Quest reward related changes.
Contributed by quangnguyen.
This commit is contained in:
parent
204c3e04be
commit
71a59d889b
@ -37,7 +37,7 @@ public class Q00001_LettersOfLove extends Quest
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private static final int ROXXYS_KERCHIEF = 688;
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private static final int DARINS_RECEIPT = 1079;
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private static final int BAULROS_POTION = 1080;
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private static final int NECKLACE_OF_KNOWLEDGE = 29471;
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private static final int NECKLACE_OF_KNOWLEDGE = 49039;
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// Misc
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private static final int MIN_LEVEL = 2;
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@ -41,7 +41,7 @@ public class Q00002_WhatWomenWant extends Quest
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private static final int ARUJIENS_LETTER3 = 1094;
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private static final int POETRY_BOOK = 689;
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private static final int GREENIS_LETTER = 693;
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private static final int EARRING = 29486;
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private static final int EARRING = 49040;
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// Misc
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private static final int MIN_LEVEL = 2;
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@ -43,7 +43,6 @@ public class Q00003_WillTheSealBeBroken extends Quest
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private static final int OMEN_BEAST_EYE = 1081;
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private static final int TAINT_STONE = 1082;
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private static final int SUCCUBUS_BLOOD = 1083;
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private static final int ENCHANT = 956;
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// Misc
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private static final int MIN_LEVEL = 16;
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@ -139,7 +138,7 @@ public class Q00003_WillTheSealBeBroken extends Quest
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}
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else
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{
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giveItems(player, ENCHANT, 1);
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giveAdena(player, 3800, true);
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st.exitQuest(false, true);
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htmltext = "30141-06.html";
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}
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@ -40,13 +40,14 @@ public class Q00004_LongLiveThePaagrioLord extends Quest
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private static final int HESTUI = 30585;
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private static final int URUTU = 30587;
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// Items
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private static final int CLUB = 4;
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private static final int HONEY_KHANDAR = 1541;
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private static final int BEAR_FUR_CLOAK = 1542;
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private static final int BLOODY_AXE = 1543;
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private static final int ANCESTOR_SKULL = 1544;
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private static final int SPIDER_DUST = 1545;
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private static final int DEEP_SEA_ORB = 1546;
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// Rewards
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private static final int CLUB = 49051; // Club (Novice)
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// Misc
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private static final int MIN_LEVEL = 2;
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@ -112,11 +113,9 @@ public class Q00004_LongLiveThePaagrioLord extends Quest
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}
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else
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{
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giveItems(player, CLUB, 1);
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// Newbie Guide
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showOnScreenMsg(player, NpcStringId.DELIVERY_DUTY_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER, 2, 5000);
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addExpAndSp(player, 4254, 335);
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giveAdena(player, 1850, true);
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rewardItems(player, CLUB, 1);
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st.exitQuest(false, true);
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htmltext = "30578-06.html";
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}
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@ -43,7 +43,7 @@ public class Q00005_MinersFavor extends Quest
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private static final int BOOMBOOM_POWDER = 1550;
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private static final int REDSTONE_BEER = 1551;
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private static final int BOLTERS_SMELLY_SOCKS = 1552;
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private static final int NECKLACE = 906;
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private static final int NECKLACE = 49039; // Necklace (Novice)
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// Misc
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private static final int MIN_LEVEL = 2;
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@ -122,8 +122,6 @@ public class Q00005_MinersFavor extends Quest
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}
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else
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{
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giveAdena(player, 2466, true);
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addExpAndSp(player, 5672, 446);
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giveItems(player, NECKLACE, 1);
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st.exitQuest(false, true);
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// Newbie Guide
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@ -20,7 +20,6 @@ import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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@ -48,16 +47,7 @@ public class Q00101_SwordOfSolidarity extends Quest
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20362, // Tunath Orc Warrior
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};
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// Rewards
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private static final ItemHolder[] REWARDS =
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{
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new ItemHolder(738, 1), // Sword of Solidarity
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new ItemHolder(1060, 100), // Lesser Healing Potion
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new ItemHolder(4412, 10), // Echo Crystal - Theme of Battle
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new ItemHolder(4413, 10), // Echo Crystal - Theme of Love
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new ItemHolder(4414, 10), // Echo Crystal - Theme of Solitude
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new ItemHolder(4415, 10), // Echo Crystal - Theme of Feast
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new ItemHolder(4416, 10), // Echo Crystal - Theme of Celebration
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};
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private static final int REWARDS = 49043; // Sword of Solidarity
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// Misc
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private static final int MIN_LVL = 9;
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@ -108,12 +98,7 @@ public class Q00101_SwordOfSolidarity extends Quest
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if (st.isCond(5) && hasQuestItems(player, BROKEN_SWORD_HANDLE))
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{
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// Q00281_HeadForTheHills.giveNewbieReward(player);
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for (ItemHolder reward : REWARDS)
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{
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giveItems(player, reward);
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}
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addExpAndSp(player, 25747, 2171);
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giveAdena(player, 10981, true);
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rewardItems(player, REWARDS, 1);
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st.exitQuest(false, true);
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htmltext = event;
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}
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@ -44,25 +44,18 @@ public class Q00102_SeaOfSporesFever extends Quest
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private static final int DRYAD = 20013;
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private static final int DRYAD_ELDER = 20019;
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// Items
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private static final int SWORD_OF_SENTINEL = 743;
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private static final int STAFF_OF_SENTINEL = 744;
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private static final int SWORD_OF_SENTINEL = 49047;
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private static final int STAFF_OF_SENTINEL = 49048;
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private static final int ALBERIUS_LIST = 746;
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private static final int ALBERIUS_LETTER = 964;
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private static final int EVERGREEN_AMULET = 965;
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private static final int DRYADS_TEAR = 966;
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private static final int LESSER_HEALING_POTION = 1060;
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private static final int COBENDELLS_MEDICINE1 = 1130;
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private static final int COBENDELLS_MEDICINE2 = 1131;
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private static final int COBENDELLS_MEDICINE3 = 1132;
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private static final int COBENDELLS_MEDICINE4 = 1133;
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private static final int COBENDELLS_MEDICINE5 = 1134;
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private static final int SOULSHOT_NO_GRADE = 1835;
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private static final int SPIRITSHOT_NO_GRADE = 2509;
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private static final int ECHO_CRYSTAL_THEME_OF_BATTLE = 4412;
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private static final int ECHO_CRYSTAL_THEME_OF_LOVE = 4413;
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private static final int ECHO_CRYSTAL_THEME_OF_SOLITUDE = 4414;
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private static final int ECHO_CRYSTAL_THEME_OF_FEAST = 4415;
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private static final int ECHO_CRYSTAL_THEME_OF_CELEBRATION = 4416;
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// Misc
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private static final int MIN_LVL = 12;
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private static final Map<Integer, Integer> SENTINELS = new HashMap<>();
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@ -176,24 +169,14 @@ public class Q00102_SeaOfSporesFever extends Quest
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{
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if (!hasAtLeastOneQuestItem(player, COBENDELLS_MEDICINE1, COBENDELLS_MEDICINE2, COBENDELLS_MEDICINE3, COBENDELLS_MEDICINE4, COBENDELLS_MEDICINE5))
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{
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giveItems(player, LESSER_HEALING_POTION, 100);
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giveItems(player, ECHO_CRYSTAL_THEME_OF_BATTLE, 10);
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giveItems(player, ECHO_CRYSTAL_THEME_OF_LOVE, 10);
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giveItems(player, ECHO_CRYSTAL_THEME_OF_SOLITUDE, 10);
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giveItems(player, ECHO_CRYSTAL_THEME_OF_FEAST, 10);
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giveItems(player, ECHO_CRYSTAL_THEME_OF_CELEBRATION, 10);
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if (player.isMageClass())
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{
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giveItems(player, STAFF_OF_SENTINEL, 1);
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giveItems(player, SPIRITSHOT_NO_GRADE, 500);
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}
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else
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{
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giveItems(player, SWORD_OF_SENTINEL, 1);
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giveItems(player, SOULSHOT_NO_GRADE, 500);
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}
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addExpAndSp(player, 30202, 1339);
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giveAdena(player, 6331, true);
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st.exitQuest(false, true);
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htmltext = "30284-06.html";
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}
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@ -19,7 +19,6 @@ package quests.Q00103_SpiritOfCraftsman;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.network.serverpackets.SocialAction;
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@ -50,16 +49,7 @@ public final class Q00103_SpiritOfCraftsman extends Quest
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private static final int SKELETON_HUNTER = 20517;
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private static final int SKELETON_HUNTER_ARCHER = 20518;
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// Rewards
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private static final int BLOODSABER = 975;
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private static final ItemHolder[] REWARDS =
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{
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new ItemHolder(1060, 100), // Lesser Healing Potion
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new ItemHolder(4412, 10), // Echo Crystal - Theme of Battle
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new ItemHolder(4413, 10), // Echo Crystal - Theme of Love
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new ItemHolder(4414, 10), // Echo Crystal - Theme of Solitude
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new ItemHolder(4415, 10), // Echo Crystal - Theme of Feast
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new ItemHolder(4416, 10), // Echo Crystal - Theme of Celebration
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};
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private static final int REWARDS = 49050; // Blood Saber
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// Misc
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private static final int MIN_LVL = 10;
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@ -135,13 +125,7 @@ public final class Q00103_SpiritOfCraftsman extends Quest
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else if (hasQuestItems(talker, STEELBENDERS_HEAD))
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{
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// Q00281_HeadForTheHills.giveNewbieReward(talker);
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addExpAndSp(talker, 46663, 3999);
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giveAdena(talker, 19799, true);
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for (ItemHolder reward : REWARDS)
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{
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rewardItems(talker, reward);
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}
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rewardItems(talker, BLOODSABER, 1);
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rewardItems(talker, REWARDS, 1);
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qs.exitQuest(false, true);
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talker.sendPacket(new SocialAction(talker.getObjectId(), 3));
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htmltext = "30307-07.html";
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@ -23,7 +23,6 @@ import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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@ -54,16 +53,7 @@ public final class Q00104_SpiritOfMirrors extends Quest
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MONSTERS.put(27005, SPIRITBOUND_WAND3); // Spirit Of Mirrors
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}
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// Rewards
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private static final ItemHolder[] REWARDS =
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{
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new ItemHolder(1060, 100), // Lesser Healing Potion
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new ItemHolder(4412, 10), // Echo Crystal - Theme of Battle
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new ItemHolder(4413, 10), // Echo Crystal - Theme of Love
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new ItemHolder(4414, 10), // Echo Crystal - Theme of Solitude
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new ItemHolder(4415, 10), // Echo Crystal - Theme of Feast
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new ItemHolder(4416, 10), // Echo Crystal - Theme of Celebration
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new ItemHolder(747, 1), // Wand of Adept
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};
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private static final int REWARDS = 49044; // Wand of Adept
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// Misc
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private static final int MIN_LVL = 10;
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@ -131,12 +121,7 @@ public final class Q00104_SpiritOfMirrors extends Quest
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if (st.isCond(3) && hasQuestItems(player, SPIRITBOUND_WAND1, SPIRITBOUND_WAND2, SPIRITBOUND_WAND3))
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{
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// Q00281_HeadForTheHills.giveNewbieReward(player);
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for (ItemHolder reward : REWARDS)
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{
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giveItems(player, reward);
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}
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addExpAndSp(player, 39750, 3407);
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giveAdena(player, 16866, true);
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rewardItems(player, REWARDS, 1);
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st.exitQuest(false, true);
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htmltext = "30017-06.html";
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}
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@ -70,6 +70,9 @@ public final class Q00105_SkirmishWithOrcs extends Quest
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KENDELLS_7TH_ORDER,
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KENDELLS_8TH_ORDER
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};
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// Rewards
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private static final int SWORD_OF_SUNSET = 49046;
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private static final int STAFF_OF_SUNSET = 49045;
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// Misc
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private static final int MIN_LVL = 10;
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@ -193,9 +196,15 @@ public final class Q00105_SkirmishWithOrcs extends Quest
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if (st.isCond(4) && hasQuestItems(talker, KABOO_CHIEFS_2ST_TORQUE))
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{
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// Q00281_HeadForTheHills.giveNewbieReward(talker);
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if (talker.isMageClass())
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{
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giveItems(talker, STAFF_OF_SUNSET, 1);
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}
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else
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{
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giveItems(talker, SWORD_OF_SUNSET, 1);
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}
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talker.sendPacket(new SocialAction(talker.getObjectId(), 3));
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giveAdena(talker, 17599, true);
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addExpAndSp(talker, 41478, 3555);
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st.exitQuest(false, true);
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htmltext = "30218-09.html";
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}
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@ -43,6 +43,8 @@ public final class Q00106_ForgottenTruth extends Quest
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private static final int ANCIENT_SCROLL = 986;
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private static final int ANCIENT_CLAY_TABLET = 987;
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private static final int KARTAS_TRANSLATION = 988;
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// Reward
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private static final int REWARDS = 49049; // Eldritch Dagger (Novice)
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// Misc
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private static final int MIN_LVL = 10;
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@ -141,9 +143,8 @@ public final class Q00106_ForgottenTruth extends Quest
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else if (st.isCond(4) && hasQuestItems(talker, KARTAS_TRANSLATION))
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{
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// Q00281_HeadForTheHills.giveNewbieReward(talker);
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rewardItems(talker, REWARDS, 1);
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talker.sendPacket(new SocialAction(talker.getObjectId(), 3));
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giveAdena(talker, 10266, true);
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addExpAndSp(talker, 24195, 2074);
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st.exitQuest(false, true);
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htmltext = "30358-07.html";
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}
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@ -20,7 +20,6 @@ import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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@ -46,16 +45,7 @@ public final class Q00107_MercilessPunishment extends Quest
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// Monster
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private static final int BARANKA_MESSENGER = 27041;
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// Rewards
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private static final int BUTCHER = 1510;
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private static final ItemHolder[] REWARDS =
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{
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new ItemHolder(1060, 100), // Lesser Healing Potion
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new ItemHolder(4412, 10), // Echo Crystal - Theme of Battle
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new ItemHolder(4413, 10), // Echo Crystal - Theme of Love
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new ItemHolder(4414, 10), // Echo Crystal - Theme of Solitude
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new ItemHolder(4415, 10), // Echo Crystal - Theme of Feast
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new ItemHolder(4416, 10), // Echo Crystal - Theme of Celebration
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};
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private static final int BUTCHER = 49052;
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// Misc
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private static final int MIN_LVL = 10;
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@ -200,12 +190,6 @@ public final class Q00107_MercilessPunishment extends Quest
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if (hasQuestItems(talker, HATOSS_ORDER_3, LETTER_TO_HUMAN, LETTER_TO_DARK_ELF, LETTER_TO_ELF))
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{
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// Q00281_HeadForTheHills.giveNewbieReward(talker);
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addExpAndSp(talker, 34565, 2962);
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giveAdena(talker, 14666, true);
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for (ItemHolder reward : REWARDS)
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{
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giveItems(talker, reward);
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}
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giveItems(talker, BUTCHER, 1);
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qs.exitQuest(false, true);
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talker.sendPacket(new SocialAction(talker.getObjectId(), 3));
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@ -23,7 +23,6 @@ import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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@ -63,16 +62,7 @@ public final class Q00108_JumbleTumbleDiamondFuss extends Quest
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private static final int BAT_DIAGRAM = 1570;
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private static final int STAR_DIAMOND = 1571;
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// Rewards
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private static final ItemHolder[] REWARDS =
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{
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new ItemHolder(1060, 100), // Lesser Healing Potion
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new ItemHolder(4412, 10), // Echo Crystal - Theme of Battle
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new ItemHolder(4413, 10), // Echo Crystal - Theme of Love
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new ItemHolder(4414, 10), // Echo Crystal - Theme of Solitude
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new ItemHolder(4415, 10), // Echo Crystal - Theme of Feast
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new ItemHolder(4416, 10), // Echo Crystal - Theme of Celebration
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};
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private static final int SILVERSMITH_HAMMER = 1511;
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private static final int SILVERSMITH_HAMMER = 49053;
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// Misc
|
||||
private static final int MIN_LVL = 10;
|
||||
private static final int MAX_GEM_COUNT = 10;
|
||||
@ -218,12 +208,6 @@ public final class Q00108_JumbleTumbleDiamondFuss extends Quest
|
||||
if (hasQuestItems(talker, STAR_DIAMOND))
|
||||
{
|
||||
// Q00281_HeadForTheHills.giveNewbieReward(talker);
|
||||
addExpAndSp(talker, 34565, 2962);
|
||||
giveAdena(talker, 14666, true);
|
||||
for (ItemHolder reward : REWARDS)
|
||||
{
|
||||
giveItems(talker, reward);
|
||||
}
|
||||
giveItems(talker, SILVERSMITH_HAMMER, 1);
|
||||
st.exitQuest(false, true);
|
||||
talker.sendPacket(new SocialAction(talker.getObjectId(), 3));
|
||||
|
@ -40,7 +40,7 @@ public class Q00151_CureForFever extends Quest
|
||||
20108, // Blade Spider
|
||||
};
|
||||
// Items
|
||||
private static final int ROUND_SHIELD = 102;
|
||||
private static final int ROUND_SHIELD = 735;
|
||||
private static final int POISON_SAC = 703;
|
||||
private static final int FEVER_MEDICINE = 704;
|
||||
// Misc
|
||||
@ -102,7 +102,6 @@ public class Q00151_CureForFever extends Quest
|
||||
if (st.isCond(3) && hasQuestItems(player, FEVER_MEDICINE))
|
||||
{
|
||||
giveItems(player, ROUND_SHIELD, 1);
|
||||
addExpAndSp(player, 13106, 613);
|
||||
st.exitQuest(false, true);
|
||||
showOnScreenMsg(player, NpcStringId.LAST_DUTY_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER, 2, 5000); // TODO: Newbie Guide
|
||||
htmltext = "30050-06.html";
|
||||
|
@ -35,7 +35,7 @@ public class Q00152_ShardsOfGolem extends Quest
|
||||
// Monster
|
||||
private static final int STONE_GOLEM = 20016;
|
||||
// Items
|
||||
private static final int WOODEN_BREASTPLATE = 23;
|
||||
private static final int WOODEN_BREASTPLATE = 1100;
|
||||
private static final int HARRYS_1ST_RECIEPT = 1008;
|
||||
private static final int HARRYS_2ND_RECIEPT = 1009;
|
||||
private static final int GOLEM_SHARD = 1010;
|
||||
@ -146,7 +146,6 @@ public class Q00152_ShardsOfGolem extends Quest
|
||||
if (hasQuestItems(player, HARRYS_2ND_RECIEPT, TOOL_BOX))
|
||||
{
|
||||
giveItems(player, WOODEN_BREASTPLATE, 1);
|
||||
addExpAndSp(player, 5000, 0);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30035-05.html";
|
||||
}
|
||||
|
@ -43,9 +43,7 @@ public class Q00153_DeliverGoods extends Quest
|
||||
private static final int SILVIAS_RECEIPT_ID = 1017;
|
||||
private static final int RANTS_RECEIPT_ID = 1018;
|
||||
// Rewards
|
||||
private static final int SOULSHOT_NO_GRADE_ID = 1835; // You get 3 Soulshots no grade.
|
||||
private static final int RING_OF_KNOWLEDGE_ID = 875;
|
||||
private static final int XP_REWARD_AMOUNT = 600;
|
||||
private static final int RING_OF_KNOWLEDGE_ID = 49041;
|
||||
|
||||
public Q00153_DeliverGoods()
|
||||
{
|
||||
@ -100,10 +98,7 @@ public class Q00153_DeliverGoods extends Quest
|
||||
takeItems(player, JACKSONS_RECEIPT_ID, -1);
|
||||
takeItems(player, SILVIAS_RECEIPT_ID, -1);
|
||||
takeItems(player, RANTS_RECEIPT_ID, -1);
|
||||
// On retail it gives 2 rings but one at the time.
|
||||
giveItems(player, RING_OF_KNOWLEDGE_ID, 1);
|
||||
giveItems(player, RING_OF_KNOWLEDGE_ID, 1);
|
||||
addExpAndSp(player, XP_REWARD_AMOUNT, 0);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30041-04.html";
|
||||
}
|
||||
@ -137,7 +132,6 @@ public class Q00153_DeliverGoods extends Quest
|
||||
{
|
||||
takeItems(player, CLOTH_BUNDLE_ID, -1);
|
||||
giveItems(player, SILVIAS_RECEIPT_ID, 1);
|
||||
giveItems(player, SOULSHOT_NO_GRADE_ID, 3);
|
||||
htmltext = "30003-01.html";
|
||||
}
|
||||
else
|
||||
|
@ -40,7 +40,7 @@ public final class Q00154_SacrificeToTheSea extends Quest
|
||||
private static final int YOUNG_KELTIR = 20545;
|
||||
private static final int KELTIR = 20481;
|
||||
// Reward
|
||||
private static final int MAGE_EARING = 113;
|
||||
private static final int MAGE_EARING = 49040;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 2;
|
||||
|
||||
@ -102,7 +102,6 @@ public final class Q00154_SacrificeToTheSea extends Quest
|
||||
{
|
||||
takeItems(talker, MAIDEN_DOLL, -1);
|
||||
rewardItems(talker, MAGE_EARING, 1);
|
||||
addExpAndSp(talker, 0, 1000);
|
||||
qs.exitQuest(false, true);
|
||||
htmltext = "30312-06.html";
|
||||
break;
|
||||
|
@ -33,7 +33,7 @@ public class Q00155_FindSirWindawood extends Quest
|
||||
private static final int SIR_COLLIN_WINDAWOOD = 30311;
|
||||
// Items
|
||||
private static final int OFFICIAL_LETTER = 1019;
|
||||
private static final int HASTE_POTION = 734;
|
||||
private static final int HASTE_POTION = 49036;
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 3;
|
||||
|
||||
@ -92,7 +92,7 @@ public class Q00155_FindSirWindawood extends Quest
|
||||
{
|
||||
if (st.isStarted() && hasQuestItems(player, OFFICIAL_LETTER))
|
||||
{
|
||||
giveItems(player, HASTE_POTION, 1);
|
||||
giveItems(player, HASTE_POTION, 2);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30311-01.html";
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ public class Q00157_RecoverSmuggledGoods extends Quest
|
||||
// Monster
|
||||
private static final int GIANT_TOAD = 20121;
|
||||
// Items
|
||||
private static final int BUCKLER = 20;
|
||||
private static final int BUCKLER = 49042;
|
||||
private static final int ADAMANTITE_ORE = 1024;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 5;
|
||||
|
@ -36,8 +36,9 @@ public class Q00158_SeedOfEvil extends Quest
|
||||
// Monster
|
||||
private static final int NERKAS = 27016;
|
||||
// Items
|
||||
private static final int ENCHANT_ARMOR_D = 956;
|
||||
private static final int CLAY_TABLET = 1025;
|
||||
// Reward
|
||||
private static final int SICKLE = 153;
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 21;
|
||||
|
||||
@ -108,9 +109,8 @@ public class Q00158_SeedOfEvil extends Quest
|
||||
}
|
||||
else if (st.isCond(2) && hasQuestItems(player, CLAY_TABLET))
|
||||
{
|
||||
giveItems(player, ENCHANT_ARMOR_D, 1);
|
||||
addExpAndSp(player, 17818, 927);
|
||||
giveAdena(player, 1495, true);
|
||||
rewardItems(player, SICKLE, 1);
|
||||
giveAdena(player, 5000, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30031-05.html";
|
||||
}
|
||||
|
@ -38,6 +38,9 @@ public class Q00159_ProtectTheWaterSource extends Quest
|
||||
private static final int PLAGUE_DUST = 1035;
|
||||
private static final int HYACINTH_CHARM = 1071;
|
||||
private static final int HYACINTH_CHARM2 = 1072;
|
||||
// Rewards
|
||||
private static final int SCROLL_OF_ESCAPSE = 736;
|
||||
private static final int RING_NOVICE = 49041;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 12;
|
||||
|
||||
@ -151,7 +154,8 @@ public class Q00159_ProtectTheWaterSource extends Quest
|
||||
{
|
||||
if (hasQuestItems(player, HYACINTH_CHARM2) && (getQuestItemsCount(player, PLAGUE_DUST) >= 5))
|
||||
{
|
||||
giveAdena(player, 18250, true);
|
||||
rewardItems(player, SCROLL_OF_ESCAPSE, 1);
|
||||
rewardItems(player, RING_NOVICE, 1);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30154-08.html";
|
||||
}
|
||||
|
@ -112,8 +112,7 @@ public final class Q00160_NerupasRequest extends Quest
|
||||
}
|
||||
else if (hasQuestItems(player, NIGHTSHADE_LEAF))
|
||||
{
|
||||
rewardItems(player, LESSER_HEALING_POTION, 5);
|
||||
addExpAndSp(player, 1000, 0);
|
||||
rewardItems(player, LESSER_HEALING_POTION, 1);
|
||||
qs.exitQuest(false, true);
|
||||
htmltext = "30370-06.html";
|
||||
}
|
||||
|
@ -102,8 +102,7 @@ public class Q00161_FruitOfTheMotherTree extends Quest
|
||||
}
|
||||
else if (st.isCond(2) && hasQuestItems(player, MOTHERTREE_FRUIT))
|
||||
{
|
||||
giveAdena(player, 1000, true);
|
||||
addExpAndSp(player, 1000, 0);
|
||||
giveAdena(player, 100, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30362-06.html";
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ public class Q00162_CurseOfTheUndergroundFortress extends Quest
|
||||
MONSTERS_BONES.put(20504, 26); // Dread Soldier
|
||||
}
|
||||
// Items
|
||||
private static final int BONE_SHIELD = 625;
|
||||
private static final int BONE_SHIELD = 20;
|
||||
private static final int BONE_FRAGMENT = 1158;
|
||||
private static final int ELF_SKULL = 1159;
|
||||
// Misc
|
||||
@ -156,8 +156,6 @@ public class Q00162_CurseOfTheUndergroundFortress extends Quest
|
||||
if ((getQuestItemsCount(player, BONE_FRAGMENT) + getQuestItemsCount(player, ELF_SKULL)) >= REQUIRED_COUNT)
|
||||
{
|
||||
giveItems(player, BONE_SHIELD, 1);
|
||||
addExpAndSp(player, 22652, 1004);
|
||||
giveAdena(player, 24000, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30147-06.html";
|
||||
}
|
||||
|
@ -43,6 +43,8 @@ public class Q00163_LegacyOfThePoet extends Quest
|
||||
private static final int RUMIELS_2ND_POEM = 1039;
|
||||
private static final int RUMIELS_3RD_POEM = 1040;
|
||||
private static final int RUMIELS_4TH_POEM = 1041;
|
||||
// Reward
|
||||
private static final int LEATHER_SHIRT = 22;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 11;
|
||||
|
||||
@ -156,8 +158,7 @@ public class Q00163_LegacyOfThePoet extends Quest
|
||||
{
|
||||
if (hasQuestItems(player, RUMIELS_1ST_POEM, RUMIELS_2ND_POEM, RUMIELS_3RD_POEM, RUMIELS_4TH_POEM))
|
||||
{
|
||||
addExpAndSp(player, 21643, 943);
|
||||
giveAdena(player, 13890, true);
|
||||
giveItems(player, LEATHER_SHIRT, 1);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30220-07.html";
|
||||
}
|
||||
|
@ -92,8 +92,7 @@ public class Q00164_BloodFiend extends Quest
|
||||
{
|
||||
if (st.isCond(2) && hasQuestItems(player, KIRUNAK_SKULL))
|
||||
{
|
||||
giveAdena(player, 42130, true);
|
||||
addExpAndSp(player, 35637, 1854);
|
||||
giveAdena(player, 12000, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30149-06.html";
|
||||
}
|
||||
|
@ -108,8 +108,7 @@ public class Q00165_ShilensHunt extends Quest
|
||||
{
|
||||
if (st.isCond(2) && (getQuestItemsCount(player, DARK_BEZOAR) >= REQUIRED_COUNT))
|
||||
{
|
||||
giveItems(player, LESSER_HEALING_POTION, 5);
|
||||
addExpAndSp(player, 1000, 0);
|
||||
giveItems(player, LESSER_HEALING_POTION, 2);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30348-05.html";
|
||||
}
|
||||
|
@ -96,8 +96,7 @@ public class Q00166_MassOfDarkness extends Quest
|
||||
if (st.isCond(2) && hasQuestItems(player, UNDRIAS_LETTER, CEREMONIAL_DAGGER, DREVIANT_WINE, GARMIELS_SCRIPTURE))
|
||||
{
|
||||
showOnScreenMsg(player, NpcStringId.DELIVERY_DUTY_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER, 2, 5000); // TODO: Newbie Guide
|
||||
addExpAndSp(player, 5672, 466);
|
||||
giveAdena(player, 2966, true);
|
||||
giveAdena(player, 50, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30130-05.html";
|
||||
}
|
||||
|
@ -59,7 +59,7 @@ public class Q00167_DwarvenKinship extends Quest
|
||||
{
|
||||
if (st.isCond(2) && hasQuestItems(player, NORMANS_LETTER))
|
||||
{
|
||||
giveAdena(player, 20000, true);
|
||||
giveAdena(player, 3000, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = event;
|
||||
}
|
||||
@ -76,7 +76,7 @@ public class Q00167_DwarvenKinship extends Quest
|
||||
{
|
||||
takeItems(player, CARLONS_LETTER, -1);
|
||||
giveItems(player, NORMANS_LETTER, 1);
|
||||
giveAdena(player, 2000, true);
|
||||
giveAdena(player, 3000, true);
|
||||
st.setCond(2);
|
||||
htmltext = event;
|
||||
}
|
||||
@ -86,7 +86,7 @@ public class Q00167_DwarvenKinship extends Quest
|
||||
{
|
||||
if (st.isCond(1) && hasQuestItems(player, CARLONS_LETTER))
|
||||
{
|
||||
giveAdena(player, 15000, true);
|
||||
giveAdena(player, 3000, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = event;
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ public class Q00168_DeliverSupplies extends Quest
|
||||
{
|
||||
if (getQuestItemsCount(player, OLD_BRONZE_SWORD) >= 2)
|
||||
{
|
||||
giveAdena(player, 820, true);
|
||||
giveAdena(player, 100, true);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30349-07.html";
|
||||
}
|
||||
|
@ -72,8 +72,7 @@ public class Q00169_OffspringOfNightmares extends Quest
|
||||
if (st.isCond(2) && hasQuestItems(player, PERFECT_SKULL))
|
||||
{
|
||||
giveItems(player, BONE_GAITERS, 1);
|
||||
addExpAndSp(player, 17475, 818);
|
||||
giveAdena(player, 17030 + (10 * getQuestItemsCount(player, CRACKED_SKULL)), true);
|
||||
giveAdena(player, 3000 + (10 * getQuestItemsCount(player, CRACKED_SKULL)), true);
|
||||
st.exitQuest(false, true);
|
||||
showOnScreenMsg(player, NpcStringId.LAST_DUTY_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER, 2, 5000); // TODO: Newbie Guide
|
||||
htmltext = event;
|
||||
|
@ -34,13 +34,12 @@ public class Q00170_DangerousSeduction extends Quest
|
||||
{
|
||||
// NPC
|
||||
private static final int VELLIOR = 30305;
|
||||
|
||||
// Monster
|
||||
private static final int MERKENIS = 27022;
|
||||
|
||||
// Item
|
||||
private static final int NIGHTMARE_CRYSTAL = 1046;
|
||||
|
||||
// Reward
|
||||
private static final int PIECE_BONE_BREASTPLATE = 25;
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 21;
|
||||
|
||||
@ -105,8 +104,7 @@ public class Q00170_DangerousSeduction extends Quest
|
||||
}
|
||||
else
|
||||
{
|
||||
giveAdena(player, 102680, true);
|
||||
addExpAndSp(player, 38607, 4018);
|
||||
rewardItems(player, PIECE_BONE_BREASTPLATE, 1);
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30305-06.html";
|
||||
}
|
||||
|
@ -160,8 +160,9 @@ public final class Q00257_TheGuardIsBusy extends Quest
|
||||
if (hasAtLeastOneQuestItem(player, ORC_AMULET, ORC_NECKLACE, WEREWOLF_FANG))
|
||||
{
|
||||
final long amulets = getQuestItemsCount(player, ORC_AMULET);
|
||||
final long common = getQuestItemsCount(player, ORC_NECKLACE, WEREWOLF_FANG);
|
||||
giveAdena(player, ((amulets * 10) + (common * 20) + (((amulets + common) >= 10) ? 1000 : 0)), true);
|
||||
final long necklace = getQuestItemsCount(player, ORC_NECKLACE);
|
||||
final long fang = getQuestItemsCount(player, WEREWOLF_FANG);
|
||||
giveAdena(player, ((amulets * 5) + (necklace * 8) + (fang * 10) + (((amulets + necklace + fang) >= 10) ? 1000 : 0)), true);
|
||||
takeItems(player, -1, ORC_AMULET, ORC_NECKLACE, WEREWOLF_FANG);
|
||||
// Q00281_HeadForTheHills.giveNewbieReward(player);
|
||||
htmltext = "30039-07.html";
|
||||
|
@ -46,11 +46,9 @@ public final class Q00258_BringWolfPelts extends Quest
|
||||
private static final Map<Integer, Integer> REWARDS = new HashMap<>();
|
||||
static
|
||||
{
|
||||
REWARDS.put(390, 1); // Cotton Shirt
|
||||
REWARDS.put(29, 6); // Leather Pants
|
||||
REWARDS.put(22, 9); // Leather Shirt
|
||||
REWARDS.put(1119, 13); // Short Leather Gloves
|
||||
REWARDS.put(426, 16); // Tunic
|
||||
REWARDS.put(41, 1); // Cloth Cap
|
||||
REWARDS.put(42, 6); // Leather Cap
|
||||
REWARDS.put(462, 9); // Stockings
|
||||
}
|
||||
// Misc
|
||||
private static final int MIN_LVL = 3;
|
||||
|
@ -125,7 +125,7 @@ public final class Q00260_OrcHunting extends Quest
|
||||
{
|
||||
final long amulets = getQuestItemsCount(player, ORC_AMULET);
|
||||
final long necklaces = getQuestItemsCount(player, ORC_NECKLACE);
|
||||
giveAdena(player, ((amulets * 12) + (necklaces * 30) + ((amulets + necklaces) >= 10 ? 1000 : 0)), true);
|
||||
giveAdena(player, ((amulets * 4) + (necklaces * 10) + ((amulets + necklaces) >= 10 ? 1000 : 0)), true);
|
||||
takeItems(player, -1, getRegisteredItemIds());
|
||||
// Q00281_HeadForTheHills.giveNewbieReward(player);
|
||||
htmltext = "30221-06.html";
|
||||
|
@ -111,8 +111,7 @@ public final class Q00261_CollectorsDream extends Quest
|
||||
if (getQuestItemsCount(player, SPIDER_LEG) >= MAX_LEG_COUNT)
|
||||
{
|
||||
giveNewbieReward(player);
|
||||
giveAdena(player, 1000, true);
|
||||
addExpAndSp(player, 2000, 0);
|
||||
giveAdena(player, 700, true);
|
||||
st.exitQuest(true, true);
|
||||
htmltext = "30222-05.html";
|
||||
}
|
||||
|
@ -125,7 +125,7 @@ public final class Q00262_TradeWithTheIvoryTower extends Quest
|
||||
if (getQuestItemsCount(player, SPORE_SAC) >= REQUIRED_ITEM_COUNT)
|
||||
{
|
||||
htmltext = "30137-05.html";
|
||||
giveAdena(player, 3000, true);
|
||||
giveAdena(player, 300, true);
|
||||
st.exitQuest(true, true);
|
||||
}
|
||||
break;
|
||||
|
@ -123,7 +123,7 @@ public final class Q00263_OrcSubjugation extends Quest
|
||||
{
|
||||
final long amulets = getQuestItemsCount(player, ORC_AMULET);
|
||||
final long necklaces = getQuestItemsCount(player, ORC_NECKLACE);
|
||||
giveAdena(player, ((amulets * 20) + (necklaces * 30) + ((amulets + necklaces) >= 10 ? 1100 : 0)), true);
|
||||
giveAdena(player, ((amulets * 8) + (necklaces * 10) + ((amulets + necklaces) >= 10 ? 1100 : 0)), true);
|
||||
takeItems(player, -1, getRegisteredItemIds());
|
||||
htmltext = "30346-06.html";
|
||||
}
|
||||
|
@ -51,13 +51,9 @@ public final class Q00264_KeenClaws extends Quest
|
||||
MONSTER_CHANCES.put(20003, Arrays.asList(new ItemHolder(2, 25), new ItemHolder(8, 50)));
|
||||
MONSTER_CHANCES.put(20456, Arrays.asList(new ItemHolder(1, 80), new ItemHolder(2, 100)));
|
||||
|
||||
REWARDS.put(1, Arrays.asList(new ItemHolder(4633, 1)));
|
||||
REWARDS.put(2, Arrays.asList(new ItemHolder(57, 2000)));
|
||||
REWARDS.put(5, Arrays.asList(new ItemHolder(5140, 1)));
|
||||
REWARDS.put(8, Arrays.asList(new ItemHolder(735, 1), new ItemHolder(57, 50)));
|
||||
REWARDS.put(11, Arrays.asList(new ItemHolder(737, 1)));
|
||||
REWARDS.put(14, Arrays.asList(new ItemHolder(734, 1)));
|
||||
REWARDS.put(17, Arrays.asList(new ItemHolder(35, 1), new ItemHolder(57, 50)));
|
||||
REWARDS.put(0, Arrays.asList(new ItemHolder(735, 1)));
|
||||
REWARDS.put(1, Arrays.asList(new ItemHolder(734, 1)));
|
||||
REWARDS.put(2, Arrays.asList(new ItemHolder(35, 1)));
|
||||
}
|
||||
|
||||
public Q00264_KeenClaws()
|
||||
|
@ -119,7 +119,7 @@ public final class Q00265_BondsOfSlavery extends Quest
|
||||
if (hasQuestItems(player, IMP_SHACKLES))
|
||||
{
|
||||
final long shackles = getQuestItemsCount(player, IMP_SHACKLES);
|
||||
giveAdena(player, (shackles * 12) + (shackles >= 10 ? 500 : 0), true);
|
||||
giveAdena(player, (shackles * 5) + (shackles >= 10 ? 500 : 0), true);
|
||||
takeItems(player, IMP_SHACKLES, -1);
|
||||
// Q00281_HeadForTheHills.giveNewbieReward(player);
|
||||
htmltext = "30357-06.html";
|
||||
|
@ -53,10 +53,10 @@ public final class Q00266_PleasOfPixies extends Quest
|
||||
private static final Map<Integer, List<ItemHolder>> REWARDS = new HashMap<>();
|
||||
static
|
||||
{
|
||||
REWARDS.put(0, Arrays.asList(new ItemHolder(1337, 1), new ItemHolder(3032, 1))); // Emerald, Recipe: Spiritshot D
|
||||
REWARDS.put(1, Arrays.asList(new ItemHolder(2176, 1), new ItemHolder(1338, 1))); // Recipe: Leather Boots, Blue Onyx
|
||||
REWARDS.put(2, Arrays.asList(new ItemHolder(1339, 1), new ItemHolder(1061, 1))); // Onyx, Greater Healing Potion
|
||||
REWARDS.put(3, Arrays.asList(new ItemHolder(1336, 1), new ItemHolder(1060, 1))); // Glass Shard, Lesser Healing Potion
|
||||
REWARDS.put(0, Arrays.asList(new ItemHolder(1336, 1), new ItemHolder(57, 100))); // Glass Shard, Adena
|
||||
REWARDS.put(1, Arrays.asList(new ItemHolder(1339, 1), new ItemHolder(57, 300))); // Onyx, Adena
|
||||
REWARDS.put(2, Arrays.asList(new ItemHolder(1338, 1), new ItemHolder(57, 500))); // Blue Onyx, Adena
|
||||
REWARDS.put(3, Arrays.asList(new ItemHolder(1337, 1), new ItemHolder(57, 5000))); // Emerald , Adena
|
||||
}
|
||||
// Misc
|
||||
private static final int MIN_LVL = 3;
|
||||
|
@ -36,8 +36,6 @@ public final class Q00267_WrathOfVerdure extends Quest
|
||||
private static final int GOBLIN_CLUB = 1335;
|
||||
// Monster
|
||||
private static final int GOBLIN_RAIDER = 20325;
|
||||
// Reward
|
||||
private static final int SILVERY_LEAF = 1340;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 4;
|
||||
|
||||
@ -110,12 +108,7 @@ public final class Q00267_WrathOfVerdure extends Quest
|
||||
{
|
||||
if (hasQuestItems(player, GOBLIN_CLUB))
|
||||
{
|
||||
final long count = getQuestItemsCount(player, GOBLIN_CLUB);
|
||||
rewardItems(player, SILVERY_LEAF, count);
|
||||
if (count >= 10)
|
||||
{
|
||||
giveAdena(player, 600, true);
|
||||
}
|
||||
giveAdena(player, 2 + getQuestItemsCount(player, GOBLIN_CLUB), true);
|
||||
takeItems(player, GOBLIN_CLUB, -1);
|
||||
htmltext = "31853-06.html";
|
||||
}
|
||||
|
@ -37,9 +37,8 @@ public final class Q00271_ProofOfValor extends Quest
|
||||
// Monsters
|
||||
private static final int KASHA_WOLF = 20475;
|
||||
// Rewards
|
||||
private static final int HEALING_POTION = 1061;
|
||||
private static final int NECKLACE_OF_COURAGE = 1506;
|
||||
private static final int NECKLACE_OF_VALOR = 1507;
|
||||
private static final int HEALING_POTION = 1539;
|
||||
private static final int NECKLACE_OF_VALOR = 49039;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 4;
|
||||
|
||||
@ -59,7 +58,7 @@ public final class Q00271_ProofOfValor extends Quest
|
||||
if ((st != null) && event.equalsIgnoreCase("30577-04.htm"))
|
||||
{
|
||||
st.startQuest();
|
||||
return hasAtLeastOneQuestItem(player, NECKLACE_OF_VALOR, NECKLACE_OF_COURAGE) ? "30577-08.html" : event;
|
||||
return hasAtLeastOneQuestItem(player, NECKLACE_OF_VALOR) ? "30577-08.html" : event;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@ -95,7 +94,7 @@ public final class Q00271_ProofOfValor extends Quest
|
||||
{
|
||||
case State.CREATED:
|
||||
{
|
||||
htmltext = (player.getRace() == Race.ORC) ? (player.getLevel() >= MIN_LVL) ? (hasAtLeastOneQuestItem(player, NECKLACE_OF_VALOR, NECKLACE_OF_COURAGE)) ? "30577-07.htm" : "30577-03.htm" : "30577-02.htm" : "30577-01.htm";
|
||||
htmltext = (player.getRace() == Race.ORC) ? (player.getLevel() >= MIN_LVL) ? (hasAtLeastOneQuestItem(player, NECKLACE_OF_VALOR)) ? "30577-07.htm" : "30577-03.htm" : "30577-02.htm" : "30577-01.htm";
|
||||
break;
|
||||
}
|
||||
case State.STARTED:
|
||||
@ -114,11 +113,11 @@ public final class Q00271_ProofOfValor extends Quest
|
||||
if (getRandom(100) <= 13)
|
||||
{
|
||||
rewardItems(player, NECKLACE_OF_VALOR, 1);
|
||||
rewardItems(player, HEALING_POTION, 10);
|
||||
rewardItems(player, HEALING_POTION, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
rewardItems(player, NECKLACE_OF_COURAGE, 1);
|
||||
rewardItems(player, NECKLACE_OF_VALOR, 1);
|
||||
}
|
||||
takeItems(player, KASHA_WOLF_FANG, -1);
|
||||
st.exitQuest(true, true);
|
||||
|
@ -107,7 +107,7 @@ public final class Q00272_WrathOfAncestors extends Quest
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
giveAdena(player, 1500, true);
|
||||
giveAdena(player, 100, true);
|
||||
st.exitQuest(true, true);
|
||||
htmltext = "30572-06.html";
|
||||
break;
|
||||
|
@ -127,7 +127,7 @@ public final class Q00273_InvadersOfTheHolyLand extends Quest
|
||||
{
|
||||
final long black = getQuestItemsCount(player, BLACK_SOULSTONE);
|
||||
final long red = getQuestItemsCount(player, RED_SOULSTONE);
|
||||
giveAdena(player, (red * 10) + (black * 3) + ((red > 0) ? (((red + black) >= 10) ? 1800 : 0) : ((black >= 10) ? 1500 : 0)), true);
|
||||
giveAdena(player, (red * 5) + (black * 3) + (((red + black) >= 10) ? 1000 : 0), true);
|
||||
takeItems(player, -1, BLACK_SOULSTONE, RED_SOULSTONE);
|
||||
// Q00281_HeadForTheHills.giveNewbieReward(player);
|
||||
htmltext = (red > 0) ? "30566-07.html" : "30566-06.html";
|
||||
|
@ -125,7 +125,7 @@ public final class Q00274_SkirmishWithTheWerewolves extends Quest
|
||||
if (heads >= 40)
|
||||
{
|
||||
final long totems = getQuestItemsCount(player, WEREWOLF_TOTEM);
|
||||
giveAdena(player, (heads * 30) + (totems * 600) + 2300, true);
|
||||
giveAdena(player, 200, true);
|
||||
st.exitQuest(true, true);
|
||||
htmltext = (totems > 0) ? "30569-07.html" : "30569-06.html";
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ public final class Q00275_DarkWingedSpies extends Quest
|
||||
private static final int VARANGKAS_TRACKER = 27043;
|
||||
// Misc
|
||||
private static final int MIN_LVL = 11;
|
||||
private static final int FANG_PRICE = 60;
|
||||
private static final int FANG_PRICE = 5;
|
||||
private static final int MAX_BAT_FANG_COUNT = 70;
|
||||
|
||||
public Q00275_DarkWingedSpies()
|
||||
|
@ -37,7 +37,7 @@ public final class Q00291_RevengeOfTheRedbonnet extends Quest
|
||||
private static final int BLACK_WOLF = 20317;
|
||||
private static final int BLACK_TIMBER_WOLF = 20318;
|
||||
// Rewards
|
||||
private static final int SCROLL_OF_ESCAPE = 736;
|
||||
private static final int ADENA = 57;
|
||||
private static final int GRANDMAS_PEARL = 1502;
|
||||
private static final int GRANDMAS_MIRROR = 1503;
|
||||
private static final int GRANDMAS_NECKLACE = 1504;
|
||||
@ -103,14 +103,17 @@ public final class Q00291_RevengeOfTheRedbonnet extends Quest
|
||||
{
|
||||
giveItems(player, GRANDMAS_MIRROR, 1);
|
||||
}
|
||||
else if (chance <= 30)
|
||||
{
|
||||
giveItems(player, GRANDMAS_HAIRPIN, 1);
|
||||
}
|
||||
else if (chance <= 45)
|
||||
{
|
||||
giveItems(player, GRANDMAS_NECKLACE, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
giveItems(player, GRANDMAS_HAIRPIN, 1);
|
||||
giveItems(player, SCROLL_OF_ESCAPE, 1);
|
||||
giveItems(player, ADENA, 20);
|
||||
}
|
||||
qs.exitQuest(true, true);
|
||||
html = "30553-05.html";
|
||||
|
@ -170,7 +170,7 @@ public final class Q00292_BrigandsSweep extends Quest
|
||||
final long sum = necklaces + pendants + lordPendants;
|
||||
if (sum > 0)
|
||||
{
|
||||
giveAdena(talker, (necklaces * 12) + (pendants * 36) + (lordPendants * 33) + (sum >= 10 ? 1000 : 0), true);
|
||||
giveAdena(talker, (necklaces * 6) + (pendants * 8) + (lordPendants * 10) + (sum >= 10 ? 1000 : 0), true);
|
||||
takeItems(talker, -1, GOBLIN_NECKLACE, GOBLIN_PENDANT, GOBLIN_LORD_PENDANT);
|
||||
}
|
||||
if ((sum > 0) && !hasAtLeastOneQuestItem(talker, SUSPICIOUS_MEMO, SUSPICIOUS_CONTRACT))
|
||||
@ -182,7 +182,7 @@ public final class Q00292_BrigandsSweep extends Quest
|
||||
final long memos = getQuestItemsCount(talker, SUSPICIOUS_MEMO);
|
||||
if ((memos == 0) && hasQuestItems(talker, SUSPICIOUS_CONTRACT))
|
||||
{
|
||||
giveAdena(talker, 1120, true);
|
||||
giveAdena(talker, 100, true);
|
||||
takeItems(talker, -1, SUSPICIOUS_CONTRACT); // Retail like, reward is given in 2 pieces if both conditions are meet.
|
||||
html = "30532-10.html";
|
||||
}
|
||||
|
@ -147,7 +147,7 @@ public final class Q00293_TheHiddenVeins extends Quest
|
||||
{
|
||||
final long ores = getQuestItemsCount(player, CHRYSOLITE_ORE);
|
||||
final long maps = getQuestItemsCount(player, HIDDEN_ORE_MAP);
|
||||
giveAdena(player, (ores * 5) + (maps * 500) + (((ores + maps) >= 10) ? 2000 : 0), true);
|
||||
giveAdena(player, (ores * 5) + (maps * 150) + (((ores + maps) >= 10) ? 1000 : 0), true);
|
||||
takeItems(player, -1, CHRYSOLITE_ORE, HIDDEN_ORE_MAP);
|
||||
// Q00281_HeadForTheHills.giveNewbieReward(player);
|
||||
htmltext = (ores > 0) ? (maps > 0) ? "30535-10.html" : "30535-06.html" : "30535-09.html";
|
||||
|
@ -110,7 +110,7 @@ public final class Q00294_CovertBusiness extends Quest
|
||||
{
|
||||
if (hasQuestItems(talker, RING_OF_RACCOON))
|
||||
{
|
||||
giveAdena(talker, 2400, true);
|
||||
giveAdena(talker, 200, true);
|
||||
html = "30534-06.html";
|
||||
}
|
||||
else
|
||||
@ -118,7 +118,7 @@ public final class Q00294_CovertBusiness extends Quest
|
||||
giveItems(talker, RING_OF_RACCOON, 1);
|
||||
html = "30534-05.html";
|
||||
}
|
||||
addExpAndSp(talker, 0, 600);
|
||||
takeItems(talker, BAT_FANG, -1);
|
||||
qs.exitQuest(true, true);
|
||||
}
|
||||
else
|
||||
|
@ -89,7 +89,7 @@ public final class Q00295_DreamingOfTheSkies extends Quest
|
||||
{
|
||||
if (hasQuestItems(talker, RING_OF_FIREFLY))
|
||||
{
|
||||
giveAdena(talker, 2400, true);
|
||||
giveAdena(talker, 200, true);
|
||||
html = "30536-06.html";
|
||||
}
|
||||
else
|
||||
|
@ -147,7 +147,7 @@ public final class Q00296_TarantulasSpiderSilk extends Quest
|
||||
final long silk = getQuestItemsCount(talker, TARANTULA_SPIDER_SILK);
|
||||
if (silk >= 1)
|
||||
{
|
||||
giveAdena(talker, (silk * 30) + (silk >= 10 ? 2000 : 0), true);
|
||||
giveAdena(talker, (silk * 5) + (silk >= 10 ? 1000 : 0), true);
|
||||
takeItems(talker, TARANTULA_SPIDER_SILK, -1);
|
||||
// Q00281_HeadForTheHills.giveNewbieReward(talker);// TODO: It's using wrong bitmask, need to create a general bitmask for this using EnumIntBitmask class inside Quest class for handling Quest rewards.
|
||||
html = "30519-05.html";
|
||||
|
@ -38,7 +38,7 @@ public final class Q00300_HuntingLetoLizardman extends Quest
|
||||
private static final int RATH = 30126;
|
||||
// Items
|
||||
private static final int BRACELET_OF_LIZARDMAN = 7139;
|
||||
private static final ItemHolder REWARD_ADENA = new ItemHolder(Inventory.ADENA_ID, 30000);
|
||||
private static final ItemHolder REWARD_ADENA = new ItemHolder(Inventory.ADENA_ID, 5000);
|
||||
private static final ItemHolder REWARD_ANIMAL_BONE = new ItemHolder(1872, 50);
|
||||
private static final ItemHolder REWARD_ANIMAL_SKIN = new ItemHolder(1867, 50);
|
||||
// Misc
|
||||
|
@ -103,8 +103,7 @@ public final class Q00303_CollectArrowheads extends Quest
|
||||
{
|
||||
if (getQuestItemsCount(player, ORCISH_ARROWHEAD) >= REQUIRED_ITEM_COUNT)
|
||||
{
|
||||
giveAdena(player, 1000, true);
|
||||
addExpAndSp(player, 2000, 0);
|
||||
giveAdena(player, 500, true);
|
||||
st.exitQuest(true, true);
|
||||
htmltext = "30029-06.html";
|
||||
}
|
||||
|
@ -139,7 +139,7 @@ public final class Q00306_CrystalOfFireAndIce extends Quest
|
||||
{
|
||||
final long flame = getQuestItemsCount(player, FLAME_SHARD);
|
||||
final long ice = getQuestItemsCount(player, ICE_SHARD);
|
||||
giveAdena(player, ((flame * 40) + (ice * 40) + ((flame + ice) >= 10 ? 5000 : 0)), true);
|
||||
giveAdena(player, ((flame * 15) + (ice * 15) + ((flame + ice) >= 10 ? 5000 : 0)), true);
|
||||
takeItems(player, -1, getRegisteredItemIds());
|
||||
htmltext = "30004-07.html";
|
||||
}
|
||||
|
@ -120,7 +120,7 @@ public final class Q00313_CollectSpores extends Quest
|
||||
{
|
||||
if (getQuestItemsCount(player, SPORE_SAC) >= REQUIRED_SAC_COUNT)
|
||||
{
|
||||
giveAdena(player, 3500, true);
|
||||
giveAdena(player, 500, true);
|
||||
st.exitQuest(true, true);
|
||||
htmltext = "30150-07.html";
|
||||
}
|
||||
|
@ -155,7 +155,7 @@ public final class Q00316_DestroyPlagueCarriers extends Quest
|
||||
{
|
||||
final long wererars = getQuestItemsCount(player, WERERAT_FANG);
|
||||
final long foulclaws = getQuestItemsCount(player, VAROOL_FOULCLAW_FANG);
|
||||
giveAdena(player, ((wererars * 30) + (foulclaws * 10000) + ((wererars + foulclaws) >= 10 ? 5000 : 0)), true);
|
||||
giveAdena(player, ((wererars * 5) + (foulclaws * 1000) + ((wererars + foulclaws) >= 10 ? 5000 : 0)), true);
|
||||
takeItems(player, -1, getRegisteredItemIds());
|
||||
htmltext = "30155-07.html";
|
||||
}
|
||||
|
@ -77,7 +77,7 @@ public final class Q00317_CatchTheWind extends Quest
|
||||
final long shardCount = getQuestItemsCount(player, WIND_SHARD);
|
||||
if (shardCount > 0)
|
||||
{
|
||||
giveAdena(player, ((shardCount * 40) + (shardCount >= 10 ? 2988 : 0)), true);
|
||||
giveAdena(player, ((shardCount * 10) + (shardCount >= 10 ? 2988 : 0)), true);
|
||||
takeItems(player, WIND_SHARD, -1);
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,6 @@ package quests.Q00319_ScentOfDeath;
|
||||
import com.l2jmobius.gameserver.enums.QuestSound;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jmobius.gameserver.model.quest.Quest;
|
||||
import com.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import com.l2jmobius.gameserver.model.quest.State;
|
||||
@ -38,7 +37,6 @@ public class Q00319_ScentOfDeath extends Quest
|
||||
private static final int MARSH_ZOMBIE_LORD = 20020;
|
||||
// Item
|
||||
private static final int ZOMBIES_SKIN = 1045;
|
||||
private static final ItemHolder LESSER_HEALING_POTION = new ItemHolder(1060, 1);
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 11;
|
||||
private static final int MIN_CHANCE = 7;
|
||||
@ -124,8 +122,7 @@ public class Q00319_ScentOfDeath extends Quest
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
giveAdena(player, 3350, false);
|
||||
giveItems(player, LESSER_HEALING_POTION);
|
||||
giveAdena(player, 500, false);
|
||||
takeItems(player, ZOMBIES_SKIN, -1);
|
||||
st.exitQuest(true, true);
|
||||
htmltext = "30138-06.html";
|
||||
|
@ -94,7 +94,7 @@ public final class Q00320_BonesTellTheFuture extends Quest
|
||||
if (getQuestItemsCount(player, BONE_FRAGMENT) >= REQUIRED_BONE_COUNT)
|
||||
{
|
||||
htmltext = "30359-06.html";
|
||||
giveAdena(player, 8470, true);
|
||||
giveAdena(player, 500, true);
|
||||
st.exitQuest(true, true);
|
||||
}
|
||||
else
|
||||
|
@ -47,7 +47,7 @@ public class Q00324_SweetestVenom extends Quest
|
||||
// Misc
|
||||
private static final int MIN_LVL = 18;
|
||||
private static final int REQUIRED_COUNT = 10;
|
||||
private static final int ADENA_COUNT = 5810;
|
||||
private static final int ADENA_COUNT = 1000;
|
||||
|
||||
public Q00324_SweetestVenom()
|
||||
{
|
||||
|
@ -147,7 +147,7 @@ public final class Q00325_GrimCollector extends Quest
|
||||
final long totalCount = (head + heart + liver + skull + rib + spine + arm + thigh + complete);
|
||||
if (totalCount > 0)
|
||||
{
|
||||
long sum = ((head * 30) + (heart * 20) + (liver * 20) + (skull * 100) + (rib * 40) + (spine * 14) + (arm * 14) + (thigh * 14));
|
||||
long sum = ((head * 8) + (heart * 5) + (liver * 5) + (skull * 25) + (rib * 5) + (spine * 5) + (arm * 5) + (thigh * 5));
|
||||
|
||||
if (totalCount >= 10)
|
||||
{
|
||||
|
@ -135,7 +135,7 @@ public final class Q00326_VanquishRemnants extends Quest
|
||||
{
|
||||
giveItems(player, BLACK_LION_MARK, 1);
|
||||
}
|
||||
giveAdena(player, ((red_badges * 46) + (blue_badges * 52) + (black_badges * 58) + ((sum >= 10) ? 4320 : 0)), true);
|
||||
giveAdena(player, ((red_badges * 10) + (blue_badges * 10) + (black_badges * 12) + ((sum >= 10) ? 1000 : 0)), true);
|
||||
takeItems(player, -1, RED_CROSS_BADGE, BLUE_CROSS_BADGE, BLACK_CROSS_BADGE);
|
||||
htmltext = (sum >= 100) ? (hasQuestItems(player, BLACK_LION_MARK)) ? "30435-09.html" : "30435-06.html" : "30435-05.html";
|
||||
}
|
||||
|
@ -418,7 +418,7 @@ public final class Q00327_RecoverTheFarmland extends Quest
|
||||
html = "30597-05.html";
|
||||
final long dogTags = getQuestItemsCount(player, TUREK_DOG_TAG);
|
||||
final long medallions = getQuestItemsCount(player, TUREK_MEDALLION);
|
||||
final long rewardCount = (dogTags * 40) + (medallions * 50) + (((dogTags + medallions) >= 10) ? 619 : 0);
|
||||
final long rewardCount = (dogTags * 8) + (medallions * 8) + (((dogTags + medallions) >= 10) ? 1000 : 0);
|
||||
giveAdena(player, rewardCount, true);
|
||||
takeItems(player, TUREK_DOG_TAG, -1);
|
||||
takeItems(player, TUREK_MEDALLION, -1);
|
||||
|
@ -52,10 +52,10 @@ public class Q00328_SenseForBusiness extends Quest
|
||||
private static final int MONSTER_EYE_LENS = 1366;
|
||||
private static final int BASILISK_GIZZARD = 1348;
|
||||
// Misc
|
||||
private static final int MONSTER_EYE_CARCASS_ADENA = 25;
|
||||
private static final int MONSTER_EYE_LENS_ADENA = 1000;
|
||||
private static final int BASILISK_GIZZARD_ADENA = 60;
|
||||
private static final int BONUS = 618;
|
||||
private static final int MONSTER_EYE_CARCASS_ADENA = 2;
|
||||
private static final int MONSTER_EYE_LENS_ADENA = 10;
|
||||
private static final int BASILISK_GIZZARD_ADENA = 2;
|
||||
private static final int BONUS = 100;
|
||||
private static final int BONUS_COUNT = 10;
|
||||
private static final int MIN_LVL = 21;
|
||||
|
||||
|
@ -133,7 +133,7 @@ public final class Q00329_CuriosityOfADwarf extends Quest
|
||||
{
|
||||
final long broken = getQuestItemsCount(player, BROKEN_HEARTSTONE);
|
||||
final long golem = getQuestItemsCount(player, GOLEM_HEARTSTONE);
|
||||
giveAdena(player, ((broken * 50) + (golem * 1000) + ((broken + golem) >= 10 ? 1183 : 0)), true);
|
||||
giveAdena(player, ((broken * 5) + (golem * 40) + ((broken + golem) >= 700 ? 700 : 1000)), true);
|
||||
takeItems(player, -1, getRegisteredItemIds());
|
||||
htmltext = "30437-05.html";
|
||||
}
|
||||
|
@ -48,10 +48,10 @@ public class Q00331_ArrowOfVengeance extends Quest
|
||||
}
|
||||
// Misc
|
||||
private static final int MIN_LVL = 32;
|
||||
private static final int HARPY_FEATHER_ADENA = 78;
|
||||
private static final int MEDUSA_VENOM_ADENA = 88;
|
||||
private static final int WYRMS_TOOTH_ADENA = 92;
|
||||
private static final int BONUS = 3100;
|
||||
private static final int HARPY_FEATHER_ADENA = 6;
|
||||
private static final int MEDUSA_VENOM_ADENA = 7;
|
||||
private static final int WYRMS_TOOTH_ADENA = 9;
|
||||
private static final int BONUS = 1000;
|
||||
private static final int BONUS_COUNT = 10;
|
||||
|
||||
public Q00331_ArrowOfVengeance()
|
||||
|
@ -1067,7 +1067,7 @@ public final class Q00333_HuntOfTheBlackLion extends Quest
|
||||
final long insignia = getQuestItemsCount(player, BLOODY_AXE_INSIGNIA);
|
||||
final long fang = getQuestItemsCount(player, DELU_LIZARDMAN_FANG);
|
||||
final long talon = getQuestItemsCount(player, STAKATO_TALON);
|
||||
giveAdena(player, ((ash * 35) + (insignia * 35) + (((fang + 35) + (talon * 35)))), true);
|
||||
giveAdena(player, ((ash * 10) + (insignia * 10) + (((fang + 7) + (talon * 8)))), true);
|
||||
takeItems(player, UNDEAD_ASH, -1);
|
||||
takeItems(player, BLOODY_AXE_INSIGNIA, -1);
|
||||
takeItems(player, DELU_LIZARDMAN_FANG, -1);
|
||||
@ -1094,10 +1094,10 @@ public final class Q00333_HuntOfTheBlackLion extends Quest
|
||||
{
|
||||
giveItems(player, LIONS_CLAW, 3);
|
||||
}
|
||||
giveAdena(player, (getQuestItemsCount(player, UNDEAD_ASH) * 35), true);
|
||||
giveAdena(player, (getQuestItemsCount(player, BLOODY_AXE_INSIGNIA) * 35), true);
|
||||
giveAdena(player, (getQuestItemsCount(player, DELU_LIZARDMAN_FANG) * 35), true);
|
||||
giveAdena(player, (getQuestItemsCount(player, STAKATO_TALON) * 35), true);
|
||||
giveAdena(player, (getQuestItemsCount(player, UNDEAD_ASH) * 10), true);
|
||||
giveAdena(player, (getQuestItemsCount(player, BLOODY_AXE_INSIGNIA) * 10), true);
|
||||
giveAdena(player, (getQuestItemsCount(player, DELU_LIZARDMAN_FANG) * 7), true);
|
||||
giveAdena(player, (getQuestItemsCount(player, STAKATO_TALON) * 8), true);
|
||||
takeItems(player, UNDEAD_ASH, -1);
|
||||
takeItems(player, BLOODY_AXE_INSIGNIA, -1);
|
||||
takeItems(player, DELU_LIZARDMAN_FANG, -1);
|
||||
|
@ -34,8 +34,6 @@ public final class Q00354_ConquestOfAlligatorIsland extends Quest
|
||||
private static final int KLUCK = 30895;
|
||||
// Items
|
||||
private static final int ALLIGATOR_TOOTH = 5863;
|
||||
private static final int MYSTERIOUS_MAP_PIECE = 5864;
|
||||
private static final int PIRATES_TREASURE_MAP = 5915;
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 38;
|
||||
// Mobs
|
||||
@ -48,7 +46,6 @@ public final class Q00354_ConquestOfAlligatorIsland extends Quest
|
||||
MOB1.put(20806, 0.88); // crokian_lad_warrior
|
||||
MOB1.put(20807, 0.92); // farhite_lad
|
||||
MOB2.put(20808, 14); // nos_lad
|
||||
MOB2.put(20991, 69); // tribe_of_swamp
|
||||
}
|
||||
|
||||
public Q00354_ConquestOfAlligatorIsland()
|
||||
@ -58,7 +55,7 @@ public final class Q00354_ConquestOfAlligatorIsland extends Quest
|
||||
addTalkId(KLUCK);
|
||||
addKillId(MOB1.keySet());
|
||||
addKillId(MOB2.keySet());
|
||||
registerQuestItems(ALLIGATOR_TOOTH, MYSTERIOUS_MAP_PIECE);
|
||||
registerQuestItems(ALLIGATOR_TOOTH);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -89,18 +86,12 @@ public final class Q00354_ConquestOfAlligatorIsland extends Quest
|
||||
case "ADENA":
|
||||
{
|
||||
final long count = getQuestItemsCount(player, ALLIGATOR_TOOTH);
|
||||
if (count >= 100)
|
||||
if (count >= 400)
|
||||
{
|
||||
giveAdena(player, (count * 220) + 10700, true);
|
||||
giveAdena(player, 2000, true);
|
||||
takeItems(player, ALLIGATOR_TOOTH, -1);
|
||||
htmltext = "30895-06.html";
|
||||
}
|
||||
else if (count > 0)
|
||||
{
|
||||
giveAdena(player, (count * 220) + 3100, true);
|
||||
takeItems(player, ALLIGATOR_TOOTH, -1);
|
||||
htmltext = "30895-07.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "30895-08.html";
|
||||
@ -113,21 +104,6 @@ public final class Q00354_ConquestOfAlligatorIsland extends Quest
|
||||
htmltext = event;
|
||||
break;
|
||||
}
|
||||
case "REWARD":
|
||||
{
|
||||
final long count = getQuestItemsCount(player, MYSTERIOUS_MAP_PIECE);
|
||||
if (count >= 10)
|
||||
{
|
||||
giveItems(player, PIRATES_TREASURE_MAP, 1);
|
||||
takeItems(player, MYSTERIOUS_MAP_PIECE, 10);
|
||||
htmltext = "30895-13.html";
|
||||
}
|
||||
else if (count > 0)
|
||||
{
|
||||
htmltext = "30895-12.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
@ -148,8 +124,6 @@ public final class Q00354_ConquestOfAlligatorIsland extends Quest
|
||||
final int itemCount = ((getRandom(100) < MOB2.get(npcId)) ? 2 : 1);
|
||||
giveItemRandomly(st.getPlayer(), npc, ALLIGATOR_TOOTH, itemCount, 0, 1.0, true);
|
||||
}
|
||||
|
||||
giveItemRandomly(st.getPlayer(), npc, MYSTERIOUS_MAP_PIECE, 1, 0, 0.1, false);
|
||||
}
|
||||
return super.onKill(npc, player, isSummon);
|
||||
}
|
||||
@ -166,7 +140,7 @@ public final class Q00354_ConquestOfAlligatorIsland extends Quest
|
||||
}
|
||||
else if (st.isStarted())
|
||||
{
|
||||
htmltext = (hasQuestItems(player, MYSTERIOUS_MAP_PIECE) ? "30895-11.html" : "30895-04.html");
|
||||
htmltext = "30895-04.html";
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
@ -120,13 +120,13 @@ public final class Q00355_FamilyHonor extends Quest
|
||||
}
|
||||
else if (galfredoRomersBustCount >= 100)
|
||||
{
|
||||
giveAdena(player, (galfredoRomersBustCount * 120) + 7800, true);
|
||||
giveAdena(player, (galfredoRomersBustCount * 20), true);
|
||||
takeItems(player, GALFREDO_ROMERS_BUST, -1);
|
||||
htmltext = "30181-07.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
giveAdena(player, (galfredoRomersBustCount * 120) + 2800, true);
|
||||
giveAdena(player, (galfredoRomersBustCount * 20), true);
|
||||
takeItems(player, GALFREDO_ROMERS_BUST, -1);
|
||||
htmltext = "30181-08.html";
|
||||
}
|
||||
|
@ -87,7 +87,6 @@ public final class Q00356_DigUpTheSeaOfSpores extends Quest
|
||||
}
|
||||
case "30717-09.html":
|
||||
{
|
||||
addExpAndSp(player, 31850, 0);
|
||||
takeItems(player, CARNIVORE_SPORE, -1);
|
||||
takeItems(player, HERBIVOROUS_SPORE, -1);
|
||||
htmltext = event;
|
||||
@ -101,7 +100,6 @@ public final class Q00356_DigUpTheSeaOfSpores extends Quest
|
||||
}
|
||||
case "30717-14.html":
|
||||
{
|
||||
addExpAndSp(player, 45500, 2600);
|
||||
qs.exitQuest(true, true);
|
||||
htmltext = event;
|
||||
break;
|
||||
@ -112,17 +110,17 @@ public final class Q00356_DigUpTheSeaOfSpores extends Quest
|
||||
int adena = 0;
|
||||
if (value < 20)
|
||||
{
|
||||
adena = 44000;
|
||||
adena = 3000;
|
||||
htmltext = "30717-15.html";
|
||||
}
|
||||
else if (value < 70)
|
||||
{
|
||||
adena = 20950;
|
||||
adena = 1300;
|
||||
htmltext = "30717-16.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
adena = 10400;
|
||||
adena = 1300;
|
||||
htmltext = "30717-17.html";
|
||||
}
|
||||
giveAdena(player, adena, true);
|
||||
@ -146,9 +144,9 @@ public final class Q00356_DigUpTheSeaOfSpores extends Quest
|
||||
final int dropItem = ((npc.getId() == ROTTING_TREE) ? HERBIVOROUS_SPORE : CARNIVORE_SPORE);
|
||||
final int otherItem = ((dropItem == HERBIVOROUS_SPORE) ? CARNIVORE_SPORE : HERBIVOROUS_SPORE);
|
||||
|
||||
if (giveItemRandomly(qs.getPlayer(), npc, dropItem, 1, 50, MONSTER_DROP_CHANCES.get(npc.getId()), true))
|
||||
if (giveItemRandomly(qs.getPlayer(), npc, dropItem, 1, 100, MONSTER_DROP_CHANCES.get(npc.getId()), true))
|
||||
{
|
||||
if (getQuestItemsCount(killer, otherItem) >= 50)
|
||||
if (getQuestItemsCount(killer, otherItem) >= 100)
|
||||
{
|
||||
qs.setCond(3);
|
||||
}
|
||||
@ -171,8 +169,8 @@ public final class Q00356_DigUpTheSeaOfSpores extends Quest
|
||||
}
|
||||
else if (qs.isStarted())
|
||||
{
|
||||
final boolean hasAllHerbSpores = (getQuestItemsCount(player, HERBIVOROUS_SPORE) >= 50);
|
||||
final boolean hasAllCarnSpores = (getQuestItemsCount(player, CARNIVORE_SPORE) >= 50);
|
||||
final boolean hasAllHerbSpores = (getQuestItemsCount(player, HERBIVOROUS_SPORE) >= 100);
|
||||
final boolean hasAllCarnSpores = (getQuestItemsCount(player, CARNIVORE_SPORE) >= 100);
|
||||
|
||||
if (hasAllHerbSpores && hasAllCarnSpores)
|
||||
{
|
||||
|
@ -40,14 +40,14 @@ public final class Q00358_IllegitimateChildOfTheGoddess extends Quest
|
||||
// Rewards
|
||||
private static final int[] REWARDS = new int[]
|
||||
{
|
||||
5364, // Recipe: Sealed Dark Crystal Shield(60%)
|
||||
5366, // Recipe: Sealed Shield of Nightmare(60%)
|
||||
6329, // Recipe: Sealed Phoenix Necklace(70%)
|
||||
6331, // Recipe: Sealed Phoenix Earring(70%)
|
||||
6333, // Recipe: Sealed Phoenix Ring(70%)
|
||||
6335, // Recipe: Sealed Majestic Necklace(70%)
|
||||
6337, // Recipe: Sealed Majestic Earring(70%)
|
||||
6339, // Recipe: Sealed Majestic Ring(70%)
|
||||
4975, // Recipe: BlackOrc Neckalce
|
||||
4973, // Recipe: BlackOrc Earring
|
||||
4974, // Recipe: BlackOrc Ring
|
||||
4939, // Recipe: Adam Neckalce
|
||||
4937, // Recipe: Adam Earring
|
||||
4938, // Recipe: Adam Ring
|
||||
4936, // Recipe: Avadon Shield
|
||||
4980, // Recipe: Doom Shield
|
||||
};
|
||||
// Mobs
|
||||
private static final Map<Integer, Double> MOBS = new HashMap<>();
|
||||
|
@ -39,10 +39,8 @@ public final class Q00360_PlunderTheirSupplies extends Quest
|
||||
private static final int MIN_LVL = 52;
|
||||
// Monsters
|
||||
private static final Map<Integer, Integer> MONSTER_DROP_CHANCES = new HashMap<>();
|
||||
// Items
|
||||
private static final int RECIPE_OF_SUPPLY = 5870;
|
||||
// Item
|
||||
private static final int SUPPLY_ITEMS = 5872;
|
||||
private static final int SUSPICIOUS_DOCUMENT_PIECE = 5871;
|
||||
|
||||
static
|
||||
{
|
||||
@ -56,7 +54,7 @@ public final class Q00360_PlunderTheirSupplies extends Quest
|
||||
addStartNpc(COLEMAN);
|
||||
addTalkId(COLEMAN);
|
||||
addKillId(MONSTER_DROP_CHANCES.keySet());
|
||||
registerQuestItems(SUPPLY_ITEMS, SUSPICIOUS_DOCUMENT_PIECE, RECIPE_OF_SUPPLY);
|
||||
registerQuestItems(SUPPLY_ITEMS);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -108,19 +106,6 @@ public final class Q00360_PlunderTheirSupplies extends Quest
|
||||
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
||||
}
|
||||
|
||||
if (getRandom(100) < 10)
|
||||
{
|
||||
if (getQuestItemsCount(killer, SUSPICIOUS_DOCUMENT_PIECE) < 4)
|
||||
{
|
||||
giveItems(killer, SUSPICIOUS_DOCUMENT_PIECE, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
giveItems(killer, RECIPE_OF_SUPPLY, 1);
|
||||
takeItems(killer, SUSPICIOUS_DOCUMENT_PIECE, -1);
|
||||
}
|
||||
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
||||
}
|
||||
return super.onKill(npc, killer, isPet);
|
||||
}
|
||||
|
||||
@ -140,35 +125,15 @@ public final class Q00360_PlunderTheirSupplies extends Quest
|
||||
case State.STARTED:
|
||||
{
|
||||
final long supplyCount = getQuestItemsCount(player, SUPPLY_ITEMS);
|
||||
final long recipeCount = getQuestItemsCount(player, RECIPE_OF_SUPPLY);
|
||||
if (supplyCount == 0)
|
||||
if (supplyCount < 0)
|
||||
{
|
||||
if (recipeCount == 0)
|
||||
{
|
||||
htmltext = "30873-05.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
giveAdena(player, (recipeCount * 6000), true);
|
||||
takeItems(player, RECIPE_OF_SUPPLY, -1);
|
||||
htmltext = "30873-08.html";
|
||||
}
|
||||
htmltext = "30873-05.html";
|
||||
}
|
||||
else
|
||||
else if (supplyCount >= 500)
|
||||
{
|
||||
if (recipeCount == 0)
|
||||
{
|
||||
giveAdena(player, ((supplyCount * 100) + 6000), true);
|
||||
takeItems(player, SUPPLY_ITEMS, -1);
|
||||
htmltext = "30873-06.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
giveAdena(player, (((supplyCount * 100) + 6000) + (recipeCount * 6000)), true);
|
||||
takeItems(player, SUPPLY_ITEMS, -1);
|
||||
takeItems(player, RECIPE_OF_SUPPLY, -1);
|
||||
htmltext = "30873-07.html";
|
||||
}
|
||||
giveAdena(player, 14000, true);
|
||||
takeItems(player, SUPPLY_ITEMS, -1);
|
||||
htmltext = "30873-06.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -149,7 +149,7 @@ public final class Q00369_CollectorOfJewels extends Quest
|
||||
{
|
||||
if (getQuestItemsCount(player, FLARE_SHARD, FREEZING_SHARD) >= 100)
|
||||
{
|
||||
giveAdena(player, 31810, true);
|
||||
giveAdena(player, 3000, true);
|
||||
takeItems(player, -1, FLARE_SHARD, FREEZING_SHARD);
|
||||
st.setMemoState(2);
|
||||
htmltext = "30376-04.html";
|
||||
@ -169,7 +169,7 @@ public final class Q00369_CollectorOfJewels extends Quest
|
||||
{
|
||||
if (getQuestItemsCount(player, FLARE_SHARD, FREEZING_SHARD) >= 400)
|
||||
{
|
||||
giveAdena(player, 84415, true);
|
||||
giveAdena(player, 12000, true);
|
||||
takeItems(player, -1, FLARE_SHARD, FREEZING_SHARD);
|
||||
st.exitQuest(true, true);
|
||||
htmltext = "30376-10.html";
|
||||
|
@ -488,8 +488,6 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="11" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="123200" />
|
||||
@ -510,8 +508,6 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="69" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="1300000" />
|
||||
@ -522,8 +518,8 @@
|
||||
<skill id="3560" level="1" /> <!-- Orfen's Earring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">71</stat>
|
||||
<stat type="maxMp">31</stat>
|
||||
<stat type="mDef">51</stat>
|
||||
<stat type="maxMp">19</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="6662" name="Ring of Core" type="Armor">
|
||||
@ -532,8 +528,6 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="46" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="870000" />
|
||||
@ -544,8 +538,8 @@
|
||||
<skill id="3563" level="1" /> <!-- Ring of Core -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
<stat type="mDef">32</stat>
|
||||
<stat type="maxMp">9</stat>
|
||||
</stats>
|
||||
</item>
|
||||
</list>
|
||||
|
@ -102,6 +102,14 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55000" level="1" /> <!-- XP/SP Scroll lvl 1 (30%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29009" name="XP/SP Scroll - Normal" type="EtcItem">
|
||||
<!-- Increases XP/SP gain by 50% for 20 minutes. The buff remains after death. -->
|
||||
@ -109,8 +117,19 @@
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55000" level="3" /> <!-- XP/SP Scroll lvl 1 (30%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29010" name="XP/SP Scroll - High" type="EtcItem">
|
||||
<!-- Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -118,8 +137,19 @@
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55000" level="4" /> <!-- XP/SP Scroll lvl 1 (30%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29011" name="1st Class Buff Scroll" type="EtcItem">
|
||||
<!-- For 20 minutes gives Shield Lv.2, Might Lv.2, Concentration Lv.2, Acumen Lv.1, Wind Walk Lv.1, Focus Lv.1, Agility Lv.1, Empower Lv.1 Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -132,6 +162,12 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="55003" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29012" name="2nd Class Buff Scroll" type="EtcItem">
|
||||
<!-- For 20 minutes gives Shield Lv. 3, Might Lv. 3, Acumen Lv. 2, Wind Walk Lv. 2, Focus Lv. 2, Regeneration Lv. 1, Guidance Lv. 1, Death Whisper Lv. 1, Magic Barrier Lv. 1, Blessed Body Lv. 1, Blessed Soul Lv. 1, Haste Lv. 1, Agility Lv. 2, Empower Lv. 2. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -144,6 +180,12 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="55004" level="2" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29013" name="Scroll: Hunter's Song" type="EtcItem">
|
||||
<!-- Grants the effect of the Hunter's Song. Duration: 10 minutes. -->
|
||||
@ -345,6 +387,11 @@
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55015" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29032" name="Major Quick Healing Potion" type="EtcItem">
|
||||
<!-- Magic potion that instantly restores great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold, or stored in private warehouse. -->
|
||||
@ -357,6 +404,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55016" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29033" name="Adventurer Hat - Event" type="Armor">
|
||||
<!-- 1st month Hair Accessory. -->
|
||||
|
@ -240,8 +240,19 @@
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55000" level="2" /> <!-- XP/SP Scroll lvl 1 (30%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29520" name="VIP Coin" type="EtcItem">
|
||||
<!-- Used for purchasing various items through Dimensional Merchants. Cannot be exchanged, dropped, or sold. -->
|
||||
@ -632,6 +643,12 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="55035" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29553" name="2nd Class Buff Scroll" type="EtcItem">
|
||||
<!-- For 20 minutes gives Shield Lv.2, Might Lv.3, Acumen Lv.2, Wind Walk Lv.2, Focus Lv.2, Regeneration Lv.1, Guidance Lv.1, Death Whisper Lv.1, Magic Barrier Lv.1, Blessed Body Lv.1, Blessed Soul Lv.1, Haste Lv.1, Agility Lv.2, Empower Lv.2 Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -644,6 +661,12 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="55036" level="2" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29554" name="Quick Healing Potion" type="EtcItem">
|
||||
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold. Can be stored in a private warehouse. -->
|
||||
@ -656,6 +679,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55037" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29555" name="Major Quick Healing Potion" type="EtcItem">
|
||||
<!-- Magic potion that instantly restores a great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold. Can be stored in a private warehouse. -->
|
||||
@ -668,6 +696,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55038" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29556" name="Chronicle Chest" type="EtcItem">
|
||||
<!-- Double-click the chest to receive one of the following items: Queen Ant's Ring (15-day), Orfen's Earring (15-day), Ring of Core (15-day), Blessed Scroll of Escape, Blessed Scroll of Resurrection, Scroll of Enchant (D/C), Buff Scroll, Quick Healing Potion, Superior Quick Healing Potion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -764,14 +797,37 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55041" level="1" /> <!-- XP/SP Scroll lvl 1 (20%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29566" name="Attendance XP Rune" additionalName="Attendance Reward" type="EtcItem">
|
||||
<!-- A 7-day item. When in inventory, your XP and SP gain is increased by 10%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_premium" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="time" val="10080" />
|
||||
<skills>
|
||||
<skill id="55042" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29567" name="6-Day Reward" additionalName="Attendance Reward" type="EtcItem">
|
||||
<!-- Double-click the item to get Blessed Scroll of Escape: 1 pc., Scroll of Experience / SP (20%): 1 pc., Quick Healing Potion: 2 pcs. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -882,6 +938,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3562" level="1" /> <!-- Queen Ant's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">32</stat>
|
||||
<stat type="maxMp">9</stat>
|
||||
@ -900,6 +960,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<skills>
|
||||
<skill id="3560" level="1" /> <!-- Orfen's Earring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">51</stat>
|
||||
<stat type="maxMp">19</stat>
|
||||
@ -918,6 +982,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3563" level="1" /> <!-- Ring of Core -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">32</stat>
|
||||
<stat type="maxMp">9</stat>
|
||||
@ -933,6 +1001,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55089" level="1"/> <!--Rare Accessory Pack-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29579" name="Eva's Mark" type="Armor">
|
||||
<!-- L2 Classic opening event item. Celebrate the launch of the classic server! Equip and use the skill created to teleport to the nearest town. Cooldown is 60 min. 30-day. Cannot be exchanged, dropped, or sold. -->
|
||||
@ -992,6 +1064,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="35669" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29585" name="Refined Romantic Chapeau" additionalName="30-day" type="Armor">
|
||||
<!-- Refined Romantic Chapeau (30-day). Allows to use Blessed Body and Wind Walk. Occupies 2 Hair Accessory slots. -->
|
||||
@ -1006,6 +1082,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<skills>
|
||||
<skill id="55047" level="1"/> <!--Blessed Body-->
|
||||
<skill id="55048" level="1"/> <!--Wind Walk-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29586" name="Exquisite Hat Chest (30-day)" type="EtcItem">
|
||||
<!-- Double-click to get Refined Romantic Chapeau (30-day). -->
|
||||
@ -1023,14 +1103,25 @@
|
||||
<!-- Bracelet, summoning happy dancing and singing Agathion. Cannot be exchanged, dropped, stored in private warehouse, or sold. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_aga_singer_dancer_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="21233" level="1" /> <!-- Release Agathion's Seal - Singer and Dancer -->
|
||||
<skill id="23234" level="1" /> <!-- Singer and Dancer Agathion Cute Trick -->
|
||||
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||
<skill id="39016" level="1" /> <!-- Seal Agathion -->
|
||||
<skill id="39017" level="1" /> <!-- Seal Agathion -->
|
||||
<skill id="39018" level="1" /> <!-- Seal Agathion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29588" name="Black Long Samurai Sword Box" additionalName="30-day" type="EtcItem">
|
||||
<!-- Double-click on the item to get Black Samurai Long Sword (30-day). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. You cannot exchange, drop or sell Black Samurai Long Sword. -->
|
||||
|
@ -913,6 +913,14 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55000" level="1" /> <!-- XP/SP Scroll lvl 1 (30%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29648" name="XP/SP Scroll - Normal" type="EtcItem">
|
||||
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -928,7 +936,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
@ -941,11 +949,20 @@
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55000" level="2" /> <!-- XP/SP Scroll lvl 1 (40%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29650" name="XP/SP Scroll - High" type="EtcItem">
|
||||
<!-- Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -961,12 +978,11 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="time" val="20" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55234" level="2" /> <!-- XP Rune I (Lv. 1-85) --> <!-- Todo: Need Check Proper Skill -->
|
||||
<skill id="55000" level="4" /> <!-- XP Rune I (100%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29651" name="Healing Potion" additionalName="Event" type="EtcItem">
|
||||
@ -1023,6 +1039,17 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
<set name="is_coc_restricted" val="true" />
|
||||
<set name="for_npc" val="true" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="2012" level="1" /> <!-- Greater Healing Potion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29654" name="1st Class Buff Scroll" type="EtcItem">
|
||||
<!-- For 20 minutes, provides the effects of Shield Lv.2, Might Lv.2, Concentration Lv.2, Acumen Lv.1, Wind Walk Lv.1, Focus Lv.1, Agility Lv.1, Empower Lv.1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -1043,14 +1070,7 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<skills>
|
||||
<skill id="1068" level="2" /> <!-- Might -->
|
||||
<skill id="1204" level="1" /> <!-- Wind Walk -->
|
||||
<skill id="1087" level="1" /> <!-- Agility -->
|
||||
<skill id="1077" level="1" /> <!-- Focus -->
|
||||
<skill id="1059" level="1" /> <!-- Empower -->
|
||||
<skill id="1085" level="1" /> <!-- Acumen -->
|
||||
<skill id="1040" level="2" /> <!-- Shield -->
|
||||
<skill id="1078" level="2" /> <!-- Concentration -->
|
||||
<skill id="55055" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29655" name="2nd Class Buff Scroll" type="EtcItem">
|
||||
@ -1072,21 +1092,7 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<skills>
|
||||
<skill id="1068" level="3" /> <!-- Might -->
|
||||
<skill id="1204" level="2" /> <!-- Wind Walk -->
|
||||
<skill id="1087" level="2" /> <!-- Agility -->
|
||||
<skill id="1077" level="2" /> <!-- Focus -->
|
||||
<skill id="1059" level="2" /> <!-- Empower -->
|
||||
<skill id="1085" level="2" /> <!-- Acumen -->
|
||||
<skill id="1040" level="3" /> <!-- Shield -->
|
||||
<skill id="1078" level="3" /> <!-- Concentration -->
|
||||
<skill id="1044" level="1" /> <!-- Regeneration -->
|
||||
<skill id="1240" level="1" /> <!-- Guidance -->
|
||||
<skill id="1242" level="1" /> <!-- Death Whisper -->
|
||||
<skill id="1036" level="1" /> <!-- Magic Barrier -->
|
||||
<skill id="1045" level="1" /> <!-- Blessed Body -->
|
||||
<skill id="1048" level="1" /> <!-- Blessed Soul -->
|
||||
<skill id="1086" level="1" /> <!-- Haste -->
|
||||
<skill id="55056" level="2" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29656" name="Traveler's Package - Lvl 1" type="EtcItem">
|
||||
@ -1252,6 +1258,12 @@
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55061" level="2" /> <!-- XP Rune I (35%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29670" name="Castle XP/SP Scroll - Medium" type="EtcItem">
|
||||
<!-- Increases XP/SP gain by 45% for 20 minutes. Buff remains after death. -->
|
||||
@ -1261,6 +1273,12 @@
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55062" level="2" /> <!-- XP Rune I (45%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29671" name="Quick Castle Healing Potion" type="EtcItem">
|
||||
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
|
||||
@ -1270,6 +1288,11 @@
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55063" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29672" name="Major Quick Castle Healing Potion" type="EtcItem">
|
||||
<!-- Magic potion that instantly restores great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold, or stored in private warehouse. -->
|
||||
@ -1282,6 +1305,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55064" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29673" name="Scroll: Castle Berserker Spirit" type="EtcItem">
|
||||
<!-- For 20 minutes, P. Def. - 5%, M. Def. - 10%, P. Evasion - 2, P. Atk. + 5%, M. Atk. + 10%, Atk. Spd. + 5%, Casting Spd. + 5%, Speed + 5. -->
|
||||
@ -1291,6 +1319,13 @@
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55065" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29674" name="Scroll: Castle Death Whisper" type="EtcItem">
|
||||
<!-- For 20 minutes, P. Critical Damage + 25%. -->
|
||||
@ -1300,6 +1335,13 @@
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55066" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29675" name="Blessed Castle Scroll of Escape" type="EtcItem">
|
||||
<!-- Magical scroll that relocates you to the nearest village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -1311,6 +1353,13 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55067" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29676" name="Scroll: Castle Blessing" type="EtcItem">
|
||||
<!-- Maintains buffs and debuffs even after death. The Noblesse Blessing and the Lucky Charm disappear, however. -->
|
||||
@ -1320,6 +1369,13 @@
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55068" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29677" name="Castle Ring (10-day)" type="Armor">
|
||||
<!-- 10-day item. When equipped, increases Max HP by 20, M. Atk. by 3, P. Atk. by 5. The effect does not stack, if two identical rings are equipped. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -1332,6 +1388,12 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="time" val="14400" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55069" level="1" />
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">32</stat>
|
||||
</stats>
|
||||
@ -1344,6 +1406,11 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55069" level="1" />
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">32</stat>
|
||||
</stats>
|
||||
@ -1359,6 +1426,12 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="time" val="14400" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55070" level="1" />
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">10</stat>
|
||||
@ -1372,6 +1445,11 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55070" level="1" />
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">10</stat>
|
||||
@ -1388,6 +1466,12 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="time" val="14400" />
|
||||
<set name="commissionItemType" val="NECKLACE" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55071" level="1" />
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">64</stat>
|
||||
<stat type="maxMp">20</stat>
|
||||
@ -1401,6 +1485,11 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="commissionItemType" val="NECKLACE" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55071" level="1" />
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">64</stat>
|
||||
<stat type="maxMp">20</stat>
|
||||
@ -1427,6 +1516,12 @@
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="39015" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29685" name="Scroll: Might" type="EtcItem">
|
||||
<!-- Increases P. Atk. by 12% for 20 minutes when used. -->
|
||||
@ -1436,6 +1531,12 @@
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="39014" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29686" name="Scroll: Concentration" type="EtcItem">
|
||||
<!-- When used, damage required to cancel magic -25 for 20 minutes. -->
|
||||
@ -1445,6 +1546,8 @@
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
</item>
|
||||
<item id="29687" name="Scroll: Agility" type="EtcItem">
|
||||
<!-- Increases Evasion by 2 for 20 minutes when used. -->
|
||||
@ -1523,6 +1626,11 @@
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55083" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29696" name="Major Quick Healing Potion" additionalName="Event" type="EtcItem">
|
||||
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
|
||||
@ -1532,6 +1640,11 @@
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55084" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29697" name="1st Class Buff Scroll" additionalName="Event" type="EtcItem">
|
||||
<!-- For 10 minutes gives Shield Lv.2, Might Lv.2, Concentration Lv.2, Acumen Lv.1, Wind Walk Lv.1, Focus Lv.1, Agility Lv.1, Empower Lv.1 Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -1539,8 +1652,16 @@
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="55085" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29698" name="2nd Class Buff Scroll" additionalName="Event" type="EtcItem">
|
||||
<!-- Provides the following positive effects for 10 min: Shield (Lvl 3), Might (Lvl 3), Acumen (Lvl 2), Wind Walk (Lvl 2), Focus (Lvl 2), Regeneration (Lvl 1), Guidance (Lvl 1), Death Whisper (Lvl 1), Magic Barrier (Lvl 1), Blessed Body (Lvl 1), Blessed Soul (Lvl 1), Haste (Lvl 1), Agility (Lvl 2)? Empower (Lvl2). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
@ -1548,8 +1669,16 @@
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="55086" level="2" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29699" name="Minor Blessed Scroll of Escape" additionalName="Event" type="EtcItem">
|
||||
<!-- Magic Scroll that relocates you to the nearest village. Needs very little time to cast. -->
|
||||
|
@ -603,6 +603,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3271" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29754" name="Blue Talisman - P. Atk." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Atk. +3%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -616,6 +620,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3272" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29755" name="Blue Talisman - P. Def." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Def. +3%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -629,6 +637,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3273" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29756" name="Blue Talisman - P. Skills Evasion" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Skills Evasion +10%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -642,6 +654,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3274" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29757" name="Blue Talisman - M. Crit." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Critical +10. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -655,6 +671,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3275" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29758" name="Blue Talisman - M. Atk." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Atk. +3%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -668,6 +688,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3276" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29759" name="Blue Talisman - M. Def." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Def. +3%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -681,6 +705,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3277" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29760" name="Blue Talisman - M. Skills Evasion" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Skills Evasion +10%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -694,6 +722,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3278" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29761" name="Blue Talisman - Max. HP" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Max. HP +3%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -707,6 +739,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3279" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29762" name="Blue Talisman - Max. MP" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Max. MP +3%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -720,6 +756,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3280" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29763" name="Grey Talisman Box - Guard" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Can protect from Debuffs 5 times for 10 sec. when used. Reuse Time is 5 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -733,6 +773,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3281" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29764" name="Grey Talisman - Denial" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Removes a Debuff when used. Reuse Time is 5 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -746,6 +790,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3282" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29765" name="Grey Talisman - Benefaction" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. When used, P. Def. +1800 and M. Def. +1620, Buff-canceling Attack Resistance +80% for 10 seconds. Reuse Time is 15 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -759,6 +807,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3283" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29766" name="Grey Talisman - Blocking" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Restricts enemy's HP recovery up to 70% for 15 sec. when used. Reuse Time is 3 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -772,6 +824,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3284" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29767" name="Grey Talisman - Gravity" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Atk. Spd. and Casting Spd. -20% for 15 sec. when used. Reuse Time is 3 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -785,6 +841,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3285" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29768" name="Grey Talisman - Bond" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Target's Speed -30% for 15 sec. when used. Reuse Time is 3 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -798,6 +858,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3286" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29769" name="White Talisman - P. Crit." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Critical Rate +20. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -811,6 +875,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3271" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29770" name="White Talisman - P. Atk." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Atk. +4%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -824,6 +892,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3272" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29771" name="White Talisman - P. Def" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Def. +5%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -837,6 +909,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3273" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29772" name="White Talisman - P. Skills Evasion" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Skills Evasion +15%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -850,6 +926,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3274" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29773" name="White Talisman - M. Crit." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Critical +20. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -863,6 +943,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3275" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29774" name="White Talisman - M. Atk." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Atk. +4%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -876,6 +960,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3276" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29775" name="White Talisman - M. Def." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Def. +5%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -889,6 +977,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3277" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29776" name="White Talisman - M. Skills Evasion" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. M. Skills Evasion +15%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -902,6 +994,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3278" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29777" name="White Talisman - Max. HP" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Max. HP +5%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -915,6 +1011,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3279" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29778" name="White Talisman - Max. MP" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Max. MP +5%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -928,6 +1028,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3280" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29779" name="Yellow Talisman - Guard" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Can protect from Debuffs 5 times for 10 sec. when used. Reuse Time is 4 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -941,6 +1045,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3287" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29780" name="Yellow Talisman - Denial" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Removes a Debuff when used. Reuse Time is 4 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -954,6 +1062,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3288" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29781" name="Yellow Talisman - Benefaction" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Def. +3600 and M. Def. +3240 for 10 sec. when used. Buff-canceling Attack Resistance +80%. Reuse Time is 15 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -967,6 +1079,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3289" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29782" name="Yellow Talisman - Blocking" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Restricts enemy's HP recovery up to 70% for 15 sec. when used. Reuse Time is 2 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -980,6 +1096,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3290" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29783" name="Yellow Talisman - Gravity" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Atk. Spd. and Casting Spd. -20% for 15 sec. when used. Reuse Time is 2 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -993,6 +1113,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3291" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29784" name="Yellow Talisman - Bond" additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. Target's Speed -30% for 15 sec. when used. Reuse Time is 2 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -1006,6 +1130,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3292" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29785" name="Blue Talisman Box - P. Crit." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - P. Crit. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1017,6 +1145,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29753" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29786" name="Blue Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - P. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1028,6 +1160,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29754" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29787" name="Blue Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - P. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1039,6 +1175,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29755" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29788" name="Blue Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - P. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1050,6 +1190,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29756" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29789" name="Blue Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - M. Crit. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1061,6 +1205,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29757" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29790" name="Blue Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - M. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1072,6 +1220,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29758" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29791" name="Blue Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - M. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1083,6 +1235,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29759" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29792" name="Blue Talisman Box - M. Skills Evasion" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - M. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1094,6 +1250,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29760" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29793" name="Blue Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - Max. HP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1105,6 +1265,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29761" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29794" name="Blue Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Blue Talisman - Max. MP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1116,6 +1280,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29762" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29795" name="Grey Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Grey Talisman - Guard (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1127,6 +1295,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29763" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29796" name="Grey Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Grey Talisman - Denial (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1138,6 +1310,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29764" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29797" name="Grey Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Grey Talisman - Benefaction (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1149,6 +1325,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29765" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29798" name="Grey Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Grey Talisman - Blocking (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1160,6 +1340,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29766" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29799" name="Grey Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Grey Talisman - Gravity (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -1171,5 +1355,9 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29767" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
</list>
|
||||
|
@ -10,6 +10,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29768" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29801" name="White Talisman Box - P. Crit." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - P. Crit. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -21,6 +25,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29769" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29802" name="White Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - P. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -32,6 +40,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29770" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29803" name="White Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - P. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -43,6 +55,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29771" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29804" name="White Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - P. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -54,6 +70,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29772" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29805" name="White Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - M. Crit. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -65,6 +85,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29773" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29806" name="White Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - M. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -76,6 +100,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29774" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29807" name="White Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - M. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -87,6 +115,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29775" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29808" name="White Talisman Box - M. Skills Evasion" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - M. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -98,6 +130,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29776" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29809" name="White Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - Max. HP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -109,6 +145,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29777" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29810" name="White Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get White Talisman - Max. HP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -120,6 +160,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29778" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29811" name="Yellow Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Yellow Talisman - Guard (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -131,6 +175,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29779" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29812" name="Yellow Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Yellow Talisman - Denial (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -142,6 +190,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29780" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29813" name="Yellow Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Yellow Talisman - Benefaction (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -153,6 +205,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29781" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29814" name="Yellow Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Yellow Talisman - Blocking (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -164,6 +220,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29782" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29815" name="Yellow Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Yellow Talisman - Gravity (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -175,6 +235,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29783" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29816" name="Yellow Talisman Box - Bond" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Yellow Talisman - Bond (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
|
||||
@ -186,6 +250,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29784" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29817" name="Special Pirate Fruit" additionalName="Event" type="EtcItem">
|
||||
<!-- For 20 minutes, P./M. Atk. +7%, P./M. Def. +10%, Max. HP/CP/MP +15%, HP/MP Regeneration +20%. At a certain chance absorbs 3% of the damage inflicted on target as HP. Increases XP/SP gain by 5%. Cooldown is 1 minute. Buff remains after death. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
|
@ -550,7 +550,6 @@
|
||||
<!-- A special bracelet, which you can obtain for contribution to the Clan development. Opens up one Talisman slot. Can be enhanced up to Lv. 5 using Clan Coins at Grand Master<65>s in each town. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="BranchIcon.Icon.g_pledge_bracelet_01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
@ -559,12 +558,16 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="commissionItemType" val="BRACELET" />
|
||||
<skills>
|
||||
<skill id="55248" level="1" /> <!--Bracelet of Duty - Lv. 1-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29979" name="Bracelet of Duty - Lv. 2" type="Armor">
|
||||
<!-- Opens up one Talisman slot. CON + 1. Can be enhanced up to Lv. 5 using Clan Coins at Grand Master<65>s in each town. Cannot be exchanged, dropped, destroyed, or sold. -->
|
||||
<set name="icon" val="BranchIcon.Icon.g_pledge_bracelet_02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
@ -573,6 +576,11 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="commissionItemType" val="BRACELET" />
|
||||
<skills>
|
||||
<skill id="55249" level="1" /> <!--Bracelet of Duty - Lv. 1-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29980" name="Bracelet of Duty - Lv. 3" type="Armor">
|
||||
<!-- Opens up two Talisman slots. CON + 1, MEN + 1. Can be enhanced up to Lv. 5 using Clan Coins at Grand Master<65>s in each town. Cannot be exchanged, dropped, destroyed, or sold. -->
|
||||
@ -587,6 +595,11 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="commissionItemType" val="BRACELET" />
|
||||
<skills>
|
||||
<skill id="55250" level="1" /> <!--Bracelet of Duty - Lv. 1-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29981" name="Bracelet of Duty - Lv. 4" type="Armor">
|
||||
<!-- Opens up two Talisman slots. DEX + 1, WIT + 1, CON + 1, MEN + 1. Can be enhanced up to Lv. 5 using Clan Coins at Grand Master<65>s in each town. Cannot be exchanged, dropped, destroyed, or sold. -->
|
||||
@ -601,6 +614,11 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="commissionItemType" val="BRACELET" />
|
||||
<skills>
|
||||
<skill id="55251" level="1" /> <!--Bracelet of Duty - Lv. 1-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29982" name="Bracelet of Duty - Lv. 5" type="Armor">
|
||||
<!-- Opens up three Talisman slots. STR + 1, INT + 1, DEX + 1, WIT + 1, CON + 1, MEN + 1. Cannot be exchanged, dropped, destroyed, or sold. -->
|
||||
@ -615,6 +633,11 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="commissionItemType" val="BRACELET" />
|
||||
<skills>
|
||||
<skill id="55252" level="1" /> <!--Bracelet of Duty - Lv. 1-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29983" name="Silver Coin" type="EtcItem">
|
||||
<!-- With VIP of Lv. 3 and higher, such coins drop from the killed monsters. You can use them to by special items in the Game Store. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
|
||||
|
@ -11,6 +11,13 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player chaotic="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="19039" level="1"/> <!--Cloak of Light-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="34926" name="Cloak of Darkness" type="Armor">
|
||||
<!-- Max. HP/MP/CP +5%, P. Def. +3%, M. Def. +5%, any Weapon Resistance +3%, P./M. Critical Rate +10, Reflect Damage +3%. Cannot be exchanged, dropped, or sold. Can be stored in private warehouse. -->
|
||||
@ -23,6 +30,13 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player chaotic="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="19040" level="1"/> <!--Cloak of Darkness-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="34956" name="Letter M" type="EtcItem">
|
||||
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
|
||||
|
@ -3,18 +3,34 @@
|
||||
<item id="36079" name="Yum Yum Candy" type="EtcItem">
|
||||
<!-- Yum Yum Candy made of the peanuts grown by Maphr, the goddess of earth, for Valentine's Day. Acquired XP / SP + 15%. Stacks with Nom Nom Candy. Temporary event item. -->
|
||||
<set name="icon" val="icon.etc_whiteday_candy_i05" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<skills>
|
||||
<skill id="9618" level="1" /> <!-- Yum Yum Candy -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="36080" name="Nom Nom Candy" type="EtcItem">
|
||||
<!-- Nom Nom Candy made of the peanuts grown by Maphr, the goddess of earth, for Valentine's Day. Acquired XP / SP + 15%. Stacks with Yum Yum Candy. Temporary event item. -->
|
||||
<set name="icon" val="icon.etc_whiteday_candy_i06" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<skills>
|
||||
<skill id="9619" level="1" /> <!-- Nom Nom Candy -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="36081" name="Yummy Gift Box" type="EtcItem">
|
||||
<!-- You can get one box per account. Double-click to receive two Yum Yum Candies or two Nom Nom Candies. (The item will be removed after the event is over.) -->
|
||||
@ -27,5 +43,9 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="9620" level="1" /> <!-- Yummy Gift Box -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
|
@ -92,6 +92,20 @@
|
||||
<!-- Modifies the appearance of Valentine's Day 2013 weapon. -->
|
||||
<set name="icon" val="icon.etc_whiteday_herb" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="ex_immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<set name="for_npc" val="true" />
|
||||
<skills>
|
||||
<skill id="17154" level="1" /> <!-- Love Potion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="37705" name="Gold Fishing Shot" type="EtcItem">
|
||||
<!-- Fishing consumables. Fishing success +100%. Cannot be sold in the grocery store. -->
|
||||
|
@ -252,6 +252,18 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond msgId="1902">
|
||||
<player levelRange="20;39" />
|
||||
</cond>
|
||||
<cond msgId="113">
|
||||
<player chaotic="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="39020" level="1" /> <!-- Scroll: PK (No-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49027" name="Scroll: PK (D-grade)" type="EtcItem">
|
||||
<!-- Double-click to lower PK value by 1. It can only be used when the PK value is greater than or above 1, and reputation is 0. Intended for Lv. 20-39. Cannot be sold in the grocery store. -->
|
||||
@ -261,6 +273,18 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond msgId="1902">
|
||||
<player levelRange="20;39" />
|
||||
</cond>
|
||||
<cond msgId="113">
|
||||
<player chaotic="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="39021" level="1" /> <!-- Scroll: PK (D-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49028" name="Scroll: PK (C-grade)" type="EtcItem">
|
||||
<!-- Double-click to lower PK value by 1. It can only be used when the PK value is greater than or above 1, and reputation is 0. Intended for Lv. 40-51. Cannot be sold in the grocery store. -->
|
||||
@ -270,6 +294,18 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond msgId="1902">
|
||||
<player levelRange="20;39" />
|
||||
</cond>
|
||||
<cond msgId="113">
|
||||
<player chaotic="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="39022" level="1" /> <!-- Scroll: PK (C-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49029" name="Scroll: PK (B-grade)" type="EtcItem">
|
||||
<!-- Double-click to lower PK value by 1. It can only be used when the PK value is greater than or above 1, and reputation is 0. Intended for Lv. 52-60. Cannot be sold in the grocery store. -->
|
||||
@ -279,6 +315,18 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond msgId="1902">
|
||||
<player levelRange="20;39" />
|
||||
</cond>
|
||||
<cond msgId="113">
|
||||
<player chaotic="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="39023" level="1" /> <!-- Scroll: PK (B-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49030" name="Scroll: PK (A-grade)" type="EtcItem">
|
||||
<!-- Double-click to lower PK value by 1. It can only be used when the PK value is greater than or above 1, and reputation is 0. Intended for Lv. 61 and higher. Cannot be sold in the grocery store. -->
|
||||
@ -288,6 +336,18 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond msgId="1902">
|
||||
<player levelRange="20;39" />
|
||||
</cond>
|
||||
<cond msgId="113">
|
||||
<player chaotic="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="39024" level="1" /> <!-- Scroll: PK (A-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49031" name="Ring of Heir" type="Armor">
|
||||
<!-- HP Recovery Bonus + 5%, P./M. Accuracy + 1, Weight Limit + 5000. Effect does not stack. Cannot be exchanged, dropped, or sold. -->
|
||||
@ -361,13 +421,27 @@
|
||||
<!-- Magical potion that increases movement Speed. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_potion_green_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="weight" val="20" />
|
||||
<set name="reuse_delay" val="500" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
<set name="for_npc" val="true" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="39028" level="1" /> <!-- Newbie Wind Walk Potion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49037" name="Classic Inventory 1" type="EtcItem">
|
||||
<set name="material" val="PAPER" />
|
||||
|
@ -1371,6 +1371,7 @@
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">51</stat>
|
||||
<stat type="maxMp">19</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="49494" name="Buff Scrolls Chest" type="EtcItem">
|
||||
@ -1446,15 +1447,27 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49499" name="Angel Cat's Energy" additionalName="30-day" type="EtcItem">
|
||||
<!-- For 30 minutes, increases Max. HP / MP by 5%, XP and SP gain by 20%. This effect remains after character's death. Cannot be exchanged, dropped, or sold. -->
|
||||
<!-- Increases Max. HP / MP by 5%, XP and SP gain by 20%. This effect remains after character's death. Cannot be exchanged, dropped, or sold. Duration: 30 minutes. -->
|
||||
<set name="icon" val="icon.skilltransform4" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="is_private_storeable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="reuse_delay" val="60000" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="weight" val="5" />
|
||||
<skills>
|
||||
<skill id="39074" level="1" /> <!-- Angel Cat's Energy -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
|
@ -164,7 +164,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="false" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="enchant_enabled" val="7" />
|
||||
<set name="time" val="21600" />
|
||||
@ -206,6 +206,13 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<set name="is_premium" val="true" />
|
||||
<skills>
|
||||
<skill id="39082" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49513" name="Shining Pendant Polish box" type="EtcItem">
|
||||
<!-- Double-click to get 1 Shiny Pendant Polish. <Note>. Relocating of these items is restricted, open carefully. -->
|
||||
@ -834,6 +841,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="123200" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3562" level="2" /> <!-- Queen Ant's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="maxMp">15</stat>
|
||||
@ -847,6 +861,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="1300000" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<skills>
|
||||
<skill id="3560" level="2" /> <!-- Orfen's Earring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">61</stat>
|
||||
<stat type="maxMp">25</stat>
|
||||
@ -860,6 +881,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="870000" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3563" level="2" /> <!-- Ring of Core -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="maxMp">15</stat>
|
||||
@ -873,6 +901,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="123200" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3562" level="3" /> <!-- Queen Ant's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
@ -886,6 +921,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="1300000" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<skills>
|
||||
<skill id="3560" level="3" /> <!-- Orfen's Earring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">71</stat>
|
||||
<stat type="maxMp">31</stat>
|
||||
@ -899,6 +941,14 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="870000" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3563" level="3" /> <!-- Ring of Core -->
|
||||
<skill id="35016" level="1" /> <!-- Ring of Core Ability Skill -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
@ -912,6 +962,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="870000" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3561" level="1" /> <!-- Baium's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">32</stat>
|
||||
<stat type="maxMp">9</stat>
|
||||
@ -925,6 +982,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="870000" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3561" level="2" /> <!-- Baium's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="maxMp">15</stat>
|
||||
@ -938,6 +1002,13 @@
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="870000" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3561" level="3" /> <!-- Baium's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
@ -1060,6 +1131,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3562" level="3" /> <!-- Queen Ant's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
@ -1078,6 +1154,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<skills>
|
||||
<skill id="3560" level="3" /> <!-- Orfen's Earring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">71</stat>
|
||||
<stat type="maxMp">31</stat>
|
||||
@ -1096,6 +1176,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3563" level="3" /> <!-- Ring of Core -->
|
||||
<skill id="35016" level="1" /> <!-- Ring of Core Ability Skill -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
|
@ -114,6 +114,7 @@
|
||||
<!-- P. Atk. +14, M. Atk. +22. Blacksmith Baggins in Giran can help with enhancing the level of this Talisman. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.tallisman_oman_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
@ -121,11 +122,15 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="35017" level="1" type="ON_EQUIP" /> <!-- Talisman - Insolence VI -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49677" name="Talisman of Insolence II" type="Armor">
|
||||
<!-- P. Atk. +27, M. Atk. +44, Magic Attack Resistance +2%. Blacksmith Baggins in Giran can help with enhancing the level of this Talisman. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.tallisman_oman_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
@ -133,11 +138,15 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="35017" level="2" type="ON_EQUIP" /> <!-- Talisman - Insolence VI -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49678" name="Talisman of Insolence III" type="Armor">
|
||||
<!-- P. Atk. +41, M. Atk. +66, Magic Attack Resistance +4%, Skill Power +1%, all kinds of Weapon Resistance +1%. Blacksmith Baggins in Giran can help with enhancing the level of this Talisman. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.tallisman_oman_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="material" val="GOLD" />
|
||||
@ -146,11 +155,15 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="35017" level="3" type="ON_EQUIP" /> <!-- Talisman - Insolence VI -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49679" name="Talisman of Insolence IV" type="Armor">
|
||||
<!-- P. Atk. +68, M. Atk. +109, Magic Attack Resistance +6%, Skill Power +2%, all kinds of Weapon Resistance +2%, CON +1, MEN +1. Blacksmith Baggins in Giran can help with enhancing the level of this Talisman. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.tallisman_oman_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
@ -158,11 +171,15 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="35017" level="4" type="ON_EQUIP" /> <!-- Talisman - Insolence VI -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49680" name="Talisman of Insolence V" type="Armor">
|
||||
<!-- P. Atk. +81, M. Atk. +131, Magic Attack Resistance +7%, Skill Power +2%, all kinds of Weapon Resistance +2%, CON +1, MEN +1, STR +1, INT +1. MP Consumption for skill use -2%. Blacksmith Baggins in Giran can help with enhancing the level of this Talisman. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.tallisman_oman_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
@ -170,15 +187,25 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="35017" level="5" type="ON_EQUIP" /> <!-- Equip Talisman - Insolence VI -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49681" name="Talisman of Insolence VI" type="Armor">
|
||||
<!-- P. Atk. +95, M. Atk. +153, Magic Attack Resistance +8%, Skill Power +3%, all kinds of Weapon Resistance +3%, CON +1, MEN +1, STR +1, INT +1. P. / M. Critical Rate +10. MP Consumption for skill use -4%. Available only for Lv. 60 and higher. Blacksmith Baggins in Giran can help exchange this Talisman and Baium<75>s Soul for Talisman of Baium. Effects from two such Talismans do not stack. -->
|
||||
<set name="icon" val="icon.tallisman_oman_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<skills>
|
||||
<skill id="35019" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Insolence VI -->
|
||||
<skill id="35018" level="1" type="ON_EQUIP" /> <!-- Equip Talisman - Insolence VI -->
|
||||
<skill id="35017" level="6" /> <!-- Equip Talisman - Insolence VI -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49682" name="Baium’s Soul" type="EtcItem">
|
||||
<!-- Blacksmith Baggins in Giran will trade Baium<75>s Soul and Talisman of Insolence VI for Talisman of Baium. -->
|
||||
@ -190,10 +217,15 @@
|
||||
<!-- P. Atk. +135, M. Atk. +218, Magic Attack Resistance +10%, Skill Power +5%, all kinds of Weapon Resistance +5%, CON +1, MEN +1, STR +1, INT +1, DEX +1, WIT +1. P. / M. Critical Rate +20. MP Consumption for skill use -5%. Skill Reuse Time -3%. Available only for Lv. 60 and higher. Effects from two such Talismans do not stack. -->
|
||||
<set name="icon" val="icon.tallisman_baium" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="35020" level="1" type="ON_EQUIP" /> <!-- Equip Talisman - Insolence VI -->
|
||||
<skill id="35021" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Insolence VI -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49684" name="Talisman Crystal" type="EtcItem">
|
||||
<!-- Required to create the Talisman of Insolence. If you take the Crystal along with an Elemental Stone / Energy of Insolence to Baggins in Giran, you will receive the Talisman of Insolence. -->
|
||||
|
@ -61,6 +61,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="39147" level="1" /> <!-- Talisman of Darkness Box -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49707" name="Talisman of Darkness - P. Atk." additionalName="1 hour" type="Armor">
|
||||
<!-- P. Atk. +5%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -74,6 +78,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3272" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49708" name="Talisman of Darkness - M. Atk." additionalName="1 hour" type="Armor">
|
||||
<!-- M. Atk. +5%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -87,6 +95,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3276" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49709" name="Talisman of Darkness - P. Def." additionalName="1 hour" type="Armor">
|
||||
<!-- P. Def. +6%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -100,6 +112,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3273" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49710" name="Talisman of Darkness - M. Def." additionalName="1 hour" type="Armor">
|
||||
<!-- M. Def. +6%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -113,6 +129,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3277" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49711" name="Talisman of Darkness - P. Skills Evasion" additionalName="1 hour" type="Armor">
|
||||
<!-- P. Skills Evasion +18%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -126,6 +146,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3274" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49712" name="Talisman of Darkness - M. Skills Evasion" additionalName="1 hour" type="Armor">
|
||||
<!-- M. Skills Evasion +18%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -139,6 +163,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3278" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49713" name="Talisman of Darkness - HP" additionalName="1 hour" type="Armor">
|
||||
<!-- Max. HP +7%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -152,6 +180,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3279" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49714" name="Talisman of Darkness - MP" additionalName="1 hour" type="Armor">
|
||||
<!-- Max. MP +7%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -165,6 +197,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3280" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49715" name="Talisman of Darkness - Healing Power" additionalName="1 hour" type="Armor">
|
||||
<!-- Healing Power +4%. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -178,6 +214,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3293" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49716" name="Talisman of Darkness - Power of Healing Magic" additionalName="1 hour" type="Armor">
|
||||
<!-- Power of Healing Magic +43. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Duration: 1 hour. -->
|
||||
@ -191,6 +231,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3294" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49717" name="Talisman of Darkness Box - P. Atk." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - P. Atk. (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -202,6 +246,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49707" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49718" name="Talisman of Darkness Box - M. Atk." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - M. Atk. (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -213,6 +261,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49708" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49719" name="Talisman of Darkness Box - P. Def." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - P. Def. (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -224,6 +276,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49709" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49720" name="Talisman of Darkness Box - M. Def." additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - M. Def. (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -235,6 +291,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49710" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49721" name="Talisman of Darkness Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - P. Skills Evasion (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -246,6 +306,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49711" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49722" name="Talisman of Darkness Box - M. Skills Evasion" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - M. Skills Evasion (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -257,6 +321,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49712" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49723" name="Talisman of Darkness Box - HP" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - HP (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -268,6 +336,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49713" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49724" name="Talisman of Darkness Box - MP" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - MP (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -279,6 +351,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49714" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49725" name="Talisman of Darkness Box - Healing Power" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - Healing Power (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -290,6 +366,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49715" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49726" name="Talisman of Darkness Box - Power of Healing Magic" additionalName="1 hour" type="EtcItem">
|
||||
<!-- By double-clicking it, you will get Talisman of Darkness - Power of Healing Magic (for 1 hour). Cannot be dropped. <Note>. For items obtained from a box, there are restrictions regarding movement. -->
|
||||
@ -301,6 +381,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="60" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49716" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49727" name="Limited Talisman of Border - Lv. 1" type="Armor">
|
||||
<!-- P./M. Def. +12. Possesses limited power of Border, cannot be enchanted. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -312,6 +396,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49728" name="Talisman of Border - Lv. 2" type="Armor">
|
||||
<!-- P./M. Def. +14, P./M. Skills Evasion +1. Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -323,6 +411,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="2" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49729" name="Talisman of Border - Lv. 3" type="Armor">
|
||||
<!-- P./M. Def. +17, P./M. Skills Evasion +1, HP/MP/CP +80, Speed +3, XP and SP gain +3%. Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -334,6 +426,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="3" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49730" name="Talisman of Border - Lv. 4" type="Armor">
|
||||
<!-- P./M. Def. +19, P./M. Skills Evasion +1, HP/MP/CP +80, Speed +3, P./M. Atk. Spd. +7, XP and SP gain +3%. Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -345,6 +441,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="4" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49731" name="Talisman of Border - Lv. 5" type="Armor">
|
||||
<!-- P./M. Def. +22, P./M. Skills Evasion +1, HP/MP/CP +120, Speed +5, P./M. Atk. Spd. +10, XP and SP gain +4%. Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -356,6 +456,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="5" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49732" name="Talisman of Border - Lv. 6" type="Armor">
|
||||
<!-- P./M. Def. +24, P./M. Skills Evasion +2, HP/MP/CP +160, Speed +5, P./M. Atk. Spd. +15, XP and SP gain +4%. Allows using Border Purification (cancels Paralysis, Petrification, Poisoning, and Bleeding). Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -367,6 +471,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="6" />
|
||||
<skill id="35025" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49733" name="Talisman of Border - Lv. 7" type="Armor">
|
||||
<!-- P./M. Def. +29, P./M. Skills Evasion +2, HP/MP/CP +160, Speed +7, P./M. Atk. Spd. +15, XP and SP gain +5%. Allows using Border Power - Lv. 1 (at a certain probability, increases attack abilities) and Border Purification (cancels Paralysis, Petrification, Poisoning, and Bleeding). Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
@ -378,6 +487,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="7" />
|
||||
<skill id="35025" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49734" name="Talisman of Border - Lv. 8" type="Armor">
|
||||
<!-- P./M. Def. +34, P./M. Skills Evasion +2, HP/MP/CP +200, Speed +7, P./M. Atk. Spd. +15, XP and SP gain +5%. Allows using Border Power - Lv. 2 (at a certain probability, increases attack abilities) and Border Purification (cancels Paralysis, Petrification, Poisoning, and Bleeding). Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
@ -389,6 +503,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="8" />
|
||||
<skill id="35025" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49735" name="Talisman of Border - Lv. 9" type="Armor">
|
||||
<!-- P./M. Def. +38, P./M. Skills Evasion +2, HP/MP/CP +240, Speed +8, P./M. Atk. Spd. +15, XP and SP gain +5%, Reflect Damage +4%. Allows using Border Power - Lv. 2 (at a certain probability, increases attack abilities) and Border Purification (cancels Paralysis, Petrification, Poisoning, and Bleeding). Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
@ -400,6 +519,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="9" />
|
||||
<skill id="35025" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49736" name="Talisman of Border - Lv. 10" type="Armor">
|
||||
<!-- P./M. Def. +43, P./M. Skills Evasion +2, HP/MP/CP +280, Speed +8, P./M. Atk. Spd. +20, XP and SP gain +5%, Reflect Damage +6%. Allows using Border Power - Lv. 3 (at a certain probability, increases attack abilities) and Border Purification (cancels Paralysis, Petrification, Poisoning, and Bleeding). Take it to Baggins in Giran to increase its level. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
@ -411,6 +535,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="10" />
|
||||
<skill id="35025" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49737" name="Blessed Talisman of Border" type="Armor">
|
||||
<!-- P./M. Def. +48, P./M. Skills Evasion +2, HP/MP/CP +320, Speed +8, P./M. Atk. Spd. +30, XP and SP gain +5%, Reflect Damage +8%. Allows using Border Power - Lv. 4 (at a certain probability, increases attack abilities) and Border Purification (cancels Paralysis, Petrification, Poisoning, and Bleeding). Take it to Baggins in Giran to increase its grade. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
@ -422,6 +551,11 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35024" level="11" />
|
||||
<skill id="35025" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49738" name="Sealed Blessed Talisman of Border" type="EtcItem">
|
||||
<!-- Double-click to get Blessed Talisman of Border. Cannot be dropped. -->
|
||||
@ -430,6 +564,10 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="39148" level="1" /> <!-- Sealed Blessed Talisman of Border -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49739" name="Blessed Soulshot (No-grade)" type="EtcItem">
|
||||
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. For No-grade weapons. -->
|
||||
@ -439,6 +577,12 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="3" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SOULSHOT" />
|
||||
<set name="commissionItemType" val="SOULSHOT" />
|
||||
<set name="handler" val="SoulShots" />
|
||||
<skills>
|
||||
<skill id="8915" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49740" name="Blessed Soulshot (D-grade)" type="EtcItem">
|
||||
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. For D-grade weapons. -->
|
||||
@ -449,6 +593,12 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SOULSHOT" />
|
||||
<set name="commissionItemType" val="SOULSHOT" />
|
||||
<set name="handler" val="SoulShots" />
|
||||
<skills>
|
||||
<skill id="8916" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49741" name="Blessed Soulshot (C-grade)" type="EtcItem">
|
||||
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. For C-grade weapons. -->
|
||||
@ -459,6 +609,12 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SOULSHOT" />
|
||||
<set name="commissionItemType" val="SOULSHOT" />
|
||||
<set name="handler" val="SoulShots" />
|
||||
<skills>
|
||||
<skill id="8917" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49742" name="Blessed Soulshot (B-grade)" type="EtcItem">
|
||||
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. For B-grade weapons. -->
|
||||
@ -469,6 +625,12 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="1" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SOULSHOT" />
|
||||
<set name="commissionItemType" val="SOULSHOT" />
|
||||
<set name="handler" val="SoulShots" />
|
||||
<skills>
|
||||
<skill id="8918" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49743" name="Blessed Soulshot (A-grade)" type="EtcItem">
|
||||
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. For A-grade weapons. -->
|
||||
@ -479,6 +641,12 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="1" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="SOULSHOT" />
|
||||
<set name="commissionItemType" val="SOULSHOT" />
|
||||
<set name="handler" val="SoulShots" />
|
||||
<skills>
|
||||
<skill id="8919" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49744" name="Blessed Mysterious Soulshot (No-grade)" type="EtcItem">
|
||||
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. For No-grade weapons. Cannot be exchanged, dropped, sold in the grocery store, or stored in a private warehouse. -->
|
||||
@ -664,6 +832,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="39149" level="1" /> <!-- Talisman of Baium Box -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49756" name="Cloth Piece" type="EtcItem">
|
||||
<!-- Required to remove the seal from A-grade Armor. -->
|
||||
|
@ -224,6 +224,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="70024" min="1" max="1" chance="100.0" />
|
||||
<item id="70025" min="1" max="1" chance="100.0" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="70021" name="Clan's Supplies" additionalName="Medium Grade" type="EtcItem">
|
||||
<!-- A box with the reward for clan members for hunting monsters. It may contain Daily Coin or Clan<61>s Special Supplies (Medium-grade). Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
@ -237,6 +242,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="70024" min="2" max="4" chance="100.0" />
|
||||
<item id="70026" min="1" max="1" chance="100.0" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="70022" name="Clan's Supplies" additionalName="High Grade" type="EtcItem">
|
||||
<!-- A box with the reward for clan members for hunting monsters. It may contain Daily Coin or Clan<61>s Special Supplies (High-grade). Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
@ -250,6 +260,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="70024" min="4" max="6" chance="100.0" />
|
||||
<item id="70027" min="1" max="1" chance="100.0" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="70023" name="Clan's Supplies" additionalName="Highest Grade" type="EtcItem">
|
||||
<!-- A box with the reward for clan members for hunting monsters. It may contain Daily Coin or Clan<61>s Special Supplies (Highest-grade). Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
@ -263,6 +278,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="70024" min="6" max="8" chance="100.0" />
|
||||
<item id="70028" min="1" max="1" chance="100.0" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="70024" name="Daily Coin" type="EtcItem">
|
||||
<!-- Can be exchanged for useful items with High Priest or Elder in any town. Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
@ -285,6 +305,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55172" level="1"/> <!--Clan's Special Supplies-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70026" name="Clan's Special Supplies" additionalName="Medium Grade" type="EtcItem">
|
||||
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
@ -297,6 +321,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55173" level="1"/> <!--Clan's Special Supplies-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70027" name="Clan's Special Supplies" additionalName="High Grade" type="EtcItem">
|
||||
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
@ -309,6 +337,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55174" level="1"/> <!--Clan's Special Supplies-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70028" name="Clan's Special Supplies" additionalName="Highest Grade" type="EtcItem">
|
||||
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
@ -321,6 +353,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55175" level="1"/> <!--Clan's Special Supplies-->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70029" name="Yellow Talisman - P. Atk." type="Armor">
|
||||
<!-- A Shadow Item that increases P. Atk. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -334,6 +370,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55176" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70030" name="Yellow Talisman - Atk. Spd." type="Armor">
|
||||
<!-- A Shadow Item that increases Atk. Spd. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -347,6 +387,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55177" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70031" name="Yellow Talisman - M. Def." type="Armor">
|
||||
<!-- A Shadow Item that increases M. Def. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -360,6 +404,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55178" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70032" name="Yellow Talisman - M. Atk." type="Armor">
|
||||
<!-- A Shadow Item that increases M. Atk. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -373,6 +421,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55179" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70033" name="Yellow Talisman - Casting Spd." type="Armor">
|
||||
<!-- A Shadow Item that increases Casting Spd. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -386,6 +438,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55180" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70034" name="Yellow Talisman - Accuracy" type="Armor">
|
||||
<!-- A Shadow Item that increases Accuracy. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -399,6 +455,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55181" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70035" name="Yellow Talisman - P. Def." type="Armor">
|
||||
<!-- A Shadow Item that increases P. Def. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -412,6 +472,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55182" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70036" name="Yellow Talisman - Speed" type="Armor">
|
||||
<!-- A Shadow Item that increases Speed. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -425,6 +489,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55183" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70037" name="Yellow Talisman - Evasion" type="Armor">
|
||||
<!-- A Shadow Item that increases Evasion. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -438,6 +506,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55184" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70038" name="Yellow Talisman - Healing Power" type="Armor">
|
||||
<!-- A Shadow Item that increases HP. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -451,6 +523,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55185" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70039" name="Blue Talisman - Invisibility" type="Armor">
|
||||
<!-- A Shadow Item that makes the character invisible to monsters. Effects do not stack when a Talisman of a similar type is used. -->
|
||||
@ -464,6 +540,10 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="55186" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70040" name="Roast Blue Mackerel - STR" type="EtcItem">
|
||||
<!-- When used, provides STR +1 for 20 minutes. Cannot be dropped. -->
|
||||
|
@ -322,6 +322,9 @@
|
||||
<skill id="21233" level="1" /> <!-- Release Agathion's Seal - Singer and Dancer -->
|
||||
<skill id="23234" level="1" /> <!-- Singer and Dancer Agathion Cute Trick -->
|
||||
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||
<skill id="39016" level="1" /> <!-- Seal Agathion -->
|
||||
<skill id="39017" level="1" /> <!-- Seal Agathion -->
|
||||
<skill id="39018" level="1" /> <!-- Seal Agathion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70115" name="Fishing Coin" type="EtcItem">
|
||||
|
@ -255,6 +255,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3562" level="3" /> <!-- Queen Ant's Ring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
@ -273,6 +278,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="commissionItemType" val="EARRING" />
|
||||
<skills>
|
||||
<skill id="3560" level="3" /> <!-- Orfen's Earring -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">71</stat>
|
||||
<stat type="maxMp">31</stat>
|
||||
@ -291,6 +301,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<skills>
|
||||
<skill id="3563" level="3" /> <!-- Ring of Core -->
|
||||
<skill id="35016" level="1" /> <!-- Ring of Core Ability Skill -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">48</stat>
|
||||
<stat type="maxMp">21</stat>
|
||||
|
@ -313,6 +313,11 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55397" level="3" /> <!-- XP/SP Scroll lvl 1 (50%) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="70326" name="Olympiad Warrior's Special Fruit" additionalName="Event" type="EtcItem">
|
||||
<!-- For 20 minutes., obtained XP/SP + 10%, P. / M. Atk. +10%, P. / M. Def. +5%, Max. HP/MP/CP + 15%, HP / MP Recovery +20%, PvE damage + 10%. With a certain chance, converts 3% of damage dealt into HP. Can be used with Special Pirate Fruit. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
|
||||
|
@ -278,6 +278,10 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="70297" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="70428" name="Talisman of Border Pack +5" type="EtcItem">
|
||||
<!-- Double-click to get Talisman of Border Pack +5. Cannot be exchanged or dropped. -->
|
||||
@ -287,6 +291,10 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="70298" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="70429" name="Agathion - Singer and Dancer Pack (7-day)" type="EtcItem">
|
||||
<!-- Double-click to get Agathion - Singer and Dancer (7-day). Cannot be exchanged, dropped, sold or shared within account. Can store in private warehouse. -->
|
||||
@ -311,7 +319,7 @@
|
||||
</item>
|
||||
<item id="70431" name="NoItemName" type="Armor">
|
||||
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i00" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="bodypart" val="brooch" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@ -344,7 +352,7 @@
|
||||
</item>
|
||||
<item id="70434" name="NoItemName" type="Armor">
|
||||
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i00" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="bodypart" val="brooch" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@ -355,7 +363,7 @@
|
||||
</item>
|
||||
<item id="70435" name="NoItemName" type="Armor">
|
||||
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i01" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="bodypart" val="brooch" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
|
@ -262,7 +262,7 @@
|
||||
</item>
|
||||
<item id="70526" name="NoItemName" type="Armor">
|
||||
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i02" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="bodypart" val="brooch" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
|
@ -345,7 +345,7 @@
|
||||
<!-- PvP Damage +3%, P./M. Critical Damage +20, Skill Power +2%, P./M. Accuracy +1. Duration: 30 days. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.r90_sp_talisman_dr_hp_active" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
@ -363,7 +363,7 @@
|
||||
<!-- Received PvP damage +3%, Magic Attack Resistance +2%, P./M. Skill Evasion +4%, Debuff Resistance +3%. Duration: 30 days. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.r95_talisman_ca_down_active" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
|
@ -599,6 +599,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35036" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="90158" name="Fire Dragon Pendant +6" additionalName="30-day" type="Armor">
|
||||
<!-- M. Def. +16, XP/SP gain +10%, P./M. Atk. +20. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. The item will be removed after the event is over. -->
|
||||
@ -620,7 +624,7 @@
|
||||
<!-- Clears all abnormal states and debuffs. Reuse Time: 60 minutes. Can only be used at the Olympiad. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_talisman_i03" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
@ -646,6 +650,10 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="35037" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="90161" name="Chest of Glory" additionalName="7-day" type="EtcItem">
|
||||
<!-- Double-click to receive one Monster Arena Belt (7-day). <Note> After you open the chest, you cannot move the item. -->
|
||||
@ -669,6 +677,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="90157" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="90163" name="Warrior’s Talisman Pack - Defense" additionalName="7-day" type="EtcItem">
|
||||
<!-- Double-click to receive one Warrior<6F>s Talisman - Defense (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -682,6 +694,10 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="90160" min="1" max="1" chance="100" />
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="90164" name="Battle Cure" type="EtcItem">
|
||||
<!-- HP/MP +1. Reuse Time: 10 minutes. Intended for use only at the Monster Arena. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
@ -723,34 +739,76 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="ex_immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<set name="for_npc" val="true" />
|
||||
<skills>
|
||||
<skill id="39223" level="1" /> <!-- Herb Banana Monkey Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="90168" name="Strawberry Banana Cocktail" type="EtcItem">
|
||||
<!-- Activates Strawberry Banana Cocktail effect for 5 minutes (Scroll: Prophecy of Fire - Lv. 1). <Note>Effects do not stack if two cocktails are used. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="reuse_delay" val="3000" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="for_npc" val="true" />
|
||||
<skills>
|
||||
<skill id="39224" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="90169" name="Mango Banana Cocktail" type="EtcItem">
|
||||
<!-- Activates Mango Banana Cocktail effect for 5 minutes (Scroll: Prophecy of Water - Lv. 1). <Note>Effects do not stack if two cocktails are used. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="reuse_delay" val="3000" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="for_npc" val="true" />
|
||||
<skills>
|
||||
<skill id="39225" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="90170" name="Cherry Banana Cocktail" type="EtcItem">
|
||||
<!-- Activates Cherry Banana Cocktail effect for 5 minutes (Scroll: Prophecy of Wind - Lv. 1). <Note>Effects do not stack if two cocktails are used. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i02" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="reuse_delay" val="3000" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
<set name="for_npc" val="true" />
|
||||
<skills>
|
||||
<skill id="39226" level="1" />
|
||||
</skills>
|
||||
</item>
|
||||
<item id="90171" name="Monkey Bait" type="EtcItem">
|
||||
<!-- Fishing bait enabling to catch a Tuna. Cannot be exchanged, dropped, sold in a private store. Can be stored in a private warehouse. Can be transferred between characters on one account using Dimensional Merchant. The item will be removed after the event is over. -->
|
||||
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="etcitem_type" val="LURE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
|
@ -2114,6 +2114,7 @@
|
||||
</parameters>
|
||||
<race>DIVINE</race>
|
||||
<sex>MALE</sex>
|
||||
<acquire exp="90889" sp="2726" />
|
||||
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2728" hpRegen="42.5" mp="1442" mpRegen="3" />
|
||||
@ -4125,6 +4126,7 @@
|
||||
</parameters>
|
||||
<race>DIVINE</race>
|
||||
<sex>MALE</sex>
|
||||
<acquire exp="87559" sp="2626" />
|
||||
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2679" hpRegen="34" mp="1410" mpRegen="3" />
|
||||
@ -4199,6 +4201,7 @@
|
||||
</parameters>
|
||||
<race>DIVINE</race>
|
||||
<sex>MALE</sex>
|
||||
<acquire exp="90889" sp="2726" />
|
||||
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2728" hpRegen="42.5" mp="1442" mpRegen="3" />
|
||||
|
@ -3805,7 +3805,7 @@
|
||||
</spoil>
|
||||
</drop_lists>
|
||||
</npc>
|
||||
<npc id="20971" level="75" type="L2Monster" name="Warrior of Ancient Times">
|
||||
<npc id="20971" level="74" type="L2Monster" name="Warrior of Ancient Times">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="170" />
|
||||
<param name="MoveAroundSocial1" value="170" />
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user