Adapting Appearance Stone system from L2jServer.
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.entity;
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import java.util.ArrayList;
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/**
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* @author Erlandys
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*/
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public class AppearanceStone
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{
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public enum StoneType
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{
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NONE,
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NORMAL,
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BLESSED,
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FIXED,
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RESTORE
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}
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public enum AppearanceItemType
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{
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NONE,
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WEAPON,
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ARMOR,
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ACCESSORY,
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ALL
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}
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private final int _itemId;
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private final StoneType _type;
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private final AppearanceItemType _itemType;
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private final ArrayList<Integer> _grades;
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private final long _price;
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private final int _targetItem;
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private final long _timeForAppearance;
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private int _maxGrade;
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public AppearanceStone(int itemId, StoneType type, AppearanceItemType itemType, ArrayList<Integer> grades, long price, int targetItem, long timeForAppearance)
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{
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_itemId = itemId;
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_type = type;
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_itemType = itemType;
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_grades = grades;
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_maxGrade = grades.get(0);
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for (int gr : _grades)
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{
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if (_maxGrade < gr)
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{
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_maxGrade = gr;
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}
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}
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_price = price;
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_targetItem = targetItem;
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_timeForAppearance = timeForAppearance;
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}
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public int getItemId()
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{
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return _itemId;
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}
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public StoneType getType()
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{
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return _type;
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}
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public AppearanceItemType getItemType()
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{
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return _itemType;
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}
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public ArrayList<Integer> getGrades()
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{
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return _grades;
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}
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public int getMaxGrade()
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{
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return _maxGrade;
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}
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public long getPrice()
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{
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return _price;
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}
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public int getTargetItem()
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{
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return _targetItem;
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}
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public long getTimeForAppearance()
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{
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return _timeForAppearance;
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}
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}
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