Changed Legendary Lethal Shot related target types from TARGET to ENEMY.

Thanks to fruit and MacuK.
This commit is contained in:
MobiusDevelopment 2022-12-31 23:22:58 +00:00
parent 853d5941b0
commit 706c998888
2 changed files with 6 additions and 6 deletions

View File

@ -2185,7 +2185,7 @@
<value level="15">15</value>
</skillLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<targetType>ENEMY</targetType>
</effect>
</effects>
</skill>
@ -2235,7 +2235,7 @@
<hitTime>1800</hitTime>
<coolTime>500</coolTime>
<castRange>700</castRange>
<targetType>TARGET</targetType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
@ -2332,7 +2332,7 @@
<hitTime>1800</hitTime>
<coolTime>500</coolTime>
<castRange>700</castRange>
<targetType>TARGET</targetType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">

View File

@ -2244,7 +2244,7 @@
<value level="15">15</value>
</skillLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<targetType>ENEMY</targetType>
</effect>
</effects>
</skill>
@ -2295,7 +2295,7 @@
<hitTime>1800</hitTime>
<coolTime>500</coolTime>
<castRange>700</castRange>
<targetType>TARGET</targetType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
@ -2392,7 +2392,7 @@
<hitTime>1800</hitTime>
<coolTime>500</coolTime>
<castRange>700</castRange>
<targetType>TARGET</targetType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">