Adjustments for Sayha Grace skills.

Contributed by Mode.
This commit is contained in:
MobiusDevelopment
2020-12-22 00:23:09 +00:00
parent e89bebb8d9
commit 6dce00307a
2 changed files with 14 additions and 4 deletions

View File

@@ -846,14 +846,15 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<cond msgId="1902">
<player levelRange="1;74" />
<player levelRange="1;75" />
</cond>
<skills>
<skill id="54068" level="1" /> <!-- Sayha's Gust -->
<skill id="54068" level="1" /> <!-- Sayha's Gust - Event -->
</skills>
</item>
<item id="91777" name="Magic Fire" additionalName="Event" type="EtcItem">

View File

@@ -952,7 +952,16 @@
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>300</amount>
</effect>
@@ -978,7 +987,7 @@
<itemConsumeCount>1</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>-1</abnormalTime><!-- 60000 TODO:aaaaaaaaaaaaaaaaaaaaaaaaaaaaa-->
<abnormalTime>-1</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<canBeDispelled>false</canBeDispelled>
<stayAfterDeath>true</stayAfterDeath>