Fixed BOW attack type NPCs being unable to attack.
Contributed by Sahar.
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532202c8ed
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6dbaf35e86
@ -768,15 +768,16 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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{
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{
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return true;
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return true;
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}
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}
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final Weapon weaponItem = getActiveWeaponItem();
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if ((weaponItem == null) || !weaponItem.isRange())
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{
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return false;
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}
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// Check for arrows and MP
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// Check for arrows and MP
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if (isPlayer())
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if (isPlayer())
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{
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{
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final Weapon weaponItem = getActiveWeaponItem();
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if ((weaponItem == null) || !weaponItem.isRange())
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{
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return false;
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}
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// Equip arrows needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True
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// Equip arrows needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True
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if (!checkAndEquipArrows())
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if (!checkAndEquipArrows())
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{
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{
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