Removed CanSummonMultiSkillCondition spammed message.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2022-11-04 01:42:43 +00:00
parent 66e84b62a8
commit 703c8874f7
26 changed files with 0 additions and 104 deletions

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}

View File

@@ -23,7 +23,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
@@ -68,9 +67,6 @@ public class CanSummonMultiSkillCondition implements ISkillCondition
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}