Added NCoin related commands.

This commit is contained in:
mobius
2015-01-29 17:57:27 +00:00
parent d4edb0e701
commit 6a7e855161
9 changed files with 314 additions and 2 deletions

View File

@@ -841,7 +841,7 @@ BTZDelay = 10
# ---------------------------------------------------------------------------
# Player Commendation Points (PC Bang)
# Player Commendation System (PC Bang)
# ---------------------------------------------------------------------------
# PC BANG POINTS ID = -100

View File

@@ -265,6 +265,14 @@
<admin command="admin_setfort" accessLevel="100" />
<admin command="admin_removefort" accessLevel="100" />
<!-- ADMIN L2 STORE AND NCOINS -->
<admin command="admin_add_game_points" accessLevel="100" />
<admin command="admin_count_game_points" accessLevel="100" />
<admin command="admin_gamepoints" accessLevel="100" />
<admin command="admin_set_game_points" accessLevel="100" />
<admin command="admin_subtract_game_points" accessLevel="100" />
<admin command="admin_reload_itemmall" accessLevel="100" />
<!-- ADMIN GEODATA -->
<admin command="admin_geo_pos" accessLevel="100" />
<admin command="admin_geo_spawn_pos" accessLevel="100" />

View File

@@ -28,6 +28,7 @@
<td><button value="goSpawn" action="bypass -h admin_list_spawns $qbox 1" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Scan" action="bypass -h admin_scan $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NCoin" action="bypass -h admin_gamepoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Premium" action="bypass -h admin_premium_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>

View File

@@ -0,0 +1,38 @@
<html><title>NCoins</title>
<body>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180>
<center>NCoins Menu</center>
</td>
<td width=45>
<center><button value="Back" action="bypass -h admin_admin6" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
</td>
</tr>
</table>
<center>
<br><br>
<font color="LEVEL">NCoins is a type of currency used by L2Store.</font>
<br><br>
<font color="FF0000">(You must have targeted the player that you are interested in modifing/count his NCoins.)</font>
</center>
<table width=270>
<tr>
<td width=70 align=right><font color="LEVEL">Value:</font></td>
<td>
<edit var="qbox" width=120 height=15>
</td>
</tr>
</table>
<br>
<table width=270>
<tr>
<td><button value="Add" action="bypass -h admin_add_game_points $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Subtract" action="bypass -h admin_subtract_game_points $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Set" action="bypass -h admin_set_game_points $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Count" action="bypass -h admin_count_game_points" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -47,7 +47,7 @@
</tr>
<tr>
<td><button value="Crest" action="bypass admin_reload crest" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td><button value="L2 Store" action="bypass admin_reload itemmall" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>

View File

@@ -59,6 +59,7 @@ import handlers.admincommandhandlers.AdminEvents;
import handlers.admincommandhandlers.AdminExpSp;
import handlers.admincommandhandlers.AdminFightCalculator;
import handlers.admincommandhandlers.AdminFortSiege;
import handlers.admincommandhandlers.AdminGamePoints;
import handlers.admincommandhandlers.AdminGeodata;
import handlers.admincommandhandlers.AdminGm;
import handlers.admincommandhandlers.AdminGmChat;
@@ -353,6 +354,7 @@ public class MasterHandler
AdminExpSp.class,
AdminFightCalculator.class,
AdminFortSiege.class,
AdminGamePoints.class,
AdminGeodata.class,
AdminGm.class,
AdminGmChat.class,

View File

@@ -0,0 +1,238 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.admincommandhandlers;
import com.l2jserver.gameserver.handler.IAdminCommandHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
/**
* Admin Ncoin commands.
* @author Mobius
*/
public class AdminGamePoints implements IAdminCommandHandler
{
private static final String[] ADMIN_COMMANDS =
{
"admin_add_game_points",
"admin_count_game_points",
"admin_gamepoints",
"admin_set_game_points",
"admin_subtract_game_points"
};
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if (command.startsWith("admin_add_game_points"))
{
try
{
if ((activeChar.getTarget() != null) && activeChar.getTarget().isPlayer())
{
String val = command.substring(22);
if (!addGamePoints(activeChar, val))
{
activeChar.sendMessage("Usage: //add_game_points count");
}
}
else
{
activeChar.sendMessage("You must select a player first.");
}
}
catch (StringIndexOutOfBoundsException e)
{ // Case of missing parameter
activeChar.sendMessage("Usage: //add_game_points count");
}
}
else if (command.equals("admin_count_game_points"))
{
if ((activeChar.getTarget() != null) && activeChar.getTarget().isPlayer())
{
L2PcInstance target = (L2PcInstance) activeChar.getTarget();
activeChar.sendMessage(target.getName() + " has a total of " + target.getPrimePoints() + " NCoins.");
}
else
{
activeChar.sendMessage("You must select a player first.");
}
}
else if (command.equals("admin_gamepoints"))
{
openGamePointsMenu(activeChar);
}
else if (command.startsWith("admin_set_game_points"))
{
try
{
if ((activeChar.getTarget() != null) && activeChar.getTarget().isPlayer())
{
String val = command.substring(22);
if (!setPrimePoints(activeChar, val))
{
activeChar.sendMessage("Usage: //set_game_points count");
}
}
else
{
activeChar.sendMessage("You must select a player first.");
}
}
catch (StringIndexOutOfBoundsException e)
{ // Case of missing parameter
activeChar.sendMessage("Usage: //set_game_points count");
}
}
else if (command.startsWith("admin_subtract_game_points"))
{
try
{
if ((activeChar.getTarget() != null) && activeChar.getTarget().isPlayer())
{
String val = command.substring(27);
if (!subtractGamePoints(activeChar, val))
{
activeChar.sendMessage("Usage: //subtract_game_points count");
}
}
else
{
activeChar.sendMessage("You must select a player first.");
}
}
catch (StringIndexOutOfBoundsException e)
{ // Case of missing parameter
activeChar.sendMessage("Usage: //subtract_game_points count");
}
}
return true;
}
private void openGamePointsMenu(L2PcInstance activeChar)
{
final NpcHtmlMessage html = new NpcHtmlMessage();
html.setFile(activeChar.getHtmlPrefix(), "data/html/admin/NCoins.htm");
activeChar.sendPacket(html);
}
private boolean addGamePoints(L2PcInstance admin, String val)
{
L2Object target = admin.getTarget();
L2PcInstance player = null;
if (target.isPlayer())
{
player = (L2PcInstance) target;
}
else
{
admin.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
final int points = Integer.valueOf(val);
if (points < 1)
{
admin.sendMessage("Invalid Ncoin count.");
return false;
}
final int currentPoints = player.getPrimePoints();
if (currentPoints < 1)
{
player.setPrimePoints(points);
}
else
{
player.setPrimePoints(currentPoints + points);
}
admin.sendMessage("Added " + points + " NCoins to " + player.getName() + ".");
admin.sendMessage(player.getName() + " has now a total of " + player.getPrimePoints() + " NCoins.");
return true;
}
private boolean setPrimePoints(L2PcInstance admin, String val)
{
L2Object target = admin.getTarget();
L2PcInstance player = null;
if (target.isPlayer())
{
player = (L2PcInstance) target;
}
else
{
admin.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
final int points = Integer.valueOf(val);
if (points < 0)
{
admin.sendMessage("Invalid Ncoin count.");
return false;
}
player.setPrimePoints(points);
admin.sendMessage(player.getName() + " has now a total of " + points + " NCoins.");
return true;
}
private boolean subtractGamePoints(L2PcInstance admin, String val)
{
L2Object target = admin.getTarget();
L2PcInstance player = null;
if (target.isPlayer())
{
player = (L2PcInstance) target;
}
else
{
admin.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
final int points = Integer.valueOf(val);
if (points < 1)
{
admin.sendMessage("Invalid Ncoin count.");
return false;
}
final int currentPoints = player.getPrimePoints();
if (currentPoints <= points)
{
player.setPrimePoints(0);
}
else
{
player.setPrimePoints(currentPoints - points);
}
admin.sendMessage(player.getName() + " has now a total of " + player.getPrimePoints() + " NCoins.");
return true;
}
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
}

View File

@@ -37,6 +37,7 @@ import com.l2jserver.gameserver.data.xml.impl.EnchantItemGroupsData;
import com.l2jserver.gameserver.data.xml.impl.ItemCrystalizationData;
import com.l2jserver.gameserver.data.xml.impl.MultisellData;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.data.xml.impl.PrimeShopData;
import com.l2jserver.gameserver.data.xml.impl.TeleportersData;
import com.l2jserver.gameserver.data.xml.impl.TransformData;
import com.l2jserver.gameserver.datatables.ItemTable;
@@ -258,6 +259,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded item crystalization data.");
break;
}
case "itemmall":
{
PrimeShopData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded L2 Store data.");
break;
}
case "ability":
{
AbilityPointsData.getInstance().load();

View File

@@ -1,3 +1,21 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.Config;