Adding Unidentified Specter All Weapons.

Adding Bound Specter All weapons and SA's.
Adding Specter skill enchant +4.

Contributed by OdairDevalier.
This commit is contained in:
MobiusDev
2015-05-29 19:09:05 +00:00
parent 139159e070
commit 6e346e3ab9
9 changed files with 1501 additions and 475 deletions

View File

@@ -24,13 +24,19 @@
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="13303" levels="1" name="Magic Two-handed Blunt Special Ability">
<!-- AUTO GENERATED SKILL -->
<skill id="13303" levels="3" name="Magic Two-handed Blunt Special Ability">
<!-- M. Atk. + 44, M. Critical Damage + 381, and Casting Spd. + 1%. -->
<set name="icon" val="icon.weapon_rupe_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
<for>
<effect name="Buff">
<add stat="mAtk" val="44" />
<add stat="mCritPowerAdd" val="381" />
<mul stat="mAtkSpd" val="1.01" />
</effect>
</for>
</skill>
<skill id="13304" levels="3" name="Magic Two-handed Blunt Special Ability">
<!-- M. Atk. + 44, M. Critical Damage + 381, and Casting Spd. + 1%. -->