Addition of castle war info.
Contributed by Serenitty.
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59807f0f6f
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@ -14,12 +14,12 @@ CREATE TABLE IF NOT EXISTS `castle` (
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
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INSERT IGNORE INTO `castle` VALUES
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(1,'Gludio','NEUTRAL',0,0,'true',0,'false',0),
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(2,'Dion','NEUTRAL',0,0,'true',0,'false',0),
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(3,'Giran','NEUTRAL',0,0,'true',0,'false',0),
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(4,'Oren','NEUTRAL',0,0,'true',0,'false',0),
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(5,'Aden','NEUTRAL',0,0,'true',0,'false',0);
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-- (1,'Gludio','NEUTRAL',0,0,'true',0,'false',0),
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-- (2,'Dion','NEUTRAL',0,0,'true',0,'false',0),
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(3,'Giran','NEUTRAL',0,0,'true',0,'false',0),
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-- (4,'Oren','NEUTRAL',0,0,'true',0,'false',0),
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-- (5,'Aden','NEUTRAL',0,0,'true',0,'false',0),
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-- (6,'Innadril','NEUTRAL',0,0,'true',0,'false',0),
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-- (7,'Goddard','NEUTRAL',0,0,'true',0,'false',0),
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(7,'Goddard','NEUTRAL',0,0,'true',0,'false',0);
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-- (8,'Rune','NEUTRAL',0,0,'true',0,'false',0),
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-- (9,'Schuttgart','NEUTRAL',0,0,'true',0,'false',0);
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@ -1,8 +1,9 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/SiegeSchedule.xsd">
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<schedule castleId="1" castleName="Gludio" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
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<schedule castleId="2" castleName="Dion" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
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<schedule castleId="3" castleName="Giran" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
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<schedule castleId="4" castleName="Oren" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
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<schedule castleId="5" castleName="Aden" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
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<!-- <schedule castleId="1" castleName="Gludio" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
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<!-- <schedule castleId="2" castleName="Dion" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
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<schedule castleId="3" castleName="Giran" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" />
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<!-- <schedule castleId="4" castleName="Oren" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
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<!-- <schedule castleId="5" castleName="Aden" siegeEnabled="true" day="SUNDAY" hour="16" maxConcurrent="5" /> -->
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<schedule castleId="7" castleName="Goddard" siegeEnabled="true" day="TUESDAY" hour="16" maxConcurrent="5" />
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</list>
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@ -42,6 +42,7 @@ import org.l2jmobius.gameserver.network.clientpackets.autoplay.ExRequestActivate
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import org.l2jmobius.gameserver.network.clientpackets.blessing.RequestBlessOptionCancel;
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import org.l2jmobius.gameserver.network.clientpackets.blessing.RequestBlessOptionEnchant;
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import org.l2jmobius.gameserver.network.clientpackets.blessing.RequestBlessOptionPutItem;
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import org.l2jmobius.gameserver.network.clientpackets.castlewar.ExMCWCastleInfo;
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import org.l2jmobius.gameserver.network.clientpackets.classchange.ExRequestClassChange;
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import org.l2jmobius.gameserver.network.clientpackets.classchange.ExRequestClassChangeVerifying;
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import org.l2jmobius.gameserver.network.clientpackets.collection.RequestCollectionCloseUI;
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@ -558,7 +559,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
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EX_RANKING_CHAR_SPAWN_BUFFZONE_NPC(0x184, null, ConnectionState.IN_GAME),
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EX_RANKING_CHAR_BUFFZONE_NPC_POSITION(0x185, null, ConnectionState.IN_GAME),
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EX_PLEDGE_MERCENARY_RECRUIT_INFO_SET(0x186, null, ConnectionState.IN_GAME),
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EX_MERCENARY_CASTLEWAR_CASTLE_INFO(0x187, null, ConnectionState.IN_GAME),
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EX_MERCENARY_CASTLEWAR_CASTLE_INFO(0x187, ExMCWCastleInfo::new, ConnectionState.IN_GAME),
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EX_MERCENARY_CASTLEWAR_CASTLE_SIEGE_INFO(0x188, null, ConnectionState.IN_GAME),
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EX_MERCENARY_CASTLEWAR_CASTLE_SIEGE_ATTACKER_LIST(0x189, null, ConnectionState.IN_GAME),
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EX_MERCENARY_CASTLEWAR_CASTLE_SIEGE_DEFENDER_LIST(0x18A, null, ConnectionState.IN_GAME),
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@ -0,0 +1,48 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.clientpackets.castlewar;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.instancemanager.CastleManager;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.castlewar.ExMercenaryCastleWarCastleInfo;
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/**
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* @author Serenitty
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*/
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public class ExMCWCastleInfo implements IClientIncomingPacket
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{
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private int _castleId;
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@Override
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public boolean read(GameClient client, PacketReader packet)
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{
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_castleId = packet.readD();
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return true;
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}
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@Override
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public void run(GameClient client)
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{
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final var castle = CastleManager.getInstance().getCastleById(_castleId);
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if (castle != null)
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{
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client.sendPacket(new ExMercenaryCastleWarCastleInfo(castle));
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}
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}
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}
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@ -0,0 +1,71 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.serverpackets.castlewar;
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import java.util.Calendar;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.enums.TaxType;
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import org.l2jmobius.gameserver.model.siege.Castle;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author Serenitty
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*/
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public class ExMercenaryCastleWarCastleInfo implements IClientOutgoingPacket
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{
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private final Castle _castle;
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public ExMercenaryCastleWarCastleInfo(Castle castle)
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{
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_castle = castle;
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}
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@Override
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.EX_MERCENARY_CASTLEWAR_CASTLE_INFO.writeId(packet);
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packet.writeD(_castle.getResidenceId());
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final var clan = _castle.getOwner();
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if (clan != null)
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{
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packet.writeD(clan.getId());
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packet.writeD(clan.getCrestId());
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packet.writeString(clan.getName());
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packet.writeString(clan.getLeaderName());
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}
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else
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{
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packet.writeD(0);
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packet.writeD(0);
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packet.writeString("");
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packet.writeString("");
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}
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packet.writeD(_castle.getTaxPercent(TaxType.BUY));
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packet.writeQ((long) (_castle.getTreasury() * _castle.getTaxRate(TaxType.BUY)));
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packet.writeQ((long) (_castle.getTreasury() + (_castle.getTreasury() * _castle.getTaxRate(TaxType.BUY))));
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final Calendar cal = Calendar.getInstance();
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cal.setTimeInMillis(_castle.getSiegeDate().getTimeInMillis());
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packet.writeD((int) (cal.getTimeInMillis() / 1000));
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return true;
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}
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}
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