Fixed two hand crossbow resistance issues.
This commit is contained in:
@@ -579,6 +579,9 @@
|
||||
<item id="12428" name="Foundation Reaper" type="EtcItem">
|
||||
<!-- Rare Reaper that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
|
||||
<set name="icon" val="icon.weapon_soul_shooter_i00" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1660" />
|
||||
@@ -743,6 +746,9 @@
|
||||
<item id="12436" name="Foundation Screaming Vengeance" type="EtcItem">
|
||||
<!-- Rare Screaming Vengeance that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
|
||||
<set name="icon" val="icon.weapon_soul_shooter_i00" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1640" />
|
||||
@@ -1564,6 +1570,9 @@
|
||||
<item id="12476" name="Foundation Icarus Shooter" type="EtcItem">
|
||||
<!-- Rare Icarus Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
|
||||
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1580" />
|
||||
|
||||
@@ -1328,6 +1328,9 @@
|
||||
<item id="16040" name="Foundation Vesper Shooter" type="EtcItem">
|
||||
<!-- Rare Vesper Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
|
||||
<set name="icon" val="icon.weapon_vesper_schutze_i00" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1800" />
|
||||
|
||||
@@ -1228,7 +1228,9 @@
|
||||
<item id="26263" name="Halloween Shooter" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
@@ -1625,7 +1627,9 @@
|
||||
<item id="26282" name="Halloween Shooter" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
|
||||
@@ -591,6 +591,8 @@
|
||||
<!-- Lindvior Shooter fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Lindvior Shooter - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1137,6 +1139,8 @@
|
||||
<!-- Lindvior Shooter fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%.Active Skills - Can use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -706,7 +706,9 @@
|
||||
<item id="36439" name="Lindvior Shooter" additionalName="Fragment" type="Weapon">
|
||||
<!-- Lindvior's Shooter Fragment. Can be upgraded to a higher grade through Aden's Wizard Jenna. Its appearance cannot be changed. Cannot be crystallized, enchanted, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="soulshots" val="1" />
|
||||
|
||||
@@ -328,8 +328,9 @@
|
||||
<!-- <Special Option>. Increases Attack Spd. by 15%. Increases damage inflicted during PvP. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_shyayaka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
|
||||
@@ -680,6 +680,7 @@
|
||||
<!-- Awakened warrior's weapon. Crossbow. Increases Atk. Spd. 7-day. Cannot be used in the Olympiad. Kamaels can use the Change Weapon skill to turn this into a bow. Cannot be used by Chaotic characters. -->
|
||||
<set name="icon" val="icon.weapon_infinity_shooter_i00" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
|
||||
@@ -743,7 +743,7 @@
|
||||
<item id="39627" name="Dimensional Lindvior Shooter" type="Weapon">
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk./ Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_clan_depositable" val="false" />
|
||||
<set name="is_mailable" val="false" />
|
||||
|
||||
@@ -678,7 +678,9 @@
|
||||
<item id="45830" name="Apocalypse Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. Critical +79.2. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_medianox_i01" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -1275,7 +1277,9 @@
|
||||
<item id="45858" name="Specter Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. Critical +78.9. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_lapis_i01" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R95" />
|
||||
@@ -1852,7 +1856,9 @@
|
||||
<item id="45886" name="Helios Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. Critical +78.7. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_stilla_i01" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
|
||||
@@ -195,9 +195,10 @@
|
||||
</item>
|
||||
<item id="46211" name="Halloween Shooter" type="Weapon">
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_commissionable" val="false" />
|
||||
|
||||
@@ -834,7 +834,8 @@
|
||||
<!-- Red Libra-exclusive item. A weapon widely used in Elysium. However, it cannot be enchanted in Aden. Cannot be used in Olympiad. -->
|
||||
<set name="icon" val="icon.weapon_infinity_shooter_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="weight" val="500" />
|
||||
|
||||
@@ -187,6 +187,7 @@
|
||||
<set name="weight" val="1720" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="mp_consume" val="3" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="true" />
|
||||
@@ -356,6 +357,7 @@
|
||||
<set name="icon" val="icon.weapon_taslam_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="C" />
|
||||
@@ -538,6 +540,7 @@
|
||||
<set name="weight" val="1660" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="mp_consume" val="5" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="true" />
|
||||
@@ -707,6 +710,7 @@
|
||||
<set name="icon" val="icon.weapon_soul_shooter_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="A" />
|
||||
@@ -894,6 +898,7 @@
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="mp_consume" val="6" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="true" />
|
||||
@@ -1700,7 +1705,8 @@
|
||||
<!-- Dimensional Item. A Specter Shooter that can be equipped from Lv. 85 onwards, thanks to Paulina's blessing. <Special Option>. Atk. Spd. +5%, P. Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
|
||||
<set name="icon" val="icon.bm_weapon_lapis_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -2482,7 +2488,8 @@
|
||||
<!-- A Specter Shooter that can be equipped from Lv. 85 onwards, thanks to Paulina's blessing. <Special Option>. Atk. Spd. +5%, P. Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
|
||||
<set name="icon" val="icon.weapon_lapis_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
|
||||
@@ -341,7 +341,8 @@
|
||||
<!-- An Apocalypse Shooter imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Skill Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
|
||||
<set name="icon" val="icon.weapon_medianox_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
|
||||
@@ -1364,6 +1364,7 @@
|
||||
<set name="icon" val="icon.weapon_taslam_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -333,8 +333,9 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="true" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="damage_range" val="0;0;66;120" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
<skill id="35267" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
|
||||
</skills>
|
||||
<stats>
|
||||
|
||||
@@ -593,6 +593,9 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="commissionItemType" val="BLUNT_WEAPON" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pAtk">719</stat>
|
||||
<stat type="mAtk">313</stat>
|
||||
|
||||
@@ -1005,6 +1005,12 @@
|
||||
<value level="3">16</value>
|
||||
<value level="4">20</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">8</value>
|
||||
<value level="2">12</value>
|
||||
<value level="3">16</value>
|
||||
<value level="4">20</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -4502,6 +4502,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -5417,6 +5418,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -5539,6 +5541,7 @@
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
<condition name="TargetMyParty">
|
||||
@@ -5588,6 +5591,7 @@
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -1755,6 +1755,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
@@ -1771,6 +1772,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackRange">
|
||||
@@ -1787,6 +1789,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
@@ -1794,6 +1797,7 @@
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1862,6 +1866,12 @@
|
||||
<value level="3">-32</value>
|
||||
<value level="4">-40</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">-16</value>
|
||||
<value level="2">-24</value>
|
||||
<value level="3">-32</value>
|
||||
<value level="4">-40</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -966,6 +966,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
@@ -1207,6 +1208,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
|
||||
@@ -2287,7 +2287,7 @@
|
||||
<chance>3</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>CROSSBOW,BOW</allowWeapons>
|
||||
<allowWeapons>CROSSBOW,BOW,TWOHANDCROSSBOW</allowWeapons>
|
||||
<skillId>5559</skillId> <!-- Physical Pose -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
@@ -2296,6 +2296,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
<item>BOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
@@ -2304,6 +2305,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
<item>BOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
@@ -2498,6 +2500,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>10</BOW>
|
||||
<CROSSBOW>5</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -2532,6 +2535,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>45</BOW>
|
||||
<CROSSBOW>25</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>25</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>-99</amount>
|
||||
|
||||
@@ -1514,6 +1514,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackRange">
|
||||
@@ -1522,6 +1523,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -840,6 +840,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>10</BOW>
|
||||
<CROSSBOW>6</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>6</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>25</amount>
|
||||
@@ -900,6 +901,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>10</BOW>
|
||||
<CROSSBOW>6</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>6</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>25</amount>
|
||||
|
||||
@@ -2380,6 +2380,7 @@
|
||||
<weaponType>
|
||||
<item>ANCIENTSWORD</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
<item>RAPIER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
|
||||
@@ -2285,6 +2285,7 @@
|
||||
<item>BOW</item>
|
||||
<item>POLE</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -2414,6 +2414,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>40</BOW>
|
||||
<CROSSBOW>20</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>20</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -652,6 +652,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
|
||||
@@ -1074,6 +1074,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
@@ -1101,6 +1102,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
@@ -1128,6 +1130,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
@@ -1155,6 +1158,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
|
||||
@@ -1124,6 +1124,7 @@
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -2504,6 +2504,13 @@
|
||||
<value level="4">40</value>
|
||||
<value level="5">50</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">30</value>
|
||||
<value level="4">40</value>
|
||||
<value level="5">50</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -3012,6 +3012,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>70</BOW>
|
||||
<CROSSBOW>70</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>70</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -3094,6 +3095,13 @@
|
||||
<value level="4">-67</value>
|
||||
<value level="5">-100</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">-11</value>
|
||||
<value level="2">-25</value>
|
||||
<value level="3">-43</value>
|
||||
<value level="4">-67</value>
|
||||
<value level="5">-100</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -1984,6 +1984,13 @@
|
||||
<value level="4">90</value>
|
||||
<value level="5">100</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">60</value>
|
||||
<value level="2">70</value>
|
||||
<value level="3">80</value>
|
||||
<value level="4">90</value>
|
||||
<value level="5">100</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -859,6 +859,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
@@ -867,6 +868,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -564,6 +564,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1963,6 +1964,7 @@
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -3940,6 +3940,11 @@
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -3971,6 +3976,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -798,6 +798,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>90</BOW>
|
||||
<CROSSBOW>90</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>90</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -1997,6 +1998,7 @@
|
||||
<item>BLUNT</item>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackRange">
|
||||
@@ -2005,6 +2007,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
|
||||
@@ -772,6 +772,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="HpRegen">
|
||||
@@ -957,6 +958,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
@@ -969,6 +971,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1001,6 +1004,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
@@ -1009,6 +1013,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1099,6 +1104,7 @@
|
||||
<DAGGER>95</DAGGER>
|
||||
<RAPIER>95</RAPIER>
|
||||
<CROSSBOW>99</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>99</TWOHANDCROSSBOW>
|
||||
<DUALFIST>95</DUALFIST>
|
||||
<DUALDAGGER>95</DUALDAGGER>
|
||||
</effect>
|
||||
@@ -1130,6 +1136,7 @@
|
||||
<ANCIENTSWORD>-5</ANCIENTSWORD>
|
||||
<POLE>-5</POLE>
|
||||
<CROSSBOW>99</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>99</TWOHANDCROSSBOW>
|
||||
<DUALFIST>-5</DUALFIST>
|
||||
<DUALDAGGER>-5</DUALDAGGER>
|
||||
<DAGGER>-5</DAGGER>
|
||||
@@ -1165,6 +1172,7 @@
|
||||
<DAGGER>95</DAGGER>
|
||||
<RAPIER>95</RAPIER>
|
||||
<CROSSBOW>-100</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>-100</TWOHANDCROSSBOW>
|
||||
<DUALFIST>95</DUALFIST>
|
||||
<DUALDAGGER>95</DUALDAGGER>
|
||||
</effect>
|
||||
|
||||
@@ -3107,6 +3107,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -1321,6 +1321,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
|
||||
@@ -1823,6 +1823,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
@@ -2315,6 +2316,7 @@
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
@@ -2351,6 +2353,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
|
||||
@@ -479,6 +479,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -496,6 +497,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -513,6 +515,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -530,6 +533,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -559,6 +563,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -588,6 +593,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -617,6 +623,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -646,6 +653,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -1903,6 +1903,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>50</BOW>
|
||||
<CROSSBOW>50</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>50</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
<effect name="ReflectMagic">
|
||||
<amount>25</amount>
|
||||
|
||||
@@ -659,6 +659,27 @@
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
@@ -1046,6 +1067,21 @@
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-6</value>
|
||||
<value level="3">-7</value>
|
||||
<value level="4">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>22</magicType>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
|
||||
|
||||
@@ -786,6 +786,21 @@
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-5</value>
|
||||
<value level="3">-7</value>
|
||||
<value level="4">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>22</magicType>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
|
||||
<amount>
|
||||
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
|
||||
|
||||
@@ -223,6 +223,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
|
||||
@@ -111,6 +111,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>25</BOW>
|
||||
<CROSSBOW>25</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>25</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -4235,6 +4235,7 @@
|
||||
<item>RAPIER</item>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
<item>DUALBLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
@@ -4913,7 +4914,7 @@
|
||||
<chance>25</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW,DUALBLUNT</allowWeapons>
|
||||
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW,DUALBLUNT,TWOHANDCROSSBOW</allowWeapons>
|
||||
<skillId>11569</skillId> <!-- Critical Strike -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
|
||||
@@ -350,6 +350,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>10</BOW>
|
||||
<CROSSBOW>10</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>5</amount>
|
||||
|
||||
@@ -2045,6 +2045,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>5</BOW>
|
||||
<CROSSBOW>5</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
<effect name="PAtk" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
|
||||
<amount>
|
||||
|
||||
@@ -948,6 +948,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>80</BOW>
|
||||
<CROSSBOW>80</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>80</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -1278,6 +1279,13 @@
|
||||
<value level="4">10</value>
|
||||
<value level="5">10</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">10</value>
|
||||
<value level="4">10</value>
|
||||
<value level="5">10</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
<DAGGER>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
|
||||
@@ -1973,7 +1973,6 @@
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>3</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="AttackAttribute">
|
||||
@@ -2011,6 +2010,7 @@
|
||||
<DUALDAGGER>3</DUALDAGGER>
|
||||
<BOW>3</BOW>
|
||||
<CROSSBOW>3</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>3</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -2025,7 +2025,6 @@
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>3</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
|
||||
@@ -679,6 +679,8 @@
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>true</allowNormalAttack>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>18721</skillId> <!-- Greater Garnet - Cancel Stun/ Silence -->
|
||||
<skillLevel>1</skillLevel>
|
||||
@@ -894,6 +896,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -914,6 +917,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>10</BOW>
|
||||
<CROSSBOW>10</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -106,6 +106,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>-60</BOW>
|
||||
<CROSSBOW>-60</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>-60</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
|
||||
<amount>
|
||||
@@ -202,6 +203,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>50</BOW>
|
||||
<CROSSBOW>50</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>50</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -2137,14 +2137,18 @@
|
||||
<amount>25</amount>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<BOW>50</BOW>
|
||||
<CROSSBOW>50</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>50</TWOHANDCROSSBOW>
|
||||
<DERANGEMENT>50</DERANGEMENT>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<ZONE>100</ZONE>
|
||||
<effect name="TransferDamageToPlayer">
|
||||
<amount>25</amount>
|
||||
</effect>
|
||||
<effect name="GetDamageLimit">
|
||||
<amount>10</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -436,6 +436,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>3</BOW>
|
||||
<CROSSBOW>3</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>3</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -448,6 +449,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>5</BOW>
|
||||
<CROSSBOW>5</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -460,6 +462,7 @@
|
||||
<effect name="DefenceTrait">
|
||||
<BOW>10</BOW>
|
||||
<CROSSBOW>10</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -1706,6 +1706,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackRange">
|
||||
@@ -1714,6 +1715,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -3392,6 +3394,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackRange">
|
||||
@@ -3400,6 +3403,7 @@
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -726,6 +726,13 @@
|
||||
<value level="4">8</value>
|
||||
<value level="5">10</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">2</value>
|
||||
<value level="2">4</value>
|
||||
<value level="3">6</value>
|
||||
<value level="4">8</value>
|
||||
<value level="5">10</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -96,6 +96,19 @@
|
||||
<value level="10">4</value>
|
||||
<value level="11">5</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">1</value>
|
||||
<value level="8">2</value>
|
||||
<value level="9">3</value>
|
||||
<value level="10">4</value>
|
||||
<value level="11">5</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -174,6 +187,19 @@
|
||||
<value level="10">4</value>
|
||||
<value level="11">5</value>
|
||||
</CROSSBOW>
|
||||
<TWOHANDCROSSBOW>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">1</value>
|
||||
<value level="8">2</value>
|
||||
<value level="9">3</value>
|
||||
<value level="10">4</value>
|
||||
<value level="11">5</value>
|
||||
</TWOHANDCROSSBOW>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
Reference in New Issue
Block a user