Changed Legendary Lethal Shot related target types from TARGET to ENEMY.
Thanks to fruit and MacuK.
This commit is contained in:
@@ -2185,7 +2185,7 @@
|
||||
<value level="15">15</value>
|
||||
</skillLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>ENEMY</targetType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -2235,7 +2235,7 @@
|
||||
<hitTime>1800</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<castRange>700</castRange>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
@@ -2332,7 +2332,7 @@
|
||||
<hitTime>1800</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<castRange>700</castRange>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
|
@@ -2244,7 +2244,7 @@
|
||||
<value level="15">15</value>
|
||||
</skillLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>ENEMY</targetType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -2295,7 +2295,7 @@
|
||||
<hitTime>1800</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<castRange>700</castRange>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
@@ -2392,7 +2392,7 @@
|
||||
<hitTime>1800</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<castRange>700</castRange>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
|
Reference in New Issue
Block a user