">35304</value>
<value level="10">37026</value>
<value level="11">38748</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>15</criticalChance>
<chance>36.5</chance>
<overHit>true</overHit>
</effect>
</pveEffects>
<pvpEffects>
<effect name="FatalBlow">
<power>
<value level="1">21344</value>
<value level="2">22083</value>
<value level="3">23560</value>
<value level="4">25039</value>
<value level="5">26516</value>
<value level="6">27993</value>
<value level="7">29472</value>
<value level="8">30949</value>
<value level="9">35304</value>
<value level="10">37026</value>
<value level="11">38748</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>15</criticalChance>
<chance>36.5</chance>
<overHit>true</overHit>
</effect>
</pvpEffects>
<selfEffects>
<effect name="CriticalDamagePosition">
<amount>30</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
@ -645,15 +623,61 @@
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamagePosition">
<amount>30</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
</selfEffects>
<pveEffects>
<effect name="FatalBlow">
<power>
<value level="1">25610</value>
<value level="2">26490</value>
<value level="3">28270</value>
<value level="4">30040</value>
<value level="5">31810</value>
<value level="6">33590</value>
<value level="7">35360</value>
<value level="8">37130</value>
<value level="9">42360</value>
<value level="10">44430</value>
<value level="11">46490</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>15</criticalChance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</pveEffects>
<pvpEffects>
<effect name="FatalBlow">
<power>
<value level="1">25610</value>
<value level="2">26490</value>
<value level="3">28270</value>
<value level="4">30040</value>
<value level="5">31810</value>
<value level="6">33590</value>
<value level="7">35360</value>
<value level="8">37130</value>
<value level="9">42360</value>
<value level="10">44430</value>
<value level="11">46490</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>15</criticalChance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</pvpEffects>
</skill>
<skill id="10510" toLevel="11" name="Chain Blow">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Inflicts damage with 22718 Power added to P. Atk. Additional Skill Power 20% to damage if used during bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. -->
<icon>icon.skill10510</icon>
@ -717,29 +741,42 @@
</conditions>
<effects>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</effects>
<pveEffects>
<effect name="FatalBlow">
<power>
<value level="1">22718</value>
<value level="2">24289</value>
<value level="3">25861</value>
<value level="4">27431</value>
<value level="5">29003</value>
<value level="6">30574</value>
<value level="7">32146</value>
<value level="8">33717</value>
<value level="9">37332</value>
<value level="10">39152</value>
<value level="11">40972</value>
<value level="1">27260</value>
<value level="2">29140</value>
<value level="3">31030</value>
<value level="4">32910</value>
<value level="5">34800</value>
<value level="6">36680</value>
<value level="7">38570</value>
<value level="8">40460</value>
<value level="9">44790</value>
<value level="10">46980</value>
<value level="11">49160</value>
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>20</criticalChance>
<abnormalType>BLEEDING</abnormalType>
<abnormalPower>4130</abnormalPower>
<chance>36.5</chance>
<abnormalPower>
<value level="1">5452</value>
<value level="2">5828</value>
<value level="3">6206</value>
<value level="4">6582</value>
<value level="5">6960</value>
<value level="6">7336</value>
<value level="7">7714</value>
<value level="8">8092</value>
<value level="9">8958</value>
<value level="10">9396</value>
<value level="11">9832</value>
</abnormalPower>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
</pveEffects>
@ -763,7 +800,7 @@
<criticalChance>20</criticalChance>
<abnormalType>BLEEDING</abnormalType>
<abnormalPower>4130</abnormalPower>
<chance>36.5</chance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
</pvpEffects>
@ -956,9 +993,9 @@
</effects>
</skill>
<skill id="10513" toLevel="10" name="Barrage of Nails">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Calls down a rain of blades to attack nearby enemies with 13649 Power added to P. Atk. and inflicts Bleed. Requires a dagger or dual dagger. Over-hit. Critical hit. -->
<!-- Attacks the enemies near you with 13649 power added to P. Attack. Additionally, decreases their speed by 100 and makes them unable to hide for 5 seconds. Requires dagger/dual dagger. -->
<icon>icon.skill10513</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@ -1013,7 +1050,7 @@
</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<isDebuff>true</isDebuff>
<isDebuff>1</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
@ -1053,10 +1090,17 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-100</amount>
<mode>DIFF</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>HIDE</slot>
</effect>
</effects>
</skill>
<skill id="10514" toLevel="8" name="Paralyzing Shadow">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Seals an enemy with the power of darkness. Causes the enemy's body to go completely rigid for 10 seconds and causes paralysis for 5 seconds. -->
<icon>icon.skill10514</icon>
@ -1070,7 +1114,7 @@
<value level="7">7</value>
<value level="8">8</value>
</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<activateRate>
<value fromLevel="1" toLevel="8">80</value>
@ -1278,34 +1322,40 @@
</effects>
</skill>
<skill id="10517" toLevel="1" name="Shadow Hide">
<!-- Updated to HELIOS -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- You go into Hide state, cancel debuffs and Hold effects on you, increase HP Recovery Bonus, and eliminate enemy enmity toward you. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value fromLevel="1" toLevel="1">50</value>
<value fromLevel="1" toLevel="1">20</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1030">{base + 10 + 0.5 * subIndex}</value>
</abnormalTime>
<abnormalType>HIDE</abnormalType>
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<icon>icon.skill10517</icon>
<operateType>A2</operateType>
<operateType>DA2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<mpConsume>38</mpConsume>
<castRange>250</castRange>
<hitTime>1000</hitTime>
<coolTime>400</coolTime>
<effectPoint>687</effectPoint>
<reuseDelay>180000</reuseDelay>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<removedOnDamage>true</removedOnDamage>
<canCastWhileDisabled>true</canCastWhileDisabled>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpBlink">
<direction>FRONT</direction>
<range>250</range>
</condition>
</conditions>
<effects>
<effect name="Hide" />
<effect name="DispelBySlot">
@ -1326,12 +1376,12 @@
</effects>
</skill>
<skill id="10518" toLevel="1" name="Assassin's Reflex">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Atk. Spd. + 20% for 10 seconds. -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MIGHT_MORTAL</abnormalType>
<abnormalType>ASSASSINS_REFLEX</abnormalType>
<icon>icon.skill10518</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<operateType>A2</operateType>
@ -1614,7 +1664,7 @@
</effects>
</skill>
<skill id="10524" toLevel="3" name="Counter Stance">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- For 10 seconds, evades physical skill attacks and reflects part of the damage received. -->
<icon>icon.skill10524</icon>
@ -1646,7 +1696,7 @@
</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<reuseDelay>150000</reuseDelay>
<reuseDelay>120000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -1733,7 +1783,7 @@
</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<reuseDelay>60000</reuseDelay>
<reuseDelay>40000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -1868,12 +1918,12 @@
</effects>
</skill>
<skill id="10527" toLevel="4" name="Mass Trick">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Cancels target of frontal enemies. Eliminates their aggression and prevent them from targeting anything for 3 seconds. -->
<icon>icon.skill10527</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>20</abnormalTime>
<abnormalType>CONFUSION</abnormalType>
<activateRate>
<value fromLevel="1" toLevel="4">80</value>
@ -1909,6 +1959,14 @@
</effect>
<effect name="TargetCancel" />
<effect name="DisableTargeting" />
<effect name="MagicalEvasion">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceMagicCriticalRate">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
<amount>
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
@ -1938,19 +1996,18 @@
</effects>
</skill>
<skill id="10529" toLevel="4" name="Shadow Flash">
<!-- Updated to HELIOS -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Teleports to the back of the target to increase the damage from P. Critical Attack by 30% for 10 seconds and prevents it from recovering HP by over 50%. Additionally, the target is unable to hide and this state cannot be canceled. -->
<icon>icon.skill10529</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>CRITICAL_SPECIAL</abnormalType>
<abnormalVisualEffect>DEATH_MARK</abnormalVisualEffect>
<abnormalType>SHADOW_FLASH</abnormalType>
<activateRate>
<value fromLevel="1" toLevel="4">100</value>
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</activateRate>
<trait>NONE</trait>
<trait>SHOCK</trait>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@ -1964,7 +2021,7 @@
<value fromLevel="1" toLevel="4">600</value>
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{base + 10 * subIndex}</value>
</castRange>
<castRange>900</castRange>
<castRange>1100</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>
@ -1977,14 +2034,9 @@
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckFlag" />
</targetConditions>
<canBeDispelled>true</canBeDispelled>
<effects>
<effect name="TeleportToTarget" />
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="DefenceCriticalDamage">
<amount>40</amount>
<mode>PER</mode>
@ -1993,12 +2045,8 @@
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-100</amount>
<mode>DIFF</mode>
</effect>
<effect name="TargetMeProbability">
<chance>100</chance>
<effect name="BlockAbnormalSlot">
<slot>HIDE</slot>
</effect>
</effects>
</skill>
@ -2044,9 +2092,9 @@
</effects>
</skill>
<skill id="10531" toLevel="2" name="Angel of Death">
<!-- Updated to HELIOS -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- For 30 seconds, Vital Spot Attack Rate +40%, P. Skill Power +10%, P. Accuracy +8, P. Evasion +40, and defends against debuff attacks 5 times. Can be used when Dagger/Dual Dagger is equipped. -->
<!-- Momentarily increases Speed by 30, P. Evasion by 40, skill Evasion by 75, Vital Spot Attack Rate by 40%, and Debuff Resistance by 80%. Casts Crippling Poison on enemies attacking you. Requires a dagger/dual dagger to be equipped. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@ -2077,7 +2125,6 @@
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<isMagic>4</isMagic>
<reuseDelay>600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@ -2090,14 +2137,29 @@
</condition>
</conditions>
<effects>
<effect name="TriggerSkillByDamage">
<!-- Crippling Poison -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
<skillId>10545</skillId>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
</skillLevel>
</effect>
<effect name="FatalBlowRate">
<value level="1">40</value>
<value level="2">45</value>
<amount>
<value level="1">40</value>
<value level="2">45</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<value level="1">10</value>
<value level="2">15</value>
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Accuracy">
@ -2109,12 +2171,9 @@
<mode>DIFF</mode>
</effect>
<effect name="AbnormalShield">
<times>
<value level="1">5</value>
<value level="2">7</value>
</times>
<times>5</times>
</effect>
<effect name="PAtk" fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2030">
<effect name="PhysicalAttack" fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2030">
<amount>
<value fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
</amount>
@ -2123,7 +2182,7 @@
</effects>
</skill>
<skill id="10532" toLevel="7" name="Clone Attack">
<!-- Updated to IO -->
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Melt into a target's shadow and summons clones to attack it. Requires a dagger or dual dagger to be equipped. -->
<icon>icon.skill10532</icon>
@ -2150,7 +2209,7 @@
<nextAction>ATTACK</nextAction>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>3000</hitTime>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<effectPoint>
<value level="1">-687</value>
@ -2161,7 +2220,7 @@
<value level="6">-713</value>
<value level="7">-715</value>
</effectPoint>
<reuseDelay>300000</reuseDelay>
<reuseDelay>180000</reuseDelay>
<rideState>NONE</rideState>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
@ -2201,39 +2260,26 @@
</effect>
</endEffects>
</skill>
<skill id="10534" toLevel="1" name="Trace of Dagger">
<!-- Updated to IO -->
<skill id="10534" toLevel="3" name="Trace of Dagger">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- During normal attacks, has a chance of inflicting Poison on the enemy and blocking the use of magic skills. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POISON</abnormalType>
<!-- Critical damage has been boosted by 100%. -->
<abnormalTime>3</abnormalTime>
<icon>icon.skill10534</icon>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<mpConsume>75</mpConsume>
<hitTime>800</hitTime>
<coolTime>100</coolTime>
<effectPoint>711</effectPoint>
<reuseDelay>600000</reuseDelay>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>4</isMagic>
<isTriggeredSkill>true</isTriggeredSkill>
<effects>
<effect name="TriggerSkillByAttack">
<!-- Block Magic -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<chance>15</chance>
<allowWeapons>ALL</allowWeapons>
<skillId>10537</skillId>
<skillLevel>1</skillLevel>
<effect name="CriticalDamage">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>

View File

@ -252,8 +252,8 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="10705" toLevel="3" name="Easterly Wind Strike">
<!-- Updated to GRAND CRUSADE -->
<skill id="10705" toLevel="3" name="Easterly Wind Strike">
<!-- Updated to GRAND CRUSADE -->
<!-- Moves to the left side of the target to attempt Deadly Attack with 56030 power added to P. Attack and decrease Speed by 50. Additionally, applies an effect on you to increase Critical Rate/Damage from the side and from behind for 10 seconds. Half-kill is possible. Requires dagger/dual dagger. -->
<abnormalLvl>
<value level="1">1</value>
@ -262,10 +262,10 @@
</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<icon>icon.skill10705</icon>
<icon>icon.skill10705</icon>
<operateType>DA4</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>SINGLE</affectScope>
<mpConsume>
<value level="1">77</value>
<value level="2">79</value>
@ -296,7 +296,7 @@
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
<effects>
<effects>
<effect name="FatalBlow">
<power>
<value level="1">56030</value>
@ -306,9 +306,9 @@
<criticalChance>15</criticalChance>
<chanceBoost>300</chanceBoost>
<overHit>true</overHit>
</effect>
</effects>
</skill>
</effect>
</effects>
</skill>
<skill id="10747" toLevel="1" name="Rogue - Individual Passive">
<!-- Glory Days confirmed -->
<icon>icon.skill0217</icon>

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@ -117,32 +117,30 @@
</effect>
</effects>
</skill>
<skill id="11226" toLevel="4" name="Superior Abyss Stigma">
<!-- MAtk/M. Critical Rate + 5% and PvP damage + 10%. -->
<skill id="11226" toLevel="7" name="Superior Abyss Stigma">
<!-- Updated to GRAND CRUSADE -->
<!-- Increases M. Damage by 10% and M. Attack by 10%. -->
<icon>icon.skill0945</icon>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
<value level="3">95</value>
<value level="4">99</value>
<value level="5">100</value>
<value level="6">102</value>
<value level="7">104</value>
</magicLvl>
<operateType>P</operateType>
<effects>
<effect name="MAtk">
<effect name="MagicalAttack">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">10</value>
<value level="1">10</value>
<value level="2">12</value>
<value level="3">15</value>
<value level="4">20</value>
<value level="5">25</value>
<value level="6">30</value>
<value level="7">40</value>
</amount>
<mode>PER</mode>
</effect>
@ -150,6 +148,10 @@
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower" fromLevel="5" toLevel="7">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="11241" toLevel="1" name="Shadow Snare">

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@ -971,37 +971,23 @@
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">93</value>
<value level="2">93</value>
<value level="3">93</value>
<value level="4">93</value>
<value level="5">93</value>
</amount>
<amount>93</amount>
<mode>DIFF</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>SITTING</type>
<value>
<value level="1">32</value>
<value level="2">32</value>
<value level="3">32</value>
<value level="4">32</value>
<value level="5">32</value>
</value>
<value>32</value>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>STANDING</type>
<value>
<value level="1">32</value>
<value level="2">32</value>
<value level="3">32</value>
<value level="4">32</value>
<value level="5">32</value>
</value>
<value>32</value>
</effect>
<effect name="MagicMpCost">
<effect name="MagicMpCost" fromLevel="2" toLevel="5">
<amount>
<value level="1">0</value>
<value level="2">-7</value>
@ -1029,7 +1015,7 @@
<value level="2">0</value>
<value level="3">11</value>
<value level="4">11</value>
<value level="5">11</value>
<value level="5">21</value>
</amount>
<mode>PER</mode>
</effect>
@ -1037,22 +1023,22 @@
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="3">10</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
</effect>
<effect name="ReflectSkill">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="3">10</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
<type>MAGIC</type>
</effect>
<effect name="AbsorbDamage">
<effect name="AbsorbDamage"> <!-- TODO: Need Real Damage Resist Effect -->
<amount>
<value level="1">0</value>
<value level="2">0</value>
@ -1102,53 +1088,31 @@
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">55</value>
<value level="2">55</value>
<value level="3">55</value>
<value level="4">55</value>
<value level="5">55</value>
</amount>
<amount>55</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">2</value>
<value level="2">2</value>
<value level="3">2</value>
<value level="4">2</value>
<value level="5">2</value>
</amount>
<amount>2</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>SITTING</type>
<value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
<value>8</value>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>STANDING</type>
<value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
<value>8</value>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">-10</value>
<value level="2">-10</value>
<value level="3">-10</value>
<value level="4">-10</value>
<value level="5">-10</value>
</amount>
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="SkillCriticalProbability">
@ -1161,7 +1125,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="VampiricAttack" fromLevel="2" toLevel="5">
<effect name="VampiricAttack">
<amount>
<value level="1">0</value>
<value level="2">4</value>
@ -1169,7 +1133,7 @@
<value level="4">4</value>
<value level="5">4</value>
</amount>
<chance>100</chance>
<chance>30</chance>
</effect>
<effect name="Reuse">
<amount>
@ -1193,17 +1157,6 @@
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">-10</value>
<value level="5">-10</value>
</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="Speed">
<amount>
<value level="1">0</value>
@ -1214,7 +1167,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="AbsorbDamage">
<effect name="AbsorbDamage"> <!-- TODO: Need Real Damage Resist Effect -->
<amount>
<value level="1">0</value>
<value level="2">0</value>
@ -1274,79 +1227,35 @@
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">60</value>
<value level="2">60</value>
<value level="3">60</value>
<value level="4">60</value>
<value level="5">60</value>
</amount>
<amount>60</amount>
<mode>DIFF</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect>
<effect name="WeightLimit">
<amount>
<value level="1">-30</value>
<value level="2">-30</value>
<value level="3">-30</value>
<value level="4">-30</value>
<value level="5">-30</value>
</amount>
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-3</value>
<value level="2">-3</value>
<value level="3">-3</value>
<value level="4">-3</value>
<value level="5">-3</value>
</amount>
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-3</value>
<value level="2">-3</value>
<value level="3">-3</value>
<value level="4">-3</value>
<value level="5">-3</value>
</amount>
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-3</value>
<value level="2">-3</value>
<value level="3">-3</value>
<value level="4">-3</value>
<value level="5">-3</value>
</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>SITTING</type>
<value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
<value>8</value>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>STANDING</type>
<value>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">8</value>
<value level="5">8</value>
</value>
<value>8</value>
</effect>
<effect name="MaxHp">
<amount>
@ -1362,9 +1271,9 @@
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-11</value>
<value level="4">-11</value>
<value level="5">-11</value>
<value level="3">-10</value>
<value level="4">-10</value>
<value level="5">-10</value>
</amount>
<slot>DEBUFF</slot>
</effect>
@ -1398,7 +1307,7 @@
<value level="5">10</value>
</DUALDAGGER>
</effect>
<effect name="AbsorbDamage">
<effect name="AbsorbDamage"> <!-- TODO: Need Real Damage Resist Effect -->
<amount>
<value level="1">0</value>
<value level="2">0</value>

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@ -292,9 +292,13 @@
</effect>
</effects>
</skill>
<skill id="13816" toLevel="1" name="Kelbim's Dagger">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_cutter_i01</icon>
<skill id="13816" toLevel="2" name="Kelbim's Dagger">
<!-- Updated to GRAND CRUSADE -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_cutter_i01</value>
<value level="2">icon.kelbim_weapon_cutter_high</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
@ -314,7 +318,7 @@
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -329,10 +333,23 @@
<effect name="DamageShield">
<amount>20</amount>
</effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13817" toLevel="1" name="Kelbim's Dual Dagger">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<!-- Updated to GRAND CRUSADE -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_dual_dagger_i01</value>
<value level="2">icon.kelbim_weapon_dual_dagger_high</value>
</icon>
<icon>icon.weapon_kelbim_dual_dagger_i01</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@ -353,7 +370,7 @@
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -368,11 +385,23 @@
<effect name="DamageShield">
<amount>20</amount>
</effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13818" toLevel="1" name="Kelbim's Bow">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_bow_i01</icon>
<!-- Updated to GRAND CRUSADE -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_bow_i01</value>
<value level="2">icon.kelbim_weapon_bow_high</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
@ -392,7 +421,7 @@
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -407,11 +436,23 @@
<effect name="DamageShield">
<amount>20</amount>
</effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13819" toLevel="1" name="Kelbim's Crossbow">
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_crossbow_i01</icon>
<!-- Updated to GRAND CRUSADE -->
<!-- Increases PvP Damage by 15%, Maximum HP by 25%, Attack 10%, Attack Speed by 15%, and P. Critical Damage by 15%. Reflects 20% of Damage received. -->
<icon>
<value level="1">icon.weapon_kelbim_crossbow_i01</value>
<value level="2">icon.kelbim_weapon_crossbow_high</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
@ -431,7 +472,7 @@
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -446,25 +487,37 @@
<effect name="DamageShield">
<amount>20</amount>
</effect>
<effect name="AttackAttributeAdd" fromLevel="2" toLevel="2">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="2" toLevel="2">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13820" toLevel="1" name="Spirit of Kelbim">
<!-- For 30 min., Damage Reflect Resistance + 20%. -->
<abnormalTime>1800</abnormalTime>
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>382</mpConsume>
<hitTime>3000</hitTime>
<skill id="13820" toLevel="1" name="Kelbim's Shout">
<!-- Updated to GRAND CRUSADE -->
<!-- Ignores the target's CP and inflicts 6903 power at a fixed rate. Consumes 4 Spirit Ores. -->
<icon>icon.kelbim_weapon_cutter_high</icon>
<operateType>A1</operateType>
<mpConsume>279</mpConsume>
<castRange>600</castRange>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<effectPoint>100</effectPoint>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>4</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<effects>
<effect name="DamageShieldResist">
<amount>20</amount>
<effect name="RealDamage">
<power>6903</power>
</effect>
</effects>
</skill>
@ -740,285 +793,623 @@
</effect>
</effects>
</skill>
<skill id="13837" toLevel="12" name="Shadow Cutter">
<skill id="13837" toLevel="13" name="Shadow Cutter">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_onehand_sword</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_onehand_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_onehand_sword_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13838" toLevel="12" name="Shadow Slasher">
<skill id="13838" toLevel="13" name="Shadow Slasher">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_twohand_sword</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_twohand_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_twohand_sword_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13839" toLevel="12" name="Shadow Fighter">
<skill id="13839" toLevel="13" name="Shadow Fighter">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_fist</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_fist</value>
<value fromLevel="13" toLevel="13">icon.shadow_fist_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13840" toLevel="12" name="Shadow Stormer">
<skill id="13840" toLevel="13" name="Shadow Stormer">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_spear</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_spear</value>
<value fromLevel="13" toLevel="13">icon.shadow_spear_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13841" toLevel="12" name="Shadow Dual Sword">
<skill id="13841" toLevel="13" name="Shadow Dual Sword">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_dual_sword</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_dual_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_dual_sword_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13842" toLevel="12" name="Shadow Shaper">
<skill id="13842" toLevel="13" name="Shadow Shaper">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_dagger</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_dagger</value>
<value fromLevel="13" toLevel="13">icon.shadow_dagger_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">3</value>
<value level="7">6</value>
<value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13843" toLevel="12" name="Shadow Thrower">
<skill id="13843" toLevel="13" name="Shadow Thrower">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_bow</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_bow</value>
<value fromLevel="13" toLevel="13">icon.shadow_bow_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">3</value>
<value level="7">6</value>
<value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13844" toLevel="12" name="Shadow Shooter">
<skill id="13844" toLevel="13" name="Shadow Shooter">
<!-- Updated to GRAND CRUSADE -->
<!-- Atk. Spd + 5%. -->
<icon>icon.weapon_shadow_crossbow</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_crossbow</value>
<value fromLevel="13" toLevel="13">icon.shadow_crossbow_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">3</value>
<value level="7">6</value>
<value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13845" toLevel="12" name="Shadow Buster">
<skill id="13845" toLevel="13" name="Shadow Buster">
<!-- Updated to GRAND CRUSADE -->
<!-- Casting Spd. + 5%. -->
<icon>icon.weapon_shadow_magic_sword</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_magic_sword</value>
<value fromLevel="13" toLevel="13">icon.shadow_onehand_magic_sword_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>100</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">30</value>
<value level="7">60</value>
<value fromLevel="8" toLevel="13">100</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>7</amount>
<effect name="MagicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="13846" toLevel="12" name="Shadow Retributer">
<skill id="13846" toLevel="13" name="Shadow Retributer">
<!-- Updated to GRAND CRUSADE -->
<!-- Casting Spd. + 5%. -->
<icon>icon.weapon_shadow_magic_blunt</icon>
<icon>
<value fromLevel="1" toLevel="12">icon.weapon_shadow_magic_blunt</value>
<value fromLevel="13" toLevel="13">icon.shadow_twohand_magic_blunt_1_high</value>
</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>15</amount>
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">12</value>
<value fromLevel="5" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>10</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value level="6">3</value>
<value level="7">6</value>
<value fromLevel="8" toLevel="13">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>15</amount>
<amount>
<value fromLevel="1" toLevel="8">0</value>
<value level="9">5</value>
<value level="10">10</value>
<value fromLevel="11" toLevel="13">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>7</amount>
<effect name="PhysicalAttack">
<amount>
<value fromLevel="1" toLevel="11">0</value>
<value fromLevel="12" toLevel="13">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>7</amount>
<mode>PER</mode>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="1" toLevel="12">0</value>
<value fromLevel="13" toLevel="13">150</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>

View File

@ -2160,8 +2160,7 @@
</effects>
</skill>
<skill id="13957" toLevel="10" name="Activate.Silence">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<!-- Silence has temporarily restrained skills. Ignores debuff immunity. -->
<!-- Updated to Helios -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@ -2318,68 +2317,211 @@
</effects>
</skill>
<skill id="13963" toLevel="1" name="Protector's Guardian Earrings">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Maximum MP +49, Maximum CP +10%%, Defense/Magical Resistance +3%%, Stun/Mental attack and defense success rate +30%%, Vampiric Rage +4%% -->
<icon>icon.accessory_earring_of_hero_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="13964" toLevel="1" name="Bracelet of the Conqueror - CON">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. CON +3 -->
<icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="13965" toLevel="1" name="Bracelet of the Conqueror - MEN">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. MEN +3 -->
<icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="13966" toLevel="1" name="Bracelet of the Conqueror - DEX">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. DEX +3 -->
<icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="13967" toLevel="1" name="Bracelet of the Conqueror - WIT">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. WIT +3 -->
<icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="13968" toLevel="1" name="Bracelet of the Conqueror - STR">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. STR +3 -->
<icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="13969" toLevel="1" name="Bracelet of the Conqueror - INT">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Up to 5 Talismans can be equipped. Increases by up to 531 HP. INT +3 -->
<icon>icon.ertheia_bracelet_i01</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="13970" toLevel="10" name="Sayha's Talisman">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Level: 1 Receives a boosting effect for P. Defense by 112, M. Defense by 74, and XP/SP by 1%. -->
<!-- Level: 2 Receives a boosting effect for P. Defense by 225, M. Defense by 147, and XP/SP by 2%. -->
<!-- Level: 3 Receives a boosting effect for P. Defense by 450, M. Defense by 294, and XP/SP by 3%. -->
<!-- Level: 4 Receives a boosting effect for P. Defense by 676, M. Defense by 441, and XP/SP by 5%. -->
<!-- Level: 5 Receives a boosting effect for P. Defense by 901, M. Defense by 589, and XP/SP by 7%. -->
<!-- Level: 6 Receives a boosting effect for P. Defense by 1126, M. Defense by 736, and XP/SP by 10%. -->
<!-- Level: 7 Receives a boosting effect for P. Defense by 1351, M. Defense by 833, and XP/SP by 15%. -->
<!-- Level: 8 Receives a boosting effect for P. Defense by 1576, M. Defense by 1030, and XP/SP by 20%. -->
<!-- Level: 9 Receives a boosting effect for Defense by 1801, M. Defense by 1178, XP/SP by 25% and Recovery Potion and Miracle Potion by 1000. -->
<!-- Level: 10 Receives a boosting effect for Defense by 2027, M. Defense by 1325, XP/SP by 30% and Recovery Potion and Miracle Potion by 2000. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
</skill>
<skill id="13971" toLevel="4" name="Sayha's Trust">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Level: 1 Receives the effect that increases skill power by 2% and decreases cooldown by 2%. -->
<!-- Level: 2 Receives the effect that increases skill power by 3% and decreases cooldown by 3%. -->
<!-- Level: 3 Receives the effect that increases skill power by 5% and decreases cooldown by 5%. -->
<!-- Level: 4 Receives the effect that increases skill power by 9% and decreases cooldown by 5%. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
</skill>
<skill id="13972" toLevel="4" name="Sayha's Benefaction">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Decreases damage received by 10% for 45 seconds. -->
<icon>
<value level="1">icon.sayhas_talisman_g_Lv1</value>
<value level="2">icon.sayhas_talisman_g_Lv2</value>
<value level="3">icon.sayhas_talisman_g_Lv3</value>
<value level="4">icon.sayhas_talisman_g_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<castRange>900</castRange>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<effectPoint>1</effectPoint>
</skill>
<skill id="13973" toLevel="4" name="Sayha's Encouragement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Increases PVE damage by 8% for 45 seconds. -->
<icon>
<value level="1">icon.sayhas_talisman_pve_Lv1</value>
<value level="2">icon.sayhas_talisman_pve_Lv2</value>
<value level="3">icon.sayhas_talisman_pve_Lv3</value>
<value level="4">icon.sayhas_talisman_pve_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<castRange>900</castRange>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<effectPoint>1</effectPoint>
</skill>
<skill id="13974" toLevel="4" name="Sayha's Anger">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Increases PvP damage by 8% for 45 seconds. -->
<icon>
<value level="1">icon.sayhas_talisman_pvp_Lv1</value>
<value level="2">icon.sayhas_talisman_pvp_Lv2</value>
<value level="3">icon.sayhas_talisman_pvp_Lv3</value>
<value level="4">icon.sayhas_talisman_pvp_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<castRange>900</castRange>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<effectPoint>1</effectPoint>
</skill>
<skill id="13975" toLevel="1" name="Nevit??s Cloak of Light">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<skill id="13975" toLevel="1" name="Nevit's Cloak of Light">
<!-- Updated to GRAND CRUSADE -->
<!-- Damage received -10%%, All basic stats +3 -->
<icon>BranchSys2.Icon.7anni_cloack_i02</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>LUC</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
</list>

View File

@ -163,14 +163,156 @@
</effects>
</skill>
<skill id="14804" toLevel="10" name="Damage Reflect Attack Resistance">
<!-- Updated to GRAND CRUSADE -->
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 10. -->
<!-- Slightly resistant to Damage Reflect attack. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">80</value>
<value level="9">90</value>
<value level="10">100</value>
</amount>
</effect>
</effects>
</skill>
<skill id="14805" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 20. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>20</amount>
</effect>
</effects>
</skill>
<skill id="14806" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 30. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="14807" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 40. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>40</amount>
</effect>
</effects>
</skill>
<skill id="14808" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 50. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>50</amount>
</effect>
</effects>
</skill>
<skill id="14809" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 60. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>60</amount>
</effect>
</effects>
</skill>
<skill id="14810" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 70. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>70</amount>
</effect>
</effects>
</skill>
<skill id="14811" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 80. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>80</amount>
</effect>
</effects>
</skill>
<skill id="14812" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 90. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>90</amount>
</effect>
</effects>
</skill>
<skill id="14813" toLevel="1" name="Damage Reflect Resistance">
<!-- Glory Days confirmed -->
<!-- Increases Damage Reflect Resistance by 100. -->
<icon>icon.skill0350</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShield">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="14814" toLevel="1" name="Instant Kill Attack Resistance">
<!-- Glory Days confirmed -->
<!-- Has slight resistance to half-kill and lethal strike. -->
<icon>icon.skill0263</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="InstantKillResist">
<amount>10</amount>
</effect>
</effects>

View File

@ -399,40 +399,100 @@
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="15537" toLevel="2" name="Blood Sacrifice: Decrease Speed">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="Speed">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="15538" toLevel="2" name="Blood Sacrifice: Decrease Accuracy">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="Accuracy">
<amount>-6</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="15539" toLevel="2" name="Blood Sacrifice: Decrease P. Def.">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="PhysicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="15540" toLevel="2" name="Blood Sacrifice: Decrease M. Def.">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Restores 50% of enemy's HP and gives an abnormal status debuff. -->
<abnormalTime>10</abnormalTime>
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<effects>
<effect name="HealPercent">
<power>
<value level="1">50</value>
<value level="2">100</value>
</power>
</effect>
<effect name="MagicalDefence">
<amount>-15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="15541" toLevel="1" name="Flame Pillar">
<!-- AUTO GENERATED SKILL -->

View File

@ -461,16 +461,22 @@
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
</skill>
<skill id="15642" toLevel="1" name="Horn Melody (Adventurer)">
<skill id="15642" toLevel="4" name="Horn Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<icon>icon.skill11517</icon>
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
@ -478,18 +484,28 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effects>
<effect name="DispelBySlotProbability">
<dispel>IMPROVE_PA_PD_UP;PA_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
<dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>IMPROVE_PA_PD_UP;PA_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
<slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
</effect>
<effect name="PAtk">
<amount>17</amount>
<effect name="PhysicalAttack">
<amount>
<value level="1">17</value>
<value level="2">19</value>
<value level="3">21</value>
<value level="4">23</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>79</amount>
<effect name="MagicalAttack">
<amount>
<value level="1">79</value>
<value level="2">83</value>
<value level="3">87</value>
<value level="4">91</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
@ -502,32 +518,36 @@
</effect>
</effects>
</skill>
<skill id="15643" toLevel="1" name="Drum Melody (Adventurer)">
<skill id="15643" toLevel="4" name="Drum Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage in standard attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk./ Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30%, and Speed - 15%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<effectPoint>687</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effects>
<effect name="TriggerSkillByAttack">
<!-- Guess: Same as clan hall one -->
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>300</minDamage>
<maxAttackerLevel>107</maxAttackerLevel>
<chance>80</chance>
<isCritical>true</isCritical>
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW</allowWeapons>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
<skillId>11569</skillId>
<skillLevel>1</skillLevel>
</effect>
@ -538,16 +558,20 @@
<effect name="BlockAbnormalSlot">
<slot>MULTI_BUFF;COUNTER_CRITICAL</slot>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<effect name="MagicalAttack">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-15</amount>
<effect name="Speed" fromLevel="1" toLevel="3">
<amount>
<value level="1">-15</value>
<value level="2">-10</value>
<value level="3">-5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
@ -592,16 +616,22 @@
</effect>
</effects>
</skill>
<skill id="15644" toLevel="1" name="Pipe Organ Melody (Adventurer)">
<skill id="15644" toLevel="4" name="Pipe Organ Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<icon>icon.skill11519</icon>
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
@ -615,35 +645,55 @@
<effect name="BlockAbnormalSlot">
<slot>IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP</slot>
</effect>
<effect name="MaxHp">
<amount>37</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>37</amount>
<amount>
<value level="1">37</value>
<value level="2">39</value>
<value level="3">41</value>
<value level="4">43</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>37</amount>
<amount>
<value level="1">37</value>
<value level="2">39</value>
<value level="3">41</value>
<value level="4">43</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>
<value level="1">37</value>
<value level="2">39</value>
<value level="3">41</value>
<value level="4">43</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="15645" toLevel="1" name="Guitar Melody (Adventurer)">
<skill id="15645" toLevel="4" name="Guitar Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. -->
<!-- TODO: Iss Enchanter's Enchant Skill MP Consumption - 20% Effect on skill -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
<icon>icon.skill11520</icon>
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
@ -662,7 +712,12 @@
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>32</amount>
<amount>
<value level="1">32</value>
<value level="2">34</value>
<value level="3">36</value>
<value level="4">38</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
@ -691,16 +746,22 @@
</effect>
</effects>
</skill>
<skill id="15646" toLevel="1" name="Harp Melody (Adventurer)">
<skill id="15646" toLevel="4" name="Harp Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., P. Accuracy + 5, P./M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
@ -715,19 +776,39 @@
<slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
</effect>
<effect name="Speed">
<amount>34</amount>
<amount>
<value level="1">34</value>
<value level="2">35</value>
<value level="3">36</value>
<value level="4">37</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">8</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>5</amount>
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">8</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>5</amount>
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">8</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
@ -736,16 +817,22 @@
</effect>
</effects>
</skill>
<skill id="15647" toLevel="1" name="Lute Melody (Adventurer)">
<skill id="15647" toLevel="4" name="Lute Melody (Adventurer)">
<!-- Updated to GRAND CRUSADE -->
<!-- For 60 min., Atk. Spd. + 34%, Casting Spd. + 31%, and has a chance of applying 9% Vampiric Rage. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<icon>icon.skill11518</icon>
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<castRange>400</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<abnormalTime>3600</abnormalTime>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
@ -757,18 +844,28 @@
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN</dispel>
<slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN</slot>
</effect>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>30</chance>
<chance>80</chance>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>34</amount>
<amount>
<value level="1">34</value>
<value level="2">35</value>
<value level="3">36</value>
<value level="4">37</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>31</amount>
<amount>
<value level="1">31</value>
<value level="2">32</value>
<value level="3">33</value>
<value level="4">34</value>
</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@ -635,104 +635,128 @@
<operateType>A1</operateType>
</skill>
<skill id="17387" toLevel="1" name="Fish Stew: WIT">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ WIT + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill -->
<affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38222</itemConsumeId>
<effects>
<effect name="StatUp">
<stat>WIT</stat>
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="17388" toLevel="1" name="Fish Stew: INT">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ INT + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill -->
<affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38223</itemConsumeId>
<effects>
<effect name="StatUp">
<stat>INT</stat>
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="17389" toLevel="1" name="Fish Stew: MEN">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ MEN + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill -->
<affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38224</itemConsumeId>
<effects>
<effect name="StatUp">
<stat>MEN</stat>
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="17390" toLevel="1" name="Fish Stew: DEX">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ DEX + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill -->
<affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38225</itemConsumeId>
<effects>
<effect name="StatUp">
<stat>DEX</stat>
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="17391" toLevel="1" name="Fish Stew: STR">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ STR + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill -->
<affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38226</itemConsumeId>
<effects>
<effect name="StatUp">
<stat>STR</stat>
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="17392" toLevel="1" name="Fish Stew: CON">
<!-- Updated to GRAND CRUSADE -->
<!-- For 30min./ CON + 3. Effect does not stack. Cooldown is 5min. -->
<icon>icon.fish_stew_buff</icon>
<abnormalType>FISH_STEW</abnormalType>
<abnormalTime>1800</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>INSTANT_EV_BUFF2</abnormalType>
<icon>icon.fish_stew_buff</icon>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<isMagic>2</isMagic> <!-- Static Skill -->
<affectScope>SINGLE</affectScope>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38227</itemConsumeId>
<effects>
<effect name="StatUp">
<stat>CON</stat>
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>

File diff suppressed because it is too large Load Diff

View File

@ -935,24 +935,116 @@
<operateType>A1</operateType>
</skill>
<skill id="17691" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill>
<skill id="17692" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill>
<skill id="17693" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Weapon (S-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>S</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill>
<skill id="17694" toLevel="1" name="Blessed High-grade Lucky Enchant Stone: Armor (S-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>S</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>9</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill>
<skill id="17695" toLevel="1" name="Summon Squash">
<!-- AUTO GENERATED SKILL -->

View File

@ -428,212 +428,534 @@
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17714" toLevel="1" name="Dancing Cat's Steps">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., Max HP/MP/CP + 30%, P./M. Def. + 30%, Speed + 20, P. Atk. + 10%, and M. Atk. + 20%. Skill Cooldown - 10%, and Skill MP Consumption - 15%. (Same slot as Art of Seduction buff) -->
<icon>icon.skill_sing</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17715" toLevel="1" name="Spirit Hit Lv. 1">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17716" toLevel="1" name="Spirit Hit Lv. 2">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17717" toLevel="1" name="Spirit Hit Lv. 3">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17718" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17719" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Sealed Antharas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17720" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Sealed Antharas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17721" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Sealed Antharas Buster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17722" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17723" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Stormer (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17724" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Fighter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17725" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Avenger (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17726" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Dual Blunt Weapon (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17727" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Antharas Dualsword (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17728" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17729" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17730" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17731" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17732" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Buster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17733" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Caster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17734" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Valakas Retributer (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17735" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17736" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17737" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17738" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Caster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17739" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17740" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Shooter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17741" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Can obtain Lindvior Dual Dagger (1-hour). (Need Dandy's Scroll: Release Seal) -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>38847</itemConsumeId> <!-- Dandy's Scroll: Release Seal -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<rideState>NONE</rideState>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
<condition name="OpChangeWeapon" />
</conditions>
<effects>
<effect name="ConvertItem" />
</effects>
</skill>
<skill id="17742" toLevel="1" name="Dandy's Strength">
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->

View File

@ -1,28 +1,73 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18100" toLevel="1" name="Scroll: 100,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 100,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40051</itemConsumeId> <!-- Scroll: 100,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>100000</sp>
</effect>
</effects>
</skill>
<skill id="18101" toLevel="1" name="Scroll: 1,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 1,000,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40052</itemConsumeId> <!-- Scroll: 1,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>1000000</sp>
</effect>
</effects>
</skill>
<skill id="18102" toLevel="1" name="Scroll: 10,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 10,000,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40053</itemConsumeId> <!-- Scroll: 10,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>10000000</sp>
</effect>
</effects>
</skill>
<skill id="18103" toLevel="1" name="Lucky Clover">
<!-- AUTO GENERATED SKILL -->
@ -225,16 +270,62 @@
<isMagic>4</isMagic>
</skill>
<skill id="18131" toLevel="1" name="Freya's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- When enchanting a weapon (R-grade) with a blessed enchant scroll, success rate + 20%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i01</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill>
<skill id="18132" toLevel="1" name="Freya's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- When enchanting armor (R-grade) with a blessed enchant scroll, success rate + 30%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i02</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill>
<skill id="18133" toLevel="1" name="Release Agathion's Seal - Freya">
<!-- AUTO GENERATED SKILL -->

View File

@ -696,12 +696,14 @@
<isMagic>4</isMagic>
</skill>
<skill id="18266" toLevel="1" name="Spellbook: Fate of the Exalted">
<!-- Updated to GRAND CRUSADE -->
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>46036</itemConsumeId> <!-- Spellbook: Fate of the Exalted -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
@ -709,7 +711,7 @@
<conditions>
<condition name="CheckLevel">
<minLevel>99</minLevel>
<maxLevel>105</maxLevel>
<maxLevel>111</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">

View File

@ -23,7 +23,7 @@
<conditions>
<condition name="CheckLevel">
<minLevel>99</minLevel>
<maxLevel>105</maxLevel>
<maxLevel>111</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
@ -56,7 +56,7 @@
<conditions>
<condition name="CheckLevel">
<minLevel>99</minLevel>
<maxLevel>105</maxLevel>
<maxLevel>111</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
@ -87,7 +87,7 @@
<conditions>
<condition name="CheckLevel">
<minLevel>99</minLevel>
<maxLevel>105</maxLevel>
<maxLevel>111</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
@ -117,7 +117,7 @@
<conditions>
<condition name="CheckLevel">
<minLevel>99</minLevel>
<maxLevel>105</maxLevel>
<maxLevel>111</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
@ -151,7 +151,7 @@
<conditions>
<condition name="CheckLevel">
<minLevel>99</minLevel>
<maxLevel>105</maxLevel>
<maxLevel>111</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">

View File

@ -117,13 +117,16 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="18717" toLevel="1" name="Ruby">
<skill id="18717" toLevel="6" name="Ruby">
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>9</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value fromLevel="6" toLevel="6">9</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
@ -133,13 +136,16 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="18719" toLevel="1" name="Sapphire">
<skill id="18719" toLevel="6" name="Sapphire">
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>13</amount>
<amount>
<value fromLevel="1" toLevel="5">0</value>
<value fromLevel="6" toLevel="6">13</value>
</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@ -260,6 +260,7 @@
<skill id="19305" toLevel="7" name="Shadow Reverse">
<!-- Updated to GRAND CRUSADE -->
<!-- Attempts Deadly Attack on the target with 38160 power added to P. Attack and moves backward. Additionally, decreases Accuracy by 5 for 3 seconds. Half-kill is possible. Requires dagger/dual dagger. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<icon>icon.skill19305</icon>
<operateType>A2</operateType>
@ -330,12 +331,30 @@
<!-- Updated to GRAND CRUSADE -->
<!-- Each party member will receive a random set of effects based on a coin flip: Increased P./M. Atk and P./M. Skill Power OR Increased Head size and P./M. Def. Consumes 7777 Adena. Requires dagger/dual dagger. -->
<icon>icon.skill19306</icon>
<operateType>A2</operateType>
<operateType>A1</operateType>
<itemConsumeCount>7777</itemConsumeCount>
<itemConsumeId>57</itemConsumeId> <!-- Adena -->
<mpConsume>36</mpConsume>
<hitTime>200</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>
<castRange>-1</castRange>
<affectRange>600</affectRange>
<effectRange>600</effectRange>
<effectPoint>669</effectPoint>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND_PC</affectObject>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>
<effect name="CallRandomSkill">
<skills>19307,1;19308,1</skills>
</effect>
</effects>
</skill>
<skill id="19307" toLevel="2" name="Lucky Coin: Attack">
<!-- Updated to GRAND CRUSADE -->
@ -343,6 +362,28 @@
<icon>icon.skill19307</icon>
<effectPoint>669</effectPoint>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>14</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="19308" toLevel="1" name="Lucky Coin: Defense">
<!-- Updated to GRAND CRUSADE -->
@ -350,6 +391,22 @@
<icon>icon.skill19308</icon>
<effectPoint>669</effectPoint>
<operateType>A2</operateType>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="19309" toLevel="7" name="Reverse Plunder">
<!-- Updated to GRAND CRUSADE -->

View File

@ -176,19 +176,19 @@
</effects>
</skill>
<skill id="20007" toLevel="1" name="Block Invincibility">
<!-- Updated to Ertheia -->
<!-- Updated to GRAND CRUSADE -->
<!-- Skill activates once Celestial Aegis wears off. -->
<!-- For 2 min., HP/MP Recovery Bonus increase, and Speed + 5. You cannot receive the Celestial Aegis, Celestial Protection, or the Celestial Party Protection effect. -->
<icon>icon.skill11560</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>INVINCIBILITY_SPECIAL</abnormalType>
<abnormalType>BLOCK_INVINCIBILITY</abnormalType>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>1</isMagic>
<effectPoint>1</effectPoint>
<isDebuff>true</isDebuff>
<isDebuff>1</isDebuff>
<canBeDispelled>false</canBeDispelled>
<effects>
<effect name="Speed">
@ -203,6 +203,9 @@
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>INVINCIBILITY_SPECIAL;BLOCK_INVINCIBILITY</slot>
</effect>
</effects>
</skill>
<skill id="20008" toLevel="1" name="Clan Advent (Event)">

View File

@ -1000,7 +1000,8 @@
</effect>
</effects>
</skill>
<skill id="21250" toLevel="1" name="Academy Benefaction">
<skill id="21250" toLevel="2" name="Academy Benefaction">
<!-- Updated to GRAND CRUSADE -->
<!-- Can acquire additional 10% XP. The death XP penalty decreases by 50%. Can only be used by characters at Lv.s 1~84. -->
<icon>icon.accessory_academy_i00</icon>
<abnormalTime>7200</abnormalTime>
@ -1037,6 +1038,34 @@
<mode>PER</mode>
<type>RAID</type>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="2">
<amount>1</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="21251" toLevel="1" name="Shiny Party Hat - Greater Body">

View File

@ -231,18 +231,46 @@
<operateType>A2</operateType>
</skill>
<skill id="21409" toLevel="1" name="Release Agathion's Seal - Three-headed Dragon">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Removes the Agathion's seal. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>1575</npcId>
</effect>
</effects>
</skill>
<skill id="21410" toLevel="1" name="Cloak of the Chosen: Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Can use Blessed Escape every hour. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicLvl>1</magicLvl>
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill>
<skill id="21411" toLevel="1" name="Halloween Outfit Appearance Stone">
<!-- AUTO GENERATED SKILL -->
@ -264,268 +292,664 @@
<isMagic>4</isMagic>
</skill>
<skill id="21414" toLevel="1" name="Halloween: Outfit">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Decreases Damage by 3%, LUC +1, and all Attribute Resistance + 10. -->
<icon>[icon.ev_wp_halloween]</icon>
<operateType>P</operateType>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>LUC</stat>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill>
<skill id="21415" toLevel="1" name="Halloween: Weapon">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- Increases Damage by 3%, LUC +1, and Attack Attribute + 30. -->
<icon>[icon.ev_wp_halloween]</icon>
<operateType>P</operateType>
<effects>
<effect name="PvePhysicalAttackDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>LUC</stat>
</effect>
<effect name="AttackAttributeAdd">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="21416" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Debuff Reflect + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="ReflectSkill">
<amount>3</amount>
<type>PHYSICAL</type>
</effect>
<effect name="ReflectSkill">
<amount>3</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill>
<skill id="21417" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Debuff Reflect + 5%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="ReflectSkill">
<amount>5</amount>
<type>PHYSICAL</type>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill>
<skill id="21418" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Debuff Reflect + 10%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="ReflectSkill">
<amount>10</amount>
<type>PHYSICAL</type>
</effect>
<effect name="ReflectSkill">
<amount>10</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill>
<skill id="21419" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Damage Reflect Resistance + 5. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShieldResist">
<amount>5</amount>
</effect>
</effects>
</skill>
<skill id="21420" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Damage Reflect Resistance + 7. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShieldResist">
<amount>7</amount>
</effect>
</effects>
</skill>
<skill id="21421" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Damage Reflect Resistance + 15. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DamageShieldResist">
<amount>15</amount>
</effect>
</effects>
</skill>
<skill id="21422" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Bow/Crossbow Resistance + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceTrait">
<BOW>3</BOW>
<CROSSBOW>3</CROSSBOW>
</effect>
</effects>
</skill>
<skill id="21423" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Bow/Crossbow Resistance + 5%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceTrait">
<BOW>5</BOW>
<CROSSBOW>5</CROSSBOW>
</effect>
</effects>
</skill>
<skill id="21424" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Bow/Crossbow Resistance + 10%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>10</CROSSBOW>
</effect>
</effects>
</skill>
<skill id="21425" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Visual Def. + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21426" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Visual Def. + 5%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21427" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Visual Def. + 10%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21428" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21429" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 5%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21430" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 10%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21431" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Attribute Resistance + 5. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="21432" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Attribute Resistance + 7. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>7</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="21433" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Attribute Resistance + 15. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>15</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="21434" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Received Heal Amount + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HealEffect">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21435" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Received Heal Amount + 7%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HealEffect">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21436" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Received Heal Amount + 15%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HealEffect">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21437" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. HP + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxHp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21438" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. HP + 7%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxHp">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21439" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. HP + 15%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxHp">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21440" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. MP + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxMp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21441" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. MP + 5%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21442" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. MP + 10%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21443" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. CP + 3%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxCp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21444" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. CP + 7%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxCp">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21445" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. CP + 15%. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MaxCp">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21446" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. Speed + 3. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="Speed">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21447" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. Speed + 7. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="Speed">
<amount>7</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21448" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Max. Speed + 15. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="Speed">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21449" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- HP Recovery Bonus + 5. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HpRegen">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21450" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- HP Recovery Bonus + 8. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HpRegen">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21451" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- HP Recovery Bonus + 16. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="HpRegen">
<amount>16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21452" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- MP Recovery Bonus + 3. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MpRegen">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21453" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- MP Recovery Bonus + 4. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MpRegen">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21454" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- MP Recovery Bonus + 8. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MpRegen">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21455" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- P./M. Evasion + 3. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21456" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- P./M. Evasion + 4. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21457" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->
<!-- P./M. Evasion + 8. -->
<icon>icon.skill_agathion_special</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21458" toLevel="1" name="Visual Enchant Stone">
<!-- AUTO GENERATED SKILL -->

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="27700" toLevel="6" name="Inherent Abilities - Gloves Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- Level: 1 P. Atk. + 1%%, M. Atk. + 2%%. -->
<!-- Level: 2 P. Atk. + 1.1%%, M. Atk. + 2.2%%. -->
<!-- Level: 3 P. Atk. + 1.2%%, M. Atk. + 2.4%%. -->
<!-- Level: 4 P. Atk. + 1.3%%, M. Atk. + 2.6%%. -->
<!-- Level: 5 P. Atk. + 1.4%%, M. Atk. + 2.8%%. -->
<!-- Level: 6 P. Atk. + 1.5%%, M. Atk. + 3%%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PhysicalAttack">
<amount>
<value level="1">1</value>
<value level="2">1.1</value>
<value level="3">1.2</value>
<value level="4">1.3</value>
<value level="5">1.4</value>
<value level="6">1.5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>
<value level="1">2</value>
<value level="2">2.2</value>
<value level="3">2.4</value>
<value level="4">2.6</value>
<value level="5">2.8</value>
<value level="6">3</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27701" toLevel="6" name="Inherent Abilities - Shoes Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- Level: 1 P. Atk. + 1%%, M. Atk. + 2%%. -->
<!-- Level: 2 P. Atk. + 1.1%%, M. Atk. + 2.2%%. -->
<!-- Level: 3 P. Atk. + 1.2%%, M. Atk. + 2.4%%. -->
<!-- Level: 4 P. Atk. + 1.3%%, M. Atk. + 2.6%%. -->
<!-- Level: 5 P. Atk. + 1.4%%, M. Atk. + 2.8%%. -->
<!-- Level: 6 P. Atk. + 1.5%%, M. Atk. + 3%%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PhysicalAttack">
<amount>
<value level="1">1</value>
<value level="2">1.1</value>
<value level="3">1.2</value>
<value level="4">1.3</value>
<value level="5">1.4</value>
<value level="6">1.5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>
<value level="1">2</value>
<value level="2">2.2</value>
<value level="3">2.4</value>
<value level="4">2.6</value>
<value level="5">2.8</value>
<value level="6">3</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27702" toLevel="6" name="Shilen's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Spd. + 20%. Effect does not stack with additional rings. -->
<icon>icon.ring_earthworm_heart</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">30</value>
<value level="2">32</value>
<value level="3">35</value>
<value level="4">40</value>
<value level="5">45</value>
<value level="6">50</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">100</value>
<value level="2">110</value>
<value level="3">110</value>
<value level="4">120</value>
<value level="5">120</value>
<value level="6">130</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">6</value>
<value level="4">7</value>
<value level="5">7</value>
<value level="6">8</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">6</value>
<value level="4">7</value>
<value level="5">7</value>
<value level="6">8</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="SkillCriticalDamage">
<amount>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">25</value>
<value level="6">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="2">12</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">18</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="2">12</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">18</value>
<value level="6">20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27703" toLevel="1" name="Shilen's Harshness">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- When killing another character, there's a 70% chance that the PK count will not increase. -->
<icon>icon.ring_earthworm_heart</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
</skill>
<skill id="27704" toLevel="1" name="Shilen's Will">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Increases P./M. Atk. by 100% for 60 seconds. -->
<icon>icon.ring_earthworm_heart</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<hitTime>200</hitTime>
<reuseDelay>7200000</reuseDelay>
</skill>
<skill id="27705" toLevel="6" name="Shilen's Necklace">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. Effect does not stack with additional rings. -->
<icon>icon.accessory_necklace_of_valakas_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">60</value>
<value level="2">62</value>
<value level="3">65</value>
<value level="4">70</value>
<value level="5">75</value>
<value level="6">80</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">120</value>
<value level="2">130</value>
<value level="3">130</value>
<value level="4">140</value>
<value level="5">140</value>
<value level="6">150</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>
<value level="1">7</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">9</value>
<value level="5">9</value>
<value level="6">10</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">7</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">9</value>
<value level="5">9</value>
<value level="6">10</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="AttackTrait">
<DERANGEMENT>
<value level="1">25</value>
<value level="2">25</value>
<value level="3">30</value>
<value level="4">35</value>
<value level="5">35</value>
<value level="6">40</value>
</DERANGEMENT>
</effect>
<effect name="MaxHp">
<amount>
<value level="2">25</value>
<value level="3">30</value>
<value level="4">34</value>
<value level="5">37</value>
<value level="6">40</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27706" toLevel="1" name="Shilen's Strength">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@ -41,14 +256,109 @@
<operateType>A1</operateType>
</skill>
<skill id="27708" toLevel="6" name="Shilen's Earring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. Effect does not stack with additional rings. -->
<icon>icon.accessory_earring_of_lind_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<reuseDelay>
<value level="1">300000</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
</reuseDelay>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">50</value>
<value level="2">52</value>
<value level="3">55</value>
<value level="4">60</value>
<value level="5">65</value>
<value level="6">70</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">110</value>
<value level="2">120</value>
<value level="3">120</value>
<value level="4">130</value>
<value level="5">130</value>
<value level="6">140</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>
<value level="1">6</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">8</value>
<value level="5">8</value>
<value level="6">9</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">6</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">8</value>
<value level="5">8</value>
<value level="6">9</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="DefenceTrait">
<DERANGEMENT>
<value level="1">30</value>
<value level="2">30</value>
<value level="3">35</value>
<value level="4">35</value>
<value level="5">40</value>
<value level="6">45</value>
</DERANGEMENT>
</effect>
<effect name="Speed">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">15</value>
<value level="4">20</value>
<value level="5">20</value>
<value level="6">25</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="2">50</value>
<value level="3">57</value>
<value level="4">68</value>
<value level="5">80</value>
<value level="6">100</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27709" toLevel="1" name="Shilen's Energy">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- CHA + 10. -->
<icon>icon.accessory_earring_of_lind_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="StatUp">
<amount>10</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="27710" toLevel="1" name="Shilen's Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@ -235,9 +545,60 @@
<operateType>A1</operateType>
</skill>
<skill id="27745" toLevel="1" name="Chef Monkey's Belt">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- Max CP/HP/MP + 300, Weight + 12800, Damage + 7%%, Received Damage - 5%%, Inventory Slots + 18, Attribute Resistance + 5. -->
<icon>BranchIcon.icon.g_monkey_belt</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MaxCp">
<amount>300</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>300</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>300</amount>
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>12800</amount>
<mode>DIFF</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>8</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>8</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>8</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="EnlargeSlot">
<amount>18</amount>
<type>INVENTORY_NORMAL</type>
</effect>
</effects>
</skill>
<skill id="27746" toLevel="1" name="Item Skill: Unlimited Vitality Agathion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@ -245,9 +606,37 @@
<operateType>A1</operateType>
</skill>
<skill id="27747" toLevel="1" name="2016 World Olympiad Hero">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- STR + 5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
<icon>icon.accessory_ornithomimus_cap_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="StatUp">
<amount>5</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>5</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="27748" toLevel="1" name="Special Treasure Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@ -305,9 +694,30 @@
<operateType>A1</operateType>
</skill>
<skill id="27759" toLevel="1" name="Eva's Rune">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- Through the power of Eva, increases Max HP by 10%% and decreases Cooldown by 20%%. Reflects a portion of damage received back onto the enemy. -->
<icon>BranchSys.icon.br_rune_of_eva_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>5</amount>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="27760" toLevel="1" name="+10 Shiny Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@ -467,8 +877,12 @@
</effects>
</skill>
<skill id="27787" toLevel="10" name="Sayha's Talisman">
<icon>icon.skill0000</icon>
<!-- Updated to GRAND CRUSADE -->
<!-- P. Def. + 112, M. Def. + 74, XP/SP +1%. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -513,7 +927,6 @@
<value level="9">25</value>
<value level="10">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>
@ -528,64 +941,315 @@
<value level="9">25</value>
<value level="10">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="ManaCharge">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="27788" toLevel="4" name="Sayha's Trust">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- Skill Power + 2%, Skill Cooldown - 2%. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
<effects>
<effect name="PhysicalSkillPower">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">9</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">9</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-2</value>
<value level="2">-3</value>
<value level="3">-5</value>
<value level="4">-5</value>
</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-2</value>
<value level="2">-3</value>
<value level="3">-5</value>
<value level="4">-5</value>
</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="27789" toLevel="4" name="Sayha's Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- For 45 seconds, Damage Received - 5%. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>45</abnormalTime>
<icon>
<value level="1">icon.sayhas_talisman_g_Lv1</value>
<value level="2">icon.sayhas_talisman_g_Lv2</value>
<value level="3">icon.sayhas_talisman_g_Lv3</value>
<value level="4">icon.sayhas_talisman_g_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27790" toLevel="4" name="Sayha's Encouragement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- For 3 minutes, PvE Damage + 5%. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<icon>
<value level="1">icon.sayhas_talisman_pve_Lv1</value>
<value level="2">icon.sayhas_talisman_pve_Lv2</value>
<value level="3">icon.sayhas_talisman_pve_Lv3</value>
<value level="4">icon.sayhas_talisman_pve_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effects>
<effect name="PveMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27791" toLevel="4" name="Sayha's Anger">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to GRAND CRUSADE -->
<!-- For 45 seconds, PvP Damage + 8%. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>45</abnormalTime>
<icon>
<value level="1">icon.sayhas_talisman_pvp_Lv1</value>
<value level="2">icon.sayhas_talisman_pvp_Lv2</value>
<value level="3">icon.sayhas_talisman_pvp_Lv3</value>
<value level="4">icon.sayhas_talisman_pvp_Lv4</value>
</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>300</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27792" toLevel="3" name="Sayha's Support">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<!-- Updated to GRAND CRUSADE -->
<!-- Recovers HP by 20%, MP by 20%, and CP by 30%. -->
<icon>icon.bm_sayhas_talisman</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>
<value level="1">1800000</value>
<value level="2">1200000</value>
<value level="3">360000</value>
</reuseDelay>
<staticReuse>true</staticReuse>
<effectPoint>10</effectPoint>
<effects>
<effect name="HealPercent">
<power>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</power>
</effect>
<effect name="CpHealPercent">
<power>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</power>
</effect>
<effect name="ManaHealPercent">
<power>
<value level="1">30</value>
<value level="2">30</value>
<value level="3">50</value>
</power>
</effect>
</effects>
</skill>
<skill id="27793" toLevel="1" name="Fortune Talisman Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->

View File

@ -905,7 +905,7 @@
</effects>
</skill>
<skill id="30511" toLevel="7" name="Air Light">
<!-- Updated to HELIOS -->
<!-- Updated to GRAND CRUSADE -->
<!-- For 10 min., you're less bound by gravity and P. Atk. + 10%. -->
<icon>icon.skill30511</icon>
<abnormalLvl>
@ -914,8 +914,6 @@
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>NONE</abnormalType>
@ -928,8 +926,6 @@
<value level="3">45</value>
<value level="4">45</value>
<value level="5">45</value>
<value level="6">45</value>
<value level="7">45</value>
</mpConsume>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@ -943,8 +939,8 @@
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
<value level="6">35</value>
<value level="7">40</value>
</KNOCKDOWN>
<KNOCKBACK>
<value level="1">0</value>
@ -952,8 +948,8 @@
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
<value level="6">35</value>
<value level="7">40</value>
</KNOCKBACK>
<PULL>
<value level="1">0</value>
@ -961,41 +957,29 @@
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
<value level="6">35</value>
<value level="7">40</value>
</PULL>
<ZONE>
<value level="1">0</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">35</value>
<value level="7">40</value>
</ZONE>
<AIRBIND>
<value level="1">0</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
<value level="6">35</value>
<value level="7">40</value>
</AIRBIND>
<SHOCK>
<value level="1">0</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
</SHOCK>
</effect>
<effect name="AreaDamage">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">30</value>
<value level="7">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttack">
<amount>
<value level="1">10</value>
<value level="2">15</value>
@ -1007,21 +991,21 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed" fromLevel="3" toLevel="5" fromSubLevel="1001" toSubLevel="1030">
<effect name="PhysicalAttackSpeed" fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1030">
<amount>
<value fromLevel="3" toLevel="5" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence" fromLevel="3" toLevel="5" fromSubLevel="2001" toSubLevel="2030">
<effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">
<amount>
<value fromLevel="3" toLevel="5" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence" fromLevel="3" toLevel="5" fromSubLevel="3001" toSubLevel="3030">
<effect name="MagicalDefence" fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3030">
<amount>
<value fromLevel="3" toLevel="5" fromSubLevel="3001" toSubLevel="3030">{0.6 + 0.4 * subIndex}</value>
<value fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3030">{0.6 + 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>

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@ -1,18 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="46800" toLevel="6" name="Sayha's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Level: 1 Gives Movement Speed + -10%, Attack/Casting Speed + -10%. -->
<!-- Level: 2 Gives Movement Speed + -10%, Attack/Casting Speed + -10%. -->
<!-- Level: 3 Gives Movement Speed + -15%, Attack/Casting Speed + -15%. -->
<!-- Level: 4 Gives Movement Speed + -20%, Attack/Casting Speed + -20%. -->
<!-- Level: 5 Gives Movement Speed + -25%, Attack/Casting Speed + -25%. -->
<!-- Level: 6 Gives Movement Speed + -35%, Attack/Casting Speed + -35%. -->
<icon>BranchIcon.Icon.ring_of_sayhas_i00</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
<isDebuff>1</isDebuff>
</skill>
<skill id="46801" toLevel="6" name="Maphr's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Level: 1 PvP P. Def + +3%, Physical and Magic Critical Damage Received + -4%, Fixed Damage Resistance + +20%, Shield Def. + +900, Shield Def. Success Rate + +20%, and Movement Speed + -30%. -->
<!-- Level: 2 PvP P. Def + +4%, Physical and Magic Critical Damage Received + -6%, Fixed Damage Resistance + +22%, Shield Def. + +930, Shield Def. Success Rate + +22%, and Movement Speed + -28%. -->
<!-- Level: 3 PvP P. Def + +5%, Physical and Magic Critical Damage Received + -12%, Fixed Damage Resistance + +24%, Shield Def. + +1000, Shield Def. Success Rate + +24%, and Movement Speed + -26%. -->
<!-- Level: 4 PvP P. Def + +9%, Physical and Magic Critical Damage Received + -14%, Fixed Damage Resistance + +28%, Shield Def. + +1300, Shield Def. Success Rate + +30%, and Movement Speed + -23%. -->
<!-- Level: 5 PvP P. Def + +12%, Physical and Magic Critical Damage Received + -18%, Fixed Damage Resistance + +34%, Shield Def. + +1800, Shield Def. Success Rate + +36%, and Movement Speed + -17%. -->
<!-- Level: 6 PvP P. Def + +15%, Physical and Magic Critical Damage Received + -25%, Fixed Damage Resistance + +40%, Shield Def. + +2500, Shield Def. Success Rate + +45%, and Movement Speed + -10%. -->
<icon>BranchIcon.Icon.ring_of_maphr_i00</icon>
<operateType>T</operateType>
<targetType>SELF</targetType>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="46802" toLevel="6" name="Maphr's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- AUTO GENERATED SKILL -->
<!-- Level: 1 Gives PvP P. Def + +2%, Fixed Damage Resistance + +15%, and Received Heal + +10%. -->
<!-- Level: 2 Gives PvP P. Def + +3%, Fixed Damage Resistance + +17%, and Received Heal + +12%. -->
<!-- Level: 3 Gives PvP P. Def + +4%, Fixed Damage Resistance + +19%, and Received Heal + +14%. -->
<!-- Level: 4 Gives PvP P. Def + +6%, Fixed Damage Resistance + +21%, and Received Heal + +16%. -->
<!-- Level: 5 Gives PvP P. Def + +8%, Fixed Damage Resistance + +23%, and Received Heal + +18%. -->
<!-- Level: 6 Gives PvP P. Def + +10%, Fixed Damage Resistance + +25%, and Received Heal + +20%. -->
<icon>BranchIcon.Icon.ring_of_maphr_i00</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
<effectPoint>2</effectPoint>
</skill>
</list>

View File

@ -34,12 +34,14 @@ public enum AbnormalType
ATTACK_TIME_DOWN_SPECIAL(-1),
AURA(-1),
AVOID_SKILL_SPECIAL(-1),
ASSASSINS_REFLEX(-1),
BARRIER(-1),
BATTLE_CRY(-1),
BATTLE_TOLERANCE(-1),
BIG_BODY_COMBINATION(-1),
BLESS_THE_BLOOD(-1),
BLOCK_ESCAPE(-1),
BLOCK_INVINCIBILITY(-1),
BLOCK_RESURRECTION(-1),
BLOCK_SHIELD_UP(-1),
BLOCK_SPEED_UP(-1),
@ -73,7 +75,7 @@ public enum AbnormalType
CLASS_CHANGE(-1),
CONFUSION(-1),
COUNTER_CRITICAL(-1),
COUNTER_FLIP(-1),
COUNTER_FLIP(-1),
COUNTER_CRITICAL_TRIGGER(-1),
CRIPPLING_DANCE(-1),
CRITICAL_SPECIAL(-1),
@ -94,11 +96,13 @@ public enum AbnormalType
DWARF_ATTACK_BUFF(-1),
DWARF_DEFENCE_BUFF(-1),
EASTERLY_WIND_STRIKE(-1),
EINHASADS_NECKLACE(-1),
ENCHANTER_MOD(-1),
ENERGY_OF_TOTEM_1(-1),
ENERGY_OF_TOTEM_2(-1),
ENERGY_OF_TOTEM_3(-1),
ENERGY_OF_TOTEM_4(-1),
EVAS_EARRING(-1),
EVENT_GAWI(-1),
EVENT_SANTA_REWARD(-1),
EVENT_TERRITORY(-1),
@ -110,11 +114,14 @@ public enum AbnormalType
FLAG_BUF(-1),
FLAG_DEBUF(-1),
FREEZE(-1),
FREEZE_SLOW(-1),
FORCE_HP_UP(-1),
GREATER_SERVITOR_BUFF(-1),
GRAN_KAINS_NECKLACE(-1),
HIDE(-1),
IMPROVE_HIT_DEFENCE_CRT_RATE_UP(-1),
INSTANT_EV_BUFF1(-1),
INSTANT_EV_BUFF2(-1),
INSTANT_EV_BUFF6(-1),
INVINCIBILITY_SPECIAL(-1),
KALIE_BUFF(-1),
@ -124,6 +131,7 @@ public enum AbnormalType
LIFE_FORCE_HEALER_SELF(-1),
LUMIERE_BUFF(-1),
MANA_BURST(-1),
MAPHRS_RING(-1),
MARK_DEBUF_A(-1),
MARK_DEBUF_B(-1),
MARK_DEBUF_C(-1),
@ -155,8 +163,9 @@ public enum AbnormalType
NPC_MULTI_BUFF1(-1),
PATIENCE(-1),
PET_FURY(-1),
PAAGRIOS_EARRING(-1),
POSSESSION_SPECIAL(-1),
POWER_BLUFF(-1),
POWER_BLUFF(-1),
PVP_WEAPON_BUFF(-1),
PVP_WEAPON_DEBUFF(-1),
RACE_DARKELF1(-1),
@ -170,10 +179,15 @@ public enum AbnormalType
RESIST_DEATH(-1),
RHAPSODY(-1),
SACRIFICE(-1),
SAYHAS_RING(-1),
SHADOW_FLASH(-1),
SEED_OF_CRITICAL(-1),
SEED_TALISMAN1(-1),
SHIELD_ATTACK(-1),
SHILLIEN_PROTECTION(-1),
SHILENS_EARRING(-1),
SHILENS_RING(-1),
SHILENS_NECKLACE(-1),
SHOOTING_STANCE(-1),
SIGNAL_A(-1),
SIGNAL_B(-1),

View File

@ -192,8 +192,18 @@ public enum AbnormalVisualEffect
BIG_BODY_3(174),
RO_COUNTER_TRASPIE(215),
RO_GHOST_REFLECT(217),
ICE_ELEMENTALDESTROY(219),
DRAGON_ULTIMATE(700),
CHANGE_HALLOWEEN(1000);
CHANGE_HALLOWEEN(1000),
BR_Y_1_ACCESSORY_R_RING(10001),
BR_Y_1_ACCESSORY_EARRING(10002),
BR_Y_1_ACCESSORY_NECKRACE(10003),
BR_Y_2_ACCESSORY_R_RING(10004),
BR_Y_2_ACCESSORY_EARRING(10005),
BR_Y_2_ACCESSORY_NECKRACE(10006),
BR_Y_3_ACCESSORY_R_RING(10007),
BR_Y_3_ACCESSORY_EARRING(10008),
BR_Y_3_ACCESSORY_NECKRACE(10009);
private final int _clientId;