Retail follow owner intention when servitor is away from owner.

This commit is contained in:
MobiusDev 2016-07-31 13:34:50 +00:00
parent 6788675443
commit 6b74b036a6

View File

@ -31,6 +31,7 @@ import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.ThreadPoolManager;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.data.sql.impl.CharSummonTable;
import com.l2jmobius.gameserver.data.sql.impl.SummonEffectsTable;
import com.l2jmobius.gameserver.data.sql.impl.SummonEffectsTable.SummonEffect;
@ -573,6 +574,12 @@ public class L2ServitorInstance extends L2Summon implements Runnable
sendPacket(new SetSummonRemainTime(getLifeTime(), _lifeTimeRemaining));
updateEffectIcons();
// Using same task to check if owner is in visible range
if (calculateDistance(getOwner(), true, false) > 2000)
{
getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, getOwner());
}
}
@Override