Speelbooks for leaning mounts.
Contributed by Stayway.
This commit is contained in:
parent
351f575e2f
commit
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@ -366,22 +366,46 @@
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<set name="icon" val="icon.etc_spell_books_assistance_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="weight" val="20" />
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<set name="is_tradable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="handler" val="ItemSkills" />
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<cond msgId="113">
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<and>
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<player level="99" />
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<player subclass="false" />
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</and>
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</cond>
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<skills>
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<skill id="7117" level="1" /> <!-- Spellbook: Hell Hound -->
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</skills>
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</item>
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<item id="47149" name="Spellbook: War Horse" type="EtcItem">
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<!-- A book that explains how to mount the War Horse. Only characters with Lv. 99 or above can mount. Can be obtained in Main Class status. -->
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<set name="icon" val="icon.etc_spell_books_assistance_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="weight" val="20" />
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<set name="is_tradable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="handler" val="ItemSkills" />
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<cond msgId="113">
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<and>
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<player level="99" />
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<player subclass="false" />
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</and>
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</cond>
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<skills>
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<skill id="7120" level="1" /> <!-- Spellbook: War Horse -->
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</skills>
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</item>
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<item id="47150" name="Spellbook: Pegasus" type="EtcItem">
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<!-- A book that explains how to mount the Pegasus. Only characters with Lv. 99 or above can mount. Can be obtained in Main Class status. -->
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@ -411,22 +435,46 @@
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<set name="icon" val="icon.etc_spell_books_assistance_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="weight" val="20" />
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<set name="is_tradable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="handler" val="ItemSkills" />
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<cond msgId="113">
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<and>
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<player level="99" />
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<player subclass="false" />
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</and>
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</cond>
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<skills>
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<skill id="7121" level="1" /> <!-- Spellbook: Griffin -->
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</skills>
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</item>
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<item id="47152" name="Spellbook: Wing Hound" type="EtcItem">
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<!-- A book that explains how to mount the Wing Hound. Only characters with Lv. 99 or above can mount. Can be obtained in Main Class status. -->
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<set name="icon" val="icon.etc_spell_books_assistance_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="weight" val="20" />
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<set name="is_tradable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="handler" val="ItemSkills" />
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<cond msgId="113">
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<and>
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<player level="99" />
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<player subclass="false" />
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</and>
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</cond>
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<skills>
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<skill id="7119" level="1" /> <!-- Spellbook: Wing Hound -->
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</skills>
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</item>
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<item id="47153" name="NPC-only Blackbird Cloak" type="Armor">
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<set name="icon" val="icon.armor_back04" />
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@ -789,15 +789,42 @@
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<hitTime>1500</hitTime>
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</skill>
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<skill id="7117" toLevel="1" name="Spellbook: Hell Hound">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.skill7117</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>47148</itemConsumeId>
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<hitTime>1500</hitTime>
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<hitCancelTime>0.5</hitCancelTime>
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<magicLvl>99</magicLvl>
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<isMagic>2</isMagic>
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<magicCriticalRate>-5</magicCriticalRate>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<conditions>
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<condition name="OpMainjob" />
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<condition name="CheckLevel">
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<minLevel>99</minLevel>
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<maxLevel>111</maxLevel>
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<affectType>CASTER</affectType>
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</condition>
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<condition name="OpSkill">
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<skillId>8906</skillId> <!-- Riding the Hell Hound -->
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<skillLevel>1</skillLevel>
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<hasLearned>false</hasLearned>
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</condition>
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</conditions>
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<effects>
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<effect name="CallSkill">
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<skillId>8906</skillId> <!-- Riding the Hell Hound -->
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<skillLvl>1</skillLvl>
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</effect>
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</effects>
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</skill>
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<skill id="7118" toLevel="1" name="Spellbook: Pegasus">
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<!-- Updated to GC -->
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<icon>icon.skill7118</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>47150</itemConsumeId>
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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@ -827,18 +854,99 @@
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</effects>
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</skill>
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<skill id="7119" toLevel="1" name="Spellbook: Wing Hound">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.skill7119</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>47152</itemConsumeId>
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<hitTime>1500</hitTime>
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<hitCancelTime>0.5</hitCancelTime>
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<magicLvl>99</magicLvl>
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<isMagic>2</isMagic>
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<magicCriticalRate>-5</magicCriticalRate>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<conditions>
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<condition name="CheckLevel">
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<minLevel>99</minLevel>
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<maxLevel>111</maxLevel>
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<affectType>CASTER</affectType>
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</condition>
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<condition name="OpSkill">
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<skillId>8908</skillId> <!-- Riding the Wing Hound -->
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<skillLevel>1</skillLevel>
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<hasLearned>false</hasLearned>
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</condition>
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</conditions>
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<effects>
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<effect name="CallSkill">
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<skillId>8908</skillId> <!-- Riding the Wing Hound -->
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<skillLvl>1</skillLvl>
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</effect>
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</effects>
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</skill>
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<skill id="7120" toLevel="1" name="Spellbook: War Horse">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.skill7120</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>47149</itemConsumeId>
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<hitTime>1500</hitTime>
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<hitCancelTime>0.5</hitCancelTime>
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<magicLvl>99</magicLvl>
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<isMagic>2</isMagic>
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<magicCriticalRate>-5</magicCriticalRate>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<conditions>
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<condition name="CheckLevel">
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<minLevel>99</minLevel>
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<maxLevel>111</maxLevel>
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<affectType>CASTER</affectType>
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</condition>
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<condition name="OpSkill">
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<skillId>8909</skillId> <!-- Riding the War Horse -->
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<skillLevel>1</skillLevel>
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<hasLearned>false</hasLearned>
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</condition>
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</conditions>
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<effects>
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<effect name="CallSkill">
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<skillId>8909</skillId> <!-- Riding the War Horse -->
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<skillLvl>1</skillLvl>
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</effect>
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</effects>
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</skill>
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<skill id="7121" toLevel="1" name="Spellbook: Griffin">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.skill7121</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>47151</itemConsumeId>
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<hitTime>1500</hitTime>
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<hitCancelTime>0.5</hitCancelTime>
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<magicLvl>99</magicLvl>
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<isMagic>2</isMagic>
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<magicCriticalRate>-5</magicCriticalRate>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<conditions>
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<condition name="CheckLevel">
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<minLevel>99</minLevel>
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<maxLevel>111</maxLevel>
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<affectType>CASTER</affectType>
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</condition>
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<condition name="OpSkill">
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<skillId>8910</skillId> <!-- Riding the Griffin -->
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<skillLevel>1</skillLevel>
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<hasLearned>false</hasLearned>
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</condition>
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</conditions>
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<effects>
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<effect name="CallSkill">
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<skillId>8910</skillId> <!-- Riding the Griffin -->
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<skillLvl>1</skillLvl>
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</effect>
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</effects>
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</skill>
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</list>
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@ -237,9 +237,41 @@
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</effects>
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</skill>
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<skill id="8906" toLevel="1" name="Riding the Hell Hound">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<icon>icon.hellound_vehicle</icon>
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<operateType>A2</operateType>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<hitTime>1000</hitTime>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<reuseDelayType>S</reuseDelayType>
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<conditions>
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<condition name="CanTransform">
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<transformId>158</transformId>
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</condition>
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</conditions>
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<effects>
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<dispel>
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<value level="1">CHANGEBODY,-1</value>
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<value level="2">TURN_STONE,-1</value>
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<value level="3">BUFF_SPECIAL_MULTI,-1</value>
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</dispel>
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<effect name="Transformation">
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<transformationId>158</transformationId>
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</effect>
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<effect name="TargetCancel">
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<chance>100</chance>
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</effect>
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</effects>
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</skill>
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<skill id="8907" toLevel="1" name="Riding the Pegasus">
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<abnormalLvl>1</abnormalLvl>
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@ -274,21 +306,126 @@
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<effect name="Transformation">
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<transformationId>159</transformationId>
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</effect>
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<effect name="TargetCancel">
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<chance>100</chance>
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</effect>
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</effects>
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</skill>
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<skill id="8908" toLevel="1" name="Riding the Wing Hound">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<icon>icon.winghound_vehicle</icon>
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<operateType>A2</operateType>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<hitTime>1000</hitTime>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<reuseDelayType>S</reuseDelayType>
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<conditions>
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<condition name="CanTransform">
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<transformId>160</transformId>
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</condition>
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</conditions>
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<effects>
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<effect name="DispelBySlot">
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<dispel>
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<value level="1">CHANGEBODY,-1</value>
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<value level="2">TURN_STONE,-1</value>
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<value level="3">BUFF_SPECIAL_MULTI,-1</value>
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</dispel>
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</effect>
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<effect name="TargetCancel">
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<chance>100</chance>
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</effect>
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<effect name="Transformation">
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<transformationId>160</transformationId>
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</effect>
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</effects>
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</skill>
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<skill id="8909" toLevel="1" name="Riding the War Horse">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<icon>icon.warhorse_vehicle</icon>
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<operateType>A2</operateType>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<hitTime>1000</hitTime>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<reuseDelayType>S</reuseDelayType>
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<conditions>
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<condition name="CanTransform">
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<transformId>161</transformId>
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</condition>
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</conditions>
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<effects>
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<effect name="DispelBySlot">
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<dispel>
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<value level="1">CHANGEBODY,-1</value>
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<value level="2">TURN_STONE,-1</value>
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<value level="3">BUFF_SPECIAL_MULTI,-1</value>
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</dispel>
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</effect>
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<effect name="Transformation">
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<transformationId>161</transformationId>
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</effect>
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<effect name="TargetCancel">
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<chance>100</chance>
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</effect>
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</effects>
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</skill>
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<skill id="8910" toLevel="1" name="Riding the Griffin">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<icon>icon.griffin_vehicle</icon>
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<operateType>A2</operateType>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<hitTime>1000</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<reuseDelayType>S</reuseDelayType>
|
||||
<conditions>
|
||||
<condition name="CanTransform">
|
||||
<transformId>162</transformId>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>
|
||||
<value level="1">CHANGEBODY,-1</value>
|
||||
<value level="2">TURN_STONE,-1</value>
|
||||
<value level="3">BUFF_SPECIAL_MULTI,-1</value>
|
||||
</dispel>
|
||||
</effect>
|
||||
<effect name="Transformation">
|
||||
<transformationId>162</transformationId>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
Loading…
Reference in New Issue
Block a user