Removed Faction packets.
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@ -60,7 +60,6 @@ import com.l2jmobius.gameserver.network.clientpackets.crystalization.RequestCrys
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import com.l2jmobius.gameserver.network.clientpackets.dailymission.RequestOneDayRewardReceive;
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import com.l2jmobius.gameserver.network.clientpackets.dailymission.RequestTodoList;
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import com.l2jmobius.gameserver.network.clientpackets.ensoul.RequestItemEnsoul;
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import com.l2jmobius.gameserver.network.clientpackets.faction.RequestUserFactionInfo;
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import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendDetailInfo;
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import com.l2jmobius.gameserver.network.clientpackets.luckygame.RequestLuckyGamePlay;
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import com.l2jmobius.gameserver.network.clientpackets.luckygame.RequestLuckyGameStartInfo;
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@ -360,7 +359,7 @@ public enum ExIncomingPackets implements IIncomingPackets<L2GameClient>
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EX_CHANGE_CLASS_ARENA(0x115, null, ConnectionState.IN_GAME),
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EX_CONFIRM_CLASS_ARENA(0x116, null, ConnectionState.IN_GAME),
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// TODO: Check Helios updates
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REQUEST_USER_FACTION_INFO(0x119, RequestUserFactionInfo::new, ConnectionState.IN_GAME),
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REQUEST_USER_FACTION_INFO(0x119, null, ConnectionState.IN_GAME),
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EX_EXIT_ARENA(0x11A, null, ConnectionState.IN_GAME),
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REQUEST_EVENT_BALTHUS_TOKEN(0x11B, null, ConnectionState.IN_GAME),
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REQUEST_PARTY_MATCHING_HISTORY(0x11C, null, ConnectionState.IN_GAME),
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@ -1,47 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.network.clientpackets.faction;
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import com.l2jmobius.commons.network.PacketReader;
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import com.l2jmobius.gameserver.network.L2GameClient;
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import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
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import com.l2jmobius.gameserver.network.serverpackets.faction.ExFactionInfo;
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/**
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* @author Mathael
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*/
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public class RequestUserFactionInfo implements IClientIncomingPacket
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{
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private int _playerId;
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private boolean _openDialog;
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@Override
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public boolean read(L2GameClient client, PacketReader packet)
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{
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_playerId = packet.readD();
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_openDialog = packet.readC() != 0;
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return true;
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}
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@Override
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public void run(L2GameClient client)
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{
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client.getActiveChar().sendPacket(new ExFactionInfo(_playerId, _openDialog));
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}
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}
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@ -1,56 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.network.serverpackets.faction;
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import com.l2jmobius.commons.network.PacketWriter;
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import com.l2jmobius.gameserver.network.OutgoingPackets;
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import com.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author Mathael
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*/
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public class ExFactionInfo implements IClientOutgoingPacket
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{
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private final int _playerId;
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private final boolean _openDialog;
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public ExFactionInfo(int playerId, boolean openDialog)
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{
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_playerId = playerId;
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_openDialog = openDialog;
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}
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@Override
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.EX_FACTION_INFO.writeId(packet);
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packet.writeD(_playerId);
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packet.writeC(_openDialog ? 1 : 0);
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packet.writeD(6);
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for (int i = 0; i < 6; i++)
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{
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packet.writeC(i);
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packet.writeH(0);
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packet.writeE(0);
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}
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return true;
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}
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}
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