diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java index a81769105c..0db56af7ae 100644 --- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
* PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java index ccf7293d38..89419f5b5d 100644 --- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java index a81769105c..0db56af7ae 100644 --- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java index ccf7293d38..89419f5b5d 100644 --- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java index a81769105c..0db56af7ae 100644 --- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java index ce770c757c..450c3c7b29 100644 --- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java index a81769105c..0db56af7ae 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java index ce770c757c..450c3c7b29 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java index a81769105c..0db56af7ae 100644 --- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java index ce770c757c..450c3c7b29 100644 --- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java index a81769105c..0db56af7ae 100644 --- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java index ce770c757c..450c3c7b29 100644 --- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java index a81769105c..0db56af7ae 100644 --- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java index ce770c757c..450c3c7b29 100644 --- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java index 3cb22ae941..f6415f696a 100644 --- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -50,7 +50,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; *
    *
  • AttackableAI
  • *
  • DoorAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • *
  • SummonAI

  • *
    */ @@ -985,7 +985,7 @@ public class CreatureAI extends AbstractAI *
    * Example of use :
    *
    - *
  • L2PLayerAI, SummonAI

  • + *
  • PLayerAI, SummonAI

  • *
    * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1109,7 +1109,7 @@ public class CreatureAI extends AbstractAI *
    * Example of use :
    *
    - *
  • L2PLayerAI, SummonAI

  • + *
  • PLayerAI, SummonAI

  • *
    * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1144,7 +1144,7 @@ public class CreatureAI extends AbstractAI *
    * Example of use :
    *
    - *
  • L2PLayerAI, SummonAI

  • + *
  • PLayerAI, SummonAI

  • *
    * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/WorldObject.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/WorldObject.java index 925b912b78..97bd1233c9 100644 --- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/WorldObject.java +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/WorldObject.java @@ -38,7 +38,7 @@ import org.l2jmobius.gameserver.network.serverpackets.GetItem; *
    *
  • Creature
  • *
  • ItemInstance
  • - *
  • L2Potion
  • + *
  • Potion
  • */ public abstract class WorldObject { diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Attackable.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Attackable.java index cdd7e69777..8c397235bd 100644 --- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Attackable.java +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Attackable.java @@ -72,10 +72,10 @@ import org.l2jmobius.gameserver.util.Util; *
    * Attackable :
    *
    - *
  • L2ArtefactInstance
  • + *
  • ArtefactInstance
  • *
  • FriendlyMobInstance
  • *
  • MonsterInstance
  • - *
  • L2SiegeGuardInstance
  • + *
  • SiegeGuardInstance
  • * @version $Revision: 1.24.2.3.2.16 $ $Date: 2009/04/13 02:11:03 $ * @author scoria dev */ diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java index 99a97b007e..6194da34bf 100644 --- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -4179,7 +4179,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder *
    * Overridden in :
    *
    - *
  • L2NPCInstance
  • + *
  • NPCInstance
  • *
  • PlayerInstance
  • *
  • Summon
  • *
  • DoorInstance

  • diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index 9b24aa3bf3..0e443969ca 100644 --- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance :
    *
    - *
  • L2MinionInstance
  • + *
  • MinionInstance
  • *
  • RaidBossInstance
  • *
  • GrandBossInstance
  • * @version $Revision: 1.20.4.6 $ $Date: 2005/04/06 16:13:39 $ diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/NpcInstance.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/NpcInstance.java index 9edd756e8c..e04aa3ef09 100644 --- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/NpcInstance.java +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/NpcInstance.java @@ -100,7 +100,7 @@ import org.l2jmobius.gameserver.taskmanager.DecayTaskManager; * Creature :
    *
    *
  • Attackable
  • - *
  • L2BoxInstance
  • + *
  • BoxInstance
  • *
  • FolkInstance
  • * @version $Revision: 1.32.2.7.2.24 $ $Date: 2009/04/13 09:17:09 $ * @author programmos, scoria dev @@ -646,7 +646,7 @@ public class NpcInstance extends Creature *
    * Overriden in :
    *
    - *
  • L2ArtefactInstance : Manage only fisrt click to select Artefact

  • + *
  • ArtefactInstance : Manage only fisrt click to select Artefact

  • *
    *
  • GuardInstance :

  • *
    diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java index 0ef99d6297..a8d82e6b8c 100644 --- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -65,7 +65,7 @@ import org.l2jmobius.gameserver.util.Util; * */ @@ -972,7 +972,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1079,7 +1079,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1112,7 +1112,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/PlayableAI.java index dc6c4e9b43..1a0a98dbd2 100644 --- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java index 2a5de0fbd8..ca398c1f67 100644 --- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index 04ae85b3b0..7776ed7535 100644 --- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java index e94ecaae84..7c28ca874b 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java index 37794e7e5e..0cc114a8cc 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java index e94ecaae84..7c28ca874b 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java index 37794e7e5e..0cc114a8cc 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java index e94ecaae84..7c28ca874b 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java index 37794e7e5e..0cc114a8cc 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -163,9 +163,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java index e94ecaae84..7c28ca874b 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java index 65c57efdb1..000842d06d 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -164,9 +164,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java index e94ecaae84..7c28ca874b 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java index 65c57efdb1..000842d06d 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -164,9 +164,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: * diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java index e94ecaae84..7c28ca874b 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java @@ -60,7 +60,7 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; * */ @@ -923,7 +923,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @param offset The Interact area radius @@ -1030,7 +1030,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost or dead (false if fakedeath) @@ -1063,7 +1063,7 @@ public class CreatureAI extends AbstractAI * * Example of use : * * @param target The targeted WorldObject * @return True if the target is lost diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/PlayableAI.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/PlayableAI.java index a851c6399a..85e55cf15b 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/PlayableAI.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/PlayableAI.java @@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; * This class manages AI of Playable.
    * PlayableAI : *
  • SummonAI
  • - *
  • L2PlayerAI
  • + *
  • PlayerAI
  • * @author JIV */ public abstract class PlayableAI extends CreatureAI diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java index 65c57efdb1..000842d06d 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java @@ -164,9 +164,9 @@ import org.l2jmobius.gameserver.util.Util; *
  • DoorInstance
  • *
  • Playable
  • *
  • Npc
  • - *
  • L2StaticObjectInstance
  • - *
  • L2Trap
  • - *
  • L2Vehicle
  • + *
  • StaticObjectInstance
  • + *
  • Trap
  • + *
  • Vehicle
  • * *
    * Concept of CreatureTemplate:
    diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java index e2904a0653..ccba1ab560 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/instance/MonsterInstance.java @@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.util.MinionList; /** * This class manages all Monsters. MonsterInstance: *