Removed L2 prefixes from <li> comments.
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@@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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* <ul>
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* <li>AttackableAI</li>
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* <li>DoorAI</li>
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* <li>L2PlayerAI</li>
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* <li>PlayerAI</li>
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* <li>SummonAI</li>
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* </ul>
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*/
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@@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI
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* </ul>
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* <B><U> Example of use </U> :</B>
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* <ul>
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* <li>L2PLayerAI, SummonAI</li>
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* <li>PLayerAI, SummonAI</li>
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* </ul>
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* @param target The targeted WorldObject
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* @param offset The Interact area radius
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@@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI
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* </ul>
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* <B><U> Example of use </U> :</B>
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* <ul>
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* <li>L2PLayerAI, SummonAI</li>
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* <li>PLayerAI, SummonAI</li>
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* </ul>
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* @param target The targeted WorldObject
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* @return True if the target is lost or dead (false if fakedeath)
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@@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI
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* </ul>
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* <B><U> Example of use </U> :</B>
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* <ul>
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* <li>L2PLayerAI, SummonAI</li>
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* <li>PLayerAI, SummonAI</li>
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* </ul>
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* @param target The targeted WorldObject
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* @return True if the target is lost
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@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
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* This class manages AI of Playable.<br>
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* PlayableAI :
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* <li>SummonAI</li>
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* <li>L2PlayerAI</li>
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* <li>PlayerAI</li>
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* @author JIV
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*/
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public abstract class PlayableAI extends CreatureAI
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@@ -164,9 +164,9 @@ import org.l2jmobius.gameserver.util.Util;
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* <li>DoorInstance</li>
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* <li>Playable</li>
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* <li>Npc</li>
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* <li>L2StaticObjectInstance</li>
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* <li>L2Trap</li>
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* <li>L2Vehicle</li>
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* <li>StaticObjectInstance</li>
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* <li>Trap</li>
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* <li>Vehicle</li>
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* </ul>
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* <br>
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* <b>Concept of CreatureTemplate:</b><br>
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@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList;
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/**
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* This class manages all Monsters. MonsterInstance:
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* <ul>
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* <li>L2MinionInstance</li>
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* <li>MinionInstance</li>
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* <li>RaidBossInstance</li>
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* <li>GrandBossInstance</li>
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* </ul>
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